/**
 * @license
 * Cesium - https://github.com/CesiumGS/cesium
 * Version 1.127
 *
 * Copyright 2011-2022 Cesium Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Columbus View (Pat. Pend.)
 *
 * Portions licensed separately.
 * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
 */

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 *
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 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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 * Second Level Domain (SLD) Support
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 * Version: 1.19.11
 *
 * Author: Rodney Rehm
 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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 * URI.js - Mutating URLs
 *
 * Version: 1.19.11
 *
 * Author: Rodney Rehm
 * Web: http://medialize.github.io/URI.js/
 *
 * Licensed under
 *   MIT License http://www.opensource.org/licenses/mit-license
 *
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this._parts.urn?S===void 0?"":this:(S!==void 0&&(S===0&&(S=null),S&&(S+="",S.charAt(0)===":"&&(S=S.substring(1)),r.ensureValidPort(S))),M.call(this,S,w))},a.hostname=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S!==void 0){var I={preventInvalidHostname:this._parts.preventInvalidHostname},L=r.parseHost(S,I);if(L!=="/")throw new TypeError('Hostname "'+S+'" contains characters other than [A-Z0-9.-]');S=I.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(S,this._parts.protocol)}return F.call(this,S,w)},a.origin=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0){var I=this.protocol(),L=this.authority();return L?(I?I+"://":"")+this.authority():""}else{var B=r(S);return this.protocol(B.protocol()).authority(B.authority()).build(!w),this}},a.host=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var I=r.parseHost(S,this._parts);if(I!=="/")throw new 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I=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,I)||""}else{var L=this._parts.hostname.length-this.domain().length,B=this._parts.hostname.substring(0,L),H=new RegExp("^"+u(B));if(S&&S.charAt(S.length-1)!=="."&&(S+="."),S.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return S&&r.ensureValidHostname(S,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(H,S),this.build(!w),this}},a.domain=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(typeof S=="boolean"&&(w=S,S=void 0),S===void 0){if(!this._parts.hostname||this.is("IP"))return"";var I=this._parts.hostname.match(/\./g);if(I&&I.length<2)return this._parts.hostname;var L=this._parts.hostname.length-this.tld(w).length-1;return L=this._parts.hostname.lastIndexOf(".",L-1)+1,this._parts.hostname.substring(L)||""}else{if(!S)throw new TypeError("cannot set domain empty");if(S.indexOf(":")!==-1)throw new TypeError("Domains cannot contain 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B=!1;S.charAt(0)==="/"&&(S=S.substring(1)),S.match(/\.?\//)&&(B=!0);var H=new RegExp(u(this.filename())+"$");return S=r.recodePath(S),this._parts.path=this._parts.path.replace(H,S),B?this.normalizePath(w):this.build(!w),this}},a.suffix=function(S,w){if(this._parts.urn)return S===void 0?"":this;if(S===void 0||S===!0){if(!this._parts.path||this._parts.path==="/")return"";var I=this.filename(),L=I.lastIndexOf("."),B,H;return L===-1?"":(B=I.substring(L+1),H=/^[a-z0-9%]+$/i.test(B)?B:"",S?r.decodePathSegment(H):H)}else{S.charAt(0)==="."&&(S=S.substring(1));var V=this.suffix(),G;if(V)S?G=new RegExp(u(V)+"$"):G=new RegExp(u("."+V)+"$");else{if(!S)return this;this._parts.path+="."+r.recodePath(S)}return G&&(S=r.recodePath(S),this._parts.path=this._parts.path.replace(G,S)),this.build(!w),this}},a.segment=function(S,w,I){var L=this._parts.urn?":":"/",B=this.path(),H=B.substring(0,1)==="/",V=B.split(L);if(S!==void 0&&typeof S!="number"&&(I=w,w=S,S=void 0),S!==void 0&&typeof S!="number")throw new 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this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!S)),this},a.normalizeHostname=function(S){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!S)),this},a.normalizePort=function(S){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!S)),this},a.normalizePath=function(S){var w=this._parts.path;if(!w)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!S),this;if(this._parts.path==="/")return this;w=r.recodePath(w);var 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w=this.clone(),I=["protocol","username","password","hostname","port"],L,B,H;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(S instanceof r||(S=new r(S)),w._parts.protocol||(w._parts.protocol=S._parts.protocol,this._parts.hostname))return w;for(B=0;H=I[B];B++)w._parts[H]=S._parts[H];return w._parts.path?(w._parts.path.substring(-2)===".."&&(w._parts.path+="/"),w.path().charAt(0)!=="/"&&(L=S.directory(),L=L||(S.path().indexOf("/")===0?"/":""),w._parts.path=(L?L+"/":"")+w._parts.path,w.normalizePath())):(w._parts.path=S._parts.path,w._parts.query||(w._parts.query=S._parts.query)),w.build(),w},a.relativeTo=function(S){var w=this.clone().normalize(),I,L,B,H,V;if(w._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(S=new r(S).normalize(),I=w._parts,L=S._parts,H=w.path(),V=S.path(),H.charAt(0)!=="/")throw new Error("URI is already relative");if(V.charAt(0)!=="/")throw new Error("Cannot 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A;if(L==s&&(B==s||B==a||B==u||B==f))return C;if((L==u||L==a)&&(B==a||B==c))return C;if((L==f||L==c)&&B==c)return C;if(B==i||B==x)return C;if(B==r)return C;if(L==p)return C;var G=I.indexOf(i)!=-1?I.lastIndexOf(i)-1:I.length-2;return[g,T].indexOf(I[G])!=-1&&I.slice(G+1,-1).every(function(k){return k==i})&&B==m||L==x&&[b,T].indexOf(B)!=-1?C:S.indexOf(o)!=-1?E:L==o&&B==o?C:A}this.nextBreak=function(_,S){if(S===void 0&&(S=0),S<0)return 0;if(S>=_.length-1)return _.length;for(var w=F(R(_,S)),I=[],L=S+1;L<_.length;L++)if(!O(_,L-1)){var B=F(R(_,L));if(M(w,I,B))return L;I.push(B)}return _.length},this.splitGraphemes=function(_){for(var S=[],w=0,I;(I=this.nextBreak(_,w))<_.length;)S.push(_.slice(w,I)),w=I;return w<_.length&&S.push(_.slice(w)),S},this.iterateGraphemes=function(_){var S=0,w={next:function(){var I,L;return(L=this.nextBreak(_,S))<_.length?(I=_.slice(S,L),S=L,{value:I,done:!1}):S<_.length?(I=_.slice(S),S=_.length,{value:I,done:!1}):{value:void 0,done:!0}}.bind(this)};return typeof 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|_==49492||_==49520||_==49548||_==49576||_==49604||_==49632||_==49660||_==49688||_==49716||_==49744||_==49772||_==49800||_==49828||_==49856||_==49884||_==49912||_==49940||_==49968||_==49996||_==50024||_==50052||_==50080||_==50108||_==50136||_==50164||_==50192||_==50220||_==50248||_==50276||_==50304||_==50332||_==50360||_==50388||_==50416||_==50444||_==50472||_==50500||_==50528||_==50556||_==50584||_==50612||_==50640||_==50668||_==50696||_==50724||_==50752||_==50780||_==50808||_==50836||_==50864||_==50892||_==50920||_==50948||_==50976||_==51004||_==51032||_==51060||_==51088||_==51116||_==51144||_==51172||_==51200||_==51228||_==51256||_==51284||_==51312||_==51340||_==51368||_==51396||_==51424||_==51452||_==51480||_==51508||_==51536||_==51564||_==51592||_==51620||_==51648||_==51676||_==51704||_==51732||_==51760||_==51788||_==51816||_==51844||_==51872||_==51900||_==51928||_==51956||_==51984||_==52012||_==52040||_==52068||_==52096||_==52124||_==52152||_==52180||_==52208||_==52236||_==52264||_==52292||_==52320||_==52348||_==52376||_==52404||_==52432||_==52460||_==52488||_==52516||_==52544||_==52572||_==52600||_==52628||_==52656||_==52684||_==52712||_==52740||_==52768||_==52796||_==52824||_==52852||_==52880||_==52908||_==52936||_==52964||_==52992||_==53020||_==53048||_==53076||_==53104||_==53132||_==53160||_==53188||_==53216||_==53244||_==53272||_==53300||_==53328||_==53356||_==53384||_==53412||_==53440||_==53468||_==53496||_==53524||_==53552||_==53580||_==53608||_==53636||_==53664||_==53692||_==53720||_==53748||_==53776||_==53804||_==53832||_==53860||_==53888||_==53916||_==53944||_==53972||_==54e3||_==54028||_==54056||_==54084||_==54112||_==54140||_==54168||_==54196||_==54224||_==54252||_==54280||_==54308||_==54336||_==54364||_==54392||_==54420||_==54448||_==54476||_==54504||_==54532||_==54560||_==54588||_==54616||_==54644||_==54672||_==54700||_==54728||_==54756||_==54784||_==54812||_==54840||_==54868||_==54896||_==54924||_==54952||_==54980||_==55008||_==55036||_==55064||_==55092||_==55120||_==55148||_==55176?u:44033<=_&&_<=44059||44061<=_&&_<=44087||44089<=_&&_<=44115||44117<=_&&_<=44143||44145<=_&&_<=44171||44173<=_&&_<=44199||44201<=_&&_<=44227||44229<=_&&_<=44255||44257<=_&&_<=44283||44285<=_&&_<=44311||44313<=_&&_<=44339||44341<=_&&_<=44367||44369<=_&&_<=44395||44397<=_&&_<=44423||44425<=_&&_<=44451||44453<=_&&_<=44479||44481<=_&&_<=44507||44509<=_&&_<=44535||44537<=_&&_<=44563||44565<=_&&_<=44591||44593<=_&&_<=44619||44621<=_&&_<=44647||44649<=_&&_<=44675||44677<=_&&_<=44703||44705<=_&&_<=44731||44733<=_&&_<=44759||44761<=_&&_<=44787||44789<=_&&_<=44815||44817<=_&&_<=44843||44845<=_&&_<=44871||44873<=_&&_<=44899||44901<=_&&_<=44927||44929<=_&&_<=44955||44957<=_&&_<=44983||44985<=_&&_<=45011||45013<=_&&_<=45039||45041<=_&&_<=45067||45069<=_&&_<=45095||45097<=_&&_<=45123||45125<=_&&_<=45151||45153<=_&&_<=45179||45181<=_&&_<=45207||45209<=_&&_<=45235||45237<=_&&_<=45263||45265<=_&&_<=45291||45293<=_&&_<=45319||45321<=_&&_<=45347||45349<=_&&_<=45375||45377<=_&&_<=45403||45405<=_&&_<=45431||45433<=_&&_<=45459||45461<=_&&_<=45487||45489<=_&&_<=45515||45517<=_&&_<=45543||45545<=_&&_<=45571||45573<=_&&_<=45599||45601<=_&&_<=45627||45629<=_&&_<=45655||45657<=_&&_<=45683||45685<=_&&_<=45711||45713<=_&&_<=45739||45741<=_&&_<=45767||45769<=_&&_<=45795||45797<=_&&_<=45823||45825<=_&&_<=45851||45853<=_&&_<=45879||45881<=_&&_<=45907||45909<=_&&_<=45935||45937<=_&&_<=45963||45965<=_&&_<=45991||45993<=_&&_<=46019||46021<=_&&_<=46047||46049<=_&&_<=46075||46077<=_&&_<=46103||46105<=_&&_<=46131||46133<=_&&_<=46159||46161<=_&&_<=46187||46189<=_&&_<=46215||46217<=_&&_<=46243||46245<=_&&_<=46271||46273<=_&&_<=46299||46301<=_&&_<=46327||46329<=_&&_<=46355||46357<=_&&_<=46383||46385<=_&&_<=46411||46413<=_&&_<=46439||46441<=_&&_<=46467||46469<=_&&_<=46495||46497<=_&&_<=46523||46525<=_&&_<=46551||46553<=_&&_<=46579||46581<=_&&_<=46607||46609<=_&&_<=46635||46637<=_&&_<=46663||46665<=_&&_<=46691||46693<=_&&_<=46719||46721<=_&&_<=46747||46749<=_&&_<=46775||46777<=_&&_<=46803||46805<=_&&_<=46831||46833<=_&&_<=46859||46861<=_&&_<=46887||46889<=_&&_<=46915||46917<=_&&_<=46943||46945<=_&&_<=46971||46973<=_&&_<=46999||47001<=_&&_<=47027||47029<=_&&_<=47055||47057<=_&&_<=47083||47085<=_&&_<=47111||47113<=_&&_<=47139||47141<=_&&_<=47167||47169<=_&&_<=47195||47197<=_&&_<=47223||47225<=_&&_<=47251||47253<=_&&_<=47279||47281<=_&&_<=47307||47309<=_&&_<=47335||47337<=_&&_<=47363||47365<=_&&_<=47391||47393<=_&&_<=47419||47421<=_&&_<=47447||47449<=_&&_<=47475||47477<=_&&_<=47503||47505<=_&&_<=47531||47533<=_&&_<=47559||47561<=_&&_<=47587||47589<=_&&_<=47615||47617<=_&&_<=47643||47645<=_&&_<=47671||47673<=_&&_<=47699||47701<=_&&_<=47727||47729<=_&&_<=47755||47757<=_&&_<=47783||47785<=_&&_<=47811||47813<=_&&_<=47839||47841<=_&&_<=47867||47869<=_&&_<=47895||47897<=_&&_<=47923||47925<=_&&_<=47951||47953<=_&&_<=47979||47981<=_&&_<=48007||48009<=_&&_<=48035||48037<=_&&_<=48063||48065<=_&&_<=48091||48093<=_&&_<=48119||48121<=_&&_<=48147||48149<=_&&_<=48175||48177<=_&&_<=48203||48205<=_&&_<=48231||48233<=_&&_<=48259||48261<=_&&_<=48287||48289<=_&&_<=48315||48317<=_&&_<=48343||48345<=_&&_<=48371||48373<=_&&_<=48399||48401<=_&&_<=48427||48429<=_&&_<=48455||48457<=_&&_<=48483||48485<=_&&_<=48511||48513<=_&&_<=48539||48541<=_&&_<=48567||48569<=_&&_<=48595||48597<=_&&_<=48623||48625<=_&&_<=48651||48653<=_&&_<=48679||48681<=_&&_<=48707||48709<=_&&_<=48735||48737<=_&&_<=48763||48765<=_&&_<=48791||48793<=_&&_<=48819||48821<=_&&_<=48847||48849<=_&&_<=48875||48877<=_&&_<=48903||48905<=_&&_<=48931||48933<=_&&_<=48959||48961<=_&&_<=48987||48989<=_&&_<=49015||49017<=_&&_<=49043||49045<=_&&_<=49071||49073<=_&&_<=49099||49101<=_&&_<=49127||49129<=_&&_<=49155||49157<=_&&_<=49183||49185<=_&&_<=49211||49213<=_&&_<=49239||49241<=_&&_<=49267||49269<=_&&_<=49295||49297<=_&&_<=49323||49325<=_&&_<=49351||49353<=_&&_<=49379||49381<=_&&_<=49407||49409<=_&&_<=49435||49437<=_&&_<=49463||49465<=_&&_<=49491||49493<=_&&_<=49519||49521<=_&&_<=49547||49549<=_&&_<=49575||49577<=_&&_<=49603||49605<=_&&_<=49631||49633<=_&&_<=49659||49661<=_&&_<=49687||49689<=_&&_<=49715||49717<=_&&_<=49743||49745<=_&&_<=49771||49773<=_&&_<=49799||49801<=_&&_<=49827||49829<=_&&_<=49855||49857<=_&&_<=49883||49885<=_&&_<=49911||49913<=_&&_<=49939||49941<=_&&_<=49967||49969<=_&&_<=49995||49997<=_&&_<=50023||50025<=_&&_<=50051||50053<=_&&_<=50079||50081<=_&&_<=50107||50109<=_&&_<=50135||50137<=_&&_<=50163||50165<=_&&_<=50191||50193<=_&&_<=50219||50221<=_&&_<=50247||50249<=_&&_<=50275||50277<=_&&_<=50303||50305<=_&&_<=50331||50333<=_&&_<=50359||50361<=_&&_<=50387||50389<=_&&_<=50415||50417<=_&&_<=50443||50445<=_&&_<=50471||50473<=_&&_<=50499||50501<=_&&_<=50527||50529<=_&&_<=50555||50557<=_&&_<=50583||50585<=_&&_<=50611||50613<=_&&_<=50639||50641<=_&&_<=50667||50669<=_&&_<=50695||50697<=_&&_<=50723||50725<=_&&_<=50751||50753<=_&&_<=50779||50781<=_&&_<=50807||50809<=_&&_<=50835||50837<=_&&_<=50863||50865<=_&&_<=50891||50893<=_&&_<=50919||50921<=_&&_<=50947||50949<=_&&_<=50975||50977<=_&&_<=51003||51005<=_&&_<=51031||51033<=_&&_<=51059||51061<=_&&_<=51087||51089<=_&&_<=51115||51117<=_&&_<=51143||51145<=_&&_<=51171||51173<=_&&_<=51199||51201<=_&&_<=51227||51229<=_&&_<=51255||51257<=_&&_<=51283||51285<=_&&_<=51311||51313<=_&&_<=51339||51341<=_&&_<=51367||51369<=_&&_<=51395||51397<=_&&_<=51423||51425<=_&&_<=51451||51453<=_&&_<=51479||51481<=_&&_<=51507||51509<=_&&_<=51535||51537<=_&&_<=51563||51565<=_&&_<=51591||51593<=_&&_<=51619||51621<=_&&_<=51647||51649<=_&&_<=51675||51677<=_&&_<=51703||51705<=_&&_<=51731||51733<=_&&_<=51759||51761<=_&&_<=51787||51789<=_&&_<=51815||51817<=_&&_<=51843||51845<=_&&_<=51871||51873<=_&&_<=51899||51901<=_&&_<=51927||51929<=_&&_<=51955||51957<=_&&_<=51983||51985<=_&&_<=52011||52013<=_&&_<=52039||52041<=_&&_<=52067||52069<=_&&_<=52095||52097<=_&&_<=52123||52125<=_&&_<=52151||52153<=_&&_<=52179||52181<=_&&_<=52207||52209<=_&&_<=52235||52237<=_&&_<=52263||52265<=_&&_<=52291||52293<=_&&_<=52319||52321<=_&&_<=52347||52349<=_&&_<=52375||52377<=_&&_<=52403||52405<=_&&_<=52431||52433<=_&&_<=52459||52461<=_&&_<=52487||52489<=_&&_<=52515||52517<=_&&_<=52543||52545<=_&&_<=52571||52573<=_&&_<=52599||52601<=_&&_<=52627||52629<=_&&_<=52655||52657<=_&&_<=52683||52685<=_&&_<=52711||52713<=_&&_<=52739||52741<=_&&_<=52767||52769<=_&&_<=52795||52797<=_&&_<=52823||52825<=_&&_<=52851||52853<=_&&_<=52879||52881<=_&&_<=52907||52909<=_&&_<=52935||52937<=_&&_<=52963||52965<=_&&_<=52991||52993<=_&&_<=53019||53021<=_&&_<=53047||53049<=_&&_<=53075||53077<=_&&_<=53103||53105<=_&&_<=53131||53133<=_&&_<=53159||53161<=_&&_<=53187||53189<=_&&_<=53215||53217<=_&&_<=53243||53245<=_&&_<=53271||53273<=_&&_<=53299||53301<=_&&_<=53327||53329<=_&&_<=53355||53357<=_&&_<=53383||53385<=_&&_<=53411||53413<=_&&_<=53439||53441<=_&&_<=53467||53469<=_&&_<=53495||53497<=_&&_<=53523||53525<=_&&_<=53551||53553<=_&&_<=53579||53581<=_&&_<=53607||53609<=_&&_<=53635||53637<=_&&_<=53663||53665<=_&&_<=53691||53693<=_&&_<=53719||53721<=_&&_<=53747||53749<=_&&_<=53775||53777<=_&&_<=53803||53805<=_&&_<=53831||53833<=_&&_<=53859||53861<=_&&_<=53887||53889<=_&&_<=53915||53917<=_&&_<=53943||53945<=_&&_<=53971||53973<=_&&_<=53999||54001<=_&&_<=54027||54029<=_&&_<=54055||54057<=_&&_<=54083||54085<=_&&_<=54111||54113<=_&&_<=54139||54141<=_&&_<=54167||54169<=_&&_<=54195||54197<=_&&_<=54223||54225<=_&&_<=54251||54253<=_&&_<=54279||54281<=_&&_<=54307||54309<=_&&_<=54335||54337<=_&&_<=54363||54365<=_&&_<=54391||54393<=_&&_<=54419||54421<=_&&_<=54447||54449<=_&&_<=54475||54477<=_&&_<=54503||54505<=_&&_<=54531||54533<=_&&_<=54559||54561<=_&&_<=54587||54589<=_&&_<=54615||54617<=_&&_<=54643||54645<=_&&_<=54671||54673<=_&&_<=54699||54701<=_&&_<=54727||54729<=_&&_<=54755||54757<=_&&_<=54783||54785<=_&&_<=54811||54813<=_&&_<=54839||54841<=_&&_<=54867||54869<=_&&_<=54895||54897<=_&&_<=54923||54925<=_&&_<=54951||54953<=_&&_<=54979||54981<=_&&_<=55007||55009<=_&&_<=55035||55037<=_&&_<=55063||55065<=_&&_<=55091||55093<=_&&_<=55119||55121<=_&&_<=55147||55149<=_&&_<=55175||55177<=_&&_<=55203?f:_==9757||_==9977||9994<=_&&_<=9997||_==127877||127938<=_&&_<=127940||_==127943||127946<=_&&_<=127948||128066<=_&&_<=128067||128070<=_&&_<=128080||_==128110||128112<=_&&_<=128120||_==128124||128129<=_&&_<=128131||128133<=_&&_<=128135||_==128170||128372<=_&&_<=128373||_==128378||_==128400||128405<=_&&_<=128406||128581<=_&&_<=128583||128587<=_&&_<=128591||_==128675||128692<=_&&_<=128694||_==128704||_==128716||129304<=_&&_<=129308||129310<=_&&_<=129311||_==129318||129328<=_&&_<=129337||129341<=_&&_<=129342||129489<=_&&_<=129501?g:127995<=_&&_<=127999?m:_==8205?x:_==9792||_==9794||9877<=_&&_<=9878||_==9992||_==10084||_==127752||_==127806||_==127859||_==127891||_==127908||_==127912||_==127979||_==127981||_==128139||128187<=_&&_<=128188||_==128295||_==128300||_==128488||_==128640||_==128658?b:128102<=_&&_<=128105?T:h}return this}typeof Y3<"u"&&Y3.exports&&(Y3.exports=WKe)});var _Ce=qu((QVi,T8)=>{/* Copyright 2015-2018 Esri. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 @preserve */(function(){var e=function(){var o={};o.defaultNoDataValue=-34027999387901484e22,o.decode=function(f,h){h=h||{};var p=h.encodedMaskData||h.encodedMaskData===null,g=c(f,h.inputOffset||0,p),m=h.noDataValue!==null?h.noDataValue:o.defaultNoDataValue,x=r(g,h.pixelType||Float32Array,h.encodedMaskData,m,h.returnMask),b={width:g.width,height:g.height,pixelData:x.resultPixels,minValue:x.minValue,maxValue:g.pixels.maxValue,noDataValue:m};return x.resultMask&&(b.maskData=x.resultMask),h.returnEncodedMask&&g.mask&&(b.encodedMaskData=g.mask.bitset?g.mask.bitset:null),h.returnFileInfo&&(b.fileInfo=s(g),h.computeUsedBitDepths&&(b.fileInfo.bitDepths=a(g))),b};var r=function(f,h,p,g,m){var x=0,b=f.pixels.numBlocksX,T=f.pixels.numBlocksY,C=Math.floor(f.width/b),A=Math.floor(f.height/T),E=2*f.maxZError,v=Number.MAX_VALUE,D;p=p||(f.mask?f.mask.bitset:null);var O,R;O=new h(f.width*f.height),m&&p&&(R=new Uint8Array(f.width*f.height));for(var M=new Float32Array(C*A),F,_,S=0;S<=T;S++){var w=S!==T?A:f.height%T;if(w!==0)for(var I=0;I<=b;I++){var L=I!==b?C:f.width%b;if(L!==0){var B=S*f.width*A+I*C,H=f.width-L,V=f.pixels.blocks[x],G,k,W;V.encoding<2?(V.encoding===0?G=V.rawData:(u(V.stuffedData,V.bitsPerPixel,V.numValidPixels,V.offset,E,M,f.pixels.maxValue),G=M),k=0):V.encoding===2?W=0:W=V.offset;var q;if(p)for(_=0;_<w;_++){for(B&7&&(q=p[B>>3],q<<=B&7),F=0;F<L;F++)B&7||(q=p[B>>3]),q&128?(R&&(R[B]=1),D=V.encoding<2?G[k++]:W,v=v>D?D:v,O[B++]=D):(R&&(R[B]=0),O[B++]=g),q<<=1;B+=H}else if(V.encoding<2)for(_=0;_<w;_++){for(F=0;F<L;F++)D=G[k++],v=v>D?D:v,O[B++]=D;B+=H}else for(v=v>W?W:v,_=0;_<w;_++){for(F=0;F<L;F++)O[B++]=W;B+=H}if(V.encoding===1&&k!==V.numValidPixels)throw"Block and Mask do not match";x++}}}return{resultPixels:O,resultMask:R,minValue:v}},s=function(f){return{fileIdentifierString:f.fileIdentifierString,fileVersion:f.fileVersion,imageType:f.imageType,height:f.height,width:f.width,maxZError:f.maxZError,eofOffset:f.eofOffset,mask:f.mask?{numBlocksX:f.mask.numBlocksX,numBlocksY:f.mask.numBlocksY,numBytes:f.mask.numBytes,maxValue:f.mask.maxValue}:null,pixels:{numBlocksX:f.pixels.numBlocksX,numBlocksY:f.pixels.numBlocksY,numBytes:f.pixels.numBytes,maxValue:f.pixels.maxValue,noDataValue:f.noDataValue}}},a=function(f){for(var h=f.pixels.numBlocksX*f.pixels.numBlocksY,p={},g=0;g<h;g++){var m=f.pixels.blocks[g];m.encoding===0?p.float32=!0:m.encoding===1?p[m.bitsPerPixel]=!0:p[0]=!0}return Object.keys(p)},c=function(f,h,p){var g={},m=new Uint8Array(f,h,10);if(g.fileIdentifierString=String.fromCharCode.apply(null,m),g.fileIdentifierString.trim()!=="CntZImage")throw"Unexpected file identifier string: "+g.fileIdentifierString;h+=10;var x=new DataView(f,h,24);if(g.fileVersion=x.getInt32(0,!0),g.imageType=x.getInt32(4,!0),g.height=x.getUint32(8,!0),g.width=x.getUint32(12,!0),g.maxZError=x.getFloat64(16,!0),h+=24,!p)if(x=new DataView(f,h,16),g.mask={},g.mask.numBlocksY=x.getUint32(0,!0),g.mask.numBlocksX=x.getUint32(4,!0),g.mask.numBytes=x.getUint32(8,!0),g.mask.maxValue=x.getFloat32(12,!0),h+=16,g.mask.numBytes>0){var b=new Uint8Array(Math.ceil(g.width*g.height/8));x=new DataView(f,h,g.mask.numBytes);var T=x.getInt16(0,!0),C=2,A=0;do{if(T>0)for(;T--;)b[A++]=x.getUint8(C++);else{var E=x.getUint8(C++);for(T=-T;T--;)b[A++]=E}T=x.getInt16(C,!0),C+=2}while(C<g.mask.numBytes);if(T!==-32768||A<b.length)throw"Unexpected end of mask RLE encoding";g.mask.bitset=b,h+=g.mask.numBytes}else(g.mask.numBytes|g.mask.numBlocksY|g.mask.maxValue)===0&&(g.mask.bitset=new Uint8Array(Math.ceil(g.width*g.height/8)));x=new DataView(f,h,16),g.pixels={},g.pixels.numBlocksY=x.getUint32(0,!0),g.pixels.numBlocksX=x.getUint32(4,!0),g.pixels.numBytes=x.getUint32(8,!0),g.pixels.maxValue=x.getFloat32(12,!0),h+=16;var v=g.pixels.numBlocksX,D=g.pixels.numBlocksY,O=v+(g.width%v>0?1:0),R=D+(g.height%D>0?1:0);g.pixels.blocks=new Array(O*R);for(var M=0,F=0;F<R;F++)for(var _=0;_<O;_++){var S=0,w=f.byteLength-h;x=new DataView(f,h,Math.min(10,w));var I={};g.pixels.blocks[M++]=I;var L=x.getUint8(0);if(S++,I.encoding=L&63,I.encoding>3)throw"Invalid block encoding ("+I.encoding+")";if(I.encoding===2){h++;continue}if(L!==0&&L!==2){if(L>>=6,I.offsetType=L,L===2)I.offset=x.getInt8(1),S++;else if(L===1)I.offset=x.getInt16(1,!0),S+=2;else if(L===0)I.offset=x.getFloat32(1,!0),S+=4;else throw"Invalid block offset type";if(I.encoding===1)if(L=x.getUint8(S),S++,I.bitsPerPixel=L&63,L>>=6,I.numValidPixelsType=L,L===2)I.numValidPixels=x.getUint8(S),S++;else if(L===1)I.numValidPixels=x.getUint16(S,!0),S+=2;else if(L===0)I.numValidPixels=x.getUint32(S,!0),S+=4;else throw"Invalid valid pixel count type"}if(h+=S,I.encoding!==3){var B,H;if(I.encoding===0){var V=(g.pixels.numBytes-1)/4;if(V!==Math.floor(V))throw"uncompressed block has invalid length";B=new ArrayBuffer(V*4),H=new Uint8Array(B),H.set(new Uint8Array(f,h,V*4));var G=new Float32Array(B);I.rawData=G,h+=V*4}else if(I.encoding===1){var k=Math.ceil(I.numValidPixels*I.bitsPerPixel/8),W=Math.ceil(k/4);B=new ArrayBuffer(W*4),H=new Uint8Array(B),H.set(new Uint8Array(f,h,k)),I.stuffedData=new Uint32Array(B),h+=k}}}return g.eofOffset=h,g},u=function(f,h,p,g,m,x,b){var T=(1<<h)-1,C=0,A,E=0,v,D,O=Math.ceil((b-g)/m),R=f.length*4-Math.ceil(h*p/8);for(f[f.length-1]<<=8*R,A=0;A<p;A++){if(E===0&&(D=f[C++],E=32),E>=h)v=D>>>E-h&T,E-=h;else{var M=h-E;v=(D&T)<<M&T,D=f[C++],E=32-M,v+=D>>>E}x[A]=v<O?g+v*m:b}return x};return o}(),t=function(){"use strict";var o={unstuff:function(c,u,f,h,p,g,m,x){var 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R=Math.ceil((x-g)/m);for(C=0;C<h;C++)A===0&&(D=c[T++],A=32,E=0),A>=f?(v=D>>>E&b,A-=f,E+=f):(O=f-A,v=D>>>E&b,D=c[T++],A=32-O,v|=(D&(1<<O)-1)<<f-O,E=O),u[C]=v<R?g+v*m:x}return u},unstuffLUT2:function(c,u,f,h,p,g){var m=(1<<u)-1,x=0,b=0,T=0,C=0,A=0,E=0,v,D=[],O=Math.ceil((g-h)/p);for(b=0;b<f;b++)C===0&&(v=c[x++],C=32,E=0),C>=u?(A=v>>>E&m,C-=u,E+=u):(T=u-C,A=v>>>E&m,v=c[x++],C=32-T,A|=(v&(1<<T)-1)<<u-T,E=T),D[b]=A<O?h+A*p:g;return D.unshift(h),D},originalUnstuff:function(c,u,f,h){var p=(1<<f)-1,g=0,m,x=0,b,T,C,A=c.length*4-Math.ceil(f*h/8);for(c[c.length-1]<<=8*A,m=0;m<h;m++)x===0&&(T=c[g++],x=32),x>=f?(b=T>>>x-f&p,x-=f):(C=f-x,b=(T&p)<<C&p,T=c[g++],x=32-C,b+=T>>>x),u[m]=b;return u},originalUnstuff2:function(c,u,f,h){var p=(1<<f)-1,g=0,m,x=0,b=0,T,C,A;for(m=0;m<h;m++)x===0&&(C=c[g++],x=32,b=0),x>=f?(T=C>>>b&p,x-=f,b+=f):(A=f-x,T=C>>>b&p,C=c[g++],x=32-A,T|=(C&(1<<A)-1)<<f-A,b=A),u[m]=T;return u}},r={HUFFMAN_LUT_BITS_MAX:12,computeChecksumFletcher32:function(c){for(var u=65535,f=65535,h=c.length,p=Math.floor(h/2),g=0;p;){var m=p>=359?359:p;p-=m;do u+=c[g++]<<8,f+=u+=c[g++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return h&1&&(f+=u+=c[g]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,h=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,h),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var g=new DataView(c,f,8),m=g.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=g.getUint32(4,!0),f+=4),g=new DataView(c,f,12),p.height=g.getUint32(0,!0),p.width=g.getUint32(4,!0),f+=8,m>=4?(p.numDims=g.getUint32(8,!0),f+=4):p.numDims=1,g=new DataView(c,f,40),p.numValidPixel=g.getUint32(0,!0),p.microBlockSize=g.getInt32(4,!0),p.blobSize=g.getInt32(8,!0),p.imageType=g.getInt32(12,!0),p.maxZError=g.getFloat64(16,!0),p.zMin=g.getFloat64(24,!0),p.zMax=g.getFloat64(32,!0),f+=40,u.headerInfo=p,u.ptr=f;var x,b;if(m>=3&&(b=m>=4?52:48,x=this.computeChecksumFletcher32(new Uint8Array(c,f-b,p.blobSize-14)),x!==p.checksum))throw"Checksum failed.";return!0},checkMinMaxRanges:function(c,u){var f=u.headerInfo,h=this.getDataTypeArray(f.imageType),p=f.numDims*this.getDataTypeSize(f.imageType),g=this.readSubArray(c,u.ptr,h,p),m=this.readSubArray(c,u.ptr+p,h,p);u.ptr+=2*p;var x,b=!0;for(x=0;x<f.numDims;x++)if(g[x]!==m[x]){b=!1;break}return f.minValues=g,f.maxValues=m,b},readSubArray:function(c,u,f,h){var p;if(f===Uint8Array)p=new Uint8Array(c,u,h);else{var g=new ArrayBuffer(h),m=new Uint8Array(g);m.set(new Uint8Array(c,u,h)),p=new f(g)}return p},readMask:function(c,u){var f=u.ptr,h=u.headerInfo,p=h.width*h.height,g=h.numValidPixel,m=new DataView(c,f,4),x={};if(x.numBytes=m.getUint32(0,!0),f+=4,(g===0||p===g)&&x.numBytes!==0)throw"invalid mask";var b,T;if(g===0)b=new Uint8Array(Math.ceil(p/8)),x.bitset=b,T=new Uint8Array(p),u.pixels.resultMask=T,f+=x.numBytes;else if(x.numBytes>0){b=new Uint8Array(Math.ceil(p/8)),m=new DataView(c,f,x.numBytes);var C=m.getInt16(0,!0),A=2,E=0,v=0;do{if(C>0)for(;C--;)b[E++]=m.getUint8(A++);else for(v=m.getUint8(A++),C=-C;C--;)b[E++]=v;C=m.getInt16(A,!0),A+=2}while(A<x.numBytes);if(C!==-32768||E<b.length)throw"Unexpected end of mask RLE encoding";T=new Uint8Array(p);var D=0,O=0;for(O=0;O<p;O++)O&7?(D=b[O>>3],D<<=O&7):D=b[O>>3],D&128&&(T[O]=1);u.pixels.resultMask=T,x.bitset=b,f+=x.numBytes}return u.ptr=f,u.mask=x,!0},readDataOneSweep:function(c,u,f){var h=u.ptr,p=u.headerInfo,g=p.numDims,m=p.width*p.height,x=p.imageType,b=p.numValidPixel*r.getDataTypeSize(x)*g,T,C=u.pixels.resultMask;if(f===Uint8Array)T=new Uint8Array(c,h,b);else{var A=new ArrayBuffer(b),E=new Uint8Array(A);E.set(new Uint8Array(c,h,b)),T=new f(A)}if(T.length===m*g)u.pixels.resultPixels=T;else{u.pixels.resultPixels=new f(m*g);var v=0,D=0,O=0,R=0;if(g>1)for(O=0;O<g;O++)for(R=O*m,D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[R+D]=T[v++]);else for(D=0;D<m;D++)C[D]&&(u.pixels.resultPixels[D]=T[v++])}return h+=b,u.ptr=h,!0},readHuffmanTree:function(c,u){var f=this.HUFFMAN_LUT_BITS_MAX,h=new DataView(c,u.ptr,16);u.ptr+=16;var p=h.getInt32(0,!0);if(p<2)throw"unsupported Huffman version";var g=h.getInt32(4,!0),m=h.getInt32(8,!0),x=h.getInt32(12,!0);if(m>=x)return!1;var b=new Uint32Array(x-m);r.decodeBits(c,u,b);var T=[],C,A,E,v;for(C=m;C<x;C++)A=C-(C<g?0:g),T[A]={first:b[C-m],second:null};var D=c.byteLength-u.ptr,O=Math.ceil(D/4),R=new ArrayBuffer(O*4),M=new Uint8Array(R);M.set(new Uint8Array(c,u.ptr,D));var F=new Uint32Array(R),_=0,S,w=0;for(S=F[0],C=m;C<x;C++)A=C-(C<g?0:g),v=T[A].first,v>0&&(T[A].second=S<<_>>>32-v,32-_>=v?(_+=v,_===32&&(_=0,w++,S=F[w])):(_+=v-32,w++,S=F[w],T[A].second|=S>>>32-_));var I=0,L=0,B=new s;for(C=0;C<T.length;C++)T[C]!==void 0&&(I=Math.max(I,T[C].first));I>=f?L=f:L=I,I>=30&&console.log("WARning, large NUM LUT BITS IS "+I);var H=[],V,G,k,W,q,J;for(C=m;C<x;C++)if(A=C-(C<g?0:g),v=T[A].first,v>0)if(V=[v,A],v<=L)for(G=T[A].second<<L-v,k=1<<L-v,E=0;E<k;E++)H[G|E]=V;else for(G=T[A].second,J=B,W=v-1;W>=0;W--)q=G>>>W&1,q?(J.right||(J.right=new s),J=J.right):(J.left||(J.left=new s),J=J.left),W===0&&!J.val&&(J.val=V[1]);return{decodeLut:H,numBitsLUTQick:L,numBitsLUT:I,tree:B,stuffedData:F,srcPtr:w,bitPos:_}},readHuffman:function(c,u,f){var h=u.headerInfo,p=h.numDims,g=u.headerInfo.height,m=u.headerInfo.width,x=m*g,b=this.readHuffmanTree(c,u),T=b.decodeLut,C=b.tree,A=b.stuffedData,E=b.srcPtr,v=b.bitPos,D=b.numBitsLUTQick,O=b.numBitsLUT,R=u.headerInfo.imageType===0?128:0,M,F,_,S=u.pixels.resultMask,w,I,L,B,H,V,G,k=0;v>0&&(E++,v=0);var W=A[E],q=u.encodeMode===1,J=new f(x*p),j=J,K;for(K=0;K<h.numDims;K++){if(p>1&&(j=new f(J.buffer,x*K,x),k=0),u.headerInfo.numValidPixel===m*g)for(V=0,B=0;B<g;B++)for(H=0;H<m;H++,V++){if(F=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[E+1]>>>64-v-D,I=w),T[I])F=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[E+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(L=w>>>O-G-1&1,M=L?M.right:M.left,!(M.left||M.right)){F=M.val,v=v+G+1;break}v>=32&&(v-=32,E++,W=A[E]),_=F-R,q?(H>0?_+=k:B>0?_+=j[V-m]:_+=k,_&=255,j[V]=_,k=_):j[V]=_}else for(V=0,B=0;B<g;B++)for(H=0;H<m;H++,V++)if(S[V]){if(F=0,w=W<<v>>>32-D,I=w,32-v<D&&(w|=A[E+1]>>>64-v-D,I=w),T[I])F=T[I][1],v+=T[I][0];else for(w=W<<v>>>32-O,I=w,32-v<O&&(w|=A[E+1]>>>64-v-O,I=w),M=C,G=0;G<O;G++)if(L=w>>>O-G-1&1,M=L?M.right:M.left,!(M.left||M.right)){F=M.val,v=v+G+1;break}v>=32&&(v-=32,E++,W=A[E]),_=F-R,q?(H>0&&S[V-1]?_+=k:B>0&&S[V-m]?_+=j[V-m]:_+=k,_&=255,j[V]=_,k=_):j[V]=_}u.ptr=u.ptr+(E+1)*4+(v>0?4:0)}u.pixels.resultPixels=J},decodeBits:function(c,u,f,h,p){{var g=u.headerInfo,m=g.fileVersion,x=0,b=new DataView(c,u.ptr,5),T=b.getUint8(0);x++;var C=T>>6,A=C===0?4:3-C,E=(T&32)>0,v=T&31,D=0;if(A===1)D=b.getUint8(x),x++;else if(A===2)D=b.getUint16(x,!0),x+=2;else if(A===4)D=b.getUint32(x,!0),x+=4;else throw"Invalid valid pixel count type";var O=2*g.maxZError,R,M,F,_,S,w,I,L,B,H,V=g.numDims>1?g.maxValues[p]:g.zMax;if(E){for(u.counter.lut++,L=b.getUint8(x),B=v,x++,_=Math.ceil((L-1)*v/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),F=new Uint8Array(M),u.ptr+=x,F.set(new Uint8Array(c,u.ptr,_)),I=new Uint32Array(M),u.ptr+=_,H=0;L-1>>>H;)H++;_=Math.ceil(D*H/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),F=new Uint8Array(M),F.set(new Uint8Array(c,u.ptr,_)),R=new Uint32Array(M),u.ptr+=_,m>=3?w=o.unstuffLUT2(I,v,L-1,h,O,V):w=o.unstuffLUT(I,v,L-1,h,O,V),m>=3?o.unstuff2(R,f,H,D,w):o.unstuff(R,f,H,D,w)}else u.counter.bitstuffer++,H=v,u.ptr+=x,H>0&&(_=Math.ceil(D*H/8),S=Math.ceil(_/4),M=new ArrayBuffer(S*4),F=new Uint8Array(M),F.set(new Uint8Array(c,u.ptr,_)),R=new 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E;u.inputOffset?(E=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(E)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(E=p.headerInfo.blobSize-p.ptr,Math.abs(E)>=1&&(p.eofOffset=p.headerInfo.blobSize));var v={width:g.width,height:g.height,pixelData:p.pixels.resultPixels,minValue:g.zMin,maxValue:g.zMax,validPixelCount:g.numValidPixel,dimCount:g.numDims,dimStats:{minValues:g.minValues,maxValues:g.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(g.imageType,f)){var D=p.pixels.resultMask;for(h=0;h<b;h++)D[h]||(v.pixelData[h]=f);v.noDataValue=f}return p.noDataValue=f,u.returnFileInfo&&(v.fileInfo=r.formatFileInfo(p)),v}},getBandCount:function(c){var u=0,f=0,h={};for(h.ptr=0,h.pixels={};f<c.byteLength-58;)r.readHeaderInfo(c,h),f+=h.headerInfo.blobSize,u++,h.ptr=f;return u}};return a}(),n=function(){var o=new ArrayBuffer(4),r=new Uint8Array(o),s=new Uint32Array(o);return s[0]=1,r[0]===1}(),i={decode:function(o,r){if(!n)throw"Big endian system is 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(${this[2]}, ${this[5]}, ${this[8]})`};var $=et;function kS(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(kS.prototype=Object.create(Error.prototype),kS.prototype.constructor=kS);kS.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
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o=0;o<n;++o)Je.pack(e[o],t,o*16);return t};Je.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=Je.unpack(e,i,t[o])}return t};Je.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new Je(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};Je.fromArray=Je.unpack;Je.fromColumnMajorArray=function(e,t){return Je.clone(e,t)};Je.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new Je(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};Je.fromRotationTranslation=function(e,t,n){return t=y(t,d.ZERO),l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new Je(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};Je.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new Je);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,p=t.y*t.z,g=t.y*t.w,m=t.z*t.z,x=t.z*t.w,b=t.w*t.w,T=a-h-m+b,C=2*(c-x),A=2*(u+g),E=2*(c+x),v=-a+h-m+b,D=2*(p-f),O=2*(u-g),R=2*(p+f),M=-a-h+m+b;return i[0]=T*o,i[1]=E*o,i[2]=O*o,i[3]=0,i[4]=C*r,i[5]=v*r,i[6]=R*r,i[7]=0,i[8]=A*s,i[9]=D*s,i[10]=M*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};Je.fromTranslationRotationScale=function(e,t){return Je.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};Je.fromTranslation=function(e,t){return Je.fromRotationTranslation($.IDENTITY,e,t)};Je.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};Je.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new Je(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};Je.fromRotation=function(e,t){return l(t)||(t=new Je),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var oT=new d,rT=new d,VS=new d;Je.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;d.normalize(i,oT),d.normalize(d.cross(oT,o,rT),rT),d.normalize(d.cross(rT,oT,VS),VS);let r=rT.x,s=rT.y,a=rT.z,c=oT.x,u=oT.y,f=oT.z,h=VS.x,p=VS.y,g=VS.z,m=n.x,x=n.y,b=n.z,T=r*-m+s*-x+a*-b,C=h*-m+p*-x+g*-b,A=c*m+u*x+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=g,t[10]=-f,t[11]=0,t[12]=T,t[13]=C,t[14]=A,t[15]=1,t):new Je(r,s,a,T,h,p,g,C,-c,-u,-f,A,0,0,0,1)};Je.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};Je.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,h=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=p,s[15]=1,s};Je.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),p=-1,g=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=p,s[12]=0,s[13]=0,s[14]=g,s[15]=0,s};Je.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};Je.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new Je),e=y(e,y.EMPTY_OBJECT);let o=y(e.x,0),r=y(e.y,0),s=y(e.width,0),a=y(e.height,0);t=y(t,0),n=y(n,1);let c=s*.5,u=a*.5,f=(n-t)*.5,h=c,p=u,g=f,m=o+c,x=r+u,b=t+f,T=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=g,i[11]=0,i[12]=m,i[13]=x,i[14]=b,i[15]=T,i};Je.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};Je.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};Je.getElementIndex=function(e,t){return e*4+t};Je.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};Je.setColumn=function(e,t,n,i){i=Je.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};Je.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};Je.setRow=function(e,t,n,i){return i=Je.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};Je.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var pEe=new d;Je.setScale=function(e,t,n){let i=Je.getScale(e,pEe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var _Ee=new d;Je.setUniformScale=function(e,t,n){let i=Je.getScale(e,_Ee),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var WG=new d;Je.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],WG)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],WG)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],WG)),t};var n$=new d;Je.getMaximumScale=function(e){return Je.getScale(e,n$),d.maximumComponent(n$)};var gEe=new d;Je.setRotation=function(e,t,n){let i=Je.getScale(e,gEe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var yEe=new d;Je.getRotation=function(e,t){let n=Je.getScale(e,yEe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};Je.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],p=e[9],g=e[10],m=e[11],x=e[12],b=e[13],T=e[14],C=e[15],A=t[0],E=t[1],v=t[2],D=t[3],O=t[4],R=t[5],M=t[6],F=t[7],_=t[8],S=t[9],w=t[10],I=t[11],L=t[12],B=t[13],H=t[14],V=t[15],G=i*A+a*E+h*v+x*D,k=o*A+c*E+p*v+b*D,W=r*A+u*E+g*v+T*D,q=s*A+f*E+m*v+C*D,J=i*O+a*R+h*M+x*F,j=o*O+c*R+p*M+b*F,K=r*O+u*R+g*M+T*F,Q=s*O+f*R+m*M+C*F,de=i*_+a*S+h*w+x*I,xe=o*_+c*S+p*w+b*I,ce=r*_+u*S+g*w+T*I,ge=s*_+f*S+m*w+C*I,Te=i*L+a*B+h*H+x*V,De=o*L+c*B+p*H+b*V,Ae=r*L+u*B+g*H+T*V,Be=s*L+f*B+m*H+C*V;return n[0]=G,n[1]=k,n[2]=W,n[3]=q,n[4]=J,n[5]=j,n[6]=K,n[7]=Q,n[8]=de,n[9]=xe,n[10]=ce,n[11]=ge,n[12]=Te,n[13]=De,n[14]=Ae,n[15]=Be,n};Je.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};Je.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};Je.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=e[12],g=e[13],m=e[14],x=t[0],b=t[1],T=t[2],C=t[4],A=t[5],E=t[6],v=t[8],D=t[9],O=t[10],R=t[12],M=t[13],F=t[14],_=i*x+s*b+u*T,S=o*x+a*b+f*T,w=r*x+c*b+h*T,I=i*C+s*A+u*E,L=o*C+a*A+f*E,B=r*C+c*A+h*E,H=i*v+s*D+u*O,V=o*v+a*D+f*O,G=r*v+c*D+h*O,k=i*R+s*M+u*F+p,W=o*R+a*M+f*F+g,q=r*R+c*M+h*F+m;return n[0]=_,n[1]=S,n[2]=w,n[3]=0,n[4]=I,n[5]=L,n[6]=B,n[7]=0,n[8]=H,n[9]=V,n[10]=G,n[11]=0,n[12]=k,n[13]=W,n[14]=q,n[15]=1,n};Je.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=t[0],g=t[1],m=t[2],x=t[3],b=t[4],T=t[5],C=t[6],A=t[7],E=t[8],v=i*p+s*g+u*m,D=o*p+a*g+f*m,O=r*p+c*g+h*m,R=i*x+s*b+u*T,M=o*x+a*b+f*T,F=r*x+c*b+h*T,_=i*C+s*A+u*E,S=o*C+a*A+f*E,w=r*C+c*A+h*E;return n[0]=v,n[1]=D,n[2]=O,n[3]=0,n[4]=R,n[5]=M,n[6]=F,n[7]=0,n[8]=_,n[9]=S,n[10]=w,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};Je.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?Je.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};Je.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};Je.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};Je.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};Je.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};Je.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};Je.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};Je.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};Je.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};Je.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};Je.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};Je.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};Je.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var xEe=new $,bEe=new $,TEe=new oe,CEe=new oe(0,0,0,1);Je.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],p=e[10],g=e[14],m=e[3],x=e[7],b=e[11],T=e[15],C=p*T,A=g*b,E=h*T,v=g*x,D=h*b,O=p*x,R=f*T,M=g*m,F=f*b,_=p*m,S=f*x,w=h*m,I=C*a+v*c+D*u-(A*a+E*c+O*u),L=A*s+R*c+_*u-(C*s+M*c+F*u),B=E*s+M*a+S*u-(v*s+R*a+w*u),H=O*s+F*a+w*c-(D*s+_*a+S*c),V=A*i+E*o+O*r-(C*i+v*o+D*r),G=C*n+M*o+F*r-(A*n+R*o+_*r),k=v*n+R*i+w*r-(E*n+M*i+S*r),W=D*n+_*i+S*o-(O*n+F*i+w*o);C=o*u,A=r*c,E=i*u,v=r*a,D=i*c,O=o*a,R=n*u,M=r*s,F=n*c,_=o*s,S=n*a,w=i*s;let q=C*x+v*b+D*T-(A*x+E*b+O*T),J=A*m+R*b+_*T-(C*m+M*b+F*T),j=E*m+M*x+S*T-(v*m+R*x+w*T),K=O*m+F*x+w*b-(D*m+_*x+S*b),Q=E*p+O*g+A*h-(D*g+C*h+v*p),de=F*g+C*f+M*p-(R*p+_*g+A*f),xe=R*h+w*g+v*f-(S*g+E*f+M*h),ce=S*p+D*f+_*h-(F*h+w*p+O*f),ge=n*I+i*L+o*B+r*H;if(Math.abs(ge)<P.EPSILON21){if($.equalsEpsilon(Je.getMatrix3(e,xEe),bEe,P.EPSILON7)&&oe.equals(Je.getRow(e,3,TEe),CEe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new re("matrix is not invertible because its determinate is zero.")}return ge=1/ge,t[0]=I*ge,t[1]=L*ge,t[2]=B*ge,t[3]=H*ge,t[4]=V*ge,t[5]=G*ge,t[6]=k*ge,t[7]=W*ge,t[8]=q*ge,t[9]=J*ge,t[10]=j*ge,t[11]=K*ge,t[12]=Q*ge,t[13]=de*ge,t[14]=xe*ge,t[15]=ce*ge,t};Je.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],p=e[13],g=e[14],m=-n*h-i*p-o*g,x=-r*h-s*p-a*g,b=-c*h-u*p-f*g;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=x,t[14]=b,t[15]=1,t};var AEe=new Je;Je.inverseTranspose=function(e,t){return Je.inverse(Je.transpose(e,AEe),t)};Je.IDENTITY=Object.freeze(new Je(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));Je.ZERO=Object.freeze(new Je(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));Je.COLUMN0ROW0=0;Je.COLUMN0ROW1=1;Je.COLUMN0ROW2=2;Je.COLUMN0ROW3=3;Je.COLUMN1ROW0=4;Je.COLUMN1ROW1=5;Je.COLUMN1ROW2=6;Je.COLUMN1ROW3=7;Je.COLUMN2ROW0=8;Je.COLUMN2ROW1=9;Je.COLUMN2ROW2=10;Je.COLUMN2ROW3=11;Je.COLUMN3ROW0=12;Je.COLUMN3ROW1=13;Je.COLUMN3ROW2=14;Je.COLUMN3ROW3=15;Object.defineProperties(Je.prototype,{length:{get:function(){return Je.packedLength}}});Je.prototype.clone=function(e){return Je.clone(this,e)};Je.prototype.equals=function(e){return Je.equals(this,e)};Je.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};Je.prototype.equalsEpsilon=function(e,t){return Je.equalsEpsilon(this,e,t)};Je.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var N=Je;var 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l(t)?(t.red=n,t.green=i,t.blue=o,t.alpha=r,t):new ie(n,i,o,r)};var UEe=/^#([0-9a-f])([0-9a-f])([0-9a-f])([0-9a-f])?$/i,zEe=/^#([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})([0-9a-f]{2})?$/i,HEe=/^rgba?\s*\(\s*([0-9.]+%?)\s*[,\s]+\s*([0-9.]+%?)\s*[,\s]+\s*([0-9.]+%?)(?:\s*[,\s/]+\s*([0-9.]+))?\s*\)$/i,GEe=/^hsla?\s*\(\s*([0-9.]+)\s*[,\s]+\s*([0-9.]+%)\s*[,\s]+\s*([0-9.]+%)(?:\s*[,\s/]+\s*([0-9.]+))?\s*\)$/i;ie.fromCssColorString=function(e,t){l(t)||(t=new ie),e=e.trim();let n=ie[e.toUpperCase()];if(l(n))return ie.clone(n,t),t;let i=UEe.exec(e);return i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(y(i[4],"f"),16)/15,t):(i=zEe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(y(i[4],"ff"),16)/255,t):(i=HEe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(y(i[4],"1.0")),t):(i=GEe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(y(i[4],"1.0")),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=y(n,0),t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return np[0]=ie.floatToByte(this.red),np[1]=ie.floatToByte(this.green),np[2]=ie.floatToByte(this.blue),np[3]=ie.floatToByte(this.alpha),e5[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=P.lerp(e.red,t.red,n),i.green=P.lerp(e.green,t.green,n),i.blue=P.lerp(e.blue,t.blue,n),i.alpha=P.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new 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_5=nt.multiplyByScalar(e,Math.sin((1-n)*s),_5),g5=nt.multiplyByScalar(r,Math.sin(n*s),g5),i=nt.add(_5,g5,i),nt.multiplyByScalar(i,1/Math.sin(s),i)};nt.log=function(e,t){let n=P.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};nt.exp=function(e,t){let n=d.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var ove=new d,rve=new d,YS=new nt,xT=new nt;nt.computeInnerQuadrangle=function(e,t,n,i){let o=nt.conjugate(t,YS);nt.multiply(o,n,xT);let r=nt.log(xT,ove);nt.multiply(o,e,xT);let s=nt.log(xT,rve);return d.add(r,s,r),d.multiplyByScalar(r,.25,r),d.negate(r,r),nt.exp(r,YS),nt.multiply(t,YS,i)};nt.squad=function(e,t,n,i,o,r){let s=nt.slerp(e,t,o,YS),a=nt.slerp(n,i,o,xT);return nt.slerp(s,a,2*o*(1-o),r)};var sve=new nt,J$=1.9011074535173003,H1=zt.supportsTypedArrays()?new Float32Array(8):[],G1=zt.supportsTypedArrays()?new Float32Array(8):[],sp=zt.supportsTypedArrays()?new Float32Array(8):[],ap=zt.supportsTypedArrays()?new Float32Array(8):[];for(let e=0;e<7;++e){let t=e+1,n=2*t+1;H1[e]=1/(t*n),G1[e]=t/n}H1[7]=J$/(8*17);G1[7]=J$*8/17;nt.fastSlerp=function(e,t,n,i){let o=nt.dot(e,t),r;o>=0?r=1:(r=-1,o=-o);let s=o-1,a=1-n,c=n*n,u=a*a;for(let g=7;g>=0;--g)sp[g]=(H1[g]*c-G1[g])*s,ap[g]=(H1[g]*u-G1[g])*s;let f=r*n*(1+sp[0]*(1+sp[1]*(1+sp[2]*(1+sp[3]*(1+sp[4]*(1+sp[5]*(1+sp[6]*(1+sp[7])))))))),h=a*(1+ap[0]*(1+ap[1]*(1+ap[2]*(1+ap[3]*(1+ap[4]*(1+ap[5]*(1+ap[6]*(1+ap[7])))))))),p=nt.multiplyByScalar(e,h,sve);return nt.multiplyByScalar(t,f,i),nt.add(p,i,i)};nt.fastSquad=function(e,t,n,i,o,r){let s=nt.fastSlerp(e,t,o,YS),a=nt.fastSlerp(n,i,o,xT);return nt.fastSlerp(s,a,2*o*(1-o),r)};nt.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.z===t.z&&e.w===t.w};nt.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.x-t.x)<=n&&Math.abs(e.y-t.y)<=n&&Math.abs(e.z-t.z)<=n&&Math.abs(e.w-t.w)<=n};nt.ZERO=Object.freeze(new nt(0,0,0,0));nt.IDENTITY=Object.freeze(new nt(0,0,0,1));nt.prototype.clone=function(e){return nt.clone(this,e)};nt.prototype.equals=function(e){return nt.equals(this,e)};nt.prototype.equalsEpsilon=function(e,t){return nt.equalsEpsilon(this,e,t)};nt.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Oe=nt;var ci={},y5={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},bT={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},x5={},fl={east:new d,north:new d,up:new d,west:new d,south:new d,down:new d},V_=new d,U_=new d,z_=new d;ci.localFrameToFixedFrameGenerator=function(e,t){if(!y5.hasOwnProperty(e)||!y5[e].hasOwnProperty(t))throw new he("firstAxis and secondAxis must be east, north, up, west, south or down.");let n=y5[e][t],i,o=e+t;return l(x5[o])?i=x5[o]:(i=function(r,s,a){if(l(a)||(a=new N),d.equalsEpsilon(r,d.ZERO,P.EPSILON14))d.unpack(bT[e],0,V_),d.unpack(bT[t],0,U_),d.unpack(bT[n],0,z_);else if(P.equalsEpsilon(r.x,0,P.EPSILON14)&&P.equalsEpsilon(r.y,0,P.EPSILON14)){let c=P.sign(r.z);d.unpack(bT[e],0,V_),e!=="east"&&e!=="west"&&d.multiplyByScalar(V_,c,V_),d.unpack(bT[t],0,U_),t!=="east"&&t!=="west"&&d.multiplyByScalar(U_,c,U_),d.unpack(bT[n],0,z_),n!=="east"&&n!=="west"&&d.multiplyByScalar(z_,c,z_)}else{s=y(s,ee.default),s.geodeticSurfaceNormal(r,fl.up);let c=fl.up,u=fl.east;u.x=-r.y,u.y=r.x,u.z=0,d.normalize(u,fl.east),d.cross(c,u,fl.north),d.multiplyByScalar(fl.up,-1,fl.down),d.multiplyByScalar(fl.east,-1,fl.west),d.multiplyByScalar(fl.north,-1,fl.south),V_=fl[e],U_=fl[t],z_=fl[n]}return a[0]=V_.x,a[1]=V_.y,a[2]=V_.z,a[3]=0,a[4]=U_.x,a[5]=U_.y,a[6]=U_.z,a[7]=0,a[8]=z_.x,a[9]=z_.y,a[10]=z_.z,a[11]=0,a[12]=r.x,a[13]=r.y,a[14]=r.z,a[15]=1,a},x5[o]=i),i};ci.eastNorthUpToFixedFrame=ci.localFrameToFixedFrameGenerator("east","north");ci.northEastDownToFixedFrame=ci.localFrameToFixedFrameGenerator("north","east");ci.northUpEastToFixedFrame=ci.localFrameToFixedFrameGenerator("north","up");ci.northWestUpToFixedFrame=ci.localFrameToFixedFrameGenerator("north","west");var ave=new Oe,cve=new d(1,1,1),lve=new N;ci.headingPitchRollToFixedFrame=function(e,t,n,i,o){i=y(i,ci.eastNorthUpToFixedFrame);let r=Oe.fromHeadingPitchRoll(t,ave),s=N.fromTranslationQuaternionRotationScale(d.ZERO,r,cve,lve);return o=i(e,n,o),N.multiply(o,s,o)};var uve=new N,fve=new $;ci.headingPitchRollQuaternion=function(e,t,n,i,o){let r=ci.headingPitchRollToFixedFrame(e,t,n,i,uve),s=N.getMatrix3(r,fve);return Oe.fromRotationMatrix(s,o)};var dve=new d(1,1,1),hve=new d,eQ=new N,mve=new N,pve=new $,_ve=new Oe;ci.fixedFrameToHeadingPitchRoll=function(e,t,n,i){t=y(t,ee.default),n=y(n,ci.eastNorthUpToFixedFrame),l(i)||(i=new Ga);let o=N.getTranslation(e,hve);if(d.equals(o,d.ZERO))return i.heading=0,i.pitch=0,i.roll=0,i;let r=N.inverseTransformation(n(o,t,eQ),eQ),s=N.setScale(e,dve,mve);s=N.setTranslation(s,d.ZERO,s),r=N.multiply(r,s,r);let a=Oe.fromRotationMatrix(N.getMatrix3(r,pve),_ve);return a=Oe.normalize(a,a),Ga.fromQuaternion(a,i)};var gve=6*3600+41*60+50.54841,yve=8640184812866e-6,xve=.093104,bve=-62e-7,Tve=11772758384668e-32,Cve=72921158553e-15,Ave=P.TWO_PI/86400,W1=new Z;ci.computeIcrfToCentralBodyFixedMatrix=function(e,t){let n=ci.computeIcrfToFixedMatrix(e,t);return l(n)||(n=ci.computeTemeToPseudoFixedMatrix(e,t)),n};ci.computeTemeToPseudoFixedMatrix=function(e,t){W1=Z.addSeconds(e,-Z.computeTaiMinusUtc(e),W1);let n=W1.dayNumber,i=W1.secondsOfDay,o,r=n-2451545;i>=43200?o=(r+.5)/qn.DAYS_PER_JULIAN_CENTURY:o=(r-.5)/qn.DAYS_PER_JULIAN_CENTURY;let a=(gve+o*(yve+o*(xve+o*bve)))*Ave%P.TWO_PI,c=Cve+Tve*(n-24515455e-1),u=(i+qn.SECONDS_PER_DAY*.5)%qn.SECONDS_PER_DAY,f=a+c*u,h=Math.cos(f),p=Math.sin(f);return l(t)?(t[0]=h,t[1]=-p,t[2]=0,t[3]=p,t[4]=h,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new $(h,p,0,-p,h,0,0,0,1)};ci.iau2006XysData=new V1;ci.earthOrientationParameters=F1.NONE;var C5=32.184,Eve=2451545;ci.preloadIcrfFixed=function(e){let t=e.start.dayNumber,n=e.start.secondsOfDay+C5,i=e.stop.dayNumber,o=e.stop.secondsOfDay+C5;return ci.iau2006XysData.preload(t,n,i,o)};ci.computeIcrfToFixedMatrix=function(e,t){l(t)||(t=new $);let n=ci.computeFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var Sve=32.184,vve=2451545,j1=new Ga,wve=new $,Dve=new Z;ci.computeMoonFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=Z.addSeconds(e,Sve,Dve),i=Z.totalDays(n)-vve,o=P.toRadians(12.112)-P.toRadians(.052992)*i,r=P.toRadians(24.224)-P.toRadians(.105984)*i,s=P.toRadians(227.645)+P.toRadians(13.012)*i,a=P.toRadians(261.105)+P.toRadians(13.340716)*i,c=P.toRadians(358)+P.toRadians(.9856)*i;return j1.pitch=P.toRadians(180)-P.toRadians(3.878)*Math.sin(o)-P.toRadians(.12)*Math.sin(r)+P.toRadians(.07)*Math.sin(s)-P.toRadians(.017)*Math.sin(a),j1.roll=P.toRadians(66.53-90)+P.toRadians(1.543)*Math.cos(o)+P.toRadians(.24)*Math.cos(r)-P.toRadians(.028)*Math.cos(s)+P.toRadians(.007)*Math.cos(a),j1.heading=P.toRadians(244.375-90)+P.toRadians(13.17635831)*i+P.toRadians(3.558)*Math.sin(o)+P.toRadians(.121)*Math.sin(r)-P.toRadians(.064)*Math.sin(s)+P.toRadians(.016)*Math.sin(a)+P.toRadians(.025)*Math.sin(c),$.fromHeadingPitchRoll(j1,wve)};ci.computeIcrfToMoonFixedMatrix=function(e,t){l(t)||(t=new $);let n=ci.computeMoonFixedToIcrfMatrix(e,t);if(l(n))return $.transpose(n,t)};var Ive=new yT(0,0,0),Pve=new w0(0,0,0,0,0,0),b5=new $,T5=new $;ci.computeFixedToIcrfMatrix=function(e,t){l(t)||(t=new $);let n=ci.earthOrientationParameters.compute(e,Pve);if(!l(n))return;let i=e.dayNumber,o=e.secondsOfDay+C5,r=ci.iau2006XysData.computeXysRadians(i,o,Ive);if(!l(r))return;let s=r.x+n.xPoleOffset,a=r.y+n.yPoleOffset,c=1/(1+Math.sqrt(1-s*s-a*a)),u=b5;u[0]=1-c*s*s,u[3]=-c*s*a,u[6]=s,u[1]=-c*s*a,u[4]=1-c*a*a,u[7]=a,u[2]=-s,u[5]=-a,u[8]=1-c*(s*s+a*a);let f=$.fromRotationZ(-r.s,T5),h=$.multiply(u,f,b5),p=e.dayNumber,g=e.secondsOfDay-Z.computeTaiMinusUtc(e)+n.ut1MinusUtc,m=p-2451545,x=g/qn.SECONDS_PER_DAY,b=.779057273264+x+.00273781191135448*(m+x);b=b%1*P.TWO_PI;let T=$.fromRotationZ(b,T5),C=$.multiply(h,T,b5),A=Math.cos(n.xPoleWander),E=Math.cos(n.yPoleWander),v=Math.sin(n.xPoleWander),D=Math.sin(n.yPoleWander),O=i-Eve+o/qn.SECONDS_PER_DAY;O/=36525;let R=-47e-6*O*P.RADIANS_PER_DEGREE/3600,M=Math.cos(R),F=Math.sin(R),_=T5;return _[0]=A*M,_[1]=A*F,_[2]=v,_[3]=-E*F+D*v*M,_[4]=E*M+D*v*F,_[5]=-D*A,_[6]=-D*F-E*v*M,_[7]=D*M-E*v*F,_[8]=E*A,$.multiply(C,_,t)};var Rve=new oe;ci.pointToWindowCoordinates=function(e,t,n,i){return i=ci.pointToGLWindowCoordinates(e,t,n,i),i.y=2*t[5]-i.y,i};ci.pointToGLWindowCoordinates=function(e,t,n,i){l(i)||(i=new U);let o=Rve;return N.multiplyByVector(e,oe.fromElements(n.x,n.y,n.z,1,o),o),oe.multiplyByScalar(o,1/o.w,o),N.multiplyByVector(t,o,o),U.fromCartesian4(o,i)};var Ove=new d,Mve=new d,Lve=new d;ci.rotationMatrixFromPositionVelocity=function(e,t,n,i){let o=y(n,ee.default).geodeticSurfaceNormal(e,Ove),r=d.cross(t,o,Mve);d.equalsEpsilon(r,d.ZERO,P.EPSILON6)&&(r=d.clone(d.UNIT_X,r));let s=d.cross(r,t,Lve);return d.normalize(s,s),d.cross(t,s,r),d.negate(r,r),d.normalize(r,r),l(i)||(i=new $),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=r.x,i[4]=r.y,i[5]=r.z,i[6]=s.x,i[7]=s.y,i[8]=s.z,i};var tQ=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1),nQ=new fe,A5=new d,Nve=new d,Fve=new $,E5=new N,iQ=new N;ci.basisTo2D=function(e,t,n){let i=N.getTranslation(t,Nve),o=e.ellipsoid,r;if(d.equals(i,d.ZERO))r=d.clone(d.ZERO,A5);else{let f=o.cartesianToCartographic(i,nQ);r=e.project(f,A5),d.fromElements(r.z,r.x,r.y,r)}let s=ci.eastNorthUpToFixedFrame(i,o,E5),a=N.inverseTransformation(s,iQ),c=N.getMatrix3(t,Fve),u=N.multiplyByMatrix3(a,c,n);return N.multiply(tQ,u,n),N.setTranslation(n,r,n),n};ci.ellipsoidTo2DModelMatrix=function(e,t,n){let i=e.ellipsoid,o=ci.eastNorthUpToFixedFrame(t,i,E5),r=N.inverseTransformation(o,iQ),s=i.cartesianToCartographic(t,nQ),a=e.project(s,A5);d.fromElements(a.z,a.x,a.y,a);let c=N.fromTranslation(a,E5);return N.multiply(tQ,r,n),N.multiply(c,n,n),n};var Rt=ci;function vn(e,t,n,i){this.west=y(e,0),this.south=y(t,0),this.east=y(n,0),this.north=y(i,0)}Object.defineProperties(vn.prototype,{width:{get:function(){return vn.computeWidth(this)}},height:{get:function(){return vn.computeHeight(this)}}});vn.packedLength=4;vn.pack=function(e,t,n){return n=y(n,0),t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};vn.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};vn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=P.TWO_PI),t-n};vn.computeHeight=function(e){return e.north-e.south};vn.fromDegrees=function(e,t,n,i,o){return e=P.toRadians(y(e,0)),t=P.toRadians(y(t,0)),n=P.toRadians(y(n,0)),i=P.toRadians(y(i,0)),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new vn(e,t,n,i)};vn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=y(e,0),o.south=y(t,0),o.east=y(n,0),o.north=y(i,0),o):new vn(e,t,n,i)};vn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let h=f.longitude>=0?f.longitude:f.longitude+P.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>P.PI&&(i=i-P.TWO_PI),n>P.PI&&(n=n-P.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new vn(n,s,i,a)};vn.fromCartesianArray=function(e,t,n){t=y(t,ee.default);let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);let p=h.longitude>=0?h.longitude:h.longitude+P.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>P.PI&&(o=o-P.TWO_PI),i>P.PI&&(i=i-P.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new vn(i,a,o,c)};var Bve=new d,kve=new d,Vve=new d,Uve=new d,zve=new d,S5=new Array(5);for(let e=0;e<S5.length;++e)S5[e]=new d;vn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new vn),d.equals(i,d.ZERO))return vn.clone(vn.MAX_VALUE,n),n;let r=Rt.eastNorthUpToFixedFrame(i,t,Bve),s=N.multiplyByPointAsVector(r,d.UNIT_X,kve);d.normalize(s,s);let a=N.multiplyByPointAsVector(r,d.UNIT_Y,Vve);d.normalize(a,a),d.multiplyByScalar(a,o,a),d.multiplyByScalar(s,o,s);let c=d.negate(a,zve),u=d.negate(s,Uve),f=S5,h=f[0];return d.add(i,a,h),h=f[1],d.add(i,u,h),h=f[2],d.add(i,c,h),h=f[3],d.add(i,s,h),f[4]=i,vn.fromCartesianArray(f,t,n)};vn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new vn(e.west,e.south,e.east,e.north)};vn.equalsEpsilon=function(e,t,n){return n=y(n,0),e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};vn.prototype.clone=function(e){return vn.clone(this,e)};vn.prototype.equals=function(e){return vn.equals(this,e)};vn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};vn.prototype.equalsEpsilon=function(e,t){return vn.equalsEpsilon(this,e,t)};vn._validate=function(e){};vn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};vn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};vn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};vn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};vn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=P.TWO_PI);let o=P.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};vn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.max(o,s)),c=P.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new vn(a,u,c,f)};vn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new vn(i,o,r,s)};vn.union=function(e,t,n){l(n)||(n=new vn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=P.TWO_PI:r<s&&i>0&&(r+=P.TWO_PI),i<o&&s<0?s+=P.TWO_PI:r<s&&o<0&&(o+=P.TWO_PI);let a=P.negativePiToPi(Math.min(o,s)),c=P.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};vn.expand=function(e,t,n){return l(n)||(n=new vn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};vn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=P.TWO_PI,n<0&&(n+=P.TWO_PI)),(n>o||P.equalsEpsilon(n,o,P.EPSILON14))&&(n<r||P.equalsEpsilon(n,r,P.EPSILON14))&&i>=e.south&&i<=e.north};var Hve=new fe;vn.subsample=function(e,t,n,i){t=y(t,ee.default),n=y(n,0),l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=Hve;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*P.PI_OVER_TWO,vn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};vn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new vn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=P.TWO_PI+e.east-e.west;r.west=P.negativePiToPi(e.west+t*a),r.east=P.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};vn.MAX_VALUE=Object.freeze(new vn(-Math.PI,-P.PI_OVER_TWO,Math.PI,P.PI_OVER_TWO));var se=vn;function vr(e,t,n,i){this.x=y(e,0),this.y=y(t,0),this.width=y(n,0),this.height=y(i,0)}vr.packedLength=4;vr.pack=function(e,t,n){return n=y(n,0),t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};vr.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new vr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};vr.fromPoints=function(e,t){if(l(t)||(t=new 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i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};vr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?Wt.OUTSIDE:Wt.INTERSECTING};vr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};vr.prototype.clone=function(e){return vr.clone(this,e)};vr.prototype.intersect=function(e){return vr.intersect(this,e)};vr.prototype.equals=function(e){return vr.equals(this,e)};var qe=vr;var Ta={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};Ta.isLines=function(e){return e===Ta.LINES||e===Ta.LINE_LOOP||e===Ta.LINE_STRIP};Ta.isTriangles=function(e){return e===Ta.TRIANGLES||e===Ta.TRIANGLE_STRIP||e===Ta.TRIANGLE_FAN};Ta.validate=function(e){return e===Ta.POINTS||e===Ta.LINES||e===Ta.LINE_LOOP||e===Ta.LINE_STRIP||e===Ta.TRIANGLES||e===Ta.TRIANGLE_STRIP||e===Ta.TRIANGLE_FAN};var Me=Object.freeze(Ta);var TT=`in vec4 position;
in vec2 textureCoordinates;

out vec2 v_textureCoordinates;

void main() 
{
    gl_Position = position;
    v_textureCoordinates = textureCoordinates;
}
`;var ur={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function XS(e){e=y(e,y.EMPTY_OBJECT),this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=y(e.primitiveType,Me.TRIANGLES),this._vertexArray=e.vertexArray,this._count=e.count,this._offset=y(e.offset,0),this._instanceCount=y(e.instanceCount,0),this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._pickMetadataAllowed=e.pickMetadataAllowed===!0,this._pickedMetadataInfo=void 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Wa(this,ur.CULL)},set:function(e){Wa(this,ur.CULL)!==e&&(H_(this,ur.CULL,e),this.dirty=!0)}},occlude:{get:function(){return Wa(this,ur.OCCLUDE)},set:function(e){Wa(this,ur.OCCLUDE)!==e&&(H_(this,ur.OCCLUDE,e),this.dirty=!0)}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix!==e&&(this._modelMatrix=e,this.dirty=!0)}},primitiveType:{get:function(){return this._primitiveType},set:function(e){this._primitiveType!==e&&(this._primitiveType=e,this.dirty=!0)}},vertexArray:{get:function(){return this._vertexArray},set:function(e){this._vertexArray!==e&&(this._vertexArray=e,this.dirty=!0)}},count:{get:function(){return this._count},set:function(e){this._count!==e&&(this._count=e,this.dirty=!0)}},offset:{get:function(){return this._offset},set:function(e){this._offset!==e&&(this._offset=e,this.dirty=!0)}},instanceCount:{get:function(){return this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Wa(this,ur.CAST_SHADOWS)},set:function(e){Wa(this,ur.CAST_SHADOWS)!==e&&(H_(this,ur.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Wa(this,ur.RECEIVE_SHADOWS)},set:function(e){Wa(this,ur.RECEIVE_SHADOWS)!==e&&(H_(this,ur.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Wa(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Wa(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(H_(this,ur.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Wa(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Wa(this,ur.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(H_(this,ur.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickMetadataAllowed:{get:function(){return this._pickMetadataAllowed}},pickedMetadataInfo:{get:function(){return this._pickedMetadataInfo},set:function(e){this._pickedMetadataInfo!==e&&(this._pickedMetadataInfo=e,this.dirty=!0)}},pickOnly:{get:function(){return Wa(this,ur.PICK_ONLY)},set:function(e){Wa(this,ur.PICK_ONLY)!==e&&(H_(this,ur.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Wa(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Wa(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(H_(this,ur.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});XS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new XS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._pickMetadataAllowed=e._pickMetadataAllowed,t._pickedMetadataInfo=e._pickedMetadataInfo,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};XS.prototype.execute=function(e,t){e.draw(this,t)};var Qe=XS;var li={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};li.toWebGLConstant=function(e,t){switch(e){case li.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case li.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case li.UNSIGNED_INT:return te.UNSIGNED_INT;case li.FLOAT:return te.FLOAT;case li.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case li.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case li.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case li.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case li.UNSIGNED_SHORT_5_6_5:return li.UNSIGNED_SHORT_5_6_5}};li.isPacked=function(e){return e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.sizeInBytes=function(e){switch(e){case li.UNSIGNED_BYTE:return 1;case li.UNSIGNED_SHORT:case li.UNSIGNED_SHORT_4_4_4_4:case li.UNSIGNED_SHORT_5_5_5_1:case li.UNSIGNED_SHORT_5_6_5:case li.HALF_FLOAT:return 2;case li.UNSIGNED_INT:case li.FLOAT:case li.UNSIGNED_INT_24_8:return 4}};li.validate=function(e){return e===li.UNSIGNED_BYTE||e===li.UNSIGNED_SHORT||e===li.UNSIGNED_INT||e===li.FLOAT||e===li.HALF_FLOAT||e===li.UNSIGNED_INT_24_8||e===li.UNSIGNED_SHORT_4_4_4_4||e===li.UNSIGNED_SHORT_5_5_5_1||e===li.UNSIGNED_SHORT_5_6_5};li.getTypedArrayConstructor=function(e){let t=li.sizeInBytes(e);return t===Uint8Array.BYTES_PER_ELEMENT?Uint8Array:t===Uint16Array.BYTES_PER_ELEMENT?Uint16Array:t===Float32Array.BYTES_PER_ELEMENT&&e===li.FLOAT?Float32Array:Uint32Array};var Ke=Object.freeze(li);var ot={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};ot.componentsLength=function(e){switch(e){case ot.RGB:return 3;case ot.RGBA:return 4;case ot.LUMINANCE_ALPHA:case ot.RG:return 2;case ot.ALPHA:case ot.RED:case ot.LUMINANCE:return 1;default:return 1}};ot.validate=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL||e===ot.ALPHA||e===ot.RED||e===ot.RG||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA||e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7};ot.isColorFormat=function(e){return e===ot.RED||e===ot.ALPHA||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA};ot.isDepthFormat=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL};ot.isCompressedFormat=function(e){return e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7};ot.isDXTFormat=function(e){return e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5};ot.isPVRTCFormat=function(e){return e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1};ot.isASTCFormat=function(e){return e===ot.RGBA_ASTC};ot.isETC1Format=function(e){return e===ot.RGB_ETC1};ot.isETC2Format=function(e){return e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC};ot.isBC7Format=function(e){return e===ot.RGBA_BC7};ot.compressedTextureSizeInBytes=function(e,t,n){switch(e){case ot.RGB_DXT1:case ot.RGBA_DXT1:case ot.RGB_ETC1:case ot.RGB8_ETC2:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*8;case ot.RGBA_DXT3:case ot.RGBA_DXT5:case ot.RGBA_ASTC:case ot.RGBA8_ETC2_EAC:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*16;case ot.RGB_PVRTC_4BPPV1:case ot.RGBA_PVRTC_4BPPV1:return Math.floor((Math.max(t,8)*Math.max(n,8)*4+7)/8);case ot.RGB_PVRTC_2BPPV1:case ot.RGBA_PVRTC_2BPPV1:return Math.floor((Math.max(t,16)*Math.max(n,8)*2+7)/8);case ot.RGBA_BC7:return 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l(lp._readyPromise)||Owe(),lp._readyPromise.then(function(n){let i=e;e instanceof ArrayBuffer&&(i=new Uint8Array(e));let o={supportedTargetFormats:t,ktx2Buffer:i};return n.scheduleTask(o,[i.buffer])}).then(function(n){let i=n.length,o=Object.keys(n[0]);for(let r=0;r<i;r++){let s=n[r];for(let a=0;a<o.length;a++){let c=s[o[a]];s[o[a]]=new J1(c.internalFormat,c.datatype,c.width,c.height,c.levelBuffer)}}if(o.length===1){for(let r=0;r<i;++r)n[r]=n[r][o[0]];i===1&&(n=n[0])}return n}).catch(function(n){throw n})};var eR=lp;var ZQ;$Q.setKTX2SupportedFormats=function(e,t,n,i,o,r){ZQ={s3tc:e,pvrtc:t,astc:n,etc:i,etc1:o,bc7:r}};function $Q(e){let t;return e instanceof ArrayBuffer||ArrayBuffer.isView(e)?t=Promise.resolve(e):t=Se.createIfNeeded(e).fetchArrayBuffer(),t.then(function(n){return eR.transcode(n,ZQ)})}var $l=$Q;function Mwe(e,t){this.start=y(e,0),this.stop=y(t,0)}var ja=Mwe;function fn(e,t){this.center=d.clone(y(e,d.ZERO)),this.radius=y(t,0)}var N5=new d,F5=new d,B5=new d,k5=new d,V5=new d,U5=new d,z5=new d,Js=new d,H5=new d,G5=new d,W5=new d,j5=new d,Lwe=4/3*P.PI;fn.fromPoints=function(e,t){if(l(t)||(t=new fn),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;let n=d.clone(e[0],z5),i=d.clone(n,N5),o=d.clone(n,F5),r=d.clone(n,B5),s=d.clone(n,k5),a=d.clone(n,V5),c=d.clone(n,U5),u=e.length,f;for(f=1;f<u;f++){d.clone(e[f],n);let R=n.x,M=n.y,F=n.z;R<i.x&&d.clone(n,i),R>s.x&&d.clone(n,s),M<o.y&&d.clone(n,o),M>a.y&&d.clone(n,a),F<r.z&&d.clone(n,r),F>c.z&&d.clone(n,c)}let h=d.magnitudeSquared(d.subtract(s,i,Js)),p=d.magnitudeSquared(d.subtract(a,o,Js)),g=d.magnitudeSquared(d.subtract(c,r,Js)),m=i,x=s,b=h;p>b&&(b=p,m=o,x=a),g>b&&(b=g,m=r,x=c);let T=H5;T.x=(m.x+x.x)*.5,T.y=(m.y+x.y)*.5,T.z=(m.z+x.z)*.5;let C=d.magnitudeSquared(d.subtract(x,T,Js)),A=Math.sqrt(C),E=G5;E.x=i.x,E.y=o.y,E.z=r.z;let v=W5;v.x=s.x,v.y=a.y,v.z=c.z;let D=d.midpoint(E,v,j5),O=0;for(f=0;f<u;f++){d.clone(e[f],n);let R=d.magnitude(d.subtract(n,D,Js));R>O&&(O=R);let M=d.magnitudeSquared(d.subtract(n,T,Js));if(M>C){let F=Math.sqrt(M);A=(A+F)*.5,C=A*A;let _=F-A;T.x=(A*T.x+_*n.x)/F,T.y=(A*T.y+_*n.y)/F,T.z=(A*T.z+_*n.z)/F}}return A<O?(d.clone(T,t.center),t.radius=A):(d.clone(D,t.center),t.radius=O),t};var QQ=new Pi,Nwe=new d,Fwe=new d,M5=new fe,L5=new fe;fn.fromRectangle2D=function(e,t,n){return fn.fromRectangleWithHeights2D(e,t,0,0,n)};fn.fromRectangleWithHeights2D=function(e,t,n,i,o){if(l(o)||(o=new fn),!l(e))return o.center=d.clone(d.ZERO,o.center),o.radius=0,o;QQ._ellipsoid=ee.default,t=y(t,QQ),se.southwest(e,M5),M5.height=n,se.northeast(e,L5),L5.height=i;let r=t.project(M5,Nwe),s=t.project(L5,Fwe),a=s.x-r.x,c=s.y-r.y,u=s.z-r.z;o.radius=Math.sqrt(a*a+c*c+u*u)*.5;let f=o.center;return f.x=r.x+a*.5,f.y=r.y+c*.5,f.z=r.z+u*.5,o};var Bwe=[];fn.fromRectangle3D=function(e,t,n,i){if(t=y(t,ee.default),n=y(n,0),l(i)||(i=new fn),!l(e))return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;let o=se.subsample(e,t,n,Bwe);return fn.fromPoints(o,i)};fn.fromVertices=function(e,t,n,i){if(l(i)||(i=new fn),!l(e)||e.length===0)return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;t=y(t,d.ZERO),n=y(n,3);let o=z5;o.x=e[0]+t.x,o.y=e[1]+t.y,o.z=e[2]+t.z;let r=d.clone(o,N5),s=d.clone(o,F5),a=d.clone(o,B5),c=d.clone(o,k5),u=d.clone(o,V5),f=d.clone(o,U5),h=e.length,p;for(p=0;p<h;p+=n){let F=e[p]+t.x,_=e[p+1]+t.y,S=e[p+2]+t.z;o.x=F,o.y=_,o.z=S,F<r.x&&d.clone(o,r),F>c.x&&d.clone(o,c),_<s.y&&d.clone(o,s),_>u.y&&d.clone(o,u),S<a.z&&d.clone(o,a),S>f.z&&d.clone(o,f)}let g=d.magnitudeSquared(d.subtract(c,r,Js)),m=d.magnitudeSquared(d.subtract(u,s,Js)),x=d.magnitudeSquared(d.subtract(f,a,Js)),b=r,T=c,C=g;m>C&&(C=m,b=s,T=u),x>C&&(C=x,b=a,T=f);let A=H5;A.x=(b.x+T.x)*.5,A.y=(b.y+T.y)*.5,A.z=(b.z+T.z)*.5;let E=d.magnitudeSquared(d.subtract(T,A,Js)),v=Math.sqrt(E),D=G5;D.x=r.x,D.y=s.y,D.z=a.z;let O=W5;O.x=c.x,O.y=u.y,O.z=f.z;let R=d.midpoint(D,O,j5),M=0;for(p=0;p<h;p+=n){o.x=e[p]+t.x,o.y=e[p+1]+t.y,o.z=e[p+2]+t.z;let 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p=d.magnitudeSquared(d.subtract(a,o,Js)),g=d.magnitudeSquared(d.subtract(c,r,Js)),m=d.magnitudeSquared(d.subtract(u,s,Js)),x=o,b=a,T=p;g>T&&(T=g,x=r,b=c),m>T&&(T=m,x=s,b=u);let C=H5;C.x=(x.x+b.x)*.5,C.y=(x.y+b.y)*.5,C.z=(x.z+b.z)*.5;let A=d.magnitudeSquared(d.subtract(b,C,Js)),E=Math.sqrt(A),v=G5;v.x=o.x,v.y=r.y,v.z=s.z;let D=W5;D.x=a.x,D.y=c.y,D.z=u.z;let O=d.midpoint(v,D,j5),R=0;for(h=0;h<f;h+=3){i.x=e[h]+t[h],i.y=e[h+1]+t[h+1],i.z=e[h+2]+t[h+2];let M=d.magnitude(d.subtract(i,O,Js));M>R&&(R=M);let F=d.magnitudeSquared(d.subtract(i,C,Js));if(F>A){let _=Math.sqrt(F);E=(E+_)*.5,A=E*E;let S=_-E;C.x=(E*C.x+S*i.x)/_,C.y=(E*C.y+S*i.y)/_,C.z=(E*C.z+S*i.z)/_}}return E<R?(d.clone(C,n.center),n.radius=E):(d.clone(O,n.center),n.radius=R),n};fn.fromCornerPoints=function(e,t,n){l(n)||(n=new fn);let i=d.midpoint(e,t,n.center);return n.radius=d.distance(i,t),n};fn.fromEllipsoid=function(e,t){return l(t)||(t=new fn),d.clone(d.ZERO,t.center),t.radius=e.maximumRadius,t};var kwe=new 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u=d.negate(c,Qwe),f=d.negate(a,$we),h=tJ,p=h[0];d.add(s,c,p),d.add(p,a,p),p=h[1],d.add(s,c,p),d.add(p,f,p),p=h[2],d.add(s,u,p),d.add(p,f,p),p=h[3],d.add(s,u,p),d.add(p,a,p),d.negate(s,s),p=h[4],d.add(s,c,p),d.add(p,a,p),p=h[5],d.add(s,c,p),d.add(p,f,p),p=h[6],d.add(s,u,p),d.add(p,f,p),p=h[7],d.add(s,u,p),d.add(p,a,p);let g=h.length;for(let T=0;T<g;++T){let C=h[T];d.add(o,C,C);let A=i.cartesianToCartographic(C,Jwe);t.project(A,C)}n=fn.fromPoints(h,n),o=n.center;let m=o.x,x=o.y,b=o.z;return o.x=b,o.y=m,o.z=x,n};fn.isOccluded=function(e,t){return!t.isBoundingSphereVisible(e)};fn.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&e.radius===t.radius};fn.prototype.intersectPlane=function(e){return fn.intersectPlane(this,e)};fn.prototype.distanceSquaredTo=function(e){return fn.distanceSquaredTo(this,e)};fn.prototype.computePlaneDistances=function(e,t,n){return fn.computePlaneDistances(this,e,t,n)};fn.prototype.isOccluded=function(e){return 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Dh.encode(e.x,up),n.x=up.high,i.x=up.low,Dh.encode(e.y,up),n.y=up.high,i.y=up.low,Dh.encode(e.z,up),n.z=up.high,i.z=up.low,t};var K5=new Dh;Dh.writeElements=function(e,t,n){Dh.fromCartesian(e,K5);let i=K5.high,o=K5.low;t[n]=i.x,t[n+1]=i.y,t[n+2]=i.z,t[n+3]=o.x,t[n+4]=o.y,t[n+5]=o.z};var Hn=Dh;var Z5={};Z5.computeDiscriminant=function(e,t,n){return t*t-4*e*n};function dJ(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Z5.computeRealRoots=function(e,t,n){let i;if(e===0)return t===0?[]:[-n/t];if(t===0){if(n===0)return[0,0];let c=Math.abs(n),u=Math.abs(e);if(c<u&&c/u<P.EPSILON14)return[0,0];if(c>u&&u/c<P.EPSILON14)return[];if(i=-n/e,i<0)return[];let f=Math.sqrt(i);return[-f,f]}else if(n===0)return i=-t/e,i<0?[i,0]:[0,i];let o=t*t,r=4*e*n,s=dJ(o,-r,P.EPSILON14);if(s<0)return[];let a=-.5*dJ(t,P.sign(t)*Math.sqrt(s),P.EPSILON14);return t>0?[a/e,n/a]:[n/a,a/e]};var dl=Z5;var Q5={};Q5.computeDiscriminant=function(e,t,n,i){let o=e*e,r=t*t,s=n*n,a=i*i;return 18*e*t*n*i+r*s-27*o*a-4*(e*s*n+r*t*i)};function $5(e,t,n,i){let o=e,r=t/3,s=n/3,a=i,c=o*s,u=r*a,f=r*r,h=s*s,p=o*s-f,g=o*a-r*s,m=r*a-h,x=4*p*m-g*g,b,T;if(x<0){let W,q,J;f*u>=c*h?(W=o,q=p,J=-2*r*p+o*g):(W=a,q=m,J=-a*g+2*s*m);let K=-(J<0?-1:1)*Math.abs(W)*Math.sqrt(-x);T=-J+K;let Q=T/2,de=Q<0?-Math.pow(-Q,1/3):Math.pow(Q,1/3),xe=T===K?-de:-q/de;return b=q<=0?de+xe:-J/(de*de+xe*xe+q),f*u>=c*h?[(b-r)/o]:[-a/(b+s)]}let C=p,A=-2*r*p+o*g,E=m,v=-a*g+2*s*m,D=Math.sqrt(x),O=Math.sqrt(3)/2,R=Math.abs(Math.atan2(o*D,-A)/3);b=2*Math.sqrt(-C);let M=Math.cos(R);T=b*M;let F=b*(-M/2-O*Math.sin(R)),_=T+F>2*r?T-r:F-r,S=o,w=_/S;R=Math.abs(Math.atan2(a*D,-v)/3),b=2*Math.sqrt(-E),M=Math.cos(R),T=b*M,F=b*(-M/2-O*Math.sin(R));let I=-a,L=T+F<2*s?T+s:F+s,B=I/L,H=S*L,V=-_*L-S*I,G=_*I,k=(s*V-r*G)/(-r*V+s*H);return w<=k?w<=B?k<=B?[w,k,B]:[w,B,k]:[B,w,k]:w<=B?[k,w,B]:k<=B?[k,B,w]:[B,k,w]}Q5.computeRealRoots=function(e,t,n,i){let o,r;if(e===0)return dl.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=dl.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return $5(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):$5(e,t,0,i);if(i===0)return o=dl.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return $5(e,t,n,i)};var ET=Q5;var J5={};J5.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,p=h*i,g=o*o,m=g*o;return a*u*h-4*c*p-4*e*f*h+18*e*t*n*p-27*r*h*h+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+g*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function fd(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=ET.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<P.EPSILON14){let h=dl.computeRealRoots(1,r,a);if(h.length===2){let p=h[0],g=h[1],m;if(p>=0&&g>=0){let x=Math.sqrt(p),b=Math.sqrt(g);return[u-b,u-x,u+x,u+b]}else{if(p>=0&&g<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&g>=0)return m=Math.sqrt(g),[u-m,u+m]}}return[]}else if(f>0){let h=Math.sqrt(f),p=(r+f-s/h)/2,g=(r+f+s/h)/2,m=dl.computeRealRoots(1,h,p),x=dl.computeRealRoots(1,-h,g);return m.length!==0?(m[0]+=u,m[1]+=u,x.length!==0?(x[0]+=u,x[1]+=u,m[1]<=x[0]?[m[0],m[1],x[0],x[1]]:x[1]<=m[0]?[x[0],x[1],m[0],m[1]]:m[0]>=x[0]&&m[1]<=x[1]?[x[0],m[0],m[1],x[1]]:x[0]>=m[0]&&x[1]<=m[1]?[m[0],x[0],x[1],m[1]]:m[0]>x[0]&&m[0]<x[1]?[x[0],m[0],x[1],m[1]]:[m[0],x[0],m[1],x[1]]):m):x.length!==0?(x[0]+=u,x[1]+=u,x):[]}}return[]}function $S(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=ET.computeRealRoots(1,a,c,u);if(f.length>0){let h=f[0],p=t-h,g=p*p,m=e/2,x=p/2,b=g-4*i,T=g+4*Math.abs(i),C=s-4*h,A=s+4*Math.abs(h),E,v;if(h<0||b*A<C*T){let S=Math.sqrt(C);E=S/2,v=S===0?0:(e*x-n)/S}else{let S=Math.sqrt(b);E=S===0?0:(e*x-n)/S,v=S/2}let D,O;m===0&&E===0?(D=0,O=0):P.sign(m)===P.sign(E)?(D=m+E,O=h/D):(O=m-E,D=h/O);let R,M;x===0&&v===0?(R=0,M=0):P.sign(x)===P.sign(v)?(R=x+v,M=i/R):(M=x-v,R=i/M);let F=dl.computeRealRoots(1,D,R),_=dl.computeRealRoots(1,O,M);if(F.length!==0)return _.length!==0?F[1]<=_[0]?[F[0],F[1],_[0],_[1]]:_[1]<=F[0]?[_[0],_[1],F[0],F[1]]:F[0]>=_[0]&&F[1]<=_[1]?[_[0],F[0],F[1],_[1]]:_[0]>=F[0]&&_[1]<=F[1]?[F[0],_[0],_[1],F[1]]:F[0]>_[0]&&F[0]<_[1]?[_[0],F[0],_[1],F[1]]:[F[0],_[0],F[1],_[1]]:F;if(_.length!==0)return _}return[]}J5.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<P.EPSILON15)return ET.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return fd(r,s,a,c);case 1:return $S(r,s,a,c);case 2:return $S(r,s,a,c);case 3:return fd(r,s,a,c);case 4:return fd(r,s,a,c);case 5:return $S(r,s,a,c);case 6:return fd(r,s,a,c);case 7:return fd(r,s,a,c);case 8:return $S(r,s,a,c);case 9:return fd(r,s,a,c);case 10:return fd(r,s,a,c);case 11:return $S(r,s,a,c);case 12:return fd(r,s,a,c);case 13:return fd(r,s,a,c);case 14:return fd(r,s,a,c);case 15:return fd(r,s,a,c);default:return}};var nR=J5;function iR(e,t){t=d.clone(y(t,d.ZERO)),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(y(e,d.ZERO)),this.direction=t}iR.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new iR(e.origin,e.direction)};iR.getPoint=function(e,t,n){return l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};var pn=iR;var Mo={};Mo.rayPlane=function(e,t,n){l(n)||(n=new d);let i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON15)return;let a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};var oDe=new d,rDe=new d,bJ=new d,hJ=new d,mJ=new d;Mo.rayTriangleParametric=function(e,t,n,i,o){o=y(o,!1);let r=e.origin,s=e.direction,a=d.subtract(n,t,oDe),c=d.subtract(i,t,rDe),u=d.cross(s,c,bJ),f=d.dot(a,u),h,p,g,m,x;if(o){if(f<P.EPSILON6||(h=d.subtract(r,t,hJ),g=d.dot(h,u),g<0||g>f)||(p=d.cross(h,a,mJ),m=d.dot(s,p),m<0||g+m>f))return;x=d.dot(c,p)/f}else{if(Math.abs(f)<P.EPSILON6)return;let b=1/f;if(h=d.subtract(r,t,hJ),g=d.dot(h,u)*b,g<0||g>1||(p=d.cross(h,a,mJ),m=d.dot(s,p)*b,m<0||g+m>1))return;x=d.dot(c,p)*b}return x};Mo.rayTriangle=function(e,t,n,i,o,r){let s=Mo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};var sDe=new pn;Mo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=sDe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);let c=Mo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function aDe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var cDe={root0:0,root1:0};function TJ(e,t,n){l(n)||(n=new ja);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,bJ),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=aDe(c,u,f,cDe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}Mo.raySphere=function(e,t,n){if(n=TJ(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var lDe=new pn;Mo.lineSegmentSphere=function(e,t,n,i){let o=lDe;d.clone(e,o.origin);let r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=TJ(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var uDe=new d,fDe=new d;Mo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,uDe),o=d.multiplyComponents(n,e.direction,fDe),r=d.magnitudeSquared(i),s=d.dot(i,o),a,c,u,f,h;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,h=-s+Math.sqrt(f);let m=h/c,x=a/h;return m<x?new ja(m,x):{start:x,stop:m}}let g=Math.sqrt(a/c);return new ja(g,g)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new ja(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new ja(0,-s/c)};function L0(e,t,n){let i=e+t;return P.sign(e)!==P.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Mo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*L0(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],P.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*L0(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],P.EPSILON15),h=o*(i*L0(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,g=[];if(h===0&&f===0){if(p=dl.computeRealRoots(a,c,u),p.length===0)return g;let R=p[0],M=Math.sqrt(Math.max(1-R*R,0));if(g.push(new d(i,o*R,o*-M)),g.push(new d(i,o*R,o*M)),p.length===2){let F=p[1],_=Math.sqrt(Math.max(1-F*F,0));g.push(new d(i,o*F,o*-_)),g.push(new d(i,o*F,o*_))}return g}let m=h*h,x=f*f,b=a*a,T=h*f,C=b+x,A=2*(c*a+T),E=2*u*a+c*c-x+m,v=2*(u*c-T),D=u*u-m;if(C===0&&A===0&&E===0&&v===0)return g;p=nR.computeRealRoots(C,A,E,v,D);let O=p.length;if(O===0)return g;for(let R=0;R<O;++R){let M=p[R],F=M*M,_=Math.max(1-F,0),S=Math.sqrt(_),w;P.sign(a)===P.sign(u)?w=L0(a*F+u,c*M,P.EPSILON12):P.sign(u)===P.sign(c*M)?w=L0(a*F,c*M+u,P.EPSILON12):w=L0(a*F+c*M,u,P.EPSILON12);let I=L0(f*M,h,P.EPSILON15),L=w*I;L<0?g.push(new d(i,o*M,o*S)):L>0?g.push(new d(i,o*M,o*-S)):S!==0?(g.push(new d(i,o*M,o*-S)),g.push(new d(i,o*M,o*S)),++R):g.push(new d(i,o*M,o*S))}return g};var e6=new d,pJ=new d,_J=new d,oR=new d,dDe=new d,hDe=new $,mDe=new $,pDe=new $,_De=new $,gDe=new $,gJ=new $,yJ=new $,xJ=new d,yDe=new d,xDe=new fe;Mo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){let D=t.geodeticSurfaceNormal(n,e6);if(d.dot(i,D)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,e6),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,oR),c=d.normalize(d.cross(a,s,pJ),pJ),u=d.normalize(d.cross(s,c,_J),_J),f=hDe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let h=$.transpose(f,mDe),p=$.fromScale(t.radii,pDe),g=$.fromScale(t.oneOverRadii,_De),m=gDe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let x=$.multiply($.multiply(h,g,gJ),m,gJ),b=$.multiply($.multiply(x,p,yJ),f,yJ),T=$.multiplyByVector(x,n,dDe),C=Mo.quadraticVectorExpression(b,d.negate(T,e6),0,0,1),A,E,v=C.length;if(v>0){let D=d.clone(d.ZERO,yDe),O=Number.NEGATIVE_INFINITY;for(let M=0;M<v;++M){A=$.multiplyByVector(p,$.multiplyByVector(f,C[M],xJ),xJ);let F=d.normalize(d.subtract(A,n,oR),oR),_=d.dot(F,i);_>O&&(O=_,D=d.clone(A,D))}let R=t.cartesianToCartographic(D,xDe);return O=P.clamp(O,0,1),E=d.magnitude(d.subtract(D,n,oR))*Math.sqrt(1-O*O),E=o?-E:E,R.height=E,t.cartographicToCartesian(R,new d)}};var bDe=new d;Mo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new d);let o=d.subtract(t,e,bDe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<P.EPSILON6)return;let a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};Mo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return Mo.lineSegmentPlane(e,t,i,f),Mo.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Mo.lineSegmentPlane(t,n,i,f),Mo.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Mo.lineSegmentPlane(n,e,i,f),Mo.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Mo.lineSegmentPlane(e,n,i,f),Mo.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return Mo.lineSegmentPlane(n,t,i,f),Mo.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return Mo.lineSegmentPlane(t,e,i,f),Mo.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};var Qn=Mo;function Rs(e,t){this.normal=d.clone(e),this.distance=t}Rs.fromPointNormal=function(e,t,n){let i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new Rs(t,i)};var TDe=new d;Rs.fromCartesian4=function(e,t){let n=d.fromCartesian4(e,TDe),i=e.w;return l(t)?(d.clone(n,t.normal),t.distance=i,t):new Rs(n,i)};Rs.getPointDistance=function(e,t){return d.dot(e.normal,t)+e.distance};var CDe=new d;Rs.projectPointOntoPlane=function(e,t,n){l(n)||(n=new d);let i=Rs.getPointDistance(e,t),o=d.multiplyByScalar(e.normal,i,CDe);return d.subtract(t,o,n)};var ADe=new N,EDe=new oe,SDe=new d;Rs.transform=function(e,t,n){let i=e.normal,o=e.distance,r=N.inverseTranspose(t,ADe),s=oe.fromElements(i.x,i.y,i.z,o,EDe);s=N.multiplyByVector(r,s,s);let a=d.fromCartesian4(s,SDe);return s=oe.divideByScalar(s,d.magnitude(a),s),Rs.fromCartesian4(s,n)};Rs.clone=function(e,t){return l(t)?(d.clone(e.normal,t.normal),t.distance=e.distance,t):new Rs(e.normal,e.distance)};Rs.equals=function(e,t){return e.distance===t.distance&&d.equals(e.normal,t.normal)};Rs.ORIGIN_XY_PLANE=Object.freeze(new Rs(d.UNIT_Z,0));Rs.ORIGIN_YZ_PLANE=Object.freeze(new Rs(d.UNIT_X,0));Rs.ORIGIN_ZX_PLANE=Object.freeze(new Rs(d.UNIT_Y,0));var sn=Rs;var t6={};t6.calculateACMR=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o=t.length;if(!l(n)){n=0;let a=0,c=t[a];for(;a<o;)c>n&&(n=c),++a,c=t[a]}let r=[];for(let a=0;a<n+1;a++)r[a]=0;let s=i+1;for(let a=0;a<o;++a)s-r[t[a]]>i&&(r[t[a]]=s,++s);return(s-i+1)/(o/3)};t6.tipsify=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.indices,n=e.maximumIndex,i=y(e.cacheSize,24),o;function r(_,S,w,I){for(;S.length>=1;){let L=S[S.length-1];if(S.splice(S.length-1,1),_[L].numLiveTriangles>0)return L}for(;o<I;){if(_[o].numLiveTriangles>0)return++o,o-1;++o}return-1}function s(_,S,w,I,L,B,H){let V=-1,G,k=-1,W=0;for(;W<w.length;){let q=w[W];I[q].numLiveTriangles&&(G=0,L-I[q].timeStamp+2*I[q].numLiveTriangles<=S&&(G=L-I[q].timeStamp),(G>k||k===-1)&&(k=G,V=q)),++W}return V===-1?r(I,B,_,H):V}let a=t.length,c=0,u=0,f=t[u],h=a;if(l(n))c=n+1;else{for(;u<h;)f>c&&(c=f),++u,f=t[u];if(c===-1)return 0;++c}let 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n=e.length,i,o,r,s,a=e[0].modelMatrix,c=l(e[0][t].indices),u=e[0][t].primitiveType,f=RDe(e,t),h,p,g;for(i in f)if(f.hasOwnProperty(i))for(h=f[i].values,s=0,o=0;o<n;++o)for(p=e[o][t].attributes[i].values,g=p.length,r=0;r<g;++r)h[s++]=p[r];let m;if(c){let C=0;for(o=0;o<n;++o)C+=e[o][t].indices.length;let A=at.computeNumberOfVertices(new at({attributes:f,primitiveType:Me.POINTS})),E=Ne.createTypedArray(A,C),v=0,D=0;for(o=0;o<n;++o){let O=e[o][t].indices,R=O.length;for(s=0;s<R;++s)E[v++]=D+O[s];D+=at.computeNumberOfVertices(e[o][t])}m=E}let x=new d,b=0,T;for(o=0;o<n;++o){if(T=e[o][t].boundingSphere,!l(T)){x=void 0;break}d.add(T.center,x,x)}if(l(x))for(d.divideByScalar(x,n,x),o=0;o<n;++o){T=e[o][t].boundingSphere;let C=d.magnitude(d.subtract(T.center,x,ODe))+T.radius;C>b&&(b=C)}return new at({attributes:f,indices:m,primitiveType:u,boundingSphere:l(x)?new ae(x,b):void 0})}Ac.combineInstances=function(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let 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m=p.indexOffset+p.currentCount;c[m]=f,p.currentCount++,p=s[t[u+1]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,p=s[t[u+2]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,f++}let g=new Float32Array(o*3);for(u=0;u<o;u++){let m=u*3;if(p=s[u],d.clone(d.ZERO,$u),p.count>0){for(f=0;f<p.count;f++)d.add($u,a[c[p.indexOffset+f]],$u);d.equalsEpsilon(d.ZERO,$u,P.EPSILON10)&&d.clone(a[c[p.indexOffset]],$u)}d.equalsEpsilon(d.ZERO,$u,P.EPSILON10)&&($u.z=1),d.normalize($u,$u),g[m]=$u.x,g[m+1]=$u.y,g[m+2]=$u.z}return e.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g}),e};var MDe=new d,EJ=new d,LDe=new d;Ac.computeTangentAndBitangent=function(e){let t=e.attributes,n=e.indices,i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3),u;for(u=0;u<c.length;u++)c[u]=0;let f,h,p;for(u=0;u<a;u+=3){let x=n[u],b=n[u+1],T=n[u+2];f=x*3,h=b*3,p=T*3;let C=x*2,A=b*2,E=T*2,v=i[f],D=i[f+1],O=i[f+2],R=r[C],M=r[C+1],F=r[A+1]-M,_=r[E+1]-M,S=1/((r[A]-R)*_-(r[E]-R)*F),w=(_*(i[h]-v)-F*(i[p]-v))*S,I=(_*(i[h+1]-D)-F*(i[p+1]-D))*S,L=(_*(i[h+2]-O)-F*(i[p+2]-O))*S;c[f]+=w,c[f+1]+=I,c[f+2]+=L,c[h]+=w,c[h+1]+=I,c[h+2]+=L,c[p]+=w,c[p+1]+=I,c[p+2]+=L}let g=new Float32Array(s*3),m=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,h=f+1,p=f+2;let x=d.fromArray(o,f,MDe),b=d.fromArray(c,f,LDe),T=d.dot(x,b);d.multiplyByScalar(x,T,EJ),d.normalize(d.subtract(b,EJ,b),b),g[f]=b.x,g[h]=b.y,g[p]=b.z,d.normalize(d.cross(x,b,b),b),m[f]=b.x,m[h]=b.y,m[p]=b.z}return e.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g}),e.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m}),e};var JS=new U,dd=new d,SJ=new d,vJ=new d,cR=new U;Ac.compressVertices=function(e){let t=e.attributes.extrudeDirection,n,i;if(l(t)){let D=t.values;i=D.length/3;let O=new 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I=U.fromArray(a,b*2,RJ),L=U.fromArray(a,(h+3)*2,$De),B=P.lerp(I.x,L.x,w);for(p=b*2;p<b*2+2*2;++p)E.st.values.push(a[p]);for(E.st.values.push(B,I.y),E.st.values.push(B,L.y),D.st.values.push(B,I.y),D.st.values.push(B,L.y),p=T*2;p<T*2+2*2;++p)D.st.values.push(a[p])}g=E.position.values.length/3-4,v.push(g,g+2,g+1),v.push(g+1,g+2,g+3),g=D.position.values.length/3-4,O.push(g,g+2,g+1),O.push(g+1,g+2,g+3)}else{let M,F;for(C.y<0?(M=f.attributes,F=f.indices):(M=u.attributes,F=u.indices),M.position.values.push(C.x,C.y,C.z),M.position.values.push(C.x,C.y,C.z),M.position.values.push(A.x,A.y,A.z),M.position.values.push(A.x,A.y,A.z),p=h*3;p<h*3+4*3;++p)M.prevPosition.values.push(o[p]),M.nextPosition.values.push(r[p]);for(p=h*2;p<h*2+4*2;++p)M.expandAndWidth.values.push(s[p]),l(a)&&M.st.values.push(a[p]);if(l(c))for(p=h*4;p<h*4+4*4;++p)M.color.values.push(c[p]);g=M.position.values.length/3-4,F.push(g,g+2,g+1),F.push(g+1,g+2,g+3)}}m&&(MJ(f),MJ(u)),u6(e,f,u)}Ac.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ae.intersectPlane(n,sn.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING))return e;if(t.geometryType!==ud.NONE)switch(t.geometryType){case ud.POLYLINES:nIe(e);break;case ud.TRIANGLES:IJ(e);break;case ud.LINES:PJ(e);break}else zDe(t),t.primitiveType===Me.TRIANGLES?IJ(e):t.primitiveType===Me.LINES&&PJ(e);return e};var Nn=Ac;function tv(e,t,n,i,o,r,s,a,c,u,f){this._context=e,this._texture=t,this._textureTarget=n,this._targetFace=i,this._pixelDatatype=s,this._internalFormat=o,this._pixelFormat=r,this._size=a,this._preMultiplyAlpha=c,this._flipY=u,this._initialized=f}Object.defineProperties(tv.prototype,{pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},_target:{get:function(){return this._targetFace}}});tv.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,{width:r,height:s}=i,a=this._context._gl,c=this._textureTarget,u=this._targetFace;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture);let f=i.arrayBufferView,h=this._size,p=this._pixelFormat,g=this._internalFormat,m=this._pixelDatatype,x=this._preMultiplyAlpha,b=this._flipY,T=4;l(f)&&(T=tt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,T),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let C=!1;if(!this._initialized){let A;t===0&&n===0&&r===h&&s===h?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,h,h)),A=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),A=i),C=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),A=tt.createTypedArray(p,m,h,h)),a.texImage2D(u,0,g,h,h,0,p,Ke.toWebGLConstant(m,this._context),A),this._initialized=!0}C||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=tt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,Ke.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,x),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,Ke.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};tv.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._size),r=y(r,this._size);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};tv.prototype.copyMipmapFromFramebuffer=function(e,t,n,i,o){e=y(e,0),t=y(t,0),n=y(n,this._size),i=y(i,this._size),o=y(o,0);let r=this._context._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture),r.copyTexImage2D(this._targetFace,o,this._internalFormat,e,t,n,i,0),r.bindTexture(s,null),this._initialized=!0};var hR=tv;var mR={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===mR.DONT_CARE||e===mR.FASTEST||e===mR.NICEST}},fp=Object.freeze(mR);var pR={NEAREST:te.NEAREST,LINEAR:te.LINEAR};pR.validate=function(e){return e===pR.NEAREST||e===pR.LINEAR};var mi=Object.freeze(pR);var W_={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};W_.validate=function(e){return e===W_.NEAREST||e===W_.LINEAR||e===W_.NEAREST_MIPMAP_NEAREST||e===W_.LINEAR_MIPMAP_NEAREST||e===W_.NEAREST_MIPMAP_LINEAR||e===W_.LINEAR_MIPMAP_LINEAR};var Kt=Object.freeze(W_);var _R={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===_R.CLAMP_TO_EDGE||e===_R.REPEAT||e===_R.MIRRORED_REPEAT}},An=Object.freeze(_R);function nv(e){e=y(e,y.EMPTY_OBJECT);let{wrapS:t=An.CLAMP_TO_EDGE,wrapT:n=An.CLAMP_TO_EDGE,minificationFilter:i=Kt.LINEAR,magnificationFilter:o=mi.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(nv.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});nv.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};nv.NEAREST=Object.freeze(new nv({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST}));var Zt=nv;function iIe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:y(t.index,n),enabled:y(t.enabled,!0),vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 0,componentsPerAttribute:s,componentDatatype:y(t.componentDatatype,X.FLOAT),normalize:y(t.normalize,!1),offsetInBytes:y(t.offsetInBytes,0),strideInBytes:y(t.strideInBytes,0),instanceDivisor:y(t.instanceDivisor,0)};if(o)a.vertexAttrib=function(c){let u=this.index;c.bindBuffer(c.ARRAY_BUFFER,this.vertexBuffer._getBuffer()),c.vertexAttribPointer(u,this.componentsPerAttribute,this.componentDatatype,this.normalize,this.strideInBytes,this.offsetInBytes),c.enableVertexAttribArray(u),this.instanceDivisor>0&&(i.glVertexAttribDivisor(u,this.instanceDivisor),i._vertexAttribDivisors[u]=this.instanceDivisor,i._previousDrawInstanced=!0)},a.disableVertexAttribArray=function(c){c.disableVertexAttribArray(this.index),this.instanceDivisor>0&&i.glVertexAttribDivisor(n,0)};else{switch(a.componentsPerAttribute){case 1:a.vertexAttrib=function(c){c.vertexAttrib1fv(this.index,this.value)};break;case 2:a.vertexAttrib=function(c){c.vertexAttrib2fv(this.index,this.value)};break;case 3:a.vertexAttrib=function(c){c.vertexAttrib3fv(this.index,this.value)};break;case 4:a.vertexAttrib=function(c){c.vertexAttrib4fv(this.index,this.value)};break}a.disableVertexAttribArray=function(c){}}e.push(a)}function VJ(e,t,n){for(let i=0;i<t.length;++i){let o=t[i];o.enabled&&o.vertexAttrib(e)}l(n)&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,n._getBuffer())}function dp(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,i=e.attributes,o=e.indexBuffer,r,s=[],a=1,c=!1,u=!1,f=i.length;for(r=0;r<f;++r)iIe(s,i[r],r,t);for(f=s.length,r=0;r<f;++r){let p=s[r];if(l(p.vertexBuffer)&&p.instanceDivisor===0){let g=p.strideInBytes||p.componentsPerAttribute*X.getSizeInBytes(p.componentDatatype);a=p.vertexBuffer.sizeInBytes/g;break}}for(r=0;r<f;++r)s[r].instanceDivisor>0&&(c=!0),l(s[r].value)&&(u=!0);let h;t.vertexArrayObject&&(h=t.glCreateVertexArray(),t.glBindVertexArray(h),VJ(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=h,this._attributes=s,this._indexBuffer=o}function kJ(e){return e.values.length/e.componentsPerAttribute}function oIe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function rIe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=kJ(e[o[0]]),t=1;t<s;++t){let u=kJ(e[o[t]]);if(u!==r)throw new re(`Each attribute list must have the same number of vertices.  Attribute ${o[t]} has a different number of vertices (${u.toString()}) than attribute ${o[0]} (${r.toString()}).`)}o.sort(function(u,f){return X.getSizeInBytes(e[f].componentDatatype)-X.getSizeInBytes(e[u].componentDatatype)});let a=0,c={};for(t=0;t<s;++t)n=o[t],i=e[n],c[n]=a,a+=oIe(i);if(a>0){let u=X.getSizeInBytes(e[o[0]].componentDatatype),f=a%u;f!==0&&(a+=u-f);let h=r*a,p=new ArrayBuffer(h),g={};for(t=0;t<s;++t){n=o[t];let m=X.getSizeInBytes(e[n].componentDatatype);g[n]={pointer:X.createTypedArray(e[n].componentDatatype,p),index:c[n]/m,strideInComponentType:a/m}}for(t=0;t<r;++t)for(let m=0;m<s;++m){n=o[m],i=e[n];let x=i.values,b=g[n],T=b.pointer,C=i.componentsPerAttribute;for(let A=0;A<C;++A)T[b.index+A]=x[t*C+A];b.index+=b.strideInComponentType}return{buffer:p,offsetsInBytes:c,vertexSizeInBytes:a}}}dp.fromGeometry=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=y(e.geometry,y.EMPTY_OBJECT),i=y(e.bufferUsage,Fe.DYNAMIC_DRAW),o=y(e.attributeLocations,y.EMPTY_OBJECT),r=y(e.interleave,!1),s=e.vertexArrayAttributes,a,c,u,f=l(s)?s:[],h=n.attributes;if(r){let m=rIe(h);if(l(m)){u=yt.createVertexBuffer({context:t,typedArray:m.buffer,usage:i});let x=m.offsetsInBytes,b=m.vertexSizeInBytes;for(a in h)h.hasOwnProperty(a)&&l(h[a])&&(c=h[a],l(c.values)?f.push({index:o[a],vertexBuffer:u,componentDatatype:c.componentDatatype,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize,offsetInBytes:x[a],strideInBytes:b}):f.push({index:o[a],value:c.value,componentDatatype:c.componentDatatype,normalize:c.normalize}))}}else for(a in h)if(h.hasOwnProperty(a)&&l(h[a])){c=h[a];let m=c.componentDatatype;m===X.DOUBLE&&(m=X.FLOAT),u=void 0,l(c.values)&&(u=yt.createVertexBuffer({context:t,typedArray:X.createTypedArray(m,c.values),usage:i})),f.push({index:o[a],vertexBuffer:u,value:c.value,componentDatatype:m,componentsPerAttribute:c.componentsPerAttribute,normalize:c.normalize})}let p,g=n.indices;return l(g)&&(at.computeNumberOfVertices(n)>=P.SIXTY_FOUR_KILOBYTES&&t.elementIndexUint?p=yt.createIndexBuffer({context:t,typedArray:new Uint32Array(g),usage:i,indexDatatype:Ne.UNSIGNED_INT}):p=yt.createIndexBuffer({context:t,typedArray:new Uint16Array(g),usage:i,indexDatatype:Ne.UNSIGNED_SHORT})),new dp({context:t,attributes:f,indexBuffer:p})};Object.defineProperties(dp.prototype,{numberOfAttributes:{get:function(){return this._attributes.length}},numberOfVertices:{get:function(){return this._numberOfVertices}},indexBuffer:{get:function(){return this._indexBuffer}}});dp.prototype.getAttribute=function(e){return this._attributes[e]};function sIe(e){let t=e._context,n=e._hasInstancedAttributes;if(!n&&!t._previousDrawInstanced)return;t._previousDrawInstanced=n;let i=t._vertexAttribDivisors,o=e._attributes,r=Bt.maximumVertexAttributes,s;if(n){let a=o.length;for(s=0;s<a;++s){let c=o[s];if(c.enabled){let u=c.instanceDivisor,f=c.index;u!==i[f]&&(t.glVertexAttribDivisor(f,u),i[f]=u)}}}else for(s=0;s<r;++s)i[s]>0&&(t.glVertexAttribDivisor(s,0),i[s]=0)}function aIe(e,t){let n=e._attributes,i=n.length;for(let o=0;o<i;++o){let r=n[o];r.enabled&&l(r.value)&&r.vertexAttrib(t)}}dp.prototype._bind=function(){l(this._vao)?(this._context.glBindVertexArray(this._vao),this._context.instancedArrays&&sIe(this),this._hasConstantAttributes&&aIe(this,this._gl)):VJ(this._gl,this._attributes,this._indexBuffer)};dp.prototype._unBind=function(){if(l(this._vao))this._context.glBindVertexArray(null);else{let e=this._attributes,t=this._gl;for(let n=0;n<e.length;++n){let i=e[n];i.enabled&&i.disableVertexAttribArray(t)}this._indexBuffer&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,null)}};dp.prototype.isDestroyed=function(){return!1};dp.prototype.destroy=function(){let e=this._attributes;for(let n=0;n<e.length;++n){let i=e[n].vertexBuffer;l(i)&&!i.isDestroyed()&&i.vertexArrayDestroyable&&i.destroy()}let t=this._indexBuffer;return l(t)&&!t.isDestroyed()&&t.vertexArrayDestroyable&&t.destroy(),l(this._vao)&&this._context.glDeleteVertexArray(this._vao),ue(this)};var ni=dp;function Ho(e){e=y(e,y.EMPTY_OBJECT);let{context:t,source:n,pixelFormat:i=tt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Zt}=e,c=e.preMultiplyAlpha||i===tt.RGB||i===tt.LUMINANCE,{width:u,height:f}=e;l(n)&&({width:u,height:f}=n.positiveX);let h=u,p=tt.textureSizeInBytes(i,o,h,h)*6,g=tt.toInternalFormat(i,o,t),m=t._gl,x=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=x,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=h,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let T=l(n);function C(A){return new hR(t,b,x,A,g,i,o,h,c,r,T)}this._positiveX=C(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=C(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=C(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=C(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=C(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,UJ(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(x,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of Ho.faceNames())d6(this[A],n?.[A],0);m.bindTexture(x,null)}Ho.prototype.copyFace=function(e,t,n,i){let o=e.context,r=new zr({context:o,colorTextures:[t],destroyAttachments:!1});r._bind(),this[n].copyMipmapFromFramebuffer(0,0,t.width,t.height,y(i,0)),r._unBind(),r.destroy()};Ho.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*cIe(){yield Ho.FaceName.POSITIVEX,yield Ho.FaceName.NEGATIVEX,yield Ho.FaceName.POSITIVEY,yield Ho.FaceName.NEGATIVEY,yield Ho.FaceName.POSITIVEZ,yield Ho.FaceName.NEGATIVEZ}Ho.faceNames=function(){return cIe()};function d6(e,t,n){n=y(n,0);let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,h=f._gl;if(!l(t)){h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,g=4;l(p)&&(g=tt.alignmentInBytes(r,s,o)),h.pixelStorei(h.UNPACK_ALIGNMENT,g),l(p)?(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=tt.flipY(p,r,s,o,o)),h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),p)):(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,c),h.texImage2D(i,n,a,r,Ke.toWebGLConstant(s,f),t))}Ho.loadFace=d6;Object.defineProperties(Ho.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){UJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});Ho.getDirection=function(e,t){switch(e){case Ho.FaceName.POSITIVEX:return d.clone(d.UNIT_X,t);case Ho.FaceName.NEGATIVEX:return d.negate(d.UNIT_X,t);case Ho.FaceName.POSITIVEY:return d.clone(d.UNIT_Y,t);case Ho.FaceName.NEGATIVEY:return d.negate(d.UNIT_Y,t);case Ho.FaceName.POSITIVEZ:return d.clone(d.UNIT_Z,t);case Ho.FaceName.NEGATIVEZ:return d.negate(d.UNIT_Z,t)}};function UJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===Ke.FLOAT&&!r.textureFloatLinear||s===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Kt.NEAREST_MIPMAP_NEAREST:Kt.NEAREST,i=mi.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}Ho.prototype.loadMipmaps=function(e,t){t=y(t,!1);let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of Ho.faceNames())d6(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};Ho.prototype.generateMipmap=function(e){e=y(e,fp.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Ho.createVertexArray=function(e){let t=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),n=this._attributeLocations=Nn.createAttributeLocations(t);return ni.fromGeometry({context:e,geometry:t,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW})};Ho.prototype.isDestroyed=function(){return!1};Ho.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var wr=Ho;function lIe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var Ec=lIe;var gR=`/**
 * A built-in GLSL floating-point constant for converting radians to degrees.
 *
 * @alias czm_degreesPerRadian
 * @glslConstant
 *
 * @see CesiumMath.DEGREES_PER_RADIAN
 *
 * @example
 * // GLSL declaration
 * const float czm_degreesPerRadian = ...;
 *
 * // Example
 * float deg = czm_degreesPerRadian * rad;
 */
const float czm_degreesPerRadian = 57.29577951308232;
`;var yR=`/**
 * A built-in GLSL vec2 constant for defining the depth range.
 * This is a workaround to a bug where IE11 does not implement gl_DepthRange.
 *
 * @alias czm_depthRange
 * @glslConstant
 *
 * @example
 * // GLSL declaration
 * float depthRangeNear = czm_depthRange.near;
 * float depthRangeFar = czm_depthRange.far;
 *
 */
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var xR=`/**
 * 0.1
 *
 * @name czm_epsilon1
 * @glslConstant
 */
const float czm_epsilon1 = 0.1;
`;var bR=`/**
 * 0.01
 *
 * @name czm_epsilon2
 * @glslConstant
 */
const float czm_epsilon2 = 0.01;
`;var TR=`/**
 * 0.001
 *
 * @name czm_epsilon3
 * @glslConstant
 */
const float czm_epsilon3 = 0.001;
`;var CR=`/**
 * 0.0001
 *
 * @name czm_epsilon4
 * @glslConstant
 */
const float czm_epsilon4 = 0.0001;
`;var AR=`/**
 * 0.00001
 *
 * @name czm_epsilon5
 * @glslConstant
 */
const float czm_epsilon5 = 0.00001;
`;var ER=`/**
 * 0.000001
 *
 * @name czm_epsilon6
 * @glslConstant
 */
const float czm_epsilon6 = 0.000001;
`;var SR=`/**
 * 0.0000001
 *
 * @name czm_epsilon7
 * @glslConstant
 */
const float czm_epsilon7 = 0.0000001;
`;var vR=`/**
 * DOC_TBA
 *
 * @name czm_infinity
 * @glslConstant
 */
const float czm_infinity = 5906376272000.0;  // Distance from the Sun to Pluto in meters.  TODO: What is best given lowp, mediump, and highp?
`;var wR=`/**
 * A built-in GLSL floating-point constant for <code>1/pi</code>.
 *
 * @alias czm_oneOverPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverPi = ...;
 *
 * // Example
 * float pi = 1.0 / czm_oneOverPi;
 */
const float czm_oneOverPi = 0.3183098861837907;
`;var DR=`/**
 * A built-in GLSL floating-point constant for <code>1/2pi</code>.
 *
 * @alias czm_oneOverTwoPi
 * @glslConstant
 *
 * @see CesiumMath.ONE_OVER_TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_oneOverTwoPi = ...;
 *
 * // Example
 * float pi = 2.0 * czm_oneOverTwoPi;
 */
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var IR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
 *
 * @name czm_passCesium3DTile
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTile = 4.0;
`;var PR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
 *
 * @name czm_passCesium3DTileClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassification = 5.0;
`;var RR=`/**
 * The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
 *
 * @name czm_passCesium3DTileClassificationIgnoreShow
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var OR=`/**
 * The automatic GLSL constant for {@link Pass#CLASSIFICATION}
 *
 * @name czm_passClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passClassification = 7.0;
`;var MR=`/**
 * The automatic GLSL constant for {@link Pass#COMPUTE}
 *
 * @name czm_passCompute
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passCompute = 1.0;
`;var LR=`/**
 * The automatic GLSL constant for {@link Pass#ENVIRONMENT}
 *
 * @name czm_passEnvironment
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passEnvironment = 0.0;
`;var NR=`/**
 * The automatic GLSL constant for {@link Pass#GLOBE}
 *
 * @name czm_passGlobe
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passGlobe = 2.0;
`;var FR=`/**
 * The automatic GLSL constant for {@link Pass#OPAQUE}
 *
 * @name czm_passOpaque
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOpaque = 7.0;
`;var BR=`/**
 * The automatic GLSL constant for {@link Pass#OVERLAY}
 *
 * @name czm_passOverlay
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passOverlay = 10.0;
`;var kR=`/**
 * The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
 *
 * @name czm_passTerrainClassification
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTerrainClassification = 3.0;
`;var VR=`/**
 * The automatic GLSL constant for {@link Pass#TRANSLUCENT}
 *
 * @name czm_passTranslucent
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passTranslucent = 8.0;
`;var UR=`/**
 * The automatic GLSL constant for {@link Pass#VOXELS}
 *
 * @name czm_passVoxels
 * @glslConstant
 *
 * @see czm_pass
 */
const float czm_passVoxels = 9.0;
`;var zR=`/**
 * A built-in GLSL floating-point constant for <code>Math.PI</code>.
 *
 * @alias czm_pi
 * @glslConstant
 *
 * @see CesiumMath.PI
 *
 * @example
 * // GLSL declaration
 * const float czm_pi = ...;
 *
 * // Example
 * float twoPi = 2.0 * czm_pi;
 */
const float czm_pi = 3.141592653589793;
`;var HR=`/**
 * A built-in GLSL floating-point constant for <code>pi/4</code>.
 *
 * @alias czm_piOverFour
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_FOUR
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverFour = ...;
 *
 * // Example
 * float pi = 4.0 * czm_piOverFour;
 */
const float czm_piOverFour = 0.7853981633974483;
`;var GR=`/**
 * A built-in GLSL floating-point constant for <code>pi/6</code>.
 *
 * @alias czm_piOverSix
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_SIX
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverSix = ...;
 *
 * // Example
 * float pi = 6.0 * czm_piOverSix;
 */
const float czm_piOverSix = 0.5235987755982988;
`;var WR=`/**
 * A built-in GLSL floating-point constant for <code>pi/3</code>.
 *
 * @alias czm_piOverThree
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_THREE
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverThree = ...;
 *
 * // Example
 * float pi = 3.0 * czm_piOverThree;
 */
const float czm_piOverThree = 1.0471975511965976;
`;var jR=`/**
 * A built-in GLSL floating-point constant for <code>pi/2</code>.
 *
 * @alias czm_piOverTwo
 * @glslConstant
 *
 * @see CesiumMath.PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_piOverTwo = ...;
 *
 * // Example
 * float pi = 2.0 * czm_piOverTwo;
 */
const float czm_piOverTwo = 1.5707963267948966;
`;var qR=`/**
 * A built-in GLSL floating-point constant for converting degrees to radians.
 *
 * @alias czm_radiansPerDegree
 * @glslConstant
 *
 * @see CesiumMath.RADIANS_PER_DEGREE
 *
 * @example
 * // GLSL declaration
 * const float czm_radiansPerDegree = ...;
 *
 * // Example
 * float rad = czm_radiansPerDegree * deg;
 */
const float czm_radiansPerDegree = 0.017453292519943295;
`;var YR=`/**
 * The constant identifier for the 2D {@link SceneMode}
 *
 * @name czm_sceneMode2D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode2D = 2.0;
`;var XR=`/**
 * The constant identifier for the 3D {@link SceneMode}
 *
 * @name czm_sceneMode3D
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneModeMorphing
 */
const float czm_sceneMode3D = 3.0;
`;var KR=`/**
 * The constant identifier for the Columbus View {@link SceneMode}
 *
 * @name czm_sceneModeColumbusView
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneMode3D
 * @see czm_sceneModeMorphing
 */
const float czm_sceneModeColumbusView = 1.0;
`;var ZR=`/**
 * The constant identifier for the Morphing {@link SceneMode}
 *
 * @name czm_sceneModeMorphing
 * @glslConstant
 * @see czm_sceneMode
 * @see czm_sceneMode2D
 * @see czm_sceneModeColumbusView
 * @see czm_sceneMode3D
 */
const float czm_sceneModeMorphing = 0.0;
`;var $R=`/**
 * A built-in GLSL floating-point constant for one solar radius.
 *
 * @alias czm_solarRadius
 * @glslConstant
 *
 * @see CesiumMath.SOLAR_RADIUS
 *
 * @example
 * // GLSL declaration
 * const float czm_solarRadius = ...;
 */
const float czm_solarRadius = 695500000.0;
`;var QR=`/**
 * A built-in GLSL floating-point constant for <code>3pi/2</code>.
 *
 * @alias czm_threePiOver2
 * @glslConstant
 *
 * @see CesiumMath.THREE_PI_OVER_TWO
 *
 * @example
 * // GLSL declaration
 * const float czm_threePiOver2 = ...;
 *
 * // Example
 * float pi = (2.0 / 3.0) * czm_threePiOver2;
 */
const float czm_threePiOver2 = 4.71238898038469;
`;var JR=`/**
 * A built-in GLSL floating-point constant for <code>2pi</code>.
 *
 * @alias czm_twoPi
 * @glslConstant
 *
 * @see CesiumMath.TWO_PI
 *
 * @example
 * // GLSL declaration
 * const float czm_twoPi = ...;
 *
 * // Example
 * float pi = czm_twoPi / 2.0;
 */
const float czm_twoPi = 6.283185307179586;
`;var eO=`/**
 * The maximum latitude, in radians, both North and South, supported by a Web Mercator
 * (EPSG:3857) projection.  Technically, the Mercator projection is defined
 * for any latitude up to (but not including) 90 degrees, but it makes sense
 * to cut it off sooner because it grows exponentially with increasing latitude.
 * The logic behind this particular cutoff value, which is the one used by
 * Google Maps, Bing Maps, and Esri, is that it makes the projection
 * square.  That is, the rectangle is equal in the X and Y directions.
 *
 * The constant value is computed as follows:
 *   czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
 *
 * @name czm_webMercatorMaxLatitude
 * @glslConstant
 */
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var tO=`/**
 * @name czm_depthRangeStruct
 * @glslStruct
 */
struct czm_depthRangeStruct
{
    float near;
    float far;
};
`;var nO=`/**
 * Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
 *
 * @name czm_material
 * @glslStruct
 *
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} specular Intensity of incoming light reflecting in a single direction.
 * @property {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 * @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 */
struct czm_material
{
    vec3 diffuse;
    float specular;
    float shininess;
    vec3 normal;
    vec3 emission;
    float alpha;
};
`;var iO=`/**
 * Used as input to every material's czm_getMaterial function.
 *
 * @name czm_materialInput
 * @glslStruct
 *
 * @property {float} s 1D texture coordinates.
 * @property {vec2} st 2D texture coordinates.
 * @property {vec3} str 3D texture coordinates.
 * @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
 * @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
 * @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates.  The magnitude is the distance in meters from the fragment to the eye.
 * @property {float} height The height of the terrain in meters above or below the ellipsoid.  Only available for globe materials.
 * @property {float} slope The slope of the terrain in radians.  0 is flat; pi/2 is vertical.  Only available for globe materials.
 * @property {float} aspect The aspect of the terrain in radians.  0 is East, pi/2 is North, pi is West, 3pi/2 is South.  Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
 */
struct czm_materialInput
{
    float s;
    vec2 st;
    vec3 str;
    vec3 normalEC;
    mat3 tangentToEyeMatrix;
    vec3 positionToEyeEC;
    float height;
    float slope;
    float aspect;
    float waterMask;
};
`;var oO=`/**
 * Struct for representing a material for a {@link Model}. The model
 * rendering pipeline will pass this struct between material, custom shaders,
 * and lighting stages. This is not to be confused with {@link czm_material}
 * which is used by the older Fabric materials system, although they are similar.
 * <p>
 * All color values (diffuse, specular, emissive) are in linear color space.
 * </p>
 *
 * @name czm_modelMaterial
 * @glslStruct
 *
 * @property {vec4} baseColor The base color of the material.
 * @property {vec3} diffuse Incoming light that scatters evenly in all directions.
 * @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
 * @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
 * @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
 * @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
 * @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
 * @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
 */
struct czm_modelMaterial {
    vec4 baseColor;
    vec3 diffuse;
    float alpha;
    vec3 specular;
    float roughness;
    vec3 normalEC;
    float occlusion;
    vec3 emissive;
#ifdef USE_SPECULAR
    float specularWeight;
#endif
#ifdef USE_ANISOTROPY
    vec3 anisotropicT;
    vec3 anisotropicB;
    float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
    float clearcoatFactor;
    float clearcoatRoughness;
    vec3 clearcoatNormal;
    // Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var rO=`/**
 * Struct for representing the output of a custom vertex shader.
 * 
 * @name czm_modelVertexOutput
 * @glslStruct
 *
 * @see {@link CustomShader}
 * @see {@link Model}
 *
 * @property {vec3} positionMC The position of the vertex in model coordinates
 * @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives. 
 */
struct czm_modelVertexOutput {
  vec3 positionMC;
  float pointSize;
};
`;var sO=`/**
 * DOC_TBA
 *
 * @name czm_ray
 * @glslStruct
 */
struct czm_ray
{
    vec3 origin;
    vec3 direction;
};
`;var aO=`/**
 * DOC_TBA
 *
 * @name czm_raySegment
 * @glslStruct
 */
struct czm_raySegment
{
    float start;
    float stop;
};

/**
 * DOC_TBA
 *
 * @name czm_emptyRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);

/**
 * DOC_TBA
 *
 * @name czm_fullRaySegment
 * @glslConstant 
 */
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var cO=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
    vec3 texCoords;
#else
    vec2 texCoords;
#endif

    float depthBias;
    float depth;
    float nDotL;
    vec2 texelStepSize;
    float normalShadingSmooth;
    float darkness;
};
`;var lO=`/**
 * Converts an HSB color (hue, saturation, brightness) to RGB
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_HSBToRGB
 * @glslFunction
 * 
 * @param {vec3} hsb The color in HSB.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);

vec3 czm_HSBToRGB(vec3 hsb)
{
    vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
    return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var uO=`/**
 * Converts an HSL color (hue, saturation, lightness) to RGB
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_HSLToRGB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in HSL.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */

vec3 hueToRGB(float hue)
{
    float r = abs(hue * 6.0 - 3.0) - 1.0;
    float g = 2.0 - abs(hue * 6.0 - 2.0);
    float b = 2.0 - abs(hue * 6.0 - 4.0);
    return clamp(vec3(r, g, b), 0.0, 1.0);
}

vec3 czm_HSLToRGB(vec3 hsl)
{
    vec3 rgb = hueToRGB(hsl.x);
    float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
    return (rgb - 0.5) * c + hsl.z;
}
`;var fO=`/**
 * Converts an RGB color to HSB (hue, saturation, brightness)
 * HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
 *
 * @name czm_RGBToHSB
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSB.
 *
 * @example
 * vec3 hsb = czm_RGBToHSB(rgb);
 * hsb.z *= 0.1;
 * rgb = czm_HSBToRGB(hsb);
 */

const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);

vec3 czm_RGBToHSB(vec3 rgb)
{
    vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
    vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));

    float d = q.x - min(q.w, q.y);
    return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var dO=`/**
 * Converts an RGB color to HSL (hue, saturation, lightness)
 * HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
 *
 * @name czm_RGBToHSL
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in HSL.
 *
 * @example
 * vec3 hsl = czm_RGBToHSL(rgb);
 * hsl.z *= 0.1;
 * rgb = czm_HSLToRGB(hsl);
 */
 
vec3 RGBtoHCV(vec3 rgb)
{
    // Based on work by Sam Hocevar and Emil Persson
    vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
    vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
    float c = q.x - min(q.w, q.y);
    float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
    return vec3(h, c, q.x);
}

vec3 czm_RGBToHSL(vec3 rgb)
{
    vec3 hcv = RGBtoHCV(rgb);
    float l = hcv.z - hcv.y * 0.5;
    float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
    return vec3(hcv.x, s, l);
}
`;var hO=`/**
 * Converts an RGB color to CIE Yxy.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_RGBToXYZ
 * @glslFunction
 * 
 * @param {vec3} rgb The color in RGB.
 *
 * @returns {vec3} The color in CIE Yxy.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_RGBToXYZ(vec3 rgb)
{
    const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
                              0.3576, 0.7152, 0.1192,
                              0.1805, 0.0722, 0.9505);
    vec3 xyz = RGB2XYZ * rgb;
    vec3 Yxy;
    Yxy.r = xyz.g;
    float temp = dot(vec3(1.0), xyz);
    Yxy.gb = xyz.rg / temp;
    return Yxy;
}
`;var mO=`/**
 * Converts a CIE Yxy color to RGB.
 * <p>The conversion is described in
 * {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
 * </p>
 * 
 * @name czm_XYZToRGB
 * @glslFunction
 * 
 * @param {vec3} Yxy The color in CIE Yxy.
 *
 * @returns {vec3} The color in RGB.
 *
 * @example
 * vec3 xyz = czm_RGBToXYZ(rgb);
 * xyz.x = max(xyz.x - luminanceThreshold, 0.0);
 * rgb = czm_XYZToRGB(xyz);
 */
vec3 czm_XYZToRGB(vec3 Yxy)
{
    const mat3 XYZ2RGB = mat3( 3.2405, -0.9693,  0.0556,
                              -1.5371,  1.8760, -0.2040,
                              -0.4985,  0.0416,  1.0572);
    vec3 xyz;
    xyz.r = Yxy.r * Yxy.g / Yxy.b;
    xyz.g = Yxy.r;
    xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
    
    return XYZ2RGB * xyz;
}
`;var pO=`// See:
//    https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/

vec3 czm_acesTonemapping(vec3 color) {
    float g = 0.985;
    float a = 0.065;
    float b = 0.0001;
    float c = 0.433;
    float d = 0.238;

    color = (color * (color + a) - b) / (color * (g * color + c) + d);

    color = clamp(color, 0.0, 1.0);

    return color;
}
`;var _O=`/**
 * @private
 */
float czm_alphaWeight(float a)
{
    float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];

    // See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
    // http://jcgt.org/published/0002/02/09/
    return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var gO=`/**
 * Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
 *
 * @name czm_antialias
 * @glslFunction
 *
 * @param {vec4} color1 The color on one side of the edge.
 * @param {vec4} color2 The color on the other side of the edge.
 * @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
 * @param {float} dist The distance to the edge in texture coordinates.
 * @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
 * @returns {vec4} The anti-aliased color.
 *
 * @example
 * // GLSL declarations
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
 * vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
 *
 * // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
 * float dist = abs(textureCoordinates.t - 0.5);
 * vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
 * vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
 */
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
    float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
    float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
    val1 = val1 * (1.0 - val2);
    val1 = val1 * val1 * (3.0 - (2.0 * val1));
    val1 = pow(val1, 0.5); //makes the transition nicer
    
    vec4 midColor = (color1 + color2) * 0.5;
    return mix(midColor, currentColor, val1);
}

vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
    return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var yO=`/**
 * Apply a HSB color shift to an RGB color.
 *
 * @param {vec3} rgb The color in RGB space.
 * @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
 * @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
 *
 * @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
 */
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
    // Convert rgb color to hsb
    vec3 hsb = czm_RGBToHSB(rgb);

    // Perform hsb shift
    // Hue cycles around so no clamp is needed.
    hsb.x += hsbShift.x; // hue
    hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation

    // brightness
    //
    // Some shaders such as atmosphere-related effects need to leave black
    // pixels unchanged
    if (ignoreBlackPixels) {
        hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
    } else {
        hsb.z = hsb.z + hsbShift.z;
    }
    hsb.z = clamp(hsb.z, 0.0, 1.0);

    // Convert shifted hsb back to rgb
    return czm_HSBToRGB(hsb);
}
`;var xO=`/**
 * Approximately computes spherical coordinates given a normal.
 * Uses approximate inverse trigonometry for speed and consistency,
 * since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
 *
 * @name czm_approximateSphericalCoordinates
 * @glslFunction
 *
 * @param {vec3} normal arbitrary-length normal.
 *
 * @returns {vec2} Approximate latitude and longitude spherical coordinates.
 */
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
    // Project into plane with vertical for latitude
    float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
    float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
    return vec2(latitudeApproximation, longitudeApproximation);
}
`;var bO=`/**
 * Compute a rational approximation to tanh(x)
 *
 * @param {float} x A real number input
 * @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
    float x2 = x * x;
    return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var TO=`/**
 * Determines if the fragment is back facing
 *
 * @name czm_backFacing
 * @glslFunction 
 * 
 * @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
 */
bool czm_backFacing()
{
    // !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
    return gl_FrontFacing == false;
}
`;var CO=`/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a float expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {float} a Value to return if the comparison is true.
 * @param {float} b Value to return if the comparison is false.
 *
 * @returns {float} equivalent of comparison ? a : b
 */
float czm_branchFreeTernary(bool comparison, float a, float b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec2 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec2} a Value to return if the comparison is true.
 * @param {vec2} b Value to return if the comparison is false.
 *
 * @returns {vec2} equivalent of comparison ? a : b
 */
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec3 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}

/**
 * Branchless ternary operator to be used when it's inexpensive to explicitly
 * evaluate both possibilities for a vec4 expression.
 *
 * @name czm_branchFreeTernary
 * @glslFunction
 *
 * @param {bool} comparison A comparison statement
 * @param {vec3} a Value to return if the comparison is true.
 * @param {vec3} b Value to return if the comparison is false.
 *
 * @returns {vec3} equivalent of comparison ? a : b
 */
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
    float useA = float(comparison);
    return a * useA + b * (1.0 - useA);
}
`;var AO=`
vec4 czm_cascadeColor(vec4 weights)
{
    return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
           vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
           vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
           vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var EO=`
uniform vec4 shadowMap_cascadeDistances;

float czm_cascadeDistance(vec4 weights)
{
    return dot(shadowMap_cascadeDistances, weights);
}
`;var SO=`
uniform mat4 shadowMap_cascadeMatrices[4];

mat4 czm_cascadeMatrix(vec4 weights)
{
    return shadowMap_cascadeMatrices[0] * weights.x +
           shadowMap_cascadeMatrices[1] * weights.y +
           shadowMap_cascadeMatrices[2] * weights.z +
           shadowMap_cascadeMatrices[3] * weights.w;
}
`;var vO=`
uniform vec4 shadowMap_cascadeSplits[2];

vec4 czm_cascadeWeights(float depthEye)
{
    // One component is set to 1.0 and all others set to 0.0.
    vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
    vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
    return near * far;
}
`;var wO=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
    float signedDistance = texture(clippingDistance, uv).r;
    return (signedDistance - 0.5) * 2.0;
}

void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
    // Position is completely outside of polygons bounds
    vec2 rectUv = clippingPosition;
    if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
        #ifdef CLIPPING_INVERSE 
            discard;
        #endif
        return;
    }

    vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
    vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
    float dimension = float(extentsLength);
    if (extentsLength > 2) {
       dimension = ceil(log2(float(extentsLength)));
    }

    vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
    vec2 uv = textureOffset + rectUv / dimension;

    float signedDistance = getSignedDistance(uv, clippingDistance);

    #ifdef CLIPPING_INVERSE
    if (signedDistance > 0.0)  {
        discard;
    }
    #else
    if (signedDistance < 0.0)  {
        discard;
    }
    #endif
}
`;var DO=`/**
 * DOC_TBA
 *
 * @name czm_columbusViewMorph
 * @glslFunction
 */
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
    // Just linear for now.
    vec3 p = mix(position2D.xyz, position3D.xyz, time);
    return vec4(p, 1.0);
}
`;var IO=`/**
 * Compute the atmosphere color, applying Rayleigh and Mie scattering. This
 * builtin uses automatic uniforms so the atmophere settings are synced with the
 * state of the Scene, even in other contexts like Model.
 *
 * @name czm_computeAtmosphereColor
 * @glslFunction
 *
 * @param {vec3} positionWC Position of the fragment in world coords (low precision)
 * @param {vec3} lightDirection Light direction from the sun or other light source.
 * @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
 * @param {vec3} mieColor The Mie scattering color computed by a scattering function
 * @param {float} opacity The opacity computed by a scattering function.
 */
vec4 czm_computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = czm_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;

    return vec4(color, opacity);
}

/**
 * Compute the atmosphere color, applying Rayleigh and Mie scattering. This
 * builtin uses automatic uniforms so the atmophere settings are synced with the
 * state of the Scene, even in other contexts like Model.
 *
 * @name czm_computeAtmosphereColor
 * @glslFunction
 *
 * @param {czm_ray} primaryRay Ray from the origin to sky fragment to in world coords (low precision)
 * @param {vec3} lightDirection Light direction from the sun or other light source.
 * @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
 * @param {vec3} mieColor The Mie scattering color computed by a scattering function
 * @param {float} opacity The opacity computed by a scattering function.
 */
vec4 czm_computeAtmosphereColor(
    czm_ray primaryRay,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    vec3 direction = normalize(primaryRay.direction);

    float cosAngle = dot(direction, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = czm_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;

    return vec4(color, opacity);
}

`;var PO=`/**
 * Compute atmosphere scattering for the ground atmosphere and fog. This method
 * uses automatic uniforms so it is always synced with the scene settings.
 *
 * @name czm_computeGroundAtmosphereScattering
 * @glslfunction
 *
 * @param {vec3} positionWC The position of the fragment in world coordinates.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    float atmosphereInnerRadius = length(positionWC);

    czm_computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var RO=`/**
 * Returns a position in model coordinates relative to eye taking into
 * account the current scene mode: 3D, 2D, or Columbus view.
 * <p>
 * This uses standard position attributes, <code>position3DHigh</code>, 
 * <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>, 
 * and should be used when writing a vertex shader for an {@link Appearance}.
 * </p>
 *
 * @name czm_computePosition
 * @glslFunction
 *
 * @returns {vec4} The position relative to eye.
 *
 * @example
 * vec4 p = czm_computePosition();
 * v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
 * gl_Position = czm_modelViewProjectionRelativeToEye * p;
 *
 * @see czm_translateRelativeToEye
 */
vec4 czm_computePosition();
`;var OO=`/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray. This function uses automatic uniforms
 * so the atmosphere settings are always synced with the current scene.
 *
 * @name czm_computeScattering
 * @glslfunction
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 */
void czm_computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {
    const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
    const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
    const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = czm_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var MO=`/**
 * @private
 */
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
    vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
    float sense = (angle < 0.0) ? -1.0 : 1.0;
 //   float factor = sense * 1.0;  // 2^-0
    mat2 rotation = mat2(1.0, sense, -sense, 1.0);
    vector = rotation * vector;
    angle -= sense * 7.8539816339744828e-1;  // atan(2^-0)
// Iteration 2
    sense = (angle < 0.0) ? -1.0 : 1.0;
    float factor = sense * 5.0e-1;  // 2^-1
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.6364760900080609e-1;  // atan(2^-1)
// Iteration 3
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.5e-1;  // 2^-2
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4497866312686414e-1;  // atan(2^-2)
// Iteration 4
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.25e-1;  // 2^-3
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2435499454676144e-1;  // atan(2^-3)
// Iteration 5
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.25e-2;  // 2^-4
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.2418809995957350e-2;  // atan(2^-4)
// Iteration 6
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.125e-2;  // 2^-5
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.1239833430268277e-2;  // atan(2^-5)
// Iteration 7
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.5625e-2;  // 2^-6
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5623728620476831e-2;  // atan(2^-6)
// Iteration 8
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.8125e-3;  // 2^-7
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.8123410601011111e-3;  // atan(2^-7)
// Iteration 9
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.90625e-3;  // 2^-8
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.9062301319669718e-3;  // atan(2^-8)
// Iteration 10
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.953125e-3;  // 2^-9
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9531225164788188e-3;  // atan(2^-9)
// Iteration 11
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.765625e-4;  // 2^-10
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.7656218955931946e-4;  // atan(2^-10)
// Iteration 12
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.8828125e-4;  // 2^-11
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.8828121119489829e-4;  // atan(2^-11)
// Iteration 13
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.44140625e-4;  // 2^-12
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.4414062014936177e-4;  // atan(2^-12)
// Iteration 14
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.220703125e-4;  // 2^-13
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.2207031189367021e-4;  // atan(2^-13)
// Iteration 15
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 6.103515625e-5;  // 2^-14
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 6.1035156174208773e-5;  // atan(2^-14)
// Iteration 16
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.0517578125e-5;  // 2^-15
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.0517578115526096e-5;  // atan(2^-15)
// Iteration 17
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.52587890625e-5;  // 2^-16
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.5258789061315762e-5;  // atan(2^-16)
// Iteration 18
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 7.62939453125e-6;  // 2^-17
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 7.6293945311019700e-6;  // atan(2^-17)
// Iteration 19
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 3.814697265625e-6;  // 2^-18
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 3.8146972656064961e-6;  // atan(2^-18)
// Iteration 20
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.9073486328125e-6;  // 2^-19
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 1.9073486328101870e-6;  // atan(2^-19)
// Iteration 21
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 9.5367431640625e-7;  // 2^-20
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 9.5367431640596084e-7;  // atan(2^-20)
// Iteration 22
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 4.76837158203125e-7;  // 2^-21
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 4.7683715820308884e-7;  // atan(2^-21)
// Iteration 23
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 2.384185791015625e-7;  // 2^-22
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
    angle -= sense * 2.3841857910155797e-7;  // atan(2^-22)
// Iteration 24
    sense = (angle < 0.0) ? -1.0 : 1.0;
    factor = sense * 1.1920928955078125e-7;  // 2^-23
    rotation[0][1] = factor;
    rotation[1][0] = -factor;
    vector = rotation * vector;
//    angle -= sense * 1.1920928955078068e-7;  // atan(2^-23)

    return vector;
}

/**
 * Computes the cosine and sine of the provided angle using the CORDIC algorithm.
 *
 * @name czm_cosineAndSine
 * @glslFunction
 *
 * @param {float} angle The angle in radians.
 *
 * @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
 *
 * @example
 * vec2 v = czm_cosineAndSine(czm_piOverSix);
 * float cosine = v.x;
 * float sine = v.y;
 */
vec2 czm_cosineAndSine(float angle)
{
    if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
    {
        if (angle < 0.0)
        {
            return -cordic(angle + czm_pi);
        }
        else
        {
            return -cordic(angle - czm_pi);
        }
    }
    else
    {
        return cordic(angle);
    }
}
`;var LO=`/**
 * Decompresses texture coordinates that were packed into a single float.
 *
 * @name czm_decompressTextureCoordinates
 * @glslFunction
 *
 * @param {float} encoded The compressed texture coordinates.
 * @returns {vec2} The decompressed texture coordinates.
 */
 vec2 czm_decompressTextureCoordinates(float encoded)
 {
    float temp = encoded / 4096.0;
    float xZeroTo4095 = floor(temp);
    float stx = xZeroTo4095 / 4095.0;
    float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
    return vec2(stx, sty);
 }
`;var NO=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
 * GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes, 
 * capping the shadow volume. More information here: 
 * https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
 *
 * When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring 
 * no geometry gets clipped by setting the clip space z value to 0.0 and then
 * sending the unaltered screen space z value (using emulated noperspective
 * interpolation) to the frag shader where it is clamped to [0,1] and then
 * written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
 * https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
 *
 * When GL_EXT_frag_depth is not available, which is the case on some mobile 
 * devices, we must attempt to fix this only in the vertex shader. 
 * The approach is to clamp the z value to the far plane, which closes the 
 * shadow volume but also distorts the geometry, so there can still be artifacts
 * on frustum seams.
 *
 * @name czm_depthClamp
 * @glslFunction
 *
 * @param {vec4} coords The vertex in clip coordinates.
 * @returns {vec4} The modified vertex.
 *
 * @example
 * gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
 *
 * @see czm_writeDepthClamp
 */
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
    v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
    coords.z = 0.0;
#else
    coords.z = min(coords.z, coords.w);
#endif
#endif
    return coords;
}
`;var FO=`/**
 * Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system 
 * to eye coordinates.  In east-north-up coordinates, x points east, y points north, and z points along the 
 * surface normal.  East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
 * <br /><br />
 * The ellipsoid is assumed to be centered at the model coordinate's origin.
 *
 * @name czm_eastNorthUpToEyeCoordinates
 * @glslFunction
 *
 * @param {vec3} positionMC The position on the ellipsoid in model coordinates.
 * @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
 *
 * @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
 *
 * @example
 * // Transform a vector defined in the east-north-up coordinate 
 * // system, (0, 0, 1) which is the surface normal, to eye 
 * // coordinates.
 * mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
 * vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
 */
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
    vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0));  // normalized surface tangent in model coordinates
    vec3 tangentEC = normalize(czm_normal3D * tangentMC);                // normalized surface tangent in eye coordinates
    vec3 bitangentEC = normalize(cross(normalEC, tangentEC));            // normalized surface bitangent in eye coordinates

    return mat3(
        tangentEC.x,   tangentEC.y,   tangentEC.z,
        bitangentEC.x, bitangentEC.y, bitangentEC.z,
        normalEC.x,    normalEC.y,    normalEC.z);
}
`;var BO=`/**
 * DOC_TBA
 *
 * @name czm_ellipsoidContainsPoint
 * @glslFunction
 *
 */
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
    vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
    return (dot(scaled, scaled) <= 1.0);
}
`;var kO=`/**
 * Approximate uv coordinates based on the ellipsoid normal.
 *
 * @name czm_ellipsoidTextureCoordinates
 * @glslFunction
 */
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
    return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var VO=`/**
 * Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
 * if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
 * <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
 * <code>vec3</code>s, or <code>vec4</code>s.
 *
 * @name czm_equalsEpsilon
 * @glslFunction
 *
 * @param {} left The first vector.
 * @param {} right The second vector.
 * @param {float} epsilon The epsilon to use for equality testing.
 * @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
 *
 * @example
 * // GLSL declarations
 * bool czm_equalsEpsilon(float left, float right, float epsilon);
 * bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
 * bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
 * bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
 */
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}

bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}

bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
    return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}

bool czm_equalsEpsilon(float left, float right, float epsilon) {
    return (abs(left - right) <= epsilon);
}
`;var UO=`/**
 * DOC_TBA
 *
 * @name czm_eyeOffset
 * @glslFunction
 *
 * @param {vec4} positionEC DOC_TBA.
 * @param {vec3} eyeOffset DOC_TBA.
 *
 * @returns {vec4} DOC_TBA.
 */
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
    // This equation is approximate in x and y.
    vec4 p = positionEC;
    vec4 zEyeOffset = normalize(p) * eyeOffset.z;
    p.xy += eyeOffset.xy + zEyeOffset.xy;
    p.z += zEyeOffset.z;
    return p;
}
`;var zO=`/**
 * Transforms a position from eye to window coordinates.  The transformation
 * from eye to clip coordinates is done using {@link czm_projection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 *
 * @name czm_eyeToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in eye coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_projection
 * @see czm_viewportTransformation
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
 */
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
    vec4 q = czm_projection * positionEC;                        // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var HO=`/**
 * Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
 *
 * Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
 * "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
 * Adapted from ShaderFastLibs under MIT License.
 *
 * Chosen for the following characteristics over range [0, 1]:
 * - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
 * - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
 *
 * The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
 * Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between 0 and 1 inclusive.
 *
 * @returns {float} Approximation of atan(x)
 */
float czm_fastApproximateAtan(float x) {
    return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}

/**
 * Approximation of atan2.
 *
 * Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
 * However, we replaced their atan curve with Michael Drobot's (see above).
 *
 * @name czm_fastApproximateAtan
 * @glslFunction
 *
 * @param {float} x Value between -1 and 1 inclusive.
 * @param {float} y Value between -1 and 1 inclusive.
 *
 * @returns {float} Approximation of atan2(x, y)
 */
float czm_fastApproximateAtan(float x, float y) {
    // atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
    // So range-reduce using abs and by flipping whether x or y is on top.
    float t = abs(x); // t used as swap and atan result.
    float opposite = abs(y);
    float adjacent = max(t, opposite);
    opposite = min(t, opposite);

    t = czm_fastApproximateAtan(opposite / adjacent);

    // Undo range reduction
    t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
    t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
    t = czm_branchFreeTernary(y < 0.0, -t, t);
    return t;
}
`;var GO=`/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-(scalar * scalar));
    return mix(color, fogColor, fog);
}

/**
 * Gets the color with fog at a distance from the camera.
 *
 * @name czm_fog
 * @glslFunction
 *
 * @param {float} distanceToCamera The distance to the camera in meters.
 * @param {vec3} color The original color.
 * @param {vec3} fogColor The color of the fog.
 * @param {float} fogModifierConstant A constant to modify the appearance of fog.
 *
 * @returns {vec3} The color adjusted for fog at the distance from the camera.
 */
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
    float scalar = distanceToCamera * czm_fogDensity;
    float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
    return mix(color, fogColor, fog);
}
`;var WO=`/**
 * Converts a color from RGB space to linear space.
 *
 * @name czm_gammaCorrect
 * @glslFunction
 *
 * @param {vec3} color The color in RGB space.
 * @returns {vec3} The color in linear space.
 */
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
    color = pow(color, vec3(czm_gamma));
#endif
    return color;
}

vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
    color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
    return color;
}
`;var jO=`/**
 * DOC_TBA
 *
 * @name czm_geodeticSurfaceNormal
 * @glslFunction
 *
 * @param {vec3} positionOnEllipsoid DOC_TBA
 * @param {vec3} ellipsoidCenter DOC_TBA
 * @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
 * 
 * @returns {vec3} DOC_TBA.
 */
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
    return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var qO=`/**
 * An czm_material with default values. Every material's czm_getMaterial
 * should use this default material as a base for the material it returns.
 * The default normal value is given by materialInput.normalEC.
 *
 * @name czm_getDefaultMaterial
 * @glslFunction
 *
 * @param {czm_materialInput} input The input used to construct the default material.
 *
 * @returns {czm_material} The default material.
 *
 * @see czm_materialInput
 * @see czm_material
 * @see czm_getMaterial
 */
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
    czm_material material;
    material.diffuse = vec3(0.0);
    material.specular = 0.0;
    material.shininess = 1.0;
    material.normal = materialInput.normalEC;
    material.emission = vec3(0.0);
    material.alpha = 1.0;
    return material;
}
`;var YO=`/**
 * Select which direction vector to use for dynamic atmosphere lighting based on an enum value
 *
 * @name czm_getDynamicAtmosphereLightDirection
 * @glslfunction
 * @see DynamicAtmosphereLightingType.js
 *
 * @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
 * @param {float} lightEnum The enum value for selecting between light sources.
 * @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
 */
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
    const float NONE = 0.0;
    const float SCENE_LIGHT = 1.0;
    const float SUNLIGHT = 2.0;

    vec3 lightDirection =
        positionWC * float(lightEnum == NONE) +
        czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
        czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
    return normalize(lightDirection);
}
`;var XO=`/**
 * Calculates the intensity of diffusely reflected light.
 *
 * @name czm_getLambertDiffuse
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 *
 * @returns {float} The intensity of the diffuse reflection.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
    return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var KO=`/**
 * Calculates the specular intensity of reflected light.
 *
 * @name czm_getSpecular
 * @glslFunction
 *
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {float} shininess The sharpness of the specular reflection.  Higher values create a smaller, more focused specular highlight.
 *
 * @returns {float} The intensity of the specular highlight.
 *
 * @see czm_phong
 *
 * @example
 * float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
 * float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
 * vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
 */
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
    vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
    float specular = max(dot(toReflectedLight, toEyeEC), 0.0);

    // pow has undefined behavior if both parameters <= 0.
    // Prevent this by making sure shininess is at least czm_epsilon2.
    return pow(specular, max(shininess, czm_epsilon2));
}
`;var ZO=`/**
 * @private
 */
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
    float cosAngle = cos(angleInRadians);
    float sinAngle = sin(angleInRadians);

    // time dependent sampling directions
    vec2 s0 = vec2(1.0/17.0, 0.0);
    vec2 s1 = vec2(-1.0/29.0, 0.0);
    vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
    vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);

    // rotate sampling direction by specified angle
    s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
    s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
    s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
    s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));

    vec2 uv0 = (uv/103.0) + (time * s0);
    vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
    vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
    vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);

    uv0 = fract(uv0);
    uv1 = fract(uv1);
    uv2 = fract(uv2);
    uv3 = fract(uv3);
    vec4 noise = (texture(normalMap, uv0)) +
                 (texture(normalMap, uv1)) +
                 (texture(normalMap, uv2)) +
                 (texture(normalMap, uv3));

    // average and scale to between -1 and 1
    return ((noise / 4.0) - 0.5) * 2.0;
}
`;var $O=`/**
 * Adjusts the hue of a color.
 * 
 * @name czm_hue
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the hue of the color in radians.
 *
 * @returns {float} The color with the hue adjusted.
 *
 * @example
 * vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
 */
vec3 czm_hue(vec3 rgb, float adjustment)
{
    const mat3 toYIQ = mat3(0.299,     0.587,     0.114,
                            0.595716, -0.274453, -0.321263,
                            0.211456, -0.522591,  0.311135);
    const mat3 toRGB = mat3(1.0,  0.9563,  0.6210,
                            1.0, -0.2721, -0.6474,
                            1.0, -1.107,   1.7046);
    
    vec3 yiq = toYIQ * rgb;
    float hue = atan(yiq.z, yiq.y) + adjustment;
    float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
    
    vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
    return toRGB * color;
}
`;var QO=`/**
 * Converts a color in linear space to RGB space.
 *
 * @name czm_inverseGamma
 * @glslFunction
 *
 * @param {vec3} color The color in linear space.
 * @returns {vec3} The color in RGB space.
 */
vec3 czm_inverseGamma(vec3 color) {
    return pow(color, vec3(1.0 / czm_gamma));
}
`;var JO=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isEmpty
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isEmpty(czm_raySegment interval)
{
    return (interval.stop < 0.0);
}
`;var eM=`/**
 * Determines if a time interval is empty.
 *
 * @name czm_isFull
 * @glslFunction 
 * 
 * @param {czm_raySegment} interval The interval to test.
 * 
 * @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
 *
 * @example
 * bool b0 = czm_isEmpty(czm_emptyRaySegment);      // true
 * bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
 * bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
 */
bool czm_isFull(czm_raySegment interval)
{
    return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var tM=`/**
 * Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
 *
 * @name czm_latitudeToWebMercatorFraction
 * @glslFunction
 *
 * @param {float} latitude The geodetic latitude, in radians.
 * @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
 * @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
 *
 * @returns {float} The fraction of the rectangle at which the latitude occurs.  If the latitude is the southern
 *          boundary of the rectangle, the return value will be zero.  If it is the northern boundary, the return
 *          value will be 1.0.  Latitudes in between are mapped according to the Web Mercator projection.
 */ 
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
    float sinLatitude = sin(latitude);
    float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
    
    return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var nM=`/**
 * Computes distance from an point in 2D to a line in 2D.
 *
 * @name czm_lineDistance
 * @glslFunction
 *
 * param {vec2} point1 A point along the line.
 * param {vec2} point2 A point along the line.
 * param {vec2} point A point that may or may not be on the line.
 * returns {float} The distance from the point to the line.
 */
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
    return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var iM=`/**
 * Converts a linear RGB color to an sRGB color.
 *
 * @param {vec3|vec4} linearIn The color in linear color space.
 * @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
 */
vec3 czm_linearToSrgb(vec3 linearIn) 
{
    return pow(linearIn, vec3(1.0/2.2));
}

vec4 czm_linearToSrgb(vec4 linearIn) 
{
    vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
    return vec4(srgbOut, linearIn.a);
}
`;var oM=`/**
 * Computes the luminance of a color. 
 *
 * @name czm_luminance
 * @glslFunction
 *
 * @param {vec3} rgb The color.
 * 
 * @returns {float} The luminance.
 *
 * @example
 * float light = czm_luminance(vec3(0.0)); // 0.0
 * float dark = czm_luminance(vec3(1.0));  // ~1.0 
 */
float czm_luminance(vec3 rgb)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    return dot(rgb, W);
}
`;var rM=`/**
 * Find the maximum component of a vector.
 *
 * @name czm_maximumComponent
 * @glslFunction
 *
 * @param {vec2|vec3|vec4} v The input vector.
 * @returns {float} The value of the largest component.
 */
float czm_maximumComponent(vec2 v)
{
    return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
    return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
    return max(max(max(v.x, v.y), v.z), v.w);
}
`;var sM=`/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 * @param {float} pixelRatio The scaling factor from pixel space to coordinate space
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
    float width = czm_viewport.z;
    float height = czm_viewport.w;
    float pixelWidth;
    float pixelHeight;

    float top = czm_frustumPlanes.x;
    float bottom = czm_frustumPlanes.y;
    float left = czm_frustumPlanes.z;
    float right = czm_frustumPlanes.w;

    if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
    {
        float frustumWidth = right - left;
        float frustumHeight = top - bottom;
        pixelWidth = frustumWidth / width;
        pixelHeight = frustumHeight / height;
    }
    else
    {
        float distanceToPixel = -positionEC.z;
        float inverseNear = 1.0 / czm_currentFrustum.x;
        float tanTheta = top * inverseNear;
        pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
        tanTheta = right * inverseNear;
        pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
    }

    return max(pixelWidth, pixelHeight) * pixelRatio;
}

/**
 * Computes the size of a pixel in meters at a distance from the eye.
 * <p>
 * Use this version when scaling by pixel ratio.
 * </p>
 * @name czm_metersPerPixel
 * @glslFunction
 *
 * @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
 *
 * @returns {float} The meters per pixel at positionEC.
 */
float czm_metersPerPixel(vec4 positionEC)
{
    return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var aM=`/**
 * Transforms a position from model to window coordinates.  The transformation
 * from model to clip coordinates is done using {@link czm_modelViewProjection}.
 * The transform from normalized device coordinates to window coordinates is
 * done using {@link czm_viewportTransformation}, which assumes a depth range
 * of <code>near = 0</code> and <code>far = 1</code>.
 * <br /><br />
 * This transform is useful when there is a need to manipulate window coordinates
 * in a vertex shader as done by {@link BillboardCollection}.
 * <br /><br />
 * This function should not be confused with {@link czm_viewportOrthographic},
 * which is an orthographic projection matrix that transforms from window 
 * coordinates to clip coordinates.
 *
 * @name czm_modelToWindowCoordinates
 * @glslFunction
 *
 * @param {vec4} position The position in model coordinates to transform.
 *
 * @returns {vec4} The transformed position in window coordinates.
 *
 * @see czm_eyeToWindowCoordinates
 * @see czm_modelViewProjection
 * @see czm_viewportTransformation
 * @see czm_viewportOrthographic
 * @see BillboardCollection
 *
 * @example
 * vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
 */
vec4 czm_modelToWindowCoordinates(vec4 position)
{
    vec4 q = czm_modelViewProjection * position;                // clip coordinates
    q.xyz /= q.w;                                                // normalized device coordinates
    q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
    return q;
}
`;var cM=`/**
 * DOC_TBA
 *
 * @name czm_multiplyWithColorBalance
 * @glslFunction
 */
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
    // Algorithm from Chapter 10 of Graphics Shaders.
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    
    vec3 target = left * right;
    float leftLuminance = dot(left, W);
    float rightLuminance = dot(right, W);
    float targetLuminance = dot(target, W);
    
    return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var lM=`/**
 * Computes a value that scales with distance.  The scaling is clamped at the near and
 * far distances, and does not extrapolate.  This function works with the
 * {@link NearFarScalar} JavaScript class.
 *
 * @name czm_nearFarScalar
 * @glslFunction
 *
 * @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
 * @param {float} cameraDistSq The square of the current distance from the camera.
 *
 * @returns {float} The value at this distance.
 */
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
    float valueAtMin = nearFarScalar.y;
    float valueAtMax = nearFarScalar.w;
    float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
    float farDistanceSq = nearFarScalar.z * nearFarScalar.z;

    float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);

    t = pow(clamp(t, 0.0, 1.0), 0.2);

    return mix(valueAtMin, valueAtMax, t);
}
`;var uM=` /**
  * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
  * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
  * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
  *
  * @name czm_octDecode
  * @param {vec2} encoded The oct-encoded, unit-length vector
  * @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
  * @returns {vec3} The decoded and normalized vector
  */
  vec3 czm_octDecode(vec2 encoded, float range)
  {
      if (encoded.x == 0.0 && encoded.y == 0.0) {
          return vec3(0.0, 0.0, 0.0);
      }

     encoded = encoded / range * 2.0 - 1.0;
     vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
     if (v.z < 0.0)
     {
         v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
     }

     return normalize(v);
  }

/**
 * Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(vec2 encoded)
 {
    return czm_octDecode(encoded, 255.0);
 }

 /**
 * Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {float} encoded The oct-encoded, unit-length vector
 * @returns {vec3} The decoded and normalized vector
 */
 vec3 czm_octDecode(float encoded)
 {
    float temp = encoded / 256.0;
    float x = floor(temp);
    float y = (temp - x) * 256.0;
    return czm_octDecode(vec2(x, y));
 }

/**
 * Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
 * The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
 * Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
 *
 * @name czm_octDecode
 * @param {vec2} encoded The packed oct-encoded, unit-length vectors.
 * @param {vec3} vector1 One decoded and normalized vector.
 * @param {vec3} vector2 One decoded and normalized vector.
 * @param {vec3} vector3 One decoded and normalized vector.
 */
  void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
 {
    float temp = encoded.x / 65536.0;
    float x = floor(temp);
    float encodedFloat1 = (temp - x) * 65536.0;

    temp = encoded.y / 65536.0;
    float y = floor(temp);
    float encodedFloat2 = (temp - y) * 65536.0;

    vector1 = czm_octDecode(encodedFloat1);
    vector2 = czm_octDecode(encodedFloat2);
    vector3 = czm_octDecode(vec2(x, y));
 }

`;var fM=`/**
 * Packs a depth value into a vec4 that can be represented by unsigned bytes.
 *
 * @name czm_packDepth
 * @glslFunction
 *
 * @param {float} depth The floating-point depth.
 * @returns {vec4} The packed depth.
 */
vec4 czm_packDepth(float depth)
{
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
    enc = fract(enc);
    enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
    return enc;
}
`;var dM=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
    return diffuseColor / czm_pi;
}

vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
    float versine = 1.0 - VdotH;
    // pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
    float versineSquared = versine * versine;
    return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}

#ifdef USE_ANISOTROPY
/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
 * @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
 */
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
    vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
    float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
    float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
    float v = 0.5 / (GGXV + GGXL);
    return clamp(v, 0.0, 1.0);
}

/**
 * @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
 * @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
 * @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
 */
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
    float roughnessSquared = bitangentRoughness * tangentialRoughness;
    vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
    float w2 = roughnessSquared / dot(f, f);
    return roughnessSquared * w2 * w2 / czm_pi;
}
#endif

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL;
    if (GGX > 0.0)
    {
        return 0.5 / GGX;
    }
    return 0.0;
}

/**
 * Estimate the fraction of the microfacets in a surface that are aligned with 
 * the halfway vector, which is aligned halfway between the directions from
 * the fragment to the camera and from the fragment to the light source.
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
 * @return {float} The fraction of microfacets aligned to the halfway vector.
 */
float GGX(float alphaRoughness, float NdotH)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
    return alphaRoughnessSquared / (czm_pi * f * f);
}

/**
 * Compute the strength of the specular reflection due to direct lighting.
 *
 * @param {vec3} normal The surface normal.
 * @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
 * @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
 * @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @return {float} The strength of the specular reflection.
 */
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
    float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
    float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
    float D = GGX(alphaRoughness, NdotH);
    return G * D;
}

/**
 * Compute the diffuse and specular contributions using physically based
 * rendering. This function only handles direct lighting.
 * <p>
 * This function only handles the lighting calculations. Metallic/roughness
 * and specular/glossy must be handled separately. See {@MaterialStageFS}
 * </p>
 *
 * @name czm_pbrLighting
 * @glslFunction
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
 * @param {vec3} normalEC The surface normal in eye coordinates
 * @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color
 */
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
    vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
    float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
    float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);

    vec3 f0 = material.specular;
    float reflectance = czm_maximumComponent(f0);
    // Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
    // In this case, at grazing angle, all incident energy is reflected.
    vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
    vec3 F = fresnelSchlick2(f0, f90, VdotH);

    #if defined(USE_SPECULAR)
        F *= material.specularWeight;
    #endif

    float alphaRoughness = material.roughness * material.roughness;
    #ifdef USE_ANISOTROPY
        mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
        vec3 lightDirection = lightDirectionEC * tbn;
        vec3 viewDirection = viewDirectionEC * tbn;
        vec3 halfwayDirection = halfwayDirectionEC * tbn;
        float anisotropyStrength = material.anisotropyStrength;
        float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
        float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
        float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
        float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
        vec3 specularContribution = F * G * D;
    #else
        float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
        vec3 specularContribution = F * specularStrength;
    #endif

    vec3 diffuseColor = material.diffuse;
    // F here represents the specular contribution
    vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);

    // Lo = (diffuse + specular) * Li * NdotL
    return (diffuseContribution + specularContribution) * NdotL;
}
`;var hM=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral

// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.

vec3 czm_pbrNeutralTonemapping(vec3 color) {
    const float startCompression = 0.8 - 0.04;
    const float desaturation = 0.15;

    float x = min(color.r, min(color.g, color.b));
    float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
    color -= offset;

    float peak = max(color.r, max(color.g, color.b));
    if (peak < startCompression) return color;

    const float d = 1.0 - startCompression;
    float newPeak = 1.0 - d * d / (peak + d - startCompression);
    color *= newPeak / peak;

    float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
    return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var mM=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
    return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}

float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
    return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}

/**
 * Computes a color using the Phong lighting model.
 *
 * @name czm_phong
 * @glslFunction
 *
 * @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
 * @param {czm_material} material The fragment's material.
 *
 * @returns {vec4} The computed color.
 *
 * @example
 * vec3 positionToEyeEC = // ...
 * czm_material material = // ...
 * vec3 lightDirectionEC = // ...
 * out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
 *
 * @see czm_getMaterial
 */
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down)
    float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
    }

    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}

vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
    float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);

    vec3 ambient = vec3(0.0);
    vec3 color = ambient + material.emission;
    color += material.diffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var pM=`/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec4 plane, vec3 point) {
    return (dot(plane.xyz, point) + plane.w);
}

/**
 * Computes distance from a point to a plane.
 *
 * @name czm_planeDistance
 * @glslFunction
 *
 * param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
 * param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
 * param {vec3} point A point in the same space as the plane.
 * returns {float} The distance from the point to the plane.
 */
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
    return (dot(planeNormal, point) + planeDistance);
}
`;var _M=`/**
 * Computes the point along a ray at the given time.  <code>time</code> can be positive, negative, or zero.
 *
 * @name czm_pointAlongRay
 * @glslFunction
 *
 * @param {czm_ray} ray The ray to compute the point along.
 * @param {float} time The time along the ray.
 * 
 * @returns {vec3} The point along the ray at the given time.
 * 
 * @example
 * czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
 * vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
 */
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
    return ray.origin + (time * ray.direction);
}
`;var gM=`/**
 * DOC_TBA
 *
 * @name czm_rayEllipsoidIntersectionInterval
 * @glslFunction
 */
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
   // ray and ellipsoid center in eye coordinates.  radii in model coordinates.
    vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
    vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;

    q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;

    float q2 = dot(q, q);
    float qw = dot(q, w);

    if (q2 > 1.0) // Outside ellipsoid.
    {
        if (qw >= 0.0) // Looking outward or tangent (0 intersections).
        {
            return czm_emptyRaySegment;
        }
        else // qw < 0.0.
        {
            float qw2 = qw * qw;
            float difference = q2 - 1.0; // Positively valued.
            float w2 = dot(w, w);
            float product = w2 * difference;

            if (qw2 < product) // Imaginary roots (0 intersections).
            {
                return czm_emptyRaySegment;
            }
            else if (qw2 > product) // Distinct roots (2 intersections).
            {
                float discriminant = qw * qw - product;
                float temp = -qw + sqrt(discriminant); // Avoid cancellation.
                float root0 = temp / w2;
                float root1 = difference / temp;
                if (root0 < root1)
                {
                    czm_raySegment i = czm_raySegment(root0, root1);
                    return i;
                }
                else
                {
                    czm_raySegment i = czm_raySegment(root1, root0);
                    return i;
                }
            }
            else // qw2 == product.  Repeated roots (2 intersections).
            {
                float root = sqrt(difference / w2);
                czm_raySegment i = czm_raySegment(root, root);
                return i;
            }
        }
    }
    else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
    {
        float difference = q2 - 1.0; // Negatively valued.
        float w2 = dot(w, w);
        float product = w2 * difference; // Negatively valued.
        float discriminant = qw * qw - product;
        float temp = -qw + sqrt(discriminant); // Positively valued.
        czm_raySegment i = czm_raySegment(0.0, temp / w2);
        return i;
    }
    else // q2 == 1.0. On ellipsoid.
    {
        if (qw < 0.0) // Looking inward.
        {
            float w2 = dot(w, w);
            czm_raySegment i = czm_raySegment(0.0, -qw / w2);
            return i;
        }
        else // qw >= 0.0.  Looking outward or tangent.
        {
            return czm_emptyRaySegment;
        }
    }
}
`;var yM=`/**
 * Compute the intersection interval of a ray with a sphere.
 *
 * @name czm_raySphereIntersectionInterval
 * @glslFunction
 *
 * @param {czm_ray} ray The ray.
 * @param {vec3} center The center of the sphere.
 * @param {float} radius The radius of the sphere.
 * @return {czm_raySegment} The intersection interval of the ray with the sphere.
 */
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
    vec3 o = ray.origin;
    vec3 d = ray.direction;

    vec3 oc = o - center;

    float a = dot(d, d);
    float b = 2.0 * dot(d, oc);
    float c = dot(oc, oc) - (radius * radius);

    float det = (b * b) - (4.0 * a * c);

    if (det < 0.0) {
        return czm_emptyRaySegment;
    }

    float sqrtDet = sqrt(det);

    float t0 = (-b - sqrtDet) / (2.0 * a);
    float t1 = (-b + sqrtDet) / (2.0 * a);

    czm_raySegment result = czm_raySegment(t0, t1);
    return result;
}
`;var xM=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
    return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var bM=`/**
 * Reads a value previously transformed with {@link czm_writeNonPerspective}
 * by dividing it by \`w\`, the value used in the perspective divide.
 * This function is intended to be called in a fragment shader to access a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The value should have been
 * previously written in the vertex shader with a call to
 * {@link czm_writeNonPerspective}.
 *
 * @name czm_readNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
 * @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
 * @returns {float|vec2|vec3|vec4} The usable value.
 */
float czm_readNonPerspective(float value, float oneOverW) {
    return value * oneOverW;
}

vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
    return value * oneOverW;
}

vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
    return value * oneOverW;
}

vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
    return value * oneOverW;
}
`;var TM=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = exp2(log2Depth) - 1.0;
    return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
    return logZ;
}
`;var CM=`/**
 * Round a floating point value. This function exists because round() doesn't
 * exist in GLSL 1.00. 
 *
 * @param {float|vec2|vec3|vec4} value The value to round
 * @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
 */
float czm_round(float value) {
  return floor(value + 0.5);
}

vec2 czm_round(vec2 value) {
  return floor(value + 0.5);
}

vec3 czm_round(vec3 value) {
  return floor(value + 0.5);
}

vec4 czm_round(vec4 value) {
  return floor(value + 0.5);
}
`;var AM=`/**
 * Adjusts the saturation of a color.
 * 
 * @name czm_saturation
 * @glslFunction
 * 
 * @param {vec3} rgb The color.
 * @param {float} adjustment The amount to adjust the saturation of the color.
 *
 * @returns {float} The color with the saturation adjusted.
 *
 * @example
 * vec3 greyScale = czm_saturation(color, 0.0);
 * vec3 doubleSaturation = czm_saturation(color, 2.0);
 */
vec3 czm_saturation(vec3 rgb, float adjustment)
{
    // Algorithm from Chapter 16 of OpenGL Shading Language
    const vec3 W = vec3(0.2125, 0.7154, 0.0721);
    vec3 intensity = vec3(dot(rgb, W));
    return mix(intensity, rgb, adjustment);
}
`;var EM=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
    return czm_unpackDepth(czm_textureCube(shadowMap, d));
}

float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
    return texture(shadowMap, uv).r;
#else
    return czm_unpackDepth(texture(shadowMap, uv));
#endif
}

float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}

float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
    return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var SM=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
    float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
    float strength = step(0.0, nDotL);
#endif
    visibility *= strength;
#endif

    visibility = max(visibility, darkness);
    return visibility;
}

#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec3 uvw = shadowParameters.texCoords;

    depth -= depthBias;
    float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
    float depthBias = shadowParameters.depthBias;
    float depth = shadowParameters.depth;
    float nDotL = shadowParameters.nDotL;
    float normalShadingSmooth = shadowParameters.normalShadingSmooth;
    float darkness = shadowParameters.darkness;
    vec2 uv = shadowParameters.texCoords;

    depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
    vec2 texelStepSize = shadowParameters.texelStepSize;
    float radius = 1.0;
    float dx0 = -texelStepSize.x * radius;
    float dy0 = -texelStepSize.y * radius;
    float dx1 = texelStepSize.x * radius;
    float dy1 = texelStepSize.y * radius;
    float visibility = (
        czm_shadowDepthCompare(shadowMap, uv, depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
        czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
    ) * (1.0 / 9.0);
#else
    float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif

    return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var vM=`/**
 * Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative.  This is similar to the GLSL
 * built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
 * 
 * @name czm_signNotZero
 * @glslFunction
 *
 * @param {} value The value for which to determine the sign.
 * @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
 */
float czm_signNotZero(float value)
{
    return value >= 0.0 ? 1.0 : -1.0;
}

vec2 czm_signNotZero(vec2 value)
{
    return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}

vec3 czm_signNotZero(vec3 value)
{
    return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}

vec4 czm_signNotZero(vec4 value)
{
    return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var wM=`/**
 * Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
 * <p>
 * The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
 * </p>
 *
 * @name czm_sphericalHarmonics
 * @glslFunction
 *
 * @param {vec3} normal The normalized direction.
 * @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
 * @returns {vec3} The color at the direction.
 *
 * @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
 */
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
    vec3 L00 = coefficients[0];
    vec3 L1_1 = coefficients[1];
    vec3 L10 = coefficients[2];
    vec3 L11 = coefficients[3];
    vec3 L2_2 = coefficients[4];
    vec3 L2_1 = coefficients[5];
    vec3 L20 = coefficients[6];
    vec3 L21 = coefficients[7];
    vec3 L22 = coefficients[8];

    float x = normal.x;
    float y = normal.y;
    float z = normal.z;

    vec3 L =
          L00
        + L1_1 * y
        + L10 * z
        + L11 * x
        + L2_2 * (y * x)
        + L2_1 * (y * z)
        + L20 * (3.0 * z * z - 1.0)
        + L21 * (z * x)
        + L22 * (x * x - y * y);
        
    return max(L, vec3(0.0));
}
`;var DM=`/**
 * Converts an sRGB color to a linear RGB color.
 *
 * @param {vec3|vec4} srgbIn The color in sRGB space
 * @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
 */
vec3 czm_srgbToLinear(vec3 srgbIn)
{
    return pow(srgbIn, vec3(2.2));
}

vec4 czm_srgbToLinear(vec4 srgbIn) 
{
    vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
    return vec4(linearOut, srgbIn.a);
}
`;var IM=`/**
 * Creates a matrix that transforms vectors from tangent space to eye space.
 *
 * @name czm_tangentToEyeSpaceMatrix
 * @glslFunction
 *
 * @param {vec3} normalEC The normal vector in eye coordinates.
 * @param {vec3} tangentEC The tangent vector in eye coordinates.
 * @param {vec3} bitangentEC The bitangent vector in eye coordinates.
 *
 * @returns {mat3} The matrix that transforms from tangent space to eye space.
 *
 * @example
 * mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
 * vec3 normal = tangentToEye * texture(normalMap, st).xyz;
 */
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
    vec3 normal = normalize(normalEC);
    vec3 tangent = normalize(tangentEC);
    vec3 bitangent = normalize(bitangentEC);
    return mat3(tangent.x  , tangent.y  , tangent.z,
                bitangent.x, bitangent.y, bitangent.z,
                normal.x   , normal.y   , normal.z);
}
`;var PM=`/**
 * A wrapper around the texture (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support.
 * 
 * @name czm_textureCube
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
    return texture(sampler, p);
#else
    return textureCube(sampler, p);
#endif
}

/**
 * A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
 * function to allow for WebGL 1 support in fragment shaders.
 *
 * @name czm_textureCubeLod
 * @glslFunction
 *
 * @param {samplerCube} sampler The sampler.
 * @param {vec3} p The coordinate at which to sample the texture.
 * @param {float} lod The mipmap level from which to sample.
 */
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
    return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
    return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var RM=`/**
 * Transforms a plane.
 * 
 * @name czm_transformPlane
 * @glslFunction
 *
 * @param {vec4} plane The plane in Hessian Normal Form.
 * @param {mat4} transform The inverse-transpose of a transformation matrix.
 */
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
    vec4 transformedPlane = transform * plane;
    // Convert the transformed plane to Hessian Normal Form
    float normalMagnitude = length(transformedPlane.xyz);
    return transformedPlane / normalMagnitude;
}
`;var OM=`/**
 * Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
 * and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
 * be relative to the eye.  As shown in the example, the position can then be transformed in eye
 * or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
 * respectively.
 * <p>
 * This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
 * described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
 * </p>
 *
 * @name czm_translateRelativeToEye
 * @glslFunction
 *
 * @param {vec3} high The position's high bits.
 * @param {vec3} low The position's low bits.
 * @returns {vec3} The position translated to be relative to the camera's position.
 *
 * @example
 * in vec3 positionHigh;
 * in vec3 positionLow;
 *
 * void main()
 * {
 *   vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
 *   gl_Position = czm_modelViewProjectionRelativeToEye * p;
 * }
 *
 * @see czm_modelViewRelativeToEye
 * @see czm_modelViewProjectionRelativeToEye
 * @see czm_computePosition
 * @see EncodedCartesian3
 */
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
    vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
    // This check handles the case when NaN values have gotten into \`highDifference\`.
    // Such a thing could happen on devices running iOS.
    if (length(highDifference) == 0.0) {  
        highDifference = vec3(0);  
    }
    vec3 lowDifference = low - czm_encodedCameraPositionMCLow;

    return vec4(highDifference + lowDifference, 1.0);
}
`;var MM=`/**
 * @private
 */
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
    // Diffuse from directional light sources at eye (for top-down and horizon views)
    float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);

    if (czm_sceneMode == czm_sceneMode3D) {
        // (and horizon views in 3D)
        diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
    }

    diffuse = clamp(diffuse, 0.0, 1.0);

    float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);

    // Temporary workaround for adding ambient.
    vec3 materialDiffuse = material.diffuse * 0.5;

    vec3 ambient = materialDiffuse;
    vec3 color = ambient + material.emission;
    color += materialDiffuse * diffuse * czm_lightColor;
    color += material.specular * specular * czm_lightColor;

    return vec4(color, material.alpha);
}
`;var LM=`/**
 * Returns the transpose of the matrix.  The input <code>matrix</code> can be
 * a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
 *
 * @name czm_transpose
 * @glslFunction
 *
 * @param {} matrix The matrix to transpose.
 *
 * @returns {} The transposed matrix.
 *
 * @example
 * // GLSL declarations
 * mat2 czm_transpose(mat2 matrix);
 * mat3 czm_transpose(mat3 matrix);
 * mat4 czm_transpose(mat4 matrix);
 *
 * // Transpose a 3x3 rotation matrix to find its inverse.
 * mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
 *     positionMC, normalEC);
 * mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
 */
mat2 czm_transpose(mat2 matrix)
{
    return mat2(
        matrix[0][0], matrix[1][0],
        matrix[0][1], matrix[1][1]);
}

mat3 czm_transpose(mat3 matrix)
{
    return mat3(
        matrix[0][0], matrix[1][0], matrix[2][0],
        matrix[0][1], matrix[1][1], matrix[2][1],
        matrix[0][2], matrix[1][2], matrix[2][2]);
}

mat4 czm_transpose(mat4 matrix)
{
    return mat4(
        matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
        matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
        matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
        matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var NM=`vec2 getLookupUv(vec2 dimensions, int i) {
    int pixY = i / int(dimensions.x);
    int pixX = i - (pixY * int(dimensions.x));
    float pixelWidth = 1.0 / dimensions.x;
    float pixelHeight = 1.0 / dimensions.y;
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
    vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
    return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var FM=`/**
 * Unpacks a vec4 depth value to a float in [0, 1) range.
 *
 * @name czm_unpackDepth
 * @glslFunction
 *
 * @param {vec4} packedDepth The packed depth.
 *
 * @returns {float} The floating-point depth in [0, 1) range.
 */
float czm_unpackDepth(vec4 packedDepth)
{
    // See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
    // http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
    return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`;var BM=`/**
 * Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
 *
 * @name czm_unpackFloat
 * @glslFunction
 *
 * @param {vec4} packedFloat The packed float.
 *
 * @returns {float} The floating-point depth in arbitrary range.
 */
float czm_unpackFloat(vec4 packedFloat)
{
    // Convert to [0.0, 255.0] and round to integer
    packedFloat = floor(packedFloat * 255.0 + 0.5);
    float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
    float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;    
    if (exponent == -127.0)
    {
        return 0.0;
    }
    float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
    float result = sign * exp2(exponent - 23.0) * mantissa;
    return result;
}
`;var kM=`/**
 * Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
 * so the return value is an int.
 * <p>
 * There are also precision limitations in WebGL 1. highp int is still limited
 * to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
 * </p>
 *
 * @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
 *
 * @return {int} The unpacked value.
 */
 int czm_unpackUint(float packedValue) {
   float rounded = czm_round(packedValue * 255.0);
   return int(rounded);
 }

 int czm_unpackUint(vec2 packedValue) {
   vec2 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec2(1.0, 256.0)));
 }

 int czm_unpackUint(vec3 packedValue) {
   vec3 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
 }

 int czm_unpackUint(vec4 packedValue) {
   vec4 rounded = czm_round(packedValue * 255.0);
   return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
 }
`;var VM=`/**
 * Transform metadata values following the EXT_structural_metadata spec
 * by multiplying by scale and adding the offset. Operations are always
 * performed component-wise, even for matrices.
 * 
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
 * @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
 *
 * @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
 */
float czm_valueTransform(float offset, float scale, float value) {
  return scale * value + offset;
}

vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
  return scale * value + offset;
}

vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
  return scale * value + offset;
}

vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
  return scale * value + offset;
}

mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
  return matrixCompMult(scale, value) + offset;
}

mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
  return matrixCompMult(scale, value) + offset;
}

mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
  return matrixCompMult(scale, value) + offset;
}
`;var UM=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif

vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)

#ifdef SHADOW_MAP
    vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
    v_logPositionEC = logPositionEC;
#endif

    // With the very high far/near ratios used with the logarithmic depth
    // buffer, floating point rounding errors can cause linear depth values
    // to end up on the wrong side of the far plane, even for vertices that
    // are really nowhere near it. Since we always write a correct logarithmic
    // depth value in the fragment shader anyway, we just need to make sure
    // such errors don't cause the primitive to be clipped entirely before
    // we even get to the fragment shader.
    coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif

    return coords;
}

/**
 * Writes the logarithmic depth to gl_Position using the already computed gl_Position.
 *
 * @name czm_vertexLogDepth
 * @glslFunction
 */
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
    gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}

/**
 * Writes the logarithmic depth to gl_Position using the provided clip coordinates.
 * <p>
 * An example use case for this function would be moving the vertex in window coordinates
 * before converting back to clip coordinates. Use the original vertex clip coordinates.
 * </p>
 * @name czm_vertexLogDepth
 * @glslFunction
 *
 * @param {vec4} clipCoords The vertex in clip coordinates.
 *
 * @example
 * czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
 */
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
    v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
    czm_updatePositionDepth(clipCoords);
#endif
}
`;var zM=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
    // Reconstruct NDC coordinates
    float x = 2.0 * screenCoordinate.x - 1.0;
    float y = 2.0 * screenCoordinate.y - 1.0;
    float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
    vec4 q = vec4(x, y, z, 1.0);

    // Reverse the perspective division to obtain clip coordinates.
    q /= screenCoordinate.w;

    // Reverse the projection transformation to obtain eye coordinates.
    if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
    {
        q = czm_inverseProjection * q;
    }
    else
    {
        float top = czm_frustumPlanes.x;
        float bottom = czm_frustumPlanes.y;
        float left = czm_frustumPlanes.z;
        float right = czm_frustumPlanes.w;

        float near = czm_currentFrustum.x;
        float far = czm_currentFrustum.y;

        q.x = (q.x * (right - left) + left + right) * 0.5;
        q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
        q.z = (q.z * (near - far) - near - far) * 0.5;
        q.w = 1.0;
    }

    return q;
}

/**
 * Transforms a position from window to eye coordinates.
 * The transform from window to normalized device coordinates is done using components
 * of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
 * the inverse of <code>czm_viewportTransformation</code>. The transformation from
 * normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
 * which is expected to be the scalar used in the perspective divide. The transformation
 * from clip to eye coordinates is done using {@link czm_inverseProjection}.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec4} fragmentCoordinate The position in window coordinates to transform.
 *
 * @returns {vec4} The transformed position in eye coordinates.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @example
 * vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
 */
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
    vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}

vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
    // See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
    float near = czm_currentFrustum.x;
    float far = czm_currentFrustum.y;
    float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
    float depthFromNear = exp2(log2Depth) - 1.0;
    float depthFromCamera = depthFromNear + near;
    vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
    eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
    return eyeCoordinate;
#else
    vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
    vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
    return eyeCoordinate;
}

/**
 * Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
 * This function produces more accurate results for window positions with log depth than
 * conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
 * of czm_windowToEyeCoordinates.
 *
 * @name czm_windowToEyeCoordinates
 * @glslFunction
 *
 * @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
 * @param {float} depthOrLogDepth A depth or log depth for the fragment.
 *
 * @see czm_modelToWindowCoordinates
 * @see czm_eyeToWindowCoordinates
 * @see czm_inverseProjection
 * @see czm_viewport
 * @see czm_viewportTransformation
 *
 * @returns {vec4} The transformed position in eye coordinates.
 */
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
    vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
    return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var HM=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif

/**
 * Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
 * by writing the fragment's depth. See czm_depthClamp for more details.
 *
 * @name czm_writeDepthClamp
 * @glslFunction
 *
 * @example
 * out_FragColor = color;
 * czm_writeDepthClamp();
 *
 * @see czm_depthClamp
 */
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var GM=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;

#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif

#endif

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
 * ray-casting geometry using a full screen quad.
 * </p>
 * @name czm_writeLogDepth
 * @glslFunction
 *
 * @param {float} depth The depth coordinate, where 1.0 is on the near plane and
 *                      depth increases in eye-space units from there
 *
 * @example
 * czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
 */
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    // Discard the vertex if it's not between the near and far planes.
    // We allow a bit of epsilon on the near plane comparison because a 1.0
    // from the vertex shader (indicating the vertex should be _on_ the near
    // plane) will not necessarily come here as exactly 1.0.
    if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
        discard;
    }

#ifdef POLYGON_OFFSET
    // Polygon offset: m * factor + r * units
    float factor = u_polygonOffset[0];
    float units = u_polygonOffset[1];

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    // This factor doesn't work in IE 10
    if (factor != 0.0) {
        // m = sqrt(dZdX^2 + dZdY^2);
        float x = dFdx(depth);
        float y = dFdy(depth);
        float m = sqrt(x * x + y * y);

        // Apply the factor before computing the log depth.
        depth += m * factor;
    }
#endif

#endif

    gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;

#ifdef POLYGON_OFFSET
    // Apply the units after the log depth.
    gl_FragDepth += czm_epsilon7 * units;
#endif

#endif
}

/**
 * Writes the fragment depth to the logarithmic depth buffer.
 * <p>
 * Use this when the vertex shader calls {@link czm_vertexLogDepth}.
 * </p>
 *
 * @name czm_writeLogDepth
 * @glslFunction
 */
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
    czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var WM=`/**
 * Transforms a value for non-perspective interpolation by multiplying
 * it by w, the value used in the perspective divide. This function is
 * intended to be called in a vertex shader to compute the value of a
 * \`varying\` that should not be subject to perspective interpolation.
 * For example, screen-space texture coordinates. The fragment shader
 * must call {@link czm_readNonPerspective} to retrieve the final
 * non-perspective value.
 *
 * @name czm_writeNonPerspective
 * @glslFunction
 *
 * @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
 * @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
 * @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
 *          fragment shader with {@link czm_readNonPerspective}.
 */
float czm_writeNonPerspective(float value, float w) {
    return value * w;
}

vec2 czm_writeNonPerspective(vec2 value, float w) {
    return value * w;
}

vec3 czm_writeNonPerspective(vec3 value, float w) {
    return value * w;
}

vec4 czm_writeNonPerspective(vec4 value, float w) {
    return value * w;
}
`;var IT={czm_degreesPerRadian:gR,czm_depthRange:yR,czm_epsilon1:xR,czm_epsilon2:bR,czm_epsilon3:TR,czm_epsilon4:CR,czm_epsilon5:AR,czm_epsilon6:ER,czm_epsilon7:SR,czm_infinity:vR,czm_oneOverPi:wR,czm_oneOverTwoPi:DR,czm_passCesium3DTile:IR,czm_passCesium3DTileClassification:PR,czm_passCesium3DTileClassificationIgnoreShow:RR,czm_passClassification:OR,czm_passCompute:MR,czm_passEnvironment:LR,czm_passGlobe:NR,czm_passOpaque:FR,czm_passOverlay:BR,czm_passTerrainClassification:kR,czm_passTranslucent:VR,czm_passVoxels:UR,czm_pi:zR,czm_piOverFour:HR,czm_piOverSix:GR,czm_piOverThree:WR,czm_piOverTwo:jR,czm_radiansPerDegree:qR,czm_sceneMode2D:YR,czm_sceneMode3D:XR,czm_sceneModeColumbusView:KR,czm_sceneModeMorphing:ZR,czm_solarRadius:$R,czm_threePiOver2:QR,czm_twoPi:JR,czm_webMercatorMaxLatitude:eO,czm_depthRangeStruct:tO,czm_material:nO,czm_materialInput:iO,czm_modelMaterial:oO,czm_modelVertexOutput:rO,czm_ray:sO,czm_raySegment:aO,czm_shadowParameters:cO,czm_HSBToRGB:lO,czm_HSLToRGB:uO,czm_RGBToHSB:fO,czm_RGBToHSL:dO,czm_RGBToXYZ:hO,czm_XYZToRGB:mO,czm_acesTonemapping:pO,czm_alphaWeight:_O,czm_antialias:gO,czm_applyHSBShift:yO,czm_approximateSphericalCoordinates:xO,czm_approximateTanh:bO,czm_backFacing:TO,czm_branchFreeTernary:CO,czm_cascadeColor:AO,czm_cascadeDistance:EO,czm_cascadeMatrix:SO,czm_cascadeWeights:vO,czm_clipPolygons:wO,czm_columbusViewMorph:DO,czm_computeAtmosphereColor:IO,czm_computeGroundAtmosphereScattering:PO,czm_computePosition:RO,czm_computeScattering:OO,czm_cosineAndSine:MO,czm_decompressTextureCoordinates:LO,czm_depthClamp:NO,czm_eastNorthUpToEyeCoordinates:FO,czm_ellipsoidContainsPoint:BO,czm_ellipsoidTextureCoordinates:kO,czm_equalsEpsilon:VO,czm_eyeOffset:UO,czm_eyeToWindowCoordinates:zO,czm_fastApproximateAtan:HO,czm_fog:GO,czm_gammaCorrect:WO,czm_geodeticSurfaceNormal:jO,czm_getDefaultMaterial:qO,czm_getDynamicAtmosphereLightDirection:YO,czm_getLambertDiffuse:XO,czm_getSpecular:KO,czm_getWaterNoise:ZO,czm_hue:$O,czm_inverseGamma:QO,czm_isEmpty:JO,czm_isFull:eM,czm_latitudeToWebMercatorFraction:tM,czm_lineDistance:nM,czm_linearToSrgb:iM,czm_luminance:oM,czm_maximumComponent:rM,czm_metersPerPixel:sM,czm_modelToWindowCoordinates:aM,czm_multiplyWithColorBalance:cM,czm_nearFarScalar:lM,czm_octDecode:uM,czm_packDepth:fM,czm_pbrLighting:dM,czm_pbrNeutralTonemapping:hM,czm_phong:mM,czm_planeDistance:pM,czm_pointAlongRay:_M,czm_rayEllipsoidIntersectionInterval:gM,czm_raySphereIntersectionInterval:yM,czm_readDepth:xM,czm_readNonPerspective:bM,czm_reverseLogDepth:TM,czm_round:CM,czm_saturation:AM,czm_shadowDepthCompare:EM,czm_shadowVisibility:SM,czm_signNotZero:vM,czm_sphericalHarmonics:wM,czm_srgbToLinear:DM,czm_tangentToEyeSpaceMatrix:IM,czm_textureCube:PM,czm_transformPlane:RM,czm_translateRelativeToEye:OM,czm_translucentPhong:MM,czm_transpose:LM,czm_unpackClippingExtents:NM,czm_unpackDepth:FM,czm_unpackFloat:BM,czm_unpackUint:kM,czm_valueTransform:VM,czm_vertexLogDepth:UM,czm_windowToEyeCoordinates:zM,czm_writeDepthClamp:HM,czm_writeLogDepth:GM,czm_writeNonPerspective:WM};function uIe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/\n\s*(in)\s+(vec\d|mat\d|float)/g,`
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${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_EXT_shader_texture_lod
#extension GL_EXT_shader_texture_lod : enable
#endif
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#extension GL_OES_standard_derivatives : enable
#endif
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Math.max(t,1)}function KJ(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,Ke.toWebGLConstant(e._pixelDatatype,t),null)}pd.create=function(e){return new pd(e)};pd.fromFramebuffer=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.context,n=t._gl,{pixelFormat:i=tt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new pd({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(pd.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){ZJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return 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c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}pd.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u}=i;l(i.videoWidth)&&l(i.videoHeight)?(c=i.videoWidth,u=i.videoHeight):l(i.naturalWidth)&&l(i.naturalHeight)&&(c=i.naturalWidth,u=i.naturalHeight),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let f=!1;this._initialized||(t===0&&n===0&&c===this._width&&u===this._height?(l(i.arrayBufferView)?YJ(this,i):XJ(this,i),f=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),KJ(this)),this._initialized=!0),f||(l(i.arrayBufferView)?yIe(this,i.arrayBufferView,t,n,c,u):bIe(this,i,t,n)),s.bindTexture(a,null)};pd.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=y(e,0),t=y(t,0),n=y(n,0),i=y(i,0),o=y(o,this._width),r=y(r,this._height);let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};pd.prototype.generateMipmap=function(e){e=y(e,fp.DONT_CARE),this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};pd.prototype.isDestroyed=function(){return!1};pd.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Ot=pd;function V0(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(V0.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});V0.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};V0.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};V0.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};V0.prototype.isDestroyed=function(){return!1};V0.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var XM=V0;function Ju(e){this.planes=y(e,[])}var iv=[new d,new d,new d];d.clone(d.UNIT_X,iv[0]);d.clone(d.UNIT_Y,iv[1]);d.clone(d.UNIT_Z,iv[2]);var j_=new d,TIe=new d,$J=new sn(new d(1,0,0),0);Ju.fromBoundingSphere=function(e,t){l(t)||(t=new Ju);let n=iv.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=iv[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,j_),d.add(o,j_,j_),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,j_),d.multiplyByScalar(c,r,j_),d.add(o,j_,j_),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,TIe),j_),s+=2}return t};Ju.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(sn.fromCartesian4(t[i],$J));if(r===Wt.OUTSIDE)return Wt.OUTSIDE;r===Wt.INTERSECTING&&(n=!0)}return n?Wt.INTERSECTING:Wt.INSIDE};Ju.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===Ju.MASK_OUTSIDE||t===Ju.MASK_INSIDE)return t;let n=Ju.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&(t&s)===0)continue;let a=e.intersectPlane(sn.fromCartesian4(i[o],$J));if(a===Wt.OUTSIDE)return Ju.MASK_OUTSIDE;a===Wt.INTERSECTING&&(n|=s)}return n};Ju.MASK_OUTSIDE=4294967295;Ju.MASK_INSIDE=0;Ju.MASK_INDETERMINATE=2147483647;var ys=Ju;function Ph(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._orthographicMatrix=new N}function QJ(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=N.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(Ph.prototype,{projectionMatrix:{get:function(){return QJ(this),this._orthographicMatrix}}});var CIe=new d,AIe=new d,EIe=new d,m6=new d;Ph.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,CIe);d.normalize(f,f);let h=AIe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=EIe;d.multiplyByScalar(f,a,p),d.add(h,p,p);let g=i[0];return l(g)||(g=i[0]=new oe),g.x=f.x,g.y=f.y,g.z=f.z,g.w=-d.dot(f,p),d.multiplyByScalar(f,s,p),d.add(h,p,p),g=i[1],l(g)||(g=i[1]=new oe),g.x=-f.x,g.y=-f.y,g.z=-f.z,g.w=-d.dot(d.negate(f,m6),p),d.multiplyByScalar(n,r,p),d.add(h,p,p),g=i[2],l(g)||(g=i[2]=new oe),g.x=n.x,g.y=n.y,g.z=n.z,g.w=-d.dot(n,p),d.multiplyByScalar(n,o,p),d.add(h,p,p),g=i[3],l(g)||(g=i[3]=new oe),g.x=-n.x,g.y=-n.y,g.z=-n.z,g.w=-d.dot(d.negate(n,m6),p),g=i[4],l(g)||(g=i[4]=new oe),g.x=t.x,g.y=t.y,g.z=t.z,g.w=-d.dot(t,h),d.multiplyByScalar(t,u,p),d.add(e,p,p),g=i[5],l(g)||(g=i[5]=new oe),g.x=-t.x,g.y=-t.y,g.z=-t.z,g.w=-d.dot(d.negate(t,m6),p),this._cullingVolume};Ph.prototype.getPixelDimensions=function(e,t,n,i,o){QJ(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};Ph.prototype.clone=function(e){return l(e)||(e=new Ph),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Ph.prototype.equals=function(e){return l(e)&&e instanceof Ph&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Ph.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Ph&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Hr=Ph;function hl(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Hr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far}hl.packedLength=4;hl.pack=function(e,t,n){return n=y(n,0),t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};hl.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new hl),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function q_(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(hl.prototype,{projectionMatrix:{get:function(){return q_(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return q_(this),this._offCenterFrustum}}});hl.prototype.computeCullingVolume=function(e,t,n){return q_(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};hl.prototype.getPixelDimensions=function(e,t,n,i,o){return q_(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};hl.prototype.clone=function(e){return l(e)||(e=new hl),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};hl.prototype.equals=function(e){return!l(e)||!(e instanceof hl)?!1:(q_(this),q_(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};hl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof hl)?!1:(q_(this),q_(e),P.equalsEpsilon(this.width,e.width,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var an=hl;var p6={};function SIe(e){let t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}var vIe=32.184,wIe=2451545;function gee(e,t){t=Z.addSeconds(e,vIe,t);let n=Z.totalDays(t)-wIe;return t=Z.addSeconds(t,SIe(n),t),t}var KM=new Z(2451545,0,jn.TAI),DIe=1e3,ef=P.RADIANS_PER_DEGREE,Jl=P.RADIANS_PER_ARCSECOND,Ca=14959787e4,JJ=new $;function yee(e,t,n,i,o,r,s){n<0&&(n=-n,o+=P.PI);let a=e*(1-t),c=i-o,u=o,f=PIe(r-i,t),h=IIe(t,0);NIe(c,n,u,JJ);let p=a*(1+t),g=Math.cos(f),m=Math.sin(f),x=1+t*g,b=p/x;return l(s)?(s.x=b*g,s.y=b*m,s.z=0):s=new d(b*g,b*m,0),$.multiplyByVector(JJ,s,s)}function IIe(e,t){return e<=t?"Circular":e<1-t?"Elliptical":e<=1+t?"Parabolic":"Hyperbolic"}function PIe(e,t){let n=MIe(e,t);return LIe(n,t)}var RIe=50,OIe=P.EPSILON8;function MIe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=e+t*Math.sin(e)/(1-Math.sin(e+t)+Math.sin(e)),o=Number.MAX_VALUE,r;for(r=0;r<RIe&&Math.abs(o-i)>OIe;++r){o=i;let s=o-t*Math.sin(o)-e,a=1-t*Math.cos(o);i=o-s/a}return o=i+n*P.TWO_PI,o}function LIe(e,t){let n=Math.floor(e/P.TWO_PI);e-=n*P.TWO_PI;let i=Math.cos(e)-t,o=Math.sin(e)*Math.sqrt(1-t*t),r=Math.atan2(o,i);return r=P.zeroToTwoPi(r),e<0&&(r-=P.TWO_PI),r+=n*P.TWO_PI,r}function NIe(e,t,n,i){let o=Math.cos(e),r=Math.sin(e),s=Math.cos(t),a=Math.sin(t),c=Math.cos(n),u=Math.sin(n);return l(i)?(i[0]=c*o-u*r*s,i[1]=u*o+c*r*s,i[2]=r*a,i[3]=-c*r-u*o*s,i[4]=-u*r+c*o*s,i[5]=o*a,i[6]=u*a,i[7]=-c*a,i[8]=s):i=new $(c*o-u*r*s,-c*r-u*o*s,u*a,u*o+c*r*s,-u*r+c*o*s,-c*a,r*a,o*a,s),i}var FIe=1.0000010178*Ca,BIe=100.46645683*ef,kIe=129597742283429e-5*Jl,eee=16002,tee=21863,nee=32004,iee=10931,oee=14529,ree=16368,see=15318,aee=32794,VIe=64*1e-7*Ca,UIe=-152*1e-7*Ca,zIe=62*1e-7*Ca,HIe=-8*1e-7*Ca,GIe=32*1e-7*Ca,WIe=-41*1e-7*Ca,jIe=19*1e-7*Ca,qIe=-11*1e-7*Ca,YIe=-150*1e-7*Ca,XIe=-46*1e-7*Ca,KIe=68*1e-7*Ca,ZIe=54*1e-7*Ca,$Ie=14*1e-7*Ca,QIe=24*1e-7*Ca,JIe=-28*1e-7*Ca,ePe=22*1e-7*Ca,cee=10,lee=16002,uee=21863,fee=10931,dee=1473,hee=32004,mee=4387,pee=73,tPe=-325*1e-7,nPe=-322*1e-7,iPe=-79*1e-7,oPe=232*1e-7,rPe=-52*1e-7,sPe=97*1e-7,aPe=55*1e-7,cPe=-41*1e-7,lPe=-105*1e-7,uPe=-137*1e-7,fPe=258*1e-7,dPe=35*1e-7,hPe=-116*1e-7,mPe=-88*1e-7,pPe=-112*1e-7,_Pe=-80*1e-7,PT=new Z(0,0,jn.TAI);function gPe(e,t){gee(e,PT);let i=(PT.dayNumber-KM.dayNumber+(PT.secondsOfDay-KM.secondsOfDay)/qn.SECONDS_PER_DAY)/(qn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=FIe+VIe*Math.cos(eee*o)+YIe*Math.sin(eee*o)+UIe*Math.cos(tee*o)+XIe*Math.sin(tee*o)+zIe*Math.cos(nee*o)+KIe*Math.sin(nee*o)+HIe*Math.cos(iee*o)+ZIe*Math.sin(iee*o)+GIe*Math.cos(oee*o)+$Ie*Math.sin(oee*o)+WIe*Math.cos(ree*o)+QIe*Math.sin(ree*o)+jIe*Math.cos(see*o)+JIe*Math.sin(see*o)+qIe*Math.cos(aee*o)+ePe*Math.sin(aee*o),s=BIe+kIe*i+tPe*Math.cos(cee*o)+lPe*Math.sin(cee*o)+nPe*Math.cos(lee*o)+uPe*Math.sin(lee*o)+iPe*Math.cos(uee*o)+fPe*Math.sin(uee*o)+oPe*Math.cos(fee*o)+dPe*Math.sin(fee*o)+rPe*Math.cos(dee*o)+hPe*Math.sin(dee*o)+sPe*Math.cos(hee*o)+mPe*Math.sin(hee*o)+aPe*Math.cos(mee*o)+pPe*Math.sin(mee*o)+cPe*Math.cos(pee*o)+_Pe*Math.sin(pee*o),a=.0167086342-.0004203654*i,c=102.93734808*ef+11612.3529*Jl*i,u=469.97289*Jl*i,f=174.87317577*ef-8679.27034*Jl*i;return yee(r,a,u,c,f,s,t)}function xee(e,t){gee(e,PT);let i=(PT.dayNumber-KM.dayNumber+(PT.secondsOfDay-KM.secondsOfDay)/qn.SECONDS_PER_DAY)/qn.DAYS_PER_JULIAN_CENTURY,o=i*i,r=o*i,s=r*i,a=383397.7725+.004*i,c=.055545526-16e-9*i,u=5.15668983*ef,f=-8e-5*i+.02966*o-42e-6*r-13e-8*s,h=83.35324312*ef,p=146434202669e-4*i-38.2702*o-.045047*r+21301e-8*s,g=125.04455501*ef,m=-69679193631e-4*i+6.3602*o+.007625*r-3586e-8*s,x=218.31664563*ef,b=17325593434847e-4*i-6.391*o+.006588*r-3169e-8*s,T=297.85019547*ef+Jl*(1602961601209e-3*i-6.3706*o+.006593*r-3169e-8*s),C=93.27209062*ef+Jl*(17395272628478e-4*i-12.7512*o-.001037*r+417e-8*s),A=134.96340251*ef+Jl*(17179159232178e-4*i+31.8792*o+.051635*r-2447e-7*s),E=357.52910918*ef+Jl*(1295965810481e-4*i-.5532*o+136e-6*r-1149e-8*s),v=310.17137918*ef-Jl*(6967051436e-3*i+6.2068*o+.007618*r-3219e-8*s),D=2*T,O=4*T,R=6*T,M=2*A,F=3*A,_=4*A,S=2*C;a+=3400.4*Math.cos(D)-635.6*Math.cos(D-A)-235.6*Math.cos(A)+218.1*Math.cos(D-E)+181*Math.cos(D+A),c+=.014216*Math.cos(D-A)+.008551*Math.cos(D-M)-.001383*Math.cos(A)+.001356*Math.cos(D+A)-.001147*Math.cos(O-F)-914e-6*Math.cos(O-M)+869e-6*Math.cos(D-E-A)-627e-6*Math.cos(D)-394e-6*Math.cos(O-_)+282e-6*Math.cos(D-E-M)-279e-6*Math.cos(T-A)-236e-6*Math.cos(M)+231e-6*Math.cos(O)+229e-6*Math.cos(R-_)-201e-6*Math.cos(M-S),f+=486.26*Math.cos(D-S)-40.13*Math.cos(D)+37.51*Math.cos(S)+25.73*Math.cos(M-S)+19.97*Math.cos(D-E-S),p+=-55609*Math.sin(D-A)-34711*Math.sin(D-M)-9792*Math.sin(A)+9385*Math.sin(O-F)+7505*Math.sin(O-M)+5318*Math.sin(D+A)+3484*Math.sin(O-_)-3417*Math.sin(D-E-A)-2530*Math.sin(R-_)-2376*Math.sin(D)-2075*Math.sin(D-F)-1883*Math.sin(M)-1736*Math.sin(R-5*A)+1626*Math.sin(E)-1370*Math.sin(R-F),m+=-5392*Math.sin(D-S)-540*Math.sin(E)-441*Math.sin(D)+423*Math.sin(S)-288*Math.sin(M-S),b+=-3332.9*Math.sin(D)+1197.4*Math.sin(D-A)-662.5*Math.sin(E)+396.3*Math.sin(A)-218*Math.sin(D-E);let w=2*v,I=3*v;f+=46.997*Math.cos(v)*i-.614*Math.cos(D-S+v)*i+.614*Math.cos(D-S-v)*i-.0297*Math.cos(w)*o-.0335*Math.cos(v)*o+.0012*Math.cos(D-S+w)*o-16e-5*Math.cos(v)*r+4e-5*Math.cos(I)*r+4e-5*Math.cos(w)*r;let L=2.116*Math.sin(v)*i-.111*Math.sin(D-S-v)*i-.0015*Math.sin(v)*o;p+=L,b+=L,m+=-520.77*Math.sin(v)*i+13.66*Math.sin(D-S+v)*i+1.12*Math.sin(D-v)*i-1.06*Math.sin(S-v)*i+.66*Math.sin(w)*o+.371*Math.sin(v)*o-.035*Math.sin(D-S+w)*o-.015*Math.sin(D-S+v)*o+.0014*Math.sin(v)*r-.0011*Math.sin(I)*r-9e-4*Math.sin(w)*r,a*=DIe;let B=u+f*Jl,H=h+p*Jl,V=x+b*Jl,G=g+m*Jl;return yee(a,c,B,H,G,V,t)}var _ee=.012300034,yPe=_ee/(_ee+1)*-1;function xPe(e,t){return t=xee(e,t),d.multiplyByScalar(t,yPe,t)}var bee=new $(1.0000000000000002,5619723173785822e-31,4690511510146299e-34,-5154129427414611e-31,.9174820620691819,-.39777715593191376,-223970096136568e-30,.39777715593191376,.9174820620691819),ov=new d;p6.computeSunPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),l(t)||(t=new d),ov=gPe(e,ov),t=d.negate(ov,t),xPe(e,ov),d.subtract(t,ov,t),$.multiplyByVector(bee,t,t),t};p6.computeMoonPositionInEarthInertialFrame=function(e,t){return l(e)||(e=Z.now()),t=xee(e,t),$.multiplyByVector(bee,t,t),t};var U0=p6;var ZM={MORPHING:0,COLUMBUS_VIEW:1,SCENE2D:2,SCENE3D:3};ZM.getMorphTime=function(e){return e===ZM.SCENE3D?1:e===ZM.MORPHING?void 0:0};var ne=Object.freeze(ZM);function bPe(e){e=y(e,y.EMPTY_OBJECT),this.color=z.clone(y(e.color,z.WHITE)),this.intensity=y(e.intensity,2)}var Y_=bPe;function RT(){this.globeDepthTexture=void 0,this.gamma=void 0,this._viewport=new qe,this._viewportCartesian4=new oe,this._viewportDirty=!1,this._viewportOrthographicMatrix=N.clone(N.IDENTITY),this._viewportTransformation=N.clone(N.IDENTITY),this._model=N.clone(N.IDENTITY),this._view=N.clone(N.IDENTITY),this._inverseView=N.clone(N.IDENTITY),this._projection=N.clone(N.IDENTITY),this._infiniteProjection=N.clone(N.IDENTITY),this._entireFrustum=new U,this._currentFrustum=new U,this._frustumPlanes=new oe,this._farDepthFromNearPlusOne=void 0,this._log2FarDepthFromNearPlusOne=void 0,this._oneOverLog2FarDepthFromNearPlusOne=void 0,this._frameState=void 0,this._temeToPseudoFixed=$.clone(N.IDENTITY),this._view3DDirty=!0,this._view3D=new N,this._inverseView3DDirty=!0,this._inverseView3D=new N,this._inverseModelDirty=!0,this._inverseModel=new N,this._inverseTransposeModelDirty=!0,this._inverseTransposeModel=new $,this._viewRotation=new $,this._inverseViewRotation=new $,this._viewRotation3D=new $,this._inverseViewRotation3D=new $,this._inverseProjectionDirty=!0,this._inverseProjection=new N,this._modelViewDirty=!0,this._modelView=new N,this._modelView3DDirty=!0,this._modelView3D=new N,this._modelViewRelativeToEyeDirty=!0,this._modelViewRelativeToEye=new N,this._inverseModelViewDirty=!0,this._inverseModelView=new N,this._inverseModelView3DDirty=!0,this._inverseModelView3D=new N,this._viewProjectionDirty=!0,this._viewProjection=new N,this._inverseViewProjectionDirty=!0,this._inverseViewProjection=new N,this._modelViewProjectionDirty=!0,this._modelViewProjection=new N,this._inverseModelViewProjectionDirty=!0,this._inverseModelViewProjection=new N,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewProjectionRelativeToEye=new N,this._modelViewInfiniteProjectionDirty=!0,this._modelViewInfiniteProjection=new N,this._normalDirty=!0,this._normal=new $,this._normal3DDirty=!0,this._normal3D=new $,this._inverseNormalDirty=!0,this._inverseNormal=new $,this._inverseNormal3DDirty=!0,this._inverseNormal3D=new $,this._encodedCameraPositionMCDirty=!0,this._encodedCameraPositionMC=new Hn,this._cameraPosition=new d,this._sunPositionWC=new d,this._sunPositionColumbusView=new d,this._sunDirectionWC=new d,this._sunDirectionEC=new d,this._moonDirectionEC=new d,this._lightDirectionWC=new d,this._lightDirectionEC=new d,this._lightColor=new d,this._lightColorHdr=new d,this._pass=void 0,this._mode=void 0,this._mapProjection=void 0,this._ellipsoid=void 0,this._cameraDirection=new d,this._cameraRight=new d,this._cameraUp=new d,this._frustum2DWidth=0,this._eyeHeight=0,this._eyeHeight2D=new U,this._eyeEllipsoidNormalEC=new d,this._eyeEllipsoidCurvature=new U,this._modelToEnu=new N,this._enuToModel=new N,this._pixelRatio=1,this._orthographicIn3D=!1,this._backgroundColor=new z,this._brdfLut=void 0,this._environmentMap=void 0,this._sphericalHarmonicCoefficients=void 0,this._specularEnvironmentMaps=void 0,this._specularEnvironmentMapsMaximumLOD=void 0,this._fogDensity=void 0,this._fogVisualDensityScalar=void 0,this._fogMinimumBrightness=void 0,this._atmosphereHsbShift=void 0,this._atmosphereLightIntensity=void 0,this._atmosphereRayleighCoefficient=new d,this._atmosphereRayleighScaleHeight=new d,this._atmosphereMieCoefficient=new d,this._atmosphereMieScaleHeight=void 0,this._atmosphereMieAnisotropy=void 0,this._atmosphereDynamicLighting=void 0,this._invertClassificationColor=void 0,this._splitPosition=0,this._pixelSizePerMeter=void 0,this._geometricToleranceOverMeter=void 0,this._minimumDisableDepthTestDistance=void 0}Object.defineProperties(RT.prototype,{frameState:{get:function(){return this._frameState}},viewport:{get:function(){return this._viewport},set:function(e){if(!qe.equals(e,this._viewport)){qe.clone(e,this._viewport);let t=this._viewport,n=this._viewportCartesian4;n.x=t.x,n.y=t.y,n.z=t.width,n.w=t.height,this._viewportDirty=!0}}},viewportCartesian4:{get:function(){return this._viewportCartesian4}},viewportOrthographic:{get:function(){return Cee(this),this._viewportOrthographicMatrix}},viewportTransformation:{get:function(){return Cee(this),this._viewportTransformation}},model:{get:function(){return this._model},set:function(e){N.clone(e,this._model),this._modelView3DDirty=!0,this._inverseModelView3DDirty=!0,this._inverseModelDirty=!0,this._inverseTransposeModelDirty=!0,this._modelViewDirty=!0,this._inverseModelViewDirty=!0,this._modelViewRelativeToEyeDirty=!0,this._inverseModelViewDirty=!0,this._modelViewProjectionDirty=!0,this._inverseModelViewProjectionDirty=!0,this._modelViewProjectionRelativeToEyeDirty=!0,this._modelViewInfiniteProjectionDirty=!0,this._normalDirty=!0,this._inverseNormalDirty=!0,this._normal3DDirty=!0,this._inverseNormal3DDirty=!0,this._encodedCameraPositionMCDirty=!0}},inverseModel:{get:function(){return this._inverseModelDirty&&(this._inverseModelDirty=!1,N.inverse(this._model,this._inverseModel)),this._inverseModel}},inverseTransposeModel:{get:function(){let e=this._inverseTransposeModel;return this._inverseTransposeModelDirty&&(this._inverseTransposeModelDirty=!1,N.getMatrix3(this.inverseModel,e),$.transpose(e,e)),e}},view:{get:function(){return this._view}},view3D:{get:function(){return g6(this),this._view3D}},viewRotation:{get:function(){return g6(this),this._viewRotation}},viewRotation3D:{get:function(){return g6(this),this._viewRotation3D}},inverseView:{get:function(){return this._inverseView}},inverseView3D:{get:function(){return See(this),this._inverseView3D}},inverseViewRotation:{get:function(){return this._inverseViewRotation}},inverseViewRotation3D:{get:function(){return See(this),this._inverseViewRotation3D}},projection:{get:function(){return this._projection}},inverseProjection:{get:function(){return RPe(this),this._inverseProjection}},infiniteProjection:{get:function(){return this._infiniteProjection}},modelView:{get:function(){return OPe(this),this._modelView}},modelView3D:{get:function(){return MPe(this),this._modelView3D}},modelViewRelativeToEye:{get:function(){return VPe(this),this._modelViewRelativeToEye}},inverseModelView:{get:function(){return LPe(this),this._inverseModelView}},inverseModelView3D:{get:function(){return NPe(this),this._inverseModelView3D}},viewProjection:{get:function(){return FPe(this),this._viewProjection}},inverseViewProjection:{get:function(){return BPe(this),this._inverseViewProjection}},modelViewProjection:{get:function(){return kPe(this),this._modelViewProjection}},inverseModelViewProjection:{get:function(){return UPe(this),this._inverseModelViewProjection}},modelViewProjectionRelativeToEye:{get:function(){return zPe(this),this._modelViewProjectionRelativeToEye}},modelViewInfiniteProjection:{get:function(){return HPe(this),this._modelViewInfiniteProjection}},normal:{get:function(){return GPe(this),this._normal}},normal3D:{get:function(){return WPe(this),this._normal3D}},inverseNormal:{get:function(){return jPe(this),this._inverseNormal}},inverseNormal3D:{get:function(){return qPe(this),this._inverseNormal3D}},entireFrustum:{get:function(){return this._entireFrustum}},currentFrustum:{get:function(){return this._currentFrustum}},frustumPlanes:{get:function(){return this._frustumPlanes}},farDepthFromNearPlusOne:{get:function(){return this._farDepthFromNearPlusOne}},log2FarDepthFromNearPlusOne:{get:function(){return this._log2FarDepthFromNearPlusOne}},oneOverLog2FarDepthFromNearPlusOne:{get:function(){return this._oneOverLog2FarDepthFromNearPlusOne}},eyeHeight:{get:function(){return this._eyeHeight}},eyeHeight2D:{get:function(){return this._eyeHeight2D}},eyeEllipsoidNormalEC:{get:function(){return this._eyeEllipsoidNormalEC}},eyeEllipsoidCurvature:{get:function(){return this._eyeEllipsoidCurvature}},modelToEnu:{get:function(){return this._modelToEnu}},enuToModel:{get:function(){return this._enuToModel}},sunPositionWC:{get:function(){return this._sunPositionWC}},sunPositionColumbusView:{get:function(){return this._sunPositionColumbusView}},sunDirectionWC:{get:function(){return this._sunDirectionWC}},sunDirectionEC:{get:function(){return this._sunDirectionEC}},moonDirectionEC:{get:function(){return this._moonDirectionEC}},lightDirectionWC:{get:function(){return this._lightDirectionWC}},lightDirectionEC:{get:function(){return this._lightDirectionEC}},lightColor:{get:function(){return this._lightColor}},lightColorHdr:{get:function(){return this._lightColorHdr}},encodedCameraPositionMCHigh:{get:function(){return Eee(this),this._encodedCameraPositionMC.high}},encodedCameraPositionMCLow:{get:function(){return Eee(this),this._encodedCameraPositionMC.low}},temeToPseudoFixedMatrix:{get:function(){return this._temeToPseudoFixed}},pixelRatio:{get:function(){return this._pixelRatio}},fogDensity:{get:function(){return this._fogDensity}},fogVisualDensityScalar:{get:function(){return this._fogVisualDensityScalar}},fogMinimumBrightness:{get:function(){return this._fogMinimumBrightness}},atmosphereHsbShift:{get:function(){return this._atmosphereHsbShift}},atmosphereLightIntensity:{get:function(){return this._atmosphereLightIntensity}},atmosphereRayleighCoefficient:{get:function(){return this._atmosphereRayleighCoefficient}},atmosphereRayleighScaleHeight:{get:function(){return this._atmosphereRayleighScaleHeight}},atmosphereMieCoefficient:{get:function(){return this._atmosphereMieCoefficient}},atmosphereMieScaleHeight:{get:function(){return this._atmosphereMieScaleHeight}},atmosphereMieAnisotropy:{get:function(){return this._atmosphereMieAnisotropy}},atmosphereDynamicLighting:{get:function(){return this._atmosphereDynamicLighting}},geometricToleranceOverMeter:{get:function(){return this._geometricToleranceOverMeter}},pass:{get:function(){return this._pass}},backgroundColor:{get:function(){return this._backgroundColor}},brdfLut:{get:function(){return this._brdfLut}},environmentMap:{get:function(){return this._environmentMap}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return y(this._ellipsoid,ee.default)}}});function TPe(e,t){N.clone(t,e._view),N.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function CPe(e,t){N.clone(t,e._inverseView),N.getMatrix3(t,e._inverseViewRotation)}function APe(e,t){N.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function EPe(e,t){N.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var Tee=new d,SPe=new N;function vPe(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=d.fromRadians(o.longitude,o.latitude,0,n,Tee)):(e._eyeHeight=-n.maximumRadius,d.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=d.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,Tee)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Rt.eastNorthUpToFixedFrame(i,n,SPe);e._enuToModel=N.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=N.inverseTransformation(e._enuToModel,e._modelToEnu),P.equalsEpsilon(n._radii.x,n._radii.y,P.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var _6=new $,wPe=new fe;function DPe(e,t){Rt.computeIcrfToCentralBodyFixedMatrix(t.time,_6);let n=U0.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(_6,n,n),d.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=U0.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(_6,n,n),$.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,wPe);i.project(r,e._sunPositionColumbusView)}RT.prototype.updateCamera=function(e){TPe(this,e.viewMatrix),CPe(this,e.inverseViewMatrix),vPe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof an};RT.prototype.updateFrustum=function(e){APe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&EPe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=P.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};RT.prototype.updatePass=function(e){this._pass=e};var IPe=[],PPe=new Y_;RT.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),DPe(this,e);let n=y(e.light,PPe);n instanceof Y_?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);let r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=y(e.environmentMap,e.context.defaultCubeMap),this._sphericalHarmonicCoefficients=y(e.sphericalHarmonicCoefficients,IPe),this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogVisualDensityScalar=e.fog.visualDensityScalar,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=d.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=d.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=d.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Rt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,h;l(u)?f.height>f.width?h=Math.tan(.5*u)*2/f.height:h=Math.tan(.5*u)*2/f.width:h=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=h*e.maximumScreenSpaceError,z.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function Cee(e){if(e._viewportDirty){let t=e._viewport;N.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),N.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function RPe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?N.inverse(e._projection,e._inverseProjection):N.clone(N.ZERO,e._inverseProjection))}function OPe(e){e._modelViewDirty&&(e._modelViewDirty=!1,N.multiplyTransformation(e._view,e._model,e._modelView))}function MPe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,N.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function LPe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,N.inverse(e.modelView,e._inverseModelView))}function NPe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,N.inverse(e.modelView3D,e._inverseModelView3D))}function FPe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,N.multiply(e._projection,e._view,e._viewProjection))}function BPe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,N.inverse(e.viewProjection,e._inverseViewProjection))}function kPe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,N.multiply(e._projection,e.modelView,e._modelViewProjection))}function VPe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let t=e.modelView,n=e._modelViewRelativeToEye;n[0]=t[0],n[1]=t[1],n[2]=t[2],n[3]=t[3],n[4]=t[4],n[5]=t[5],n[6]=t[6],n[7]=t[7],n[8]=t[8],n[9]=t[9],n[10]=t[10],n[11]=t[11],n[12]=0,n[13]=0,n[14]=0,n[15]=t[15]}}function UPe(e){e._inverseModelViewProjectionDirty&&(e._inverseModelViewProjectionDirty=!1,N.inverse(e.modelViewProjection,e._inverseModelViewProjection))}function zPe(e){e._modelViewProjectionRelativeToEyeDirty&&(e._modelViewProjectionRelativeToEyeDirty=!1,N.multiply(e._projection,e.modelViewRelativeToEye,e._modelViewProjectionRelativeToEye))}function HPe(e){e._modelViewInfiniteProjectionDirty&&(e._modelViewInfiniteProjectionDirty=!1,N.multiply(e._infiniteProjection,e.modelView,e._modelViewInfiniteProjection))}function GPe(e){if(e._normalDirty){e._normalDirty=!1;let t=e._normal;N.getMatrix3(e.inverseModelView,t),$.transpose(t,t)}}function WPe(e){if(e._normal3DDirty){e._normal3DDirty=!1;let t=e._normal3D;N.getMatrix3(e.inverseModelView3D,t),$.transpose(t,t)}}function jPe(e){if(e._inverseNormalDirty){e._inverseNormalDirty=!1;let t=e._inverseNormal;N.getMatrix3(e.modelView,t),$.transpose(t,t)}}function qPe(e){if(e._inverseNormal3DDirty){e._inverseNormal3DDirty=!1;let t=e._inverseNormal3D;N.getMatrix3(e.modelView3D,t),$.transpose(t,t)}}var Aee=new d;function Eee(e){e._encodedCameraPositionMCDirty&&(e._encodedCameraPositionMCDirty=!1,N.multiplyByPoint(e.inverseModel,e._cameraPosition,Aee),Hn.fromCartesian(Aee,e._encodedCameraPositionMC))}var YPe=new d,XPe=new d,KPe=new d,ZPe=new d,$Pe=new fe,QPe=new d,JPe=new N;function e1e(e,t,n,i,o,r,s,a){let c=YPe;c.x=e.y,c.y=e.z,c.z=e.x;let u=XPe;u.x=n.y,u.y=n.z,u.z=n.x;let f=KPe;f.x=i.y,f.y=i.z,f.z=i.x;let h=ZPe;h.x=t.y,h.y=t.z,h.z=t.x,r===ne.SCENE2D&&(c.z=o*.5);let p=s.unproject(c,$Pe);p.longitude=P.clamp(p.longitude,-Math.PI,Math.PI),p.latitude=P.clamp(p.latitude,-P.PI_OVER_TWO,P.PI_OVER_TWO);let g=s.ellipsoid,m=g.cartographicToCartesian(p,QPe),x=Rt.eastNorthUpToFixedFrame(m,g,JPe);return N.multiplyByPointAsVector(x,u,u),N.multiplyByPointAsVector(x,f,f),N.multiplyByPointAsVector(x,h,h),l(a)||(a=new N),a[0]=u.x,a[1]=f.x,a[2]=-h.x,a[3]=0,a[4]=u.y,a[5]=f.y,a[6]=-h.y,a[7]=0,a[8]=u.z,a[9]=f.z,a[10]=-h.z,a[11]=0,a[12]=-d.dot(u,m),a[13]=-d.dot(f,m),a[14]=d.dot(h,m),a[15]=1,a}function g6(e){e._view3DDirty&&(e._mode===ne.SCENE3D?N.clone(e._view,e._view3D):e1e(e._cameraPosition,e._cameraDirection,e._cameraRight,e._cameraUp,e._frustum2DWidth,e._mode,e._mapProjection,e._view3D),N.getMatrix3(e._view3D,e._viewRotation3D),e._view3DDirty=!1)}function See(e){e._inverseView3DDirty&&(N.inverseTransformation(e.view3D,e._inverseView3D),N.getMatrix3(e._inverseView3D,e._inverseViewRotation3D),e._inverseView3DDirty=!1)}var $M=RT;function tf(e,t){let{getWebGLStub:n,requestWebgl1:i,webgl:o={},allowTextureFilterAnisotropic:r=!0}=y(t,{});o.alpha=y(o.alpha,!1),o.stencil=y(o.stencil,!0),o.powerPreference=y(o.powerPreference,"high-performance");let s=l(n)?n(e,o):t1e(e,o,i),c=typeof WebGL2RenderingContext<"u"&&s instanceof WebGL2RenderingContext;this._canvas=e,this._originalGLContext=s,this._gl=s,this._webgl2=c,this._id=Wn(),this.validateFramebuffer=!1,this.validateShaderProgram=!1,this.logShaderCompilation=!1,this._throwOnWebGLError=!1,this._shaderCache=new qM(this),this._textureCache=new XM;let u=s;this._stencilBits=u.getParameter(u.STENCIL_BITS),Bt._maximumCombinedTextureImageUnits=u.getParameter(u.MAX_COMBINED_TEXTURE_IMAGE_UNITS),Bt._maximumCubeMapSize=u.getParameter(u.MAX_CUBE_MAP_TEXTURE_SIZE),Bt._maximumFragmentUniformVectors=u.getParameter(u.MAX_FRAGMENT_UNIFORM_VECTORS),Bt._maximumTextureImageUnits=u.getParameter(u.MAX_TEXTURE_IMAGE_UNITS),Bt._maximumRenderbufferSize=u.getParameter(u.MAX_RENDERBUFFER_SIZE),Bt._maximumTextureSize=u.getParameter(u.MAX_TEXTURE_SIZE),Bt._maximumVaryingVectors=u.getParameter(u.MAX_VARYING_VECTORS),Bt._maximumVertexAttributes=u.getParameter(u.MAX_VERTEX_ATTRIBS),Bt._maximumVertexTextureImageUnits=u.getParameter(u.MAX_VERTEX_TEXTURE_IMAGE_UNITS),Bt._maximumVertexUniformVectors=u.getParameter(u.MAX_VERTEX_UNIFORM_VECTORS),Bt._maximumSamples=this._webgl2?u.getParameter(u.MAX_SAMPLES):0;let f=u.getParameter(u.ALIASED_LINE_WIDTH_RANGE);Bt._minimumAliasedLineWidth=f[0],Bt._maximumAliasedLineWidth=f[1];let h=u.getParameter(u.ALIASED_POINT_SIZE_RANGE);Bt._minimumAliasedPointSize=h[0],Bt._maximumAliasedPointSize=h[1];let p=u.getParameter(u.MAX_VIEWPORT_DIMS);Bt._maximumViewportWidth=p[0],Bt._maximumViewportHeight=p[1];let g=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_FLOAT);Bt._highpFloatSupported=g.precision!==0;let m=u.getShaderPrecisionFormat(u.FRAGMENT_SHADER,u.HIGH_INT);Bt._highpIntSupported=m.rangeMax!==0,this._antialias=u.getContextAttributes().antialias,this._standardDerivatives=!!dr(u,["OES_standard_derivatives"]),this._blendMinmax=!!dr(u,["EXT_blend_minmax"]),this._elementIndexUint=!!dr(u,["OES_element_index_uint"]),this._depthTexture=!!dr(u,["WEBGL_depth_texture","WEBKIT_WEBGL_depth_texture"]),this._fragDepth=!!dr(u,["EXT_frag_depth"]),this._debugShaders=dr(u,["WEBGL_debug_shaders"]),this._textureFloat=!!dr(u,["OES_texture_float"]),this._textureHalfFloat=!!dr(u,["OES_texture_half_float"]),this._textureFloatLinear=!!dr(u,["OES_texture_float_linear"]),this._textureHalfFloatLinear=!!dr(u,["OES_texture_half_float_linear"]),this._supportsTextureLod=!!dr(u,["EXT_shader_texture_lod"]),this._colorBufferFloat=!!dr(u,["EXT_color_buffer_float","WEBGL_color_buffer_float"]),this._floatBlend=!!dr(u,["EXT_float_blend"]),this._colorBufferHalfFloat=!!dr(u,["EXT_color_buffer_half_float"]),this._s3tc=!!dr(u,["WEBGL_compressed_texture_s3tc","MOZ_WEBGL_compressed_texture_s3tc","WEBKIT_WEBGL_compressed_texture_s3tc"]),this._pvrtc=!!dr(u,["WEBGL_compressed_texture_pvrtc","WEBKIT_WEBGL_compressed_texture_pvrtc"]),this._astc=!!dr(u,["WEBGL_compressed_texture_astc"]),this._etc=!!dr(u,["WEBG_compressed_texture_etc"]),this._etc1=!!dr(u,["WEBGL_compressed_texture_etc1"]),this._bc7=!!dr(u,["EXT_texture_compression_bptc"]),$l.setKTX2SupportedFormats(this._s3tc,this._pvrtc,this._astc,this._etc,this._etc1,this._bc7);let x=r?dr(u,["EXT_texture_filter_anisotropic","WEBKIT_EXT_texture_filter_anisotropic"]):void 0;this._textureFilterAnisotropic=x,Bt._maximumTextureFilterAnisotropy=l(x)?u.getParameter(x.MAX_TEXTURE_MAX_ANISOTROPY_EXT):1;let b,T,C,A,E,v,D,O,R,M;if(c){let w=this;b=function(){return w._gl.createVertexArray()},T=function(I){w._gl.bindVertexArray(I)},C=function(I){w._gl.deleteVertexArray(I)},A=function(I,L,B,H,V){u.drawElementsInstanced(I,L,B,H,V)},E=function(I,L,B,H){u.drawArraysInstanced(I,L,B,H)},v=function(I,L){u.vertexAttribDivisor(I,L)},D=function(I){u.drawBuffers(I)}}else O=dr(u,["OES_vertex_array_object"]),l(O)&&(b=function(){return O.createVertexArrayOES()},T=function(w){O.bindVertexArrayOES(w)},C=function(w){O.deleteVertexArrayOES(w)}),R=dr(u,["ANGLE_instanced_arrays"]),l(R)&&(A=function(w,I,L,B,H){R.drawElementsInstancedANGLE(w,I,L,B,H)},E=function(w,I,L,B){R.drawArraysInstancedANGLE(w,I,L,B)},v=function(w,I){R.vertexAttribDivisorANGLE(w,I)}),M=dr(u,["WEBGL_draw_buffers"]),l(M)&&(D=function(w){M.drawBuffersWEBGL(w)});this.glCreateVertexArray=b,this.glBindVertexArray=T,this.glDeleteVertexArray=C,this.glDrawElementsInstanced=A,this.glDrawArraysInstanced=E,this.glVertexAttribDivisor=v,this.glDrawBuffers=D,this._vertexArrayObject=!!O,this._instancedArrays=!!R,this._drawBuffers=!!M,Bt._maximumDrawBuffers=this.drawBuffers?u.getParameter(te.MAX_DRAW_BUFFERS):1,Bt._maximumColorAttachments=this.drawBuffers?u.getParameter(te.MAX_COLOR_ATTACHMENTS):1,this._clearColor=new z(0,0,0,0),this._clearDepth=1,this._clearStencil=0;let F=new $M,_=new Ec(this),S=Ve.fromCache();this._defaultPassState=_,this._defaultRenderState=S,this._defaultTexture=void 0,this._defaultEmissiveTexture=void 0,this._defaultNormalTexture=void 0,this._defaultCubeMap=void 0,this._us=F,this._currentRenderState=S,this._currentPassState=_,this._currentFramebuffer=void 0,this._maxFrameTextureUnitIndex=0,this._vertexAttribDivisors=[],this._previousDrawInstanced=!1;for(let w=0;w<Bt._maximumVertexAttributes;w++)this._vertexAttribDivisors.push(0);this._pickObjects={},this._nextPickColor=new Uint32Array(1),this.options={getWebGLStub:n,requestWebgl1:i,webgl:o,allowTextureFilterAnisotropic:r},this.cache={},Ve.apply(u,S,_)}function t1e(e,t,n){if(typeof WebGLRenderingContext>"u")throw new re("The browser does not support WebGL.  Visit http://get.webgl.org.");!n&&!(typeof WebGL2RenderingContext<"u")&&(n=!0);let o=n?"webgl":"webgl2",r=e.getContext(o,t);if(!l(r))throw new re("The browser supports WebGL, but initialization failed.");return r}function n1e(e,t){let n="WebGL Error:  ";switch(t){case e.INVALID_ENUM:n+="INVALID_ENUM";break;case e.INVALID_VALUE:n+="INVALID_VALUE";break;case e.INVALID_OPERATION:n+="INVALID_OPERATION";break;case e.OUT_OF_MEMORY:n+="OUT_OF_MEMORY";break;case e.CONTEXT_LOST_WEBGL:n+="CONTEXT_LOST_WEBGL lost";break;default:n+=`Unknown (${t})`}return n}function i1e(e,t,n,i){let o=`${n1e(e,i)}: ${t.name}(`;for(let r=0;r<n.length;++r)r!==0&&(o+=", "),o+=n[r];return o+=");",o}function o1e(e,t,n){let i=e.getError();if(i!==e.NO_ERROR)throw new re(i1e(e,t,n,i))}function r1e(e,t,n){return{get:function(){let i=e[t];return n(e,`get: ${t}`,i),e[t]},set:function(i){e[t]=i,n(e,`set: ${t}`,i)}}}function s1e(e,t){if(!l(t))return e;function n(o){return function(){let r=o.apply(e,arguments);return t(e,o,arguments),r}}let i={};for(let o in e){let r=e[o];r instanceof Function?i[o]=n(r):Object.defineProperty(i,o,r1e(e,o,t))}return i}function dr(e,t){let n=t.length;for(let i=0;i<n;++i){let o=e.getExtension(t[i]);if(o)return o}}var a1e={};Object.defineProperties(tf.prototype,{id:{get:function(){return this._id}},webgl2:{get:function(){return this._webgl2}},canvas:{get:function(){return this._canvas}},shaderCache:{get:function(){return this._shaderCache}},textureCache:{get:function(){return this._textureCache}},uniformState:{get:function(){return this._us}},stencilBits:{get:function(){return this._stencilBits}},stencilBuffer:{get:function(){return this._stencilBits>=8}},antialias:{get:function(){return this._antialias}},msaa:{get:function(){return this._webgl2}},standardDerivatives:{get:function(){return this._standardDerivatives||this._webgl2}},floatBlend:{get:function(){return this._floatBlend}},blendMinmax:{get:function(){return this._blendMinmax||this._webgl2}},elementIndexUint:{get:function(){return this._elementIndexUint||this._webgl2}},depthTexture:{get:function(){return this._depthTexture||this._webgl2}},floatingPointTexture:{get:function(){return this._webgl2||this._textureFloat}},halfFloatingPointTexture:{get:function(){return this._webgl2||this._textureHalfFloat}},textureFloatLinear:{get:function(){return this._textureFloatLinear}},textureHalfFloatLinear:{get:function(){return this._webgl2&&this._textureFloatLinear||!this._webgl2&&this._textureHalfFloatLinear}},supportsTextureLod:{get:function(){return this._webgl2||this._supportsTextureLod}},textureFilterAnisotropic:{get:function(){return!!this._textureFilterAnisotropic}},s3tc:{get:function(){return this._s3tc}},pvrtc:{get:function(){return this._pvrtc}},astc:{get:function(){return this._astc}},etc:{get:function(){return this._etc}},etc1:{get:function(){return this._etc1}},bc7:{get:function(){return this._bc7}},supportsBasis:{get:function(){return this._s3tc||this._pvrtc||this._astc||this._etc||this._etc1||this._bc7}},vertexArrayObject:{get:function(){return this._vertexArrayObject||this._webgl2}},fragmentDepth:{get:function(){return this._fragDepth||this._webgl2}},instancedArrays:{get:function(){return this._instancedArrays||this._webgl2}},colorBufferFloat:{get:function(){return this._colorBufferFloat}},colorBufferHalfFloat:{get:function(){return this._webgl2&&this._colorBufferFloat||!this._webgl2&&this._colorBufferHalfFloat}},drawBuffers:{get:function(){return this._drawBuffers||this._webgl2}},debugShaders:{get:function(){return this._debugShaders}},throwOnWebGLError:{get:function(){return this._throwOnWebGLError},set:function(e){this._throwOnWebGLError=e,this._gl=s1e(this._originalGLContext,e?o1e:void 0)}},defaultTexture:{get:function(){return this._defaultTexture===void 0&&(this._defaultTexture=new Ot({context:this,source:{width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Ot({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Ot({context:this,pixelFormat:tt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new wr({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return a1e}}});function vee(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,Ve.partialApply(e._gl,o,t,r,n,i)}var y6;typeof WebGLRenderingContext<"u"&&(y6=[te.BACK]);function x6(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=y6;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var c1e=new ti;tf.prototype.clear=function(e,t){e=y(e,c1e),t=y(t,this._defaultPassState);let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(z.equals(this._clearColor,o)||(z.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=y(e.renderState,this._defaultRenderState);vee(this,a,t,!0);let c=y(e.framebuffer,t.framebuffer);x6(this,c),n.clear(i)};function l1e(e,t,n,i,o){x6(e,t),vee(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function u1e(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=y(t._modelMatrix,N.IDENTITY),n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}tf.prototype.draw=function(e,t,n,i){t=y(t,this._defaultPassState);let o=y(e._framebuffer,t.framebuffer),r=y(e._renderState,this._defaultRenderState);n=y(n,e._shaderProgram),i=y(i,e._uniformMap),l1e(this,o,t,n,r),u1e(this,e,n,i)};tf.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=y6;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};tf.prototype.readPixels=function(e){let t=this._gl;e=y(e,y.EMPTY_OBJECT);let n=Math.max(y(e.x,0),0),i=Math.max(y(e.y,0),0),o=y(e.width,t.drawingBufferWidth),r=y(e.height,t.drawingBufferHeight),s=e.framebuffer,a=Ke.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=tt.createTypedArray(tt.RGBA,a,o,r);return x6(this,s),t.readPixels(n,i,o,r,tt.RGBA,Ke.toWebGLConstant(a,this),c),c};var wee={position:0,textureCoordinates:1};tf.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Me.TRIANGLES});e=ni.fromGeometry({context:this,geometry:t,attributeLocations:wee,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};tf.prototype.createViewportQuadCommand=function(e,t){return t=y(t,y.EMPTY_OBJECT),new Qe({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Me.TRIANGLES,renderState:t.renderState,shaderProgram:Qt.fromCache({context:this,vertexShaderSource:TT,fragmentShaderSource:e,attributeLocations:wee}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};tf.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function b6(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(b6.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});b6.prototype.destroy=function(){delete this._pickObjects[this.key]};tf.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new re("Out of unique Pick IDs.");return this._pickObjects[t]=e,new b6(this._pickObjects,t,z.fromRgba(t))};tf.prototype.isDestroyed=function(){return!1};tf.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};var QM=tf;function OT(e){e=y(e,y.EMPTY_OBJECT);let{context:t,width:n,height:i,colorRenderbuffers:o,colorTextures:r,depthStencilRenderbuffer:s,depthStencilTexture:a,destroyAttachments:c}=e;if(this._width=n,this._height=i,l(o)!==l(r))throw new he("Both color renderbuffer and texture attachments must be provided.");if(l(s)!==l(a))throw new he("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new zr({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:c}),this._colorFramebuffer=new zr({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:c})}OT.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};OT.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};OT.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};OT.prototype.isDestroyed=function(){return!1};OT.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var JM=OT;var ml={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===ml.RGBA4||e===ml.RGBA8||e===ml.RGBA16F||e===ml.RGBA32F||e===ml.RGB5_A1||e===ml.RGB565||e===ml.DEPTH_COMPONENT16||e===ml.STENCIL_INDEX8||e===ml.DEPTH_STENCIL||e===ml.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?ml.RGBA32F:e===te.HALF_FLOAT_OES?ml.RGBA16F:ml.RGBA8}},pl=Object.freeze(ml);function rv(e){e=y(e,y.EMPTY_OBJECT);let n=e.context._gl,i=Bt.maximumRenderbufferSize,o=y(e.format,pl.RGBA4),r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=y(e.numSamples,1);this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(rv.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});rv.prototype._getRenderbuffer=function(){return this._renderbuffer};rv.prototype.isDestroyed=function(){return!1};rv.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var nf=rv;function xs(e){e=y(e,y.EMPTY_OBJECT),this._numSamples=y(e.numSamples,1),this._colorAttachmentsLength=y(e.colorAttachmentsLength,1),this._color=y(e.color,!0),this._depth=y(e.depth,!1),this._depthStencil=y(e.depthStencil,!1),this._supportsDepthTexture=y(e.supportsDepthTexture,!1),this._createColorAttachments=y(e.createColorAttachments,!0),this._createDepthAttachments=y(e.createDepthAttachments,!0),this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(xs.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});xs.prototype.isDirty=function(e,t,n,i,o){n=y(n,1);let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};xs.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?y(i,1):1,o=y(o,this._color?y(this._pixelDatatype,Ke.UNSIGNED_BYTE):void 0),r=y(r,this._color?y(this._pixelFormat,tt.RGBA):void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Ot({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Zt.NEAREST}),this._numSamples>1){let a=pl.getColorFormat(o);this._colorRenderbuffers[s]=new nf({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new nf({context:e,width:t,height:n,format:pl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new nf({context:e,width:t,height:n,format:pl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Ot({context:e,width:t,height:n,pixelFormat:tt.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:Zt.NEAREST}):this._depthRenderbuffer=new nf({context:e,width:t,height:n,format:pl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new JM({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new zr({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};xs.prototype.getColorTexture=function(e){return e=y(e,0),this._colorTextures[e]};xs.prototype.setColorTexture=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};xs.prototype.getColorRenderbuffer=function(e){return e=y(e,0),this._colorRenderbuffers[e]};xs.prototype.setColorRenderbuffer=function(e,t){t=y(t,0),this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};xs.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};xs.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};xs.prototype.getDepthTexture=function(){return this._depthTexture};xs.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};xs.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};xs.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};xs.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};xs.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};xs.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};xs.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};xs.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};xs.prototype.destroy=function(){if(this._color){let e=this._colorTextures,t=this._colorRenderbuffers;for(let n=0;n<e.length;++n){let i=e[n];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&i.destroy(),l(i)&&i.isDestroyed()&&(e[n]=void 0);let o=t[n];this._createColorAttachments&&l(o)&&!o.isDestroyed()&&o.destroy(),l(o)&&o.isDestroyed()&&(t[n]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var pi=xs;var z0={VERTEX:0,FRAGMENT:1,BOTH:2};z0.includesVertexShader=function(e){return e===z0.VERTEX||e===z0.BOTH};z0.includesFragmentShader=function(e){return e===z0.FRAGMENT||e===z0.BOTH};var _e=Object.freeze(z0);function T6(e){this.name=e,this.fields=[]}T6.prototype.addField=function(e,t){let n=`    ${e} ${t};`;this.fields.push(n)};T6.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=["    float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var eL=T6;function C6(e){this.signature=e,this.body=[]}C6.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(`    ${e[i]}`)}else t.push(`    ${e}`)};C6.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var tL=C6;function Sc(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(Sc.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});Sc.prototype.addDefine=function(e,t,n){n=y(n,_e.BOTH);let i=e;l(t)&&(i+=` ${t.toString()}`),_e.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};Sc.prototype.addStruct=function(e,t,n){this._structs[e]=new eL(t),_e.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};Sc.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};Sc.prototype.addFunction=function(e,t,n){this._functions[e]=new tL(t),_e.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),_e.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};Sc.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};Sc.prototype.addUniform=function(e,t,n){n=y(n,_e.BOTH);let i=`uniform ${e} ${t};`;_e.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),_e.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};Sc.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};Sc.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let i=this._nextAttributeLocation;return this._attributeLocations[t]=i,this._nextAttributeLocation+=d1e(e),i};Sc.prototype.addVarying=function(e,t,n){n=l(n)?`${n} `:"";let i=`${e} ${t};`;this._vertexShaderParts.varyingLines.push(`${n}out ${i}`),this._fragmentShaderParts.varyingLines.push(`${n}in ${i}`)};Sc.prototype.addVertexLines=function(e){let t=this._vertexShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Sc.prototype.addFragmentLines=function(e){let t=this._fragmentShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};Sc.prototype.buildShaderProgram=function(e){let t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=f1e(this),i=h1e(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
`),r=new Ue({defines:this._vertexShaderParts.defineLines,sources:[o]}),s=this._fragmentShaderParts.uniformLines.concat(this._fragmentShaderParts.varyingLines,n.fragmentLines,i.fragmentLines,this._fragmentShaderParts.shaderLines).join(`
`),a=new Ue({defines:this._fragmentShaderParts.defineLines,sources:[s]});return Qt.fromCache({context:e,vertexShaderSource:r,fragmentShaderSource:a,attributeLocations:this._attributeLocations})};Sc.prototype.clone=function(){return Ge(this,!0)};function f1e(e){let t=[],n=[],i,o=e._vertexShaderParts.structIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.structIds,i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}function d1e(e){switch(e){case"mat2":return 2;case"mat3":return 3;case"mat4":return 4;default:return 1}}function h1e(e){let t=[],n=[],i,o=e._vertexShaderParts.functionIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.functionIds,i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}var MT=Sc;function sv({x:e,y:t,width:n,height:i}){this.rectangle=new qe(e,t,n,i),this.childNode1=void 0,this.childNode2=void 0,this.index=void 0}function A6({width:e,height:t,borderPadding:n}){this._width=e,this._height=t,this._borderPadding=n,this._root=new sv({x:n,y:n,width:e-2*n,height:t-2*n})}A6.prototype.pack=function(e,{width:t,height:n}){let i=this._findNode(this._root,{width:t,height:n});if(l(i))return i.index=e,i};A6.prototype._findNode=function(e,{width:t,height:n}){if(l(e)){if(!l(e.childNode1)&&!l(e.childNode2)){if(l(e.index))return;let{rectangle:i}=e,o=i.width,r=i.height,s=o-t,a=r-n;return s<0||a<0?void 0:s===0&&a===0?e:s>a?(e.childNode1=new sv({x:i.x,y:i.y,width:t,height:r}),e.childNode2=new sv({x:i.x+t,y:i.y,width:s,height:r}),this._findNode(e.childNode1,{width:t,height:n})):(e.childNode1=new sv({x:i.x,y:i.y,width:o,height:n}),e.childNode2=new sv({x:i.x,y:i.y+n,width:o,height:a}),this._findNode(e.childNode1,{width:t,height:n}))}return this._findNode(e.childNode1,{width:t,height:n})||this._findNode(e.childNode2,{width:t,height:n})}};var av=A6;var Dee=16;function _l(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.borderWidthInPixels,1),n=e.initialSize??new U(Dee,Dee);this._pixelFormat=y(e.pixelFormat,tt.RGBA),this._sampler=e.sampler,this._borderWidthInPixels=t,this._initialSize=n,this._texturePacker=void 0,this._rectangles=[],this._subRegions=new Map,this._guid=Wn(),this._imagesToAddQueue=[],this._indexById=new Map,this._indexPromiseById=new Map,this._nextIndex=0}Object.defineProperties(_l.prototype,{borderWidthInPixels:{get:function(){return this._borderWidthInPixels}},rectangles:{get:function(){return this._rectangles}},texture:{get:function(){return this._texture}},pixelFormat:{get:function(){return this._pixelFormat}},sampler:{get:function(){return this._sampler}},numberOfImages:{get:function(){return this._nextIndex}},guid:{get:function(){return this._guid}},sizeInBytes:{get:function(){return l(this._texture)?this._texture.sizeInBytes:0}}});_l.prototype.computeTextureCoordinates=function(e,t){let n=this._texture,i=this._rectangles[e];if(l(t)||(t=new qe),!l(i))return t.x=0,t.y=0,t.width=0,t.height=0,t;let o=n.width,r=n.height,s=i.width,a=i.height,c=i.x,u=i.y,f=this._subRegions.get(e);if(l(f)){let h=this._rectangles[f];c+=h.x,u+=h.y}return t.x=c/o,t.y=u/r,t.width=s/o,t.height=a/r,t};_l.prototype._copyFromTexture=function(e,t,n,i){let o=this._pixelFormat,r=this._sampler,s=new Ot({context:e,height:n,width:t,pixelFormat:o,sampler:r}),a=e._gl,c=s._textureTarget,u=this._texture,f=new zr({context:e,colorTextures:[u],destroyAttachments:!1});a.activeTexture(a.TEXTURE0),a.bindTexture(c,s._texture),f._bind();let h=this.rectangles,p=this._subRegions;for(let g=0;g<h.length;++g){let m=i[g],x=h[g];if(!l(m)||!l(x)||l(p.get(g)))continue;let{x:b,y:T,width:C,height:A}=m;a.copyTexSubImage2D(c,0,b,T,x.x,x.y,C,A)}return a.bindTexture(c,null),s._initialized=!0,f._unBind(),f.destroy(),s};_l.prototype._resize=function(e,t=0){let n=this._borderWidthInPixels,i=this._rectangles,o=this._imagesToAddQueue,r=this._texture,s=r.width,a=r.height,c=this._subRegions,u=i.map((C,A)=>new Iee({index:A,image:C})).filter((C,A)=>l(C.image)&&!l(c.get(A))),f=0,h=0,p=0;for(let C=t;C<o.length;++C){let{width:A,height:E}=o[C].image;f=Math.max(f,A),h=Math.max(h,E),p+=A*E,u.push(o[C])}s=Math.max(f,s),a=Math.max(h,a),e.webgl2||(s=P.nextPowerOfTwo(s),a=P.nextPowerOfTwo(a));let g=p,m=1;for(;g/s/a>=1;)m*=2,s>a?a*=m:s*=m;u.sort(({image:C},{image:A})=>A.height*A.width-C.height*C.width);let x=new Array(this._nextIndex);for(let C of this._subRegions.keys())l(c.get(C))&&(x[C]=i[C]);let b,T=!1;for(;!T;){b=new av({height:a,width:s,borderPadding:n});let C;for(C=0;C<u.length;++C){let{index:A,image:E}=u[C];if(!l(E))continue;let v=b.pack(A,E);if(!l(v)){s>a?a*=2:s*=2;break}x[A]=v.rectangle}T=C===u.length}this._texturePacker=b,this._texture=this._copyFromTexture(e,s,a,x),r.destroy(),this._rectangles=x,this._guid=Wn()};_l.prototype.getImageIndex=function(e){return this._indexById.get(e)};_l.prototype._copyImageToTexture=function({index:e,image:t,resolve:n,reject:i}){let o=this._texture,r=this._rectangles[e];try{o.copyFrom({source:t,xOffset:r.x,yOffset:r.y}),l(n)&&n(e)}catch(s){if(l(i)){i(s);return}}};function Iee({index:e,image:t,resolve:n,reject:i}){this.index=e,this.image=t,this.resolve=n,this.reject=i,this.rectangle=void 0}_l.prototype._addImage=function(e,t){return new Promise((n,i)=>{this._imagesToAddQueue.push(new Iee({index:e,image:t,resolve:n,reject:i})),this._imagesToAddQueue.sort(({image:o},{image:r})=>r.height*r.width-o.height*o.width)})};_l.prototype._processImageQueue=function(e){let t=this._imagesToAddQueue;if(t.length===0)return!1;this._rectangles.length=this._nextIndex;let n,i;for(n=0;n<t.length;++n){let o=t[n],{image:r,index:s}=o,a=this._texturePacker.pack(s,r);if(!l(a)){try{this._resize(e,n)}catch(c){i=c,l(o.reject)&&o.reject(i)}break}this._rectangles[s]=a.rectangle}if(l(i)){for(n=n+1;n<t.length;++n){let{resolve:o}=t[n];l(o)&&o(-1)}return t.length=0,!1}for(let o=0;o<t.length;++o)this._copyImageToTexture(t[o]);return t.length=0,!0};_l.prototype.update=function(e){if(!l(this._texture)){let t=this._initialSize.x,n=this._initialSize.y,i=this._pixelFormat,o=this._sampler,r=this._borderWidthInPixels;this._texture=new Ot({context:e,width:t,height:n,pixelFormat:i,sampler:o}),this._texturePacker=new av({height:n,width:t,borderPadding:r})}return this._processImageQueue(e)};async function m1e(e,t){return typeof e=="function"&&(e=e(t)),(typeof e=="string"||e instanceof Se)&&(e=Se.createIfNeeded(e).fetchImage()),e}_l.prototype.addImage=function(e,t){let n=this._indexPromiseById.get(e);if(l(n))return n;let i=this._nextIndex++;return 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1/(a*u-c*f)}function nte(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}var L6=new d;function ite(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,L6),d.normalize(L6,L6))}var Z_=Oh;var F6=new oe;function Mh(e,t){t=y(t,ee.default),e=t.scaleToGeodeticSurface(e);let n=Rt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(N.getColumn(n,0,F6)),this._yAxis=d.fromCartesian4(N.getColumn(n,1,F6));let i=d.fromCartesian4(N.getColumn(n,2,F6));this._plane=sn.fromPointNormal(e,i)}Object.defineProperties(Mh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var K1e=new G0;Mh.fromPoints=function(e,t){let n=G0.fromPoints(e,K1e);return new Mh(n.center,t)};var ote=new pn,cL=new d;Mh.prototype.projectPointOntoPlane=function(e,t){let n=ote;n.origin=e,d.normalize(e,n.direction);let i=Qn.rayPlane(n,this._plane,cL);if(l(i)||(d.negate(n.direction,n.direction),i=Qn.rayPlane(n,this._plane,cL)),l(i)){let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new U(r,s)}};Mh.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};Mh.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new U);let n=ote;n.origin=e,d.clone(this._plane.normal,n.direction);let i=Qn.rayPlane(n,this._plane,cL);l(i)||(d.negate(n.direction,n.direction),i=Qn.rayPlane(n,this._plane,cL));let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};Mh.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var Z1e=new d;Mh.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new d);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=Z1e;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};Mh.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var ns=Mh;function Oi(e,t){this.center=d.clone(y(e,d.ZERO)),this.halfAxes=$.clone(y(t,$.ZERO))}Oi.packedLength=d.packedLength+$.packedLength;Oi.pack=function(e,t,n){return n=y(n,0),d.pack(e.center,t,n),$.pack(e.halfAxes,t,n+d.packedLength),t};Oi.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Oi),d.unpack(e,t,n.center),$.unpack(e,t+d.packedLength,n.halfAxes),n};var $1e=new d,Q1e=new d,J1e=new d,eRe=new d,tRe=new d,nRe=new d,iRe=new $,oRe={unitary:new $,diagonal:new $};Oi.fromPoints=function(e,t){if(l(t)||(t=new Oi),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=d.ZERO,t;let n,i=e.length,o=d.clone(e[0],$1e);for(n=1;n<i;n++)d.add(o,e[n],o);let r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,p;for(n=0;n<i;n++)p=d.subtract(e[n],o,Q1e),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,h+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;let g=iRe;g[0]=s,g[1]=a,g[2]=c,g[3]=a,g[4]=u,g[5]=f,g[6]=c,g[7]=f,g[8]=h;let m=$.computeEigenDecomposition(g,oRe),x=$.clone(m.unitary,t.halfAxes),b=$.getColumn(x,0,eRe),T=$.getColumn(x,1,tRe),C=$.getColumn(x,2,nRe),A=-Number.MAX_VALUE,E=-Number.MAX_VALUE,v=-Number.MAX_VALUE,D=Number.MAX_VALUE,O=Number.MAX_VALUE,R=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(d.dot(b,p),A),E=Math.max(d.dot(T,p),E),v=Math.max(d.dot(C,p),v),D=Math.min(d.dot(b,p),D),O=Math.min(d.dot(T,p),O),R=Math.min(d.dot(C,p),R);b=d.multiplyByScalar(b,.5*(D+A),b),T=d.multiplyByScalar(T,.5*(O+E),T),C=d.multiplyByScalar(C,.5*(R+v),C);let M=d.add(b,T,t.center);d.add(M,C,M);let F=J1e;return F.x=A-D,F.y=E-O,F.z=v-R,d.multiplyByScalar(F,.5,F),$.multiplyByScale(t.halfAxes,F,t.halfAxes),t};var ute=new d,rRe=new d;function rte(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Oi);let h=f.halfAxes;$.setColumn(h,0,t,h),$.setColumn(h,1,n,h),$.setColumn(h,2,i,h);let p=ute;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let g=rRe;g.x=(r-o)/2,g.y=(a-s)/2,g.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(h,p,p),d.add(e,p,m),$.multiplyByScale(h,g,h),f}var ste=new fe,sRe=new d,aRe=new fe,cRe=new fe,lRe=new fe,uRe=new fe,fRe=new fe,dRe=new d,ate=new d,hRe=new d,cte=new d,mRe=new d,pRe=new U,_Re=new U,gRe=new U,yRe=new U,xRe=new U,bRe=new d,TRe=new d,CRe=new d,ARe=new d,ERe=new U,SRe=new d,vRe=new d,wRe=new d,DRe=new sn(d.UNIT_X,0);Oi.fromRectangle=function(e,t,n,i,o){t=y(t,0),n=y(n,0),i=y(i,ee.default);let r,s,a,c,u,f,h;if(e.width<=P.PI){let O=se.center(e,ste),R=i.cartographicToCartesian(O,sRe),M=new ns(R,i);h=M.plane;let F=O.longitude,_=e.south<0&&e.north>0?0:O.latitude,S=fe.fromRadians(F,e.north,n,aRe),w=fe.fromRadians(e.west,e.north,n,cRe),I=fe.fromRadians(e.west,_,n,lRe),L=fe.fromRadians(e.west,e.south,n,uRe),B=fe.fromRadians(F,e.south,n,fRe),H=i.cartographicToCartesian(S,dRe),V=i.cartographicToCartesian(w,ate),G=i.cartographicToCartesian(I,hRe),k=i.cartographicToCartesian(L,cte),W=i.cartographicToCartesian(B,mRe),q=M.projectPointToNearestOnPlane(H,pRe),J=M.projectPointToNearestOnPlane(V,_Re),j=M.projectPointToNearestOnPlane(G,gRe),K=M.projectPointToNearestOnPlane(k,yRe),Q=M.projectPointToNearestOnPlane(W,xRe);return r=Math.min(J.x,j.x,K.x),s=-r,c=Math.max(J.y,q.y),a=Math.min(K.y,Q.y),w.height=L.height=t,V=i.cartographicToCartesian(w,ate),k=i.cartographicToCartesian(L,cte),u=Math.min(sn.getPointDistance(h,V),sn.getPointDistance(h,k)),f=n,rte(M.origin,M.xAxis,M.yAxis,M.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,g=e.north<0,m=p?e.south:g?e.north:0,x=se.center(e,ste).longitude,b=d.fromRadians(x,m,n,i,bRe);b.z=0;let C=Math.abs(b.x)<P.EPSILON10&&Math.abs(b.y)<P.EPSILON10?d.UNIT_X:d.normalize(b,TRe),A=d.UNIT_Z,E=d.cross(C,A,CRe);h=sn.fromPointNormal(b,C,DRe);let v=d.fromRadians(x+P.PI_OVER_TWO,m,n,i,ARe);s=d.dot(sn.projectPointOntoPlane(h,v,ERe),E),r=-s,c=d.fromRadians(0,e.north,g?t:n,i,SRe).z,a=d.fromRadians(0,e.south,p?t:n,i,vRe).z;let D=d.fromRadians(e.east,m,n,i,wRe);return u=sn.getPointDistance(h,D),f=0,rte(b,E,A,C,r,s,a,c,u,f,o)};Oi.fromTransformation=function(e,t){return l(t)||(t=new Oi),t.center=N.getTranslation(e,t.center),t.halfAxes=N.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Oi.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Oi(e.center,e.halfAxes)};Oi.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?Wt.OUTSIDE:u>=c?Wt.INSIDE:Wt.INTERSECTING};var fte=new d,dte=new d,hte=new d,IRe=new d,lte=new d,PRe=new d;Oi.distanceSquaredTo=function(e,t){let n=d.subtract(t,e.center,ute),i=e.halfAxes,o=$.getColumn(i,0,fte),r=$.getColumn(i,1,dte),s=$.getColumn(i,2,hte),a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s),f=!0,h=!0,p=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):p=!1;let g=!f+!h+!p,m,x,b;if(g===1){let E=o;m=r,x=s,h?p||(E=s,x=o):(E=r,m=o),b=d.cross(m,x,lte),E===o?o=b:E===r?r=b:E===s&&(s=b)}else if(g===2){m=o,h?m=r:p&&(m=s);let E=d.UNIT_Y;E.equalsEpsilon(m,P.EPSILON3)&&(E=d.UNIT_X),x=d.cross(m,E,IRe),d.normalize(x,x),b=d.cross(m,x,lte),d.normalize(b,b),m===o?(r=x,s=b):m===r?(s=x,o=b):m===s&&(o=x,r=b)}else g===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);let T=PRe;T.x=d.dot(n,o),T.y=d.dot(n,r),T.z=d.dot(n,s);let C=0,A;return T.x<-a?(A=T.x+a,C+=A*A):T.x>a&&(A=T.x-a,C+=A*A),T.y<-c?(A=T.y+c,C+=A*A):T.y>c&&(A=T.y-c,C+=A*A),T.z<-u?(A=T.z+u,C+=A*A):T.z>u&&(A=T.z-u,C+=A*A),C};var RRe=new d,ORe=new d;Oi.computePlaneDistances=function(e,t,n,i){l(i)||(i=new ja);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,fte),u=$.getColumn(a,1,dte),f=$.getColumn(a,2,hte),h=d.add(c,u,RRe);d.add(h,f,h),d.add(h,s,h);let p=d.subtract(h,t,ORe),g=d.dot(n,p);return o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),g=d.dot(n,p),o=Math.min(g,o),r=Math.max(g,r),i.start=o,i.stop=r,i};var MRe=new d,LRe=new d,NRe=new d;Oi.computeCorners=function(e,t){l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,MRe),r=$.getColumn(i,1,LRe),s=$.getColumn(i,2,NRe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};var FRe=new $;Oi.computeTransformation=function(e,t){l(t)||(t=new N);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,FRe);return N.fromRotationTranslation(i,n,t)};var BRe=new ae;Oi.isOccluded=function(e,t){let n=ae.fromOrientedBoundingBox(e,BRe);return!t.isBoundingSphereVisible(n)};Oi.prototype.intersectPlane=function(e){return Oi.intersectPlane(this,e)};Oi.prototype.distanceSquaredTo=function(e){return Oi.distanceSquaredTo(this,e)};Oi.prototype.computePlaneDistances=function(e,t,n){return Oi.computePlaneDistances(this,e,t,n)};Oi.prototype.computeCorners=function(e){return Oi.computeCorners(this,e)};Oi.prototype.computeTransformation=function(e){return Oi.computeTransformation(this,e)};Oi.prototype.isOccluded=function(e){return Oi.isOccluded(this,e)};Oi.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Oi.prototype.clone=function(e){return Oi.clone(this,e)};Oi.prototype.equals=function(e){return Oi.equals(this,e)};var wn=Oi;var lL={};lL.getHeight=function(e,t,n){return(e-n)*t+n};var kRe=new fe;lL.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,kRe);if(!l(r))return d.clone(e,o);let s=lL.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};var Dr=lL;var VRe={NONE:0,BITS12:1},ea=Object.freeze(VRe);var W0=new d,URe=new d,rf=new U,uL=new N,zRe=new N,HRe=Math.pow(2,12);function Ya(e,t,n,i,o,r,s,a,c,u){let f=ea.NONE,h,p;if(l(t)&&l(n)&&l(i)&&l(o)){let g=t.minimum,m=t.maximum,x=d.subtract(m,g,URe),b=i-n;Math.max(d.maximumComponent(x),b)<HRe-1?f=ea.BITS12:f=ea.NONE,h=N.inverseTransformation(o,new N);let C=d.negate(g,W0);N.multiply(N.fromTranslation(C,uL),h,h);let A=W0;A.x=1/x.x,A.y=1/x.y,A.z=1/x.z,N.multiply(N.fromScale(A,uL),h,h),p=N.clone(o),N.setTranslation(p,d.ZERO,p),o=N.clone(o,new N);let E=N.fromTranslation(g,uL),v=N.fromScale(x,zRe),D=N.multiply(E,v,uL);N.multiply(o,D,o),N.multiply(p,D,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=y(s,!1),this.hasGeodeticSurfaceNormals=y(a,!1),this.exaggeration=y(c,1),this.exaggerationRelativeHeight=y(u,0),this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}Ya.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===ea.BITS12){n=N.multiplyByPoint(this.toScaledENU,n,W0),n.x=P.clamp(n.x,0,1),n.y=P.clamp(n.y,0,1),n.z=P.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,h=P.clamp((o-this.minimumHeight)/f,0,1);U.fromElements(n.x,n.y,rf);let p=Ln.compressTextureCoordinates(rf);U.fromElements(n.z,h,rf);let g=Ln.compressTextureCoordinates(rf);U.fromElements(c,u,rf);let m=Ln.compressTextureCoordinates(rf);if(e[t++]=p,e[t++]=g,e[t++]=m,this.hasWebMercatorT){U.fromElements(s,0,rf);let x=Ln.compressTextureCoordinates(rf);e[t++]=x}}else d.subtract(n,this.center,W0),e[t++]=W0.x,e[t++]=W0.y,e[t++]=W0.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Ln.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var GRe=new d,mte=new d;Ya.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let h=s*i+f,p=s*r+f;t[p]=e[h]}let a=this.decodePosition(t,s,GRe),c=n.geodeticSurfaceNormal(a,mte),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};Ya.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};Ya.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===ea.BITS12){let i=Ln.decompressTextureCoordinates(e[t],rf);n.x=i.x,n.y=i.y;let o=Ln.decompressTextureCoordinates(e[t+1],rf);return n.z=o.x,N.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};Ya.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,mte),a=this.decodeHeight(e,t),c=Dr.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};Ya.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new U),t*=this.stride,this.quantization===ea.BITS12?Ln.decompressTextureCoordinates(e[t+2],n):U.fromElements(e[t+4],e[t+5],n)};Ya.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===ea.BITS12?Ln.decompressTextureCoordinates(e[t+1],rf).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};Ya.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===ea.BITS12?Ln.decompressTextureCoordinates(e[t+3],rf).x:e[t+6]};Ya.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return U.fromElements(o,r,n)};Ya.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};Ya.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case ea.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var fL={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},dL={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};Ya.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===ea.NONE){s(fL.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(fL.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(fL.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(dL.compressed0,a?4:3),c&&s(dL.compressed1,1),this.hasGeodeticSurfaceNormals&&s(dL.geodeticSurfaceNormal,3)}return r};Ya.prototype.getAttributeLocations=function(){return this.quantization===ea.NONE?fL:dL};Ya.clone=function(e,t){if(l(e))return l(t)||(t=new Ya),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=N.clone(e.toScaledENU),t.fromScaledENU=N.clone(e.fromScaledENU),t.matrix=N.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Pc=Ya;function gl(e){this._ellipsoid=y(e,ee.WGS84),this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(gl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});gl.mercatorAngleToGeodeticLatitude=function(e){return P.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};gl.geodeticLatitudeToMercatorAngle=function(e){e>gl.MaximumLatitude?e=gl.MaximumLatitude:e<-gl.MaximumLatitude&&(e=-gl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};gl.MaximumLatitude=gl.mercatorAngleToGeodeticLatitude(Math.PI);gl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=gl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};gl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=gl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Mi=gl;var Lh={};Lh.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var B6=new d,WRe=new N,jRe=new d,qRe=new d;Lh.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=P.PI_OVER_TWO,a=P.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,p=h>0,g=y(e.isGeographic,!0),m=y(e.ellipsoid,ee.default),x=1/m.maximumRadius,b=se.clone(e.nativeRectangle),T=se.clone(e.rectangle),C,A,E,v;l(T)?(C=T.west,A=T.south,E=T.east,v=T.north):g?(C=a(b.west),A=a(b.south),E=a(b.east),v=a(b.north)):(C=b.west*x,A=s-2*o(r(-b.south*x)),E=b.east*x,v=s-2*o(r(-b.north*x)));let D=e.relativeToCenter,O=l(D);D=O?D:d.ZERO;let R=y(e.includeWebMercatorT,!1),M=y(e.exaggeration,1),F=y(e.exaggerationRelativeHeight,0),S=M!==1,w=y(e.structure,Lh.DEFAULT_STRUCTURE),I=y(w.heightScale,Lh.DEFAULT_STRUCTURE.heightScale),L=y(w.heightOffset,Lh.DEFAULT_STRUCTURE.heightOffset),B=y(w.elementsPerHeight,Lh.DEFAULT_STRUCTURE.elementsPerHeight),H=y(w.stride,Lh.DEFAULT_STRUCTURE.stride),V=y(w.elementMultiplier,Lh.DEFAULT_STRUCTURE.elementMultiplier),G=y(w.isBigEndian,Lh.DEFAULT_STRUCTURE.isBigEndian),k=se.computeWidth(b),W=se.computeHeight(b),q=k/(u-1),J=W/(f-1);g||(k*=x,W*=x);let j=m.radiiSquared,K=j.x,Q=j.y,de=j.z,xe=65536,ce=-65536,ge=Rt.eastNorthUpToFixedFrame(D,m),Te=N.inverseTransformation(ge,WRe),De,Ae;R&&(De=Mi.geodeticLatitudeToMercatorAngle(A),Ae=1/(Mi.geodeticLatitudeToMercatorAngle(v)-De));let Be=jRe;Be.x=Number.POSITIVE_INFINITY,Be.y=Number.POSITIVE_INFINITY,Be.z=Number.POSITIVE_INFINITY;let ze=qRe;ze.x=Number.NEGATIVE_INFINITY,ze.y=Number.NEGATIVE_INFINITY,ze.z=Number.NEGATIVE_INFINITY;let Ze=Number.POSITIVE_INFINITY,Et=u*f,Ct=h>0?u*2+f*2:0,ke=Et+Ct,jt=new Array(ke),lt=new Array(ke),ut=new Array(ke),In=R?new Array(ke):[],nn=S?new Array(ke):[],pe=0,Ce=f,hn=0,ht=u;p&&(--pe,++Ce,--hn,++ht);let to=1e-5;for(let Xe=pe;Xe<Ce;++Xe){let mt=Xe;mt<0&&(mt=0),mt>=f&&(mt=f-1);let Ht=b.north-J*mt;g?Ht=a(Ht):Ht=s-2*o(r(-Ht*x));let gn=(Ht-A)/(v-A);gn=P.clamp(gn,0,1);let So=Xe===pe,yo=Xe===Ce-1;h>0&&(So?Ht+=to*W:yo&&(Ht-=to*W));let Na=t(Ht),Fa=n(Ht),gi=de*Fa,di;R&&(di=(Mi.geodeticLatitudeToMercatorAngle(Ht)-De)*Ae);for(let Ks=hn;Ks<ht;++Ks){let kr=Ks;kr<0&&(kr=0),kr>=u&&(kr=u-1);let sl=mt*(u*H)+kr*H,mo;if(B===1)mo=c[sl];else{mo=0;let Po;if(G)for(Po=0;Po<B;++Po)mo=mo*V+c[sl+Po];else for(Po=B-1;Po>=0;--Po)mo=mo*V+c[sl+Po]}mo=mo*I+L,ce=Math.max(ce,mo),xe=Math.min(xe,mo);let Ar=b.west+q*kr;g?Ar=a(Ar):Ar=Ar*x;let ep=(Ar-C)/(E-C);ep=P.clamp(ep,0,1);let Vr=mt*u+kr;if(h>0){let Po=Ks===hn,on=Ks===ht-1,Ee=So||yo||Po||on;if((So||yo)&&(Po||on))continue;Ee&&(mo-=h,Po?(Vr=Et+(f-mt-1),Ar-=to*k):yo?Vr=Et+f+(u-kr-1):on?(Vr=Et+f+u+mt,Ar+=to*k):So&&(Vr=Et+f+u+f+kr))}let Hu=Na*t(Ar),Ba=Na*n(Ar),E0=K*Hu,Zs=Q*Ba,xc=1/i(E0*Hu+Zs*Ba+gi*Fa),es=E0*xc,Gu=Zs*xc,Wu=gi*xc,ju=new d;ju.x=es+Hu*mo,ju.y=Gu+Ba*mo,ju.z=Wu+Fa*mo,N.multiplyByPoint(Te,ju,B6),d.minimumByComponent(B6,Be,Be),d.maximumByComponent(B6,ze,ze),Ze=Math.min(Ze,mo),jt[Vr]=ju,ut[Vr]=new U(ep,gn),lt[Vr]=mo,R&&(In[Vr]=di),S&&(nn[Vr]=m.geodeticSurfaceNormal(ju))}}let Eo=ae.fromPoints(jt),Xs;l(T)&&(Xs=wn.fromRectangle(T,xe,ce,m));let Cr;O&&(Cr=new Z_(m).computeHorizonCullingPointPossiblyUnderEllipsoid(D,jt,xe));let ms=new G0(Be,ze,D),Le=new Pc(D,ms,Ze,ce,ge,!1,R,S,M,F),it=new Float32Array(ke*Le.stride),je=0;for(let Xe=0;Xe<ke;++Xe)je=Le.encode(it,je,jt[Xe],ut[Xe],lt[Xe],void 0,In[Xe],nn[Xe]);return{vertices:it,maximumHeight:ce,minimumHeight:xe,encoding:Le,boundingSphere3D:Eo,orientedBoundingBox:Xs,occludeePointInScaledSpace:Cr}};var pv=Lh;function $_(){he.throwInstantiationError()}Object.defineProperties($_.prototype,{credits:{get:he.throwInstantiationError},waterMask:{get:he.throwInstantiationError}});$_.prototype.interpolateHeight=he.throwInstantiationError;$_.prototype.isChildAvailable=he.throwInstantiationError;$_.prototype.createMesh=he.throwInstantiationError;$_.prototype.upsample=he.throwInstantiationError;$_.prototype.wasCreatedByUpsampling=he.throwInstantiationError;$_.maximumAsynchronousTasks=5;var Nh=$_;function YRe(e,t,n,i,o,r,s,a,c,u,f,h,p,g,m,x){this.center=e,this.vertices=t,this.stride=y(u,6),this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=g,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=x}var yd=YRe;function Rc(){he.throwInstantiationError()}Object.defineProperties(Rc.prototype,{errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},hasWaterMask:{get:he.throwInstantiationError},hasVertexNormals:{get:he.throwInstantiationError},availability:{get:he.throwInstantiationError}});var pte=[];Rc.getRegularGridIndices=function(e,t){let n=pte[e];l(n)||(pte[e]=n=[]);let i=n[t];return l(i)||(e*t<P.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),xte(e,t,i,0)),i};var _te=[];Rc.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=_te[e];l(n)||(_te[e]=n=[]);let i=n[t];if(!l(i)){let o=Rc.getRegularGridIndices(e,t),r=yte(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var gte=[];Rc.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=gte[e];l(n)||(gte[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=yte(e,t),h=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,g=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,x=Ne.createTypedArray(c,u);xte(e,t,x,0),Rc.addSkirtIndices(h,p,g,m,o,x,r),i=n[t]={indices:x,westIndicesSouthToNorth:h,southIndicesEastToWest:p,eastIndicesNorthToSouth:g,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};Rc.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=hL(e,a,r,s),a+=e.length,s=hL(t,a,r,s),a+=t.length,s=hL(n,a,r,s),a+=n.length,hL(i,a,r,s)};function yte(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function xte(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function hL(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}Rc.heightmapTerrainQuality=.25;Rc.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*Rc.heightmapTerrainQuality/(t*n)};Rc.prototype.requestTileGeometry=he.throwInstantiationError;Rc.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;Rc.prototype.getTileDataAvailable=he.throwInstantiationError;Rc.prototype.loadTileDataAvailability=he.throwInstantiationError;var is=Rc;function hp(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=y(e.childTileMask,15),this._encoding=y(e.encoding,gd.NONE);let t=pv.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=y(n.heightScale,t.heightScale),n.heightOffset=y(n.heightOffset,t.heightOffset),n.elementsPerHeight=y(n.elementsPerHeight,t.elementsPerHeight),n.stride=y(n.stride,t.stride),n.elementMultiplier=y(n.elementMultiplier,t.elementMultiplier),n.isBigEndian=y(n.isBigEndian,t.isBigEndian)):n=t,this._structure=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===gd.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(hp.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var bte="createVerticesFromHeightmap",XRe=new yi(bte),KRe=new yi(bte,Nh.maximumAsynchronousTasks);hp.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(se.center(f)),p=this._structure,m=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?KRe:XRe).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let T=this;return Promise.resolve(b).then(function(C){let A;T._skirtHeight>0?A=is.getRegularGridAndSkirtIndicesAndEdgeIndices(C.gridWidth,C.gridHeight):A=is.getRegularGridIndicesAndEdgeIndices(C.gridWidth,C.gridHeight);let E=C.gridWidth*C.gridHeight;return T._mesh=new yd(h,new Float32Array(C.vertices),A.indices,A.indexCountWithoutSkirts,E,C.minimumHeight,C.maximumHeight,ae.clone(C.boundingSphere3D),d.clone(C.occludeePointInScaledSpace),C.numberOfAttributes,wn.clone(C.orientedBoundingBox),Pc.clone(C.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),T._buffer=void 0,T._mesh})};hp.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(se.center(u)),h=this._structure,g=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(g*4,1e3);let m=pv.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Pi,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let x;this._skirtHeight>0?x=is.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):x=is.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new yd(f,m.vertices,x.indices,x.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),this._mesh};hp.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,p=l(this._mesh),g=this._encoding===gd.LERC;if(!p&&g)return;let x;if(p){let b=this._mesh.vertices,T=this._mesh.encoding;x=Tte(b,T,f,h,e,i,o,t,n)}else x=ZRe(this._buffer,a,c,s,u,e,i,o,t,n),x=x*h+f;return x};hp.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,h=f.stride,p=new this._bufferType(c*u*h),g=a.vertices,m=a.encoding,x=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),T=f.heightOffset,C=f.heightScale,A=f.elementsPerHeight,E=f.elementMultiplier,v=f.isBigEndian,D=Math.pow(E,A-1);for(let O=0;O<u;++O){let R=P.lerp(b.north,b.south,O/(u-1));for(let M=0;M<c;++M){let F=P.lerp(b.west,b.east,M/(c-1)),_=Tte(g,m,T,C,x,c,u,F,R);_=_<f.lowestEncodedHeight?f.lowestEncodedHeight:_,_=_>f.highestEncodedHeight?f.highestEncodedHeight:_,$Re(p,A,E,D,h,v,O*c+M,_)}}return Promise.resolve(new hp({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};hp.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};hp.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function ZRe(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,g=p+1;g>=s&&(g=s-1,p=s-2);let m=h|0,x=m+1;x>=a&&(x=a-1,m=a-2);let b=f-p,T=h-m;m=a-1-m,x=a-1-x;let C=mL(e,t,n,i,o,m*s+p),A=mL(e,t,n,i,o,m*s+g),E=mL(e,t,n,i,o,x*s+p),v=mL(e,t,n,i,o,x*s+g);return Cte(b,T,C,A,E,v)}function Tte(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),h=u|0,p=h+1;p>=r&&(p=r-1,h=r-2);let g=f|0,m=g+1;m>=s&&(m=s-1,g=s-2);let x=u-h,b=f-g;g=s-1-g,m=s-1-m;let T=(t.decodeHeight(e,g*r+h)-n)/i,C=(t.decodeHeight(e,g*r+p)-n)/i,A=(t.decodeHeight(e,m*r+h)-n)/i,E=(t.decodeHeight(e,m*r+p)-n)/i;return Cte(x,b,T,C,A,E)}function Cte(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function mL(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function $Re(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var Xa=hp;function BT(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var j0=new se;function QRe(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}BT.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let g=t;g<=i;++g)QRe(e,g,p,s)||s.push(new NT(r,void 0,0,g,p));r.tileXYToRectangle(t,n,e,j0);let a=j0.west,c=j0.north;r.tileXYToRectangle(i,o,e,j0);let u=j0.east,f=j0.south,h=new iOe(e,a,f,u,c);for(let p=0;p<s.length;++p){let g=s[p];k6(g.extent,h)&&oOe(this._maximumLevel,g,h)}};BT.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(FT(i.extent,e)){t=i;break}}return l(t)?_v(void 0,t,e):-1};var JRe=[],eOe=[],tOe=new se,nOe=new se;BT.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=JRe;t.length=0,e.east<e.west?(t.push(se.fromRadians(-Math.PI,e.south,e.east,e.north,tOe)),t.push(se.fromRadians(e.west,e.south,Math.PI,e.north,nOe))):t.push(e);let n=eOe;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)gv(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var Ate=new fe;BT.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,j0);return se.center(i,Ate),this.computeMaximumLevelAtPosition(Ate)>=e};BT.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function NT(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(NT.prototype,{nw:{get:function(){return this._nw||(this._nw=new NT(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new NT(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new NT(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new NT(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function iOe(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function k6(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function oOe(e,t,n){for(;t.level<e;)if(pL(t.nw.extent,n))t=t.nw;else if(pL(t.ne.extent,n))t=t.ne;else if(pL(t.sw.extent,n))t=t.sw;else if(pL(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Oo(t.rectangles,n.level,rOe);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function rOe(e,t){return e.level-t}function pL(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function FT(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function _v(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&FT(t._nw.extent,n),s=t._ne&&FT(t._ne.extent,n),a=t._sw&&FT(t._sw.extent,n),c=t._se&&FT(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,_v(t,t._nw,n))),s&&(i=Math.max(i,_v(t,t._ne,n))),a&&(i=Math.max(i,_v(t,t._sw,n))),c&&(i=Math.max(i,_v(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];FT(a,n)&&(i=a.level)}t=t.parent}return i}function gv(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||k6(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=sOe(e[s.level],s)}gv(e,t._nw,n),gv(e,t._ne,n),gv(e,t._sw,n),gv(e,t._se,n)}function sOe(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];k6(o,t)?(o.west<t.west&&n.push(new se(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new se(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new se(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new se(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var Fh=BT;function aOe(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=`
${o}`),t}var mp=aOe;function _L(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=y(r,0),this.retry=!1,this.error=s}_L.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new _L(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${mp(i)}`),c};_L.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var vo=_L;function Q_(e){if(e=y(e,y.EMPTY_OBJECT),this._ellipsoid=y(e.ellipsoid,ee.default),this._numberOfLevelZeroTilesX=y(e.numberOfLevelZeroTilesX,1),this._numberOfLevelZeroTilesY=y(e.numberOfLevelZeroTilesY,1),this._projection=new Mi(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new U(-i,-i),this._rectangleNortheastInMeters=new U(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new se(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties(Q_.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});Q_.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};Q_.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};Q_.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(se.southwest(e)),o=n.project(se.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new se(i.x,i.y,o.x,o.y)};Q_.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new se(a,h,c,f)};Q_.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new U(o.west,o.south)),a=r.unproject(new U(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};Q_.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!se.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,h=this._projection.project(e),p=h.x-this._rectangleSouthwestInMeters.x,g=this._rectangleNortheastInMeters.y-h.y,m=p/a|0;m>=o&&(m=o-1);let x=g/u|0;return x>=r&&(x=r-1),l(n)?(n.x=m,n.y=x,n):new U(m,x)};var os=Q_;var cOe=15;function Ete(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}Ete.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function lOe(e,t){let n=t.copyrightText;l(n)&&(e.credit=new At(n));let i=t.spatialReference,o=y(i.latestWkid,i.wkid),r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=se.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Xi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new U(r.xmin,r.ymin),s.rectangleNortheastInMeters=new U(r.xmax,r.ymax),e.tilingScheme=new os(s)}else throw new re("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new re("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?gd.LERC:gd.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new Fh(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new Fh(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function uOe(e,t,n){try{let i=await t.fetchJson();lOe(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function J_(e){e=y(e,y.EMPTY_OBJECT),this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(J_.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});J_.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT),e=await Promise.resolve(e);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new Ete(t);await uOe(o,i);let r=new J_(t);return o.build(r),r._resource=n,r};J_.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(V6(this,n+1,e*2,t*2))){let h=Ste(this,n+1,e*2,t*2);s=h.promise,a=h.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(h){return new Xa({buffer:h[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):cOe,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(h){if(l(a)&&a.state===$n.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=$n.CANCELLED,Promise.reject(h)}return Promise.reject(h)})};function V6(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}J_.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};J_.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=V6(this,n,e,t);if(l(i))return i;Ste(this,n,e,t)};J_.prototype.loadTileDataAvailability=function(e,t,n){};function fOe(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new U(e.x+1,e.y+1),f=!1,h=!1;for(;!(f&&h);){let 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H6,Ute="eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiJiNTZhYmEzOS1hNmFhLTQ1OTAtODk0Mi1lM2U3M2FlMjIxZTMiLCJpZCI6MjU5LCJpYXQiOjE3NDEwMTMyNzF9.J_SThPuEuresJ_TioZat6GbGcDLEruo269cV5QQxiqM",gL={};gL.defaultAccessToken=Ute;gL.defaultServer=new Se({url:"https://api.cesium.com/"});gL.getDefaultTokenCredit=function(e){if(e===Ute){if(!l(H6)){let t=`<b>             This application is using Cesium's default ion access token. 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You can sign up for a free ion account at <a href="https://cesium.com">https://cesium.com</a>.</b>`;H6=new At(t,!0)}return H6}};var Vh=gL;function Mc(e,t){let n,i=e.externalType,o=l(i);if(!o)n={url:e.url,retryAttempts:1,retryCallback:SOe};else if(i==="3DTILES"||i==="STK_TERRAIN_SERVER")n={url:e.options.url};else throw new re("Ion.createResource does not support external imagery assets; use IonImageryProvider instead.");Se.call(this,n),this._ionEndpoint=e,this._ionEndpointDomain=o?void 0:new G6.default(e.url).authority(),this._ionEndpointResource=t,this._ionRoot=void 0,this._pendingPromise=void 0,this._credits=void 0,this._isExternal=o}l(Object.create)&&(Mc.prototype=Object.create(Se.prototype),Mc.prototype.constructor=Mc);Mc.fromAssetId=function(e,t){let n=Mc._createEndpointResource(e,t);return n.fetchJson().then(function(i){return new Mc(i,n)})};Object.defineProperties(Mc.prototype,{credits:{get:function(){return l(this._ionRoot)?this._ionRoot.credits:l(this._credits)?this._credits:(this._credits=Mc.getCreditsFromEndpoint(this._ionEndpoint,this._ionEndpointResource),this._credits)}}});Mc.getCreditsFromEndpoint=function(e,t){let n=e.attributions.map(At.getIonCredit),i=Vh.getDefaultTokenCredit(t.queryParameters.access_token);return l(i)&&n.push(At.clone(i)),n};Mc.prototype.clone=function(e){let t=y(this._ionRoot,this);return l(e)||(e=new Mc(t._ionEndpoint,t._ionEndpointResource)),e=Se.prototype.clone.call(this,e),e._ionRoot=t,e._isExternal=this._isExternal,e};Mc.prototype.fetchImage=function(e){if(!this._isExternal){let t=e;e={preferBlob:!0},l(t)&&(e.flipY=t.flipY,e.preferImageBitmap=t.preferImageBitmap)}return Se.prototype.fetchImage.call(this,e)};Mc.prototype._makeRequest=function(e){return this._isExternal||new G6.default(this.url).authority()!==this._ionEndpointDomain?Se.prototype._makeRequest.call(this,e):(l(e.headers)||(e.headers={}),e.headers.Authorization=`Bearer ${this._ionEndpoint.accessToken}`,e.headers["X-Cesium-Client"]="CesiumJS",typeof CESIUM_VERSION<"u"&&(e.headers["X-Cesium-Client-Version"]=CESIUM_VERSION),Se.prototype._makeRequest.call(this,e))};Mc._createEndpointResource=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=y(t.server,Vh.defaultServer),i=y(t.accessToken,Vh.defaultAccessToken);n=Se.createIfNeeded(n);let o={url:`v1/assets/${e}/endpoint`};return l(i)&&(o.queryParameters={access_token:i}),n.getDerivedResource(o)};function SOe(e,t){let n=y(e._ionRoot,e),i=n._ionEndpointResource,o=typeof Image<"u";return!l(t)||t.statusCode!==401&&!(o&&t.target instanceof Image)?Promise.resolve(!1):(l(n._pendingPromise)||(n._pendingPromise=i.fetchJson().then(function(r){return n._ionEndpoint=r,r}).finally(function(r){return n._pendingPromise=void 0,r})),n._pendingPromise.then(function(r){return e._ionEndpoint=r,!0}))}var sf=Mc;var yL={};yL.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,h,p,g,m,x;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),g=(e-i)/(n-i),r.push(2),r.push(0),g!==1&&(r.push(-1),r.push(1),r.push(0),r.push(g)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),x=(e-o)/(i-o),r.push(0),r.push(1),x!==1&&(r.push(-1),r.push(2),r.push(1),r.push(x)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(g=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(g),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(x=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(x),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};yL.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,h=r-a,p=i-a,g=1/(h*u+f*p),m=t-a,x=e-s,b=(h*x+f*m)*g,T=(-p*x+u*m)*g,C=1-b-T;return l(c)?(c.x=b,c.y=T,c.z=C,c):new d(b,T,C)};yL.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;let p=u/h,g=f/h;if(p>=0&&p<=1&&g>=0&&g<=1)return l(c)||(c=new U),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var ng=yL;function ig(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=bL(e.westIndices,o,t),this._southIndices=bL(e.southIndices,r,t),this._eastIndices=bL(e.eastIndices,o,t),this._northIndices=bL(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=y(e.childTileMask,15),this._createdByUpsampling=y(e.createdByUpsampling,!1),this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(ig.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var xL=[];function bL(e,t,n){xL.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)xL[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(xL.sort(t),Ne.createTypedArray(n,xL)):e}var zte="createVerticesFromQuantizedTerrainMesh",vOe=new yi(zte),wOe=new yi(zte,Nh.maximumAsynchronousTasks);ig.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?wOe:vOe).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;let p=this;return Promise.resolve(h).then(function(g){let m=p._quantizedVertices.length/3,x=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Ne.createTypedArray(x,g.indices),T=new Float32Array(g.vertices),C=g.center,A=g.minimumHeight,E=g.maximumHeight,v=p._boundingSphere,D=p._orientedBoundingBox,O=y(d.clone(g.occludeePointInScaledSpace),p._horizonOcclusionPoint),R=g.vertexStride,M=Pc.clone(g.encoding);return p._mesh=new yd(C,T,b,g.indexCountWithoutSkirts,m,A,E,v,O,R,D,M,g.westIndicesSouthToNorth,g.southIndicesEastToWest,g.eastIndicesNorthToSouth,g.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var DOe=new yi("upsampleQuantizedTerrainMesh",Nh.maximumAsynchronousTasks);ig.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=DOe.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let g=Math.min(this._westSkirtHeight,this._eastSkirtHeight);g=Math.min(g,this._southSkirtHeight),g=Math.min(g,this._northSkirtHeight);let m=c?g*.5:this._westSkirtHeight,x=u?g*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:g*.5,T=u?this._northSkirtHeight:g*.5,C=this._credits;return Promise.resolve(p).then(function(A){let E=new Uint16Array(A.vertices),v=Ne.createTypedArray(E.length/3,A.indices),D;return l(A.encodedNormals)&&(D=new Uint8Array(A.encodedNormals)),new ig({quantizedVertices:E,indices:v,encodedNormals:D,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:ae.clone(A.boundingSphere),orientedBoundingBox:wn.clone(A.orientedBoundingBox),horizonOcclusionPoint:d.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:x,eastSkirtHeight:b,northSkirtHeight:T,childTileMask:0,credits:C,createdByUpsampling:!0})})};var W6=32767,Hte=new d;ig.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1);i*=W6;let o=P.clamp((n-e.south)/e.height,0,1);return o*=W6,l(this._mesh)?OOe(this,i,o):MOe(this,i,o)};function Gte(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}var IOe=new U,POe=new U,ROe=new U;function OOe(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,IOe),g=r.decodeTextureCoordinates(o,f,POe),m=r.decodeTextureCoordinates(o,h,ROe);if(Gte(t,n,p.x,p.y,g.x,g.y,m.x,m.y)){let x=ng.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,Hte);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}}function MOe(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=i[u],g=i[f],m=i[h],x=o[u],b=o[f],T=o[h];if(Gte(t,n,p,x,g,b,m,T)){let C=ng.computeBarycentricCoordinates(t,n,p,x,g,b,m,T,Hte);if(C.x>=-1e-15&&C.y>=-1e-15&&C.z>=-1e-15){let A=C.x*r[u]+C.y*r[f]+C.z*r[h];return P.lerp(e._minimumHeight,e._maximumHeight,A/W6)}}}}ig.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};ig.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var HT=ig;function LOe(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function jte(e){this.requestVertexNormals=y(e.requestVertexNormals,!1),this.requestWaterMask=y(e.requestWaterMask,!1),this.requestMetadata=y(e.requestMetadata,!0),this.ellipsoid=y(e.ellipsoid,ee.default),this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}jte.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function qte(e,t,n){if(!t.format){let x="The tile format is not specified in the layer.json file.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(!t.tiles||t.tiles.length===0){let x="The layer.json file does not specify any tile URL templates.";throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let x=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new os({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let x=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}if(e.levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let x=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,x),new re(x)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let h=t.metadataAvailability,p=t.available,g;if(l(p)&&!l(h)){g=new Fh(e.tilingScheme,p.length);for(let x=0;x<p.length;++x){let b=p[x],T=e.tilingScheme.getNumberOfYTilesAtLevel(x);l(e.overallAvailability[x])||(e.overallAvailability[x]=[]);for(let C=0;C<b.length;++C){let A=b[C],E=T-A.endY-1,v=T-A.startY-1;e.overallAvailability[x].push([A.startX,E,A.endX,v]),g.addAvailableTileRange(x,A.startX,E,A.endX,v)}}}else l(h)&&(f=new Fh(e.tilingScheme,u),g=new Fh(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],g.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new LOe({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:g,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:h,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(g)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await Y6(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function NOe(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=vo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return Y6(e,n);throw new re(i)}async function FOe(e,t,n){await qte(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new Fh(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new At(e.attribution);e.tileCredits.push(o)}return!0}async function Y6(e,t){try{let n=await e.layerJsonResource.fetchJson();return FOe(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await qte(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):NOe(e,n,t)}}function xd(e){e=y(e,y.EMPTY_OBJECT),this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=y(e.requestVertexNormals,!1),this._requestWaterMask=y(e.requestWaterMask,!1),this._requestMetadata=y(e.requestMetadata,!0),this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var j6={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function Wte(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function BOe(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new Xa({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new 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HT({center:C,minimumHeight:A,maximumHeight:E,boundingSphere:v,orientedBoundingBox:xe,horizonOcclusionPoint:D,quantizedVertices:R,encodedNormals:j,indices:w,westIndices:H,southIndices:G,eastIndices:W,northIndices:J,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}xd.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let h=X6(this,e,t,n,f,u===0);h.result&&(a=!0,c=c.then(()=>h.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):Yte(this,e,t,n,r,i)};function Yte(e,t,n,i,o,r){if(!l(o))return Promise.reject(new re("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let 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Array(12*(e*(e+1))-6),n=0,i,o,r,s,a;for(i=0,r=1,s=0;s<3;s++)t[n++]=r++,t[n++]=i,t[n++]=r;for(s=2;s<e+1;++s){for(r=s*(s+1)-1,i=(s-1)*s-1,t[n++]=r++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=r++,t[n++]=i,t[n++]=r}for(o=e*2,++r,++i,s=0;s<o-1;++s)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;for(t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i++,t[n++]=i,++i,s=e-1;s>1;--s){for(t[n++]=i++,t[n++]=i,t[n++]=r,o=2*s,a=0;a<o-1;++a)t[n++]=r,t[n++]=i++,t[n++]=i,t[n++]=r++,t[n++]=i,t[n++]=r;t[n++]=i++,t[n++]=i++,t[n++]=r++}for(s=0;s<3;s++)t[n++]=i++,t[n++]=i,t[n++]=r;return t}var K0=new d;function jOe(e){let t=e.center;K0=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,K0),e.height,K0),K0=d.add(t,K0,K0);let n=new ae(K0,e.semiMajorAxis),i=tu.computeEllipsePositions(e,!0,!1),o=i.positions,r=i.numPts,s=ane(o,e,!1),a=cne(r);return a=Ne.createTypedArray(o.length/3,a),{boundingSphere:n,attributes:s,indices:a}}function qOe(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,g=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,x=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,T=b?new Float32Array(f*3):void 0,C=0,A=tne,E=nne,v=ine,D=new Pi(s),O=D.project(s.cartesianToCartographic(i,EL),one),R=s.scaleToGeodeticSurface(i,jT);s.geodeticSurfaceNormal(R,R);let M=Oe.fromAxisAngle(R,u,J6),F=$.fromQuaternion(M,ene),_=U.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,rne),S=U.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,sne),w=e.length,I=w/3*2;for(let B=0;B<w;B+=3){let H=B+1,V=B+2,G=d.fromArray(e,B,jT),k;if(n.st){let q=$.multiplyByVector(F,G,$6),J=D.project(s.cartesianToCartographic(q,EL),Q6);d.subtract(J,O,J),bs.x=(J.x+o)/(2*o),bs.y=(J.y+r)/(2*r),_.x=Math.min(bs.x,_.x),_.y=Math.min(bs.y,_.y),S.x=Math.max(bs.x,S.x),S.y=Math.max(bs.y,S.y),p[C+I]=bs.x,p[C+1+I]=bs.y,p[C++]=bs.x,p[C++]=bs.y}G=s.scaleToGeodeticSurface(G,G),k=d.clone(G,$6),A=s.geodeticSurfaceNormal(G,A),b&&(T[B+w]=-A.x,T[H+w]=-A.y,T[V+w]=-A.z);let W=d.multiplyByScalar(A,a,Jte);if(G=d.add(G,W,G),W=d.multiplyByScalar(A,c,W),k=d.add(k,W,k),n.position&&(h[B+w]=k.x,h[H+w]=k.y,h[V+w]=k.z,h[B]=G.x,h[H]=G.y,h[V]=G.z),n.normal||n.tangent||n.bitangent){v=d.clone(A,v);let q=d.fromArray(e,(B+3)%w,Jte);d.subtract(q,G,q);let J=d.subtract(k,G,Q6);A=d.normalize(d.cross(J,q,A),A),n.normal&&(g[B]=A.x,g[H]=A.y,g[V]=A.z,g[B+w]=A.x,g[H+w]=A.y,g[V+w]=A.z),n.tangent&&(E=d.normalize(d.cross(v,A,E),E),m[B]=E.x,m[H]=E.y,m[V]=E.z,m[B+w]=E.x,m[B+1+w]=E.y,m[B+2+w]=E.z),n.bitangent&&(x[B]=v.x,x[H]=v.y,x[V]=v.z,x[B+w]=v.x,x[H+w]=v.y,x[V+w]=v.z)}}if(n.st){w=p.length;for(let B=0;B<w;B+=2)p[B]=(p[B]-_.x)/(S.x-_.x),p[B+1]=(p[B+1]-_.y)/(S.y-_.y)}let L=new dn;if(n.position&&(L.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})),n.st&&(L.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:p})),n.normal&&(L.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:g})),n.tangent&&(L.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),n.bitangent&&(L.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),b&&(L.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),l(t.offsetAttribute)){let B=new Uint8Array(f);if(t.offsetAttribute===rn.TOP)B=B.fill(1,0,f/2);else{let H=t.offsetAttribute===rn.NONE?0:1;B=B.fill(H)}L.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:B})}return L}function YOe(e){let t=e.length/3,n=Ne.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var CL=new ae,AL=new ae;function XOe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,jT),e.height,jT);CL.center=d.add(t,o,CL.center),CL.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),AL.center=d.add(t,o,AL.center),AL.radius=i;let r=tu.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ae.union(CL,AL),f=ane(s,e,!0),h=cne(a),p=h.length;h.length=p*2;let g=s.length/3;for(let E=0;E<p;E+=3)h[E+p]=h[E+2]+g,h[E+1+p]=h[E+1]+g,h[E+2+p]=h[E]+g;let m=Ne.createTypedArray(g*2/3,h),x=new at({attributes:f,indices:m,primitiveType:Me.TRIANGLES}),b=qOe(c,e);h=YOe(c);let T=Ne.createTypedArray(c.length*2/3,h),C=new at({attributes:b,indices:T,primitiveType:Me.TRIANGLES}),A=Nn.combineInstances([new wt({geometry:x}),new wt({geometry:C})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function lne(e,t,n,i,o,r,s){let c=tu.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=d.fromArray(c,p*3);let h=se.fromCartesianArray(f,r,s);return h.width>P.PI&&(h.north=h.north>0?P.PI_OVER_TWO-P.EPSILON7:h.north,h.south=h.south<0?P.EPSILON7-P.PI_OVER_TWO:h.south,h.east=P.PI,h.west=-P.PI),h}function zh(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.vertexFormat,Ie.DEFAULT),a=y(e.height,0),c=y(e.extrudedHeight,a);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Ie.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}zh.packedLength=d.packedLength+ee.packedLength+Ie.packedLength+9;zh.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var une=new d,fne=new ee,dne=new Ie,Uh={center:une,ellipsoid:fne,vertexFormat:dne,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};zh.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,une);t+=d.packedLength;let o=ee.unpack(e,t,fne);t+=ee.packedLength;let r=Ie.unpack(e,t,dne);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++],g=e[t++]===1,m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=p,n._shadowVolume=g,n._offsetAttribute=m===-1?void 0:m,n):(Uh.height=f,Uh.extrudedHeight=p,Uh.granularity=h,Uh.stRotation=u,Uh.rotation=c,Uh.semiMajorAxis=s,Uh.semiMinorAxis=a,Uh.shadowVolume=g,Uh.offsetAttribute=m===-1?void 0:m,new zh(Uh))};zh.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.center,i=y(e.ellipsoid,ee.default),o=e.semiMajorAxis,r=e.semiMinorAxis,s=y(e.granularity,P.RADIANS_PER_DEGREE),a=y(e.rotation,0);return lne(n,o,r,a,s,i,t)};zh.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=XOe(o);else if(r=jOe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===rn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};zh.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new zh({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};function KOe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=tu.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return at._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(zh.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=lne(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=KOe(this)),this._textureCoordinateRotationPoints}}});var xl=zh;function pp(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new xl(n),this._workerName="createCircleGeometry"}pp.packedLength=xl.packedLength;pp.pack=function(e,t,n){return xl.pack(e._ellipseGeometry,t,n)};var hne=new xl({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Aa={center:new d,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Ie,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};pp.unpack=function(e,t,n){let i=xl.unpack(e,t,hne);return Aa.center=d.clone(i._center,Aa.center),Aa.ellipsoid=ee.clone(i._ellipsoid,Aa.ellipsoid),Aa.ellipsoid=ee.clone(i._ellipsoid,hne._ellipsoid),Aa.height=i._height,Aa.extrudedHeight=i._extrudedHeight,Aa.granularity=i._granularity,Aa.vertexFormat=Ie.clone(i._vertexFormat,Aa.vertexFormat),Aa.stRotation=i._stRotation,Aa.shadowVolume=i._shadowVolume,l(n)?(Aa.semiMajorAxis=i._semiMajorAxis,Aa.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new xl(Aa),n):(Aa.radius=i._semiMajorAxis,new pp(Aa))};pp.createGeometry=function(e){return xl.createGeometry(e._ellipseGeometry)};pp.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new pp({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(pp.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var mne=pp;var pne=new d,Z0=new d;function ZOe(e){let t=e.center;Z0=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Z0),e.height,Z0),Z0=d.add(t,Z0,Z0);let n=new ae(Z0,e.semiMajorAxis),i=tu.computeEllipsePositions(e,!1,!0).outerPositions,o=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:tu.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Ne.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var SL=new ae,vL=new ae;function $Oe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,pne),e.height,pne);SL.center=d.add(t,o,SL.center),SL.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),vL.center=d.add(t,o,vL.center),vL.radius=i;let r=tu.computeEllipsePositions(e,!1,!0).outerPositions,s=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:tu.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ae.union(SL,vL),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===rn.TOP)m=m.fill(1,0,c/2);else{let x=e.offsetAttribute===rn.NONE?0:1;m=m.fill(x)}s.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=y(e.numberOfVerticalLines,16);u=P.clamp(u,0,c/2);let f=Ne.createTypedArray(c,c*2+u*2);c/=2;let h=0,p;for(p=0;p<c;++p)f[h++]=p,f[h++]=(p+1)%c,f[h++]=p+c,f[h++]=(p+1)%c+c;let g;if(u>0){let m=Math.min(u,c);g=Math.round(c/m);let x=Math.min(g*u,c);for(p=0;p<x;p+=g)f[h++]=p,f[h++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function qT(e){e=y(e,y.EMPTY_OBJECT);let t=e.center,n=y(e.ellipsoid,ee.default),i=e.semiMajorAxis,o=e.semiMinorAxis,r=y(e.granularity,P.RADIANS_PER_DEGREE),s=y(e.height,0),a=y(e.extrudedHeight,s);this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=y(e.rotation,0),this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(y(e.numberOfVerticalLines,16),0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}qT.packedLength=d.packedLength+ee.packedLength+8;qT.pack=function(e,t,n){return n=y(n,0),d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=y(e._offsetAttribute,-1),t};var _ne=new d,gne=new ee,_p={center:_ne,ellipsoid:gne,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};qT.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,_ne);t+=d.packedLength;let o=ee.unpack(e,t,gne);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=p===-1?void 0:p,n):(_p.height=c,_p.extrudedHeight=f,_p.granularity=u,_p.rotation=a,_p.semiMajorAxis=r,_p.semiMinorAxis=s,_p.numberOfVerticalLines=h,_p.offsetAttribute=p===-1?void 0:p,new qT(_p))};qT.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!P.equalsEpsilon(t,n,0,P.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=$Oe(o);else if(r=ZOe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===rn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new at({attributes:r.attributes,indices:r.indices,primitiveType:Me.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var af=qT;function YT(e){e=y(e,y.EMPTY_OBJECT);let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new 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U.subtract(t,e,J0),U.multiplyByScalar(J0,n/i,J0),U.add(e,J0,J0),[J0.x,J0.y]}var ag=new d;function IMe(e,t,n,i){return d.subtract(t,e,ag),d.multiplyByScalar(ag,n/i,ag),d.add(e,ag,ag),[ag.x,ag.y,ag.z]}Go.subdivideLineCount=function(e,t,n){let o=d.distance(e,t)/n,r=Math.max(0,Math.ceil(P.log2(o)));return Math.pow(2,r)};var RL=new fe,OL=new fe,PMe=new fe,RMe=new d,PL=new Ka;Go.subdivideRhumbLineCount=function(e,t,n,i){let o=e.cartesianToCartographic(t,RL),r=e.cartesianToCartographic(n,OL),a=new Ka(o,r,e).surfaceDistance/i,c=Math.max(0,Math.ceil(P.log2(a)));return Math.pow(2,c)};Go.subdivideTexcoordLine=function(e,t,n,i,o,r){let s=Go.subdivideLineCount(n,i,o),a=U.distance(e,t),c=a/s,u=r;u.length=s*2;let f=0;for(let h=0;h<s;h++){let p=Gne(e,t,h*c,a);u[f++]=p[0],u[f++]=p[1]}return u};Go.subdivideLine=function(e,t,n,i){let o=Go.subdivideLineCount(e,t,n),r=d.distance(e,t),s=r/o;l(i)||(i=[]);let a=i;a.length=o*3;let c=0;for(let u=0;u<o;u++){let f=IMe(e,t,u*s,r);a[c++]=f[0],a[c++]=f[1],a[c++]=f[2]}return a};Go.subdivideTexcoordRhumbLine=function(e,t,n,i,o,r,s){let a=n.cartesianToCartographic(i,RL),c=n.cartesianToCartographic(o,OL);PL.setEndPoints(a,c);let u=PL.surfaceDistance/r,f=Math.max(0,Math.ceil(P.log2(u))),h=Math.pow(2,f),p=U.distance(e,t),g=p/h,m=s;m.length=h*2;let x=0;for(let b=0;b<h;b++){let T=Gne(e,t,b*g,p);m[x++]=T[0],m[x++]=T[1]}return m};Go.subdivideRhumbLine=function(e,t,n,i,o){let r=e.cartesianToCartographic(t,RL),s=e.cartesianToCartographic(n,OL),a=new Ka(r,s,e);if(l(o)||(o=[]),a.surfaceDistance<=i)return o.length=3,o[0]=t.x,o[1]=t.y,o[2]=t.z,o;let c=a.surfaceDistance/i,u=Math.max(0,Math.ceil(P.log2(c))),f=Math.pow(2,u),h=a.surfaceDistance/f,p=o;p.length=f*3;let g=0;for(let m=0;m<f;m++){let x=a.interpolateUsingSurfaceDistance(m*h,PMe),b=e.cartographicToCartesian(x,RMe);p[g++]=b.x,p[g++]=b.y,p[g++]=b.z}return p};var OMe=new d,MMe=new d,LMe=new d,NMe=new d;Go.scaleToGeodeticHeightExtruded=function(e,t,n,i,o){i=y(i,ee.default);let r=OMe,s=MMe,a=LMe,c=NMe;if(l(e)&&l(e.attributes)&&l(e.attributes.position)){let u=e.attributes.position.values,f=u.length/2;for(let h=0;h<f;h+=3)d.fromArray(u,h,a),i.geodeticSurfaceNormal(a,r),c=i.scaleToGeodeticSurface(a,c),s=d.multiplyByScalar(r,n,s),s=d.add(c,s,s),u[h+f]=s.x,u[h+1+f]=s.y,u[h+2+f]=s.z,o&&(c=d.clone(a,c)),s=d.multiplyByScalar(r,t,s),s=d.add(c,s,s),u[h]=s.x,u[h+1]=s.y,u[h+2]=s.z}return e};Go.polygonOutlinesFromHierarchy=function(e,t,n){let i=[],o=new Q0;o.enqueue(e);let r,s,a;for(;o.length!==0;){let c=o.dequeue(),u=c.positions;if(t)for(a=u.length,r=0;r<a;r++)n.scaleToGeodeticSurface(u[r],u[r]);if(u=bo(u,d.equalsEpsilon,!0),u.length<3)continue;let f=c.holes?c.holes.length:0;for(r=0;r<f;r++){let h=c.holes[r],p=h.positions;if(t)for(a=p.length,s=0;s<a;++s)n.scaleToGeodeticSurface(p[s],p[s]);if(p=bo(p,d.equalsEpsilon,!0),p.length<3)continue;i.push(p);let g=0;for(l(h.holes)&&(g=h.holes.length),s=0;s<g;s++)o.enqueue(h.holes[s])}i.push(u)}return i};var FMe=new fe;function BMe(e,t,n){let i=n.cartesianToCartographic(e,RL),o=n.cartesianToCartographic(t,OL);if(Math.sign(i.latitude)===Math.sign(o.latitude))return;PL.setEndPoints(i,o);let r=PL.findIntersectionWithLatitude(0,FMe);if(!l(r))return;let s=Math.min(i.longitude,o.longitude),a=Math.max(i.longitude,o.longitude);if(Math.abs(a-s)>P.PI){let c=s;s=a,a=c}if(!(r.longitude<s||r.longitude>a))return n.cartographicToCartesian(r)}function kMe(e,t,n,i){if(i===Jt.RHUMB)return BMe(e,t,n);let o=Qn.lineSegmentPlane(e,t,sn.ORIGIN_XY_PLANE);if(l(o))return n.scaleToGeodeticSurface(o,o)}var VMe=new fe;function UMe(e,t,n){let i=[],o,r,s,a,c,u=0;for(;u<e.length;){o=e[u],r=e[(u+1)%e.length],s=P.sign(o.z),a=P.sign(r.z);let f=h=>t.cartesianToCartographic(h,VMe).longitude;if(s===0)i.push({position:u,type:s,visited:!1,next:a,theta:f(o)});else if(a!==0){if(c=kMe(o,r,t,n),++u,!l(c))continue;e.splice(u,0,c),i.push({position:u,type:s,visited:!1,next:a,theta:f(c)})}++u}return i}function Wne(e,t,n,i,o,r,s){let a=[],c=r,u=h=>p=>p.position===h,f=[];do{let h=n[c];a.push(h);let p=i.findIndex(u(c)),g=i[p];if(!l(g)){++c;continue}let{visited:m,type:x,next:b}=g;if(g.visited=!0,x===0){if(b===0){let E=i[p-(s?1:-1)];if(E?.position===c+1)E.visited=!0;else{++c;continue}}if(!m&&s&&b>0||r===c&&!s&&b<0){++c;continue}}if(!(s?x>=0:x<=0)){++c;continue}m||f.push(c);let C=p+(s?1:-1),A=i[C];if(!l(A)){++c;continue}c=A.position}while(c<n.length&&c>=0&&c!==r&&a.length<n.length);e.splice(t,o,a);for(let h of f)t=Wne(e,++t,n,i,0,h,!s);return t}Go.splitPolygonsOnEquator=function(e,t,n,i){l(i)||(i=[]),i.splice(0,0,...e),i.length=e.length;let o=0;for(;o<i.length;){let r=i[o],s=r.slice();if(r.length<3){i[o]=s,++o;continue}let a=UMe(s,t,n);if(s.length===r.length||a.length<=1){i[o]=s,++o;continue}a.sort((u,f)=>u.theta-f.theta);let c=s[0].z>=0;o=Wne(i,o,s,a,1,0,c)}return i};Go.polygonsFromHierarchy=function(e,t,n,i,o,r){let s=[],a=[],c=new Q0;c.enqueue(e);let u=l(r);for(;c.length!==0;){let f=c.dequeue(),h=f.positions,p=f.holes,g,m;if(i)for(m=h.length,g=0;g<m;g++)o.scaleToGeodeticSurface(h[g],h[g]);if(t||(h=bo(h,d.equalsEpsilon,!0)),h.length<3)continue;let x=n(h);if(!l(x))continue;let b=[],T=ii.computeWindingOrder2D(x);if(T===gs.CLOCKWISE&&(x.reverse(),h=h.slice().reverse()),u){u=!1;let D=[h];if(D=r(D,D),D.length>1){for(let O of D)c.enqueue(new Za(O,p));continue}}let C=h.slice(),A=l(p)?p.length:0,E=[],v;for(g=0;g<A;g++){let D=p[g],O=D.positions;if(i)for(m=O.length,v=0;v<m;++v)o.scaleToGeodeticSurface(O[v],O[v]);if(t||(O=bo(O,d.equalsEpsilon,!0)),O.length<3)continue;let R=n(O);if(!l(R))continue;T=ii.computeWindingOrder2D(R),T===gs.CLOCKWISE&&(R.reverse(),O=O.slice().reverse()),E.push(O),b.push(C.length),C=C.concat(O),x=x.concat(R);let M=0;for(l(D.holes)&&(M=D.holes.length),v=0;v<M;v++)c.enqueue(D.holes[v])}s.push({outerRing:h,holes:E}),a.push({positions:C,positions2D:x,holes:b})}return{hierarchy:s,polygons:a}};var zMe=new U,HMe=new d,GMe=new Oe,WMe=new $;Go.computeBoundingRectangle=function(e,t,n,i,o){let r=Oe.fromAxisAngle(e,i,GMe),s=$.fromQuaternion(r,WMe),a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.POSITIVE_INFINITY,f=Number.NEGATIVE_INFINITY,h=n.length;for(let p=0;p<h;++p){let g=d.clone(n[p],HMe);$.multiplyByVector(s,g,g);let m=t(g,zMe);l(m)&&(a=Math.min(a,m.x),c=Math.max(c,m.x),u=Math.min(u,m.y),f=Math.max(f,m.y))}return o.x=a,o.y=u,o.width=c-a,o.height=f-u,o};Go.createGeometryFromPositions=function(e,t,n,i,o,r,s){let a=ii.triangulate(t.positions2D,t.holes);a.length<3&&(a=[0,1,2]);let c=t.positions,u=l(n),f=u?n.positions:void 0;if(o){let h=c.length,p=new Array(h*3),g=0;for(let b=0;b<h;b++){let T=c[b];p[g++]=T.x,p[g++]=T.y,p[g++]=T.z}let m={attributes:{position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:p})},indices:a,primitiveType:Me.TRIANGLES};u&&(m.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:U.packArray(f)}));let x=new at(m);return r.normal?Nn.computeNormal(x):x}if(s===Jt.GEODESIC)return ii.computeSubdivision(e,c,a,f,i);if(s===Jt.RHUMB)return ii.computeRhumbLineSubdivision(e,c,a,f,i)};var zne=[],Hne=[],jMe=new d,qMe=new d;Go.computeWallGeometry=function(e,t,n,i,o,r){let s,a,c,u,f,h,p,g,m,x=e.length,b=0,T=0,C=l(t),A=C?t.positions:void 0;if(o)for(a=x*3*2,s=new Array(a*2),C&&(m=x*2*2,g=new Array(m*2)),c=0;c<x;c++)u=e[c],f=e[(c+1)%x],s[b]=s[b+a]=u.x,++b,s[b]=s[b+a]=u.y,++b,s[b]=s[b+a]=u.z,++b,s[b]=s[b+a]=f.x,++b,s[b]=s[b+a]=f.y,++b,s[b]=s[b+a]=f.z,++b,C&&(h=A[c],p=A[(c+1)%x],g[T]=g[T+m]=h.x,++T,g[T]=g[T+m]=h.y,++T,g[T]=g[T+m]=p.x,++T,g[T]=g[T+m]=p.y,++T);else{let R=P.chordLength(i,n.maximumRadius),M=0;if(r===Jt.GEODESIC)for(c=0;c<x;c++)M+=Go.subdivideLineCount(e[c],e[(c+1)%x],R);else if(r===Jt.RHUMB)for(c=0;c<x;c++)M+=Go.subdivideRhumbLineCount(n,e[c],e[(c+1)%x],R);for(a=(M+x)*3,s=new Array(a*2),C&&(m=(M+x)*2,g=new Array(m*2)),c=0;c<x;c++){u=e[c],f=e[(c+1)%x];let F,_;C&&(h=A[c],p=A[(c+1)%x]),r===Jt.GEODESIC?(F=Go.subdivideLine(u,f,R,Hne),C&&(_=Go.subdivideTexcoordLine(h,p,u,f,R,zne))):r===Jt.RHUMB&&(F=Go.subdivideRhumbLine(n,u,f,R,Hne),C&&(_=Go.subdivideTexcoordRhumbLine(h,p,n,u,f,R,zne)));let S=F.length;for(let w=0;w<S;++w,++b)s[b]=F[w],s[b+a]=F[w];if(s[b]=f.x,s[b+a]=f.x,++b,s[b]=f.y,s[b+a]=f.y,++b,s[b]=f.z,s[b+a]=f.z,++b,C){let w=_.length;for(let I=0;I<w;++I,++T)g[T]=_[I],g[T+m]=_[I];g[T]=p.x,g[T+m]=p.x,++T,g[T]=p.y,g[T+m]=p.y,++T}}}x=s.length;let E=Ne.createTypedArray(x/3,x-e.length*6),v=0;for(x/=6,c=0;c<x;c++){let R=c,M=R+1,F=R+x,_=F+1;u=d.fromArray(s,R*3,jMe),f=d.fromArray(s,M*3,qMe),!d.equalsEpsilon(u,f,P.EPSILON10,P.EPSILON10)&&(E[v++]=R,E[v++]=F,E[v++]=M,E[v++]=M,E[v++]=F,E[v++]=_)}let D={attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})}),indices:E,primitiveType:Me.TRIANGLES};return C&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),new at(D)};var kn=Go;var YMe=new d,XMe=new qe,KMe=new U,ZMe=new U,$Me=new d,QMe=new d,JMe=new d,Sv=new d,eLe=new d,tLe=new d,jne=new Oe,nLe=new $,iLe=new $,oLe=new d;function rLe(e,t,n,i,o,r,s,a,c){let u=e.positions,f=ii.triangulate(e.positions2D,e.holes);f.length<3&&(f=[0,1,2]);let h=Ne.createTypedArray(u.length,f.length);h.set(f);let p=nLe;if(i!==0){let _=Oe.fromAxisAngle(s,i,jne);if(p=$.fromQuaternion(_,p),t.tangent||t.bitangent){_=Oe.fromAxisAngle(s,-i,jne);let S=$.fromQuaternion(_,iLe);a=d.normalize($.multiplyByVector(S,a,a),a),t.bitangent&&(c=d.normalize(d.cross(s,a,c),c))}}else p=$.clone($.IDENTITY,p);let g=ZMe;t.st&&(g.x=n.x,g.y=n.y);let m=u.length,x=m*3,b=new Float64Array(x),T=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,A=t.bitangent?new Float32Array(x):void 0,E=t.st?new Float32Array(m*2):void 0,v=0,D=0,O=0,R=0,M=0;for(let _=0;_<m;_++){let S=u[_];if(b[v++]=S.x,b[v++]=S.y,b[v++]=S.z,t.st)if(l(o)&&o.positions.length===m)E[M++]=o.positions[_].x,E[M++]=o.positions[_].y;else{let w=$.multiplyByVector(p,S,YMe),I=r(w,KMe);U.subtract(I,g,I);let L=P.clamp(I.x/n.width,0,1),B=P.clamp(I.y/n.height,0,1);E[M++]=L,E[M++]=B}t.normal&&(T[D++]=s.x,T[D++]=s.y,T[D++]=s.z),t.tangent&&(C[R++]=a.x,C[R++]=a.y,C[R++]=a.z),t.bitangent&&(A[O++]=c.x,A[O++]=c.y,A[O++]=c.z)}let F=new dn;return t.position&&(F.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b})),t.normal&&(F.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:T})),t.tangent&&(F.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.bitangent&&(F.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.st&&(F.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:E})),new at({attributes:F,indices:h,primitiveType:Me.TRIANGLES})}function ex(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy,n=e.textureCoordinates,i=y(e.vertexFormat,Ie.DEFAULT);this._vertexFormat=Ie.clone(i),this._polygonHierarchy=t,this._stRotation=y(e.stRotation,0),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._workerName="createCoplanarPolygonGeometry",this._textureCoordinates=n,this.packedLength=kn.computeHierarchyPackedLength(t,d)+Ie.packedLength+ee.packedLength+(l(n)?kn.computeHierarchyPackedLength(n,U):1)+2}ex.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,textureCoordinates:e.textureCoordinates};return new ex(t)};ex.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._stRotation,l(e._textureCoordinates)?n=kn.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var sLe=ee.clone(ee.UNIT_SPHERE),aLe=new Ie,cLe={polygonHierarchy:{}};ex.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,sLe);t+=ee.packedLength;let r=Ie.unpack(e,t,aLe);t+=Ie.packedLength;let s=e[t++],a=e[t]===-1?void 0:kn.unpackPolygonHierarchy(e,t,U);l(a)?(t=a.startingIndex,delete a.startingIndex):t++;let c=e[t++];return l(n)||(n=new ex(cLe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._stRotation=s,n._textureCoordinates=a,n.packedLength=c,n};ex.createGeometry=function(e){let t=e._vertexFormat,n=e._polygonHierarchy,i=e._stRotation,o=e._textureCoordinates,r=l(o),s=n.positions;if(s=bo(s,d.equalsEpsilon,!0),s.length<3)return;let a=$Me,c=QMe,u=JMe,f=eLe,h=tLe;if(!og.computeProjectTo2DArguments(s,Sv,f,h))return;if(a=d.cross(f,h,a),a=d.normalize(a,a),!d.equalsEpsilon(Sv,d.ZERO,P.EPSILON6)){let M=e._ellipsoid.geodeticSurfaceNormal(Sv,oLe);d.dot(a,M)<0&&(a=d.negate(a,a),f=d.negate(f,f))}let g=og.createProjectPointsTo2DFunction(Sv,f,h),m=og.createProjectPointTo2DFunction(Sv,f,h);t.tangent&&(c=d.clone(f,c)),t.bitangent&&(u=d.clone(h,u));let x=kn.polygonsFromHierarchy(n,r,g,!1),b=x.hierarchy,T=x.polygons,C=function(M){return M},A=r?kn.polygonsFromHierarchy(o,!0,C,!1).polygons:void 0;if(b.length===0)return;s=b[0].outerRing;let E=ae.fromPoints(s),v=kn.computeBoundingRectangle(a,m,s,i,XMe),D=[];for(let M=0;M<T.length;M++){let F=new wt({geometry:rLe(T[M],t,v,i,r?A[M]:void 0,m,a,c,u)});D.push(F)}let O=Nn.combineInstances(D)[0];O.attributes.position.values=new Float64Array(O.attributes.position.values),O.indices=Ne.createTypedArray(O.attributes.position.values.length/3,O.indices);let R=O.attributes;return t.position||delete R.position,new at({attributes:R,indices:O.indices,primitiveType:O.primitiveType,boundingSphere:E})};var ML=ex;function lLe(e){let t=e.length,n=new Float64Array(t*3),i=Ne.createTypedArray(t,t*2),o=0,r=0;for(let a=0;a<t;a++){let c=e[a];n[o++]=c.x,n[o++]=c.y,n[o++]=c.z,i[r++]=a,i[r++]=(a+1)%t}let s=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:n})});return new at({attributes:s,indices:i,primitiveType:Me.LINES})}function tx(e){e=y(e,y.EMPTY_OBJECT);let t=e.polygonHierarchy;this._polygonHierarchy=t,this._workerName="createCoplanarPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+1}tx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions}};return new tx(t)};tx.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),t[n]=e.packedLength,t};var uLe={polygonHierarchy:{}};tx.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=e[t];return l(n)||(n=new tx(uLe)),n._polygonHierarchy=i,n.packedLength=o,n};tx.createGeometry=function(e){let t=e._polygonHierarchy,n=t.positions;if(n=bo(n,d.equalsEpsilon,!0),n.length<3||!og.validOutline(n))return;let o=kn.polygonOutlinesFromHierarchy(t,!1);if(o.length===0)return;let r=[];for(let c=0;c<o.length;c++){let u=new wt({geometry:lLe(o[c])});r.push(u)}let s=Nn.combineInstances(r)[0],a=ae.fromPoints(t.positions);return new at({attributes:s.attributes,indices:s.indices,primitiveType:s.primitiveType,boundingSphere:a})};var bd=tx;var fLe={ROUNDED:0,MITERED:1,BEVELED:2},Li=Object.freeze(fLe);function dLe(e){let t=e._uSquared,n=e._ellipsoid.maximumRadius,i=e._ellipsoid.minimumRadius,o=(n-i)/n,r=Math.cos(e._startHeading),s=Math.sin(e._startHeading),a=(1-o)*Math.tan(e._start.latitude),c=1/Math.sqrt(1+a*a),u=c*a,f=Math.atan2(a,r),h=c*s,p=h*h,g=1-p,m=Math.sqrt(g),x=t/4,b=x*x,T=b*x,C=b*b,A=1+x-3*b/4+5*T/4-175*C/64,E=1-x+15*b/8-35*T/8,v=1-3*x+35*b/4,D=1-5*x,O=A*f-E*Math.sin(2*f)*x/2-v*Math.sin(4*f)*b/16-D*Math.sin(6*f)*T/48-Math.sin(8*f)*5*C/512,R=e._constants;R.a=n,R.b=i,R.f=o,R.cosineHeading=r,R.sineHeading=s,R.tanU=a,R.cosineU=c,R.sineU=u,R.sigma=f,R.sineAlpha=h,R.sineSquaredAlpha=p,R.cosineSquaredAlpha=g,R.cosineAlpha=m,R.u2Over4=x,R.u4Over16=b,R.u6Over64=T,R.u8Over256=C,R.a0=A,R.a1=E,R.a2=v,R.a3=D,R.distanceRatio=O}function hLe(e,t){return e*t*(4+e*(4-3*t))/16}function qne(e,t,n,i,o,r,s){let a=hLe(e,n);return(1-a)*e*t*(i+a*o*(s+a*r*(2*s*s-1)))}function mLe(e,t,n,i,o,r,s){let a=(t-n)/t,c=r-i,u=Math.atan((1-a)*Math.tan(o)),f=Math.atan((1-a)*Math.tan(s)),h=Math.cos(u),p=Math.sin(u),g=Math.cos(f),m=Math.sin(f),x=h*g,b=h*m,T=p*m,C=p*g,A=c,E=P.TWO_PI,v=Math.cos(A),D=Math.sin(A),O,R,M,F,_;do{v=Math.cos(A),D=Math.sin(A);let k=b-C*v;M=Math.sqrt(g*g*D*D+k*k),R=T+x*v,O=Math.atan2(M,R);let W;M===0?(W=0,F=1):(W=x*D/M,F=1-W*W),E=A,_=R-2*T/F,isFinite(_)||(_=0),A=c+qne(a,W,F,O,M,R,_)}while(Math.abs(A-E)>P.EPSILON12);let S=F*(t*t-n*n)/(n*n),w=1+S*(4096+S*(S*(320-175*S)-768))/16384,I=S*(256+S*(S*(74-47*S)-128))/1024,L=_*_,B=I*M*(_+I*(R*(2*L-1)-I*_*(4*M*M-3)*(4*L-3)/6)/4),H=n*w*(O-B),V=Math.atan2(g*D,b-C*v),G=Math.atan2(h*D,b*v-C);e._distance=H,e._startHeading=V,e._endHeading=G,e._uSquared=S}var pLe=new d,c9=new d;function Yne(e,t,n,i){let o=d.normalize(i.cartographicToCartesian(t,c9),pLe),r=d.normalize(i.cartographicToCartesian(n,c9),c9);mLe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,dLe(e)}function vv(e,t,n){let i=y(n,ee.default);this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&Yne(this,e,t,i)}Object.defineProperties(vv.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});vv.prototype.setEndPoints=function(e,t){Yne(this,e,t,this._ellipsoid)};vv.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};vv.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),h=i*i,p=i*h,g=n.u8Over256,m=n.u2Over4,x=n.u6Over64,b=n.u4Over16,T=2*p*g*o/3+i*(1-m+7*b/4-15*x/4+579*g/64-(b-15*x/4+187*g/16)*o-(5*x/4-115*g/16)*r-29*g*s/16)+(m/2-b+71*x/32-85*g/16)*a+(5*b/16-5*x/4+383*g/96)*c-h*((x-11*g/2)*a+5*g*c/2)+(29*x/96-29*g/16)*u+539*g*f/1536,C=Math.asin(Math.sin(T)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(C));T=T-n.sigma;let E=Math.cos(2*n.sigma+T),v=Math.sin(T),D=Math.cos(T),O=n.cosineU*D,R=n.sineU*v,F=Math.atan2(v*n.sineHeading,O-R*n.cosineHeading)-qne(n.f,n.sineAlpha,n.cosineSquaredAlpha,T,v,D,E);return l(t)?(t.longitude=this._start.longitude+F,t.latitude=A,t.height=0,t):new fe(this._start.longitude+F,A,0)};var cg=vv;var Lc={};Lc.numberOfPoints=function(e,t,n){let i=d.distance(e,t);return Math.ceil(i/n)};Lc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var _Le=new fe;Lc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,_Le).height}return i};var gLe=new N,yLe=new d,Xne=new d,xLe=new sn(d.UNIT_X,0),Kne=new d,bLe=new sn(d.UNIT_X,0),TLe=new d,CLe=new d,u9=[];function $ne(e,t,n){let i=u9;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var NL=new fe,LL=new fe,lg=new d,f9=new d,ALe=new d,l9=new cg,wv=new Ka;function ELe(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,f9),u=i.scaleToGeodeticSurface(t,ALe),f=Lc.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,NL),p=i.cartesianToCartographic(u,LL),g=$ne(f,o,r);l9.setEndPoints(h,p);let m=l9.surfaceDistance/f,x=a;h.height=o;let b=i.cartographicToCartesian(h,lg);d.pack(b,s,x),x+=3;for(let T=1;T<f;T++){let C=l9.interpolateUsingSurfaceDistance(T*m,LL);C.height=g[T],b=i.cartographicToCartesian(C,lg),d.pack(b,s,x),x+=3}return x}function SLe(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,NL),u=i.cartesianToCartographic(t,LL),f=Lc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let h=$ne(f,o,r);wv.ellipsoid.equals(i)||(wv=new Ka(void 0,void 0,i)),wv.setEndPoints(c,u);let p=wv.surfaceDistance/f,g=a;c.height=o;let m=i.cartographicToCartesian(c,lg);d.pack(m,s,g),g+=3;for(let x=1;x<f;x++){let b=wv.interpolateUsingSurfaceDistance(x*p,LL);b.height=h[x],m=i.cartographicToCartesian(b,lg),d.pack(m,s,g),g+=3}return g}Lc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=y(t,N.IDENTITY);let o=N.inverseTransformation(t,gLe),r=N.multiplyByPoint(o,d.ZERO,yLe),s=d.normalize(N.multiplyByPointAsVector(o,d.UNIT_Y,Xne),Xne),a=sn.fromPointNormal(r,s,xLe),c=d.normalize(N.multiplyByPointAsVector(o,d.UNIT_X,Kne),Kne),u=sn.fromPointNormal(r,c,bLe),f=1;n.push(d.clone(e[0]));let h=n[0],p=e.length;for(let g=1;g<p;++g){let m=e[g];if(sn.getPointDistance(u,h)<0||sn.getPointDistance(u,m)<0){let x=Qn.lineSegmentPlane(h,m,a,TLe);if(l(x)){let b=d.multiplyByScalar(s,5e-9,CLe);sn.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(x,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(x,b,new d)),f=1}}n.push(d.clone(e[g])),f++,h=m}i.push(f)}return{positions:n,lengths:i}};Lc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],f9);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(x,lg);d.multiplyByScalar(b,o,b),d.add(x,b,x)}return[x.x,x.y,x.z]}let s=e.minDistance;if(!l(s)){let x=y(e.granularity,P.RADIANS_PER_DEGREE);s=P.chordLength(x,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=Lc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),h=0;for(c=0;c<n-1;c++){let x=t[c],b=t[c+1],T=r?o[c]:o,C=r?o[c+1]:o;h=ELe(x,b,s,i,T,C,f,h)}u9.length=0;let p=t[n-1],g=i.cartesianToCartographic(p,NL);g.height=r?o[n-1]:o;let m=i.cartographicToCartesian(g,lg);return d.pack(m,f,u-3),f};var Zne=new fe,vLe=new fe;Lc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=y(e.ellipsoid,ee.default),o=y(e.height,0),r=Array.isArray(o);if(n<1)return[];if(n===1){let T=i.scaleToGeodeticSurface(t[0],f9);if(o=r?o[0]:o,o!==0){let C=i.geodeticSurfaceNormal(T,lg);d.multiplyByScalar(C,o,C),d.add(T,C,T)}return[T.x,T.y,T.z]}let s=y(e.granularity,P.RADIANS_PER_DEGREE),a=0,c,u=i.cartesianToCartographic(t[0],Zne),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],vLe),a+=Lc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,Zne);let h=(a+1)*3,p=new Array(h),g=0;for(c=0;c<n-1;c++){let T=t[c],C=t[c+1],A=r?o[c]:o,E=r?o[c+1]:o;g=SLe(T,C,s,i,A,E,p,g)}u9.length=0;let m=t[n-1],x=i.cartesianToCartographic(m,NL);x.height=r?o[n-1]:o;let b=i.cartographicToCartesian(x,lg);return d.pack(b,p,h-3),p};Lc.generateCartesianArc=function(e){let t=Lc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};Lc.generateCartesianRhumbArc=function(e){let t=Lc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};var Ni=Lc;var Qne={};function Dv(e,t){l(Qne[e])||(Qne[e]=!0,console.warn(y(t,e)))}Dv.geometryOutlines="Entity geometry outlines are unsupported on terrain. Outlines will be disabled. To enable outlines, disable geometry terrain clamping by explicitly setting height to 0.";Dv.geometryZIndex="Entity geometry with zIndex are unsupported when height or extrudedHeight are defined.  zIndex will be ignored";Dv.geometryHeightReference="Entity corridor, ellipse, polygon or rectangle with heightReference must also have a defined height.  heightReference will be ignored";Dv.geometryExtrudedHeightReference="Entity corridor, ellipse, polygon or rectangle with extrudedHeightReference must also have a defined extrudedHeight.  extrudedHeightReference will be ignored";var xt=Dv;var ta=[new d,new d],wLe=new d,DLe=new d,ILe=new d,PLe=new d,RLe=new d,OLe=new d,MLe=new d,LLe=new d,NLe=new d,JT=new d,FL=new d,Iv={},d9=new fe;function FLe(e,t){let n=new Array(e.length);for(let i=0;i<e.length;i++){let o=e[i];d9=t.cartesianToCartographic(o,d9),n[i]=d9.height,e[i]=t.scaleToGeodeticSurface(o,o)}return n}function h9(e,t,n,i){let o=e[0],r=e[1],s=d.angleBetween(o,r),a=Math.ceil(s/i),c=new Array(a),u;if(t===n){for(u=0;u<a;u++)c[u]=t;return c.push(n),c}let h=(n-t)/a;for(u=1;u<a;u++){let p=t+u*h;c[u]=p}return c[0]=t,c.push(n),c}var BL=new d,kL=new d;function BLe(e,t,n,i){let o=new ns(n,i),r=o.projectPointOntoPlane(d.add(n,e,BL),BL),s=o.projectPointOntoPlane(d.add(n,t,kL),kL),a=U.angleBetween(r,s);return s.x*r.y-s.y*r.x>=0?-a:a}var kLe=new d(-1,0,0),nx=new N,VLe=new N,m9=new $,ULe=$.IDENTITY.clone(),zLe=new d,HLe=new oe,Jne=new d;function xp(e,t,n,i,o,r,s,a){let c=zLe,u=HLe;nx=Rt.eastNorthUpToFixedFrame(e,o,nx),c=N.multiplyByPointAsVector(nx,kLe,c),c=d.normalize(c,c);let f=BLe(c,t,e,o);m9=$.fromRotationZ(f,m9),Jne.z=r,nx=N.multiplyTransformation(nx,N.fromRotationTranslation(m9,Jne,VLe),nx);let h=ULe;h[0]=s;for(let p=0;p<a;p++)for(let g=0;g<n.length;g+=3)u=d.fromArray(n,g,u),u=$.multiplyByVector(h,u,u),u=N.multiplyByPoint(nx,u,u),i.push(u.x,u.y,u.z);return i}var GLe=new d;function p9(e,t,n,i,o,r,s){for(let a=0;a<e.length;a+=3){let c=d.fromArray(e,a,GLe);i=xp(c,t,n,i,o,r[a/3],s,1)}return i}function WLe(e,t){let n=e.length,i=new Array(n*6),o=0,r=t.x+t.width/2,s=t.y+t.height/2,a=e[0];i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s;for(let c=1;c<n;c++){a=e[c];let u=a.x-r,f=a.y-s;i[o++]=u,i[o++]=0,i[o++]=f,i[o++]=u,i[o++]=0,i[o++]=f}return a=e[0],i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s,i}function eie(e,t){let n=e.length,i=new Array(n*3),o=0,r=t.x+t.width/2,s=t.y+t.height/2;for(let a=0;a<n;a++)i[o++]=e[a].x-r,i[o++]=0,i[o++]=e[a].y-s;return i}var tie=new Oe,nie=new d,iie=new $;function oie(e,t,n,i,o,r,s,a,c,u){let f=d.angleBetween(d.subtract(t,e,JT),d.subtract(n,e,FL)),h=i===Li.BEVELED?0:Math.ceil(f/P.toRadians(5)),p;o?p=$.fromQuaternion(Oe.fromAxisAngle(d.negate(e,JT),f/(h+1),tie),iie):p=$.fromQuaternion(Oe.fromAxisAngle(e,f/(h+1),tie),iie);let g,m;if(t=d.clone(t,nie),h>0){let x=u?2:1;for(let b=0;b<h;b++)t=$.multiplyByVector(p,t,t),g=d.subtract(t,e,JT),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(t,FL),s=xp(m,g,a,s,r,c,1,x)}else g=d.subtract(t,e,JT),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(t,FL),s=xp(m,g,a,s,r,c,1,1),n=d.clone(n,nie),g=d.subtract(n,e,JT),g=d.normalize(g,g),o||(g=d.negate(g,g)),m=r.scaleToGeodeticSurface(n,FL),s=xp(m,g,a,s,r,c,1,1);return s}Iv.removeDuplicatesFromShape=function(e){let t=e.length,n=[];for(let i=t-1,o=0;o<t;i=o++){let r=e[i],s=e[o];U.equals(r,s)||n.push(s)}return n};Iv.angleIsGreaterThanPi=function(e,t,n,i){let o=new ns(n,i),r=o.projectPointOntoPlane(d.add(n,e,BL),BL),s=o.projectPointOntoPlane(d.add(n,t,kL),kL);return s.x*r.y-s.y*r.x>=0};var jLe=new d,qLe=new d;Iv.computePositions=function(e,t,n,i,o){let r=i._ellipsoid,s=FLe(e,r),a=i._granularity,c=i._cornerType,u=o?WLe(t,n):eie(t,n),f=o?eie(t,n):void 0,h=n.height/2,p=n.width/2,g=e.length,m=[],x=o?[]:void 0,b=wLe,T=DLe,C=ILe,A=PLe,E=RLe,v=OLe,D=MLe,O=LLe,R=NLe,M=e[0],F=e[1];A=r.geodeticSurfaceNormal(M,A),b=d.subtract(F,M,b),b=d.normalize(b,b),O=d.cross(A,b,O),O=d.normalize(O,O);let _=s[0],S=s[1];o&&(x=xp(M,O,f,x,r,_+h,1,1)),R=d.clone(M,R),M=F,T=d.negate(b,T);let w,I;for(let H=1;H<g-1;H++){let V=o?2:1;if(F=e[H+1],M.equals(F)){xt("Positions are too close and are considered equivalent with rounding error.");continue}b=d.subtract(F,M,b),b=d.normalize(b,b),A=r.geodeticSurfaceNormal(M,A);let G=d.multiplyByScalar(A,d.dot(b,A),jLe);d.subtract(b,G,G),d.normalize(G,G);let k=d.multiplyByScalar(A,d.dot(T,A),qLe);if(d.subtract(T,k,k),d.normalize(k,k),!P.equalsEpsilon(Math.abs(d.dot(G,k)),1,P.EPSILON7)){C=d.add(b,T,C),C=d.normalize(C,C),C=d.cross(C,A,C),C=d.cross(A,C,C),C=d.normalize(C,C);let q=1/Math.max(.25,d.magnitude(d.cross(C,T,JT))),J=Iv.angleIsGreaterThanPi(b,T,M,r);J?(E=d.add(M,d.multiplyByScalar(C,q*p,C),E),v=d.add(E,d.multiplyByScalar(O,p,v),v),ta[0]=d.clone(R,ta[0]),ta[1]=d.clone(v,ta[1]),w=h9(ta,_+h,S+h,a),I=Ni.generateArc({positions:ta,granularity:a,ellipsoid:r}),m=p9(I,O,u,m,r,w,1),O=d.cross(A,b,O),O=d.normalize(O,O),D=d.add(E,d.multiplyByScalar(O,p,D),D),c===Li.ROUNDED||c===Li.BEVELED?oie(E,v,D,c,J,r,m,u,S+h,o):(C=d.negate(C,C),m=xp(M,C,u,m,r,S+h,q,V)),R=d.clone(D,R)):(E=d.add(M,d.multiplyByScalar(C,q*p,C),E),v=d.add(E,d.multiplyByScalar(O,-p,v),v),ta[0]=d.clone(R,ta[0]),ta[1]=d.clone(v,ta[1]),w=h9(ta,_+h,S+h,a),I=Ni.generateArc({positions:ta,granularity:a,ellipsoid:r}),m=p9(I,O,u,m,r,w,1),O=d.cross(A,b,O),O=d.normalize(O,O),D=d.add(E,d.multiplyByScalar(O,-p,D),D),c===Li.ROUNDED||c===Li.BEVELED?oie(E,v,D,c,J,r,m,u,S+h,o):m=xp(M,C,u,m,r,S+h,q,V),R=d.clone(D,R)),T=d.negate(b,T)}else m=xp(R,O,u,m,r,_+h,1,1),R=M;_=S,S=s[H+1],M=F}ta[0]=d.clone(R,ta[0]),ta[1]=d.clone(M,ta[1]),w=h9(ta,_+h,S+h,a),I=Ni.generateArc({positions:ta,granularity:a,ellipsoid:r}),m=p9(I,O,u,m,r,w,1),o&&(x=xp(M,O,f,x,r,S+h,1,1)),g=m.length;let L=o?g+x.length:g,B=new Float64Array(L);return B.set(m),o&&B.set(x,g),B};var Gh=Iv;var g9={},eC=new d,lie=new d,YLe=new d,rie=new d,Nc=[new d,new d],uie=new d,fie=new d,die=new d,XLe=new d,KLe=new d,ZLe=new d,$Le=new d,QLe=new d,JLe=new d,eNe=new d,sie=new Oe,aie=new $;function VL(e,t,n,i,o){let r=d.angleBetween(d.subtract(t,e,eC),d.subtract(n,e,lie)),s=i===Li.BEVELED?1:Math.ceil(r/P.toRadians(5))+1,a=s*3,c=new Array(a);c[a-3]=n.x,c[a-2]=n.y,c[a-1]=n.z;let u;o?u=$.fromQuaternion(Oe.fromAxisAngle(d.negate(e,eC),r/s,sie),aie):u=$.fromQuaternion(Oe.fromAxisAngle(e,r/s,sie),aie);let f=0;t=d.clone(t,eC);for(let h=0;h<s;h++)t=$.multiplyByVector(u,t,t),c[f++]=t.x,c[f++]=t.y,c[f++]=t.z;return c}function tNe(e){let t=uie,n=fie,i=die,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);let r=VL(t,n,i,Li.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);let c=VL(t,n,i,Li.ROUNDED,!1);return[r,c]}function cie(e,t,n,i){let o=eC;return i?o=d.add(e,t,o):(t=d.negate(t,t),o=d.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function _9(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,eC),a=d.negate(s,lie),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let h=d.fromArray(e,f,YLe),p=d.add(h,a,rie);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let g=d.add(h,s,rie);r[u--]=g.z,r[u--]=g.y,r[u--]=g.x}return i.push(o,r),i}g9.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var nNe=new d,iNe=new d;g9.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=uie,c=fie,u=die,f=XLe,h=KLe,p=ZLe,g=$Le,m=QLe,x=JLe,b=eNe,T=[],C=s?[]:void 0,A=s?[]:void 0,E=n[0],v=n[1];c=d.normalize(d.subtract(v,E,c),c),a=i.geodeticSurfaceNormal(E,a),f=d.normalize(d.cross(a,c,f),f),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),g=d.clone(E,g),E=v,u=d.negate(c,u);let D,O=[],R,M=n.length;for(R=1;R<M-1;R++){a=i.geodeticSurfaceNormal(E,a),v=n[R+1],c=d.normalize(d.subtract(v,E,c),c);let _=d.multiplyByScalar(a,d.dot(c,a),nNe);d.subtract(c,_,_),d.normalize(_,_);let S=d.multiplyByScalar(a,d.dot(u,a),iNe);if(d.subtract(u,S,S),d.normalize(S,S),!P.equalsEpsilon(Math.abs(d.dot(_,S)),1,P.EPSILON7)){h=d.normalize(d.add(c,u,h),h),h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);let I=o/Math.max(.25,d.magnitude(d.cross(h,u,eC))),L=Gh.angleIsGreaterThanPi(c,u,E,i);h=d.multiplyByScalar(h,I,h),L?(m=d.add(E,h,m),b=d.add(m,d.multiplyByScalar(f,o,b),b),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),Nc[0]=d.clone(g,Nc[0]),Nc[1]=d.clone(b,Nc[1]),D=Ni.generateArc({positions:Nc,granularity:t,ellipsoid:i}),T=_9(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(x,p),f=d.normalize(d.cross(a,c,f),f),x=d.add(m,d.multiplyByScalar(f,o*2,x),x),g=d.add(m,d.multiplyByScalar(f,o,g),g),r===Li.ROUNDED||r===Li.BEVELED?O.push({leftPositions:VL(m,p,x,r,L)}):O.push({leftPositions:cie(E,d.negate(h,h),x,L)})):(x=d.add(E,h,x),b=d.add(x,d.negate(d.multiplyByScalar(f,o,b),b),b),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),Nc[0]=d.clone(g,Nc[0]),Nc[1]=d.clone(b,Nc[1]),D=Ni.generateArc({positions:Nc,granularity:t,ellipsoid:i}),T=_9(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(m,p),f=d.normalize(d.cross(a,c,f),f),m=d.add(x,d.negate(d.multiplyByScalar(f,o*2,m),m),m),g=d.add(x,d.negate(d.multiplyByScalar(f,o,g),g),g),r===Li.ROUNDED||r===Li.BEVELED?O.push({rightPositions:VL(x,p,m,r,L)}):O.push({rightPositions:cie(E,h,m,L)})),u=d.negate(c,u)}E=v}a=i.geodeticSurfaceNormal(E,a),Nc[0]=d.clone(g,Nc[0]),Nc[1]=d.clone(E,Nc[1]),D=Ni.generateArc({positions:Nc,granularity:t,ellipsoid:i}),T=_9(D,f,o,T),s&&(C.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let F;return r===Li.ROUNDED&&(F=tNe(T)),{positions:T,corners:O,lefts:C,normals:A,endPositions:F}};var Ui=g9;var pie=new d,_ie=new d,UL=new d,zL=new d,oNe=new d,gie=new d,ug=new d,tC=new d;function yie(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function Td(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,ug),ug);r.normal&&Ui.addAttribute(s,t,i,o),r.tangent&&Ui.addAttribute(a,u,i,o),r.bitangent&&Ui.addAttribute(c,n,i,o)}function xie(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new dn,u,f=0,h=0,p,g=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,g+=m*2,h+=i[p+1].length-3;for(f+=3,h+=3,p=0;p<o.length;p++){u=o[p];let Q=o[p].leftPositions;l(Q)?(m=Q.length,f+=m,g+=m):(m=o[p].rightPositions.length,h+=m,g+=m)}let x=l(r),b;x&&(b=r[0].length-3,f+=b,h+=b,b/=3,g+=b*6);let T=f+h,C=new Float64Array(T),A=t.normal?new Float32Array(T):void 0,E=t.tangent?new Float32Array(T):void 0,v=t.bitangent?new Float32Array(T):void 0,D={normals:A,tangents:E,bitangents:v},O=0,R=T-1,M,F,_,S,w=pie,I=_ie,L,B,H=b/2,V=Ne.createTypedArray(T/3,g),G=0;if(x){B=UL,L=zL;let Q=r[0];for(w=d.fromArray(a,0,w),I=d.fromArray(s,0,I),p=0;p<H;p++)B=d.fromArray(Q,(H-1-p)*3,B),L=d.fromArray(Q,(H+p)*3,L),Ui.addAttribute(C,L,O),Ui.addAttribute(C,B,void 0,R),Td(D,w,I,O,R,t),F=O/3,S=F+1,M=(R-2)/3,_=M-1,V[G++]=M,V[G++]=F,V[G++]=_,V[G++]=_,V[G++]=F,V[G++]=S,O+=3,R-=3}let k=0,W=0,q=i[k++],J=i[k++];C.set(q,O),C.set(J,R-J.length+1),I=d.fromArray(s,W,I);let j,K;for(m=J.length-3,p=0;p<m;p+=3)j=n.geodeticSurfaceNormal(d.fromArray(q,p,ug),ug),K=n.geodeticSurfaceNormal(d.fromArray(J,m-p,tC),tC),w=d.normalize(d.add(j,K,w),w),Td(D,w,I,O,R,t),F=O/3,S=F+1,M=(R-2)/3,_=M-1,V[G++]=M,V[G++]=F,V[G++]=_,V[G++]=_,V[G++]=F,V[G++]=S,O+=3,R-=3;for(j=n.geodeticSurfaceNormal(d.fromArray(q,m,ug),ug),K=n.geodeticSurfaceNormal(d.fromArray(J,m,tC),tC),w=d.normalize(d.add(j,K,w),w),W+=3,p=0;p<o.length;p++){let Q;u=o[p];let de=u.leftPositions,xe=u.rightPositions,ce,ge,Te=gie,De=UL,Ae=zL;if(w=d.fromArray(a,W,w),l(de)){for(Td(D,w,I,void 0,R,t),R-=3,ce=S,ge=_,Q=0;Q<de.length/3;Q++)Te=d.fromArray(de,Q*3,Te),V[G++]=ce,V[G++]=ge-Q-1,V[G++]=ge-Q,Ui.addAttribute(C,Te,void 0,R),De=d.fromArray(C,(ge-Q-1)*3,De),Ae=d.fromArray(C,ce*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Td(D,w,I,void 0,R,t),R-=3;Te=d.fromArray(C,ce*3,Te),De=d.subtract(d.fromArray(C,ge*3,De),Te,De),Ae=d.subtract(d.fromArray(C,(ge-Q)*3,Ae),Te,Ae),I=d.normalize(d.add(De,Ae,I),I),Td(D,w,I,O,void 0,t),O+=3}else{for(Td(D,w,I,O,void 0,t),O+=3,ce=_,ge=S,Q=0;Q<xe.length/3;Q++)Te=d.fromArray(xe,Q*3,Te),V[G++]=ce,V[G++]=ge+Q,V[G++]=ge+Q+1,Ui.addAttribute(C,Te,O),De=d.fromArray(C,ce*3,De),Ae=d.fromArray(C,(ge+Q)*3,Ae),I=d.normalize(d.subtract(De,Ae,I),I),Td(D,w,I,O,void 0,t),O+=3;Te=d.fromArray(C,ce*3,Te),De=d.subtract(d.fromArray(C,(ge+Q)*3,De),Te,De),Ae=d.subtract(d.fromArray(C,ge*3,Ae),Te,Ae),I=d.normalize(d.negate(d.add(Ae,De,I),I),I),Td(D,w,I,void 0,R,t),R-=3}for(q=i[k++],J=i[k++],q.splice(0,3),J.splice(J.length-3,3),C.set(q,O),C.set(J,R-J.length+1),m=J.length-3,W+=3,I=d.fromArray(s,W,I),Q=0;Q<J.length;Q+=3)j=n.geodeticSurfaceNormal(d.fromArray(q,Q,ug),ug),K=n.geodeticSurfaceNormal(d.fromArray(J,m-Q,tC),tC),w=d.normalize(d.add(j,K,w),w),Td(D,w,I,O,R,t),S=O/3,F=S-1,_=(R-2)/3,M=_+1,V[G++]=M,V[G++]=F,V[G++]=_,V[G++]=_,V[G++]=F,V[G++]=S,O+=3,R-=3;O-=3,R+=3}if(w=d.fromArray(a,a.length-3,w),Td(D,w,I,O,R,t),x){O+=3,R-=3,B=UL,L=zL;let Q=r[1];for(p=0;p<H;p++)B=d.fromArray(Q,(b-p-1)*3,B),L=d.fromArray(Q,p*3,L),Ui.addAttribute(C,B,void 0,R),Ui.addAttribute(C,L,O),Td(D,w,I,O,R,t),S=O/3,F=S-1,_=(R-2)/3,M=_+1,V[G++]=M,V[G++]=F,V[G++]=_,V[G++]=_,V[G++]=F,V[G++]=S,O+=3,R-=3}if(c.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:C}),t.st){let Q=new Float32Array(T/3*2),de,xe,ce=0;if(x){f/=3,h/=3;let ge=Math.PI/(b+1);xe=1/(f-b+1),de=1/(h-b+1);let Te,De=b/2;for(p=De+1;p<b+1;p++)Te=P.PI_OVER_TWO+ge*p,Q[ce++]=de*(1+Math.cos(Te)),Q[ce++]=.5*(1+Math.sin(Te));for(p=1;p<h-b+1;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=b;p>De;p--)Te=P.PI_OVER_TWO-p*ge,Q[ce++]=1-de*(1+Math.cos(Te)),Q[ce++]=.5*(1+Math.sin(Te));for(p=De;p>0;p--)Te=P.PI_OVER_TWO-ge*p,Q[ce++]=1-xe*(1+Math.cos(Te)),Q[ce++]=.5*(1+Math.sin(Te));for(p=f-b;p>0;p--)Q[ce++]=p*xe,Q[ce++]=1;for(p=1;p<De+1;p++)Te=P.PI_OVER_TWO+ge*p,Q[ce++]=xe*(1+Math.cos(Te)),Q[ce++]=.5*(1+Math.sin(Te))}else{for(f/=3,h/=3,xe=1/(f-1),de=1/(h-1),p=0;p<h;p++)Q[ce++]=p*de,Q[ce++]=0;for(p=f;p>0;p--)Q[ce++]=(p-1)*xe,Q[ce++]=1}c.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.normals})),t.tangent&&(c.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.tangents})),t.bitangent&&(c.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D.bitangents})),{attributes:c,indices:V}}function rNe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,g=pie,m=_ie,x=UL,b=zL,T=oNe,C=gie,A=c;for(u=0;u<s;u+=3){let E=A+c;g=d.fromArray(n,u,g),m=d.fromArray(n,u+s,m),x=d.fromArray(n,(u+3)%s,x),m=d.subtract(m,g,m),x=d.subtract(x,g,x),b=d.normalize(d.cross(m,x,b),b),t.normal&&(Ui.addAttribute(f,b,E),Ui.addAttribute(f,b,E+3),Ui.addAttribute(f,b,A),Ui.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(C=d.fromArray(i,u,C),t.bitangent&&(Ui.addAttribute(p,C,E),Ui.addAttribute(p,C,E+3),Ui.addAttribute(p,C,A),Ui.addAttribute(p,C,A+3)),t.tangent&&(T=d.normalize(d.cross(C,b,T),T),Ui.addAttribute(h,T,E),Ui.addAttribute(h,T,E+3),Ui.addAttribute(h,T,A),Ui.addAttribute(h,T,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let E=e.tangent.values;h.set(E),h.set(E,s),e.tangent.values=h}}if(t.st){let f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let p=a*2;for(let g=0;g<2;g++){for(h[p++]=f[0],h[p++]=f[1],u=2;u<a;u+=2){let m=f[u],x=f[u+1];h[p++]=m,h[p++]=x,h[p++]=m,h[p++]=x}h[p++]=f[0],h[p++]=f[1]}e.st.values=h}return e}function y9(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function sNe(e,t){let n=new Ie({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Ui.computePositions(e),r=xie(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,h=f.length,p=new Float64Array(h*6),g=new Float64Array(h);g.set(f);let m=new Float64Array(h*4);f=ii.scaleToGeodeticHeight(f,s,i),m=y9(f,0,m),g=ii.scaleToGeodeticHeight(g,a,i),m=y9(g,h*2,m),p.set(f),p.set(g,h),p.set(m,h*2),c.position.values=p,c=rNe(c,t);let x,b=h/3;if(e.shadowVolume){let M=c.normal.values;h=M.length;let F=new Float32Array(h*6);for(x=0;x<h;x++)M[x]=-M[x];F.set(M,h),F=y9(M,h*4,F),c.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:F}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let M=new Uint8Array(b*6);if(e.offsetAttribute===rn.TOP)M=M.fill(1,0,b).fill(1,b*2,b*4);else{let F=e.offsetAttribute===rn.NONE?0:1;M=M.fill(F)}c.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:M})}let T=u.length,C=b+b,A=Ne.createTypedArray(p.length/3,T*2+C*3);A.set(u);let E=T;for(x=0;x<T;x+=3){let M=u[x],F=u[x+1],_=u[x+2];A[E++]=_+b,A[E++]=F+b,A[E++]=M+b}let v,D,O,R;for(x=0;x<C;x+=2)v=x+C,D=v+C,O=v+1,R=D+1,A[E++]=v,A[E++]=D,A[E++]=O,A[E++]=O,A[E++]=D,A[E++]=R;return{attributes:c,indices:A}}var hie=new d,Pv=new d,lf=new fe;function mie(e,t,n,i,o,r){let s=d.subtract(t,e,hie);d.normalize(s,s);let a=n.geodeticSurfaceNormal(e,Pv),c=d.cross(s,a,hie);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,p=r.longitude;d.add(e,c,Pv),n.cartesianToCartographic(Pv,lf);let g=lf.latitude,m=lf.longitude;u=Math.min(u,g),f=Math.min(f,m),h=Math.max(h,g),p=Math.max(p,m),d.subtract(e,c,Pv),n.cartesianToCartographic(Pv,lf),g=lf.latitude,m=lf.longitude,u=Math.min(u,g),f=Math.min(f,m),h=Math.max(h,g),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=p}var cf=new d,Rv=new d,bl=new fe,Tl=new fe;function bie(e,t,n,i,o){e=yie(e,t);let r=bo(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new se;let a=n*.5;bl.latitude=Number.POSITIVE_INFINITY,bl.longitude=Number.POSITIVE_INFINITY,Tl.latitude=Number.NEGATIVE_INFINITY,Tl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Li.ROUNDED){let p=r[0];d.subtract(p,r[1],cf),d.normalize(cf,cf),d.multiplyByScalar(cf,a,cf),d.add(p,cf,Rv),t.cartesianToCartographic(Rv,lf),c=lf.latitude,u=lf.longitude,bl.latitude=Math.min(bl.latitude,c),bl.longitude=Math.min(bl.longitude,u),Tl.latitude=Math.max(Tl.latitude,c),Tl.longitude=Math.max(Tl.longitude,u)}for(let p=0;p<s-1;++p)mie(r[p],r[p+1],t,a,bl,Tl);let f=r[s-1];d.subtract(f,r[s-2],cf),d.normalize(cf,cf),d.multiplyByScalar(cf,a,cf),d.add(f,cf,Rv),mie(f,Rv,t,a,bl,Tl),i===Li.ROUNDED&&(t.cartesianToCartographic(Rv,lf),c=lf.latitude,u=lf.longitude,bl.latitude=Math.min(bl.latitude,c),bl.longitude=Math.min(bl.longitude,u),Tl.latitude=Math.max(Tl.latitude,c),Tl.longitude=Math.max(Tl.longitude,u));let h=l(o)?o:new se;return h.north=Tl.latitude,h.south=bl.latitude,h.east=Tl.longitude,h.west=bl.longitude,h}function Tp(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+ee.packedLength+Ie.packedLength+7}Tp.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var Tie=ee.clone(ee.UNIT_SPHERE),Cie=new Ie,bp={positions:void 0,ellipsoid:Tie,vertexFormat:Cie,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};Tp.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);let r=ee.unpack(e,t,Tie);t+=ee.packedLength;let s=Ie.unpack(e,t,Cie);t+=Ie.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++]===1,g=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Ie.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=p,n._offsetAttribute=g===-1?void 0:g,n):(bp.positions=o,bp.width=a,bp.height=c,bp.extrudedHeight=u,bp.cornerType=f,bp.granularity=h,bp.shadowVolume=p,bp.offsetAttribute=g===-1?void 0:g,new Tp(bp))};Tp.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.positions,i=e.width,o=y(e.ellipsoid,ee.default),r=y(e.cornerType,Li.ROUNDED);return bie(n,o,i,r,t)};Tp.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=yie(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=sNe(u,c);else{let g=Ui.computePositions(u);if(f=xie(g,c,i),f.attributes.position.values=ii.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===rn.NONE?0:1,x=f.attributes.position.values.length,b=new Uint8Array(x/3).fill(m);f.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let h=f.attributes,p=ae.fromVertices(h.position.values,void 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dn,a,c=0,u=0,f,h=0,p;for(f=0;f<i.length;f+=2)p=i[f].length-3,c+=p,h+=p/3*4,u+=i[f+1].length-3;for(c+=3,u+=3,f=0;f<o.length;f++){a=o[f];let L=o[f].leftPositions;l(L)?(p=L.length,c+=p,h+=p/3*2):(p=o[f].rightPositions.length,u+=p,h+=p/3*2)}let g=l(r),m;g&&(m=r[0].length-3,c+=m,u+=m,m/=3,h+=m*4);let x=c+u,b=new Float64Array(x),T=0,C=x-1,A,E,v,D,O,R,M=m/2,F=Ne.createTypedArray(x/3,h+4),_=0;if(F[_++]=T/3,F[_++]=(C-2)/3,g){n.push(T/3),R=Aie,O=Eie;let L=r[0];for(f=0;f<M;f++)R=d.fromArray(L,(M-1-f)*3,R),O=d.fromArray(L,(M+f)*3,O),Ui.addAttribute(b,O,T),Ui.addAttribute(b,R,void 0,C),E=T/3,D=E+1,A=(C-2)/3,v=A-1,F[_++]=A,F[_++]=v,F[_++]=E,F[_++]=D,T+=3,C-=3}let S=0,w=i[S++],I=i[S++];for(b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,n.push(T/3,(C-2)/3),f=0;f<p;f+=3)E=T/3,D=E+1,A=(C-2)/3,v=A-1,F[_++]=A,F[_++]=v,F[_++]=E,F[_++]=D,T+=3,C-=3;for(f=0;f<o.length;f++){let L;a=o[f];let B=a.leftPositions,H=a.rightPositions,V,G=aNe;if(l(B)){for(C-=3,V=v,n.push(D),L=0;L<B.length/3;L++)G=d.fromArray(B,L*3,G),F[_++]=V-L-1,F[_++]=V-L,Ui.addAttribute(b,G,void 0,C),C-=3;n.push(V-Math.floor(B.length/6)),t===Li.BEVELED&&n.push((C-2)/3+1),T+=3}else{for(T+=3,V=D,n.push(v),L=0;L<H.length/3;L++)G=d.fromArray(H,L*3,G),F[_++]=V+L,F[_++]=V+L+1,Ui.addAttribute(b,G,T),T+=3;n.push(V+Math.floor(H.length/6)),t===Li.BEVELED&&n.push(T/3-1),C-=3}for(w=i[S++],I=i[S++],w.splice(0,3),I.splice(I.length-3,3),b.set(w,T),b.set(I,C-I.length+1),p=I.length-3,L=0;L<I.length;L+=3)D=T/3,E=D-1,v=(C-2)/3,A=v+1,F[_++]=A,F[_++]=v,F[_++]=E,F[_++]=D,T+=3,C-=3;T-=3,C+=3,n.push(T/3,(C-2)/3)}if(g){T+=3,C-=3,R=Aie,O=Eie;let L=r[1];for(f=0;f<M;f++)R=d.fromArray(L,(m-f-1)*3,R),O=d.fromArray(L,f*3,O),Ui.addAttribute(b,R,void 0,C),Ui.addAttribute(b,O,T),D=T/3,E=D-1,v=(C-2)/3,A=v+1,F[_++]=A,F[_++]=v,F[_++]=E,F[_++]=D,T+=3,C-=3;n.push(T/3)}else n.push(T/3,(C-2)/3);return F[_++]=T/3,F[_++]=(C-2)/3,s.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:F,wallIndices:n}}function lNe(e){let t=e.ellipsoid,n=Ui.computePositions(e),i=Sie(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);let p=new Float64Array(f*2);if(u=ii.scaleToGeodeticHeight(u,r,t),h=ii.scaleToGeodeticHeight(h,s,t),p.set(u),p.set(h,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===rn.TOP)A=A.fill(1,0,f);else{let E=e.offsetAttribute===rn.NONE?0:1;A=A.fill(E)}a.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let g,m=c.length,x=Ne.createTypedArray(p.length/3,(m+o.length)*2);x.set(c);let b=m;for(g=0;g<m;g+=2){let A=c[g],E=c[g+1];x[b++]=A+f,x[b++]=E+f}let T,C;for(g=0;g<o.length;g++)T=o[g],C=T+f,x[b++]=T,x[b++]=C;return{attributes:a,indices:x}}function Ov(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.width,i=y(e.height,0),o=y(e.extrudedHeight,i);this._positions=t,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+ee.packedLength+6}Ov.pack=function(e,t,n){n=y(n,0);let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=y(e._offsetAttribute,-1),t};var vie=ee.clone(ee.UNIT_SPHERE),fg={positions:void 0,ellipsoid:vie,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};Ov.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);let r=ee.unpack(e,t,vie);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(fg.positions=o,fg.width=s,fg.height=a,fg.extrudedHeight=c,fg.cornerType=u,fg.granularity=f,fg.offsetAttribute=h===-1?void 0:h,new Ov(fg))};Ov.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=cNe(t,i);let o=bo(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!P.equalsEpsilon(r,s,0,P.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=lNe(c);else{let p=Ui.computePositions(c);if(u=Sie(p,c.cornerType),u.attributes.position.values=ii.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let g=u.attributes.position.values.length,m=e._offsetAttribute===rn.NONE?0:1,x=new Uint8Array(g/3).fill(m);u.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}}let f=u.attributes,h=ae.fromVertices(f.position.values,void 0,3);return new at({attributes:f,indices:u.indices,primitiveType:Me.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};var HL=Ov;function iC(e){e=y(e,y.EMPTY_OBJECT),this._callback=e.callback,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._width=e.width,this._height=e.height;let 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t=y(e.radii,ANe),n=y(e.innerRadii,t),i=y(e.minimumClock,0),o=y(e.maximumClock,P.TWO_PI),r=y(e.minimumCone,0),s=y(e.maximumCone,P.PI),a=Math.round(y(e.stackPartitions,10)),c=Math.round(y(e.slicePartitions,8)),u=Math.round(y(e.subdivisions,128));this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}lC.packedLength=2*d.packedLength+8;lC.pack=function(e,t,n){return n=y(n,0),d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=y(e._offsetAttribute,-1),t};var Hie=new d,Gie=new d,Ep={radii:Hie,innerRadii:Gie,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};lC.unpack=function(e,t,n){t=y(t,0);let i=d.unpack(e,t,Hie);t+=d.packedLength;let o=d.unpack(e,t,Gie);t+=d.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=p===-1?void 0:p,n):(Ep.minimumClock=r,Ep.maximumClock=s,Ep.minimumCone=a,Ep.maximumCone=c,Ep.stackPartitions=u,Ep.slicePartitions=f,Ep.subdivisions=h,Ep.offsetAttribute=p===-1?void 0:p,new lC(Ep))};lC.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/P.TWO_PI),f=Math.round(f*Math.abs(s-r)/P.PI),u<2&&(u=2),f<2&&(f=2);let h=0,p=1,g=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,x=!1;g&&(p=2,r>0&&(m=!0,h+=u),s<Math.PI&&(x=!0,h+=u));let b=a*p*(f+u),T=new Float64Array(b*3),C=2*(b+h-(u+f)*p),A=Ne.createTypedArray(b,C),E,v,D,O,R=0,M=new Array(f),F=new Array(f);for(E=0;E<f;E++)O=r+E*(s-r)/(f-1),M[E]=XL(O),F[E]=YL(O);let _=new Array(a),S=new Array(a);for(E=0;E<a;E++)D=i+E*(o-i)/(a-1),_[E]=XL(D),S[E]=YL(D);for(E=0;E<f;E++)for(v=0;v<a;v++)T[R++]=t.x*M[E]*S[v],T[R++]=t.y*M[E]*_[v],T[R++]=t.z*F[E];if(g)for(E=0;E<f;E++)for(v=0;v<a;v++)T[R++]=n.x*M[E]*S[v],T[R++]=n.y*M[E]*_[v],T[R++]=n.z*F[E];for(M.length=a,F.length=a,E=0;E<a;E++)O=r+E*(s-r)/(a-1),M[E]=XL(O),F[E]=YL(O);for(_.length=u,S.length=u,E=0;E<u;E++)D=i+E*(o-i)/(u-1),_[E]=XL(D),S[E]=YL(D);for(E=0;E<a;E++)for(v=0;v<u;v++)T[R++]=t.x*M[E]*S[v],T[R++]=t.y*M[E]*_[v],T[R++]=t.z*F[E];if(g)for(E=0;E<a;E++)for(v=0;v<u;v++)T[R++]=n.x*M[E]*S[v],T[R++]=n.y*M[E]*_[v],T[R++]=n.z*F[E];for(R=0,E=0;E<f*p;E++){let L=E*a;for(v=0;v<a-1;v++)A[R++]=L+v,A[R++]=L+v+1}let w=f*a*p;for(E=0;E<u;E++)for(v=0;v<a-1;v++)A[R++]=w+E+v*u,A[R++]=w+E+(v+1)*u;if(g)for(w=f*a*p+u*a,E=0;E<u;E++)for(v=0;v<a-1;v++)A[R++]=w+E+v*u,A[R++]=w+E+(v+1)*u;if(g){let L=f*a*p,B=L+a*u;if(m)for(E=0;E<u;E++)A[R++]=L+E,A[R++]=B+E;if(x)for(L+=a*u-u,B+=a*u-u,E=0;E<u;E++)A[R++]=L+E,A[R++]=B+E}let I=new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T})});if(l(e._offsetAttribute)){let L=T.length,B=e._offsetAttribute===rn.NONE?0:1,H=new Uint8Array(L/3).fill(B);I.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}return new at({attributes:I,indices:A,primitiveType:Me.LINES,boundingSphere:ae.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var uf=lC;function uC(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Xi({ellipsoid:y(e.ellipsoid,ee.default)})),this._levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(uC.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});uC.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new Xa({buffer:new Uint8Array(16*16),width:16,height:16}))};uC.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};uC.prototype.getTileDataAvailable=function(e,t,n){};uC.prototype.loadTileDataAvailability=function(e,t,n){};var Sp=uC;function S9(){this._removalFunctions=[]}S9.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};S9.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t<n;++t)e[t]();e.length=0};var hr=S9;var ENe={NONE:0,HOLD:1,EXTRAPOLATE:2},ff=Object.freeze(ENe);function jh(e){e=y(e,y.EMPTY_OBJECT),this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this._cullingVolume=new ys,this._perspectiveMatrix=new N,this._infinitePerspective=new N}function v9(e){let{top:t,bottom:n,right:i,left:o,near:r,far:s}=e;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=N.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=N.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(jh.prototype,{projectionMatrix:{get:function(){return v9(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return v9(this),this._infinitePerspective}}});var SNe=new d,vNe=new d,wNe=new d,DNe=new d;jh.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,SNe),h=vNe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=wNe;d.multiplyByScalar(t,u,p),d.add(e,p,p);let g=DNe;d.multiplyByScalar(f,a,g),d.add(h,g,g),d.subtract(g,e,g),d.normalize(g,g),d.cross(g,n,g),d.normalize(g,g);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(f,s,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(n,g,g),d.normalize(g,g),m=i[1],l(m)||(m=i[1]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(n,r,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(f,g,g),d.normalize(g,g),m=i[2],l(m)||(m=i[2]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),d.multiplyByScalar(n,o,g),d.add(h,g,g),d.subtract(g,e,g),d.cross(g,f,g),d.normalize(g,g),m=i[3],l(m)||(m=i[3]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-d.dot(t,h),d.negate(t,g),m=i[5],l(m)||(m=i[5]=new oe),m.x=g.x,m.y=g.y,m.z=g.z,m.w=-d.dot(g,p),this._cullingVolume};jh.prototype.getPixelDimensions=function(e,t,n,i,o){v9(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};jh.prototype.clone=function(e){return l(e)||(e=new jh),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};jh.prototype.equals=function(e){return l(e)&&e instanceof jh&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};jh.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof jh&&P.equalsEpsilon(this.right,e.right,t,n)&&P.equalsEpsilon(this.left,e.left,t,n)&&P.equalsEpsilon(this.top,e.top,t,n)&&P.equalsEpsilon(this.bottom,e.bottom,t,n)&&P.equalsEpsilon(this.near,e.near,t,n)&&P.equalsEpsilon(this.far,e.far,t,n)};var Cl=jh;function Al(e){e=y(e,y.EMPTY_OBJECT),this._offCenterFrustum=new Cl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=y(e.near,1),this._near=this.near,this.far=y(e.far,5e8),this._far=this.far,this.xOffset=y(e.xOffset,0),this._xOffset=this.xOffset,this.yOffset=y(e.yOffset,0),this._yOffset=this.yOffset}Al.packedLength=6;Al.pack=function(e,t,n){return n=y(n,0),t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Al.unpack=function(e,t,n){return t=y(t,0),l(n)||(n=new Al),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function Ad(e){if(!(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset))return;e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset;let n=e._offCenterFrustum;n.top=e.near*Math.tan(.5*e._fovy),n.bottom=-n.top,n.right=e.aspectRatio*n.top,n.left=-n.right,n.near=e.near,n.far=e.far,n.right+=e.xOffset,n.left+=e.xOffset,n.top+=e.yOffset,n.bottom+=e.yOffset}Object.defineProperties(Al.prototype,{projectionMatrix:{get:function(){return Ad(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return Ad(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return Ad(this),this._fovy}},sseDenominator:{get:function(){return Ad(this),this._sseDenominator}},offCenterFrustum:{get:function(){return Ad(this),this._offCenterFrustum}}});Al.prototype.computeCullingVolume=function(e,t,n){return Ad(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Al.prototype.getPixelDimensions=function(e,t,n,i,o){return Ad(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Al.prototype.clone=function(e){return l(e)||(e=new Al),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Al.prototype.equals=function(e){return!l(e)||!(e instanceof Al)?!1:(Ad(this),Ad(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Al.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Al)?!1:(Ad(this),Ad(e),P.equalsEpsilon(this.fov,e.fov,t,n)&&P.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var wi=Al;var KL=0,INe=1;function ox(e){let t=e.frustum,n=e.orientation,i=e.origin,o=y(e.vertexFormat,Ie.DEFAULT),r=y(e._drawNearPlane,!0),s,a;t instanceof wi?(s=KL,a=wi.packedLength):t instanceof an&&(s=INe,a=an.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Oe.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Oe.packedLength+Ie.packedLength}ox.pack=function(e,t,n){n=y(n,0);let i=e._frustumType,o=e._frustum;return t[n++]=i,i===KL?(wi.pack(o,t,n),n+=wi.packedLength):(an.pack(o,t,n),n+=an.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Oe.pack(e._orientation,t,n),n+=Oe.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._drawNearPlane?1:0,t};var PNe=new wi,RNe=new an,ONe=new Oe,MNe=new d,LNe=new Ie;ox.unpack=function(e,t,n){t=y(t,0);let i=e[t++],o;i===KL?(o=wi.unpack(e,t,PNe),t+=wi.packedLength):(o=an.unpack(e,t,RNe),t+=an.packedLength);let r=d.unpack(e,t,MNe);t+=d.packedLength;let s=Oe.unpack(e,t,ONe);t+=Oe.packedLength;let a=Ie.unpack(e,t,LNe);t+=Ie.packedLength;let c=e[t]===1;if(!l(n))return new ox({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Oe.clone(s,n._orientation),n._vertexFormat=Ie.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function fC(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var NNe=new $,FNe=new N,w9=new N,Wie=new d,jie=new d,qie=new d,BNe=new d,kNe=new d,VNe=new d,hg=new Array(3),Bv=new Array(4);Bv[0]=new oe(-1,-1,1,1);Bv[1]=new oe(1,-1,1,1);Bv[2]=new oe(1,1,1,1);Bv[3]=new oe(-1,1,1,1);var Yie=new Array(4);for(let e=0;e<4;++e)Yie[e]=new oe;ox._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,NNe),u=y(r,Wie),f=y(s,jie),h=y(a,qie);u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),h=$.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);let p=N.computeView(e,h,f,u,FNe),g,m,x=i.projectionMatrix;if(n===KL){let b=N.multiply(x,p,w9);m=N.inverse(b,w9)}else g=N.inverseTransformation(p,w9);l(m)?(hg[0]=i.near,hg[1]=i.far):(hg[0]=0,hg[1]=i.near,hg[2]=i.far);for(let b=0;b<2;++b)for(let T=0;T<4;++T){let C=oe.clone(Bv[T],Yie[T]);if(l(m)){C=N.multiplyByVector(m,C,C);let A=1/C.w;d.multiplyByScalar(C,A,C),d.subtract(C,e,C),d.normalize(C,C);let E=d.dot(h,C);d.multiplyByScalar(C,hg[b]/E,C),d.add(C,e,C)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let E=hg[b],v=hg[b+1];C.x=(C.x*(i.right-i.left)+i.left+i.right)*.5,C.y=(C.y*(i.top-i.bottom)+i.bottom+i.top)*.5,C.z=(C.z*(E-v)-E-v)*.5,C.w=1,N.multiplyByVector(g,C,C)}o[12*b+T*3]=C.x,o[12*b+T*3+1]=C.y,o[12*b+T*3+2]=C.z}};ox.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);ox._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new dn({position:new 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Using defaults.`),e.key=eFe})}var mg=ou;function sx(e){e=y(e,y.EMPTY_OBJECT),this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=y(e.childTileMask,15),n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=y(e.createdByUpsampling,!1),this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(sx.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var toe="createVerticesFromGoogleEarthEnterpriseBuffer",nFe=new yi(toe),iFe=new yi(toe,Nh.maximumAsynchronousTasks),Jie=new se,M9=new se;sx.prototype.createMesh=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=y(e.exaggeration,1),s=y(e.exaggerationRelativeHeight,0),a=y(e.throttle,!0),c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,Jie),t.tileXYToRectangle(n,i,o,M9);let u=c.cartographicToCartesian(se.center(M9)),h=40075.16/(1<<o);this._skirtHeight=Math.min(h*8,1e3);let g=(a?iFe:nFe).scheduleTask({buffer:this._buffer,nativeRectangle:Jie,rectangle:M9,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(g))return;let m=this;return g.then(function(x){return m._mesh=new yd(u,new Float32Array(x.vertices),new Uint16Array(x.indices),x.indexCountWithoutSkirts,x.vertexCountWithoutSkirts,x.minimumHeight,x.maximumHeight,ae.clone(x.boundingSphere3D),d.clone(x.occludeePointInScaledSpace),x.numberOfAttributes,wn.clone(x.orientedBoundingBox),Pc.clone(x.encoding),x.westIndicesSouthToNorth,x.southIndicesEastToWest,x.eastIndicesNorthToSouth,x.northIndicesWestToEast),m._minimumHeight=x.minimumHeight,m._maximumHeight=x.maximumHeight,m._buffer=void 0,m._mesh})};sx.prototype.interpolateHeight=function(e,t,n){let i=P.clamp((t-e.west)/e.width,0,1),o=P.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?cFe(this,i,o):fFe(this,i,o,e)};var oFe=new yi("upsampleQuantizedTerrainMesh",Nh.maximumAsynchronousTasks);sx.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=oFe.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let g=this;return p.then(function(m){let x=new Uint16Array(m.vertices),b=Ne.createTypedArray(x.length/3,m.indices),T=g._skirtHeight;return new HT({quantizedVertices:x,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ae.clone(m.boundingSphere),orientedBoundingBox:wn.clone(m.orientedBoundingBox),horizonOcclusionPoint:d.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:T,southSkirtHeight:T,eastSkirtHeight:T,northSkirtHeight:T,childTileMask:0,createdByUpsampling:!0,credits:g._credits})})};sx.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};sx.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var rFe=new U,sFe=new U,aFe=new U,noe=new d;function cFe(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,rFe),g=r.decodeTextureCoordinates(o,f,sFe),m=r.decodeTextureCoordinates(o,h,aFe),x=ng.computeBarycentricCoordinates(t,n,p.x,p.y,g.x,g.y,m.x,m.y,noe);if(x.x>=-1e-15&&x.y>=-1e-15&&x.z>=-1e-15){let b=r.decodeHeight(o,u),T=r.decodeHeight(o,f),C=r.decodeHeight(o,h);return x.x*b+x.y*T+x.z*C}}}var lFe=Uint16Array.BYTES_PER_ELEMENT,eoe=Uint32Array.BYTES_PER_ELEMENT,L9=Int32Array.BYTES_PER_ELEMENT,uFe=Float32Array.BYTES_PER_ELEMENT,N9=Float64Array.BYTES_PER_ELEMENT;function fFe(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let v=0;v<r;++v)u+=c.getUint32(u,!0),u+=eoe;u+=eoe,u+=2*N9;let f=P.toRadians(c.getFloat64(u,!0)*180);u+=N9;let h=P.toRadians(c.getFloat64(u,!0)*180);u+=N9;let p=i.width/f/2,g=i.height/h/2,m=c.getInt32(u,!0);u+=L9;let x=c.getInt32(u,!0)*3;u+=L9,u+=L9;let b=new Array(m),T=new Array(m),C=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,T[A]=a+c.getUint8(u++)*g,C[A]=c.getFloat32(u,!0)*6371010,u+=uFe;let E=new Array(x);for(A=0;A<x;++A)E[A]=c.getUint16(u,!0),u+=lFe;for(A=0;A<x;A+=3){let v=E[A],D=E[A+1],O=E[A+2],R=b[v],M=b[D],F=b[O],_=T[v],S=T[D],w=T[O],I=ng.computeBarycentricCoordinates(t,n,R,_,M,S,F,w,noe);if(I.x>=-1e-15&&I.y>=-1e-15&&I.z>=-1e-15)return I.x*C[v]+I.y*C[D]+I.z*C[O]}}var Uv=sx;var df={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},JL=new Z;function eN(){this._terrainCache={},this._lastTidy=Z.now()}eN.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};eN.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};eN.prototype.tidy=function(){if(Z.now(JL),Z.secondsDifference(JL,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(JL,r.timestamp)>10&&delete e[o]}Z.clone(JL,this._lastTidy)}};function pg(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new eN,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(pg.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});pg.fromMetadata=function(e,t){if(!e.terrainPresent)throw new re(`The server ${e.url} doesn't have terrain`);let n=new pg(t);return n._metadata=e,n};var dFe=new yi("decodeGoogleEarthEnterprisePacket");function ioe(e,t,n){let i=t.getChildBitmask();if(t.terrainState===df.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}pg.prototype.requestTileGeometry=function(e,t,n,i){let o=mg.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new re("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=df.UNKNOWN);let u=r.get(o);if(l(u)){let T=s.providers[a.terrainProvider];return Promise.resolve(new Uv({buffer:u,childTileMask:ioe(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===df.NONE)return Promise.reject(new re("Terrain tile doesn't exist"))}else return Promise.resolve(new Xa({buffer:new Uint8Array(16*16),width:16,height:16}));let f,h=o,p=-1;switch(c){case df.SELF:p=a.terrainVersion;break;case df.PARENT:h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),p=f.terrainVersion;break;case df.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new re("Terrain tile doesn't exist"));let g=this._terrainPromises,m=this._terrainRequests,x,b;if(l(g[h]))x=g[h],b=m[h];else{b=i;let T=hFe(this,h,p,b).fetchArrayBuffer();if(!l(T))return;x=T.then(function(C){return l(C)?dFe.scheduleTask({buffer:C,type:"Terrain",key:s.key},[C]).then(function(A){let E=s.getTileInformationFromQuadKey(h);E.terrainState=df.SELF,r.add(h,A[0]);let v=E.terrainProvider,D=A.length-1;for(let O=0;O<D;++O){let R=h+O.toString(),M=s.getTileInformationFromQuadKey(R);l(M)&&(r.add(R,A[O+1]),M.terrainState=df.PARENT,M.terrainProvider===0&&(M.terrainProvider=v))}}):Promise.reject(new re("Failed to load terrain."))}),g[h]=x,m[h]=b,x=x.finally(function(){delete g[h],delete m[h]})}return x.then(function(){let T=r.get(o);if(l(T)){let C=s.providers[a.terrainProvider];return new Uv({buffer:T,childTileMask:ioe(o,a,s),credits:l(C)?[C]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new re("Failed to load terrain."))}).catch(function(T){return b.state===$n.CANCELLED?(i.state=b.state,Promise.reject(T)):(a.terrainState=df.NONE,Promise.reject(T))})};pg.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};pg.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=mg.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===df.NONE)return!1;if((!l(s)||s===df.UNKNOWN)&&(r.terrainState=df.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new tr({throttle:!1,throttleByServer:!0,type:_s.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};pg.prototype.loadTileDataAvailability=function(e,t,n){};function hFe(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var ooe=pg;var mFe="https://maps.googleapis.com/maps/api/geocode/json",roe='<img alt="Google" src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align:-5px">';function F9(e){e=y(e,y.EMPTY_OBJECT);let t=e.key;this._resource=new Se({url:mFe,queryParameters:{key:t}}),this._credit=new At(roe,!0)}Object.defineProperties(F9.prototype,{credit:{get:function(){return this._credit}}});F9.prototype.geocode=async function(e){let n=await this._resource.getDerivedResource({queryParameters:{address:e}}).fetchJson();if(n.status==="ZERO_RESULTS")return[];if(n.status!=="OK")throw new re(`GoogleGeocoderService got a bad response ${n.status}: ${n.error_message}`);return n.results.map(o=>{let r=o.geometry.viewport.southwest,s=o.geometry.viewport.northeast;return{displayName:o.formatted_address,destination:se.fromDegrees(r.lng,r.lat,s.lng,s.lat),attribution:{html:roe,collapsible:!1}}})};var soe=F9;var tN={};tN.defaultApiKey=void 0;tN.mapTilesApiEndpoint=new Se({url:"https://tile.googleapis.com/v1/"});tN.getDefaultCredit=function(){return new At('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var hC=tN;var W9=[Pi,Mi],pFe=W9.length,voe=Math.cos(P.toRadians(30)),aoe=Math.cos(P.toRadians(150)),woe=0,Doe=1e3;function gg(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions;this.width=y(e.width,1),this._positions=t,this.granularity=y(e.granularity,9999),this.loop=y(e.loop,!1),this.arcType=y(e.arcType,Jt.GEODESIC),this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(gg.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});gg.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<pFe;i++)if(t instanceof W9[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var _Fe=new d,coe=new d,loe=new d;function G9(e,t,n,i,o){let r=kc(i,e,0,_Fe),s=kc(i,e,n,coe),a=kc(i,t,0,loe),c=vp(s,r,coe),u=vp(a,r,loe);return d.cross(u,c,o),d.normalize(o,o)}var gFe=new fe,yFe=new d,xFe=new d,bFe=new d;function B9(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===Jt.GEODESIC?h=new cg(e,t,s):r===Jt.RHUMB&&(h=new Ka(e,t,s));let p=h.surfaceDistance;if(p<o)return;let g=G9(e,t,i,s,bFe),m=Math.ceil(p/o),x=p/m,b=x,T=m-1,C=a.length;for(let A=0;A<T;A++){let E=h.interpolateUsingSurfaceDistance(b,gFe),v=kc(s,E,n,yFe),D=kc(s,E,i,xFe);d.pack(g,a,C),d.pack(v,c,C),d.pack(D,u,C),f.push(E.latitude),f.push(E.longitude),C+=3,b+=x}}var k9=new fe;function kc(e,t,n,i){return fe.clone(t,k9),k9.height=n,fe.toCartesian(k9,e,i)}gg.pack=function(e,t,n){let i=y(n,0),o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){let a=o[s];d.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,ee.pack(e._ellipsoid,t,i),i+=ee.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};gg.unpack=function(e,t,n){let i=y(t,0),o=e[i++],r=new Array(o);for(let p=0;p<o;p++)r[p]=d.unpack(e,i),i+=3;let s=e[i++],a=e[i++]===1,c=e[i++],u=ee.unpack(e,i);i+=ee.packedLength;let f=e[i++],h=e[i++]===1;return l(n)||(n=new gg({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=h,n};function vp(e,t,n){return d.subtract(e,t,n),d.normalize(n,n),n}function uoe(e,t,n,i){return i=vp(e,t,i),i=d.cross(i,n,i),i=d.normalize(i,i),i=d.cross(n,i,i),i}var TFe=new d,CFe=new d,AFe=new d,Ioe=new d,EFe=0,SFe=-1;function V9(e,t,n,i,o){let r=vp(n,t,Ioe),s=uoe(e,t,r,TFe),a=uoe(i,t,r,CFe);if(P.equalsEpsilon(d.dot(s,a),SFe,P.EPSILON5))return o=d.cross(r,s,o),o=d.normalize(o,o),o;o=d.add(a,s,o),o=d.normalize(o,o);let c=d.cross(r,o,AFe);return d.dot(a,c)<EFe&&(o=d.negate(o,o)),o}var rN=sn.fromPointNormal(d.ZERO,d.UNIT_Y),vFe=new d,wFe=new d,DFe=new d,IFe=new d,PFe=new d,nN=new d,iN=new fe,foe=new fe,doe=new fe;gg.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new W9[e._projectionIndex](i),a=woe,c=Doe,u,f,h=e._positions,p=h.length;p===2&&(n=!1);let g,m,x,b,T=new Ka(void 0,void 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s=d.subtract(t,e,NFe);d.normalize(s,s);let a=n-woe,c=d.multiplyByScalar(s,a,_oe);d.add(e,c,o);let u=i-Doe;c=d.multiplyByScalar(s,u,_oe),d.add(t,c,r)}var FFe=new d;function oN(e,t){let n=sn.getPointDistance(rN,e),i=sn.getPointDistance(rN,t),o=FFe;P.equalsEpsilon(n,0,P.EPSILON2)?(o=vp(t,e,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(e,o,e)):P.equalsEpsilon(i,0,P.EPSILON2)&&(o=vp(e,t,o),d.multiplyByScalar(o,P.EPSILON2,o),d.add(t,o,t))}function BFe(e,t){let n=Math.abs(e.longitude),i=Math.abs(t.longitude);if(P.equalsEpsilon(n,P.PI,P.EPSILON11)){let o=P.sign(t.longitude);return e.longitude=o*(n-P.EPSILON11),1}else if(P.equalsEpsilon(i,P.PI,P.EPSILON11)){let o=P.sign(e.longitude);return t.longitude=o*(i-P.EPSILON11),2}return 0}var Poe=new fe,Roe=new fe,yoe=new d,U9=new d,xoe=new d,boe=new d,kFe=new d,Toe=new d,VFe=[Poe,Roe],UFe=new se,zFe=new d,HFe=new d,GFe=new d,WFe=new d,jFe=new d,qFe=new d,z9=new d,H9=new d,YFe=new d,XFe=new d,KFe=new d,Coe=new d,ZFe=new d,$Fe=new d,QFe=new Hn,JFe=new 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G=p([V],Z2e)[0];U.subtract(G,b,G);let k=P.clamp(G.x/f.width,0,1),W=P.clamp(G.y/f.height,0,1);u&&(T[D+L]=k,T[D+1+L]=W),c&&(T[D]=k,T[D+1]=W),D+=2}if(t.normal||t.tangent||t.bitangent||i){let V=O+1,G=O+2;if(a){if(B+3<s){let k=d.fromArray(o,B+3,Y2e);if(_){let W=d.fromArray(o,B+s,X2e);x&&H2e(H,k,W,g),d.subtract(k,H,k),d.subtract(W,H,W),R=d.normalize(d.cross(W,k,R),R),_=!1}d.equalsEpsilon(k,H,P.EPSILON10)&&(_=!0)}(t.tangent||t.bitangent)&&(F=g.geodeticSurfaceNormal(H,F),t.tangent&&(M=d.normalize(d.cross(F,R,M),M)))}else R=g.geodeticSurfaceNormal(H,R),(t.tangent||t.bitangent)&&(x&&(EN=d.fromArray(C,O,EN),Kh=d.cross(d.UNIT_Z,EN,Kh),Kh=d.normalize($.multiplyByVector(w,Kh,Kh),Kh),t.bitangent&&(AC=d.normalize(d.cross(EN,Kh,AC),AC))),M=d.cross(d.UNIT_Z,R,M),M=d.normalize($.multiplyByVector(w,M,M),M),t.bitangent&&(F=d.normalize(d.cross(R,M,F),F)));t.normal&&(e.wall?(C[O+I]=R.x,C[V+I]=R.y,C[G+I]=R.z):u&&(C[O+I]=-R.x,C[V+I]=-R.y,C[G+I]=-R.z),(c&&!x||a)&&(C[O]=R.x,C[V]=R.y,C[G]=R.z)),i&&(a&&(R=g.geodeticSurfaceNormal(H,R)),v[O+I]=-R.x,v[V+I]=-R.y,v[G+I]=-R.z),t.tangent&&(e.wall?(A[O+I]=M.x,A[V+I]=M.y,A[G+I]=M.z):u&&(A[O+I]=-M.x,A[V+I]=-M.y,A[G+I]=-M.z),c&&(x?(A[O]=Kh.x,A[V]=Kh.y,A[G]=Kh.z):(A[O]=M.x,A[V]=M.y,A[G]=M.z))),t.bitangent&&(u&&(E[O+I]=F.x,E[V+I]=F.y,E[G+I]=F.z),c&&(x?(E[O]=AC.x,E[V]=AC.y,E[G]=AC.z):(E[O]=F.x,E[V]=F.y,E[G]=F.z))),O+=3}}t.st&&!l(r)&&(n.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:T})),t.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:C})),t.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:A})),t.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:E})),i&&(n.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:v}))}if(e.extrude&&l(e.offsetAttribute)){let f=o.length/3,h=new Uint8Array(f);if(e.offsetAttribute===rn.TOP)c&&u||a?h=h.fill(1,0,f/2):c&&(h=h.fill(1));else{let p=e.offsetAttribute===rn.NONE?0:1;h=h.fill(p)}n.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}return n}var hre=[];function eBe(e,t,n,i,o,r,s,a,c,u){let f={walls:[]},h;if(s||a){let C=kn.createGeometryFromPositions(e,t,n,i,r,c,u),A=C.attributes.position.values,E=C.indices,v,D;if(s&&a){let O=A.concat(A);v=O.length/3,D=Ne.createTypedArray(v,E.length*2),D.set(E);let R=E.length,M=v/2;for(h=0;h<R;h+=3){let F=D[h]+M,_=D[h+1]+M,S=D[h+2]+M;D[h+R]=S,D[h+1+R]=_,D[h+2+R]=F}if(C.attributes.position.values=O,r&&c.normal){let F=C.attributes.normal.values;C.attributes.normal.values=new Float32Array(O.length),C.attributes.normal.values.set(F)}if(c.st&&l(n)){let F=C.attributes.st.values;C.attributes.st.values=new Float32Array(v*2),C.attributes.st.values=F.concat(F)}C.indices=D}else if(a){for(v=A.length/3,D=Ne.createTypedArray(v,E.length),h=0;h<E.length;h+=3)D[h]=E[h+2],D[h+1]=E[h+1],D[h+2]=E[h];C.indices=D}f.topAndBottom=new wt({geometry:C})}let p=o.outerRing,g=ns.fromPoints(p,e),m=g.projectPointsOntoPlane(p,hre),x=ii.computeWindingOrder2D(m);x===gs.CLOCKWISE&&(p=p.slice().reverse());let b=kn.computeWallGeometry(p,n,e,i,r,u);f.walls.push(new wt({geometry:b}));let T=o.holes;for(h=0;h<T.length;h++){let C=T[h];m=g.projectPointsOntoPlane(C,hre),x=ii.computeWindingOrder2D(m),x===gs.COUNTER_CLOCKWISE&&(C=C.slice().reverse()),b=kn.computeWallGeometry(C,n,e,i,r,u),f.walls.push(new wt({geometry:b}))}return f}function pf(e){let t=e.polygonHierarchy,n=y(e.vertexFormat,Ie.DEFAULT),i=y(e.ellipsoid,ee.default),o=y(e.granularity,P.RADIANS_PER_DEGREE),r=y(e.stRotation,0),s=e.textureCoordinates,a=y(e.perPositionHeight,!1),c=a&&l(e.extrudedHeight),u=y(e.height,0),f=y(e.extrudedHeight,u);if(!c){let h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Ie.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=y(e.closeTop,!0),this._closeBottom=y(e.closeBottom,!0),this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=y(e.arcType,Jt.GEODESIC),this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=kn.computeHierarchyPackedLength(t,d)+ee.packedLength+Ie.packedLength+(s?kn.computeHierarchyPackedLength(s,U):1)+12}pf.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new pf(t)};pf.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=y(e._offsetAttribute,-1),t[n++]=e._arcType,l(e._textureCoordinates)?n=kn.packPolygonHierarchy(e._textureCoordinates,t,n,U):t[n++]=-1,t[n++]=e.packedLength,t};var tBe=ee.clone(ee.UNIT_SPHERE),nBe=new Ie,iBe={polygonHierarchy:{}};pf.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,tBe);t+=ee.packedLength;let r=Ie.unpack(e,t,nBe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,p=e[t++]===1,g=e[t++]===1,m=e[t++]===1,x=e[t++],b=e[t++],T=e[t]===-1?void 0:kn.unpackPolygonHierarchy(e,t,U);l(T)?(t=T.startingIndex,delete T.startingIndex):t++;let C=e[t++];return l(n)||(n=new pf(iBe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=p,n._closeBottom=g,n._shadowVolume=m,n._offsetAttribute=x===-1?void 0:x,n._arcType=b,n._textureCoordinates=T,n.packedLength=C,n};var oBe=new U,rBe=new U,sBe=new Vc;function mre(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+P.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==Jt.RHUMB){let p=U.subtract(t.position,e.position,oBe),g=U.dot(t.position,p)/U.dot(p,p);if(g>0&&g<1){let m=U.add(t.position,U.multiplyByScalar(p,-g,p),rBe),x=Vc.clone(t,sBe);x.position=m;let b=x.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,h=Math.sign(f);h!==0&&(h*=U.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=h),u<=0&&(o.southAngle+=h)}var pre=new Vc,aBe=new Vc,mf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};pf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new se),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,mf.northAngle=0,mf.southAngle=0,mf.westOverIdl=Number.POSITIVE_INFINITY,mf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Vc.fromCartesian(e[0],aBe);for(let s=1;s<o;s++){let a=Vc.fromCartesian(e[s],pre);mre(a,r,t,n,mf,i),r=Vc.clone(a,r)}return mre(Vc.fromCartesian(e[0],pre),r,t,n,mf,i),i.east-i.west>mf.eastOverIdl-mf.westOverIdl&&(i.west=mf.westOverIdl,i.east=mf.eastOverIdl,i.east>P.PI&&(i.east=i.east-P.TWO_PI),i.west>P.PI&&(i.west=i.west-P.TWO_PI)),P.equalsEpsilon(Math.abs(mf.northAngle),P.TWO_PI,P.EPSILON10)&&(i.north=P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),P.equalsEpsilon(Math.abs(mf.southAngle),P.TWO_PI,P.EPSILON10)&&(i.south=-P.PI_OVER_TWO,i.east=P.PI,i.west=-P.PI),i};var cBe=new Vc;function lBe(e,t,n){return e.height>=P.PI||e.width>=P.PI?Vc.fromCartesian(t[0],cBe).tangentPlane:ns.fromPoints(t,n)}var _re=new fe;function uBe(e,t,n){return(i,o)=>{if(e.height>=P.PI||e.width>=P.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],_re);o[s]=new U(a.longitude/P.PI,a.latitude/P.PI_OVER_TWO)}return o.length=i.length,o}return Vc.fromCartesianArray(i,o)}return ns.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function fBe(e,t,n){if(e.height>=P.PI||e.width>=P.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,_re);return l(r)||(r=new U),r.x=s.longitude/P.PI,r.y=s.latitude/P.PI_OVER_TWO,r}return Vc.fromCartesian(o,r)};let i=ns.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function dBe(e,t,n,i){return(o,r)=>!i&&(e.height>=P.PI_OVER_TWO||e.width>=2*P.PI_OVER_THREE)?kn.splitPolygonsOnEquator(o,t,n,r):o}function hBe(e,t,n,i){if(t.height>=P.PI||t.width>=P.PI)return qe.fromRectangle(t,void 0,fre);let o=e,r=ns.fromPoints(o,n);return kn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,fre)}pf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f),p=r.positions;if(p.length<3)return;let g=e.rectangle,m=kn.polygonsFromHierarchy(r,h,uBe(g,p,n),!s,n,dBe(g,n,u,s)),x=m.hierarchy,b=m.polygons,T=function(I){return I},C=h?kn.polygonsFromHierarchy(f,!0,T,!1,n).polygons:void 0;if(x.length===0)return;let A=x[0].outerRing,E=hBe(A,g,n,o),v=[],D=e._height,O=e._extrudedHeight,R=e._perPositionHeightExtrude||!P.equalsEpsilon(D,O,0,P.EPSILON2),M={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:lBe(g,A,n).plane.normal,projectTo2d:fBe(g,A,n),boundingRectangle:E,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},F;if(R)for(M.extrude=!0,M.top=a,M.bottom=c,M.shadowVolume=e._shadowVolume,M.offsetAttribute=e._offsetAttribute,F=0;F<b.length;F++){let I=eBe(n,b[F],h?C[F]:void 0,i,x[F],s,a,c,t,u),L;a&&c?(L=I.topAndBottom,M.geometry=kn.scaleToGeodeticHeightExtruded(L.geometry,D,O,n,s)):a?(L=I.topAndBottom,L.geometry.attributes.position.values=ii.scaleToGeodeticHeight(L.geometry.attributes.position.values,D,n,!s),M.geometry=L.geometry):c&&(L=I.topAndBottom,L.geometry.attributes.position.values=ii.scaleToGeodeticHeight(L.geometry.attributes.position.values,O,n,!0),M.geometry=L.geometry),(a||c)&&(M.wall=!1,L.geometry=iW(M),v.push(L));let B=I.walls;M.wall=!0;for(let H=0;H<B.length;H++){let V=B[H];M.geometry=kn.scaleToGeodeticHeightExtruded(V.geometry,D,O,n,s),V.geometry=iW(M),v.push(V)}}else for(F=0;F<b.length;F++){let I=new wt({geometry:kn.createGeometryFromPositions(n,b[F],h?C[F]:void 0,i,s,t,u)});if(I.geometry.attributes.position.values=ii.scaleToGeodeticHeight(I.geometry.attributes.position.values,D,n,!s),M.geometry=I.geometry,I.geometry=iW(M),l(e._offsetAttribute)){let L=I.geometry.attributes.position.values.length,B=e._offsetAttribute===rn.NONE?0:1,H=new Uint8Array(L/3).fill(B);I.geometry.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:H})}v.push(I)}let _=Nn.combineInstances(v)[0];_.attributes.position.values=new Float64Array(_.attributes.position.values),_.indices=Ne.createTypedArray(_.attributes.position.values.length/3,_.indices);let S=_.attributes,w=ae.fromVertices(S.position.values);return t.position||delete S.position,new at({attributes:S,indices:_.indices,primitiveType:_.primitiveType,boundingSphere:w,offsetAttribute:e._offsetAttribute})};pf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new pf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function mBe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return at._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(pf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=pf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=mBe(this)),this._textureCoordinateRotationPoints}}});var Tg=pf;var gre=[],SN=[];function pBe(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,gre);ii.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],x=t[(u+1)%f];c[h++]=m.x,c[h++]=m.y,c[h++]=m.z,c[h++]=x.x,c[h++]=x.y,c[h++]=x.z}else{let m=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)m+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)m+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let x;o===Jt.GEODESIC?x=kn.subdivideLine(t[u],t[(u+1)%f],n,SN):o===Jt.RHUMB&&(x=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,SN));let b=x.length;for(let T=0;T<b;++T)c[h++]=x[T]}}f=c.length/3;let p=f*2,g=Ne.createTypedArray(f,p);for(h=0,u=0;u<f-1;u++)g[h++]=u,g[h++]=u+1;return g[h++]=f-1,g[h++]=0,new wt({geometry:new at({attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:g,primitiveType:Me.LINES})})}function _Be(e,t,n,i,o){let s=ns.fromPoints(t,e).projectPointsOntoPlane(t,gre);ii.computeWindingOrder2D(s)===gs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=p/3;let b=t[u],T=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=T.x,c[p++]=T.y,c[p++]=T.z}else{let b=0;if(o===Jt.GEODESIC)for(u=0;u<f;u++)b+=kn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===Jt.RHUMB)for(u=0;u<f;u++)b+=kn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=p/3;let T;o===Jt.GEODESIC?T=kn.subdivideLine(t[u],t[(u+1)%f],n,SN):o===Jt.RHUMB&&(T=kn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,SN));let C=T.length;for(let A=0;A<C;++A)c[p++]=T[A]}}f=c.length/(3*2);let g=h.length,m=(f*2+g)*2,x=Ne.createTypedArray(f+g,m);for(p=0,u=0;u<f;++u)x[p++]=u,x[p++]=(u+1)%f,x[p++]=u+f,x[p++]=(u+1)%f+f;for(u=0;u<g;u++){let b=h[u];x[p++]=b,x[p++]=b+f}return new wt({geometry:new at({attributes:new dn({position:new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:x,primitiveType:Me.LINES})})}function lx(e){let t=e.polygonHierarchy,n=y(e.ellipsoid,ee.default),i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.perPositionHeight,!1),r=o&&l(e.extrudedHeight),s=y(e.arcType,Jt.GEODESIC),a=y(e.height,0),c=y(e.extrudedHeight,a);if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=kn.computeHierarchyPackedLength(t,d)+ee.packedLength+8}lx.pack=function(e,t,n){return n=y(n,0),n=kn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=y(e._offsetAttribute,-1),t[n]=e.packedLength,t};var gBe=ee.clone(ee.UNIT_SPHERE),yBe={polygonHierarchy:{}};lx.unpack=function(e,t,n){t=y(t,0);let i=kn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,gBe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],p=e[t];return l(n)||(n=new lx(yBe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=p,n};lx.fromPositions=function(e){e=y(e,y.EMPTY_OBJECT);let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new lx(t)};lx.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=kn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let 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E}function Zv(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Li.ROUNDED),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+Ie.packedLength+2}Zv.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Sre=ee.clone(ee.UNIT_SPHERE),vre=new Ie,Kv={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Sre,vertexFormat:vre,cornerType:void 0,granularity:void 0};Zv.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,Sre);t+=ee.packedLength;let c=Ie.unpack(e,t,vre);t+=Ie.packedLength;let u=e[t++],f=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._vertexFormat=Ie.clone(c,n._vertexFormat),n._cornerType=u,n._granularity=f,n):(Kv.polylinePositions=r,Kv.shapePositions=s,Kv.cornerType=u,Kv.granularity=f,new Zv(Kv))};var TBe=new qe;Zv.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=Gh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ii.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,TBe),r=Gh.computePositions(n,i,o,e,!0);return bBe(r,i,o,e._vertexFormat)};var wN=Zv;function CBe(e,t){let n=new dn;n.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:e});let i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Ne.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){let g=i*c,m=g+i;for(u=0;u<i;u++)a[f++]=u+g,a[f++]=u+m}return new at({attributes:n,indices:Ne.createTypedArray(o,a),boundingSphere:ae.fromVertices(e),primitiveType:Me.LINES})}function Qv(e){e=y(e,y.EMPTY_OBJECT);let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._cornerType=y(e.cornerType,Li.ROUNDED),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*U.packedLength,this.packedLength=i+ee.packedLength+2}Qv.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var wre=ee.clone(ee.UNIT_SPHERE),$v={polylinePositions:void 0,shapePositions:void 0,ellipsoid:wre,height:void 0,cornerType:void 0,granularity:void 0};Qv.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=U.packedLength)s[i]=U.unpack(e,t);let a=ee.unpack(e,t,wre);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):($v.polylinePositions=r,$v.shapePositions=s,$v.cornerType=c,$v.granularity=u,new Qv($v))};var ABe=new qe;Qv.createGeometry=function(e){let t=e._positions,n=bo(t,d.equalsEpsilon),i=e._shape;if(i=Gh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ii.computeWindingOrder2D(i)===gs.CLOCKWISE&&i.reverse();let o=qe.fromPoints(i,ABe),r=Gh.computePositions(n,i,o,e,!1);return CBe(r,i)};var DN=Qv;function Dre(){he.throwInstantiationError()}Dre.prototype.getURL=he.throwInstantiationError;var Ire=Dre;function EBe(e){let t=e.points,n=e.times;return function(i,o){l(o)||(o=new Oe);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=t[r],c=t[r+1];return Oe.fastSlerp(a,c,s,o)}}function EC(e){e=y(e,y.EMPTY_OBJECT);let t=e.points,n=e.times;this._times=n,this._points=t,this._evaluateFunction=EBe(this),this._lastTimeIndex=0}Object.defineProperties(EC.prototype,{times:{get:function(){return this._times}},points:{get:function(){return 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a=t.radiiSquared,c=e.nwCorner,u=e.boundingRectangle,f=c.latitude-e.granYCos*i+o*e.granXSin,h=Ore(f),p=Mre(f),g=a.z*p,m=c.longitude+i*e.granYSin+o*e.granXCos,x=h*Ore(m),b=h*Mre(m),T=a.x*x,C=a.y*b,A=DBe(T*x+C*b+g*p);if(r.x=T/A,r.y=C/A,r.z=g/A,n){let E=e.stNwCorner;l(E)?(f=E.latitude-e.stGranYCos*i+o*e.stGranXSin,m=E.longitude+i*e.stGranYSin+o*e.stGranXCos,s.x=(m-e.stWest)*e.lonScalar,s.y=(f-e.stSouth)*e.latScalar):(s.x=(m-u.west)*e.lonScalar,s.y=(f-u.south)*e.latScalar)}};var IBe=new Ri,_f=new d,PBe=new fe,RN=new d,Jv=new Pi;function Lre(e,t,n,i,o,r,s){let a=Math.cos(t),c=i*a,u=n*a,f=Math.sin(t),h=i*f,p=n*f;Jv._ellipsoid=ee.default,_f=Jv.project(e,_f),_f=d.subtract(_f,RN,_f);let g=Ri.fromRotation(t,IBe);_f=Ri.multiplyByVector(g,_f,_f),_f=d.add(_f,RN,_f),e=Jv.unproject(_f,e),r-=1,s-=1;let m=e.latitude,x=m+r*p,b=m-c*s,T=m-c*s+r*p,C=Math.max(m,x,b,T),A=Math.min(m,x,b,T),E=e.longitude,v=E+r*u,D=E+s*h,O=E+s*h+r*u,R=Math.max(E,v,D,O),M=Math.min(E,v,D,O);return{north:C,south:A,east:R,west:M,granYCos:c,granYSin:h,granXCos:u,granXSin:p,nwCorner:e}}sW.computeOptions=function(e,t,n,i,o,r,s){let a=e.east,c=e.west,u=e.north,f=e.south,h=!1,p=!1;u===P.PI_OVER_TWO&&(h=!0),f===-P.PI_OVER_TWO&&(p=!0);let g,m=u-f;c>a?g=P.TWO_PI-c+a:g=a-c;let x=Math.ceil(g/t)+1,b=Math.ceil(m/t)+1,T=g/(x-1),C=m/(b-1),A=se.northwest(e,r),E=se.center(e,PBe);(n!==0||i!==0)&&(E.longitude<A.longitude&&(E.longitude+=P.TWO_PI),Jv._ellipsoid=ee.default,RN=Jv.project(E,RN));let v=C,D=T,O=0,R=0,M=se.clone(e,o),F={granYCos:v,granYSin:O,granXCos:D,granXSin:R,nwCorner:A,boundingRectangle:M,width:x,height:b,northCap:h,southCap:p};if(n!==0){let _=Lre(A,n,T,C,E,x,b);u=_.north,f=_.south,a=_.east,c=_.west,F.granYCos=_.granYCos,F.granYSin=_.granYSin,F.granXCos=_.granXCos,F.granXSin=_.granXSin,M.north=u,M.south=f,M.east=a,M.west=c}if(i!==0){n=n-i;let _=se.northwest(M,s),S=Lre(_,n,T,C,E,x,b);F.stGranYCos=S.granYCos,F.stGranXCos=S.granXCos,F.stGranYSin=S.granYSin,F.stGranXSin=S.granXSin,F.stNwCorner=_,F.stWest=S.west,F.stSouth=S.south}return F};var Ns=sW;var aW=new d,Bre=new d,kre=new d,Vre=new d,Ure=new se,RBe=new U,OBe=new ae,MBe=new ae;function zre(e,t){let n=new at({attributes:new dn,primitiveType:Me.TRIANGLES});return n.attributes.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function LBe(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=Vre,f=kre,h=Bre;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let g=d.fromArray(e,p,aW),m=c+1,x=c+2;h=n.geodeticSurfaceNormal(g,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),$.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[m]=h.y,r[x]=h.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[x]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[x]=u.z),c+=3}return zre(t,{positions:e,normals:r,tangents:s,bitangents:a})}var cW=new d,Hre=new d;function NBe(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,h=Vre,p=kre,g=Bre;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let x=d.fromArray(e,m,aW),b=d.fromArray(e,(m+6)%i,cW);if(f){let T=d.fromArray(e,(m+3)%i,Hre);d.subtract(b,x,b),d.subtract(T,x,T),g=d.normalize(d.cross(T,b,g),g),f=!1}d.equalsEpsilon(b,x,P.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(x,h),t.tangent&&(p=d.normalize(d.cross(h,g,p),p))),t.normal&&(o[a++]=g.x,o[a++]=g.y,o[a++]=g.z,o[a++]=g.x,o[a++]=g.y,o[a++]=g.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return zre(t,{positions:e,normals:o,tangents:r,bitangents:s})}function Gre(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;let p=n.position?new Float64Array(h*3):void 0,g=n.st?new Float32Array(h*2):void 0,m=0,x=0,b=aW,T=RBe,C=Number.MAX_VALUE,A=Number.MAX_VALUE,E=-Number.MAX_VALUE,v=-Number.MAX_VALUE;for(let S=c;S<u;++S)for(let w=0;w<r;++w)Ns.computePosition(t,i,n.st,S,w,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),E=Math.max(E,T.x),v=Math.max(v,T.y));if(s&&(Ns.computePosition(t,i,n.st,0,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(g[x++]=T.x,g[x++]=T.y,C=T.x,A=T.y,E=T.x,v=T.y)),a&&(Ns.computePosition(t,i,n.st,o-1,0,b,T),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(g[x++]=T.x,g[x]=T.y,C=Math.min(C,T.x),A=Math.min(A,T.y),E=Math.max(E,T.x),v=Math.max(v,T.y))),n.st&&(C<0||A<0||E>1||v>1))for(let S=0;S<g.length;S+=2)g[S]=(g[S]-C)/(E-C),g[S+1]=(g[S+1]-A)/(v-A);let D=LBe(p,n,i,t.tangentRotationMatrix),O=6*(r-1)*(f-1);s&&(O+=3*(r-1)),a&&(O+=3*(r-1));let R=Ne.createTypedArray(h,O),M=0,F=0,_;for(_=0;_<f-1;++_){for(let S=0;S<r-1;++S){let w=M,I=w+r,L=I+1,B=w+1;R[F++]=w,R[F++]=I,R[F++]=B,R[F++]=B,R[F++]=I,R[F++]=L,++M}++M}if(s||a){let S=h-1,w=h-1;s&&a&&(S=h-2);let I,L;if(M=0,s)for(_=0;_<r-1;_++)I=M,L=I+1,R[F++]=S,R[F++]=I,R[F++]=L,++M;if(a)for(M=(f-1)*r,_=0;_<r-1;_++)I=M,L=I+1,R[F++]=I,R[F++]=w,R[F++]=L,++M}return D.indices=R,n.st&&(D.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:g})),D}function vC(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function wC(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var lW=new Ie;function FBe(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let ke=Ie.clone(o,lW);ke.normal=!0,e._vertexFormat=ke}let h=Gre(e,t);n&&(e._vertexFormat=o);let p=ii.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);p=new Float64Array(p);let g=p.length,m=g*2,x=new Float64Array(m);x.set(p);let b=ii.scaleToGeodeticHeight(h.attributes.position.values,r,a);x.set(b,g),h.attributes.position.values=x;let T=o.normal?new Float32Array(m):void 0,C=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,E=o.st?new Float32Array(m/3*2):void 0,v,D;if(o.normal){for(D=h.attributes.normal.values,T.set(D),f=0;f<g;f++)D[f]=-D[f];T.set(D,g),h.attributes.normal.values=T}if(n){D=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);let ke=new Float32Array(m);for(f=0;f<g;f++)D[f]=-D[f];ke.set(D,g),h.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:ke})}let O,R=l(i);if(R){let ke=g/3*2,jt=new Uint8Array(ke);i===rn.TOP?jt=jt.fill(1,0,ke/2):(O=i===rn.NONE?0:1,jt=jt.fill(O)),h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:jt})}if(o.tangent){let ke=h.attributes.tangent.values;for(C.set(ke),f=0;f<g;f++)ke[f]=-ke[f];C.set(ke,g),h.attributes.tangent.values=C}if(o.bitangent){let ke=h.attributes.bitangent.values;A.set(ke),A.set(ke,g),h.attributes.bitangent.values=A}o.st&&(v=h.attributes.st.values,E.set(v),E.set(v,g/3*2),h.attributes.st.values=E);let M=h.indices,F=M.length,_=g/3,S=Ne.createTypedArray(m/3,F*2);for(S.set(M),f=0;f<F;f+=3)S[f+F]=M[f+2]+_,S[f+1+F]=M[f+1]+_,S[f+2+F]=M[f]+_;h.indices=S;let w=t.northCap,I=t.southCap,L=c,B=2,H=0,V=4,G=4;w&&(B-=1,L-=1,H+=1,V-=2,G-=1),I&&(B-=1,L-=1,H+=1,V-=2,G-=1),H+=B*u+2*L-V;let k=(H+G)*2,W=new Float64Array(k*3),q=n?new Float32Array(k*3):void 0,J=R?new Uint8Array(k):void 0,j=o.st?new Float32Array(k*2):void 0,K=i===rn.TOP;R&&!K&&(O=i===rn.ALL?1:0,J=J.fill(O));let Q=0,de=0,xe=0,ce=0,ge=u*L,Te;for(f=0;f<ge;f+=u)Te=f*3,W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,f*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1);if(I){let ke=w?ge+1:ge;for(Te=ke*3,f=0;f<2;f++)W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,ke*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1)}else for(f=ge-u;f<ge;f++)Te=f*3,W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,f*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1);for(f=ge-1;f>0;f-=u)Te=f*3,W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,f*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1);if(w){let ke=ge;for(Te=ke*3,f=0;f<2;f++)W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,ke*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1)}else for(f=u-1;f>=0;f--)Te=f*3,W=vC(W,Q,Te,p,b),Q+=6,o.st&&(j=wC(j,de,f*2,v),de+=4),n&&(xe+=3,q[xe++]=D[Te],q[xe++]=D[Te+1],q[xe++]=D[Te+2]),K&&(J[ce++]=1,ce+=1);let De=NBe(W,o,a);o.st&&(De.attributes.st=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:j})),n&&(De.attributes.extrudeDirection=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:q})),R&&(De.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:J}));let Ae=Ne.createTypedArray(k,H*6),Be,ze,Ze,Et;g=W.length/3;let Ct=0;for(f=0;f<g-1;f+=2){Be=f,Et=(Be+2)%g;let ke=d.fromArray(W,Be*3,cW),jt=d.fromArray(W,Et*3,Hre);d.equalsEpsilon(ke,jt,P.EPSILON10)||(ze=(Be+1)%g,Ze=(ze+2)%g,Ae[Ct++]=Be,Ae[Ct++]=ze,Ae[Ct++]=Et,Ae[Ct++]=Et,Ae[Ct++]=ze,Ae[Ct++]=Ze)}return De.indices=Ae,De=Nn.combineInstances([new wt({geometry:h}),new wt({geometry:De})]),De[0]}var BBe=[new d,new d,new d,new d],Wre=new fe,kBe=new fe;function uW(e,t,n,i,o){if(n===0)return se.clone(e,o);let r=Ns.computeOptions(e,t,n,0,Ure,Wre),s=r.height,a=r.width,c=BBe;return Ns.computePosition(r,i,!1,0,0,c[0]),Ns.computePosition(r,i,!1,0,a-1,c[1]),Ns.computePosition(r,i,!1,s-1,0,c[2]),Ns.computePosition(r,i,!1,s-1,a-1,c[3]),se.fromCartesianArray(c,i,o)}function Zh(e){e=y(e,y.EMPTY_OBJECT);let t=e.rectangle,n=y(e.height,0),i=y(e.extrudedHeight,n);this._rectangle=se.clone(t),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=ee.clone(y(e.ellipsoid,ee.default)),this._surfaceHeight=Math.max(n,i),this._rotation=y(e.rotation,0),this._stRotation=y(e.stRotation,0),this._vertexFormat=Ie.clone(y(e.vertexFormat,Ie.DEFAULT)),this._extrudedHeight=Math.min(n,i),this._shadowVolume=y(e.shadowVolume,!1),this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}Zh.packedLength=se.packedLength+ee.packedLength+Ie.packedLength+7;Zh.pack=function(e,t,n){return n=y(n,0),se.pack(e._rectangle,t,n),n+=se.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=y(e._offsetAttribute,-1),t};var jre=new se,qre=ee.clone(ee.UNIT_SPHERE),Ag={rectangle:jre,ellipsoid:qre,vertexFormat:lW,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};Zh.unpack=function(e,t,n){t=y(t,0);let i=se.unpack(e,t,jre);t+=se.packedLength;let o=ee.unpack(e,t,qre);t+=ee.packedLength;let r=Ie.unpack(e,t,lW);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,p=e[t];return l(n)?(n._rectangle=se.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=p===-1?void 0:p,n):(Ag.granularity=s,Ag.height=a,Ag.rotation=c,Ag.stRotation=u,Ag.extrudedHeight=f,Ag.shadowVolume=h,Ag.offsetAttribute=p===-1?void 0:p,new Zh(Ag))};Zh.computeRectangle=function(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.rectangle,i=y(e.granularity,P.RADIANS_PER_DEGREE),o=y(e.ellipsoid,ee.default),r=y(e.rotation,0);return uW(n,i,r,o,t)};var VBe=new $,Nre=new Oe,UBe=new fe;Zh.createGeometry=function(e){if(P.equalsEpsilon(e._rectangle.north,e._rectangle.south,P.EPSILON10)||P.equalsEpsilon(e._rectangle.east,e._rectangle.west,P.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Ns.computeOptions(t,e._granularity,i,o,Ure,Wre,kBe),a=VBe;if(o!==0||i!==0){let g=se.center(t,UBe),m=n.geodeticSurfaceNormalCartographic(g,cW);Oe.fromAxisAngle(m,-o,Nre),$.fromQuaternion(Nre,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!P.equalsEpsilon(c,u,0,P.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,p;if(t=e._rectangle,f){h=FBe(e,s);let g=ae.fromRectangle3D(t,n,c,MBe),m=ae.fromRectangle3D(t,n,u,OBe);p=ae.union(g,m)}else{if(h=Gre(e,s),h.attributes.position.values=ii.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let g=h.attributes.position.values.length,m=e._offsetAttribute===rn.NONE?0:1,x=new Uint8Array(g/3).fill(m);h.attributes.applyOffset=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:x})}p=ae.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new at({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Zh.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Zh({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};var Fre=new se,zBe=[new U,new U,new U],HBe=new Ri,GBe=new fe;function 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n=t.button;n!==Ts.LEFT&&n!==Ts.MIDDLE&&n!==Ts.RIGHT||(e._buttonDown[Ts.LEFT]&&(dW(e,yn.LEFT_UP,yn.LEFT_CLICK,t),e._buttonDown[Ts.LEFT]=!1),e._buttonDown[Ts.MIDDLE]&&(dW(e,yn.MIDDLE_UP,yn.MIDDLE_CLICK,t),e._buttonDown[Ts.MIDDLE]=!1),e._buttonDown[Ts.RIGHT]&&(dW(e,yn.RIGHT_UP,yn.RIGHT_CLICK,t),e._buttonDown[Ts.RIGHT]=!1))}var hW={startPosition:new U,endPosition:new U};function pse(e,t){if(!xW(e))return;let n=hx(t),i=Dg(e,t,e._primaryPosition),o=e._primaryPreviousPosition,r=e.getInputAction(yn.MOUSE_MOVE,n);l(r)&&(U.clone(o,hW.startPosition),U.clone(i,hW.endPosition),r(hW)),U.clone(i,o),(e._buttonDown[Ts.LEFT]||e._buttonDown[Ts.MIDDLE]||e._buttonDown[Ts.RIGHT])&&t.preventDefault()}var sse={position:new U};function m3e(e,t){let n=t.button,i;if(n===Ts.LEFT)i=yn.LEFT_DOUBLE_CLICK;else return;let o=hx(t),r=e.getInputAction(i,o);l(r)&&(Dg(e,t,sse.position),r(sse))}function p3e(e,t){let n;if(l(t.deltaY)){let 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n=hx(t),i=e._positions,o=i.length,r,s,a=e._isPinching;if(o!==1&&e._buttonDown[Ts.LEFT]){if(e._buttonDown[Ts.LEFT]=!1,l(e._touchHoldTimer)&&(clearTimeout(e._touchHoldTimer),e._touchHoldTimer=void 0),r=e.getInputAction(yn.LEFT_UP,n),l(r)&&(U.clone(e._primaryPosition,lse.position),r(lse)),o===0&&!e._isTouchHolding&&(s=e.getInputAction(yn.LEFT_CLICK,n),l(s))){let c=e._primaryStartPosition,u=e._previousPositions.values[0];_W(c,u,e._clickPixelTolerance)&&(U.clone(e._primaryPosition,use.position),s(use))}e._isTouchHolding=!1}if(o===0&&a&&(e._isPinching=!1,r=e.getInputAction(yn.PINCH_END,n),l(r)&&r()),o===1&&!a){let c=i.values[0];U.clone(c,e._primaryPosition),U.clone(c,e._primaryStartPosition),U.clone(c,e._primaryPreviousPosition),e._buttonDown[Ts.LEFT]=!0,r=e.getInputAction(yn.LEFT_DOWN,n),l(r)&&(U.clone(c,cse.position),r(cse)),e._touchHoldTimer=setTimeout(function(){if(!e.isDestroyed()&&(e._touchHoldTimer=void 0,e._isTouchHolding=!0,s=e.getInputAction(yn.RIGHT_CLICK,n),l(s))){let u=e._primaryStartPosition,f=e._previousPositions.values[0];_W(u,f,e._holdPixelTolerance)&&(U.clone(e._primaryPosition,fse.position),s(fse))}},Sd.touchHoldDelayMilliseconds),t.preventDefault()}o===2&&!a&&(e._isPinching=!0,r=e.getInputAction(yn.PINCH_START,n),l(r)&&(U.clone(i.values[0],mW.position1),U.clone(i.values[1],mW.position2),r(mW),t.preventDefault()))}function g3e(e,t){yW(e);let n=t.changedTouches,i,o=n.length,r,s,a=e._positions;for(i=0;i<o;++i){r=n[i],s=r.identifier;let u=a.get(s);l(u)&&Dg(e,r,u)}_se(e,t);let c=e._previousPositions;for(i=0;i<o;++i)r=n[i],s=r.identifier,U.clone(a.get(s),c.get(s))}var pW={startPosition:new U,endPosition:new U},ew={distance:{startPosition:new U,endPosition:new U},angleAndHeight:{startPosition:new U,endPosition:new U}};function _se(e,t){let n=hx(t),i=e._positions,o=e._previousPositions,r=i.length,s;if(r===1&&e._buttonDown[Ts.LEFT]){let a=i.values[0];U.clone(a,e._primaryPosition);let c=e._primaryPreviousPosition;s=e.getInputAction(yn.MOUSE_MOVE,n),l(s)&&(U.clone(c,pW.startPosition),U.clone(a,pW.endPosition),s(pW)),U.clone(a,c),t.preventDefault()}else if(r===2&&e._isPinching&&(s=e.getInputAction(yn.PINCH_MOVE,n),l(s))){let a=i.values[0],c=i.values[1],u=o.values[0],f=o.values[1],h=c.x-a.x,p=c.y-a.y,g=Math.sqrt(h*h+p*p)*.25,m=f.x-u.x,x=f.y-u.y,b=Math.sqrt(m*m+x*x)*.25,T=(c.y+a.y)*.125,C=(f.y+u.y)*.125,A=Math.atan2(p,h),E=Math.atan2(x,m);U.fromElements(0,b,ew.distance.startPosition),U.fromElements(0,g,ew.distance.endPosition),U.fromElements(E,C,ew.angleAndHeight.startPosition),U.fromElements(A,T,ew.angleAndHeight.endPosition),s(ew)}}function y3e(e,t){if(t.target.setPointerCapture(t.pointerId),t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.set(i,Dg(e,t,new U)),LN(e,t),e._previousPositions.set(i,U.clone(n.get(i)))}else hse(e,t)}function dse(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId;n.remove(i),LN(e,t),e._previousPositions.remove(i)}else mse(e,t)}function x3e(e,t){if(t.pointerType==="touch"){let n=e._positions,i=t.pointerId,o=n.get(i);if(!l(o))return;Dg(e,t,o),_se(e,t);let r=e._previousPositions;U.clone(n.get(i),r.get(i))}else pse(e,t)}function Sd(e){this._inputEvents={},this._buttonDown={LEFT:!1,MIDDLE:!1,RIGHT:!1},this._isPinching=!1,this._isTouchHolding=!1,this._lastSeenTouchEvent=-Sd.mouseEmulationIgnoreMilliseconds,this._primaryStartPosition=new U,this._primaryPosition=new U,this._primaryPreviousPosition=new U,this._positions=new vt,this._previousPositions=new vt,this._removalFunctions=[],this._touchHoldTimer=void 0,this._clickPixelTolerance=5,this._holdPixelTolerance=25,this._element=y(e,document),d3e(this)}Sd.prototype.setInputAction=function(e,t,n){let i=gW(t,n);this._inputEvents[i]=e};Sd.prototype.getInputAction=function(e,t){let n=gW(e,t);return this._inputEvents[n]};Sd.prototype.removeInputAction=function(e,t){let 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v}function tw(e){e=y(e,y.EMPTY_OBJECT);let t=e.positions,n=e.colors,i=y(e.colorsPerVertex,!1);this._positions=t,this._colors=n,this._colorsPerVertex=i,this._arcType=y(e.arcType,Jt.GEODESIC),this._granularity=y(e.granularity,P.RADIANS_PER_DEGREE),this._ellipsoid=y(e.ellipsoid,ee.default),this._workerName="createSimplePolylineGeometry";let o=1+t.length*d.packedLength;o+=l(n)?1+n.length*z.packedLength:1,this.packedLength=o+ee.packedLength+3}tw.pack=function(e,t,n){n=y(n,0);let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};tw.unpack=function(e,t,n){t=y(t,0);let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=o>0?new Array(o):void 0;for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let 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F=0;for(u=0;u<f-1;++u){FN[0]=t[u],FN[1]=t[u+1],BN[0]=O[u],BN[1]=O[u+1];let _=D(R);if(l(n)){let S=_.length/3;m=n[u];for(let w=0;w<S;++w)g[F++]=z.floatToByte(m.red),g[F++]=z.floatToByte(m.green),g[F++]=z.floatToByte(m.blue),g[F++]=z.floatToByte(m.alpha)}h.set(_,x),x+=_.length}}else if(R.positions=t,R.height=O,h=new Float64Array(D(R)),l(n)){for(g=new Uint8Array(h.length/3*4),u=0;u<f-1;++u){let F=t[u],_=t[u+1],S=n[u],w=n[u+1];x=b3e(F,_,S,w,a,g,x)}let M=n[f-1];g[x++]=z.floatToByte(M.red),g[x++]=z.floatToByte(M.green),g[x++]=z.floatToByte(M.blue),g[x++]=z.floatToByte(M.alpha)}}else{p=c?f*2-2:f,h=new Float64Array(p*3),g=l(n)?new Uint8Array(p*4):void 0;let E=0,v=0;for(u=0;u<f;++u){let D=t[u];if(c&&u>0&&(d.pack(D,h,E),E+=3,m=n[u-1],g[v++]=z.floatToByte(m.red),g[v++]=z.floatToByte(m.green),g[v++]=z.floatToByte(m.blue),g[v++]=z.floatToByte(m.alpha)),c&&u===f-1)break;d.pack(D,h,E),E+=3,l(n)&&(m=n[u],g[v++]=z.floatToByte(m.red),g[v++]=z.floatToByte(m.green),g[v++]=z.floatToByte(m.blue),g[v++]=z.floatToByte(m.alpha))}}let b=new dn;b.position=new ve({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),l(n)&&(b.color=new ve({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,values:g,normalize:!0})),p=h.length/3;let T=(p-1)*2,C=Ne.createTypedArray(p,T),A=0;for(u=0;u<p-1;++u)C[A++]=u,C[A++]=u+1;return new at({attributes:b,indices:C,primitiveType:Me.LINES,boundingSphere:ae.fromPoints(t)})};var gse=tw;function MC(e){let t=y(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,vertexFormat:e.vertexFormat};this._ellipsoidGeometry=new na(i),this._workerName="createSphereGeometry"}MC.packedLength=na.packedLength;MC.pack=function(e,t,n){return na.pack(e._ellipsoidGeometry,t,n)};var C3e=new na,Ig={radius:void 0,radii:new d,vertexFormat:new Ie,stackPartitions:void 0,slicePartitions:void 0};MC.unpack=function(e,t,n){let i=na.unpack(e,t,C3e);return Ig.vertexFormat=Ie.clone(i._vertexFormat,Ig.vertexFormat),Ig.stackPartitions=i._stackPartitions,Ig.slicePartitions=i._slicePartitions,l(n)?(d.clone(i._radii,Ig.radii),n._ellipsoidGeometry=new na(Ig),n):(Ig.radius=i._radii.x,new MC(Ig))};MC.createGeometry=function(e){return na.createGeometry(e._ellipsoidGeometry)};var yse=MC;function LC(e){let t=y(e.radius,1),i={radii:new d(t,t,t),stackPartitions:e.stackPartitions,slicePartitions:e.slicePartitions,subdivisions:e.subdivisions};this._ellipsoidGeometry=new uf(i),this._workerName="createSphereOutlineGeometry"}LC.packedLength=uf.packedLength;LC.pack=function(e,t,n){return uf.pack(e._ellipsoidGeometry,t,n)};var A3e=new 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En({start:n[i-1].start,stop:e.start,isStartIncluded:n[i-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:n[i-1].data}))));i<n.length&&(o=Z.compare(e.stop,n[i].start),o>0||o===0&&(e.isStopIncluded||n[i].isStartIncluded));)if(l(t)?t(n[i].data,e.data):n[i].data===e.data)e=new En({start:e.start,stop:Z.greaterThan(n[i].stop,e.stop)?n[i].stop:e.stop,isStartIncluded:e.isStartIncluded,isStopIncluded:Z.greaterThan(n[i].stop,e.stop)?n[i].isStopIncluded:e.isStopIncluded,data:e.data}),n.splice(i,1);else if(n[i]=new En({start:e.stop,stop:n[i].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:n[i].isStopIncluded,data:n[i].data}),n[i].isEmpty)n.splice(i,1);else break;n.splice(i,0,e),this._changedEvent.raiseEvent(this)};Rr.prototype.removeInterval=function(e){if(e.isEmpty)return!1;let t=this._intervals,n=Oo(t,e,CW);n<0&&(n=~n);let i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new En({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new En({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new En({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new En({start:t[n].start,stop:t[n].stop,isStartIncluded:!0,isStopIncluded:t[n].isStopIncluded,data:t[n].data})):t[n]=new En({start:e.stop,stop:e.stop,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data}):t.splice(n,1)),n<t.length&&(Z.greaterThan(e.stop,t[n].start)||e.stop.equals(t[n].start)&&e.isStopIncluded&&t[n].isStartIncluded)&&(i=!0,t[n]=new En({start:e.stop,stop:t[n].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n].isStopIncluded,data:t[n].data})),i&&this._changedEvent.raiseEvent(this),i};Rr.prototype.intersect=function(e,t,n){let i=new Rr,o=0,r=0,s=this._intervals,a=e._intervals;for(;o<s.length&&r<a.length;){let c=s[o],u=a[r];if(Z.lessThan(c.stop,u.start))++o;else if(Z.lessThan(u.stop,c.start))++r;else{if(l(n)||l(t)&&t(c.data,u.data)||!l(t)&&u.data===c.data){let f=En.intersect(c,u,new En,n);f.isEmpty||i.addInterval(f,t)}Z.lessThan(c.stop,u.stop)||c.stop.equals(u.stop)&&!c.isStopIncluded&&u.isStopIncluded?++o:++r}}return i};Rr.fromJulianDateArray=function(e,t){l(t)||(t=new Rr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=y(e.isStartIncluded,!0),s=y(e.isStopIncluded,!0),a=y(e.leadingInterval,!1),c=y(e.trailingInterval,!1),u,f=0;a&&(++f,u=new En({start:He.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let h=0;h<i-1;++h){let p=n[h],g=n[h+1];u=new En({start:p,stop:g,isStartIncluded:t.length===f?r:!0,isStopIncluded:h===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=g}return c&&(u=new En({start:n[i-1],stop:He.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var ec=new F_,nw=[0,31,28,31,30,31,30,31,31,30,31,30,31];function TW(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,ec);let i=ec.millisecond+t.millisecond,o=ec.second+t.second,r=ec.minute+t.minute,s=ec.hour+t.hour,a=ec.day+t.day,c=ec.month+t.month,u=ec.year+t.year;for(i>=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),nw[2]=bh(u)?29:28;a>nw[c]||c>=13;)a>nw[c]&&(a-=nw[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),nw[2]=bh(u)?29:28;return ec.millisecond=i,ec.second=o,ec.minute=r,ec.hour=s,ec.day=a,ec.month=c,ec.year=u,Z.fromGregorianDate(ec,n)}var S3e=new Z,v3e=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function bse(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(v3e);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),Z.toGregorianDate(Z.fromIso8601(e,S3e),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var iw=new F_;Rr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=[];if(!bse(n[2],iw))r.push(i,o);else{let s=Z.clone(i);for(r.push(s);Z.compare(s,o)<0;)s=TW(s,iw),Z.compare(o,s)<=0&&Z.clone(o,s),r.push(s)}return Rr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Rr.fromIso8601DateArray=function(e,t){return Rr.fromJulianDateArray({julianDates:e.iso8601Dates.map(function(n){return Z.fromIso8601(n)}),isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};Rr.fromIso8601DurationArray=function(e,t){let n=e.epoch,i=e.iso8601Durations,o=y(e.relativeToPrevious,!1),r=[],s,a,c=i.length;for(let u=0;u<c;++u)(bse(i[u],iw)||u===0)&&(o&&l(a)?s=TW(a,iw):s=TW(n,iw),r.push(s),a=s);return Rr.fromJulianDateArray({julianDates:r,isStartIncluded:e.isStartIncluded,isStopIncluded:e.isStopIncluded,leadingInterval:e.leadingInterval,trailingInterval:e.trailingInterval,dataCallback:e.dataCallback},t)};var Yr=Rr;var w3e={AUTODETECT:0,ENU:1,INERTIAL:2,VELOCITY:3},Og=Object.freeze(w3e);var D3e=new d(1,1,1),I3e=d.ZERO,P3e=Oe.IDENTITY;function Tse(e,t,n){this.translation=d.clone(y(e,I3e)),this.rotation=Oe.clone(y(t,P3e)),this.scale=d.clone(y(n,D3e))}Tse.prototype.equals=function(e){return this===e||l(e)&&d.equals(this.translation,e.translation)&&Oe.equals(this.rotation,e.rotation)&&d.equals(this.scale,e.scale)};var px=Tse;function R3e(e,t){this.rectangle=e,this.maxLevel=t}function Cse(e){this.ellipsoid=y(e.ellipsoid,ee.default),this.tilingScheme=void 0,this.heightmapWidth=void 0,this.heightmapHeight=void 0,this.levelZeroMaximumGeometricError=void 0,this.rectangles=[]}Cse.prototype.build=function(e){e._tilingScheme=this.tilingScheme,e._heightmapWidth=this.heightmapWidth,e._heightmapHeight=this.heightmapHeight,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._rectangles=this.rectangles};function O3e(e,t){let n=t.getElementsByTagName("SRS")[0].textContent;if(n==="EPSG:4326")e.tilingScheme=new Xi({ellipsoid:e.ellipsoid});else throw new re(`SRS ${n} is not supported`);let i=t.getElementsByTagName("TileFormat")[0];e.heightmapWidth=parseInt(i.getAttribute("width"),10),e.heightmapHeight=parseInt(i.getAttribute("height"),10),e.levelZeroMaximumGeometricError=is.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.ellipsoid,Math.min(e.heightmapWidth,e.heightmapHeight),e.tilingScheme.getNumberOfXTilesAtLevel(0));let o=t.getElementsByTagName("DataExtent");for(let r=0;r<o.length;++r){let s=o[r],a=P.toRadians(parseFloat(s.getAttribute("minx"))),c=P.toRadians(parseFloat(s.getAttribute("miny"))),u=P.toRadians(parseFloat(s.getAttribute("maxx"))),f=P.toRadians(parseFloat(s.getAttribute("maxy"))),h=parseInt(s.getAttribute("maxlevel"),10);e.rectangles.push(new R3e(new se(a,c,u,f),h))}}function M3e(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i=`${i}: 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r=e.tileXYToRectangle(n,i,o);return l(se.intersection(r,t,Ase))}Mg.prototype.getTileDataAvailable=function(e,t,n){};Mg.prototype.loadTileDataAvailability=function(e,t,n){};var Ese=Mg;function _x(e){e=y(e,y.EMPTY_OBJECT),this._clock=void 0,this._element=void 0,this._clockSubscription=void 0,this._seekFunction=void 0,this._lastPlaybackRate=void 0,this.clock=e.clock,this.element=e.element,this.epoch=y(e.epoch,He.MINIMUM_VALUE),this.tolerance=y(e.tolerance,1),this._seeking=!1,this._seekFunction=void 0,this._firstTickAfterSeek=!1}Object.defineProperties(_x.prototype,{clock:{get:function(){return this._clock},set:function(e){let t=this._clock;t!==e&&(l(t)&&(this._clockSubscription(),this._clockSubscription=void 0),l(e)&&(this._clockSubscription=e.onTick.addEventListener(_x.prototype._onTick,this)),this._clock=e)}},element:{get:function(){return this._element},set:function(e){let t=this._element;t!==e&&(l(t)&&t.removeEventListener("seeked",this._seekFunction,!1),l(e)&&(this._seeking=!1,this._seekFunction=F3e(this),e.addEventListener("seeked",this._seekFunction,!1)),this._element=e,this._seeking=!1,this._firstTickAfterSeek=!1)}}});_x.prototype.destroy=function(){return this.element=void 0,this.clock=void 0,ue(this)};_x.prototype.isDestroyed=function(){return!1};_x.prototype._trySetPlaybackRate=function(e){if(this._lastPlaybackRate===e.multiplier)return;let t=this._element;try{t.playbackRate=e.multiplier}catch{t.playbackRate=0}this._lastPlaybackRate=e.multiplier};_x.prototype._onTick=function(e){let t=this._element;if(!l(t)||t.readyState<2)return;let n=t.paused,i=e.shouldAnimate;if(i===n&&(i?t.play():t.pause()),this._seeking||this._firstTickAfterSeek){this._firstTickAfterSeek=!1;return}this._trySetPlaybackRate(e);let o=e.currentTime,r=y(this.epoch,He.MINIMUM_VALUE),s=Z.secondsDifference(o,r),a=t.duration,c,u=t.currentTime;t.loop?(s=s%a,s<0&&(s=a-s),c=s):s>a?c=a:s<0?c=0:c=s;let f=i?y(this.tolerance,1):.001;Math.abs(c-u)>f&&(this._seeking=!0,t.currentTime=c)};function F3e(e){return function(){e._seeking=!1,e._firstTickAfterSeek=!0}}var Sse=_x;var B3e={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM_KHR:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM_KHR:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR:1000156033},vse=Object.freeze(B3e);var wse={};function k3e(e,t){return P.equalsEpsilon(e.latitude,t.latitude,P.EPSILON10)&&P.equalsEpsilon(e.longitude,t.longitude,P.EPSILON10)}var V3e=new fe,U3e=new fe;function z3e(e,t,n,i){t=bo(t,d.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let h=e.cartesianToCartographic(f,V3e);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;let p=c[0],g=u[0],m=p===g,x=1;for(let b=1;b<o;++b){let T=t[b],C=e.cartesianToCartographic(T,U3e);s&&(C.height=n[b]),m=m&&C.height===0,k3e(h,C)?h.height<C.height&&(c[x-1]=C.height):(a[x]=T,c[x]=C.height,r?u[x]=i[b]:u[x]=0,m=m&&c[x]===u[x],fe.clone(C,h),++x)}if(!(m||x<2))return a.length=x,c.length=x,u.length=x,{positions:a,topHeights:c,bottomHeights:u}}var H3e=new Array(2),G3e=new Array(2),W3e={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};wse.computePositions=function(e,t,n,i,o,r){let s=z3e(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let 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n=[],i=e.length,o=0;for(;o<i;){let r=Math.ceil((i-o)/t--);n.push(e.slice(o,o+r)),o+=r}return n}var KN=Eke;function Ske(e){switch(e){case te.FLOAT:return"float";case te.FLOAT_VEC2:return"vec2";case te.FLOAT_VEC3:return"vec3";case te.FLOAT_VEC4:return"vec4";case te.FLOAT_MAT2:return"mat2";case te.FLOAT_MAT3:return"mat3";case te.FLOAT_MAT4:return"mat4";case te.SAMPLER_2D:return"sampler2D";case te.BOOL:return"bool"}}var Vse=Ske;function vke(e,t,n){return function(){n.apply(e,arguments),t.apply(e,arguments)}}var ZN=vke;function Fg(e){this._value=void 0,this._hasClone=!1,this._hasEquals=!1,this._definitionChanged=new me,this.setValue(e)}Object.defineProperties(Fg.prototype,{isConstant:{value:!0},definitionChanged:{get:function(){return this._definitionChanged}}});Fg.prototype.getValue=function(e,t){return this._hasClone?this._value.clone(t):this._value};Fg.prototype.setValue=function(e){let t=this._value;if(t!==e){let n=l(e),i=n&&typeof e.clone=="function",o=n&&typeof e.equals=="function";(!o||!e.equals(t))&&(this._hasClone=i,this._hasEquals=o,this._value=i?e.clone(this._value):e,this._definitionChanged.raiseEvent(this))}};Fg.prototype.equals=function(e){return this===e||e instanceof Fg&&(!this._hasEquals&&this._value===e._value||this._hasEquals&&this._value.equals(e._value))};Fg.prototype.valueOf=function(){return this._value};Fg.prototype.toString=function(){return String(this._value)};var Xn=Fg;function wke(e,t,n,i,o){return{configurable:i,get:function(){return this[t]},set:function(r){let s=this[t],a=this[n];l(a)&&(a(),this[n]=void 0),r!==void 0&&(!l(r)||!l(r.getValue))&&l(o)&&(r=o(r)),s!==r&&(this[t]=r,this._definitionChanged.raiseEvent(this,e,r,s)),l(r)&&l(r.definitionChanged)&&(this[n]=r.definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this,e,r,r)},this))}}}function Dke(e){return new Xn(e)}function Ike(e,t,n){return wke(e,`_${e.toString()}`,`_${e.toString()}Subscription`,y(t,!1),y(n,Dke))}var le=Ike;function aw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._image=void 0,this._imageSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._alignedAxis=void 0,this._alignedAxisSubscription=void 0,this._sizeInMeters=void 0,this._sizeInMetersSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._imageSubRegion=void 0,this._imageSubRegionSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(aw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),image:le("image"),scale:le("scale"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),color:le("color"),rotation:le("rotation"),alignedAxis:le("alignedAxis"),sizeInMeters:le("sizeInMeters"),width:le("width"),height:le("height"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),imageSubRegion:le("imageSubRegion"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});aw.prototype.clone=function(e){return l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e.splitDirection=this._splitDirection,e):new aw(this)};aw.prototype.merge=function(e){this.show=y(this._show,e.show),this.image=y(this._image,e.image),this.scale=y(this._scale,e.scale),this.pixelOffset=y(this._pixelOffset,e.pixelOffset),this.eyeOffset=y(this._eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this._horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this._verticalOrigin,e.verticalOrigin),this.heightReference=y(this._heightReference,e.heightReference),this.color=y(this._color,e.color),this.rotation=y(this._rotation,e.rotation),this.alignedAxis=y(this._alignedAxis,e.alignedAxis),this.sizeInMeters=y(this._sizeInMeters,e.sizeInMeters),this.width=y(this._width,e.width),this.height=y(this._height,e.height),this.scaleByDistance=y(this._scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this._pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.imageSubRegion=y(this._imageSubRegion,e.imageSubRegion),this.distanceDisplayCondition=y(this._distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this._disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var Uc=aw;var bx={NONE:0,CLAMP_TO_GROUND:1,RELATIVE_TO_GROUND:2,CLAMP_TO_TERRAIN:3,RELATIVE_TO_TERRAIN:4,CLAMP_TO_3D_TILE:5,RELATIVE_TO_3D_TILE:6},Ye=Object.freeze(bx);function yf(e){return e===bx.CLAMP_TO_GROUND||e===bx.CLAMP_TO_3D_TILE||e===bx.CLAMP_TO_TERRAIN}function zC(e){return e===bx.RELATIVE_TO_GROUND||e===bx.RELATIVE_TO_3D_TILE||e===bx.RELATIVE_TO_TERRAIN}var Pke={CENTER:0,LEFT:1,RIGHT:-1},bi=Object.freeze(Pke);var Rke={CENTER:0,BOTTOM:1,BASELINE:2,TOP:-1},Fn=Object.freeze(Rke);var Oke=Object.freeze({DONE:0,PENDING:1,FAILED:2}),ct=Oke;function vd(){he.throwInstantiationError()}Object.defineProperties(vd.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});vd.prototype.getValue=he.throwInstantiationError;vd.prototype.equals=he.throwInstantiationError;vd.equals=function(e,t){return e===t||l(e)&&e.equals(t)};vd.arrayEquals=function(e,t){if(e===t)return!0;if(!l(e)||!l(t)||e.length!==t.length)return!1;let n=e.length;for(let i=0;i<n;i++)if(!vd.equals(e[i],t[i]))return!1;return!0};vd.isConstant=function(e){return!l(e)||e.isConstant};vd.getValueOrUndefined=function(e,t,n){return l(e)?e.getValue(t,n):void 0};vd.getValueOrDefault=function(e,t,n,i){return l(e)?y(e.getValue(t,i),n):n};vd.getValueOrClonedDefault=function(e,t,n,i){let o;return l(e)&&(o=e.getValue(t,i)),l(o)||(o=n.clone(o)),o};var Y=vd;var Mke={LEFT:-1,NONE:0,RIGHT:1},Xr=Object.freeze(Mke);var Lke=z.WHITE,Nke=d.ZERO,Fke=Ye.NONE,Bke=U.ZERO,kke=1,Vke=0,Uke=d.ZERO,zke=bi.CENTER,Hke=Fn.CENTER,Gke=!1,Wke=Xr.NONE,jke=new d,qke=new z,Yke=new d,Xke=new U,Kke=new kt,Zke=new kt,$ke=new kt,Qke=new qe,Jke=new Mt;function Use(e){this.entity=e,this.billboard=void 0,this.textureValue=void 0}function Bg(e,t){t.collectionChanged.addEventListener(Bg.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}Bg.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._billboard,c,u=r.billboard,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,jke),c=Y.getValueOrUndefined(a._image,e),f=l(h)&&l(c)),!f){OW(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0),l(u)||(u=n.getBillboard(s),u.id=s,r.billboard=u,r.textureValue=void 0),u.show=f,r.textureValue!==c&&(u.image=c,r.textureValue=c),u.position=h,u.color=Y.getValueOrDefault(a._color,e,Lke,qke),u.eyeOffset=Y.getValueOrDefault(a._eyeOffset,e,Nke,Yke),u.heightReference=Y.getValueOrDefault(a._heightReference,e,Fke),u.pixelOffset=Y.getValueOrDefault(a._pixelOffset,e,Bke,Xke),u.scale=Y.getValueOrDefault(a._scale,e,kke),u.rotation=Y.getValueOrDefault(a._rotation,e,Vke),u.alignedAxis=Y.getValueOrDefault(a._alignedAxis,e,Uke),u.horizontalOrigin=Y.getValueOrDefault(a._horizontalOrigin,e,zke),u.verticalOrigin=Y.getValueOrDefault(a._verticalOrigin,e,Hke),u.width=Y.getValueOrUndefined(a._width,e),u.height=Y.getValueOrUndefined(a._height,e),u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,Kke),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,Zke),u.pixelOffsetScaleByDistance=Y.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,$ke),u.sizeInMeters=Y.getValueOrDefault(a._sizeInMeters,e,Gke),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,Jke),u.disableDepthTestDistance=Y.getValueOrUndefined(a._disableDepthTestDistance,e),u.splitDirection=Y.getValueOrDefault(a._splitDirection,e,Wke);let p=Y.getValueOrUndefined(a._imageSubRegion,e,Qke);l(p)&&u.setImageSubRegion(u.image,p)}return!0};Bg.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.billboard))return ct.FAILED;let i=n.billboard;if(i.heightReference===Ye.NONE)t.center=d.clone(i.position,t.center);else{if(!l(i._clampedPosition))return ct.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};Bg.prototype.isDestroyed=function(){return!1};Bg.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Bg.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeBillboard(e[t]);return ue(this)};Bg.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._billboard)&&l(r._position)&&s.set(r.id,new Use(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._billboard)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Use(r)):(OW(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],OW(s.get(r.id),r,a),s.remove(r.id)};function OW(e,t,n){l(e)&&(e.billboard=void 0,n.removeBillboard(t))}var $N=Bg;var QN=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;
    mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var JN=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_tangentEC = czm_normal * tangent;                       // tangent in eye coordinates
    v_bitangentEC = czm_normal * bitangent;                   // bitangent in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var eF=`in vec3 v_positionEC;
in vec3 v_normalEC;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var tF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var nF=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    materialInput.st = v_st;
    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var iF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var eVe={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},nc=Object.freeze(eVe);var tVe={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},wo=Object.freeze(tVe);var nVe={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.SOURCE_ALPHA,functionSourceAlpha:wo.ONE,functionDestinationRgb:wo.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:wo.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.ONE,functionSourceAlpha:wo.ONE,functionDestinationRgb:wo.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:wo.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.SOURCE_ALPHA,functionSourceAlpha:wo.ONE,functionDestinationRgb:wo.ONE,functionDestinationAlpha:wo.ONE})},ln=Object.freeze(nVe);var iVe={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},Ti=Object.freeze(iVe);function HC(e){e=y(e,y.EMPTY_OBJECT),this.material=e.material,this.translucent=y(e.translucent,!0),this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=y(e.closed,!1)}Object.defineProperties(HC.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});HC.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};HC.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};HC.prototype.getRenderState=function(){let e=this.isTranslucent(),t=Ge(this.renderState,!1);return e?(t.depthMask=!1,t.blending=ln.ALPHA_BLEND):t.depthMask=!0,t};HC.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=ln.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:Ti.BACK}),l(n)&&(i=bt(n,i,!0)),i};var io=HC;var oF=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var rF=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    vec2 centerPixel = fract(repeat * st);
    float centerBump = texture(image, centerPixel).channel;

    float imageWidth = float(imageDimensions.x);
    vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
    float rightBump = texture(image, rightPixel).channel;

    float imageHeight = float(imageDimensions.y);
    vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
    float topBump = texture(image, leftPixel).channel;

    vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;

    material.normal = normalEC;
    material.diffuse = vec3(0.01);

    return material;
}
`;var sF=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0);  // 0.0 or 1.0

    // Find the distance from the closest separator (region between two colors)
    float scaledWidth = fract(repeat.s * st.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(repeat.t * st.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
    float value = min(scaledWidth, scaledHeight);

    vec4 currentColor = mix(lightColor, darkColor, b);
    vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);

    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var aF=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
    float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5));  // 0.0 or 1.0

    vec4 color = mix(lightColor, darkColor, b);
    color = czm_gammaCorrect(color);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var cF=`uniform sampler2D heights;
uniform sampler2D colors;

// This material expects heights to be sorted from lowest to highest.

float getHeight(int idx, float invTexSize)
{
    vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
    return texture(heights, uv).x;
#else
    return czm_unpackFloat(texture(heights, uv));
#endif
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float height = materialInput.height;
    float invTexSize = 1.0 / float(heightsDimensions.x);

    float minHeight = getHeight(0, invTexSize);
    float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);

    // early-out when outside the height range
    if (height < minHeight || height > maxHeight) {
        material.diffuse = vec3(0.0);
        material.alpha = 0.0;
        return material;
    }

    // Binary search to find heights above and below.
    int idxBelow = 0;
    int idxAbove = heightsDimensions.x;
    float heightBelow = minHeight;
    float heightAbove = maxHeight;

    // while loop not allowed, so use for loop with max iterations.
    // maxIterations of 16 supports a texture size up to 65536 (2^16).
    const int maxIterations = 16;
    for (int i = 0; i < maxIterations; i++) {
        if (idxBelow >= idxAbove - 1) {
            break;
        }

        int idxMid = (idxBelow + idxAbove) / 2;
        float heightTex = getHeight(idxMid, invTexSize);

        if (height > heightTex) {
            idxBelow = idxMid;
            heightBelow = heightTex;
        } else {
            idxAbove = idxMid;
            heightAbove = heightTex;
        }
    }

    float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
    vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
    vec4 color = texture(colors, colorUv);

    // undo preumultiplied alpha
    if (color.a > 0.0) 
    {
        color.rgb /= color.a;
    }
    
    color.rgb = czm_gammaCorrect(color.rgb);

    material.diffuse = color.rgb;
    material.alpha = color.a;
    return material;
}
`;var lF=`uniform vec4 color;
uniform float spacing;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float distanceToContour = mod(materialInput.height, spacing);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float dxc = abs(dFdx(materialInput.height));
    float dyc = abs(dFdy(materialInput.height));
    float dF = max(dxc, dyc) * czm_pixelRatio * width;
    float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
    // If no derivatives available (IE 10?), use pixel ratio
    float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif

    vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var uF=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
    vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var fF=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;

float getTime(float t, float coord)
{
    float scalar = 1.0 / maximumDistance;
    float q  = distance(t, coord) * scalar;
    if (repeat)
    {
        float r = distance(t, coord + 1.0) * scalar;
        float s = distance(t, coord - 1.0) * scalar;
        q = min(min(r, s), q);
    }
    return clamp(q, 0.0, 1.0);
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float s = getTime(time.x, st.s) * fadeDirection.s;
    float t = getTime(time.y, st.t) * fadeDirection.t;

    float u = length(vec2(s, t));
    vec4 color = mix(fadeInColor, fadeOutColor, u);

    color = czm_gammaCorrect(color);
    material.emission = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var dF=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

    float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
    scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
    float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
    scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));

    float value;

    // Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    const float fuzz = 1.2;
    vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;

    // From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
    vec2 dx = abs(dFdx(st));
    vec2 dy = abs(dFdy(st));
    vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
    value = min(
        smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
        smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
    // If no derivatives available (IE 10?), revert to view-dependent fuzz
    const float fuzz = 0.05;

    vec2 range = 0.5 - (lineThickness * 0.05);
    value = min(
        1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
        1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif

    // Edges taken from RimLightingMaterial.glsl
    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
    float sRim = smoothstep(0.8, 1.0, dRim);
    value *= (1.0 - sRim);

    vec4 halfColor;
    halfColor.rgb = color.rgb * 0.5;
    halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
    halfColor = czm_gammaCorrect(halfColor);
    material.diffuse = halfColor.rgb;
    material.emission = halfColor.rgb;
    material.alpha = halfColor.a;

    return material;
}
`;var hF=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    
    vec4 textureValue = texture(image, fract(repeat * materialInput.st));
    vec3 normalTangentSpace = textureValue.channels;
    normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
    normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
    normalTangentSpace = normalize(normalTangentSpace);
    vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
    
    material.normal = normalEC;
    
    return material;
}
`;var mF=`uniform vec4 color;

float getPointOnLine(vec2 p0, vec2 p1, float x)
{
    float slope = (p0.y - p1.y) / (p0.x - p1.x);
    return slope * (x - p0.x) + p0.y;
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
     // If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
    float base = 0.975;
#endif

    vec2 center = vec2(1.0, 0.5);
    float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
    float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);

    float halfWidth = 0.15;
    float s = step(0.5 - halfWidth, st.t);
    s *= 1.0 - step(0.5 + halfWidth, st.t);
    s *= 1.0 - step(base, st.s);

    float t = step(base, materialInput.st.s);
    t *= 1.0 - step(ptOnUpperLine, st.t);
    t *= step(ptOnLowerLine, st.t);

    // Find the distance from the closest separator (region between two colors)
    float dist;
    if (st.s < base)
    {
        float d1 = abs(st.t - (0.5 - halfWidth));
        float d2 = abs(st.t - (0.5 + halfWidth));
        dist = min(d1, d2);
    }
    else
    {
        float d1 = czm_infinity;
        if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
        {
            d1 = abs(st.s - base);
        }
        float d2 = abs(st.t - ptOnUpperLine);
        float d3 = abs(st.t - ptOnLowerLine);
        dist = min(min(d1, d2), d3);
    }

    vec4 outsideColor = vec4(0.0);
    vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
    vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);

    outColor = czm_gammaCorrect(outColor);
    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;
    return material;
}
`;var pF=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;

const float maskLength = 16.0;

mat2 rotate(float rad) {
    float c = cos(rad);
    float s = sin(rad);
    return mat2(
        c, s,
        -s, c
    );
}

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;

    // Get the relative position within the dash from 0 to 1
    float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
    // Figure out the mask index.
    float maskIndex = floor(dashPosition * maskLength);
    // Test the bit mask.
    float maskTest = floor(dashPattern / pow(2.0, maskIndex));
    vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
    if (fragColor.a < 0.005) {   // matches 0/255 and 1/255
        discard;
    }

    fragColor = czm_gammaCorrect(fragColor);
    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;
    return material;
}
`;var _F=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);

    if (taperPower <= 0.99999) {
        glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
    }

    vec4 fragColor;
    fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
    fragColor.a = clamp(0.0, 1.0, glow) * color.a;
    fragColor = czm_gammaCorrect(fragColor);

    material.emission = fragColor.rgb;
    material.alpha = fragColor.a;

    return material;
}
`;var gF=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;

in float v_width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec2 st = materialInput.st;
    float halfInteriorWidth =  0.5 * (v_width - outlineWidth) / v_width;
    float b = step(0.5 - halfInteriorWidth, st.t);
    b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);

    // Find the distance from the closest separator (region between two colors)
    float d1 = abs(st.t - (0.5 - halfInteriorWidth));
    float d2 = abs(st.t - (0.5 + halfInteriorWidth));
    float dist = min(d1, d2);

    vec4 currentColor = mix(outlineColor, color, b);
    vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var yF=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
    float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
    float s = smoothstep(1.0 - width, 1.0, d);

    vec4 outColor = czm_gammaCorrect(color);
    vec4 outRimColor = czm_gammaCorrect(rimColor);

    material.diffuse = outColor.rgb;
    material.emission = outRimColor.rgb * s;
    material.alpha = mix(outColor.a, outRimColor.a, s);

    return material;
}
`;var xF=`uniform sampler2D image;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);
    vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
    rampColor = czm_gammaCorrect(rampColor);
    material.diffuse = rampColor.rgb;
    material.alpha = rampColor.a;
    return material;
}
`;var bF=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    // Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
    float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
    float value = fract((coord - offset) * (repeat * 0.5));
    float dist = min(value, min(abs(value - 0.5), 1.0 - value));

    vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
    vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
    color = czm_gammaCorrect(color);

    material.diffuse = color.rgb;
    material.alpha = color.a;

    return material;
}
`;var TF=`uniform vec4 waterColor;
uniform vec4 landColor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
    outColor = czm_gammaCorrect(outColor);

    material.diffuse = outColor.rgb;
    material.alpha = outColor.a;

    return material;
}
`;var CF=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;

czm_material czm_getMaterial(czm_materialInput materialInput)
{
    czm_material material = czm_getDefaultMaterial(materialInput);

    float time = czm_frameNumber * animationSpeed;

    // fade is a function of the distance from the fragment and the frequency of the waves
    float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);

    float specularMapValue = texture(specularMap, materialInput.st).r;

    // note: not using directional motion at this time, just set the angle to 0.0;
    vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
    vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));

    // fade out the normal perturbation as we move further from the water surface
    normalTangentSpace.xy /= fade;

    // attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
    normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);

    normalTangentSpace = normalize(normalTangentSpace);

    // get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
    float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);

    // fade out water effect as specular map value decreases
    material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;

    // base color is a blend of the water and non-water color based on the value from the specular map
    // may need a uniform blend factor to better control this
    material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);

    // diffuse highlights are based on how perturbed the normal is
    material.diffuse += (0.1 * tsPerturbationRatio);

    material.diffuse = material.diffuse;

    material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);

    material.specular = specularIntensity;
    material.shininess = 10.0;

    return material;
}
`;function We(e){this.type=void 0,this.shaderSource=void 0,this.materials=void 0,this.uniforms=void 0,this._uniforms=void 0,this.translucent=void 0,this._minificationFilter=y(e.minificationFilter,Kt.LINEAR),this._magnificationFilter=y(e.magnificationFilter,mi.LINEAR),this._strict=void 0,this._template=void 0,this._count=void 0,this._texturePaths={},this._loadedImages=[],this._loadedCubeMaps=[],this._textures={},this._updateFunctions=[],this._defaultTexture=void 0,oVe(e,this),Object.defineProperties(this,{type:{value:this.type,writable:!1}}),l(We._uniformList[this.type])||(We._uniformList[this.type]=Object.keys(this._uniforms))}We._uniformList={};We.fromType=function(e,t){let n=new We({fabric:{type:e}});if(l(t))for(let i in t)t.hasOwnProperty(i)&&(n.uniforms[i]=t[i]);return n};We.prototype.isTranslucent=function(){if(l(this.translucent))return typeof this.translucent=="function"?this.translucent():this.translucent;let e=!0,t=this._translucentFunctions,n=t.length;for(let i=0;i<n;++i){let o=t[i];if(typeof o=="function"?e=e&&o():e=e&&o,!e)break}return e};We.prototype.update=function(e){this._defaultTexture=e.defaultTexture;let t,n,i=this._loadedImages,o=i.length;for(t=0;t<o;++t){let c=i[t];n=c.id;let u=c.image,f;Array.isArray(u)&&(f=u.slice(1,u.length).map(function(x){return x.bufferView}),u=u[0]);let h=new Zt({minificationFilter:this._minificationFilter,magnificationFilter:this._magnificationFilter}),p;l(u.internalFormat)?p=new Ot({context:e,pixelFormat:u.internalFormat,width:u.width,height:u.height,source:{arrayBufferView:u.bufferView,mipLevels:f},sampler:h}):p=new Ot({context:e,source:u,sampler:h});let g=this._textures[n];l(g)&&g!==this._defaultTexture&&g.destroy(),this._textures[n]=p;let m=`${n}Dimensions`;if(this.uniforms.hasOwnProperty(m)){let x=this.uniforms[m];x.x=p._width,x.y=p._height}}i.length=0;let r=this._loadedCubeMaps;for(o=r.length,t=0;t<o;++t){let c=r[t];n=c.id;let u=c.images,f=new wr({context:e,source:{positiveX:u[0],negativeX:u[1],positiveY:u[2],negativeY:u[3],positiveZ:u[4],negativeZ:u[5]},sampler:new Zt({minificationFilter:this._minificationFilter,magnificationFilter:this._magnificationFilter})});this._textures[n]=f}r.length=0;let s=this._updateFunctions;for(o=s.length,t=0;t<o;++t)s[t](this,e);let a=this.materials;for(let c in a)a.hasOwnProperty(c)&&a[c].update(e)};We.prototype.isDestroyed=function(){return!1};We.prototype.destroy=function(){let e=this._textures;for(let n in e)if(e.hasOwnProperty(n)){let i=e[n];i!==this._defaultTexture&&i.destroy()}let t=this.materials;for(let n in t)t.hasOwnProperty(n)&&t[n].destroy();return ue(this)};function oVe(e,t){e=y(e,y.EMPTY_OBJECT),t._strict=y(e.strict,!1),t._count=y(e.count,0),t._template=Ge(y(e.fabric,y.EMPTY_OBJECT)),t._template.uniforms=Ge(y(t._template.uniforms,y.EMPTY_OBJECT)),t._template.materials=Ge(y(t._template.materials,y.EMPTY_OBJECT)),t.type=l(t._template.type)?t._template.type:Wn(),t.shaderSource="",t.materials={},t.uniforms={},t._uniforms={},t._translucentFunctions=[];let n,i=We._materialCache.getMaterial(t.type);if(l(i)){let r=Ge(i.fabric,!0);t._template=bt(t._template,r,!0),n=i.translucent}cVe(t),l(i)||We._materialCache.addMaterial(t.type,t),uVe(t),mVe(t),_Ve(t);let o=t._translucentFunctions.length===0?!0:void 0;if(n=y(n,o),n=y(e.translucent,n),l(n))if(typeof n=="function"){let r=function(){return n(t)};t._translucentFunctions.push(r)}else t._translucentFunctions.push(n)}function MW(e,t,n,i){if(l(e)){for(let o in e)if(e.hasOwnProperty(o)){let r=t.indexOf(o)!==-1;(i&&!r||!i&&r)&&n(o,t)}}}function zse(e,t){}function rVe(e,t){}var sVe=["type","materials","uniforms","components","source"],aVe=["diffuse","specular","shininess","normal","emission","alpha"];function cVe(e){let t=e._template,n=t.uniforms,i=t.materials,o=t.components;MW(t,sVe,zse,!0),MW(o,aVe,zse,!0);let r=[];for(let s in i)i.hasOwnProperty(s)&&r.push(s);MW(n,r,rVe,!1)}function lVe(e,t){let n=t._template.materials;for(let i in n)if(n.hasOwnProperty(i)&&e.indexOf(i)>-1)return!0;return!1}function uVe(e){let t=e._template.components,n=e._template.source;if(l(n))e.shaderSource+=`${n}
`;else{if(e.shaderSource+=`czm_material czm_getMaterial(czm_materialInput materialInput)
{
`,e.shaderSource+=`czm_material material = czm_getDefaultMaterial(materialInput);
`,l(t)){let i=Object.keys(e._template.materials).length>0;for(let o in t)if(t.hasOwnProperty(o))if(o==="diffuse"||o==="emission"){let s=i&&lVe(t[o],e)?t[o]:`czm_gammaCorrect(${t[o]})`;e.shaderSource+=`material.${o} = ${s}; 
`}else o==="alpha"?e.shaderSource+=`material.alpha = ${t.alpha}; 
`:e.shaderSource+=`material.${o} = ${t[o]};
`}e.shaderSource+=`return material;
}
`}}var Hse={mat2:Ri,mat3:$,mat4:N},fVe=/\.ktx2$/i;function dVe(e){let t;return function(n,i){let o=n.uniforms,r=o[e],s=t!==r,a=!l(r)||r===We.DefaultImageId;t=r;let c=n._textures[e],u,f;if(r instanceof HTMLVideoElement){if(r.readyState>=2){if(s&&l(c)&&(c!==i.defaultTexture&&c.destroy(),c=void 0),!l(c)||c===i.defaultTexture){let p=new Zt({minificationFilter:n._minificationFilter,magnificationFilter:n._magnificationFilter});c=new Ot({context:i,source:r,sampler:p}),n._textures[e]=c;return}c.copyFrom({source:r})}else l(c)||(n._textures[e]=i.defaultTexture);return}if(r instanceof Ot&&r!==c){n._texturePaths[e]=void 0;let p=n._textures[e];l(p)&&p!==n._defaultTexture&&p.destroy(),n._textures[e]=r,u=`${e}Dimensions`,o.hasOwnProperty(u)&&(f=o[u],f.x=r._width,f.y=r._height);return}if(s&&l(c)&&a&&(c!==n._defaultTexture&&c.destroy(),c=void 0),l(c)||(n._texturePaths[e]=void 0,c=n._textures[e]=n._defaultTexture,u=`${e}Dimensions`,o.hasOwnProperty(u)&&(f=o[u],f.x=c._width,f.y=c._height)),a)return;let 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We({strict:t,fabric:n[i],count:e._count});e._count=o._count,e._uniforms=bt(e._uniforms,o._uniforms,!0),e.materials[i]=o,e._translucentFunctions=e._translucentFunctions.concat(o._translucentFunctions);let r="czm_getMaterial",s=`${r}_${e._count++}`;cw(o,r,s),e.shaderSource=o.shaderSource+e.shaderSource;let a=`${s}(materialInput)`,c=cw(e,i,a)}}function cw(e,t,n,i){i=y(i,!0);let o=0,r="([\\w])?",s=`([\\w${i?".":""}])?`,a=new RegExp(s+t+r,"g");return e.shaderSource=e.shaderSource.replace(a,function(c,u,f){return u||f?c:(o+=1,n)}),o}function gVe(e,t,n){return cw(e,t,t,n)}We._materialCache={_materials:{},addMaterial:function(e,t){this._materials[e]=t},getMaterial:function(e){return this._materials[e]}};We.DefaultImageId="czm_defaultImage";We.DefaultCubeMapId="czm_defaultCubeMap";We.ColorType="Color";We._materialCache.addMaterial(We.ColorType,{fabric:{type:We.ColorType,uniforms:{color:new z(1,0,0,.5)},components:{diffuse:"color.rgb",alpha:"color.a"}},translucent:function(e){return 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materialInput.st)).channel"}},translucent:!0});We.SpecularMapType="SpecularMap";We._materialCache.addMaterial(We.SpecularMapType,{fabric:{type:We.SpecularMapType,uniforms:{image:We.DefaultImageId,channel:"r",repeat:new U(1,1)},components:{specular:"texture(image, fract(repeat * materialInput.st)).channel"}},translucent:!1});We.EmissionMapType="EmissionMap";We._materialCache.addMaterial(We.EmissionMapType,{fabric:{type:We.EmissionMapType,uniforms:{image:We.DefaultImageId,channels:"rgb",repeat:new U(1,1)},components:{emission:"texture(image, fract(repeat * materialInput.st)).channels"}},translucent:!1});We.BumpMapType="BumpMap";We._materialCache.addMaterial(We.BumpMapType,{fabric:{type:We.BumpMapType,uniforms:{image:We.DefaultImageId,channel:"r",strength:.8,repeat:new U(1,1)},source:rF},translucent:!1});We.NormalMapType="NormalMap";We._materialCache.addMaterial(We.NormalMapType,{fabric:{type:We.NormalMapType,uniforms:{image:We.DefaultImageId,channels:"rgb",strength:.8,repeat:new U(1,1)},source:hF},translucent:!1});We.GridType="Grid";We._materialCache.addMaterial(We.GridType,{fabric:{type:We.GridType,uniforms:{color:new z(0,1,0,1),cellAlpha:.1,lineCount:new U(8,8),lineThickness:new U(1,1),lineOffset:new U(0,0)},source:dF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.cellAlpha<1}});We.StripeType="Stripe";We._materialCache.addMaterial(We.StripeType,{fabric:{type:We.StripeType,uniforms:{horizontal:!0,evenColor:new z(1,1,1,.5),oddColor:new z(0,0,1,.5),offset:0,repeat:5},source:bF},translucent:function(e){let t=e.uniforms;return t.evenColor.alpha<1||t.oddColor.alpha<1}});We.CheckerboardType="Checkerboard";We._materialCache.addMaterial(We.CheckerboardType,{fabric:{type:We.CheckerboardType,uniforms:{lightColor:new z(1,1,1,.5),darkColor:new z(0,0,0,.5),repeat:new U(5,5)},source:sF},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});We.DotType="Dot";We._materialCache.addMaterial(We.DotType,{fabric:{type:We.DotType,uniforms:{lightColor:new z(1,1,0,.75),darkColor:new z(0,1,1,.75),repeat:new U(5,5)},source:aF},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});We.WaterType="Water";We._materialCache.addMaterial(We.WaterType,{fabric:{type:We.WaterType,uniforms:{baseWaterColor:new z(.2,.3,.6,1),blendColor:new z(0,1,.699,1),specularMap:We.DefaultImageId,normalMap:We.DefaultImageId,frequency:10,animationSpeed:.01,amplitude:1,specularIntensity:.5,fadeFactor:1},source:CF},translucent:function(e){let t=e.uniforms;return t.baseWaterColor.alpha<1||t.blendColor.alpha<1}});We.RimLightingType="RimLighting";We._materialCache.addMaterial(We.RimLightingType,{fabric:{type:We.RimLightingType,uniforms:{color:new z(1,0,0,.7),rimColor:new z(1,1,1,.4),width:.3},source:yF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.rimColor.alpha<1}});We.FadeType="Fade";We._materialCache.addMaterial(We.FadeType,{fabric:{type:We.FadeType,uniforms:{fadeInColor:new z(1,0,0,1),fadeOutColor:new z(0,0,0,0),maximumDistance:.5,repeat:!0,fadeDirection:{x:!0,y:!0},time:new U(.5,.5)},source:fF},translucent:function(e){let t=e.uniforms;return t.fadeInColor.alpha<1||t.fadeOutColor.alpha<1}});We.PolylineArrowType="PolylineArrow";We._materialCache.addMaterial(We.PolylineArrowType,{fabric:{type:We.PolylineArrowType,uniforms:{color:new z(1,1,1,1)},source:mF},translucent:!0});We.PolylineDashType="PolylineDash";We._materialCache.addMaterial(We.PolylineDashType,{fabric:{type:We.PolylineDashType,uniforms:{color:new z(1,0,1,1),gapColor:new z(0,0,0,0),dashLength:16,dashPattern:255},source:pF},translucent:!0});We.PolylineGlowType="PolylineGlow";We._materialCache.addMaterial(We.PolylineGlowType,{fabric:{type:We.PolylineGlowType,uniforms:{color:new z(0,.5,1,1),glowPower:.25,taperPower:1},source:_F},translucent:!0});We.PolylineOutlineType="PolylineOutline";We._materialCache.addMaterial(We.PolylineOutlineType,{fabric:{type:We.PolylineOutlineType,uniforms:{color:new z(1,1,1,1),outlineColor:new z(1,0,0,1),outlineWidth:1},source:gF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.outlineColor.alpha<1}});We.ElevationContourType="ElevationContour";We._materialCache.addMaterial(We.ElevationContourType,{fabric:{type:We.ElevationContourType,uniforms:{spacing:100,color:new z(1,0,0,1),width:1},source:lF},translucent:!1});We.ElevationRampType="ElevationRamp";We._materialCache.addMaterial(We.ElevationRampType,{fabric:{type:We.ElevationRampType,uniforms:{image:We.DefaultImageId,minimumHeight:0,maximumHeight:1e4},source:uF},translucent:!1});We.SlopeRampMaterialType="SlopeRamp";We._materialCache.addMaterial(We.SlopeRampMaterialType,{fabric:{type:We.SlopeRampMaterialType,uniforms:{image:We.DefaultImageId},source:xF},translucent:!1});We.AspectRampMaterialType="AspectRamp";We._materialCache.addMaterial(We.AspectRampMaterialType,{fabric:{type:We.AspectRampMaterialType,uniforms:{image:We.DefaultImageId},source:oF},translucent:!1});We.ElevationBandType="ElevationBand";We._materialCache.addMaterial(We.ElevationBandType,{fabric:{type:We.ElevationBandType,uniforms:{heights:We.DefaultImageId,colors:We.DefaultImageId},source:cF},translucent:!0});We.WaterMaskType="WaterMask";We._materialCache.addMaterial(We.WaterMaskType,{fabric:{type:We.WaterMaskType,source:TF,uniforms:{waterColor:new z(1,1,1,1),landColor:new z(0,0,0,0)}},translucent:!1});var Ki=We;function Tx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.materialSupport,Tx.MaterialSupport.TEXTURED);this.material=l(e.material)?e.material:Ki.fromType(Ki.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,i.vertexShaderSource),this._fragmentShaderSource=y(e.fragmentShaderSource,i.fragmentShaderSource),this._renderState=io.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=y(e.flat,!1),this._faceForward=y(e.faceForward,!n)}Object.defineProperties(Tx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return this._materialSupport}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});Tx.prototype.getFragmentShaderSource=io.prototype.getFragmentShaderSource;Tx.prototype.isTranslucent=io.prototype.isTranslucent;Tx.prototype.getRenderState=io.prototype.getRenderState;Tx.MaterialSupport={BASIC:Object.freeze({vertexFormat:Ie.POSITION_AND_NORMAL,vertexShaderSource:tF,fragmentShaderSource:eF}),TEXTURED:Object.freeze({vertexFormat:Ie.POSITION_NORMAL_AND_ST,vertexShaderSource:iF,fragmentShaderSource:nF}),ALL:Object.freeze({vertexFormat:Ie.ALL,vertexShaderSource:JN,fragmentShaderSource:QN})};var ao=Tx;var AF=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec4 v_color;

void main()
{
    vec3 positionToEyeEC = -v_positionEC;

    vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    vec4 color = czm_gammaCorrect(v_color);

    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var EF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;

out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;      // position in eye coordinates
    v_normalEC = czm_normal * normal;                         // normal in eye coordinates
    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var GC=`in vec4 v_color;

void main()
{
    out_FragColor = czm_gammaCorrect(v_color);
}
`;var SF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    vec4 p = czm_computePosition();

    v_color = color;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function wp(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=y(e.closed,!1),i=y(e.flat,!1),o=i?SF:EF,r=i?GC:AF,s=i?wp.FLAT_VERTEX_FORMAT:wp.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,o),this._fragmentShaderSource=y(e.fragmentShaderSource,r),this._renderState=io.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=y(e.faceForward,!n)}Object.defineProperties(wp.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});wp.VERTEX_FORMAT=Ie.POSITION_AND_NORMAL;wp.FLAT_VERTEX_FORMAT=Ie.POSITION_ONLY;wp.prototype.getFragmentShaderSource=io.prototype.getFragmentShaderSource;wp.prototype.isTranslucent=io.prototype.isTranslucent;wp.prototype.getRenderState=io.prototype.getRenderState;var cn=wp;function WC(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(WC.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});WC.prototype.getType=function(e){return"Color"};var yVe=new Z;WC.prototype.getValue=function(e,t){return l(e)||(e=Z.now(yVe)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,z.WHITE,t.color),t};WC.prototype.equals=function(e){return this===e||e instanceof WC&&Y.equals(this._color,e._color)};var Ut=WC;var vF=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;

#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;

uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

void main()
{
    vec4 position = czm_computePosition();

#ifdef EXTRUDED_GEOMETRY
    float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
    delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;

    //extrudeDirection is zero for the top layer
    position = position + vec4(extrudeDirection * delta, 0.0);
#endif

#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
    v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
    v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
    vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
    vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);

    // If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
    // - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
    // - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
    // - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
    vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
    bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
    planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
    planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);

    // - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
    // - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
    // - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
    idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
    idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
    planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
    planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);

    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
    vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
    vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
    // 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
    vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
    vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
    vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D

    vec3 eastWard = southEastCorner - southWestCorner;
    float eastExtent = length(eastWard);
    eastWard /= eastExtent;

    vec3 northWard = northWestCorner - southWestCorner;
    float northExtent = length(northWard);
    northWard /= northExtent;

    v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
    v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
    v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
    vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
    vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);

    v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
    v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
    v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif

    gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var Cx=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

void main(void)
{
#ifdef VECTOR_TILE
    out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
    out_FragColor = vec4(1.0);
#endif
    czm_writeDepthClamp();
}
`;var Wse={TERRAIN:0,CESIUM_3D_TILE:1,BOTH:2};Wse.NUMBER_OF_CLASSIFICATION_TYPES=3;var Un=Object.freeze(Wse);var xVe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},zc=Object.freeze(xVe);function Dp(e,t,n){if(this._attributes=t,this._numberOfInstances=n,t.length===0)return;let i=bVe(t),o=e.floatingPointTexture,r=i===Ke.FLOAT&&!o,s=TVe(t,r),a=CVe(s,t,r),c=Math.floor(Bt.maximumTextureSize/a),u=Math.min(n,c),f=a*u,h=Math.ceil(n/u),p=1/f,g=p*.5,m=1/h,x=m*.5;this._textureDimensions=new U(f,h),this._textureStep=new oe(p,g,m,x),this._pixelDatatype=r?Ke.UNSIGNED_BYTE:i,this._packFloats=r,this._offsets=s,this._stride=a,this._texture=void 0;let b=4*f*h;this._batchValues=i===Ke.FLOAT&&!r?new Float32Array(b):new Uint8Array(b),this._batchValuesDirty=!1}Object.defineProperties(Dp.prototype,{attributes:{get:function(){return this._attributes}},numberOfInstances:{get:function(){return this._numberOfInstances}}});function bVe(e){let t=!1,n=e.length;for(let i=0;i<n;++i)if(e[i].componentDatatype!==X.UNSIGNED_BYTE){t=!0;break}return t?Ke.FLOAT:Ke.UNSIGNED_BYTE}function qse(e,t){let n=e[t].componentsPerAttribute;return n===2?U:n===3?d:n===4?oe:Number}function TVe(e,t){let n=new Array(e.length),i=0,o=e.length;for(let r=0;r<o;++r){let a=e[r].componentDatatype;n[r]=i,a!==X.UNSIGNED_BYTE&&t?i+=4:++i}return n}function CVe(e,t,n){let i=e.length,o=e[i-1];return t[i-1].componentDatatype!==X.UNSIGNED_BYTE&&n?o+4:o+1}var lw=new oe;function AVe(e,t,n){let i=oe.unpack(e,t,lw),o=oe.unpackFloat(i);i=oe.unpack(e,t+4,lw);let r=oe.unpackFloat(i);i=oe.unpack(e,t+8,lw);let s=oe.unpackFloat(i);i=oe.unpack(e,t+12,lw);let a=oe.unpackFloat(i);return oe.fromElements(o,r,s,a,n)}function EVe(e,t,n){let i=oe.packFloat(e.x,lw);oe.pack(i,t,n),i=oe.packFloat(e.y,i),oe.pack(i,t,n+4),i=oe.packFloat(e.z,i),oe.pack(i,t,n+8),i=oe.packFloat(e.w,i),oe.pack(i,t,n+12)}var jse=new oe;Dp.prototype.getBatchedAttribute=function(e,t,n){let i=this._attributes,o=this._offsets[t],s=4*this._stride*e+4*o,a;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?a=AVe(this._batchValues,s,jse):a=oe.unpack(this._batchValues,s,jse);let c=qse(i,t);return l(c.fromCartesian4)?c.fromCartesian4(a,n):l(c.clone)?c.clone(a,n):a.x};var SVe=[void 0,void 0,new U,new d,new oe],vVe=new oe;Dp.prototype.setBatchedAttribute=function(e,t,n){let i=this._attributes,o=SVe[i[t].componentsPerAttribute],r=this.getBatchedAttribute(e,t,o),s=qse(this._attributes,t);if(l(s.equals)?s.equals(r,n):r===n)return;let c=vVe;c.x=l(n.x)?n.x:n,c.y=l(n.y)?n.y:0,c.z=l(n.z)?n.z:0,c.w=l(n.w)?n.w:0;let u=this._offsets[t],h=4*this._stride*e+4*u;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?EVe(c,this._batchValues,h):oe.pack(c,this._batchValues,h),this._batchValuesDirty=!0};function wVe(e,t){let n=e._textureDimensions;e._texture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:e._pixelDatatype,width:n.x,height:n.y,sampler:Zt.NEAREST,flipY:!1})}function DVe(e){let t=e._textureDimensions;e._texture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}Dp.prototype.update=function(e){l(this._texture)&&!this._batchValuesDirty||this._attributes.length===0||(this._batchValuesDirty=!1,l(this._texture)||wVe(this,e.context),DVe(this))};Dp.prototype.getUniformMapCallback=function(){let e=this;return function(t){return e._attributes.length===0?t:bt(t,{batchTexture:function(){return e._texture},batchTextureDimensions:function(){return e._textureDimensions},batchTextureStep:function(){return e._textureStep}})}};function IVe(e){let t=e._stride;return e._textureDimensions.y===1?`uniform vec4 batchTextureStep; 
vec2 computeSt(float batchId) 
{ 
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    float numberOfAttributes = float(${t}); 
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} 
`:`uniform vec4 batchTextureStep; 
uniform vec2 batchTextureDimensions; 
vec2 computeSt(float batchId) 
{ 
    float stepX = batchTextureStep.x; 
    float centerX = batchTextureStep.y; 
    float stepY = batchTextureStep.z; 
    float centerY = batchTextureStep.w; 
    float numberOfAttributes = float(${t}); 
    float xId = mod(batchId * numberOfAttributes, batchTextureDimensions.x); 
    float yId = floor(batchId * numberOfAttributes / batchTextureDimensions.x); 
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} 
`}function PVe(e){return e===1?"float":`vec${e}`}function RVe(e){return e===1?".x":e===2?".xy":e===3?".xyz":""}function OVe(e,t){let i=e._attributes[t],o=i.componentsPerAttribute,r=i.functionName,s=PVe(o),a=RVe(o),c=e._offsets[t],u=`${s} ${r}(float batchId) 
{ 
    vec2 st = computeSt(batchId); 
    st.x += batchTextureStep.x * float(${c}); 
`;return e._packFloats&&i.componentDatatype!==Ke.UNSIGNED_BYTE?u+=`vec4 textureValue; 
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textureValue.y = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x, 0.0))); 
textureValue.z = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 2.0, 0.0))); 
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`:u+=`    vec4 textureValue = texture(batchTexture, st); 
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${t}
${s}`}};Dp.prototype.isDestroyed=function(){return!1};Dp.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var jC=Dp;function MVe(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!N.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Nn.transformToWorldCoordinates(e[r]);else N.multiplyTransformation(t,e[0].modelMatrix,t)}function LW(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new ve({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function LVe(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?LW(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(LW(i.westHemisphereGeometry,n),LW(i.eastHemisphereGeometry,n))}}function NVe(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,h=t.length;for(c=0;c<h;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(MVe(t,a,o),!o)for(c=0;c<h;++c)l(t[c].geometry)&&Nn.splitLongitude(t[c]);if(LVe(t),r)for(c=0;c<h;++c){let g=t[c];l(g.geometry)?(Nn.reorderForPostVertexCache(g.geometry),Nn.reorderForPreVertexCache(g.geometry)):l(g.westHemisphereGeometry)&&l(g.eastHemisphereGeometry)&&(Nn.reorderForPostVertexCache(g.westHemisphereGeometry),Nn.reorderForPreVertexCache(g.westHemisphereGeometry),Nn.reorderForPostVertexCache(g.eastHemisphereGeometry),Nn.reorderForPreVertexCache(g.eastHemisphereGeometry))}let p=Nn.combineInstances(t);for(h=p.length,c=0;c<h;++c){u=p[c];let g=u.attributes;if(o)for(let m in g)g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE&&Nn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in g)if(g.hasOwnProperty(m)&&g[m].componentDatatype===X.DOUBLE){let x=`${m}3D`,b=`${m}2D`;Nn.projectTo2D(u,m,x,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=ae.fromVertices(u.attributes.position2D.values)),Nn.encodeAttribute(u,x,`${x}High`,`${x}Low`),Nn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Nn.compressVertices(u)}if(!i){let g=[];for(h=p.length,c=0;c<h;++c)u=p[c],g=g.concat(Nn.fitToUnsignedShortIndices(u));p=g}return p}function NW(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let h=e[u][t];if(!l(h))continue;let p=h.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function FVe(e,t){let n=[];return NW(e,"geometry",t,n),NW(e,"westHemisphereGeometry",t,n),NW(e,"eastHemisphereGeometry",t,n),n}var Ip={};Ip.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=NVe(e),t.length>0&&(n=Nn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=FVe(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let h=i[f],p=h.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=h.geometry.offsetAttribute));let g=h.eastHemisphereGeometry,m=h.westHemisphereGeometry;l(g)&&l(m)&&(l(g.boundingSphere)&&l(m.boundingSphere)&&(c[f]=ae.union(g.boundingSphere,m.boundingSphere)),l(g.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=ae.union(g.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function BVe(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function kVe(e,t){let n=e.length;for(let i=0;i<n;++i)BVe(e[i],t)}function VVe(e){let t=1,n=e.length;for(let i=0;i<n;i++){let o=e[i];if(++t,!l(o))continue;let r=o.attributes;t+=7+2*ae.packedLength+(l(o.indices)?o.indices.length:0);for(let s in r)if(r.hasOwnProperty(s)&&l(r[s])){let a=r[s];t+=5+a.values.length}}return t}Ip.packCreateGeometryResults=function(e,t){let n=new Float64Array(VVe(e)),i=[],o={},r=e.length,s=0;n[s++]=r;for(let a=0;a<r;a++){let c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=y(c.offsetAttribute,-1);let f=l(c.boundingSphere)?1:0;n[s++]=f,f&&ae.pack(c.boundingSphere,n,s),s+=ae.packedLength;let h=l(c.boundingSphereCV)?1:0;n[s++]=h,h&&ae.pack(c.boundingSphereCV,n,s),s+=ae.packedLength;let p=c.attributes,g=[];for(let x in p)p.hasOwnProperty(x)&&l(p[x])&&(g.push(x),l(o[x])||(o[x]=i.length,i.push(x)));n[s++]=g.length;for(let x=0;x<g.length;x++){let b=g[x],T=p[b];n[s++]=o[b],n[s++]=T.componentDatatype,n[s++]=T.componentsPerAttribute,n[s++]=T.normalize?1:0,n[s++]=T.values.length,n.set(T.values,s),s+=T.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};Ip.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let h,p;n[s++]===1&&(h=ae.unpack(n,s)),s+=ae.packedLength,n[s++]===1&&(p=ae.unpack(n,s)),s+=ae.packedLength;let x,b,T,C=new dn,A=n[s++];for(i=0;i<A;i++){let v=t[n[s++]],D=n[s++];T=n[s++];let O=n[s++]!==0;x=n[s++],b=X.createTypedArray(D,x);for(let R=0;R<x;R++)b[R]=n[s++];C[v]=new ve({componentDatatype:D,componentsPerAttribute:T,normalize:O,values:b})}let E;if(x=n[s++],x>0){let v=b.length/T;for(E=Ne.createTypedArray(v,x),i=0;i<x;i++)E[i]=n[s++]}o[r++]=new at({primitiveType:c,geometryType:u,boundingSphere:h,boundingSphereCV:p,indices:E,attributes:C,offsetAttribute:f})}return o};function UVe(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(N.pack(s.modelMatrix,i,o),o+=N.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function zVe(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=N.unpack(t,o),s;o+=N.packedLength,l(t[o])&&(s={offset:new Ji(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}Ip.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:UVe(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof Pi,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};Ip.unpackCombineGeometryParameters=function(e){let t=zVe(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=Ip.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let h=c[f],p=t[o];p.geometry=h,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new Pi(r):new Mi(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:N.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function Yse(e){let t=e.length,n=1+(ae.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,ae.pack(e[r],i,o)):i[o++]=0,o+=ae.packedLength}return i}function Xse(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=ae.unpack(e,i)),++n,i+=ae.packedLength;return t}Ip.packCombineGeometryResults=function(e,t){l(e.geometries)&&kVe(e.geometries,t);let n=Yse(e.boundingSpheres),i=Yse(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};Ip.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:Xse(e.boundingSpheres),boundingSpheresCV:Xse(e.boundingSpheresCV)}};var qC=Ip;var HVe={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Or=Object.freeze(HVe);var su={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};su.NUMBER_OF_SHADOW_MODES=4;su.castShadows=function(e){return e===su.ENABLED||e===su.CAST_ONLY};su.receiveShadows=function(e){return e===su.ENABLED||e===su.RECEIVE_ONLY};su.fromCastReceive=function(e,t){return e&&t?su.ENABLED:e?su.CAST_ONLY:t?su.RECEIVE_ONLY:su.DISABLED};var bn=Object.freeze(su);function pr(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=new N,this.show=y(e.show,!0),this._vertexCacheOptimize=y(e.vertexCacheOptimize,!1),this._interleave=y(e.interleave,!1),this._releaseGeometryInstances=y(e.releaseGeometryInstances,!0),this._allowPicking=y(e.allowPicking,!0),this._asynchronous=y(e.asynchronous,!0),this._compressVertices=y(e.compressVertices,!0),this.cull=y(e.cull,!0),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.rtcCenter=e.rtcCenter,this.shadows=y(e.shadows,bn.DISABLED),this._translucent=void 0,this._state=Or.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(pr.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function GVe(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var WVe=new U,jVe=new d,iae=new oe;function oae(e){let t=e.length;if(t===1)return e[0];if(t===2)return U.unpack(e,0,WVe);if(t===3)return d.unpack(e,0,jVe);if(t===4)return oe.unpack(e,0,iae)}function qVe(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=GVe(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,g,m,x;for(g=0;g<s;++g)m=r[g],x=p[m],c[m]=g,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:x.componentDatatype,componentsPerAttribute:x.componentsPerAttribute,normalize:x.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,T=new jC(t,a,o);for(g=0;g<o;++g){let C=i[g];p=C.attributes;for(let O=0;O<s;++O){m=r[O],x=p[m];let R=oae(x.value),M=c[m];T.setBatchedAttribute(g,M,R)}let A={primitive:y(C.pickPrimitive,e)};l(C.id)&&(A.id=C.id);let E=t.createPickId(A);e._pickIds.push(E);let v=E.color,D=iae;D.x=z.floatToByte(v.red),D.y=z.floatToByte(v.green),D.z=z.floatToByte(v.blue),D.w=z.floatToByte(v.alpha),T.setBatchedAttribute(g,b-1,D)}e._batchTable=T,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function YVe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new ve({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function XVe(e){let t=e.attributes,n=new dn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=YVe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new at({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ae.clone(e.boundingSphere)})}function KVe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:N.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var ZVe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;pr._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=ZVe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
    return u_modifiedModelView * position;
}

`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
    return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}

`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
    vec4 p;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
                czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
                czm_morphTime);
    }
    return p;
}

`)}return[o,r,t,s].join(`
`)};pr._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ue.replaceMain(t,"czm_non_show_main")}
void main() 
{ 
    czm_non_show_main(); 
    gl_Position *= czm_batchTable_show(batchId); 
}`:t};pr._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function Kse(e){return`${Ue.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor; 
void main() 
{ 
    czm_non_pick_main(); 
    v_pickColor = czm_batchTable_pickColor(batchId); 
}`}function Zse(e){return`in vec4 v_pickColor;
${e}`}pr._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};pr._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=`    if (czm_sceneMode == czm_sceneMode3D)
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=`    }
`,o+=`    else
`,o+=`    {
`,o+="        $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=`    }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};pr._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ue.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main() 
{ 
    czm_non_distanceDisplayCondition_main(); 
    vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
    vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
    vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
    float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=`    vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=`    vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
    vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
    vec4 centerRTE;
    if (czm_morphTime == 1.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
    }
    else if (czm_morphTime == 0.0)
    {
        centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
    }
    else
    {
        centerRTE = czm_columbusViewMorph(
                czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
                czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
                czm_morphTime);
    }
`,o+=`    float radiusSq = boundingSphereRadius * boundingSphereRadius; 
    float distanceSq; 
    if (czm_sceneMode == czm_sceneMode2D) 
    { 
        distanceSq = czm_eyeHeight2D.y - radiusSq; 
    } 
    else 
    { 
        distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq; 
    } 
    distanceSq = max(distanceSq, 0.0); 
    float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x; 
    float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y; 
    float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0; 
    gl_Position *= show; 
}`,`${i}
${o}`};function $se(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",h="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;h+=`    st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=`    czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=`    normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=`    tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=`    bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ue.replaceMain(p,"czm_non_compressed_main");let g=`void main() 
{ 
${h}    czm_non_compressed_main(); 
}`;return[u,f,p,g].join(`
`)}function $Ve(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    gl_Position = czm_depthClamp(gl_Position);}
`,t}function QVe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
    czm_non_depth_clamp_main();
    #if defined(LOG_DEPTH)
        czm_writeLogDepth();
    #else
        czm_writeDepthClamp();
    #endif
}
`,t}function Qse(e,t){let n=e.vertexAttributes}function JVe(e,t){return function(){return e[t]}}var FW=Math.max(zt.hardwareConcurrency-1,1),wF,eUe=new yi("combineGeometry");function tUe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Or.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(wF))for(wF=new Array(FW),o=0;o<FW;o++)wF[o]=new yi("createGeometry");let f;for(u=KN(u,FW),o=0;o<u.length;o++){let h=0,p=u[o],g=p.length;for(r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=y(i.constructor.packedLength,i.packedLength));let m;if(h>0){let x=new Float64Array(h);for(m=[x.buffer],r=0;r<g;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,x,f.offset),f.geometry=x)}c.push(wF[o].scheduleTask({subTasks:u[o]},m))}e._state=Or.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Or.CREATED}).catch(function(h){fw(e,t,Or.FAILED,h)})}else if(e._state===Or.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=eUe.scheduleTask(qC.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Or.COMBINING,Promise.resolve(f).then(function(h){let p=qC.unpackCombineGeometryResults(h);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=N.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Or.COMBINED):fw(e,t,Or.FAILED,void 0)}).catch(function(h){fw(e,t,Or.FAILED,h)})}}function nUe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,g;l(p.attributes)&&l(p.primitiveType)?g=XVe(p):g=p.constructor.createGeometry(p),o[c++]=KVe(s,g),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,h=qC.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=N.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Or.COMBINED):fw(e,t,Or.FAILED,void 0)}function iUe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ae;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let x=a[i],b=e._batchTable.getBatchedAttribute(i,n,new d);x=r[i].clone(x),cae(x,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let x=a[i];x.center.x-x.radius>0||ae.intersectPlane(x,sn.ORIGIN_ZX_PLANE)!==Wt.INTERSECTING?c.push(x):(u.push(x),f.push(x))}let h=c[0],p=f[0],g=u[0];for(i=1;i<c.length;i++)h=ae.union(h,c[i]);for(i=1;i<f.length;i++)p=ae.union(p,f[i]);for(i=1;i<u.length;i++)g=ae.union(g,u[i]);let m=[];for(l(h)&&m.push(h),l(p)&&m.push(p),l(g)&&m.push(g),i=0;i<m.length;i++){let x=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=x,e._boundingSphereCV[i]=ae.projectTo2D(x,t.mapProjection,e._boundingSphereCV[i])}pr._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var Jse=new Hn,rae=new fe,sae=new d,aae=new ae;function oUe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,p=e._instanceBoundingSpheres,g=p.length;for(let m=0;m<g;++m){let x=p[m];if(!l(x))continue;let b=e.modelMatrix;l(b)&&(x=ae.transform(x,b,aae));let T=x.center,C=x.radius,A=Hn.fromCartesian(T,Jse);if(h.setBatchedAttribute(m,o,A.high),h.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let E=f.cartesianToCartographic(T,rae),v=u.project(E,sae);A=Hn.fromCartesian(v,Jse),h.setBatchedAttribute(m,s,A.high),h.setBatchedAttribute(m,a,A.low)}h.setBatchedAttribute(m,c,C)}e._batchTableBoundingSpheresUpdated=!0}var BW=new d,rUe=new d;function eae(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ae.transform(f,p,aae));let g=f.center;g=r.scaleToGeodeticSurface(g,rUe);let m=r.cartesianToCartographic(g,rae),x=o.project(m,sae),b=d.add(h,g,BW);m=r.cartesianToCartographic(b,m);let T=o.project(m,BW),C=d.subtract(T,x,BW),A=C.x;C.x=C.z,C.z=C.y,C.y=A,s.setBatchedAttribute(u,i,C)}e._batchTableOffsetsUpdated=!0}function sUe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(ni.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:Fe.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ae.clone(u.boundingSphere)),e._boundingSphereWC.push(new ae),!o){let f=u.boundingSphereCV.center,h=f.x,p=f.y,g=f.z;f.x=g,f.y=h,f.z=p,e._boundingSphereCV.push(ae.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ae),e._boundingSphereMorph.push(new ae)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,fw(e,t,Or.COMPLETE,void 0)}function aUe(e,t,n,i){let o=n.getRenderState(),r;i?(r=Ge(o,!1),r.cull={enabled:!0,face:Ti.BACK},e._frontFaceRS=Ve.fromCache(r),r.cull.face=Ti.FRONT,e._backFaceRS=Ve.fromCache(r)):(e._frontFaceRS=Ve.fromCache(o),e._backFaceRS=e._frontFaceRS),r=Ge(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=Ge(o,!1),r.depthTest.func=zc.GREATER,i?(r.cull={enabled:!0,face:Ti.BACK},e._frontFaceDepthFailRS=Ve.fromCache(r),r.cull.face=Ti.FRONT,e._backFaceDepthFailRS=Ve.fromCache(r)):(e._frontFaceDepthFailRS=Ve.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function cUe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=pr._appendOffsetToShader(e,r),r=pr._appendShowToShader(e,r),r=pr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Kse(r),r=pr._updateColorAttribute(e,r,!1),r=$se(e,r),r=pr._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=Zse(s),e._sp=Qt.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Qse(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=pr._appendShowToShader(e,r),r=pr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=Kse(r),r=pr._updateColorAttribute(e,r,!0),r=$se(e,r),r=pr._modifyShaderPosition(e,r,t.scene3DOnly),r=$Ve(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=Zse(s),s=QVe(s),e._spDepthFail=Qt.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),Qse(e._spDepthFail,o))}var uw=new N,tae=new d;function nae(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=JVe(s,c));let a=bt(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return N.multiply(c,e._modelMatrix,uw),N.multiplyByPoint(uw,e.rtcCenter,tae),N.setTranslation(uw,tae,uw),uw}),a}function lUe(e,t,n,i,o,r,s,a){let c=nae(e,t,n,a),u;l(e._depthFailAppearance)&&(u=nae(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?we.TRANSLUCENT:we.OPAQUE,h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;let p=r.length,g=0;for(let m=0;m<p;++m){let x;o&&(x=r[m],l(x)||(x=r[m]=new Qe({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,++m),x=r[m],l(x)||(x=r[m]=new Qe({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceRS,x.shaderProgram=e._sp,x.uniformMap=c,x.pass=f,l(e._depthFailAppearance)&&(o&&(++m,x=r[m],l(x)||(x=r[m]=new Qe({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._backFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++m,x=r[m],l(x)||(x=r[m]=new Qe({owner:e,primitiveType:e._primitiveType})),x.vertexArray=e._va[g],x.renderState=e._frontFaceDepthFailRS,x.shaderProgram=e._spDepthFail,x.uniformMap=u,x.pass=f),++g}}pr._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!N.equals(n,e._modelMatrix))for(N.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ae.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ae.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ae.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function uUe(e,t,n,i,o,r,s,a){pr._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let h=e.allowPicking,p=bn.castShadows(e.shadows),g=bn.receiveShadows(e.shadows),m=n.length,x=a?2:1;x*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let T=Math.floor(b/x),C=n[b];C.modelMatrix=o,C.boundingVolume=c[T],C.cull=r,C.debugShowBoundingVolume=s,C.castShadows=p,C.receiveShadows=g,h?C.pickId="v_pickColor":C.pickId=void 0,u.push(C)}}}pr.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Or.FAILED)return;let t=e.context;if(l(this._batchTable)||qVe(this,t),this._batchTable.attributes.length>0){if(Bt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Or.COMPLETE&&this._state!==Or.COMBINED&&(this.asynchronous?tUe(this,e):nUe(this,e)),this._state===Or.COMBINED&&(oUe(this,e),eae(this,e),sUe(this,e)),!this.show||this._state!==Or.COMPLETE)return;this._batchTableOffsetsUpdated||eae(this,e),this._recomputeBoundingSpheres&&iUe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&y(this._createRenderStatesFunction,aUe)(this,t,n,u),r&&y(this._createShaderProgramFunction,cUe)(this,e,n),(o||r)&&y(this._createCommandsFunction,lUe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),y(this._updateAndQueueCommandsFunction,uUe)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var fUe=new ae,dUe=new ae;function cae(e,t,n){if(n===rn.TOP){let i=ae.clone(e,fUe),o=ae.clone(e,dUe);o.center=d.add(o.center,t,o.center),e=ae.union(i,o,e)}else n===rn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function hUe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function mUe(e,t,n,i,o){return function(r){let s=oae(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var pUe=new d;function _Ue(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&cae(i,d.fromArray(r.get(),0,pUe),e._offsetInstanceExtend[n]),l(o)&&(i=ae.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function gUe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}pr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:hUe(s,n,f),set:mUe(s,n,f,this,u)}}return _Ue(this,c,n),gUe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};pr.prototype.isDestroyed=function(){return!1};pr.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function fw(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Or.COMPLETE||e._state===Or.FAILED})}var Pn=pr;var dw=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
    return eyeCoordinate.xyz / eyeCoordinate.w;
}

vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
    vec2 glFragCoordXY = gl_FragCoord.xy;
    // Sample depths at both offset and negative offset
    float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
    float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
    // Explicitly evaluate both paths
    // Necessary for multifrustum and for edges of the screen
    bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
    float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
    float useDownOrLeft = float(useUpOrRight == 0.0);
    vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
    vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
    return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC

void main(void)
{
#ifdef REQUIRES_EC
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif

#ifdef REQUIRES_WC
    vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
    vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif

#ifdef TEXTURE_COORDINATES
    vec2 uv;
#ifdef SPHERICAL
    // Treat world coords as a sphere normal for spherical coordinates
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
    sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
    uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
    // Unpack planes and transform to eye space
    uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
    uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES

#ifdef PICK
#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    // Check for logDepthOrDepth != 0.0 to make sure this should be classified.
    if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
        out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
        czm_writeDepthClamp();
    }
#else // CULL_FRAGMENTS
        out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK

#ifdef CULL_FRAGMENTS
    // When classifying translucent geometry, logDepthOrDepth == 0.0
    // indicates a region that should not be classified, possibly due to there
    // being opaque pixels there in another buffer.
    if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
        discard;
    }
#endif

#ifdef NORMAL_EC
    // Compute normal by sampling adjacent pixels in 2x2 block in screen space
    vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
    vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
    vec3 normalEC = normalize(cross(leftRight, downUp));
#endif


#ifdef PER_INSTANCE_COLOR

    vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
    out_FragColor = color;
#else // FLAT
    czm_materialInput materialInput;
    materialInput.normalEC = normalEC;
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
    czm_material material = czm_getDefaultMaterial(materialInput);
    material.diffuse = color.rgb;
    material.alpha = color.a;

    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#else // PER_INSTANCE_COLOR

    // Material support.
    // USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
    // dependencies for culling but might not actually be used by the material.

    czm_materialInput materialInput;

#ifdef USES_NORMAL_EC
    materialInput.normalEC = normalEC;
#endif

#ifdef USES_POSITION_TO_EYE_EC
    materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif

#ifdef USES_TANGENT_TO_EYE
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif

#ifdef USES_ST
    // Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
    // texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
    // Shader is provided a set of reference points for remapping.
    materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
    materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
    out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

#endif // PER_INSTANCE_COLOR
    czm_writeDepthClamp();
#endif // PICK
}
`;function xf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new kW;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new kW;if(o.requiresTextureCoordinates=e,n instanceof cn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}xf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof cn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof cn||(o=t.material.shaderSource),new Ue({defines:i,sources:[o,dw]})};xf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ue({defines:n,sources:[dw],pickColorQualifier:"in"})};xf.prototype.createVertexShader=function(e,t,n,i){return _ae(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};xf.prototype.createPickVertexShader=function(e,t,n,i){return _ae(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var lae=new d,uae=new fe,fae={high:0,low:0};function _ae(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=uae;u.longitude=P.PI,u.latitude=0,u.height=0;let f=s.project(u,lae),h=Hn.encode(f.x,fae);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;let p=uae;p.longitude=-P.PI,p.latitude=0,p.height=0;let g=s.project(p,lae);h=Hn.encode(g.x,fae),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof cn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ue({defines:c,sources:[o]})}function kW(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(kW.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function dae(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/U.distance(t,e)}var yUe=[new U,new U,new U,new U];function gae(e,t){let n=yUe,i=U.unpack(t,0,n[0]),o=U.unpack(t,2,n[1]),r=U.unpack(t,4,n[2]);e.uMaxVmax=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/dae(i,o,r),a=1/dae(i,r,o);e.uvMinAndExtents=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var yae=new fe,xae=new d,xUe=new d,bUe=new d,DF={high:0,low:0};function bae(e,t,n){let i=yae;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,xae);i.latitude=e.north;let r=t.project(i,xUe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,bUe),a=[0,0,0,0],c=[0,0,0,0],u=Hn.encode(o.x,DF);a[0]=u.high,c[0]=u.low,u=Hn.encode(o.y,DF),a[1]=u.high,c[1]=u.low,u=Hn.encode(r.y,DF),a[2]=u.high,c[2]=u.low,u=Hn.encode(s.x,DF),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var TUe=new N,CUe=new N,hae=new d,AUe=new fe,EUe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function SUe(e,t,n,i,o,r){let s=se.center(e,AUe);s.height=n;let a=fe.toCartesian(s,t,hae),c=Rt.eastNorthUpToFixedFrame(a,t,TUe),u=N.inverse(c,CUe),f=e.west,h=e.east,p=e.north,g=e.south,m=EUe;m[0].latitude=g,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=h,m[3].latitude=g,m[3].longitude=h;let x=(f+h)*.5,b=(p+g)*.5;m[4].latitude=g,m[4].longitude=x,m[5].latitude=p,m[5].longitude=x,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=h;let T=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,E=Number.NEGATIVE_INFINITY;for(let R=0;R<8;R++){m[R].height=n;let M=fe.toCartesian(m[R],t,hae);N.multiplyByPoint(u,M,M),M.z=0,T=Math.min(T,M.x),C=Math.max(C,M.x),A=Math.min(A,M.y),E=Math.max(E,M.y)}let v=i;v.x=T,v.y=A,v.z=0,N.multiplyByPoint(c,v,v);let D=o;D.x=C,D.y=A,D.z=0,N.multiplyByPoint(c,D,D),d.subtract(D,v,o);let O=r;O.x=T,O.y=E,O.z=0,N.multiplyByPoint(c,O,O),d.subtract(O,v,r)}var vUe=new d,wUe=new d,DUe=new Hn;xf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=xae,s=vUe,a=wUe;SUe(e,n,y(o,0),r,s,a);let c={};gae(c,t);let u=Hn.fromCartesian(r,DUe);return c.southWest_HIGH=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),bae(e,i,c),c};var IUe=new d;function mae(e,t,n,i){let o=yae;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,IUe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=P.fastApproximateAtan2(s,r.z),c=P.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var pae=new U;xf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=mae(e.south,e.west,n,pae),r=o.x,s=o.y,a=mae(e.north,e.east,n,pae),c=a.x,u=a.y,f=0;s>u&&(f=P.PI-s,s=-P.PI,u+=f),r-=P.EPSILON5,s-=P.EPSILON5,c+=P.EPSILON5,u+=P.EPSILON5;let h=1/(u-s),p=1/(c-r),g={sphericalExtents:new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,h]}),longitudeRotation:new Fc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return gae(g,t),bae(e,i,g),g};xf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};xf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function PUe(e){return Math.max(e.width,e.height)>xf.MAX_WIDTH_FOR_PLANAR_EXTENTS}xf.shouldUseSphericalCoordinates=function(e){return PUe(e)};xf.MAX_WIDTH_FOR_PLANAR_EXTENTS=P.toRadians(1);var bf=xf;var RUe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},zn=Object.freeze(RUe);var OUe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},ft=Object.freeze(OUe);var IF={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};IF.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:zn.ALWAYS,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},backFunction:zn.ALWAYS,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.REPLACE},reference:IF.CESIUM_3D_TILE_MASK,mask:IF.CESIUM_3D_TILE_MASK}};var Vt=Object.freeze(IF);function Ax(e){e=y(e,y.EMPTY_OBJECT);let t=e.geometryInstances;this.geometryInstances=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._debugShowShadowVolume=!1,this._extruded=y(e._extruded,!1),this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(Ax.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});Ax.isSupported=function(e){return e.context.stencilBuffer};function YC(e,t){let n=t?zn.EQUAL:zn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:n,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:zc.LESS_OR_EQUAL},depthMask:!1}}function UW(e){return{stencilTest:{enabled:e,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}}var MUe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function LUe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=Ve.fromCache(YC(o,!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache(YC(o,!0)),e._rsColorPass=Ve.fromCache(UW(o,!1)),e._rsPickPass=Ve.fromCache(MUe)}function NUe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=`    extrudeDirection = czm_octDecode(${n}, 65535.0);
`,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ue.replaceMain(s,"czm_non_compressed_main");let a=`void main() 
{ 
${r}    czm_non_compressed_main(); 
}`;return[i,o,s,a].join(`
`)}}function FUe(e,t){let n=t.context,i=e._primitive,o=vF;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=Pn._appendDistanceDisplayConditionToShader(i,o),o=Pn._modifyShaderPosition(e,o,t.scene3DOnly),o=Pn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=NUe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ue({defines:[a],sources:[o]}),u=new Ue({sources:[Cx]}),f=e._primitive._attributeLocations,h=new bf(s,r,e.appearance);if(e._spStencil=Qt.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ue.createPickVertexShaderSource(o);m=Pn._appendShowToShader(i,m),m=Pn._updatePickColorAttribute(m);let x=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=Qt.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f}),s){let T=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(T)){let C=h.createPickFragmentShader(!0),A=h.createPickVertexShader([a],m,!0,t.mapProjection);T=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:f})}e._spPick2D=T}}else e._spPick=Qt.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=Pn._appendShowToShader(i,o),c=new Ue({defines:[a],sources:[o]}),e._sp=Qt.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=h.createFragmentShader(!1),g=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=Qt.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:g,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let x=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:f})}e._spColor2D=m}}function BUe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let g=n._va[a++];r=t[o],l(r)||(r=t[o]=new Qe({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=we.TERRAIN_CLASSIFICATION,s=Qe.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new Qe({owner:e,primitiveType:n._primitiveType})),r.vertexArray=g,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=we.TERRAIN_CLASSIFICATION;let x=e.appearance.material;if(l(x)&&(c=bt(c,x._uniforms)),r.uniformMap=c,s=Qe.shallowClone(r,r.derivedCommands.tileset),s.pass=we.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=Qe.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=Qe.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,h=e._spStencil,p=0;i=f.length=i/2;for(let g=0;g<i;++g){let m=f[g]=Qe.shallowClone(t[p],f[g]);m.shaderProgram=h,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function kUe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),g=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[h++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new Qe({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Qe.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new Qe({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=we.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Qe.shallowClone(u,u.derivedCommands.tileset),f.pass=we.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,g){let x=Qe.shallowClone(u,u.derivedCommands.pick2D);x.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=x,x=Qe.shallowClone(f,f.derivedCommands.pick2D),x.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=x}}}function VUe(e,t,n,i,o,r,s){BUe(e,r),kUe(e,s)}function Tae(e,t){return Math.floor(e%t/2)}function VW(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function Cae(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function UUe(e,t,n,i,o,r,s,a){let c=e._primitive;Pn._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,h=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN,g=t.passes,m,x,b;if(g.render){let T=n.length;for(m=0;m<T;++m)x=u[Tae(m,T)],h&&(b=n[m],VW(b,t,o,r,x,s)),p&&(b=n[m].derivedCommands.tileset,VW(b,t,o,r,x,s));if(t.invertClassification){let C=e._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=u[m],b=C[m],VW(b,t,o,r,x,s)}}if(g.pick){let T=i.length,C=c._pickOffsets;for(m=0;m<T;++m){let A=C[Tae(m,T)];x=u[A.index],h&&(b=i[m],Cae(b,t,o,r,x)),p&&(b=i[m].derivedCommands.tileset,Cae(b,t,o,r,x))}}}Ax.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,h,p=!1,g=!1;for(r>0&&(c=o[0].attributes,p=bf.hasAttributesForSphericalExtents(c),g=bf.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];let x=a.attributes.color;l(x)&&(u=!0),f=f&&l(x)&&Gt.equals(h,x)}if(!f&&!p&&!g)throw new he("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new cn({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!g,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=g,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new wt({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:y(this._pickPrimitive,n)});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(x,b){n._createBoundingVolumeFunction(x,b)}),i._createRenderStatesFunction=function(x,b,T,C){LUe(n,b)},i._createShaderProgramFunction=function(x,b,T){FUe(n,b)},i._createCommandsFunction=function(x,b,T,C,A,E,v){VUe(n,void 0,void 0,!0,!1,E,v)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(x,b,T,C,A,E,v,D){n._updateAndQueueCommandsFunction(x,b,T,C,A,E,v,D)}:i._updateAndQueueCommandsFunction=function(x,b,T,C,A,E,v,D){UUe(n,b,T,C,A,E,v,D)},this._primitive=new Pn(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=Ve.fromCache(YC(!1,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(YC(!1,!0)),this._rsColorPass=Ve.fromCache(UW(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=Ve.fromCache(YC(!0,!1)),this._rsStencilDepthPass3DTiles=Ve.fromCache(YC(!0,!0)),this._rsColorPass=Ve.fromCache(UW(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Ax.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Ax.prototype.isDestroyed=function(){return!1};Ax.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var hw=Ax;var zUe={u_globeMinimumAltitude:function(){return 55e3}};function Sl(e){e=y(e,y.EMPTY_OBJECT);let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new cn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=ui._defaultMaxTerrainHeight,this._minTerrainHeight=ui._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:y(e.vertexCacheOptimize,!1),interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:y(e.compressVertices,!0),_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:zUe}}Object.defineProperties(Sl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});Sl.isSupported=hw.isSupported;function Aae(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function Eae(e){return function(t,n){return e._minHeight}}var HUe=new d,GUe=new d,WUe=new d,jUe=new fe,qUe=new se;function PF(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){let p=d.unpack(i,h,HUe),g=d.unpack(o,h,GUe),m=d.add(p,g,WUe),x=n.cartesianToCartographic(m,jUe),b=x.latitude,T=x.longitude;s=Math.min(s,b),a=Math.min(a,T),c=Math.max(c,b),u=Math.max(u,T)}let f=qUe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function YUe(e,t,n){let i=ui.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function XUe(e,t,n){let i=t.mapProjection.ellipsoid,o=PF(t,n),r=wn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ae.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function zW(e,t){return Math.floor(e%t/2)}function HW(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function Sae(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function KUe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==Un.CESIUM_3D_TILE,h=u!==Un.TERRAIN,p=t.passes,g=e._primitive,m,x,b;if(p.render){let T=n.length;for(m=0;m<T;++m)x=c[zW(m,T)],f&&(b=n[m],HW(e,b,t,o,r,x,s)),h&&(b=n[m].derivedCommands.tileset,HW(e,b,t,o,r,x,s));if(t.invertClassification){let C=g._commandsIgnoreShow,A=C.length;for(m=0;m<A;++m)x=c[m],b=C[m],HW(e,b,t,o,r,x,s)}}if(p.pick){let T=i.length,C;for(e._useFragmentCulling||(C=g._primitive._pickOffsets),m=0;m<T;++m){if(x=c[zW(m,T)],!e._useFragmentCulling){let A=C[zW(m,T)];x=c[A.index]}f&&(b=i[m],Sae(e,b,t,o,r,x)),h&&(b=i[m].derivedCommands.tileset,Sae(e,b,t,o,r,x))}}}Sl.initializeTerrainHeights=function(){return ui.initialize()};Sl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ui.initialized){Sl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;let x=PF(e,r);l(h)?l(x)&&se.union(h,x,h):h=se.clone(x);let b=o.id;if(l(b)&&l(x)){let T=ui.getBoundingSphere(x,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(T)}s=r.constructor,!l(s)||l(s.createShadowVolume)}YUe(this,h,i);let p=e.verticalExaggeration,g=e.verticalExaggerationRelativeHeight;this._minHeight=Dr.getHeight(this._minTerrainHeight,p,g),this._maxHeight=Dr.getHeight(this._maxTerrainHeight,p,g);let m=Sl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let x,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=PF(e,r),bf.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let T=PF(e,r),C=r.textureCoordinateRotationPoints;b?x=bf.getPlanarTextureCoordinateAttributes(T,C,i,e.mapProjection,this._maxHeight):x=bf.getSphericalExtentGeometryInstanceAttributes(T,C,i,e.mapProjection);let A=o.attributes;for(let E in A)A.hasOwnProperty(E)&&(x[E]=A[E]);u[f]=new wt({geometry:s.createShadowVolume(r,Eae(this),Aae(this)),attributes:x,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new wt({geometry:s.createShadowVolume(r,Eae(this),Aae(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(x,b){XUe(t,x,b)},n._updateAndQueueCommandsFunction=function(x,b,T,C,A,E,v,D){KUe(t,b,T,C,A,E,v,D)},this._primitive=new hw(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Sl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};Sl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Sl.prototype.isDestroyed=function(){return!1};Sl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};Sl._supportsMaterials=function(e){return e.depthTexture};Sl.supportsMaterials=function(e){return Sl._supportsMaterials(e.frameState.context)};var vl=Sl;function XC(){he.throwInstantiationError()}Object.defineProperties(XC.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError}});XC.prototype.getType=he.throwInstantiationError;XC.prototype.getValue=he.throwInstantiationError;XC.prototype.equals=he.throwInstantiationError;var ZUe=new Z;XC.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(ZUe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Ki.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Ki.ColorType)&&(n=Ki.fromType(Ki.ColorType)),z.clone(z.WHITE,n.uniforms.color),n)};var ir=XC;function Ex(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}Ex.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!Y.getValueOrDefault(t.show,n,!0)};Ex.prototype._setOptions=he.throwInstantiationError;Ex.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof Ut,h,p=t._getIsClosed(c);if(f)h=new cn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let g=ir.getValue(e,u,this._material);this._material=g,h=new ao({material:g,translucent:g.isTranslucent(),closed:p})}if(n)c.vertexFormat=cn.VERTEX_FORMAT,this._primitive=o.add(new vl({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),Y.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;let g=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=g.attributes.color.value[3]!==255),this._primitive=i.add(new Pn({geometryInstances:g,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=Y.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Pn({geometryInstances:u,appearance:new cn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};Ex.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ae.clone(o.boundingSphere,e),ct.DONE):l(n)&&!n.ready||l(i)&&!i.ready?ct.PENDING:ct.FAILED};Ex.prototype.isDestroyed=function(){return!1};Ex.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var oi=Ex;var RF=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif

void main(void)
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
    vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    // Check distance of the eye coordinate against start and end planes with normals in the right plane.
    // For computing unskewed lengthwise texture coordinate.
    // Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.

    // aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
    vec3 alignedPlaneNormal;

    // start aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);

    // end aligned plane
    alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
    alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
    distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Clamp - distance to aligned planes may be negative due to mitering,
    // so fragment texture coordinate might be out-of-bounds.
    float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
    s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
    float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, t);
    materialInput.str = vec3(s, t, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR

    // Premultiply alpha. Required for classification primitives on translucent globe.
    out_FragColor.rgb *= out_FragColor.a;

    czm_writeDepthClamp();
}
`;var OF=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;

#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif

float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
    // We don't expect the ray to ever be parallel to the plane
    return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}

void main(void)
{
    vec4 eyeCoordinate = gl_FragCoord;
    eyeCoordinate /= eyeCoordinate.w;

#ifdef PER_INSTANCE_COLOR
    out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
    // Use distances for planes aligned with segment to prevent skew in dashing
    float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
    float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);

    // Clamp - distance to aligned planes may be negative due to mitering
    distanceFromStart = max(0.0, distanceFromStart);
    distanceFromEnd = max(0.0, distanceFromEnd);

    float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
    s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;

    czm_materialInput materialInput;

    materialInput.s = s;
    materialInput.st = vec2(s, v_texcoordT);
    materialInput.str = vec3(s, v_texcoordT, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var MF=`in vec3 position3DHigh;
in vec3 position3DLow;

in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;

in float batchId;

out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif

// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
    v_batchId = batchId;

    // Start position
    vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
    vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
    vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;

    // Start plane
    vec4 startPlane2D;
    vec4 startPlane3D;
    startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
    startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);

    // Right plane
    vec4 rightPlane2D;
    vec4 rightPlane3D;
    rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
    rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);

    // End position
    posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
    posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
    posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
    posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
    posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
    vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
    vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
    vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));

    // End plane
    vec4 endPlane2D;
    vec4 endPlane3D;
    endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
    endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);

    // Forward direction
    v_forwardDirectionEC = normalize(endEC - startEC);

    vec2 cleanTexcoordNormalization2D;
    cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
    cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
    vec2 cleanTexcoordNormalization3D;
    cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
    cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));

    v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
    // For computing texture coordinates

    v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
    v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR

#ifdef WIDTH_VARYING
    float width = czm_batchTable_width(batchId);
    float halfWidth = width * 0.5;
    v_width = width;
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
    float halfWidth = 0.5 * czm_batchTable_width(batchId);
    v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    // Since this is morphing, compute both 3D and 2D positions and then blend.

    // ****** 3D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
    vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
    geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc3D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // ****** 2D ******
    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
    absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
    absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
    planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
    upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    normalEC = normalize(cross(planeDirection, upOrDown));         // In practice, the opposite seems to work too.

    // Nudge the top vertex upwards to prevent flickering
    geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
    geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
    geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
    positionEc2D.xyz += geodeticSurfaceNormal;

    // Determine if this vertex is on the "left" or "right"
    normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
    // Use vertex's sidedness to compute its texture coordinate.
    v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif

    // A "perfect" implementation would push along normals according to the angle against forward.
    // In practice, just pushing the normal out by halfWidth is sufficient for morph views.
    positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)

    // Blend for actual position
    gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var LF=`in vec3 position3DHigh;
in vec3 position3DLow;

// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif

in float batchId;

out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;

// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif

#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif

void main()
{
#ifdef COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;

    vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
    vec3 ecEnd = forwardDirectionEC + ecStart;
    forwardDirectionEC = normalize(forwardDirectionEC);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.xy);
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz =  czm_normal * vec3(0.0, startEndNormals2D.zw);
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
    v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;

#else // COLUMBUS_VIEW_2D
    vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
    vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
    vec3 ecEnd = ecStart + offset;

    vec3 forwardDirectionEC = normalize(offset);

    // start plane
    vec4 startPlaneEC;
    startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
    startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);

    // end plane
    vec4 endPlaneEC;
    endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
    endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);

    // Right plane
    v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
    v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);

    v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
    v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;

#endif // COLUMBUS_VIEW_2D

    v_endEcAndStartEcX.xyz = ecEnd;
    v_endEcAndStartEcX.w = ecStart.x;
    v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;

#ifdef PER_INSTANCE_COLOR
    v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR

    // Compute a normal along which to "push" the position out, extending the miter depending on view distance.
    // Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
    // Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
    vec4 positionRelativeToEye = czm_computePosition();

    // Check distance to the end plane and start plane, pick the plane that is closer
    vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
    float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
    float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
    vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
    vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
    vec3 normalEC = normalize(cross(planeDirection, upOrDown));           // In practice, the opposite seems to work too.

    // Extrude bottom vertices downward for far view distances, like for GroundPrimitives
    upOrDown = cross(forwardDirectionEC, normalEC);
    upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
    upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
    upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
    positionEC.xyz += upOrDown;

    v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));

    // Determine distance along normalEC to push for a volume of appropriate width.
    // Make volumes about double pixel width for a conservative fit - in practice the
    // extra cost here is minimal compared to the loose volume heights.
    //
    // N = normalEC (guaranteed "right-facing")
    // R = rightEC
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
    v_width = width;
#endif

    v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
    v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;

    v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
    v_endPlaneNormalEcAndBatchId.w = batchId;

    width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
    width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N

    // Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
        normalEC *= sign(texcoordNormalization2D.x);
#else
        normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif

    positionEC.xyz += width * normalEC;
    gl_Position = czm_depthClamp(czm_projection * positionEC);

#ifdef ANGLE_VARYING
    // Approximate relative screen space direction of the line.
    vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
    approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
    v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var NF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;

out vec4 v_color;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_color = color;
}
`;var Tf=`void clipLineSegmentToNearPlane(
    vec3 p0,
    vec3 p1,
    out vec4 positionWC,
    out bool clipped,
    out bool culledByNearPlane,
    out vec4 clippedPositionEC)
{
    culledByNearPlane = false;
    clipped = false;

    vec3 p0ToP1 = p1 - p0;
    float magnitude = length(p0ToP1);
    vec3 direction = normalize(p0ToP1);

    // Distance that p0 is behind the near plane. Negative means p0 is
    // in front of the near plane.
    float endPoint0Distance =  czm_currentFrustum.x + p0.z;

    // Camera looks down -Z.
    // When moving a point along +Z: LESS VISIBLE
    //   * Points in front of the camera move closer to the camera.
    //   * Points behind the camrea move farther away from the camera.
    // When moving a point along -Z: MORE VISIBLE
    //   * Points in front of the camera move farther away from the camera.
    //   * Points behind the camera move closer to the camera.

    // Positive denominator: -Z, becoming more visible
    // Negative denominator: +Z, becoming less visible
    // Nearly zero: parallel to near plane
    float denominator = -direction.z;

    if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
    {
        // p0 is behind the near plane and the line to p1 is nearly parallel to
        // the near plane, so cull the segment completely.
        culledByNearPlane = true;
    }
    else if (endPoint0Distance > 0.0)
    {
        // p0 is behind the near plane, and the line to p1 is moving distinctly
        // toward or away from it.

        // t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
        float t = endPoint0Distance / denominator;
        if (t < 0.0 || t > magnitude)
        {
            // Near plane intersection is not between the two points.
            // We already confirmed p0 is behind the naer plane, so now
            // we know the entire segment is behind it.
            culledByNearPlane = true;
        }
        else
        {
            // Segment crosses the near plane, update p0 to lie exactly on it.
            p0 = p0 + t * direction;

            // Numerical noise might put us a bit on the wrong side of the near plane.
            // Don't let that happen.
            p0.z = min(p0.z, -czm_currentFrustum.x);

            clipped = true;
        }
    }

    clippedPositionEC = vec4(p0, 1.0);
    positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}

vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
    // expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.

#ifdef POLYLINE_DASH
    // Compute the window coordinates of the points.
    vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
    vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
    vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);

    // Determine the relative screen space direction of the line.
    vec2 lineDir;
    if (usePrevious) {
        lineDir = normalize(positionWindow.xy - previousWindow.xy);
    }
    else {
        lineDir = normalize(nextWindow.xy - positionWindow.xy);
    }
    angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)

    // Quantize the angle so it doesn't change rapidly between segments.
    angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif

    vec4 clippedPrevWC, clippedPrevEC;
    bool prevSegmentClipped, prevSegmentCulled;
    clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);

    vec4 clippedNextWC, clippedNextEC;
    bool nextSegmentClipped, nextSegmentCulled;
    clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);

    bool segmentClipped, segmentCulled;
    vec4 clippedPositionWC, clippedPositionEC;
    clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);

    if (segmentCulled)
    {
        return vec4(0.0, 0.0, 0.0, 1.0);
    }

    vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
    vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);

    // If a segment was culled, we can't use the corresponding direction
    // computed above. We should never see both of these be true without
    // \`segmentCulled\` above also being true.
    if (prevSegmentCulled)
    {
        directionToPrevWC = -directionToNextWC;
    }
    else if (nextSegmentCulled)
    {
        directionToNextWC = -directionToPrevWC;
    }

    vec2 thisSegmentForwardWC, otherSegmentForwardWC;
    if (usePrevious)
    {
        thisSegmentForwardWC = -directionToPrevWC;
        otherSegmentForwardWC = directionToNextWC;
    }
    else
    {
        thisSegmentForwardWC = directionToNextWC;
        otherSegmentForwardWC =  -directionToPrevWC;
    }

    vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);

    vec2 leftWC = thisSegmentLeftWC;
    float expandWidth = width * 0.5;

    // When lines are split at the anti-meridian, the position may be at the
    // same location as the next or previous position, and we need to handle
    // that to avoid producing NaNs.
    if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
    {
        vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);

        vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
        float leftSumLength = length(leftSumWC);
        leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);

        // The sine of the angle between the two vectors is given by the formula
        //         |a x b| = |a||b|sin(theta)
        // which is
        //     float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
        // Because the z components of both vectors are zero, the x and y coordinate will be zero.
        // Therefore, the sine of the angle is just the z component of the cross product.
        vec2 u = -thisSegmentForwardWC;
        vec2 v = leftWC;
        float sinAngle = abs(u.x * v.y - u.y * v.x);
        expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 0.5);
    }

    vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
    return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}

vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
    vec4 positionEC = czm_modelViewRelativeToEye * position;
    vec4 prevEC = czm_modelViewRelativeToEye * previous;
    vec4 nextEC = czm_modelViewRelativeToEye * next;
    return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var GW=`${Tf}
${NF}`,$Ue=GC;zt.isInternetExplorer()||(GW=`#define CLIP_POLYLINE 
${GW}`);function Sx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=Sx.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,GW),this._fragmentShaderSource=y(e.fragmentShaderSource,$Ue),this._renderState=io.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Sx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Sx.VERTEX_FORMAT=Ie.POSITION_ONLY;Sx.prototype.getFragmentShaderSource=io.prototype.getFragmentShaderSource;Sx.prototype.isTranslucent=io.prototype.isTranslucent;Sx.prototype.getRenderState=io.prototype.getRenderState;var rs=Sx;var FF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;

out float v_width;
out vec2 v_st;
out float v_polylineAngle;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = czm_computePosition();
    vec4 prev = czm_computePrevPosition();
    vec4 next = czm_computeNextPosition();

    float angle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;

    v_width = width;
    v_st.s = st.s;
    v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
    v_polylineAngle = angle;
}
`;var KC=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec2 st = v_st;
    st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);

    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = vec3(st, 0.0);

    czm_material material = czm_getMaterial(materialInput);
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
    out_FragColor *= u_highlightColor;
#endif

    czm_writeLogDepth();
}
`;var WW=`${Tf}
${FF}`,QUe=KC;zt.isInternetExplorer()||(WW=`#define CLIP_POLYLINE 
${WW}`);function vx(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.translucent,!0),n=!1,i=vx.VERTEX_FORMAT;this.material=l(e.material)?e.material:Ki.fromType(Ki.ColorType),this.translucent=t,this._vertexShaderSource=y(e.vertexShaderSource,WW),this._fragmentShaderSource=y(e.fragmentShaderSource,QUe),this._renderState=io.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(vx.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});vx.VERTEX_FORMAT=Ie.POSITION_AND_ST;vx.prototype.getFragmentShaderSource=io.prototype.getFragmentShaderSource;vx.prototype.isTranslucent=io.prototype.isTranslucent;vx.prototype.getRenderState=io.prototype.getRenderState;var Ea=vx;function Pp(e){e=y(e,y.EMPTY_OBJECT),this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new Ea),this.appearance=t,this.show=y(e.show,!0),this.classificationType=y(e.classificationType,Un.BOTH),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._debugShowShadowVolume=y(e.debugShowShadowVolume,!1),this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:y(e.interleave,!1),releaseGeometryInstances:y(e.releaseGeometryInstances,!0),allowPicking:y(e.allowPicking,!0),asynchronous:y(e.asynchronous,!0),compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=vae(!1),this._renderState3DTiles=vae(!0),this._renderStateMorph=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},depthTest:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(Pp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});Pp.initializeTerrainHeights=function(){return ui.initialize()};function JUe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(LF);s=Pn._appendShowToShader(o,s),s=Pn._appendDistanceDisplayConditionToShader(o,s),s=Pn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(MF);a=Pn._appendShowToShader(o,a),a=Pn._appendDistanceDisplayConditionToShader(o,a),a=Pn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(RF),u=[`GLOBE_MINIMUM_ALTITUDE 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${ui._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(OF);let C=new Ue({defines:p,sources:[h,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:T,fragmentShaderSource:C,attributeLocations:r})}e._spMorph=b}function vae(e){return Ve.fromCache({cull:{enabled:!0},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.EQUAL,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})}function eze(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof rs?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let h=0;h<a;h++){let p=s._va[h],g=o[h];l(g)||(g=o[h]=new Qe({owner:e,primitiveType:s._primitiveType})),g.vertexArray=p,g.renderState=e._renderState,g.shaderProgram=e._sp,g.uniformMap=f,g.pass=we.TERRAIN_CLASSIFICATION,g.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=Qe.shallowClone(g,g.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=we.CESIUM_3D_TILE_CLASSIFICATION,g.derivedCommands.tileset=m;let x=Qe.shallowClone(g,g.derivedCommands.color2D);x.shaderProgram=e._sp2D,g.derivedCommands.color2D=x;let b=Qe.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let T=Qe.shallowClone(g,g.derivedCommands.colorMorph);T.renderState=e._renderStateMorph,T.shaderProgram=e._spMorph,T.pickId="czm_batchTable_pickColor(v_batchId)",g.derivedCommands.colorMorph=T}}function wae(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function tze(e,t,n,i,o,r,s){let a=e._primitive;Pn._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,h=f!==Un.CESIUM_3D_TILE,p=f!==Un.TERRAIN&&!u,g,m=t.passes;if(m.render||m.pick&&a.allowPicking){let x=n.length;for(let b=0;b<x;++b){let T=c[b];h&&(g=n[b],wae(e,g,t,o,r,T,s)),p&&(g=n[b].derivedCommands.tileset,wae(e,g,t,o,r,T,s))}}}Pp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!ui.initialized){Pp.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new Fc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,mC.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new wt({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){JUe(n,u,f)},i._createCommandsFunction=function(c,u,f,h,p,g,m){eze(n,u,f,h,g,m)},i._updateAndQueueCommandsFunction=function(c,u,f,h,p,g,m,x){tze(n,u,f,h,p,g,m)},this._primitive=new Pn(i)}if(this.appearance instanceof rs&&!this._hasPerInstanceColors)throw new he("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Pp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Pp.isSupported=function(e){return e.frameState.context.depthTexture};Pp.prototype.isDestroyed=function(){return!1};Pp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Qh=Pp;var nze=new U(1,1),ize=!1,oze=z.WHITE;function ZC(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(ZC.prototype,{isConstant:{get:function(){return Y.isConstant(this._image)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:le("image"),repeat:le("repeat"),color:le("color"),transparent:le("transparent")});ZC.prototype.getType=function(e){return"Image"};var rze=new Z;ZC.prototype.getValue=function(e,t){return l(e)||(e=Z.now(rze)),l(t)||(t={}),t.image=Y.getValueOrUndefined(this._image,e),t.repeat=Y.getValueOrClonedDefault(this._repeat,e,nze,t.repeat),t.color=Y.getValueOrClonedDefault(this._color,e,oze,t.color),Y.getValueOrDefault(this._transparent,e,ize)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};ZC.prototype.equals=function(e){return this===e||e instanceof ZC&&Y.equals(this._image,e._image)&&Y.equals(this._repeat,e._repeat)&&Y.equals(this._color,e._color)&&Y.equals(this._transparent,e._transparent)};var wx=ZC;function sze(e){if(e instanceof z)return new Ut(e);if(typeof e=="string"||e instanceof Se||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new wx;return t.image=e,t}}function aze(e,t){return le(e,t,sze)}var Lo=aze;function mw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(mw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),dimensions:le("dimensions"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});mw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.dimensions=this.dimensions,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new mw(this)};mw.prototype.merge=function(e){this.show=y(this.show,e.show),this.dimensions=y(this.dimensions,e.dimensions),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var $C=mw;function QC(){he.throwInstantiationError()}Object.defineProperties(QC.prototype,{isConstant:{get:he.throwInstantiationError},definitionChanged:{get:he.throwInstantiationError},referenceFrame:{get:he.throwInstantiationError}});QC.prototype.getValue=he.throwInstantiationError;QC.prototype.getValueInReferenceFrame=he.throwInstantiationError;QC.prototype.equals=he.throwInstantiationError;var Dae=new $;QC.convertToReferenceFrame=function(e,t,n,i,o){if(!l(t))return t;if(l(o)||(o=new d),n===i)return d.clone(t,o);let r=Rt.computeIcrfToCentralBodyFixedMatrix(e,Dae);if(n===zi.INERTIAL)return $.multiplyByVector(r,t,o);if(n===zi.FIXED)return $.multiplyByVector($.transpose(r,Dae),t,o)};var Jh=QC;function Dx(e,t){this._definitionChanged=new me,this._value=d.clone(e),this._referenceFrame=y(t,zi.FIXED)}Object.defineProperties(Dx.prototype,{isConstant:{get:function(){return!l(this._value)||this._referenceFrame===zi.FIXED}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var cze=new Z;Dx.prototype.getValue=function(e,t){return l(e)||(e=Z.now(cze)),this.getValueInReferenceFrame(e,zi.FIXED,t)};Dx.prototype.setValue=function(e,t){let n=!1;d.equals(this._value,e)||(n=!0,this._value=d.clone(e)),l(t)&&this._referenceFrame!==t&&(n=!0,this._referenceFrame=t),n&&this._definitionChanged.raiseEvent(this)};Dx.prototype.getValueInReferenceFrame=function(e,t,n){return Jh.convertToReferenceFrame(e,this._value,this._referenceFrame,t,n)};Dx.prototype.equals=function(e){return this===e||e instanceof Dx&&d.equals(this._value,e._value)&&this._referenceFrame===e._referenceFrame};var wl=Dx;function pw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(pw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});pw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new pw(this)};pw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var JC=pw;function lze(e){return e}function uze(e,t){return le(e,t,lze)}var Dl=uze;function _w(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(_w.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),length:le("length"),topRadius:le("topRadius"),bottomRadius:le("bottomRadius"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),slices:le("slices"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});_w.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new _w(this)};_w.prototype.merge=function(e){this.show=y(this.show,e.show),this.length=y(this.length,e.length),this.topRadius=y(this.topRadius,e.topRadius),this.bottomRadius=y(this.bottomRadius,e.bottomRadius),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.slices=y(this.slices,e.slices),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var eA=_w;function gw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(gw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),semiMajorAxis:le("semiMajorAxis"),semiMinorAxis:le("semiMinorAxis"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});gw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new gw(this)};gw.prototype.merge=function(e){this.show=y(this.show,e.show),this.semiMajorAxis=y(this.semiMajorAxis,e.semiMajorAxis),this.semiMinorAxis=y(this.semiMinorAxis,e.semiMinorAxis),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.numberOfVerticalLines=y(this.numberOfVerticalLines,e.numberOfVerticalLines),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var tA=gw;function yw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(yw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),radii:le("radii"),innerRadii:le("innerRadii"),minimumClock:le("minimumClock"),maximumClock:le("maximumClock"),minimumCone:le("minimumCone"),maximumCone:le("maximumCone"),heightReference:le("heightReference"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),stackPartitions:le("stackPartitions"),slicePartitions:le("slicePartitions"),subdivisions:le("subdivisions"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});yw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new yw(this)};yw.prototype.merge=function(e){this.show=y(this.show,e.show),this.radii=y(this.radii,e.radii),this.innerRadii=y(this.innerRadii,e.innerRadii),this.minimumClock=y(this.minimumClock,e.minimumClock),this.maximumClock=y(this.maximumClock,e.maximumClock),this.minimumCone=y(this.minimumCone,e.minimumCone),this.maximumCone=y(this.maximumCone,e.maximumCone),this.heightReference=y(this.heightReference,e.heightReference),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.stackPartitions=y(this.stackPartitions,e.stackPartitions),this.slicePartitions=y(this.slicePartitions,e.slicePartitions),this.subdivisions=y(this.subdivisions,e.subdivisions),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var nA=yw;function xw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(xw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),text:le("text"),font:le("font"),style:le("style"),scale:le("scale"),showBackground:le("showBackground"),backgroundColor:le("backgroundColor"),backgroundPadding:le("backgroundPadding"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),fillColor:le("fillColor"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),scaleByDistance:le("scaleByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance")});xw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new xw(this)};xw.prototype.merge=function(e){this.show=y(this.show,e.show),this.text=y(this.text,e.text),this.font=y(this.font,e.font),this.style=y(this.style,e.style),this.scale=y(this.scale,e.scale),this.showBackground=y(this.showBackground,e.showBackground),this.backgroundColor=y(this.backgroundColor,e.backgroundColor),this.backgroundPadding=y(this.backgroundPadding,e.backgroundPadding),this.pixelOffset=y(this.pixelOffset,e.pixelOffset),this.eyeOffset=y(this.eyeOffset,e.eyeOffset),this.horizontalOrigin=y(this.horizontalOrigin,e.horizontalOrigin),this.verticalOrigin=y(this.verticalOrigin,e.verticalOrigin),this.heightReference=y(this.heightReference,e.heightReference),this.fillColor=y(this.fillColor,e.fillColor),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.translucencyByDistance=y(this.translucencyByDistance,e.translucencyByDistance),this.pixelOffsetScaleByDistance=y(this.pixelOffsetScaleByDistance,e.pixelOffsetScaleByDistance),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance)};var em=xw;var jW=new px;function bw(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(bw.prototype,{isConstant:{get:function(){return Y.isConstant(this._translation)&&Y.isConstant(this._rotation)&&Y.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:le("translation"),rotation:le("rotation"),scale:le("scale")});var fze=new Z;bw.prototype.getValue=function(e,t){return l(e)||(e=Z.now(fze)),l(t)||(t=new px),t.translation=Y.getValueOrClonedDefault(this._translation,e,jW.translation,t.translation),t.rotation=Y.getValueOrClonedDefault(this._rotation,e,jW.rotation,t.rotation),t.scale=Y.getValueOrClonedDefault(this._scale,e,jW.scale,t.scale),t};bw.prototype.equals=function(e){return this===e||e instanceof bw&&Y.equals(this._translation,e._translation)&&Y.equals(this._rotation,e._rotation)&&Y.equals(this._scale,e._scale)};var iA=bw;function Rp(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(Rp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!Y.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});Rp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function dze(e){return new Xn(e)}Rp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,le(e,!0,y(n,dze))),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};Rp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var hze=new Z;Rp.prototype.getValue=function(e,t){l(e)||(e=Z.now(hze)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=Y.getValueOrUndefined(this[r],e,t[r])}return t};Rp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function mze(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!Y.equals(e[s],t[s]))return!1}return!0}Rp.prototype.equals=function(e){return this===e||e instanceof Rp&&mze(this,e)};var Il=Rp;function Iae(e){return new iA(e)}function pze(e){return new Il(e,Iae)}function _ze(e){return new Il(e)}function gze(e){return new Il(e)}function Tw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._hasVerticalExaggeration=void 0,this._hasVerticalExaggerationSubscription=void 0,this._enableVerticalExaggeration=void 0,this._enableVerticalExaggerationSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._environmentMapOptions=void 0,this._environmentMapOptionsSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Tw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),scale:le("scale"),enableVerticalExaggeration:le("enableVerticalExaggeration"),minimumPixelSize:le("minimumPixelSize"),maximumScale:le("maximumScale"),incrementallyLoadTextures:le("incrementallyLoadTextures"),runAnimations:le("runAnimations"),clampAnimations:le("clampAnimations"),shadows:le("shadows"),heightReference:le("heightReference"),silhouetteColor:le("silhouetteColor"),silhouetteSize:le("silhouetteSize"),color:le("color"),colorBlendMode:le("colorBlendMode"),colorBlendAmount:le("colorBlendAmount"),imageBasedLightingFactor:le("imageBasedLightingFactor"),environmentMapOptions:le("environmentMapOptions",void 0,gze),lightColor:le("lightColor"),distanceDisplayCondition:le("distanceDisplayCondition"),nodeTransformations:le("nodeTransformations",void 0,pze),articulations:le("articulations",void 0,_ze),clippingPlanes:le("clippingPlanes"),customShader:le("customShader")});Tw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.enableVerticalExaggeration=this.enableVerticalExaggeration,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.environmentMapOptions=this.environmentMapOptions,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new Tw(this)};Tw.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.scale=y(this.scale,e.scale),this.enableVerticalExaggeration=y(this.enableVerticalExaggeration,e.enableVerticalExaggeration),this.minimumPixelSize=y(this.minimumPixelSize,e.minimumPixelSize),this.maximumScale=y(this.maximumScale,e.maximumScale),this.incrementallyLoadTextures=y(this.incrementallyLoadTextures,e.incrementallyLoadTextures),this.runAnimations=y(this.runAnimations,e.runAnimations),this.clampAnimations=y(this.clampAnimations,e.clampAnimations),this.shadows=y(this.shadows,e.shadows),this.heightReference=y(this.heightReference,e.heightReference),this.silhouetteColor=y(this.silhouetteColor,e.silhouetteColor),this.silhouetteSize=y(this.silhouetteSize,e.silhouetteSize),this.color=y(this.color,e.color),this.colorBlendMode=y(this.colorBlendMode,e.colorBlendMode),this.colorBlendAmount=y(this.colorBlendAmount,e.colorBlendAmount),this.imageBasedLightingFactor=y(this.imageBasedLightingFactor,e.imageBasedLightingFactor),this.environmentMapOptions=y(this.environmentMapOptions,e.environmentMapOptions),this.lightColor=y(this.lightColor,e.lightColor),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.clippingPlanes=y(this.clippingPlanes,e.clippingPlanes),this.customShader=y(this.customShader,e.customShader);let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new Il(t,Iae)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new Il(n)}};var kg=Tw;function Cw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Cw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),maximumScreenSpaceError:le("maximumScreenSpaceError")});Cw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new Cw(this)};Cw.prototype.merge=function(e){this.show=y(this.show,e.show),this.uri=y(this.uri,e.uri),this.maximumScreenSpaceError=y(this.maximumScreenSpaceError,e.maximumScreenSpaceError)};var oA=Cw;function Aw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Aw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),leadTime:le("leadTime"),trailTime:le("trailTime"),width:le("width"),resolution:le("resolution"),material:Lo("material"),distanceDisplayCondition:le("distanceDisplayCondition")});Aw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Aw(this)};Aw.prototype.merge=function(e){this.show=y(this.show,e.show),this.leadTime=y(this.leadTime,e.leadTime),this.trailTime=y(this.trailTime,e.trailTime),this.width=y(this.width,e.width),this.resolution=y(this.resolution,e.resolution),this.material=y(this.material,e.material),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Vg=Aw;function Ew(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Ew.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),plane:le("plane"),dimensions:le("dimensions"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Ew.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Ew(this)};Ew.prototype.merge=function(e){this.show=y(this.show,e.show),this.plane=y(this.plane,e.plane),this.dimensions=y(this.dimensions,e.dimensions),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var BF=Ew;function Sw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Sw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),pixelSize:le("pixelSize"),heightReference:le("heightReference"),color:le("color"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});Sw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new Sw(this)};Sw.prototype.merge=function(e){this.show=y(this.show,e.show),this.pixelSize=y(this.pixelSize,e.pixelSize),this.heightReference=y(this.heightReference,e.heightReference),this.color=y(this.color,e.color),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.scaleByDistance=y(this.scaleByDistance,e.scaleByDistance),this.translucencyByDistance=y(this._translucencyByDistance,e.translucencyByDistance),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.disableDepthTestDistance=y(this.disableDepthTestDistance,e.disableDepthTestDistance),this.splitDirection=y(this.splitDirection,e.splitDirection)};var rA=Sw;function yze(e){return Array.isArray(e)&&(e=new Za(e)),new Xn(e)}function vw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(vw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),hierarchy:le("hierarchy",void 0,yze),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),perPositionHeight:le("perPositionHeight"),closeTop:le("closeTop"),closeBottom:le("closeBottom"),arcType:le("arcType"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex"),textureCoordinates:le("textureCoordinates")});vw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new vw(this)};vw.prototype.merge=function(e){this.show=y(this.show,e.show),this.hierarchy=y(this.hierarchy,e.hierarchy),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.perPositionHeight=y(this.perPositionHeight,e.perPositionHeight),this.closeTop=y(this.closeTop,e.closeTop),this.closeBottom=y(this.closeBottom,e.closeBottom),this.arcType=y(this.arcType,e.arcType),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex),this.textureCoordinates=y(this.textureCoordinates,e.textureCoordinates)};var tm=vw;function ww(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(ww.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),granularity:le("granularity"),material:Lo("material"),depthFailMaterial:Lo("depthFailMaterial"),arcType:le("arcType"),clampToGround:le("clampToGround"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});ww.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new ww(this)};ww.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.width=y(this.width,e.width),this.granularity=y(this.granularity,e.granularity),this.material=y(this.material,e.material),this.depthFailMaterial=y(this.depthFailMaterial,e.depthFailMaterial),this.arcType=y(this.arcType,e.arcType),this.clampToGround=y(this.clampToGround,e.clampToGround),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var Hc=ww;function Dw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Dw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),shape:le("shape"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Dw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Dw(this)};Dw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.shape=y(this.shape,e.shape),this.cornerType=y(this.cornerType,e.cornerType),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var sA=Dw;function Iw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Iw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),coordinates:le("coordinates"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Iw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Iw(this)};Iw.prototype.merge=function(e){this.show=y(this.show,e.show),this.coordinates=y(this.coordinates,e.coordinates),this.height=y(this.height,e.height),this.heightReference=y(this.heightReference,e.heightReference),this.extrudedHeight=y(this.extrudedHeight,e.extrudedHeight),this.extrudedHeightReference=y(this.extrudedHeightReference,e.extrudedHeightReference),this.rotation=y(this.rotation,e.rotation),this.stRotation=y(this.stRotation,e.stRotation),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition),this.classificationType=y(this.classificationType,e.classificationType),this.zIndex=y(this.zIndex,e.zIndex)};var nm=Iw;function Pw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(y(e,y.EMPTY_OBJECT))}Object.defineProperties(Pw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),minimumHeights:le("minimumHeights"),maximumHeights:le("maximumHeights"),granularity:le("granularity"),fill:le("fill"),material:Lo("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Pw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Pw(this)};Pw.prototype.merge=function(e){this.show=y(this.show,e.show),this.positions=y(this.positions,e.positions),this.minimumHeights=y(this.minimumHeights,e.minimumHeights),this.maximumHeights=y(this.maximumHeights,e.maximumHeights),this.granularity=y(this.granularity,e.granularity),this.fill=y(this.fill,e.fill),this.material=y(this.material,e.material),this.outline=y(this.outline,e.outline),this.outlineColor=y(this.outlineColor,e.outlineColor),this.outlineWidth=y(this.outlineWidth,e.outlineWidth),this.shadows=y(this.shadows,e.shadows),this.distanceDisplayCondition=y(this.distanceDisplayCondition,e.distanceDisplayCondition)};var Ug=Pw;var xze=new fe,qW=[];function bze(e){return new wl(e)}function Tze(e){return le(e,void 0,bze)}function Fs(e,t){return le(e,void 0,function(n){return n instanceof t?n:new t(n)})}function Cf(e){e=y(e,y.EMPTY_OBJECT);let t=e.id;l(t)||(t=Wn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=y(e.show,!0),this._trackingReferenceFrame=y(e.trackingReferenceFrame,Og.AUTODETECT),this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...qW],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function YW(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&YW(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(Cf.prototype,{availability:Dl("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:Dl("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&YW(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},trackingReferenceFrame:Dl("trackingReferenceFrame"),isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&YW(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:Fs("billboard",Uc),box:Fs("box",$C),corridor:Fs("corridor",JC),cylinder:Fs("cylinder",eA),description:le("description"),ellipse:Fs("ellipse",tA),ellipsoid:Fs("ellipsoid",nA),label:Fs("label",em),model:Fs("model",kg),tileset:Fs("tileset",oA),orientation:le("orientation"),path:Fs("path",Vg),plane:Fs("plane",BF),point:Fs("point",rA),polygon:Fs("polygon",tm),polyline:Fs("polyline",Hc),polylineVolume:Fs("polylineVolume",sA),properties:Fs("properties",Il),position:Tze("position"),rectangle:Fs("rectangle",nm),viewFrom:le("viewFrom"),wall:Fs("wall",Ug)});Cf.registerEntityType=function(e,t){Object.defineProperties(Cf.prototype,{[e]:Fs(e,t)}),qW.includes(e)||qW.push(e)};Cf.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};Cf.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,Dl(e,!0))};Cf.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};Cf.prototype.merge=function(e){this.name=y(this.name,e.name),this.availability=y(this.availability,e.availability);let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var Pae=new $,Rae=new d,Oae=new Oe;Cf.prototype.computeModelMatrix=function(e,t){let n=Y.getValueOrUndefined(this._position,e,Rae);if(!l(n))return;let i=Y.getValueOrUndefined(this._orientation,e,Oae);return l(i)?t=N.fromRotationTranslation($.fromQuaternion(i,Pae),n,t):t=Rt.eastNorthUpToFixedFrame(n,void 0,t),t};Cf.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=Y.getValueOrDefault(t,e,Ye.NONE),s=Y.getValueOrUndefined(this._position,e,Rae);if(r===Ye.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,P.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,xze);yf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=Y.getValueOrUndefined(this._orientation,e,Oae);return l(c)?o=N.fromRotationTranslation($.fromQuaternion(c,Pae),s,o):o=Rt.eastNorthUpToFixedFrame(s,void 0,o),o};Cf.supportsMaterialsforEntitiesOnTerrain=function(e){return vl.supportsMaterials(e)};Cf.supportsPolylinesOnTerrain=function(e){return Qh.isSupported(e)};var or=Cf;var Cze=new Ut(z.WHITE),Aze=new Xn(!0),Eze=new Xn(!0),Sze=new Xn(!1),vze=new Xn(z.BLACK),wze=new Xn(bn.DISABLED),Dze=new Xn(new Mt),Ize=new Xn(Un.BOTH);function Gc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=or.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(Gc.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});Gc.prototype.isOutlineVisible=function(e){let t=this._entity,n=this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e);return y(n,!1)};Gc.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e);return y(n,!1)};Gc.prototype.createFillGeometryInstance=he.throwInstantiationError;Gc.prototype.createOutlineGeometryInstance=he.throwInstantiationError;Gc.prototype.isDestroyed=function(){return!1};Gc.prototype.destroy=function(){ue(this)};Gc.prototype._isHidden=function(e,t){let n=t.show;return l(n)&&n.isConstant&&!n.getValue(He.MINIMUM_VALUE)};Gc.prototype._isOnTerrain=function(e,t){return!1};Gc.prototype._getIsClosed=function(e){return!0};Gc.prototype._isDynamic=he.throwInstantiationError;Gc.prototype._setStaticOptions=he.throwInstantiationError;Gc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.fill,s=l(r)&&r.isConstant?r.getValue(He.MINIMUM_VALUE):!0,a=o.outline,c=l(a);if(c&&a.isConstant&&(c=a.getValue(He.MINIMUM_VALUE)),!s&&!c){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let u=o.show;if(this._isHidden(e,o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}this._materialProperty=y(o.material,Cze),this._fillProperty=y(r,Eze),this._showProperty=y(u,Aze),this._showOutlineProperty=y(o.outline,Sze),this._outlineColorProperty=c?y(o.outlineColor,vze):void 0,this._shadowsProperty=y(o.shadows,wze),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,Dze),this._classificationTypeProperty=y(o.classificationType,Ize),this._fillEnabled=s;let f=this._isOnTerrain(e,o)&&(this._supportsMaterialsforEntitiesOnTerrain||this._materialProperty instanceof Ut);if(c&&f&&(xt(xt.geometryOutlines),c=!1),this._onTerrain=f,this._outlineEnabled=c,this._isDynamic(e,o))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{this._setStaticOptions(e,o),this._isClosed=this._getIsClosed(this._options);let h=o.outlineWidth;this._outlineWidth=l(h)?h.getValue(He.MINIMUM_VALUE):1,this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};Gc.prototype.createDynamicUpdater=function(e,t){return new this.constructor.DynamicGeometryUpdater(this,e,t)};var ri=Gc;function aA(e,t){this._callback=void 0,this._isConstant=void 0,this._definitionChanged=new me,this.setCallback(e,t)}Object.defineProperties(aA.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}}});var Pze=new Z;aA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Pze)),this._callback(e,t)};aA.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};aA.prototype.equals=function(e){return this===e||e instanceof aA&&this._callback===e._callback&&this._isConstant===e._isConstant};var im=aA;var Mae=new d;function cA(e,t,n,i){this._scene=e,this._heightReference=n,this._extrudedHeightReference=i,this._positionProperty=t,this._position=new d,this._cartographicPosition=new fe,this._normal=new d,this._definitionChanged=new me,this._terrainHeight=0,this._removeCallbackFunc=void 0,this._removeEventListener=void 0,this._removeModeListener=void 0;let o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){let r=t.getValue(He.MINIMUM_VALUE,Mae);if(!l(r)||d.equals(r,d.ZERO)||!l(e.globe))return;this._position=d.clone(r,this._position),this._updateClamping(),this._normal=e.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(cA.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});cA.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();let e=this._scene,t=this._position;if(d.equals(t,d.ZERO)){this._terrainHeight=0;return}let i=e.ellipsoid.cartesianToCartographic(t,this._cartographicPosition),o=e.getHeight(i,this._heightReference);l(o)?this._terrainHeight=o:this._terrainHeight=0;let r=s=>{this._terrainHeight=s.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(i,r,this._heightReference)};var Rze=new Z;cA.prototype.getValue=function(e,t){l(e)||(e=Z.now(Rze));let n=Y.getValueOrDefault(this._heightReference,e,Ye.NONE),i=Y.getValueOrDefault(this._extrudedHeightReference,e,Ye.NONE);if(n===Ye.NONE&&!zC(i))return this._position=d.clone(d.ZERO,this._position),d.clone(d.ZERO,t);if(this._positionProperty.isConstant)return d.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,Mae);if(!l(r)||d.equals(r,d.ZERO)||!l(o.globe))return d.clone(d.ZERO,t);if(d.equalsEpsilon(this._position,r,P.EPSILON10))return d.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=d.clone(r,this._position),this._updateClamping();let s=o.ellipsoid.geodeticSurfaceNormal(r,this._normal);return d.multiplyByScalar(s,this._terrainHeight,t)};cA.prototype.isDestroyed=function(){return!1};cA.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),ue(this)};var lA=cA;function Oze(e,t,n,i){if(ri.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new im(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new lA(this._scene,s,r)}}var zg=Oze;var Lae=d.ZERO,Nae=new d,Mze=new d,Fae=new z;function Lze(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function au(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new Lze(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(au.prototype=Object.create(ri.prototype),au.prototype.constructor=au);Object.defineProperties(au.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});au.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Fae)),l(a)||(a=z.WHITE),s.color=Gt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Lae,Nae))),new wt({id:t,geometry:qa.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:s})};au.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Fae),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Lae,Nae))),new wt({id:t,geometry:kh.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:r})};au.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};au.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||ri.prototype._isHidden.call(this,e,t)};au.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};au.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(He.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==Ye.NONE?rn.ALL:void 0};au.prototype._onEntityPropertyChanged=zg;au.DynamicGeometryUpdater=uA;function uA(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(uA.prototype=Object.create(oi.prototype),uA.prototype.constructor=uA);uA.prototype._isHidden=function(e,t,n){let i=Y.getValueOrUndefined(e.position,n,Mze),o=this._options.dimensions;return!l(i)||!l(o)||oi.prototype._isHidden.call(this,e,t,n)};uA.prototype._setOptions=function(e,t,n){let i=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),o=this._options;o.dimensions=Y.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==Ye.NONE?rn.ALL:void 0};var kF=au;function Ix(e,t,n){this._callback=void 0,this._isConstant=void 0,this._referenceFrame=y(n,zi.FIXED),this._definitionChanged=new me,this.setCallback(e,t)}Object.defineProperties(Ix.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var Nze=new Z;Ix.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Nze)),this.getValueInReferenceFrame(e,zi.FIXED,t)};Ix.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};Ix.prototype.getValueInReferenceFrame=function(e,t,n){let i=this._callback(e,n);return Jh.convertToReferenceFrame(e,i,this._referenceFrame,t,n)};Ix.prototype.equals=function(e){return this===e||e instanceof Ix&&this._callback===e._callback&&this._isConstant===e._isConstant&&this._referenceFrame===e._referenceFrame};var VF=Ix;function Px(e){this._url=e,this._cubeMapBuffers=void 0,this._texture=void 0,this._maximumMipmapLevel=void 0,this._loading=!1,this._ready=!1,this._errorEvent=new me}Object.defineProperties(Px.prototype,{url:{get:function(){return this._url}},errorEvent:{get:function(){return this._errorEvent}},texture:{get:function(){return this._texture}},maximumMipmapLevel:{get:function(){return this._maximumMipmapLevel}},ready:{get:function(){return this._ready}}});Px.isSupported=function(e){return(e.colorBufferHalfFloat&&e.halfFloatingPointTexture||e.floatingPointTexture&&e.colorBufferFloat)&&e.supportsTextureLod};function XW(e){e._cubeMapBuffers=void 0}Px.prototype.update=function(e){let{context:t}=e;if(!Px.isSupported(t))return;if(l(this._texture)){XW(this);return}if(!l(this._texture)&&!this._loading){let f=t.textureCache.getTexture(this._url);l(f)&&(XW(this),this._texture=f,this._maximumMipmapLevel=this._texture.maximumMipmapLevel,this._ready=!0)}let n=this._cubeMapBuffers;if(!l(n)&&!this._loading){let f=this;$l(this._url).then(function(h){f._cubeMapBuffers=h,f._loading=!1}).catch(function(h){f.isDestroyed()||f._errorEvent.raiseEvent(h)}),this._loading=!0}if(!l(this._cubeMapBuffers))return;let{pixelDatatype:i}=n[0].positiveX;l(i)||(i=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT);let o=tt.RGBA,r=n.length;this._maximumMipmapLevel=r-1;let s=n[0].positiveX.width,a=Math.log2(s)+1;if(r!==a){let f={};Object.values(wr.FaceName).forEach(h=>{f[h]=void 0});for(let h=r;h<a;h++)n.push(f)}let c=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),u=new wr({context:t,source:n[0],flipY:!1,pixelDatatype:i,pixelFormat:o,sampler:c});u.loadMipmaps(n.slice(1)),this._texture=u,this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture),this._ready=!0};Px.prototype.isDestroyed=function(){return!1};Px.prototype.destroy=function(){return XW(this),this._texture=this._texture&&this._texture.destroy(),ue(this)};var om=Px;function Rw(e){e=y(e,y.EMPTY_OBJECT);let t=l(e.imageBasedLightingFactor)?U.clone(e.imageBasedLightingFactor):new U(1,1);this._imageBasedLightingFactor=t;let n=e.sphericalHarmonicCoefficients;this._sphericalHarmonicCoefficients=n,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentCubeMap=void 0,this._specularEnvironmentCubeMapDirty=!0,this._specularEnvironmentMapLoaded=!1,this._previousSpecularEnvironmentMapLoaded=!1,this._useDefaultSpecularMaps=!1,this._useDefaultSphericalHarmonics=!1,this._shouldRegenerateShaders=!1,this._previousFrameNumber=void 0,this._previousImageBasedLightingFactor=U.clone(t),this._previousSphericalHarmonicCoefficients=n,this._removeErrorListener=void 0}Object.defineProperties(Rw.prototype,{imageBasedLightingFactor:{get:function(){return this._imageBasedLightingFactor},set:function(e){this._previousImageBasedLightingFactor=U.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor),this._imageBasedLightingFactor=U.clone(e,this._imageBasedLightingFactor)}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients},set:function(e){this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients,this._sphericalHarmonicCoefficients=e}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps},set:function(e){e!==this._specularEnvironmentMaps&&(this._specularEnvironmentCubeMapDirty=this._specularEnvironmentCubeMapDirty||e!==this._specularEnvironmentMaps,this._specularEnvironmentMapLoaded=!1),this._specularEnvironmentMaps=e}},enabled:{get:function(){return this._imageBasedLightingFactor.x>0||this._imageBasedLightingFactor.y>0}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},specularEnvironmentCubeMap:{get:function(){return this._specularEnvironmentCubeMap}},useDefaultSphericalHarmonics:{get:function(){return this._useDefaultSphericalHarmonics}},useDefaultSpecularMaps:{get:function(){return this._useDefaultSpecularMaps}},useSpecularEnvironmentMaps:{get:function(){return l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready||this._useDefaultSpecularMaps}}});function Fze(e,t){if(om.isSupported(t)){if(e._specularEnvironmentCubeMap=e._specularEnvironmentCubeMap&&e._specularEnvironmentCubeMap.destroy(),l(e._specularEnvironmentMaps)){let n=new om(e._specularEnvironmentMaps);e._specularEnvironmentCubeMap=n,e._removeErrorListener=n.errorEvent.addEventListener(i=>{console.error(`Error loading specularEnvironmentMaps: ${i}`)})}e._shouldRegenerateShaders=!0}}Rw.prototype.update=function(e){if(e.frameNumber===this._previousFrameNumber)return;this._previousFrameNumber=e.frameNumber;let t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;U.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=U.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentCubeMapDirty&&(Fze(this,t),this._specularEnvironmentCubeMapDirty=!1),l(this._specularEnvironmentCubeMap)&&(this._specularEnvironmentCubeMap.update(e),this._specularEnvironmentCubeMap.ready&&(this._specularEnvironmentMapLoaded=!0));let o=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!l(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!l(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)};Rw.prototype.isDestroyed=function(){return!1};Rw.prototype.destroy=function(){return this._specularEnvironmentCubeMap=this._specularEnvironmentCubeMap&&this._specularEnvironmentCubeMap.destroy(),this._removeErrorListener=this._removeErrorListener&&this._removeErrorListener(),ue(this)};var fA=Rw;var Op={X:0,Y:1,Z:2};Op.Y_UP_TO_Z_UP=N.fromRotationTranslation($.fromArray([1,0,0,0,0,1,0,-1,0]));Op.Z_UP_TO_Y_UP=N.fromRotationTranslation($.fromArray([1,0,0,0,0,-1,0,1,0]));Op.X_UP_TO_Z_UP=N.fromRotationTranslation($.fromArray([0,0,1,0,1,0,-1,0,0]));Op.Z_UP_TO_X_UP=N.fromRotationTranslation($.fromArray([0,0,-1,0,1,0,1,0,0]));Op.X_UP_TO_Y_UP=N.fromRotationTranslation($.fromArray([0,1,0,-1,0,0,0,0,1]));Op.Y_UP_TO_X_UP=N.fromRotationTranslation($.fromArray([0,-1,0,1,0,0,0,0,1]));Op.fromName=function(e){return Op[e]};var No=Object.freeze(Op);function Bae(e){e=y(e,y.EMPTY_OBJECT),this._metadata=e.metadata}Object.defineProperties(Bae.prototype,{metadata:{get:function(){return this._metadata}}});var dA=Bae;function Af(e,t,n,i){this._tileset=e,this._tile=t,this._resource=n,l(i)||(i=[]),this._contents=i,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Af.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let 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i=0;i<n;++i)t[i].group=e}}});var Ow=Uint32Array.BYTES_PER_ELEMENT;Af.fromTileType=async function(e,t,n,i,o,r){o=y(o,0);let s=new Uint8Array(i),a=new DataView(i);o+=Ow;let c=a.getUint32(o,!0);if(c!==1)throw new re(`Only Composite Tile version 1 is supported. 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f=u.color,h=c*4;r[h]=z.floatToByte(f.red),r[h+1]=z.floatToByte(f.green),r[h+2]=z.floatToByte(f.blue),r[h+3]=z.floatToByte(f.alpha)}e._pickTexture=zae(e,t,r),l(a)&&(a.batchTableByteLength+=e._pickTexture.sizeInBytes)}}function Vze(e){let t=e._textureDimensions;e._batchTexture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}ic.prototype.update=function(e,t){let n=t.context;this._defaultTexture=n.defaultTexture;let i=t.passes;(i.pick||i.postProcess)&&kze(this,n),this._batchValuesDirty&&(this._batchValuesDirty=!1,l(this._batchTexture)||(this._batchTexture=zae(this,n,this._batchValues),l(this._statistics)&&(this._statistics.batchTableByteLength+=this._batchTexture.sizeInBytes)),Vze(this))};ic.prototype.isDestroyed=function(){return!1};ic.prototype.destroy=function(){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),this._pickTexture=this._pickTexture&&this._pickTexture.destroy();let e=this._pickIds,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Pl=ic;var Uze={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},zze={SCALAR:void 0,VEC2:U,VEC3:d,VEC4:oe,MAT2:Ri,MAT3:$,MAT4:N};function Hze(e){let t=e.componentType,n;typeof t=="string"?n=X.fromName(t):n=t;let i=Uze[e.type],o=zze[e.type];return{componentsPerAttribute:i,classType:o,createArrayBufferView:function(r,s,a){return X.createArrayBufferView(n,r,s,i*a)}}}var Ef=Hze;function Mp(e){this._classes=void 0,this._classIds=void 0,this._classIndexes=void 0,this._parentCounts=void 0,this._parentIndexes=void 0,this._parentIds=void 0,this._byteLength=0,Gze(this,e.extension,e.binaryBody)}Object.defineProperties(Mp.prototype,{byteLength:{get:function(){return this._byteLength}}});function Gze(e,t,n){let i,o,r,s=t.instancesLength,a=t.classes,c=t.classIds,u=t.parentCounts,f=t.parentIds,h=s,p=0;l(c.byteOffset)&&(c.componentType=y(c.componentType,X.UNSIGNED_SHORT),c.type=tn.SCALAR,r=Ef(c),c=r.createArrayBufferView(n.buffer,n.byteOffset+c.byteOffset,s),p+=c.byteLength);let g;if(l(u)){for(l(u.byteOffset)&&(u.componentType=y(u.componentType,X.UNSIGNED_SHORT),u.type=tn.SCALAR,r=Ef(u),u=r.createArrayBufferView(n.buffer,n.byteOffset+u.byteOffset,s),p+=u.byteLength),g=new Uint16Array(s),h=0,i=0;i<s;++i)g[i]=h,h+=u[i];p+=g.byteLength}l(f)&&l(f.byteOffset)&&(f.componentType=y(f.componentType,X.UNSIGNED_SHORT),f.type=tn.SCALAR,r=Ef(f),f=r.createArrayBufferView(n.buffer,n.byteOffset+f.byteOffset,h),p+=f.byteLength);let m=a.length;for(i=0;i<m;++i){let T=a[i].length,C=a[i].instances,A=Wze(T,C,n);p+=jze(A),a[i].instances=bt(A,C)}let x=new Array(m).fill(0),b=new Uint16Array(s);for(i=0;i<s;++i)o=c[i],b[i]=x[o],++x[o];p+=b.byteLength,e._classes=a,e._classIds=c,e._classIndexes=b,e._parentCounts=u,e._parentIndexes=g,e._parentIds=f,e._byteLength=p}function Wze(e,t,n){let i;for(let o in t)if(t.hasOwnProperty(o)){let r=t[o],s=r.byteOffset;if(l(s)){let a=r.componentType,c=r.type;if(!l(a))throw new re("componentType is required.");if(!l(c))throw new re("type is required.");if(!l(n))throw new re(`Property ${o} requires a batch table binary.`);let u=Ef(r),f=u.componentsPerAttribute,h=u.classType,p=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:p,componentCount:f,type:h}}}return i}function jze(e){let t=0;for(let n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}var qze=[],Yze=[],Xze=0;function Kze(e,t,n){let i=e._classIds,o=e._parentCounts,r=e._parentIds,s=e._parentIndexes,a=i.length,c=qze;c.length=Math.max(c.length,a);let u=++Xze,f=Yze;for(f.length=0,f.push(t);f.length>0;){if(t=f.pop(),c[t]===u)continue;c[t]=u;let h=n(e,t);if(l(h))return h;let p=o[t],g=s[t];for(let m=0;m<p;++m){let x=r[g+m];x!==t&&f.push(x)}}}function Zze(e,t,n){let i=!0;for(;i;){let o=n(e,t);if(l(o))return o;let r=e._parentIds[t];i=r!==t,t=r}}function Mw(e,t,n){let i=e._parentCounts,o=e._parentIds;if(l(o)){if(l(i))return Kze(e,t,n)}else return n(e,t);return Zze(e,t,n)}Mp.prototype.hasProperty=function(e,t){let n=Mw(this,e,function(i,o){let r=i._classIds[o],s=i._classes[r].instances;if(l(s[t]))return!0});return l(n)};Mp.prototype.propertyExists=function(e){let t=this._classes,n=t.length;for(let i=0;i<n;++i){let o=t[i].instances;if(l(o[e]))return!0}return!1};Mp.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,Mw(this,e,function(n,i){let o=n._classIds[i],r=n._classes[o].instances;for(let s in r)r.hasOwnProperty(s)&&t.indexOf(s)===-1&&t.push(s)}),t};Mp.prototype.getProperty=function(e,t){return Mw(this,e,function(n,i){let o=n._classIds[i],r=n._classes[o],s=n._classIndexes[i],a=r.instances[t];if(l(a))return l(a.typedArray)?$ze(a,s):Ge(a[s],!0)})};function $ze(e,t){let n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}Mp.prototype.setProperty=function(e,t,n){let i=Mw(this,e,function(o,r){let s=o._classIds[r],a=o._classes[s],c=o._classIndexes[r],u=a.instances[t];if(l(u))return l(u.typedArray)?Qze(u,c,n):u[c]=Ge(n,!0),!0});return l(i)};function Qze(e,t,n){let i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}Mp.prototype.isClass=function(e,t){let n=Mw(this,e,function(i,o){let r=i._classIds[o];if(i._classes[r].name===t)return!0});return l(n)};Mp.prototype.getClassName=function(e){let t=this._classIds[e];return this._classes[t].name};var hA=Mp;var Jze={HIGHLIGHT:0,REPLACE:1,MIX:2},cu=Object.freeze(Jze);var KW=Pl.DEFAULT_COLOR_VALUE,ZW=Pl.DEFAULT_SHOW_VALUE;function co(e,t,n,i,o){this.featuresLength=t;let r;l(n)&&(r=n.extensions),this._extensions=y(r,{});let s=e4e(n);this._properties=s,this._batchTableHierarchy=t4e(this,n,i);let a=Gae(t,s,i);this._binaryPropertiesByteLength=n4e(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new Pl({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}co._deprecationWarning=tc;Object.defineProperties(co.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function e4e(e){let t={};if(!l(e))return t;for(let n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=Ge(e[n],!0));return t}function t4e(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"],o=t.HIERARCHY;if(l(o)&&(co._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. Use extensions.3DTILES_batch_table_hierarchy instead."),e._extensions["3DTILES_batch_table_hierarchy"]=o,i=o),!!l(i))return new hA({extension:i,binaryBody:n})}function Gae(e,t,n){let i;for(let o in t)if(t.hasOwnProperty(o)){let r=t[o],s=r.byteOffset;if(l(s)){let a=r.componentType,c=r.type;if(!l(a))throw new re("componentType is required.");if(!l(c))throw new re("type is required.");if(!l(n))throw new re(`Property ${o} requires a batch table binary.`);let u=Ef(r),f=u.componentsPerAttribute,h=u.classType,p=u.createArrayBufferView(n.buffer,n.byteOffset+s,e);l(i)||(i={}),i[o]={typedArray:p,componentCount:f,type:h}}}return i}function n4e(e){if(!l(e))return 0;let t=0;for(let n in e)e.hasOwnProperty(n)&&(t+=e[n].typedArray.byteLength);return t}co.getBinaryProperties=function(e,t,n){return Gae(e,t,n)};co.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};co.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};co.prototype.getShow=function(e){return this._batchTexture.getShow(e)};co.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};co.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};co.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};co.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};var i4e=new z;co.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(KW),this.setAllShow(ZW);return}let t=this._content,n=this.featuresLength;for(let i=0;i<n;++i){let o=t.getFeature(i),r=l(e.color)?y(e.color.evaluateColor(o,i4e),KW):KW,s=l(e.show)?y(e.show.evaluate(o),ZW):ZW;this.setColor(i,r),this.setShow(i,s)}};function o4e(e,t){let n=e.typedArray,i=e.componentCount;return i===1?n[t]:e.type.unpack(n,t*i)}function r4e(e,t,n){let i=e.typedArray,o=e.componentCount;o===1?i[t]=n:e.type.pack(n,i,t*o)}co.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};co.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};co.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};co.prototype.hasProperty=function(e,t){return l(this._properties[t])||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)};co.prototype.hasPropertyBySemantic=function(){return!1};co.prototype.getPropertyIds=function(e,t){t=l(t)?t:[],t.length=0;let n=Object.keys(this._properties);return t.push.apply(t,n),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,n)),t};co.prototype.getPropertyBySemantic=function(e,t){};co.prototype.getProperty=function(e,t){if(l(this._batchTableBinaryProperties)){let i=this._batchTableBinaryProperties[t];if(l(i))return o4e(i,e)}let n=this._properties[t];if(l(n))return Ge(n[e],!0);if(l(this._batchTableHierarchy)){let i=this._batchTableHierarchy.getProperty(e,t);if(l(i))return i}};co.prototype.setProperty=function(e,t,n){let i=this.featuresLength;if(l(this._batchTableBinaryProperties)){let r=this._batchTableBinaryProperties[t];if(l(r)){r4e(r,e,n);return}}if(l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n))return;let o=this._properties[t];l(o)||(this._properties[t]=new Array(i),o=this._properties[t]),o[e]=Ge(n,!0)};function s4e(e){return e._batchTexture.textureDimensions.y===1?`uniform vec4 tile_textureStep; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
    return vec2(centerX + (batchId * stepX), 0.5); 
} 
`:`uniform vec4 tile_textureStep; 
uniform vec2 tile_textureDimensions; 
vec2 computeSt(float batchId) 
{ 
    float stepX = tile_textureStep.x; 
    float centerX = tile_textureStep.y; 
    float stepY = tile_textureStep.z; 
    float centerY = tile_textureStep.w; 
    float xId = mod(batchId, tile_textureDimensions.x); 
    float yId = floor(batchId / tile_textureDimensions.x); 
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY)); 
} 
`}co.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Wae(o,n,!1),s;return Bt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand; 
`),s+=`uniform sampler2D tile_batchTexture; 
out vec4 tile_featureColor; 
out vec2 tile_featureSt; 
void main() 
{ 
    vec2 st = computeSt(${t}); 
    vec4 featureProperties = texture(tile_batchTexture, st); 
    tile_color(featureProperties); 
    float show = ceil(featureProperties.a); 
    gl_Position *= show; 
`,e&&(s+=`    bool isStyleTranslucent = (featureProperties.a != 1.0); 
    if (czm_pass == czm_passTranslucent) 
    { 
        if (!isStyleTranslucent && !tile_translucentCommand) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            gl_Position *= 0.0; 
        } 
    } 
`),s+=`    tile_featureColor = featureProperties; 
    tile_featureSt = st; 
}`):s=`out vec2 tile_featureSt; 
void main() 
{ 
    tile_color(vec4(1.0)); 
    tile_featureSt = computeSt(${t}); 
}`,`${r}
${s4e(i)}${s}`}};function Hae(e,t){return e=Ue.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend; 
void tile_color(vec4 tile_featureColor) 
{ 
    tile_main(); 
    tile_featureColor = czm_gammaCorrect(tile_featureColor); 
    out_FragColor.a *= tile_featureColor.a; 
    float highlight = ceil(tile_colorBlend); 
    out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight); 
} 
`:`${e}void tile_color(vec4 tile_featureColor) 
{ 
    tile_main(); 
} 
`}function a4e(e,t){let n=`texture(${t}`,i=0,o=e.indexOf(n,i),r;for(;o>-1;){let s=0;for(let u=o;u<e.length;++u){let f=e.charAt(u);if(f==="(")++s;else if(f===")"&&(--s,s===0)){r=u+1;break}}let c=`tile_diffuse_final(${e.slice(o,r)}, tile_diffuse)`;e=e.slice(0,o)+c+e.slice(r),i=o+c.length,o=e.indexOf(n,i)}return e}function Wae(e,t,n){if(!l(t))return Hae(e,n);let i=new RegExp(`(uniform|attribute|in)\\s+(vec[34]|sampler2D)\\s+${t};`),o=e.match(i);if(!l(o))return Hae(e,n);let r=o[0],s=o[2];e=Ue.replaceMain(e,"tile_main"),e=e.replace(r,"");let a=`bool isWhite(vec3 color) 
{ 
    return all(greaterThan(color, vec3(1.0 - czm_epsilon3))); 
} 
vec4 tile_diffuse_final(vec4 sourceDiffuse, vec4 tileDiffuse) 
{ 
    vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend); 
    vec4 diffuse = isWhite(tileDiffuse.rgb) ? sourceDiffuse : blendDiffuse; 
    return vec4(diffuse.rgb, sourceDiffuse.a); 
} 
`,c=`    tile_featureColor = czm_gammaCorrect(tile_featureColor); 
    out_FragColor.a *= tile_featureColor.a; 
    float highlight = ceil(tile_colorBlend); 
    out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight); 
`,u;if(s==="vec3"||s==="vec4"){let f=s==="vec3"?`vec4(${t}, 1.0)`:t,h=s==="vec3"?"tile_diffuse.xyz":"tile_diffuse";i=new RegExp(t,"g"),e=e.replace(i,h),u=`    vec4 source = ${f}; 
    tile_diffuse = tile_diffuse_final(source, tile_featureColor); 
    tile_main(); 
`}else s==="sampler2D"&&(e=a4e(e,t),u=`    tile_diffuse = tile_featureColor; 
    tile_main(); 
`);return e=`uniform float tile_colorBlend; 
vec4 tile_diffuse = vec4(1.0); 
${a}${r}
${e}
void tile_color(vec4 tile_featureColor) 
{ 
${u}`,n&&(e+=c),e+=`} 
`,e}co.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=Wae(i,t,!0),Bt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture; 
in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_color(tile_featureColor); 
`,n&&(i+=`    out_FragColor.rgb *= out_FragColor.a; 
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand; 
`),i+=`uniform sampler2D tile_pickTexture; 
uniform sampler2D tile_batchTexture; 
in vec2 tile_featureSt; 
void main() 
{ 
    vec4 featureProperties = texture(tile_batchTexture, tile_featureSt); 
    if (featureProperties.a == 0.0) { 
        discard; 
    } 
`,e&&(i+=`    bool isStyleTranslucent = (featureProperties.a != 1.0); 
    if (czm_pass == czm_passTranslucent) 
    { 
        if (!isStyleTranslucent && !tile_translucentCommand) 
        { 
            discard; 
        } 
    } 
    else 
    { 
        if (isStyleTranslucent) 
        { 
            discard; 
        } 
    } 
`),i+=`    tile_color(featureProperties); 
`,n&&(i+=`    out_FragColor.rgb *= out_FragColor.a; 
`),i+=`} 
`),i}};co.prototype.getClassificationFragmentShaderCallback=function(){if(this.featuresLength!==0)return function(e){return e=Ue.replaceMain(e,"tile_main"),Bt.maximumVertexTextureImageUnits>0?e+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt; 
in vec4 tile_featureColor; 
void main() 
{ 
    tile_main(); 
    out_FragColor = tile_featureColor; 
    out_FragColor.rgb *= out_FragColor.a; 
}`:e+=`uniform sampler2D tile_batchTexture; 
uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt; 
void main() 
{ 
    tile_main(); 
    vec4 featureProperties = texture(tile_batchTexture, tile_featureSt); 
    if (featureProperties.a == 0.0) { 
        discard; 
    } 
    out_FragColor = featureProperties; 
    out_FragColor.rgb *= out_FragColor.a; 
} 
`,e}};function c4e(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===cu.HIGHLIGHT)return 0;if(n===cu.REPLACE)return 1;if(n===cu.MIX)return P.clamp(i,P.EPSILON4,1)}co.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return bt(t,{tile_batchTexture:function(){return y(e._batchTexture.batchTexture,e._batchTexture.defaultTexture)},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return c4e(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};co.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var Hg={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};co.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=l4e(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===we.COMPUTE)continue;let h=f.derivedCommands.tileset;(!l(h)||f.dirty)&&(h={},f.derivedCommands.tileset=h,h.originalCommand=u4e(f),f.dirty=!1);let p=h.originalCommand;c!==Hg.ALL_OPAQUE&&f.pass!==we.TRANSLUCENT&&(l(h.translucent)||(h.translucent=f4e(p))),c!==Hg.ALL_TRANSLUCENT&&f.pass!==we.TRANSLUCENT&&(l(h.opaque)||(h.opaque=d4e(p)),a&&(r||(l(h.zback)||(h.zback=m4e(e.context,p)),s._backfaceCommands.push(h.zback)),(!l(h.stencil)||o._selectionDepth!==_4e(h.stencil))&&(f.renderState.depthMask?h.stencil=p4e(p,o._selectionDepth):h.stencil=h.opaque)));let g=a?h.stencil:h.opaque,m=h.translucent;f.pass!==we.TRANSLUCENT?(c===Hg.ALL_OPAQUE&&(n[u]=g),c===Hg.ALL_TRANSLUCENT&&(n[u]=m),c===Hg.OPAQUE_AND_TRANSLUCENT&&(n[u]=g,n.push(m))):n[u]=p}};function l4e(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?Hg.ALL_OPAQUE:t===e.featuresLength?Hg.ALL_TRANSLUCENT:Hg.OPAQUE_AND_TRANSLUCENT}function u4e(e){let t=Qe.shallowClone(e),n=t.pass===we.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function f4e(e){let t=Qe.shallowClone(e);return t.pass=we.TRANSLUCENT,t.renderState=g4e(e.renderState),t}function d4e(e){let t=Qe.shallowClone(e);return t.renderState=y4e(e.renderState),t}function h4e(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function m4e(e,t){let n=Qe.shallowClone(t),i=Ge(n.renderState,!0);i.cull.enabled=!0,i.cull.face=Ti.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=Vt.setCesium3DTileBit(),i.stencilMask=Vt.CESIUM_3D_TILE_MASK,n.renderState=Ve.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=Ge(t.uniformMap);let o=new U(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=h4e(e,t.shaderProgram),n}function p4e(e,t){let n=Qe.shallowClone(e),i=Ge(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=Vt.SKIP_LOD_MASK,i.stencilTest.reference=Vt.CESIUM_3D_TILE_MASK|t<<Vt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=zn.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=ft.REPLACE,i.stencilTest.backFunction=zn.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=ft.REPLACE,i.stencilMask=Vt.CESIUM_3D_TILE_MASK|Vt.SKIP_LOD_MASK,n.renderState=Ve.fromCache(i),n}function _4e(e){return(e.renderState.stencilTest.reference&Vt.SKIP_LOD_MASK)>>>Vt.SKIP_LOD_BIT_SHIFT}function g4e(e){let t=Ge(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=ln.ALPHA_BLEND,t.stencilTest=Vt.setCesium3DTileBit(),t.stencilMask=Vt.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}function y4e(e){let t=Ge(e,!0);return t.stencilTest=Vt.setCesium3DTileBit(),t.stencilMask=Vt.CESIUM_3D_TILE_MASK,Ve.fromCache(t)}co.prototype.update=function(e,t){this._batchTexture.update(e,t)};co.prototype.isDestroyed=function(){return!1};co.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var Gg=co;function x4e(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var Lp=x4e;var Lw=`in vec3 position;
in float a_batchId;

uniform mat4 u_modifiedModelViewProjection;

void main()
{
    gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
`;function Sf(e,t){this._content=e,this._batchId=t,this._color=void 0}Object.defineProperties(Sf.prototype,{show:{get:function(){return this._content.batchTable.getShow(this._batchId)},set:function(e){this._content.batchTable.setShow(this._batchId,e)}},color:{get:function(){return l(this._color)||(this._color=new z),this._content.batchTable.getColor(this._batchId,this._color)},set:function(e){this._content.batchTable.setColor(this._batchId,e)}},polylinePositions:{get:function(){if(l(this._content.getPolylinePositions))return this._content.getPolylinePositions(this._batchId)}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},featureId:{get:function(){return this._batchId}},pickId:{get:function(){return this._content.batchTable.getPickColor(this._batchId)}}});Sf.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};Sf.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};Sf.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};Sf.getPropertyInherited=function(e,t,n){let i=e.batchTable;if(l(i)){if(i.hasPropertyBySemantic(t,n))return i.getPropertyBySemantic(t,n);if(i.hasProperty(t,n))return i.getProperty(t,n)}let o=e.metadata;if(l(o)){if(o.hasPropertyBySemantic(n))return o.getPropertyBySemantic(n);if(o.hasProperty(n))return o.getProperty(n)}let r=e.tile,s=r.metadata;if(l(s)){if(s.hasPropertyBySemantic(n))return s.getPropertyBySemantic(n);if(s.hasProperty(n))return s.getProperty(n)}let a;if(l(r.implicitSubtree)&&(a=r.implicitSubtree.metadata),l(a)){if(a.hasPropertyBySemantic(n))return a.getPropertyBySemantic(n);if(a.hasProperty(n))return a.getProperty(n)}let c=l(e.group)?e.group.metadata:void 0;if(l(c)){if(c.hasPropertyBySemantic(n))return c.getPropertyBySemantic(n);if(c.hasProperty(n))return c.getProperty(n)}let u=e.tileset.metadata;if(l(u)){if(u.hasPropertyBySemantic(n))return u.getPropertyBySemantic(n);if(u.hasProperty(n))return u.getProperty(n)}};Sf.prototype.getPropertyInherited=function(e){return Sf.getPropertyInherited(this._content,this._batchId,e)};Sf.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};Sf.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};Sf.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};Sf.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var oa=Sf;var $W=class{add(t,n,i){if(typeof arguments[0]!="string")for(let o in arguments[0])this.add(o,arguments[0][o],arguments[1]);else(Array.isArray(t)?t:[t]).forEach(function(o){this[o]=this[o]||[],n&&this[o][i?"unshift":"push"](n)},this)}run(t,n){this[t]=this[t]||[],this[t].forEach(function(i){i.call(n&&n.context?n.context:n,n)})}},QW=class{constructor(t){this.jsep=t,this.registered={}}register(...t){t.forEach(n=>{if(typeof n!="object"||!n.name||!n.init)throw new Error("Invalid JSEP plugin format");this.registered[n.name]||(n.init(this.jsep),this.registered[n.name]=n)})}},Rl=class e{static get version(){return"1.4.0"}static toString(){return"JavaScript Expression Parser (JSEP) v"+e.version}static addUnaryOp(t){return e.max_unop_len=Math.max(t.length,e.max_unop_len),e.unary_ops[t]=1,e}static addBinaryOp(t,n,i){return e.max_binop_len=Math.max(t.length,e.max_binop_len),e.binary_ops[t]=n,i?e.right_associative.add(t):e.right_associative.delete(t),e}static addIdentifierChar(t){return e.additional_identifier_chars.add(t),e}static addLiteral(t,n){return e.literals[t]=n,e}static removeUnaryOp(t){return delete e.unary_ops[t],t.length===e.max_unop_len&&(e.max_unop_len=e.getMaxKeyLen(e.unary_ops)),e}static removeAllUnaryOps(){return e.unary_ops={},e.max_unop_len=0,e}static removeIdentifierChar(t){return e.additional_identifier_chars.delete(t),e}static removeBinaryOp(t){return delete e.binary_ops[t],t.length===e.max_binop_len&&(e.max_binop_len=e.getMaxKeyLen(e.binary_ops)),e.right_associative.delete(t),e}static removeAllBinaryOps(){return e.binary_ops={},e.max_binop_len=0,e}static removeLiteral(t){return delete e.literals[t],e}static removeAllLiterals(){return e.literals={},e}get char(){return this.expr.charAt(this.index)}get code(){return this.expr.charCodeAt(this.index)}constructor(t){this.expr=t,this.index=0}static parse(t){return new e(t).parse()}static getMaxKeyLen(t){return Math.max(0,...Object.keys(t).map(n=>n.length))}static isDecimalDigit(t){return t>=48&&t<=57}static binaryPrecedence(t){return e.binary_ops[t]||0}static isIdentifierStart(t){return t>=65&&t<=90||t>=97&&t<=122||t>=128&&!e.binary_ops[String.fromCharCode(t)]||e.additional_identifier_chars.has(String.fromCharCode(t))}static isIdentifierPart(t){return e.isIdentifierStart(t)||e.isDecimalDigit(t)}throwError(t){let n=new Error(t+" at character "+this.index);throw n.index=this.index,n.description=t,n}runHook(t,n){if(e.hooks[t]){let i={context:this,node:n};return e.hooks.run(t,i),i.node}return n}searchHook(t){if(e.hooks[t]){let n={context:this};return e.hooks[t].find(function(i){return i.call(n.context,n),n.node}),n.node}}gobbleSpaces(){let t=this.code;for(;t===e.SPACE_CODE||t===e.TAB_CODE||t===e.LF_CODE||t===e.CR_CODE;)t=this.expr.charCodeAt(++this.index);this.runHook("gobble-spaces")}parse(){this.runHook("before-all");let t=this.gobbleExpressions(),n=t.length===1?t[0]:{type:e.COMPOUND,body:t};return this.runHook("after-all",n)}gobbleExpressions(t){let n=[],i,o;for(;this.index<this.expr.length;)if(i=this.code,i===e.SEMCOL_CODE||i===e.COMMA_CODE)this.index++;else if(o=this.gobbleExpression())n.push(o);else if(this.index<this.expr.length){if(i===t)break;this.throwError('Unexpected "'+this.char+'"')}return n}gobbleExpression(){let t=this.searchHook("gobble-expression")||this.gobbleBinaryExpression();return this.gobbleSpaces(),this.runHook("after-expression",t)}gobbleBinaryOp(){this.gobbleSpaces();let t=this.expr.substr(this.index,e.max_binop_len),n=t.length;for(;n>0;){if(e.binary_ops.hasOwnProperty(t)&&(!e.isIdentifierStart(this.code)||this.index+t.length<this.expr.length&&!e.isIdentifierPart(this.expr.charCodeAt(this.index+t.length))))return this.index+=n,t;t=t.substr(0,--n)}return!1}gobbleBinaryExpression(){let t,n,i,o,r,s,a,c,u;if(s=this.gobbleToken(),!s||(n=this.gobbleBinaryOp(),!n))return s;for(r={value:n,prec:e.binaryPrecedence(n),right_a:e.right_associative.has(n)},a=this.gobbleToken(),a||this.throwError("Expected expression after "+n),o=[s,r,a];n=this.gobbleBinaryOp();){if(i=e.binaryPrecedence(n),i===0){this.index-=n.length;break}r={value:n,prec:i,right_a:e.right_associative.has(n)},u=n;let f=h=>r.right_a&&h.right_a?i>h.prec:i<=h.prec;for(;o.length>2&&f(o[o.length-2]);)a=o.pop(),n=o.pop().value,s=o.pop(),t={type:e.BINARY_EXP,operator:n,left:s,right:a},o.push(t);t=this.gobbleToken(),t||this.throwError("Expected expression after "+u),o.push(r,t)}for(c=o.length-1,t=o[c];c>1;)t={type:e.BINARY_EXP,operator:o[c-1].value,left:o[c-2],right:t},c-=2;return t}gobbleToken(){let t,n,i,o;if(this.gobbleSpaces(),o=this.searchHook("gobble-token"),o)return this.runHook("after-token",o);if(t=this.code,e.isDecimalDigit(t)||t===e.PERIOD_CODE)return this.gobbleNumericLiteral();if(t===e.SQUOTE_CODE||t===e.DQUOTE_CODE)o=this.gobbleStringLiteral();else if(t===e.OBRACK_CODE)o=this.gobbleArray();else{for(n=this.expr.substr(this.index,e.max_unop_len),i=n.length;i>0;){if(e.unary_ops.hasOwnProperty(n)&&(!e.isIdentifierStart(this.code)||this.index+n.length<this.expr.length&&!e.isIdentifierPart(this.expr.charCodeAt(this.index+n.length)))){this.index+=i;let r=this.gobbleToken();return r||this.throwError("missing unaryOp argument"),this.runHook("after-token",{type:e.UNARY_EXP,operator:n,argument:r,prefix:!0})}n=n.substr(0,--i)}e.isIdentifierStart(t)?(o=this.gobbleIdentifier(),e.literals.hasOwnProperty(o.name)?o={type:e.LITERAL,value:e.literals[o.name],raw:o.name}:o.name===e.this_str&&(o={type:e.THIS_EXP})):t===e.OPAREN_CODE&&(o=this.gobbleGroup())}return o?(o=this.gobbleTokenProperty(o),this.runHook("after-token",o)):this.runHook("after-token",!1)}gobbleTokenProperty(t){this.gobbleSpaces();let n=this.code;for(;n===e.PERIOD_CODE||n===e.OBRACK_CODE||n===e.OPAREN_CODE||n===e.QUMARK_CODE;){let i;if(n===e.QUMARK_CODE){if(this.expr.charCodeAt(this.index+1)!==e.PERIOD_CODE)break;i=!0,this.index+=2,this.gobbleSpaces(),n=this.code}this.index++,n===e.OBRACK_CODE?(t={type:e.MEMBER_EXP,computed:!0,object:t,property:this.gobbleExpression()},t.property||this.throwError('Unexpected "'+this.char+'"'),this.gobbleSpaces(),n=this.code,n!==e.CBRACK_CODE&&this.throwError("Unclosed ["),this.index++):n===e.OPAREN_CODE?t={type:e.CALL_EXP,arguments:this.gobbleArguments(e.CPAREN_CODE),callee:t}:(n===e.PERIOD_CODE||i)&&(i&&this.index--,this.gobbleSpaces(),t={type:e.MEMBER_EXP,computed:!1,object:t,property:this.gobbleIdentifier()}),i&&(t.optional=!0),this.gobbleSpaces(),n=this.code}return t}gobbleNumericLiteral(){let t="",n,i;for(;e.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);if(this.code===e.PERIOD_CODE)for(t+=this.expr.charAt(this.index++);e.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);if(n=this.char,n==="e"||n==="E"){for(t+=this.expr.charAt(this.index++),n=this.char,(n==="+"||n==="-")&&(t+=this.expr.charAt(this.index++));e.isDecimalDigit(this.code);)t+=this.expr.charAt(this.index++);e.isDecimalDigit(this.expr.charCodeAt(this.index-1))||this.throwError("Expected exponent ("+t+this.char+")")}return i=this.code,e.isIdentifierStart(i)?this.throwError("Variable names cannot start with a number ("+t+this.char+")"):(i===e.PERIOD_CODE||t.length===1&&t.charCodeAt(0)===e.PERIOD_CODE)&&this.throwError("Unexpected period"),{type:e.LITERAL,value:parseFloat(t),raw:t}}gobbleStringLiteral(){let t="",n=this.index,i=this.expr.charAt(this.index++),o=!1;for(;this.index<this.expr.length;){let r=this.expr.charAt(this.index++);if(r===i){o=!0;break}else if(r==="\\")switch(r=this.expr.charAt(this.index++),r){case"n":t+=`
`;break;case"r":t+="\r";break;case"t":t+="	";break;case"b":t+="\b";break;case"f":t+="\f";break;case"v":t+="\v";break;default:t+=r}else t+=r}return o||this.throwError('Unclosed quote after "'+t+'"'),{type:e.LITERAL,value:t,raw:this.expr.substring(n,this.index)}}gobbleIdentifier(){let t=this.code,n=this.index;for(e.isIdentifierStart(t)?this.index++:this.throwError("Unexpected "+this.char);this.index<this.expr.length&&(t=this.code,e.isIdentifierPart(t));)this.index++;return{type:e.IDENTIFIER,name:this.expr.slice(n,this.index)}}gobbleArguments(t){let n=[],i=!1,o=0;for(;this.index<this.expr.length;){this.gobbleSpaces();let r=this.code;if(r===t){i=!0,this.index++,t===e.CPAREN_CODE&&o&&o>=n.length&&this.throwError("Unexpected token "+String.fromCharCode(t));break}else if(r===e.COMMA_CODE){if(this.index++,o++,o!==n.length){if(t===e.CPAREN_CODE)this.throwError("Unexpected token ,");else if(t===e.CBRACK_CODE)for(let s=n.length;s<o;s++)n.push(null)}}else if(n.length!==o&&o!==0)this.throwError("Expected comma");else{let s=this.gobbleExpression();(!s||s.type===e.COMPOUND)&&this.throwError("Expected comma"),n.push(s)}}return i||this.throwError("Expected "+String.fromCharCode(t)),n}gobbleGroup(){this.index++;let t=this.gobbleExpressions(e.CPAREN_CODE);if(this.code===e.CPAREN_CODE)return this.index++,t.length===1?t[0]:t.length?{type:e.SEQUENCE_EXP,expressions:t}:!1;this.throwError("Unclosed (")}gobbleArray(){return this.index++,{type:e.ARRAY_EXP,elements:this.gobbleArguments(e.CBRACK_CODE)}}},b4e=new $W;Object.assign(Rl,{hooks:b4e,plugins:new QW(Rl),COMPOUND:"Compound",SEQUENCE_EXP:"SequenceExpression",IDENTIFIER:"Identifier",MEMBER_EXP:"MemberExpression",LITERAL:"Literal",THIS_EXP:"ThisExpression",CALL_EXP:"CallExpression",UNARY_EXP:"UnaryExpression",BINARY_EXP:"BinaryExpression",ARRAY_EXP:"ArrayExpression",TAB_CODE:9,LF_CODE:10,CR_CODE:13,SPACE_CODE:32,PERIOD_CODE:46,COMMA_CODE:44,SQUOTE_CODE:39,DQUOTE_CODE:34,OPAREN_CODE:40,CPAREN_CODE:41,OBRACK_CODE:91,CBRACK_CODE:93,QUMARK_CODE:63,SEMCOL_CODE:59,COLON_CODE:58,unary_ops:{"-":1,"!":1,"~":1,"+":1},binary_ops:{"||":1,"??":1,"&&":2,"|":3,"^":4,"&":5,"==":6,"!=":6,"===":6,"!==":6,"<":7,">":7,"<=":7,">=":7,"<<":8,">>":8,">>>":8,"+":9,"-":9,"*":10,"/":10,"%":10,"**":11},right_associative:new Set(["**"]),additional_identifier_chars:new Set(["$","_"]),literals:{true:!0,false:!1,null:null},this_str:"this"});Rl.max_unop_len=Rl.getMaxKeyLen(Rl.unary_ops);Rl.max_binop_len=Rl.getMaxKeyLen(Rl.binary_ops);var Wg=e=>new Rl(e).parse(),T4e=Object.getOwnPropertyNames(class{});Object.getOwnPropertyNames(Rl).filter(e=>!T4e.includes(e)&&Wg[e]===void 0).forEach(e=>{Wg[e]=Rl[e]});Wg.Jsep=Rl;var C4e="ConditionalExpression",A4e={name:"ternary",init(e){e.hooks.add("after-expression",function(n){if(n.node&&this.code===e.QUMARK_CODE){this.index++;let i=n.node,o=this.gobbleExpression();if(o||this.throwError("Expected expression"),this.gobbleSpaces(),this.code===e.COLON_CODE){this.index++;let r=this.gobbleExpression();if(r||this.throwError("Expected expression"),n.node={type:C4e,test:i,consequent:o,alternate:r},i.operator&&e.binary_ops[i.operator]<=.9){let s=i;for(;s.right.operator&&e.binary_ops[s.right.operator]<=.9;)s=s.right;n.node.test=s.right,s.right=n.node,n.node=i}}else this.throwError("Expected :")}})}};Wg.plugins.register(A4e);var 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i=n[3].evaluate(e)*255;z.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),i,t)}else this._value==="hsl"?z.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),1,t):this._value==="hsla"&&z.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),n[3].evaluate(e),t);return oe.fromColor(t,Rn.getCartesian4())};Tt.prototype._evaluateLiteralVector=function(e){let t=Rn.getArray(),n=this._value,i=this._left,o=i.length;for(let a=0;a<o;++a){let c=i[a].evaluate(e);if(typeof c=="number")t.push(c);else if(c instanceof U)t.push(c.x,c.y);else if(c instanceof d)t.push(c.x,c.y,c.z);else if(c instanceof oe)t.push(c.x,c.y,c.z,c.w);else throw new re(`${n} argument must be a vector or number. Argument is ${c}.`)}let r=t.length,s=parseInt(n.charAt(3));if(r===0)throw new re(`Invalid ${n} constructor. No valid arguments.`);if(r<s&&r>1)throw new re(`Invalid ${n} constructor. Not enough arguments.`);if(r>s&&o>1)throw new re(`Invalid ${n} constructor. Too many arguments.`);if(r===1){let a=t[0];t.push(a,a,a)}if(n==="vec2")return U.fromArray(t,0,Rn.getCartesian2());if(n==="vec3")return d.fromArray(t,0,Rn.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,Rn.getCartesian4())};Tt.prototype._evaluateLiteralString=function(){return this._value};Tt.prototype._evaluateVariableString=function(e){let t=this._value,n=Nw.exec(t);for(;n!==null;){let i=n[0],o=n[1],r=qF(e,o);l(r)||(r=""),t=t.replace(i,r),Nw.lastIndex+=r.length-i.length,n=Nw.exec(t)}return t};Tt.prototype._evaluateVariable=function(e){return qF(e,this._value)};function Rx(e){return e._value==="feature"}Tt.prototype._evaluateMemberDot=function(e){if(Rx(this._left))return qF(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof U||t instanceof d||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};Tt.prototype._evaluateMemberBrackets=function(e){if(Rx(this._left))return qF(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof U||t instanceof d||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};Tt.prototype._evaluateArray=function(e){let t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};Tt.prototype._evaluateNot=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "!" requires a boolean argument. Argument is ${t}.`);return!t};Tt.prototype._evaluateNegative=function(e){let t=this._left.evaluate(e);if(t instanceof U)return U.negate(t,Rn.getCartesian2());if(t instanceof d)return d.negate(t,Rn.getCartesian3());if(t instanceof oe)return oe.negate(t,Rn.getCartesian4());if(typeof t=="number")return-t;throw new re(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};Tt.prototype._evaluatePositive=function(e){let t=this._left.evaluate(e);if(!(t instanceof U||t instanceof d||t instanceof oe||typeof t=="number"))throw new re(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};Tt.prototype._evaluateLessThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};Tt.prototype._evaluateLessThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};Tt.prototype._evaluateGreaterThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};Tt.prototype._evaluateGreaterThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new re(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};Tt.prototype._evaluateOr=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};Tt.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new re(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new re(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};Tt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.add(t,n,Rn.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,Rn.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new re(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.subtract(t,n,Rn.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new re(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.multiplyComponents(t,n,Rn.getCartesian2());if(n instanceof U&&typeof t=="number")return U.multiplyByScalar(n,t,Rn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.multiplyByScalar(t,n,Rn.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,Rn.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,Rn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,Rn.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,Rn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new re(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.divideComponents(t,n,Rn.getCartesian2());if(t instanceof U&&typeof n=="number")return U.divideByScalar(t,n,Rn.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,Rn.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,Rn.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new re(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof U&&t instanceof U)return U.fromElements(t.x%n.x,t.y%n.y,Rn.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,Rn.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,Rn.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new re(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};Tt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof U&&t instanceof U||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};Tt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new re(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};Tt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};Tt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};Tt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};Tt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};Tt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};Tt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};Tt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};Tt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};Tt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new re(o)}return i};Tt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};Tt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new re(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new re(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};Tt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new re(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};Tt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof U||t instanceof d||t instanceof oe)return String(t);throw new re(`Unexpected function call "${this._value}".`)};function Yae(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==pt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return z.fromHsl(i,o,r,s,GF)}function Xae(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==pt.LITERAL_NUMBER)return;let i=GF;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function jg(e){return e%1===0?e.toFixed(1):e.toString()}function eHe(e){let t=jg(e.red),n=jg(e.green),i=jg(e.blue);return`vec3(${t}, ${n}, ${i})`}function HF(e){let t=jg(e.red),n=jg(e.green),i=jg(e.blue),o=jg(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function Kae(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function Zae(e,t){return l(t[e])?t[e]:wd.NULL_SENTINEL}wd.NULL_SENTINEL="czm_infinity";Tt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=Kae(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=Kae(this._value,e,t,this));let u,f,h;switch(a){case pt.VARIABLE:return Rx(this)?void 0:Zae(c,e);case pt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(WF[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new re(`Error generating style shader: "${c}" is not supported.`);return c+o;case pt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(jF[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case pt.TERNARY:if(l(tj[c]))return`${c}(${o}, ${r}, ${s})`;break;case pt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case pt.MEMBER:return Rx(this._left)?Zae(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case pt.FUNCTION_CALL:throw new re(`Error generating style shader: "${c}" is not supported.`);case pt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new re("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case pt.REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.VARIABLE_IN_STRING:throw new re("Error generating style shader: Converting a variable to a string is not supported.");case pt.LITERAL_NULL:return wd.NULL_SENTINEL;case pt.LITERAL_BOOLEAN:return c?"true":"false";case pt.LITERAL_NUMBER:return jg(c);case pt.LITERAL_STRING:if(l(n)&&n._type===pt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||Rx(n._left)))return c;if(i=z.fromCssColorString(c,GF),l(i))return eHe(i);throw new re("Error generating style shader: String literals are not supported.");case pt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],g=u[1];return g!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${g})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=Xae(this),l(i)?HF(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=Xae(this),l(i)?HF(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=Yae(this),l(i)?HF(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=Yae(this),l(i)?(i.alpha!==1&&(t.translucent=!0),HF(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case pt.LITERAL_VECTOR:f=o.length,h=`${c}(`;for(let p=0;p<f;++p)h+=o[p],p<f-1&&(h+=", ");return h+=")",h;case pt.LITERAL_REGEX:throw new re("Error generating style shader: Regular expressions are not supported.");case pt.LITERAL_UNDEFINED:return wd.NULL_SENTINEL;case pt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};Tt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case pt.VARIABLE:Rx(this)||e.push(s);break;case pt.VARIABLE_IN_STRING:for(a=Nw.exec(s);a!==null;)e.push(a[1]),a=Nw.exec(s);break;case pt.LITERAL_STRING:l(t)&&t._type===pt.MEMBER&&Rx(t._left)&&e.push(s);break}};var Dd=wd;function Np(e){e=y(e,y.EMPTY_OBJECT),this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=y(e.center,d.ZERO),this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=y(e.classificationType,Un.BOTH),this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(Np.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var tHe={position:0,a_batchId:1};function nHe(e,t){if(l(e._va))return;let n=yt.createVertexBuffer({context:t,typedArray:e._positions,usage:Fe.STATIC_DRAW}),i=yt.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:Fe.STATIC_DRAW}),o=yt.createIndexBuffer({context:t,typedArray:e._indices,usage:Fe.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new ni({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new ni({context:t,attributes:r,indexBuffer:yt.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:Fe.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function iHe(e,t){if(l(e._sp))return;let n=e._batchTable,i=y(e._attributeLocations,tHe),o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ue.replaceMain(s,"czm_non_pick_main"),s=`${s}void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`,e._spPick=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(Lw),c=n.getFragmentShaderCallback(!1,void 0,!0)(Cx);o=n.getPickId();let u=new Ue({sources:[a]}),f=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._sp=Qt.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ue({sources:[Lw]}),f=new Ue({defines:["VECTOR_TILE"],sources:[Cx]}),e._spStencil=Qt.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ue.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main() 
{ 
    czm_non_pick_main(); 
    out_FragColor = ${o}; 
} 
`;let h=new Ue({sources:[a]}),p=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._spPick=Qt.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:i})}function $ae(e){let t=e?zn.EQUAL:zn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:t,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:zc.LESS_OR_EQUAL},depthMask:!1}}var oHe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},rHe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function sHe(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=Ve.fromCache($ae(!1)),e._rsStencilDepthPass3DTiles=Ve.fromCache($ae(!0)),e._rsColorPass=Ve.fromCache(oHe),e._rsPickPass=Ve.fromCache(rHe))}var Ox=new N,Qae=new d;function aHe(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return N.clone(i,Ox),N.multiplyByPoint(Ox,e._center,Qae),N.setTranslation(Ox,Qae,Ox),N.multiply(o,Ox,Ox),Ox},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function nj(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],g=o[h],m=new e.constructor(e.buffer,a*p,g);t.set(m,n),i[h]=n,n+=g}return n}function cHe(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=nj(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(z.equals(f.color,a.color))u=nj(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let h=u;u=nj(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function ij(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],g=o[h];t.copyFromBuffer(e,p*a,n*a,g*a),i[h]=n,n+=g}return n}function lHe(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=ij(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let h=t.pop();if(z.equals(h.color,r.color))u=ij(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{let p=u;u=ij(a,c,u,n,i,h.batchIds,o),h.offset=p,h.count=u-p,s.push(h),r=h}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function uHe(e,t){return t.color.toRgba()-e.color.toRgba()}function fHe(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(uHe),t.webgl2?lHe(e,n):cHe(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function dHe(e,t){let n=fHe(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=y(e._modelMatrix,N.IDENTITY),f=e._uniformMap,h=e._boundingVolume;for(let p=0;p<r;++p){let g=o[p].offset,m=o[p].count,x=i[p*2];l(x)||(x=i[p*2]=new Qe({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=g,x.count=m,x.renderState=e._rsStencilDepthPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=h,x.cull=!1,x.pass=we.TERRAIN_CLASSIFICATION;let b=Qe.shallowClone(x,x.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=we.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=b;let T=i[p*2+1];l(T)||(T=i[p*2+1]=new Qe({owner:e})),T.vertexArray=a,T.modelMatrix=u,T.offset=g,T.count=m,T.renderState=e._rsColorPass,T.shaderProgram=c,T.uniformMap=f,T.boundingVolume=h,T.cull=!1,T.pass=we.TERRAIN_CLASSIFICATION;let C=Qe.shallowClone(T,T.derivedCommands.tileset);C.pass=we.CESIUM_3D_TILE_CLASSIFICATION,T.derivedCommands.tileset=C}e._commandsDirty=!0}function hHe(e,t){if(e.classificationType===Un.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=Qe.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function mHe(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=y(e._modelMatrix,N.IDENTITY),a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new Qe({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=h,p.pass=we.TERRAIN_CLASSIFICATION;let g=Qe.shallowClone(p,p.derivedCommands.tileset);g.renderState=e._rsStencilDepthPass3DTiles,g.pass=we.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=g;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new Qe({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=h,m.pass=we.TERRAIN_CLASSIFICATION;let x=Qe.shallowClone(m,m.derivedCommands.tileset);x.pass=we.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=x}e._pickCommandsDirty=!1}Np.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new oa(e,r)}};Np.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function pHe(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=z.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=z.clone(z.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var _He=new z,gHe=z.WHITE,yHe=!0,xHe=/\$/;Np.prototype.applyStyle=function(e,t){if(!l(e)){pHe(this,t);return}let n=e.color,i=n instanceof Dd&&!xHe.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,_He):gHe,c.show=l(e.show)?e.show.evaluate(c):yHe}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=z.clone(z.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};Np.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let x=c[f].offset,b=c[f].count;if(s>=x&&s<x+b)break}c.push(new Lp({color:z.clone(t),offset:s,count:a,batchIds:[e]}));let h=[],p=[],g=c[f].batchIds,m=g.length;for(let x=0;x<m;++x){let b=g[x];if(b===e)continue;let T=n[b];o[T]<s?h.push(b):p.push(b)}p.length!==0&&c.push(new Lp({color:z.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function Jae(e,t,n,i){let o=e.classificationType,r=o!==Un.CESIUM_3D_TILE,s=o!==Un.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=we.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=we.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function bHe(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=we.OPAQUE,n.push(r)}}function THe(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=Ve.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Me.LINES):(n=e._rsColorPass,i=Me.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}Np.prototype.update=function(e){let t=e.context;nHe(this,t),iHe(this,t),sHe(this),aHe(this,t);let n=e.passes;n.render&&(dHe(this,t),hHe(this,e),THe(this),this._debugWireframe?bHe(e,this._commands):Jae(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(mHe(this),Jae(this,e,this._pickCommands))};Np.prototype.isDestroyed=function(){return!1};Np.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var mA=Np;function lu(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(lu.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});lu.packedBoxLength=N.packedLength+d.packedLength;lu.packedCylinderLength=N.packedLength+2;lu.packedEllipsoidLength=N.packedLength+d.packedLength;lu.packedSphereLength=d.packedLength+1;function CHe(e){let t=new Float64Array(N.packedLength+d.packedLength),n=0;return d.pack(e._center,t,n),n+=d.packedLength,N.pack(e._modelMatrix,t,n),t}function AHe(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ae.unpack(t,n),n+=ae.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=z.unpack(t,n);n+=z.packedLength;let f=t[n++],h=t[n++],p=t[n++],g=new Array(p);for(let m=0;m<p;++m)g[m]=t[n++];a[c]=new Lp({color:u,offset:f,count:h,batchIds:g})}return i}var EHe=new yi("createVectorTileGeometries",5),SHe=new z;function vHe(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let x=e._batchTable;for(let b=0;b<m;++b){let T=x.getColor(b,SHe);u[b]=T.toRgba()}f=e._packedBuffer=CHe(e)}let h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},g=e._verticesPromise=EHe.scheduleTask(p,h);return l(g)?g.then(function(m){if(e.isDestroyed())return;let x=new Float64Array(m.packedBuffer);AHe(e,x)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),wHe(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function wHe(e){l(e._primitive)||(e._primitive=new mA({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:y(e._pickObject,e)}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}lu.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};lu.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};lu.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};lu.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};lu.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=vHe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};lu.prototype.isDestroyed=function(){return!1};lu.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var qg=lu;function rm(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,PHe(this,i,o)}Object.defineProperties(rm.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return l(this._geometries)?this._geometries.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._geometries)?this._geometries.geometryByteLength:0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function DHe(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function IHe(e,t){let n,i,o,r,s,a=y(e.BOXES_LENGTH,0),c=y(e.CYLINDERS_LENGTH,0),u=y(e.ELLIPSOIDS_LENGTH,0),f=y(e.SPHERES_LENGTH,0);if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let h=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&p)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new 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Uint8Array([32,0,65,2,1,106,34,33,3,128,11,4,13,64,6,253,10,7,15,116,127,5,8,12,40,16,19,54,20,9,27,255,113,17,42,67,24,23,146,148,18,14,22,45,70,69,56,114,101,21,25,63,75,136,108,28,118,29,73,115]);if(typeof WebAssembly!="object")return{supported:!1};var n,i=WebAssembly.instantiate(o(e),{}).then(function(m){n=m.instance,n.exports.__wasm_call_ctors()});function o(m){for(var x=new Uint8Array(m.length),b=0;b<m.length;++b){var T=m.charCodeAt(b);x[b]=T>96?T-97:T>64?T-39:T+4}for(var C=0,b=0;b<m.length;++b)x[C++]=x[b]<60?t[x[b]]:(x[b]-60)*64+x[++b];return x.buffer.slice(0,C)}function r(m){if(!m)throw new Error("Assertion failed")}function s(m){return new Uint8Array(m.buffer,m.byteOffset,m.byteLength)}var a=48,c=16;function u(m,x){var b=m.meshlets[x*4+0],T=m.meshlets[x*4+1],C=m.meshlets[x*4+2],A=m.meshlets[x*4+3];return{vertices:m.vertices.subarray(b,b+C),triangles:m.triangles.subarray(T,T+A*3)}}function f(m,x,b,T,C,A,E){var v=n.exports.sbrk,D=n.exports.meshopt_buildMeshletsBound(m.length,C,A),O=v(D*c),R=v(D*C*4),M=v(D*A*3),F=v(m.byteLength),_=v(x.byteLength),S=new Uint8Array(n.exports.memory.buffer);S.set(s(m),F),S.set(s(x),_);var w=n.exports.meshopt_buildMeshlets(O,R,M,F,m.length,_,b,T,C,A,E);S=new Uint8Array(n.exports.memory.buffer);for(var I=S.subarray(O,O+w*c),L=new Uint32Array(I.buffer,I.byteOffset,I.byteLength/4).slice(),B=0;B<w;++B){var H=L[B*4+0],V=L[B*4+1],b=L[B*4+2],G=L[B*4+3];n.exports.meshopt_optimizeMeshlet(R+H*4,M+V,G,b)}var k=L[(w-1)*4+0],W=L[(w-1)*4+1],q=L[(w-1)*4+2],J=L[(w-1)*4+3],j=k+q,K=W+(J*3+3&-4),Q={meshlets:L,vertices:new Uint32Array(S.buffer,R,j).slice(),triangles:new Uint8Array(S.buffer,M,K*3).slice(),meshletCount:w};return v(O-v(0)),Q}function h(m){var x=new Float32Array(n.exports.memory.buffer,m,a/4);return{centerX:x[0],centerY:x[1],centerZ:x[2],radius:x[3],coneApexX:x[4],coneApexY:x[5],coneApexZ:x[6],coneAxisX:x[7],coneAxisY:x[8],coneAxisZ:x[9],coneCutoff:x[10]}}function p(m,x,b,T){var C=n.exports.sbrk,A=[],E=C(x.byteLength),v=C(m.vertices.byteLength),D=C(m.triangles.byteLength),O=C(a),R=new Uint8Array(n.exports.memory.buffer);R.set(s(x),E),R.set(s(m.vertices),v),R.set(s(m.triangles),D);for(var M=0;M<m.meshletCount;++M){var F=m.meshlets[M*4+0],_=m.meshlets[M*4+0+1],S=m.meshlets[M*4+0+3];n.exports.meshopt_computeMeshletBounds(O,v+F*4,D+_,S,E,b,T),A.push(h(O))}return C(E-C(0)),A}function g(m,x,b,T){var C=n.exports.sbrk,A=C(a),E=C(m.byteLength),v=C(x.byteLength),D=new Uint8Array(n.exports.memory.buffer);D.set(s(m),E),D.set(s(x),v),n.exports.meshopt_computeClusterBounds(A,E,m.length,v,b,T);var O=h(A);return C(A-C(0)),O}return{ready:i,supported:!0,buildMeshlets:function(m,x,b,T,C,A){r(m.length%3==0),r(x instanceof Float32Array),r(x.length%b==0),r(b>=3),r(T<=255||T>0),r(C<=512),r(C%4==0),A=A||0;var E=m.BYTES_PER_ELEMENT==4?m:new Uint32Array(m);return f(E,x,x.length/b,b*4,T,C,A)},computeClusterBounds:function(m,x,b){r(m.length%3==0),r(m.length/3<=512),r(x 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b=n.buffers[c];this._hasMeshopt=h,this._meshoptByteStride=p,this._meshoptCount=g,this._meshoptMode=m,this._meshoptFilter=x,this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._buffer=b,this._bufferId=c,this._byteOffset=u,this._byteLength=f,this._cacheKey=s,this._bufferLoader=void 0,this._typedArray=void 0,this._state=_t.UNLOADED,this._promise=void 0}l(Object.create)&&(Lx.prototype=Object.create(Zi.prototype),Lx.prototype.constructor=Lx);Object.defineProperties(Lx.prototype,{cacheKey:{get:function(){return this._cacheKey}},typedArray:{get:function(){return this._typedArray}}});async function r8e(e){try{let t=s8e(e);if(e._bufferLoader=t,await t.load(),e.isDestroyed())return;let n=t.typedArray,i=new Uint8Array(n.buffer,n.byteOffset+e._byteOffset,e._byteLength);if(e.unload(),e._typedArray=i,e._hasMeshopt){let o=e._meshoptCount,r=e._meshoptByteStride,s=new Uint8Array(o*r);uce.decodeGltfBuffer(s,o,r,e._typedArray,e._meshoptMode,e._meshoptFilter),e._typedArray=s}return 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t=e.resourceCache,n=e.gltf,i=e.imageId,o=e.gltfResource,r=e.baseResource,s=e.cacheKey,a=n.images[i],c=a.bufferView,u=a.uri;this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._gltf=n,this._bufferViewId=c,this._uri=u,this._cacheKey=s,this._bufferViewLoader=void 0,this._image=void 0,this._mipLevels=void 0,this._state=_t.UNLOADED,this._promise=void 0}l(Object.create)&&(Up.prototype=Object.create(Zi.prototype),Up.prototype.constructor=Up);Object.defineProperties(Up.prototype,{cacheKey:{get:function(){return this._cacheKey}},image:{get:function(){return this._image}},mipLevels:{get:function(){return this._mipLevels}}});Up.prototype.load=function(){return l(this._promise)?this._promise:l(this._bufferViewId)?(this._promise=f8e(this),this._promise):(this._promise=d8e(this),this._promise)};function dce(e){let t;return Array.isArray(e)&&(t=e.slice(1,e.length).map(function(n){return n.bufferView}),e=e[0]),{image:e,mipLevels:t}}async function f8e(e){e._state=_t.LOADING;let 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c=Qw(a,s,i,o),u=b2(r);return`buffer-view:${c}-range-${u}`};Od.getDracoCacheKey=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,draco:n,gltfResource:i,baseResource:o}=e;return`draco:${bj(t,n,i,o)}`};Od.getVertexBufferCacheKey=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,gltfResource:n,baseResource:i,frameState:o,bufferViewId:r,draco:s,attributeSemantic:a,dequantize:c=!1,loadBuffer:u=!1,loadTypedArray:f=!1}=e,h="";if(c&&(h+="-dequantize"),u&&(h+="-buffer",h+=`-context-${o.context.id}`),f&&(h+="-typed-array"),l(s))return`vertex-buffer:${bj(t,s,n,i)}-draco-${a}${h}`;let p=t.bufferViews[r],g=p.buffer,m=t.buffers[g],x=Qw(m,g,n,i),b=b2(p);return`vertex-buffer:${x}-range-${b}${h}`};Od.getIndexBufferCacheKey=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:s,loadBuffer:a=!1,loadTypedArray:c=!1}=e,u="";if(a&&(u+="-buffer",u+=`-context-${r.context.id}`),c&&(u+="-typed-array"),l(s))return`index-buffer:${bj(t,s,i,o)}-draco${u}`;let f=t.accessors[n],h=f.bufferView,p=t.bufferViews[h],g=p.buffer,m=t.buffers[g],x=Qw(m,g,i,o),b=g5e(f,p);return`index-buffer:${x}-accessor-${b}${u}`};Od.getImageCacheKey=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,imageId:n,gltfResource:i,baseResource:o}=e;return`image:${Rce(t,n,i,o)}`};Od.getTextureCacheKey=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s}=e,a=n.index,c=fu.getImageIdFromTexture({gltf:t,textureId:a,supportedImageFormats:r}),u=Rce(t,c,i,o),f=y5e(t,n);return`texture:${u}-sampler-${f}-context-${s.context.id}`};var du=Od;function Jw(){this.geometryByteLength=0,this.texturesByteLength=0,this._geometrySizes={},this._textureSizes={}}Jw.prototype.clear=function(){this.geometryByteLength=0,this.texturesByteLength=0,this._geometrySizes={},this._textureSizes={}};Jw.prototype.addGeometryLoader=function(e){let t=e.cacheKey;if(this._geometrySizes.hasOwnProperty(t))return;this._geometrySizes[t]=0;let 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t=e.cacheKey,n=Mn.cacheEntries[t];--n.referenceCount,n.referenceCount===0&&(Mn.statistics.removeLoader(e),e.destroy(),delete Mn.cacheEntries[t])};Mn.getSchemaLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{schema:t,resource:n}=e,i=du.getSchemaCacheKey({schema:t,resource:n}),o=Mn.get(i);return l(o)?o:(o=new $w({schema:t,resource:n,cacheKey:i}),Mn.add(o))};Mn.getEmbeddedBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{parentResource:t,bufferId:n,typedArray:i}=e,o=du.getEmbeddedBufferCacheKey({parentResource:t,bufferId:n}),r=Mn.get(o);return l(r)?r:(r=new pA({typedArray:i,cacheKey:o}),Mn.add(r))};Mn.getExternalBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{resource:t}=e,n=du.getExternalBufferCacheKey({resource:t}),i=Mn.get(n);return l(i)?i:(i=new pA({resource:t,cacheKey:n}),Mn.add(i))};Mn.getGltfJsonLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,baseResource:n,typedArray:i,gltfJson:o}=e,r=du.getGltfCacheKey({gltfResource:t}),s=Mn.get(r);return l(s)?s:(s=new Ww({resourceCache:Mn,gltfResource:t,baseResource:n,typedArray:i,gltfJson:o,cacheKey:r}),Mn.add(s))};Mn.getBufferViewLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,bufferViewId:n,gltfResource:i,baseResource:o}=e,r=du.getBufferViewCacheKey({gltf:t,bufferViewId:n,gltfResource:i,baseResource:o}),s=Mn.get(r);return l(s)?s:(s=new Vw({resourceCache:Mn,gltf:t,bufferViewId:n,gltfResource:i,baseResource:o,cacheKey:r}),Mn.add(s))};Mn.getDracoLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,primitive:n,draco:i,gltfResource:o,baseResource:r}=e,s=du.getDracoCacheKey({gltf:t,draco:i,gltfResource:o,baseResource:r}),a=Mn.get(s);return l(a)?a:(a=new Uw({resourceCache:Mn,gltf:t,primitive:n,draco:i,gltfResource:o,baseResource:r,cacheKey:s}),Mn.add(a))};Mn.getVertexBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,gltfResource:n,baseResource:i,frameState:o,bufferViewId:r,primitive:s,draco:a,attributeSemantic:c,accessorId:u,asynchronous:f=!0,dequantize:h=!1,loadBuffer:p=!1,loadTypedArray:g=!1}=e,m=du.getVertexBufferCacheKey({gltf:t,gltfResource:n,baseResource:i,frameState:o,bufferViewId:r,draco:a,attributeSemantic:c,dequantize:h,loadBuffer:p,loadTypedArray:g}),x=Mn.get(m);return l(x)?x:(x=new Kw({resourceCache:Mn,gltf:t,gltfResource:n,baseResource:i,bufferViewId:r,primitive:s,draco:a,attributeSemantic:c,accessorId:u,cacheKey:m,asynchronous:f,dequantize:h,loadBuffer:p,loadTypedArray:g}),Mn.add(x))};Mn.getIndexBufferLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,primitive:s,draco:a,asynchronous:c=!0,loadBuffer:u=!1,loadTypedArray:f=!1}=e,h=du.getIndexBufferCacheKey({gltf:t,accessorId:n,gltfResource:i,baseResource:o,frameState:r,draco:a,loadBuffer:u,loadTypedArray:f}),p=Mn.get(h);return l(p)?p:(p=new Hw({resourceCache:Mn,gltf:t,accessorId:n,gltfResource:i,baseResource:o,primitive:s,draco:a,cacheKey:h,asynchronous:c,loadBuffer:u,loadTypedArray:f}),Mn.add(p))};Mn.getImageLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,imageId:n,gltfResource:i,baseResource:o}=e,r=du.getImageCacheKey({gltf:t,imageId:n,gltfResource:i,baseResource:o}),s=Mn.get(r);return l(s)?s:(s=new zw({resourceCache:Mn,gltf:t,imageId:n,gltfResource:i,baseResource:o,cacheKey:r}),Mn.add(s))};Mn.getTextureLoader=function(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a=!0}=e,c=du.getTextureCacheKey({gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s}),u=Mn.get(c);return l(u)?u:(u=new Xw({resourceCache:Mn,gltf:t,textureInfo:n,gltfResource:i,baseResource:o,supportedImageFormats:r,cacheKey:c,asynchronous:a}),Mn.add(u))};Mn.clearForSpecs=function(){let e=[Kw,Hw,Uw,Xw,zw,Vw,pA,$w,Ww],t,n=Mn.cacheEntries,i=[];for(t in n)n.hasOwnProperty(t)&&i.push(n[t]);i.sort(function(r,s){let a=e.indexOf(r.resourceLoader.constructor),c=e.indexOf(s.resourceLoader.constructor);return a-c});let o=i.length;for(let r=0;r<o;++r){let s=i[r];t=s.resourceLoader.cacheKey,l(n[t])&&(s.resourceLoader.destroy(),delete n[t])}Mn.statistics.clear()};var Di=Mn;function sa(e,t,n){this._resource=e,this._subtreeJson=void 0,this._bufferLoader=void 0,this._tileAvailability=void 0,this._contentAvailabilityBitstreams=[],this._childSubtreeAvailability=void 0,this._implicitCoordinates=n,this._subtreeLevels=t.subtreeLevels,this._subdivisionScheme=t.subdivisionScheme,this._branchingFactor=t.branchingFactor,this._metadata=void 0,this._tileMetadataTable=void 0,this._tilePropertyTableJson=void 0,this._contentMetadataTables=[],this._contentPropertyTableJsons=[],this._tileJumpBuffer=void 0,this._contentJumpBuffers=[],this._ready=!1}Object.defineProperties(sa.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}},tileMetadataTable:{get:function(){return this._tileMetadataTable}},tilePropertyTableJson:{get:function(){return this._tilePropertyTableJson}},contentMetadataTables:{get:function(){return this._contentMetadataTables}},contentPropertyTableJsons:{get:function(){return this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});sa.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};sa.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};sa.prototype.contentIsAvailableAtIndex=function(e,t){return t=y(t,0),this._contentAvailabilityBitstreams[t].getBit(e)};sa.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};sa.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};sa.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};sa.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};sa.prototype.getParentMortonIndex=function(e){let t=2;return this._subdivisionScheme===ss.OCTREE&&(t=3),e>>t};sa.fromSubtreeJson=async function(e,t,n,i,o){let r=new sa(e,i,o),s;l(t)?s={json:t,binary:void 0}:s=b5e(n);let a=s.json;r._subtreeJson=a;let c;if(si(a,"3DTILES_metadata"))c=a.extensions["3DTILES_metadata"];else if(l(a.tileMetadata)){let C=a.tileMetadata;c=a.propertyTables[C]}let u=[];if(l(a.contentMetadata)){let C=a.contentMetadata.length;for(let A=0;A<C;A++){let E=a.contentMetadata[A];u.push(a.propertyTables[E])}}let f,h=i.metadataSchema,p=a.subtreeMetadata;if(l(p)){let C=p.class,A=h.classes[C];f=new KF({subtreeMetadata:p,class:A})}r._metadata=f,r._tilePropertyTableJson=c,r._contentPropertyTableJsons=u;let g={constant:0};a.contentAvailabilityHeaders=[],si(a,"3DTILES_multiple_contents")?a.contentAvailabilityHeaders=a.extensions["3DTILES_multiple_contents"].contentAvailability:Array.isArray(a.contentAvailability)?a.contentAvailabilityHeaders=a.contentAvailability:a.contentAvailabilityHeaders.push(y(a.contentAvailability,g));let m=T5e(a.buffers),x=C5e(a.bufferViews,m);A5e(a,x),l(c)&&Oce(c,x);for(let C=0;C<u.length;C++){let A=u[C];Oce(A,x)}let b=await E5e(r,m,s.binary),T=v5e(x,b);return w5e(r,a,i,T),l(c)&&(D5e(r,i,T),P5e(r)),I5e(r,i,T),R5e(r),r._ready=!0,r};function b5e(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=nr(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function T5e(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function C5e(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function A5e(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function Oce(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=y(r.values,r.bufferView);i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=y(r.stringOffsets,r.stringOffsetBufferView);l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=y(r.arrayOffsets,r.arrayOffsetBufferView);l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function E5e(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=S5e(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function S5e(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=Di.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function v5e(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function w5e(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=si(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=Tj(t.tileAvailability,i,s,f);let h=e._contentPropertyTableJsons.length>0;f=f||h;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let g=Tj(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(g)}e._childSubtreeAvailability=Tj(t.childSubtreeAvailability,i,a)}function Tj(e,t,n,i){if(l(e.constant))return new Fw({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new Fw({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function D5e(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new Pd({class:a,count:o,properties:i.properties,bufferViews:n})}function I5e(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,h=c.class,p=r.classes[h],g=new Pd({class:p,count:f,properties:c.properties,bufferViews:n});s.push(g)}}function Mce(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function P5e(e){let t=Mce(e._tileAvailability);e._tileJumpBuffer=t}function R5e(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Mce(o);t.push(r)}}sa.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new re("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};sa.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new re("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function O5e(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function M5e(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}sa.prototype.getTileMetadataView=function(e){let t=O5e(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new Bw({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};sa.prototype.getContentMetadataView=function(e,t){let n=M5e(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new Bw({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};sa.prototype.isDestroyed=function(){return!1};sa.prototype.destroy=function(){return l(this._bufferLoader)&&Di.unload(this._bufferLoader),ue(this)};var bA=sa;var L5e={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},TA=Object.freeze(L5e);var Md={};Md.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:Md.parseBoundingVolumeSemantic("TILE",e),minimumHeight:Md._parseMinimumHeight("TILE",e),maximumHeight:Md._parseMaximumHeight("TILE",e)},content:{boundingVolume:Md.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:Md._parseMinimumHeight("CONTENT",e),maximumHeight:Md._parseMaximumHeight("CONTENT",e)}}};Md.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};Md._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};Md._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var CA=Md;function Wc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Wc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Wc.fromSubtreeJson=async function(e,t,n,i,o,r){r=y(r,0);let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await bA.fromSubtreeJson(n,i,s,a,c),f=new Wc(e,t,n);return f._implicitSubtree=u,N5e(f,u),f._ready=!0,f};function N5e(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=B5e(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=F5e(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=q5e(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function F5e(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function B5e(e,t,n,i){let s=Lce(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let h=1;h<f.subtreeLevels;h++){let p=t.getLevelOffset(h),g=f.branchingFactor*c.length;for(let m=0;m<g;m++){let x=p+m;if(!t.tileIsAvailableAtIndex(x)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),T=c[b],C=m%f.branchingFactor,A=Lce(e,t,T,C,x);T.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function Nce(e,t,n){let i=TA.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Lce(e,t,n,i,o,r){let s=e._implicitTileset,a;y(r,!1)?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let D=CA.parseAllBoundingVolumeSemantics(c);u=D.tile,f=D.content}let p=t.contentPropertyTableJsons.length,g=!1;for(let D=0;D<p;D++)if(t.contentIsAvailableAtCoordinates(a,D)){g=!0;break}let m=U5e(s,a,i,r,n,u),x=[];for(let D=0;D<s.contentCount;D++){if(!t.contentIsAvailableAtIndex(o,D))continue;let M={uri:s.contentUriTemplates[D].getDerivedResource({templateValues:a.getTemplateValues()}).url},F=z5e(m,f);l(F)&&(M.boundingVolume=F),x.push(bt(M,s.contentHeaders[D]))}let b=Nce(c,s,a),T={boundingVolume:m,geometricError:b,refine:s.refine,contents:x},C=!0,A=Ge(s.tileHeader,C);delete A.boundingVolume,delete A.transform,delete A.metadata;let E=bt(T,A,C),v=Uce(e,s.baseResource,E,n);return v.implicitCoordinates=a,v.implicitSubtree=t,v.metadata=c,v.hasImplicitContentMetadata=g,v}function C2(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(si(e,"3DTILES_bounding_volume_S2")||l(e.region))}function Aj(e,t){l(t)&&(si(e,"3DTILES_bounding_volume_S2")?V5e(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&k5e(e.region,t.minimumHeight,t.maximumHeight))}function k5e(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function V5e(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function U5e(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!C2(r.boundingVolume,r)&&C2(e.boundingVolume,r)?s=Fce(e,t,n,y(i,!1),o):s=r.boundingVolume,Aj(s,r),s}function z5e(e,t){let n;return l(t)&&(n=t.boundingVolume),C2(n,t)?Aj(n,t):C2(e,t)&&(n=Ge(e,!0),Aj(n,t)),n}function Fce(e,t,n,i,o){let r=e.boundingVolume;return si(r,"3DTILES_bounding_volume_S2")?Bce(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:Vce(r.region,t.level,t.x,t.y,t.z)}:{box:kce(r.box,t.level,t.x,t.y,t.z)}}function Bce(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:wg.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?Hv.encode2D(i,o,r):Hv.encode2D(i,r,o),f=wg.fromFacePositionLevel(c,BigInt(u),i),h,p;if(l(s)){let g=(a.maximumHeight+a.minimumHeight)/2;h=n<4?a.minimumHeight:g,p=n<4?g:a.maximumHeight}else h=a.minimumHeight,p=a.maximumHeight;return{extensions:{"3DTILES_bounding_volume_S2":{token:wg.getTokenFromId(f._cellId),minimumHeight:h,maximumHeight:p}}}}var H5e=new d,G5e=new d,Cj=new d,W5e=new $;function kce(e,t,n,i,o){if(t===0)return e;let r=d.unpack(e,0,G5e),s=$.unpack(e,3,W5e),a=Math.pow(2,-t),c=-1+(2*n+1)*a,u=-1+(2*i+1)*a,f=0,h=d.fromElements(a,a,1,H5e);l(o)&&(f=-1+(2*o+1)*a,h.z=a);let p=d.fromElements(c,u,f,Cj);p=$.multiplyByVector(s,p,Cj),p=d.add(p,r,Cj);let g=$.clone(s);g=$.multiplyByScale(g,h,g);let m=new Array(12);return d.pack(p,m),$.pack(g,m,3),m}var j5e=new se;function Vce(e,t,n,i,o){if(t===0)return e.slice();let r=se.unpack(e,0,j5e),s=e[4],a=e[5],c=Math.pow(2,-t),u=c*r.width,f=P.negativePiToPi(r.west+n*u),h=P.negativePiToPi(f+u),p=c*r.height,g=P.negativePiToPi(r.south+i*p),m=P.negativePiToPi(g+p),x=s,b=a;if(l(o)){let T=c*(a-s);x+=o*T,b=x+T}return[f,g,h,m,x,b]}function q5e(e,t,n){let i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=Fce(i,o,n,!1,t),s=Nce(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Uce(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Uce(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Wc.prototype.hasProperty=function(e,t){return!1};Wc.prototype.getFeature=function(e){};Wc.prototype.applyDebugSettings=function(e,t){};Wc.prototype.applyStyle=function(e){};Wc.prototype.update=function(e,t){};Wc.prototype.pick=function(e,t,n){};Wc.prototype.isDestroyed=function(){return!1};Wc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Wc._deriveBoundingBox=kce;Wc._deriveBoundingRegion=Vce;Wc._deriveBoundingVolumeS2=Bce;var eD=Wc;var Y5e={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},hu=Object.freeze(Y5e);function AA(e,t){this._distance=t,this._normal=new zce(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(AA.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});AA.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new AA(e.normal,e.distance),t};AA.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new AA(e.normal,e.distance)};function zce(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(zce.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var EA=AA;function sc(e){e=y(e,y.EMPTY_OBJECT),this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=y(e.enabled,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this.edgeColor=z.clone(y(e.edgeColor,z.WHITE)),this.edgeWidth=y(e.edgeWidth,0),this.planeAdded=new me,this.planeRemoved=new me,this._owner=void 0;let t=y(e.unionClippingRegions,!1);this._unionClippingRegions=t,this._testIntersection=t?qce:Yce,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function qce(e){return e===Wt.OUTSIDE}function Yce(e){return e===Wt.INSIDE}Object.defineProperties(sc.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?qce:Yce)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function Hce(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}sc.prototype.add=function(e){let t=this._planes.length,n=this;e.onChangeCallback=function(i){Hce(n,i)},e.index=t,Hce(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};sc.prototype.get=function(e){return this._planes[e]};function Xce(e,t){let n=e.length;for(let i=0;i<n;++i)if(sn.equals(e[i],t))return i;return-1}sc.prototype.contains=function(e){return Xce(this._planes,e)!==-1};sc.prototype.remove=function(e){let t=this._planes,n=Xce(t,e);if(n===-1)return!1;e instanceof EA&&(e.onChangeCallback=void 0,e.index=-1);let i=t.length-1;for(let o=n;o<i;++o){let r=t[o+1];t[o]=r,r instanceof EA&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};sc.prototype.removeAll=function(){let e=this._planes,t=e.length;for(let n=0;n<t;++n){let i=e[n];i instanceof EA&&(i.onChangeCallback=void 0,i.index=-1),this.planeRemoved.raiseEvent(i,n)}this._multipleDirtyPlanes=!0,this._planes=[]};var X5e=new oe,K5e=new oe;function Gce(e,t,n){let i=e._uint8View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=Ln.octEncodeToCartesian4(a.normal,K5e);i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=c.w;let u=oe.packFloat(a.distance,X5e);i[r+4]=u.x,i[r+5]=u.y,i[r+6]=u.z,i[r+7]=u.w,r+=8}}function Wce(e,t,n){let i=e._float32View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=a.normal;i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=a.distance,r+=4}}function Kce(e,t){let n=Bt.maximumTextureSize;return t.x=Math.min(e,n),t.y=Math.ceil(e/t.x),t}var Z5e=new U;sc.prototype.update=function(e){let t=this._clippingPlanesTexture,n=e.context,i=sc.useFloatTexture(n),o=i?this.length:this.length*2;if(l(t)){let s=t.width*t.height;(s<o||o<.25*s)&&(t.destroy(),t=void 0,this._clippingPlanesTexture=void 0)}if(this.length===0)return;if(!l(t)){let s=Kce(o,Z5e);s.y*=2,i?(t=new Ot({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*4)):(t=new Ot({context:n,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST,flipY:!1}),this._uint8View=new Uint8Array(s.x*s.y*4)),this._clippingPlanesTexture=t,this._multipleDirtyPlanes=!0}let r=this._dirtyIndex;if(!(!this._multipleDirtyPlanes&&r===-1)){if(this._multipleDirtyPlanes)i?(Wce(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._float32View}})):(Gce(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._uint8View}}));else{let s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Wce(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Gce(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var $5e=new N,jce=new sn(d.UNIT_X,0);sc.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=N.multiply(t,o,$5e));let r=Wt.INSIDE;!this.unionClippingRegions&&i>0&&(r=Wt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];sn.transform(a,o,jce);let c=e.intersectPlane(jce);if(c===Wt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};sc.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};sc.useFloatTexture=function(e){return e.floatingPointTexture};sc.getTextureResolution=function(e,t,n){let i=e.texture;if(l(i))return n.x=i.width,n.y=i.height,n;let o=sc.useFloatTexture(t)?e.length:e.length*2,r=Kce(o,n);return r.y*=2,r};sc.prototype.isDestroyed=function(){return!1};sc.prototype.destroy=function(){return this._clippingPlanesTexture=this._clippingPlanesTexture&&this._clippingPlanesTexture.destroy(),ue(this)};var Cs=sc;function Ux(e){this._ellipsoid=y(e.ellipsoid,ee.default),this._positions=[...e.positions]}Object.defineProperties(Ux.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});Ux.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new Ux({positions:e.positions,ellipsoid:e.ellipsoid})};Ux.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};Ux.prototype.computeRectangle=function(e){return Tg.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var Q5e=new se,Zce=new d;Ux.prototype.computeSphericalExtents=function(e){l(e)||(e=new se);let t=this.computeRectangle(Q5e),n=fe.toCartesian(se.southwest(t),this.ellipsoid,Zce),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(se.northeast(t),this.ellipsoid,Zce),i=Math.sqrt(n.x*n.x+n.y*n.y),o=P.fastApproximateAtan2(i,n.z),r=P.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var tD=Ux;var A2=`in vec2 v_textureCoordinates;

uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;

int getPolygonIndex(float dimension, vec2 coord) {
   vec2 uv = coord.xy * dimension;
   return int(floor(uv.y) * dimension + floor(uv.x));
}

vec2 getLookupUv(ivec2 dimensions, int i) {
    int pixY = i / dimensions.x;
    int pixX = i - (pixY * dimensions.x);
    float pixelWidth = 1.0 / float(dimensions.x);
    float pixelHeight = 1.0 / float(dimensions.y);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    return vec2(u, v);
}

vec4 getExtents(int i) {
    return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}

ivec2 getPositionsLengthAndExtentsIndex(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    vec4 value = texture(u_polygonTexture, uv);
    return ivec2(int(value.x), int(value.y));
}

vec2 getPolygonPosition(int i) {
    vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
    return texture(u_polygonTexture, uv).xy;
}

vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
    float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
    float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
    return vec2(latitude, longitude);
}

void main() {
    int lastPolygonIndex = 0;
    out_FragColor = vec4(1.0);

    // Get the relevant region of the texture
    float dimension = float(u_extentsLength);
    if (u_extentsLength > 2) {
        dimension = ceil(log2(float(u_extentsLength)));
    }
    int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);

    for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
        ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
        int positionsLength = positionsLengthAndExtents.x;
        int polygonExtentsIndex = positionsLengthAndExtents.y;
        lastPolygonIndex += 1;

         // Only compute signed distance for the relevant part of the atlas
         if (polygonExtentsIndex == regionIndex) {
            float clipAmount = czm_infinity;
            vec4 extents = getExtents(polygonExtentsIndex);
            vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
            vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
            float s = 1.0;

            // Check each edge for absolute distance
            for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
                vec2 a = getPolygonPosition(lastPolygonIndex + i);
                vec2 b = getPolygonPosition(lastPolygonIndex + j);
 
                vec2 ab = b - a;
                vec2 pa = p - a;
                float t = dot(pa, ab) / dot(ab, ab);
                t = clamp(t, 0.0, 1.0);

                vec2 pq = pa - t * ab;
                float d = length(pq);

                // Inside / outside computation to determine sign
                bvec3 cond = bvec3(p.y >= a.y, 
                            p.y < b.y, 
                            ab.x * pa.y > ab.y * pa.x);
                if (all(cond) || all(not(cond))) s = -s;
                if (abs(d) < abs(clipAmount)) {
                    clipAmount = d;
                }
            }

            // Normalize the range to [0,1]
            vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
            // In the case where we've iterated through multiple polygons, take the minimum
            out_FragColor = min(out_FragColor, result);
         }

        lastPolygonIndex += positionsLength;
    }
}`;function Kr(e){e=y(e,y.EMPTY_OBJECT),this._polygons=[],this._totalPositions=0,this.enabled=y(e.enabled,!0),this.inverse=y(e.inverse,!1),this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(Kr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});Kr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};Kr.prototype.get=function(e){return this._polygons[e]};Kr.prototype.contains=function(e){return this._polygons.some(t=>tD.equals(t,e))};Kr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>tD.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var J5e=new se;function e6e(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let h=[r];for(let p=0;p<t.length;++p){let g=t[p];if(l(g)&&l(se.simpleIntersection(g,f))&&!se.equals(g,f)){let m=n[p];h.push(...m),m.reduce((x,b)=>se.union(e[b].computeSphericalExtents(J5e),x,x),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=se.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(h)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}Kr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function t6e(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=e6e(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let h=0;h<f;++h){let p=u.positions[h],g=Math.hypot(p.x,p.y),m=P.fastApproximateAtan2(g,p.z),x=P.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=x}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var Ej=new U;Kr.prototype.update=function(e){let t=e.context;if(!Kr.isSupported(e))throw new re("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=Kr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,Ej);i=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RG,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=Kr.getTextureResolution(o,this.pixelsNeededForExtents,Ej);o=new Ot({context:t,width:s.x,height:s.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Zt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(t6e(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=Kr.getClippingDistanceTextureResolution(this,Ej);r=new Ot({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?tt.RED:tt.LUMINANCE,pixelDatatype:Ke.FLOAT,sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:mi.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=n6e(this)};Kr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function n6e(e){let t=e._polygonsTexture,n=e._extentsTexture;return new ul({fragmentShaderSource:A2,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var $ce=new se,i6e=new se;Kr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=Wt.OUTSIDE;this.inverse&&(o=Wt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=se.fromCartesianArray(f,t,$ce)}l(c)||(c=se.fromBoundingSphere(e.boundingSphere,t,$ce));let u=se.simpleIntersection(c,a,i6e);l(u)&&(o=Wt.INTERSECTING)}return o};Kr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Kr.isSupported=function(e){return e?.context.webgl2};Kr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Bt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};Kr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Bt.maximumTextureSize,4096),t.y=Math.min(Bt.maximumTextureSize,4096),t)};Kr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):Kr.getTextureResolution(n,e.pixelsNeededForExtents,t)};Kr.prototype.isDestroyed=function(){return!1};Kr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var lm=Kr;var nD={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};nD.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?nD.SUNLIGHT:nD.SCENE_LIGHT:nD.NONE};var ny=Object.freeze(nD);function Qce(){this.lightIntensity=10,this.rayleighCoefficient=new d(55e-7,13e-6,284e-7),this.mieCoefficient=new d(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=ny.NONE}Qce.requiresColorCorrect=function(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))};var SA=Qce;var um=`uniform vec3 u_radiiAndDynamicAtmosphereColor;

uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;

const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

/**
 * This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
 * the transmittance value for the ray.
 *
 * @param {czm_ray} primaryRay The ray from the camera to the position.
 * @param {float} primaryRayLength The length of the primary ray.
 * @param {vec3} lightDirection The direction of the light to calculate the scattering from.
 * @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
 * @param {vec3} mieColor The variable the Mie scattering will be written to.
 * @param {float} opacity The variable the transmittance will be written to.
 * @glslFunction
 */
void computeScattering(
    czm_ray primaryRay,
    float primaryRayLength,
    vec3 lightDirection,
    float atmosphereInnerRadius,
    out vec3 rayleighColor,
    out vec3 mieColor,
    out float opacity
) {

    // Initialize the default scattering amounts to 0.
    rayleighColor = vec3(0.0);
    mieColor = vec3(0.0);
    opacity = 0.0;

    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;

    vec3 origin = vec3(0.0);

    // Calculate intersection from the camera to the outer ring of the atmosphere.
    czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);

    // Return empty colors if no intersection with the atmosphere geometry.
    if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
        return;
    }

    // To deal with smaller values of PRIMARY_STEPS (e.g. 4)
    // we implement a split strategy: sky or horizon.
    // For performance reasons, instead of a if/else branch
    // a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
    float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
    // Value close to 0.0: close to the horizon
    // Value close to 1.0: above in the sky
    float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));

    // The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
    float start_0 = primaryRayAtmosphereIntersect.start;
    primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
    // The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
    primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));

    // For the number of ray steps, distinguish inside or outside atmosphere (outer space)
    // (1) from outer space we have to use more ray steps to get a realistic rendering
    // (2) within atmosphere we need fewer steps for faster rendering
    float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
    float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
    int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
    int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.

    // Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
    float rayPositionLength = primaryRayAtmosphereIntersect.start;
    // (1) Outside the atmosphere: constant rayStepLength
    // (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
    float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
    float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
    float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));

    vec3 rayleighAccumulation = vec3(0.0);
    vec3 mieAccumulation = vec3(0.0);
    vec2 opticalDepth = vec2(0.0);
    vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);

    // Sample positions on the primary ray.
    for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {

        // The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to break early instead
        if (i >= PRIMARY_STEPS) {
            break;
        }

        // Calculate sample position along viewpoint ray.
        vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);

        // Calculate height of sample position above ellipsoid.
        float sampleHeight = length(samplePosition) - atmosphereInnerRadius;

        // Calculate and accumulate density of particles at the sample position.
        vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
        opticalDepth += sampleDensity;

        // Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
        czm_ray lightRay = czm_ray(samplePosition, lightDirection);
        czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);

        float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
        float lightPositionLength = 0.0;

        vec2 lightOpticalDepth = vec2(0.0);

        // Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
        for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {

            // The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (j >= LIGHT_STEPS) {
                break;
            }

            // Calculate sample position along light ray.
            vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);

            // Calculate height of the light sample position above ellipsoid.
            float lightHeight = length(lightPosition) - atmosphereInnerRadius;

            // Calculate density of photons at the light sample position.
            lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;

            // Increment distance on light ray.
            lightPositionLength += lightStepLength;
        }

        // Compute attenuation via the primary ray and the light ray.
        vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));

        // Accumulate the scattering.
        rayleighAccumulation += sampleDensity.x * attenuation;
        mieAccumulation += sampleDensity.y * attenuation;

        // Increment distance on primary ray.
        rayPositionLength += (rayStepLength += rayStepLengthIncrease);
    }

    // Compute the scattering amount.
    rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
    mieColor = u_atmosphereMieCoefficient * mieAccumulation;

    // Compute the transmittance i.e. how much light is passing through the atmosphere.
    opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}

vec4 computeAtmosphereColor(
    vec3 positionWC,
    vec3 lightDirection,
    vec3 rayleighColor,
    vec3 mieColor,
    float opacity
) {
    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);

    float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
    float cosAngleSq = cosAngle * cosAngle;

    float G = u_atmosphereMieAnisotropy;
    float GSq = G * G;

    // The Rayleigh phase function.
    float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
    // The Mie phase function.
    float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));

    // The final color is generated by combining the effects of the Rayleigh and Mie scattering.
    vec3 rayleigh = rayleighPhase * rayleighColor;
    vec3 mie = miePhase * mieColor;

    vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;

    return vec4(color, opacity);
}
`;var E2=`uniform samplerCube u_radianceMap;

in vec2 v_textureCoordinates;


const float twoSqrtPi = 2.0 * sqrt(czm_pi);

// Coutesy of https://www.ppsloan.org/publications/StupidSH36.pdf
float computeShBasis(int index, vec3 s) {
    if (index == 0) { // l = 0, m = 0
        return 1.0 / twoSqrtPi;
    }
    
    if (index == 1) { // l = 1, m = -1
        return -sqrt(3.0) * s.y / twoSqrtPi;
    }

    if (index == 2) { // l = 1, m = 0
        return sqrt(3.0) * s.z / twoSqrtPi;
    }

    if (index == 3) { // l = 1, m = 1
        return -sqrt(3.0) * s.x / twoSqrtPi;
    }

    if (index == 4) { // l = 2, m = -2
        return sqrt(15.0) * s.y * s.x / twoSqrtPi;
    }

    if (index == 5) { // l = 2, m = -1
        return -sqrt(15.0) * s.y * s.z / twoSqrtPi;
    }

    if (index == 6) { // l = 2, m = 0
        return sqrt(5.0) * (3.0 * s.z * s.z - 1.0) / 2.0 / twoSqrtPi;
    }

    if (index == 7) { // l = 2, m = 1
        return -sqrt(15.0) * s.x * s.z / twoSqrtPi;
    }

    if (index == 8) { // l = 2, m = 2
        return sqrt(15.0) * (s.x * s.x - s.y * s.y) / 2.0 / twoSqrtPi;
    }

    return 0.0;
}

float vdcRadicalInverse(int i)
{
    float r;
    float base = 2.0;
    float value = 0.0;
    float invBase = 1.0 / base;
    float invBi = invBase;
    for (int x = 0; x < 100; x++)
    {
        if (i <= 0)
        {
            break;
        }
        r = mod(float(i), base);
        value += r * invBi;
        invBi *= invBase;
        i = int(float(i) * invBase);
    }
    return value;
}

vec2 hammersley2D(int i, int N)
{
    return vec2(float(i) / float(N), vdcRadicalInverse(i));
}

// Sample count is relatively low for the sake of performance, but should still be enough to capture directionality needed for third-order harmonics
const int samples = 256; 
const float solidAngle = 1.0 / float(samples);

void main() {
    // Get the current coefficient based on the uv
   vec2 uv = v_textureCoordinates.xy * 3.0;
   int coefficientIndex = int(floor(uv.y) * 3.0 + floor(uv.x));

    for (int i = 0; i < samples; ++i) {
        vec2 xi = hammersley2D(i, samples);
        float phi = czm_twoPi * xi.x;
        float cosTheta = 1.0 - 2.0 * sqrt(1.0 - xi.y * xi.y);
        float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
        vec3 direction = normalize(vec3(sinTheta * cos(phi), cosTheta, sinTheta * sin(phi)));

        // Generate the spherical harmonics basis from the direction
        float Ylm = computeShBasis(coefficientIndex, direction);

        vec3 lookupDirection = -direction.xyz;
        lookupDirection.z = -lookupDirection.z;

        vec4 color = czm_textureCube(u_radianceMap, lookupDirection, 0.0);

        // Use the relevant function for this coefficient
        out_FragColor += Ylm * color * solidAngle * sinTheta;
    }
    
}
`;var S2=`precision highp float;

in vec2 v_textureCoordinates;

uniform vec3 u_faceDirection; // Current cubemap face
uniform vec3 u_positionWC;
uniform mat4 u_enuToFixedFrame;
uniform vec4 u_brightnessSaturationGammaIntensity;
uniform vec4 u_groundColor; // alpha component represent albedo

vec4 getCubeMapDirection(vec2 uv, vec3 faceDir) {
    vec2 scaledUV = uv * 2.0 - 1.0;

    if (faceDir.x != 0.0) {
        return vec4(faceDir.x,  scaledUV.x * faceDir.x, -scaledUV.y, 0.0);
    } else if (faceDir.y != 0.0) {
        return vec4(scaledUV.x, -scaledUV.y * faceDir.y, faceDir.y, 0.0);
    } else {
        return vec4(scaledUV.x * faceDir.z, -faceDir.z, -scaledUV.y, 0.0); 
    }
}

void main() {    
    float height = length(u_positionWC);
    float atmosphereInnerRadius = u_radiiAndDynamicAtmosphereColor.y;
    float ellipsoidHeight = max(height - atmosphereInnerRadius, 0.0);

    // Scale the position to ensure the sky color is present, even when underground.
    vec3 positionWC = u_positionWC / height * (ellipsoidHeight + atmosphereInnerRadius);

    float atmosphereOuterRadius = u_radiiAndDynamicAtmosphereColor.x;
    float atmosphereHeight = atmosphereOuterRadius - atmosphereInnerRadius;

    vec3 direction = (u_enuToFixedFrame * getCubeMapDirection(v_textureCoordinates, u_faceDirection)).xyz;
    vec3 normalizedDirection = normalize(direction);

    czm_ray ray = czm_ray(positionWC, normalizedDirection);
    czm_raySegment intersection = czm_raySphereIntersectionInterval(ray, vec3(0.0), atmosphereInnerRadius);
    if (!czm_isEmpty(intersection)) {
        intersection = czm_rayEllipsoidIntersectionInterval(ray, vec3(0.0), czm_ellipsoidInverseRadii);
    }

    bool onEllipsoid = intersection.start >= 0.0;
    float rayLength = czm_branchFreeTernary(onEllipsoid, intersection.start, atmosphereOuterRadius);

    // Compute sky color for each position on a sphere at radius centered around the provided position's origin
    vec3 skyPositionWC = positionWC + normalizedDirection * rayLength;

    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirectionWC = normalize(czm_getDynamicAtmosphereLightDirection(skyPositionWC, lightEnum));
    vec3 mieColor;
    vec3 rayleighColor;
    float opacity;
    czm_computeScattering(
        ray,
        rayLength,
        lightDirectionWC,
        atmosphereInnerRadius, 
        rayleighColor,
        mieColor,
        opacity
    );

    vec4 atmopshereColor = czm_computeAtmosphereColor(ray, lightDirectionWC, rayleighColor, mieColor, opacity);

#ifdef ATMOSPHERE_COLOR_CORRECT
    const bool ignoreBlackPixels = true;
    atmopshereColor.rgb = czm_applyHSBShift(atmopshereColor.rgb, czm_atmosphereHsbShift, ignoreBlackPixels);
#endif

    vec3 lookupDirection = -normalizedDirection;
     // Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
    lookupDirection.x = -lookupDirection.x;
    lookupDirection = -normalize(czm_temeToPseudoFixed * lookupDirection);
    lookupDirection.x = -lookupDirection.x;

    // Values outside the atmopshere are rendered as black, when they should be treated as transparent
    float skyAlpha = clamp((1.0 - ellipsoidHeight / atmosphereHeight) * atmopshereColor.a, 0.0, 1.0);
    skyAlpha = czm_branchFreeTernary(length(atmopshereColor.rgb) <= czm_epsilon7, 0.0, skyAlpha); // Treat black as transparent

    // Blend starmap with atmopshere scattering
    float intensity = u_brightnessSaturationGammaIntensity.w;
    vec4 sceneSkyBoxColor = czm_textureCube(czm_environmentMap, lookupDirection);
    vec3 skyBackgroundColor = mix(czm_backgroundColor.rgb, sceneSkyBoxColor.rgb, sceneSkyBoxColor.a);
    vec4 combinedSkyColor = vec4(mix(skyBackgroundColor, atmopshereColor.rgb * intensity, skyAlpha), 1.0);

    // Compute ground color based on amount of reflected light, then blend it with ground atmosphere based on height
    vec3 up = normalize(positionWC);
    float occlusion = max(dot(lightDirectionWC, up), 0.05);
    vec4 groundColor = vec4(u_groundColor.rgb * u_groundColor.a * (vec3(intensity * occlusion) + atmopshereColor.rgb), 1.0);
    vec4 blendedGroundColor = mix(groundColor, atmopshereColor, clamp(ellipsoidHeight / atmosphereHeight, 0.0, 1.0));

    vec4 color = czm_branchFreeTernary(onEllipsoid, blendedGroundColor, combinedSkyColor);

    float brightness = u_brightnessSaturationGammaIntensity.x;
    float saturation = u_brightnessSaturationGammaIntensity.y;
    float gamma = u_brightnessSaturationGammaIntensity.z;

#ifdef ENVIRONMENT_COLOR_CORRECT
    color.rgb = mix(vec3(0.0), color.rgb, brightness);
    color.rgb = czm_saturation(color.rgb, saturation);
#endif
    color.rgb = pow(color.rgb, vec3(gamma)); // Normally this would be in the ifdef above, but there is a precision issue with the atmopshere scattering transmittance (alpha). Having this line is a workaround for that issue, even when gamma is 1.0.
    color.rgb = czm_gammaCorrect(color.rgb);

    out_FragColor = color;
}
`;var v2=`precision highp float;

in vec3 v_textureCoordinates;

uniform float u_roughness;
uniform samplerCube u_radianceTexture;
uniform vec3 u_faceDirection;

float vdcRadicalInverse(int i)
{
    float r;
    float base = 2.0;
    float value = 0.0;
    float invBase = 1.0 / base;
    float invBi = invBase;
    for (int x = 0; x < 100; x++)
    {
        if (i <= 0)
        {
            break;
        }
        r = mod(float(i), base);
        value += r * invBi;
        invBi *= invBase;
        i = int(float(i) * invBase);
    }
    return value;
}

vec2 hammersley2D(int i, int N)
{
    return vec2(float(i) / float(N), vdcRadicalInverse(i));
}

vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float phi = czm_twoPi * xi.x;
    float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
    float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
    vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
    vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
    vec3 tangentX = normalize(cross(upVector, N));
    vec3 tangentY = cross(N, tangentX);
    return tangentX * H.x + tangentY * H.y + N * H.z;
}

// Sample count is relatively low for the sake of performance, but should still be enough to prevent artifacting in lower roughnesses
const int samples = 128;

void main() {
    vec3 normal = u_faceDirection;
    vec3 V = normalize(v_textureCoordinates);
    float roughness = u_roughness;

    vec4 color = vec4(0.0);
    float weight = 0.0;
    for (int i = 0; i < samples; ++i) {
            vec2 xi = hammersley2D(i, samples);
            vec3 H = importanceSampleGGX(xi, roughness, V);
            vec3 L = 2.0 * dot(V, H) * H - V; // reflected vector

            float NdotL = max(dot(V, L), 0.0);
            if (NdotL > 0.0) {
                color += vec4(czm_textureCube(u_radianceTexture, L).rgb, 1.0) * NdotL;
                weight += NdotL;
            }
        }
    out_FragColor = color / weight;
}
`;var w2=`in vec3 position;
out vec3 v_textureCoordinates;

uniform vec3 u_faceDirection;

vec3 getCubeMapDirection(vec2 uv, vec3 faceDir) {
    vec2 scaledUV = uv;

    if (faceDir.x != 0.0) {
        return vec3(faceDir.x, scaledUV.y, scaledUV.x * faceDir.x);
    } else if (faceDir.y != 0.0) {
        return vec3(scaledUV.x, -faceDir.y, -scaledUV.y * faceDir.y);
    } else {
        return vec3(scaledUV.x * faceDir.z, scaledUV.y, -faceDir.z); 
    }
}

void main() 
{
    v_textureCoordinates = getCubeMapDirection(position.xy, u_faceDirection);
    v_textureCoordinates.y = -v_textureCoordinates.y;
    v_textureCoordinates.z = -v_textureCoordinates.z;
    gl_Position = vec4(position, 1.0);
}
`;function Kn(e){this._position=void 0,this._radianceMapDirty=!1,this._radianceCommandsDirty=!1,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1,this._irradianceTextureDirty=!1,this._sphericalHarmonicCoefficientsDirty=!1,this._shouldRegenerateShaders=!1,this._shouldReset=!1,e=y(e,y.EMPTY_OBJECT);let t=Math.min(y(e.mipmapLevels,7),Math.log2(Bt.maximumCubeMapSize));this._mipmapLevels=t,this._radianceMapComputeCommands=new Array(6),this._convolutionComputeCommands=new Array((t-1)*6),this._irradianceComputeCommand=void 0,this._radianceMapFS=void 0,this._irradianceMapFS=void 0,this._convolveSP=void 0,this._va=void 0,this._radianceMapTextures=new Array(6),this._specularMapTextures=new Array((t-1)*6),this._radianceCubeMap=void 0,this._irradianceMapTexture=void 0,this._sphericalHarmonicCoefficients=Kn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS.slice(),this._lastTime=new Z;let n=Math.pow(2,t-1);this._textureDimensions=new U(n,n),this._radiiAndDynamicAtmosphereColor=new d,this._sceneEnvironmentMap=void 0,this._backgroundColor=void 0,this._owner=void 0,this.enabled=y(e.enabled,!0),this.shouldUpdate=!0,this.maximumSecondsDifference=y(e.maximumSecondsDifference,60*60),this.maximumPositionEpsilon=y(e.maximumPositionEpsilon,1e3),this.atmosphereScatteringIntensity=y(e.atmosphereScatteringIntensity,2),this.gamma=y(e.gamma,1),this.brightness=y(e.brightness,1),this.saturation=y(e.saturation,1),this.groundColor=y(e.groundColor,Kn.AVERAGE_EARTH_GROUND_COLOR),this.groundAlbedo=y(e.groundAlbedo,.31)}Object.defineProperties(Kn.prototype,{owner:{get:function(){return this._owner}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},position:{get:function(){return this._position},set:function(e){d.equalsEpsilon(e,this._position,0,this.maximumPositionEpsilon)||(this._position=d.clone(e,this._position),this._shouldReset=!0)}},radianceCubeMap:{get:function(){return this._radianceCubeMap}},maximumMipmapLevel:{get:function(){return this._mipmapLevels}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}}});Kn._maximumComputeCommandCount=8;Kn._activeComputeCommandCount=0;Kn._nextFrameCommandQueue=[];Kn._queueCommand=(e,t)=>{if(Kn._activeComputeCommandCount>=Kn._maximumComputeCommandCount){Kn._nextFrameCommandQueue.push(e);return}t.commandList.push(e),Kn._activeComputeCommandCount++};Kn._updateCommandQueue=e=>{if(Kn._maximumComputeCommandCount=Math.log2(Bt.maximumCubeMapSize),Kn._nextFrameCommandQueue.length>0&&Kn._activeComputeCommandCount<Kn._maximumComputeCommandCount){let t=Kn._nextFrameCommandQueue.shift();for(;l(t)&&Kn._activeComputeCommandCount<Kn._maximumComputeCommandCount;){if(t.owner.isDestroyed()||t.canceled){t=Kn._nextFrameCommandQueue.shift();continue}e.commandList.push(t),Kn._activeComputeCommandCount++,t=Kn._nextFrameCommandQueue.shift()}l(t)&&Kn._nextFrameCommandQueue.push(t)}};Kn.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Kn.prototype.reset=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)l(this._radianceMapComputeCommands[t])&&(this._radianceMapComputeCommands[t].canceled=!0),this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)l(this._convolutionComputeCommands[t])&&(this._convolutionComputeCommands[t].canceled=!0),this._convolutionComputeCommands[t]=void 0;l(this._irradianceComputeCommand)&&(this._irradianceComputeCommand.canceled=!0,this._irradianceComputeCommand=void 0),this._radianceMapDirty=!0,this._radianceCommandsDirty=!0,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1};var o6e=new d,r6e=new d;function s6e(e,t){let n=e._position,i=t.atmosphere,o=t.mapProjection.ellipsoid,r=o.scaleToGeodeticSurface(n,r6e),s=1.025,a=o6e,c=l(r)?d.magnitude(r):o.maximumRadius;return a.x=c*s,a.y=c,a.z=i.dynamicLighting,!d.equalsEpsilon(e._radiiAndDynamicAtmosphereColor,a)||t.environmentMap!==e._sceneEnvironmentMap||t.backgroundColor!==e._backgroundColor?(d.clone(a,e._radiiAndDynamicAtmosphereColor),e._sceneEnvironmentMap=t.environmentMap,e._backgroundColor=t.backgroundColor,!0):!1}var Jce=new d,a6e=new N,c6e=new oe,l6e=new z;function u6e(e,t){let n=t.context,i=e._textureDimensions;if(l(e._radianceCubeMap)||(e._radianceCubeMap=new wr({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA})),e._radianceCommandsDirty){let o=e._radianceMapFS;l(o)||(o=new Ue({sources:[um,S2]}),e._radianceMapFS=o),SA.requiresColorCorrect(t.atmosphere)&&o.defines.push("ATMOSPHERE_COLOR_CORRECT");let r=e._position,s=e._radiiAndDynamicAtmosphereColor,a=t.mapProjection.ellipsoid,c=Rt.eastNorthUpToFixedFrame(r,a,a6e),u=c6e;u.x=e.brightness,u.y=e.saturation,u.z=e.gamma,u.w=e.atmosphereScatteringIntensity,(e.brightness!==1||e.saturation!==1||e.gamma!==1)&&o.defines.push("ENVIRONMENT_COLOR_CORRECT");let f=0;for(let h of wr.faceNames()){let p=e._radianceMapTextures[f];l(p)&&!p.isDestroyed()&&p.destroy(),p=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),e._radianceMapTextures[f]=p;let g=f,m=new ul({fragmentShaderSource:o,outputTexture:p,uniformMap:{u_radiiAndDynamicAtmosphereColor:()=>s,u_enuToFixedFrame:()=>c,u_faceDirection:()=>wr.getDirection(h,Jce),u_positionWC:()=>r,u_brightnessSaturationGammaIntensity:()=>u,u_groundColor:()=>e.groundColor.withAlpha(e.groundAlbedo,l6e)},owner:e});m.postExecute=()=>{if(e.isDestroyed()||m.canceled){Kn._activeComputeCommandCount--;return}let x=e._radianceMapComputeCommands;x[g]=void 0;let b=new zr({context:n,colorTextures:[e._radianceMapTextures[g]]});b._bind(),e._radianceCubeMap[h].copyFromFramebuffer(),b._unBind(),b.destroy(),Kn._activeComputeCommandCount--,x.some(l)||(e._convolutionsCommandsDirty=!0,e._shouldRegenerateShaders=!0)},e._radianceMapComputeCommands[f]=m,Kn._queueCommand(m,t),f++}e._radianceCommandsDirty=!1}}function f6e(e,t){let n=e._radianceCubeMap;n.generateMipmap();let i=e._mipmapLevels,o=e._textureDimensions,r=o.x/2,s=o.y/2,a=t.context,c=0,u=(h,p,g,m,x)=>()=>{if(e.isDestroyed()||h.canceled){Kn._activeComputeCommandCount--;return}let b=e._convolutionComputeCommands;b[p]=void 0,n.copyFace(t,g,m,x),c++,Kn._activeComputeCommandCount--,g.destroy(),e._specularMapTextures[p]=void 0;let T=e._specularMapTextures.length;c>=T&&(e._irradianceCommandDirty=!0,n.sampler=new Zt({minificationFilter:Kt.LINEAR_MIPMAP_LINEAR}),e._shouldRegenerateShaders=!0,e._va.destroy(),e._va=void 0,e._convolveSP.destroy(),e._convolveSP=void 0)},f=0;for(let h=1;h<i;++h){for(let p of wr.faceNames()){l(e._specularMapTextures[f])&&e._specularMapTextures[f].destroy();let g=e._specularMapTextures[f]=new Ot({context:a,width:r,height:s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA}),m=e._va;l(m)||(m=wr.createVertexArray(a,p),e._va=m);let x=e._convolveSP;l(x)||(x=Qt.fromCache({context:a,vertexShaderSource:w2,fragmentShaderSource:v2,attributeLocations:{positions:0}}),e._convolveSP=x);let b=new ul({shaderProgram:x,vertexArray:m,outputTexture:g,persists:!0,owner:e,uniformMap:{u_roughness:()=>h/(i-1),u_radianceTexture:()=>n??a.defaultTexture,u_faceDirection:()=>wr.getDirection(p,Jce)}});b.postExecute=u(b,f,g,p,h),e._convolutionComputeCommands[f]=b,Kn._queueCommand(b,t),++f}r/=2,s/=2}}var ele=new U(3,3);function d6e(e,t){let n=t.context,i=ele,o=e._irradianceMapTexture;l(o)&&!o.isDestroyed()&&o.destroy(),o=new Ot({context:n,width:i.x,height:i.y,pixelDatatype:Ke.FLOAT,pixelFormat:tt.RGBA}),e._irradianceMapTexture=o;let r=e._irradianceMapFS;l(r)||(r=new Ue({sources:[E2]}),e._irradianceMapFS=r);let s=new ul({fragmentShaderSource:r,outputTexture:o,owner:e,uniformMap:{u_radianceMap:()=>e._radianceCubeMap??n.defaultTexture}});s.postExecute=()=>{if(e.isDestroyed()||s.canceled){Kn._activeComputeCommandCount--;return}e._irradianceTextureDirty=!1,e._irradianceComputeCommand=void 0,e._sphericalHarmonicCoefficientsDirty=!0,e._irradianceMapFS=void 0,Kn._activeComputeCommandCount--},e._irradianceComputeCommand=s,Kn._queueCommand(s,t),e._irradianceTextureDirty=!0}function h6e(e,t){let n=t.context;if(!l(e._irradianceMapTexture))return;let i=new zr({context:n,colorTextures:[e._irradianceMapTexture],destroyAttachments:!1}),o=ele,r=n.readPixels({x:0,y:0,width:o.x,height:o.y,framebuffer:i});for(let s=0;s<9;++s)e._sphericalHarmonicCoefficients[s]=d.unpack(r,s*4),d.multiplyByScalar(e._sphericalHarmonicCoefficients[s],e.atmosphereScatteringIntensity,e._sphericalHarmonicCoefficients[s]);i.destroy(),e._irradianceMapTexture.destroy(),e._irradianceMapTexture=void 0,e._shouldRegenerateShaders=!0}Kn.prototype.update=function(e){let t=e.mode;if(!Kn.isDynamicUpdateSupported(e)||!this.enabled||!this.shouldUpdate||!l(this._position)||t===ne.MORPHING){this._shouldRegenerateShaders=!1;return}Kn._updateCommandQueue(e);let i=e.atmosphere.dynamicLighting,o=s6e(this,e)||i===ny.SUNLIGHT&&!Z.equalsEpsilon(e.time,this._lastTime,this.maximumSecondsDifference);if(this._shouldReset||o){this.reset(),this._shouldReset=!1,this._lastTime=Z.clone(e.time,this._lastTime);return}if(this._radianceMapDirty&&(u6e(this,e),this._radianceMapDirty=!1),this._convolutionsCommandsDirty&&(f6e(this,e),this._convolutionsCommandsDirty=!1),this._irradianceCommandDirty&&(d6e(this,e),this._irradianceCommandDirty=!1),this._irradianceTextureDirty){this._shouldRegenerateShaders=!1;return}if(this._sphericalHarmonicCoefficientsDirty){h6e(this,e),this._sphericalHarmonicCoefficientsDirty=!1;return}this._shouldRegenerateShaders=!1};Kn.prototype.isDestroyed=function(){return!1};Kn.prototype.destroy=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)this._convolutionComputeCommands[t]=void 0;this._irradianceMapComputeCommand=void 0,e=this._radianceMapTextures.length;for(let t=0;t<e;++t)this._radianceMapTextures[t]=this._radianceMapTextures[t]&&!this._radianceMapTextures[t].isDestroyed()&&this._radianceMapTextures[t].destroy();e=this._specularMapTextures.length;for(let t=0;t<e;++t)this._specularMapTextures[t]=this._specularMapTextures[t]&&!this._specularMapTextures[t].isDestroyed()&&this._specularMapTextures[t].destroy();return this._radianceCubeMap=this._radianceCubeMap&&this._radianceCubeMap.destroy(),this._irradianceMapTexture=this._irradianceMapTexture&&!this._irradianceMapTexture.isDestroyed()&&this._irradianceMapTexture.destroy(),l(this._va)&&this._va.destroy(),l(this._convolveSP)&&this._convolveSP.destroy(),ue(this)};Kn.isDynamicUpdateSupported=function(e){let t=e.context;return t.halfFloatingPointTexture||t.colorBufferFloat};Kn.AVERAGE_EARTH_GROUND_COLOR=Object.freeze(z.fromCssColorString("#717145"));Kn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS=Object.freeze([Object.freeze(new d(.35449,.35449,.35449)),d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO,d.ZERO]);var iy=Kn;var iD={HIGHLIGHT:0,REPLACE:1,MIX:2};iD.getColorBlend=function(e,t){if(e===iD.HIGHLIGHT)return 0;if(e===iD.REPLACE)return 1;if(e===iD.MIX)return P.clamp(t,P.EPSILON4,1)};var jc=Object.freeze(iD);var tle={};function oD(e){this._count=e.count,this._properties=Ge(e.properties,!0)}oD.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,tle)};oD.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,tle,e)};oD.prototype.getProperty=function(e,t){let n=this._properties[t];if(l(n))return Ge(n[e],!0)};oD.prototype.setProperty=function(e,t,n){let i=this._properties[t];l(i)||(i=new Array(this._count),this._properties[t]=i),i[e]=Ge(n,!0)};var oy=oD;function ac(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._id=e.id,this._count=e.count,this._extras=e.extras,this._extensions=e.extensions,this._metadataTable=e.metadataTable,this._jsonMetadataTable=e.jsonMetadataTable,this._batchTableHierarchy=e.batchTableHierarchy}Object.defineProperties(ac.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},count:{get:function(){return this._count}},class:{get:function(){if(l(this._metadataTable))return this._metadataTable.class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},byteLength:{get:function(){let e=0;return l(this._metadataTable)&&(e+=this._metadataTable.byteLength),l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e}}});ac.prototype.hasProperty=function(e,t){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(t)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.hasProperty(e,t)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(t))};ac.prototype.hasPropertyBySemantic=function(e,t){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(t):!1};ac.prototype.propertyExists=function(e){return!!(l(this._metadataTable)&&this._metadataTable.hasProperty(e)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.propertyExists(e)||l(this._jsonMetadataTable)&&this._jsonMetadataTable.hasProperty(e))};ac.prototype.propertyExistsBySemantic=function(e){return l(this._metadataTable)?this._metadataTable.hasPropertyBySemantic(e):!1};var Sj=[];ac.prototype.getPropertyIds=function(e,t){return t=l(t)?t:[],t.length=0,l(this._metadataTable)&&t.push.apply(t,this._metadataTable.getPropertyIds(Sj)),l(this._batchTableHierarchy)&&t.push.apply(t,this._batchTableHierarchy.getPropertyIds(e,Sj)),l(this._jsonMetadataTable)&&t.push.apply(t,this._jsonMetadataTable.getPropertyIds(Sj)),t};ac.prototype.getProperty=function(e,t){let n;if(l(this._metadataTable)&&(n=this._metadataTable.getProperty(e,t),l(n))||l(this._batchTableHierarchy)&&(n=this._batchTableHierarchy.getProperty(e,t),l(n))||l(this._jsonMetadataTable)&&(n=this._jsonMetadataTable.getProperty(e,t),l(n)))return n};ac.prototype.setProperty=function(e,t,n){l(this._metadataTable)&&this._metadataTable.setProperty(e,t,n)||l(this._batchTableHierarchy)&&this._batchTableHierarchy.setProperty(e,t,n)||(l(this._jsonMetadataTable)||(this._jsonMetadataTable=new oy({count:this._count,properties:{}})),this._jsonMetadataTable.setProperty(e,t,n))};ac.prototype.getPropertyBySemantic=function(e,t){if(l(this._metadataTable))return this._metadataTable.getPropertyBySemantic(e,t)};ac.prototype.setPropertyBySemantic=function(e,t,n){return l(this._metadataTable)?this._metadataTable.setPropertyBySemantic(e,t,n):!1};ac.prototype.getPropertyTypedArray=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArray(e)};ac.prototype.getPropertyTypedArrayBySemantic=function(e){if(l(this._metadataTable))return this._metadataTable.getPropertyTypedArrayBySemantic(e)};ac.prototype.isClass=function(e,t){let n=this._batchTableHierarchy;return l(n)?n.isClass(e,t):!1};ac.prototype.isExactClass=function(e,t){return this.getExactClassName(e)===t};ac.prototype.getExactClassName=function(e){let t=this._batchTableHierarchy;if(l(t))return t.getClassName(e)};var Ol=ac;function rD(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty,i=e.textures,o=l(t.channels)?t.channels:[0],r=t,s=fu.createModelTextureReader({textureInfo:r,channels:_6e(o),texture:i[r.index]});this._min=t.min,this._max=t.max;let a=t.offset,c=t.scale,u=n.hasValueTransform||l(a)||l(c);a=y(a,n.offset),c=y(c,n.scale),a=n.unpackVectorAndMatrixTypes(a),c=n.unpackVectorAndMatrixTypes(c),this._offset=a,this._scale=c,this._hasValueTransform=u,this._textureReader=s,this._classProperty=n,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(rD.prototype,{textureReader:{get:function(){return this._textureReader}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});rD.prototype.isGpuCompatible=function(){let e=this._classProperty,t=e.type,n=e.componentType;return e.isArray?e.isVariableLengthArray?(xt(`Property texture property ${e.id} is a variable-length array, which is not supported`),!1):e.arrayLength>4?(xt(`Property texture property ${e.id} 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vj(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyTexture,n=e.class,i=e.textures,o=t.extensions,r=t.extras,s={};if(l(t.properties))for(let a in t.properties)t.properties.hasOwnProperty(a)&&(s[a]=new D2({property:t.properties[a],classProperty:n.properties[a],textures:i}));this._name=e.name,this._id=e.id,this._class=n,this._properties=s,this._extras=r,this._extensions=o}Object.defineProperties(vj.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});vj.prototype.getProperty=function(e){return this._properties[e]};var ry=vj;function nle(e){e=y(e,y.EMPTY_OBJECT);let t=e.property,n=e.classProperty;this._attribute=t.attribute,this._classProperty=n,this._min=t.min,this._max=t.max;let i=t.offset,o=t.scale,r=n.hasValueTransform||l(i)||l(o);i=y(i,n.offset),o=y(o,n.scale),i=n.unpackVectorAndMatrixTypes(i),o=n.unpackVectorAndMatrixTypes(o),this._offset=i,this._scale=o,this._hasValueTransform=r,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(nle.prototype,{attribute:{get:function(){return this._attribute}},hasValueTransform:{get:function(){return this._hasValueTransform}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},classProperty:{get:function(){return this._classProperty}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var I2=nle;function wj(e){e=y(e,y.EMPTY_OBJECT);let t=e.propertyAttribute,n=e.class,i={};if(l(t.properties))for(let o in t.properties)t.properties.hasOwnProperty(o)&&(i[o]=new I2({property:t.properties[o],classProperty:n.properties[o]}));this._name=e.name,this._id=e.id,this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(wj.prototype,{name:{get:function(){return this._name}},id:{get:function(){return this._id}},class:{get:function(){return this._class}},properties:{get:function(){return this._properties}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});wj.prototype.getProperty=function(e){return this._properties[e]};var vA=wj;function sD(e){e=y(e,y.EMPTY_OBJECT),this._schema=e.schema;let t=e.propertyTables;this._propertyTableCount=l(t)?t.length:0,this._propertyTables=t,this._propertyTextures=e.propertyTextures,this._propertyAttributes=e.propertyAttributes,this._statistics=e.statistics,this._extras=e.extras,this._extensions=e.extensions}Object.defineProperties(sD.prototype,{schema:{get:function(){return this._schema}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});sD.prototype.getPropertyTable=function(e){return this._propertyTables[e]};sD.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};sD.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var aa=sD;function g6e(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let a=t.propertyTables[s],c=n.classes[a.class],u=new Pd({count:a.count,properties:a.properties,class:c,bufferViews:e.bufferViews});i.push(new Ol({id:s,name:a.name,count:a.count,metadataTable:u,extras:a.extras,extensions:a.extensions}))}let o=[];if(l(t.propertyTextures))for(let s=0;s<t.propertyTextures.length;s++){let a=t.propertyTextures[s];o.push(new ry({id:s,name:a.name,propertyTexture:a,class:n.classes[a.class],textures:e.textures}))}let r=[];if(l(t.propertyAttributes))for(let s=0;s<t.propertyAttributes.length;s++){let a=t.propertyAttributes[s];r.push(new vA({id:s,name:a.name,class:n.classes[a.class],propertyAttribute:a}))}return new aa({schema:n,propertyTables:i,propertyTextures:o,propertyAttributes:r,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}var P2=g6e;function y6e(e){e=y(e,y.EMPTY_OBJECT);let t=e.extension,n=e.schema,i,o=[],r;if(l(t.featureTables))for(r=Object.keys(t.featureTables).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTables[a],u=n.classes[c.class],f=new Pd({count:c.count,properties:c.properties,class:u,bufferViews:e.bufferViews});o.push(new Ol({id:a,count:c.count,metadataTable:f,extras:c.extras,extensions:c.extensions}))}let s=[];if(l(t.featureTextures))for(r=Object.keys(t.featureTextures).sort(),i=0;i<r.length;i++){let a=r[i],c=t.featureTextures[a];s.push(new ry({id:a,propertyTexture:x6e(c),class:n.classes[c.class],textures:e.textures}))}return new aa({schema:n,propertyTables:o,propertyTextures:s,statistics:t.statistics,extras:t.extras,extensions:t.extensions})}function x6e(e){let t={class:e.class,properties:{}},n=e.properties;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i],r={channels:b6e(o.channels),extras:o.extras,extensions:o.extensions};t.properties[i]=bt(o.texture,r,!0)}return t}function b6e(e){let t=e.length,n=new Array(t);for(let i=0;i<t;i++)n[i]="rgba".indexOf(e[i]);return n}var R2=y6e;function sy(e){e=y(e,y.EMPTY_OBJECT);let{gltf:t,extension:n,extensionLegacy:i,gltfResource:o,baseResource:r,supportedImageFormats:s,frameState:a,cacheKey:c,asynchronous:u=!0}=e;this._gltfResource=o,this._baseResource=r,this._gltf=t,this._extension=n,this._extensionLegacy=i,this._supportedImageFormats=s,this._frameState=a,this._cacheKey=c,this._asynchronous=u,this._bufferViewLoaders=[],this._bufferViewIds=[],this._textureLoaders=[],this._textureIds=[],this._schemaLoader=void 0,this._structuralMetadata=void 0,this._state=_t.UNLOADED,this._promise=void 0}l(Object.create)&&(sy.prototype=Object.create(Zi.prototype),sy.prototype.constructor=sy);Object.defineProperties(sy.prototype,{cacheKey:{get:function(){return this._cacheKey}},structuralMetadata:{get:function(){return this._structuralMetadata}}});async function T6e(e){try{let t=v6e(e),n=R6e(e),i=O6e(e);return await Promise.all([t,n,i]),e.isDestroyed()?void 0:(e._gltf=void 0,e._state=_t.LOADED,e)}catch(t){if(e.isDestroyed())return;throw 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o=Di.getBufferViewLoader({gltf:e._gltf,bufferViewId:parseInt(i),gltfResource:e._gltfResource,baseResource:e._baseResource});e._bufferViewLoaders.push(o),e._bufferViewIds.push(i),n.push(o.load())}return Promise.all(n)}function w6e(e){let t={},n=e.propertyTextures;if(l(n))for(let i=0;i<n.length;i++){let r=n[i].properties;l(r)&&D6e(r,t)}return t}function D6e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n];t[i.index]=i}}function I6e(e){let t={},n=e.featureTextures;if(l(n)){for(let i in n)if(n.hasOwnProperty(i)){let r=n[i].properties;l(r)&&P6e(r,t)}}return t}function P6e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let o=e[n].texture;t[o.index]=o}}function R6e(e){let t;l(e._extension)?t=w6e(e._extension):t=I6e(e._extensionLegacy);let n=e._gltf,i=e._gltfResource,o=e._baseResource,r=e._supportedImageFormats,s=e._frameState,a=e._asynchronous,c=[];for(let u in t)if(t.hasOwnProperty(u)){let f=Di.getTextureLoader({gltf:n,textureInfo:t[u],gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a});e._textureLoaders.push(f),e._textureIds.push(u),c.push(f.load())}return Promise.all(c)}async function O6e(e){let t=y(e._extension,e._extensionLegacy),n;if(l(t.schemaUri)){let i=e._baseResource.getDerivedResource({url:t.schemaUri});n=Di.getSchemaLoader({resource:i})}else n=Di.getSchemaLoader({schema:t.schema});if(e._schemaLoader=n,await n.load(),!n.isDestroyed())return n.schema}sy.prototype.process=function(e){if(this._state===_t.READY)return!0;if(this._state!==_t.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let a=0;a<n;++a){let u=t[a].process(e);i=i&&u}if(!i)return!1;let o=this._schemaLoader.schema,r={};for(let a=0;a<this._bufferViewIds.length;++a){let c=this._bufferViewIds[a],u=this._bufferViewLoaders[a];if(!u.isDestroyed()){let f=new Uint8Array(u.typedArray);r[c]=f}}let s={};for(let a=0;a<this._textureIds.length;++a){let c=this._textureIds[a],u=t[a];u.isDestroyed()||(s[c]=u.texture)}return l(this._extension)?this._structuralMetadata=P2({extension:this._extension,schema:o,bufferViews:r,textures:s}):this._structuralMetadata=R2({extension:this._extensionLegacy,schema:o,bufferViews:r,textures:s}),ile(this),this._state=_t.READY,!0};function ile(e){let t=e._bufferViewLoaders,n=t.length;for(let i=0;i<n;++i)Di.unload(t[i]);e._bufferViewLoaders.length=0,e._bufferViewIds.length=0}function M6e(e){let t=e._textureLoaders,n=t.length;for(let i=0;i<n;++i)Di.unload(t[i]);e._textureLoaders.length=0,e._textureIds.length=0}sy.prototype.unload=function(){ile(this),M6e(this),l(this._schemaLoader)&&Di.unload(this._schemaLoader),this._schemaLoader=void 0,this._structuralMetadata=void 0};var O2=sy;var wA={TRANSLATION:"TRANSLATION",ROTATION:"ROTATION",SCALE:"SCALE",FEATURE_ID:"_FEATURE_ID"};wA.fromGltfSemantic=function(e){let t=e,i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"TRANSLATION":return 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Uint8Array)?t=new Uint32Array(t):b>N6e&&t instanceof Uint8Array&&(t=new Uint16Array(t)),x===c?(c=b,t[a]=b):x===u?(u=b,t[a+1]=b):(f=b,t[a+2]=b),x=ole(i,c,u,f,p,g,m)}}e._triangleIndices=t,e._outlineCoordinatesTypedArray=new Float32Array(i)}function ole(e,t,n,i,o,r,s){let a=s?1:0,c=o?1:0,u=0,f=Dj(e,t,a,c,u);if(f===0)return t;let h=0,p=o?1:0,g=r?1:0,m=Dj(e,n,h,p,g);if(m===0)return n;let x=s?1:0,b=0,T=r?1:0,C=Dj(e,i,x,b,T);if(C===0)return i;let A=f&m&C,E,v,D;if(A&1)E=0,v=1,D=2;else if(A&2)E=0,D=1,v=2;else if(A&4)v=0,E=1,D=2;else if(A&8)v=0,D=1,E=2;else if(A&16)D=0,E=1,v=2;else if(A&32)D=0,v=1,E=2;else{let F=Ij(f),_=Ij(m),S=Ij(C);return F<_&&F<S?t:_<S?n:i}let O=t*3;e[O+E]=a,e[O+v]=c,e[O+D]=u;let R=n*3;e[R+E]=h,e[R+v]=p,e[R+D]=g;let M=i*3;e[M+E]=x,e[M+v]=b,e[M+D]=T}function Dj(e,t,n,i,o){let r=t*3,s=e[r],a=e[r+1],c=e[r+2];return l(s)?(s===n&&a===i&&c===o)<<0|(s===n&&a===o&&c===i)<<1|(s===i&&a===n&&c===o)<<2|(s===i&&a===o&&c===n)<<3|(s===o&&a===n&&c===i)<<4|(s===o&&a===i&&c===n)<<5:63}function Ij(e){return(e&1)+(e>>1&1)+(e>>2&1)+(e>>3&1)+(e>>4&1)+(e>>5&1)}M2.prototype.updateAttribute=function(e){let t=this._extraVertices,n=e.length,i=n/this._originalVertexCount,o=t.length,r=e.constructor,s=new r(e.length+o*i);s.set(e);for(let a=0;a<o;a++){let c=t[a]*i,u=n+a*i;for(let f=0;f<i;f++)s[u+f]=s[c+f]}return s};M2.createTexture=function(e){let t=e.cache.modelOutliningCache;if(l(t)||(t=e.cache.modelOutliningCache={}),l(t.outlineTexture))return t.outlineTexture;let n=Math.min(4096,Bt.maximumTextureSize),i=n,o=rle(i),r=[];for(;i>1;)i>>=1,r.push(rle(i));let s=new Ot({context:e,source:{arrayBufferView:o,mipLevels:r},width:n,height:1,pixelFormat:tt.LUMINANCE,sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR_MIPMAP_LINEAR,magnificationFilter:mi.LINEAR})});return t.outlineTexture=s,s};function rle(e){let t=new Uint8Array(e);return t[e-1]=192,e===8?t[e-1]=96:e===4?t[e-1]=48:e===2?t[e-1]=24:e===1&&(t[e-1]=12),t}function sle(e,t){this._originalVertexCount=t,this._edges=new Set;for(let n=0;n<e.length;n+=2){let i=e[n],o=e[n+1],r=Math.min(i,o),s=Math.max(i,o),a=r*this._originalVertexCount+s;this._edges.add(a)}}sle.prototype.hasEdge=function(e,t){let n=Math.min(e,t),i=Math.max(e,t),o=n*this._originalVertexCount+i;return this._edges.has(o)};var DA=M2;function ale(e){this.attribute=e,this.loadBuffer=!1,this.loadTypedArray=!1}function B6e(e){this.indices=e,this.loadBuffer=!1,this.loadTypedArray=!1}function L2(e){this.primitive=e,this.attributePlans=[],this.indicesPlan=void 0,this.needsOutlines=!1,this.outlineIndices=void 0}L2.prototype.postProcess=function(e){this.needsOutlines&&(k6e(this),U6e(this,e))};function k6e(e){let t=e.primitive,n=t.indices,i=t.attributes[0].count,o=new DA({triangleIndices:n.typedArray,outlineIndices:e.outlineIndices,originalVertexCount:i});n.typedArray=o.updatedTriangleIndices,n.indexDatatype=Ne.fromTypedArray(n.typedArray);let r=V6e(o.outlineCoordinates),s=new ale(r);s.loadBuffer=!0,s.loadTypedArray=!1,e.attributePlans.push(s),t.outlineCoordinates=s.attribute;let a=e.attributePlans,c=e.attributePlans.length;for(let u=0;u<c;u++){let f=a[u].attribute;f.typedArray=o.updateAttribute(f.typedArray)}}function V6e(e){let t=new Tn.Attribute;return t.name="_OUTLINE_COORDINATES",t.typedArray=e,t.componentDatatype=X.FLOAT,t.type=tn.VEC3,t.normalized=!1,t.count=e.length/3,t}function U6e(e,t){z6e(e.attributePlans,t),l(e.indicesPlan)&&H6e(e.indicesPlan,t)}function z6e(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i],r=o.attribute,s=r.typedArray;if(o.loadBuffer){let a=yt.createVertexBuffer({typedArray:s,context:t,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.buffer=a}o.loadTypedArray||(r.typedArray=void 0)}}function H6e(e,t){let n=e.indices;if(e.loadBuffer){let i=yt.createIndexBuffer({typedArray:n.typedArray,context:t,usage:Fe.STATIC_DRAW,indexDatatype:n.indexDatatype});n.buffer=i,i.vertexArrayDestroyable=!1}e.loadTypedArray||(n.typedArray=void 0)}L2.AttributeLoadPlan=ale;L2.IndicesLoadPlan=B6e;var IA=L2;function G6e(e){e=y(e,y.EMPTY_OBJECT),this.webp=y(e.webp,!1),this.basis=y(e.basis,!1)}var N2=G6e;function cle(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams}Object.defineProperties(cle.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}}});var F2=cle;function lle(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams,this._covarianceMatrix=e.covarianceMatrix}Object.defineProperties(lle.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}},covarianceMatrix:{get:function(){return this._covarianceMatrix}}});var B2=lle;function ule(e){this._groupFlags=e.groupFlags,this._rotationThetas=e.rotationThetas,this._params=e.params}Object.defineProperties(ule.prototype,{groupFlags:{get:function(){return this._groupFlags}},rotationThetas:{get:function(){return this._rotationThetas}},params:{get:function(){return this._params}}});var k2=ule;var W6e={Direct:"Direct",Indirect:"Indirect"},zx=Object.freeze(W6e);function fle(e){this._storageType=e.storageType,this._anchorPointsIndirect=e.anchorPointsIndirect,this._anchorPointsDirect=e.anchorPointsDirect,this._intraTileCorrelationGroups=e.intraTileCorrelationGroups,this._covarianceDirect=e.covarianceDirect}Object.defineProperties(fle.prototype,{storageType:{get:function(){return this._storageType}},anchorPointsIndirect:{get:function(){return this._anchorPointsIndirect}},anchorPointsDirect:{get:function(){return this._anchorPointsDirect}},intraTileCorrelationGroups:{get:function(){return this._intraTileCorrelationGroups}},covarianceDirect:{get:function(){return this._covarianceDirect}}});var aD=fle;function dle(e){this._A=e.A,this._alpha=e.alpha,this._beta=e.beta,this._T=e.T}Object.defineProperties(dle.prototype,{A:{get:function(){return this._A}},alpha:{get:function(){return this._alpha}},beta:{get:function(){return this._beta}},T:{get:function(){return this._T}}});var V2=dle;function PA(){}function hle(e){return new $(e[0],e[1],e[3],e[1],e[2],e[4],e[3],e[4],e[5])}function j6e(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d);return new F2({position:t,adjustmentParams:n})}function q6e(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d),i=hle(e.covarianceMatrix);return new B2({position:t,adjustmentParams:n,covarianceMatrix:i})}function Y6e(e){let t=e.groupFlags,n=d.fromArray(e.rotationThetas,0,new d),i=[];for(let r of e.params){let s=new V2({A:r.A,alpha:r.alpha,beta:r.beta,T:r.T});i.push(s)}return new k2({groupFlags:t,rotationThetas:n,params:i})}PA.load=function(e){let t=e.storageType;if(t===zx.Direct)return PA.loadDirect(e);if(t===zx.Indirect)return PA.loadIndirect(e);throw new re(`Invalid storage type in NGA_gpm_local - expected 'Direct' or 'Indirect', but found ${t}`)};PA.loadDirect=function(e){let t=[],n=e.anchorPointsDirect;for(let r of n){let s=j6e(r);t.push(s)}let i=hle(e.covarianceDirectUpperTriangle);return new aD({storageType:zx.Direct,anchorPointsDirect:t,covarianceDirect:i})};PA.loadIndirect=function(e){let t=[],n=e.anchorPointsIndirect;for(let s of n){let a=q6e(s);t.push(a)}let i=e.intraTileCorrelationGroups,o=[];for(let s of i){let a=Y6e(s);o.push(a)}return new aD({storageType:zx.Indirect,anchorPointsIndirect:t,intraTileCorrelationGroups:o})};var U2=PA;function mle(e){this._traits=e.traits,this._noData=e.noData,this._offset=e.offset,this._scale=e.scale,this._index=e.index,this._texCoord=e.texCoord}Object.defineProperties(mle.prototype,{traits:{get:function(){return this._traits}},noData:{get:function(){return this._noData}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},index:{get:function(){return this._index}},texCoord:{get:function(){return this._texCoord}}});var z2=mle;function ple(e){this._min=e.min,this._max=e.max,this._source=e.source}Object.defineProperties(ple.prototype,{min:{get:function(){return this._min}},max:{get:function(){return this._max}},source:{get:function(){return this._source}}});var H2=ple;function _le(e){this._ppeTextures=e}Object.defineProperties(_le.prototype,{ppeTextures:{get:function(){return this._ppeTextures}}});var G2=_le;function gr(e){e=y(e,y.EMPTY_OBJECT);let t=e.gltf,n=e.extension,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState,a=e.cacheKey,c=y(e.asynchronous,!0);this._gltfResource=i,this._baseResource=o,this._gltf=t,this._extension=n,this._supportedImageFormats=r,this._frameState=s,this._cacheKey=a,this._asynchronous=c,this._textureLoaders=[],this._textureIds=[],this._meshPrimitiveGpmLocal=void 0,this._structuralMetadata=void 0,this._state=_t.UNLOADED,this._promise=void 0}l(Object.create)&&(gr.prototype=Object.create(Zi.prototype),gr.prototype.constructor=gr);Object.defineProperties(gr.prototype,{cacheKey:{get:function(){return this._cacheKey}},meshPrimitiveGpmLocal:{get:function(){return this._meshPrimitiveGpmLocal}},structuralMetadata:{get:function(){return this._structuralMetadata}}});gr.prototype._loadResources=async function(){try{return await this._loadTextures(),this.isDestroyed()?void 0:(this._gltf=void 0,this._state=_t.LOADED,this)}catch(e){if(this.isDestroyed())return;throw this.unload(),this._state=_t.FAILED,this.getError("Failed to load GPM data",e)}};gr.prototype.load=function(){return l(this._promise)?this._promise:(this._state=_t.LOADING,this._promise=this._loadResources(this),this._promise)};function X6e(e){let t={},n=e.ppeTextures;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];t[o.index]=o}return t}gr.prototype._loadTextures=function(){let e;l(this._extension)&&(e=X6e(this._extension));let t=this._gltf,n=this._gltfResource,i=this._baseResource,o=this._supportedImageFormats,r=this._frameState,s=this._asynchronous,a=[];for(let c in e)if(e.hasOwnProperty(c)){let u=Di.getTextureLoader({gltf:t,textureInfo:e[c],gltfResource:n,baseResource:i,supportedImageFormats:o,frameState:r,asynchronous:s});this._textureLoaders.push(u),this._textureIds.push(c),a.push(u.load())}return Promise.all(a)};gr.ppeTexturesMetadataSchemaCache=new Map;gr._createPpeTextureClassJson=function(e,t){let n=e.traits,i=n.source,o=e.offset??0,r=(e.scale??1)*255;return{name:`PPE texture class ${t}`,properties:{[i]:{name:"PPE",type:"SCALAR",componentType:"UINT8",normalized:!0,offset:o,scale:r,min:n.min,max:n.max}}}};gr._obtainPpeTexturesMetadataSchema=function(e){let n=gr._collectPpeTexturePropertyIdentifiers(e).toString(),i=gr.ppeTexturesMetadataSchemaCache.get(n);if(l(i))return i;let r={id:`PPE_TEXTURE_SCHEMA_${gr.ppeTexturesMetadataSchemaCache.size}`,classes:{}},s=e.ppeTextures;for(let a=0;a<s.length;a++){let c=s[a],u=`ppeTexture_${a}`,f=gr._createPpeTextureClassJson(c,a);r.classes[u]=f}return i=wf.fromJson(r),gr.ppeTexturesMetadataSchemaCache.set(n,i),i};gr._collectPpeTexturePropertyIdentifiers=function(e){let t=[],n=e.ppeTextures;for(let i=0;i<n.length;i++){let o=n[i],r=gr._createPpeTextureClassJson(o,i),s=JSON.stringify(r);t.push(s)}return t};gr._convertToStructuralMetadata=function(e,t){let n=[],i=gr._obtainPpeTexturesMetadataSchema(e),o=e.ppeTextures;for(let s=0;s<o.length;s++){let a=o[s],c=`ppeTexture_${s}`,f=a.traits.source,h=i.classes[c],p={class:c,properties:{[f]:{index:a.index,texCoord:a.texCoord}}};n.push(new ry({id:s,name:a.name,propertyTexture:p,class:h,textures:t}))}return new aa({schema:i,propertyTables:[],propertyTextures:n,propertyAttributes:[]})};gr.prototype.process=function(e){if(this._state===_t.READY)return!0;if(this._state!==_t.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let u=0;u<n;++u){let h=t[u].process(e);i=i&&h}if(!i)return!1;let o={};for(let u=0;u<this._textureIds.length;++u){let f=this._textureIds[u],h=t[u];h.isDestroyed()||(o[f]=h.texture)}let r=[],s=this._extension;if(l(s.ppeTextures)){let u=s.ppeTextures;for(let f of u){let h=f.traits,p=new H2({min:h.min,max:h.max,source:h.source}),g=new z2({traits:p,noData:f.noData,offset:f.offset,scale:f.scale,index:f.index,texCoord:f.texCoord});r.push(g)}}let a=new G2(r);this._meshPrimitiveGpmLocal=a;let c=gr._convertToStructuralMetadata(a,o);return this._structuralMetadata=c,this._state=_t.READY,!0};gr.prototype._unloadTextures=function(){let e=this._textureLoaders,t=e.length;for(let n=0;n<t;++n)Di.unload(e[n]);this._textureLoaders.length=0,this._textureIds.length=0};gr.prototype.unload=function(){this._unloadTextures(),this._gltf=void 0,this._extension=void 0,this._structuralMetadata=void 0};var W2=gr;var{Attribute:K6e,Indices:Z6e,FeatureIdAttribute:gle,FeatureIdTexture:yle,FeatureIdImplicitRange:xle,MorphTarget:$6e,Primitive:Q6e,Instances:J6e,Skin:e9e,Node:t9e,AnimatedPropertyType:n9e,AnimationSampler:i9e,AnimationTarget:o9e,AnimationChannel:r9e,Animation:s9e,ArticulationStage:a9e,Articulation:c9e,Asset:l9e,Scene:u9e,Components:f9e,MetallicRoughness:d9e,SpecularGlossiness:h9e,Specular:m9e,Anisotropy:Pj,Clearcoat:Rj,Material:p9e}=Tn,Do={NOT_LOADED:0,LOADING:1,LOADED:2,PROCESSING:3,POST_PROCESSING:4,PROCESSED:5,READY:6,FAILED:7,UNLOADED:8};function Ld(e){e=y(e,y.EMPTY_OBJECT);let{gltfResource:t,typedArray:n,releaseGltfJson:i=!1,asynchronous:o=!0,incrementallyLoadTextures:r=!0,upAxis:s=No.Y,forwardAxis:a=No.Z,loadAttributesAsTypedArray:c=!1,loadAttributesFor2D:u=!1,enablePick:f=!1,loadIndicesForWireframe:h=!1,loadPrimitiveOutline:p=!0,loadForClassification:g=!1,renameBatchIdSemantic:m=!1}=e,{baseResource:x=t.clone()}=e;this._gltfJson=e.gltfJson,this._gltfResource=t,this._baseResource=x,this._typedArray=n,this._releaseGltfJson=i,this._asynchronous=o,this._incrementallyLoadTextures=r,this._upAxis=s,this._forwardAxis=a,this._loadAttributesAsTypedArray=c,this._loadAttributesFor2D=u,this._enablePick=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._loadForClassification=g,this._renameBatchIdSemantic=m,this._sortedPropertyTableIds=void 0,this._sortedFeatureTextureIds=void 0,this._gltfJsonLoader=void 0,this._state=Do.NOT_LOADED,this._textureState=Do.NOT_LOADED,this._promise=void 0,this._processError=void 0,this._textureErrors=[],this._primitiveLoadPlans=[],this._loaderPromises=[],this._textureLoaders=[],this._texturesPromises=[],this._textureCallbacks=[],this._bufferViewLoaders=[],this._geometryLoaders=[],this._geometryCallbacks=[],this._structuralMetadataLoader=void 0,this._meshPrimitiveGpmLoader=void 0,this._loadResourcesPromise=void 0,this._resourcesLoaded=!1,this._texturesLoaded=!1,this._supportedImageFormats=void 0,this._postProcessBuffers=[],this._components=void 0}l(Object.create)&&(Ld.prototype=Object.create(Zi.prototype),Ld.prototype.constructor=Ld);Object.defineProperties(Ld.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},gltfJson:{get:function(){return l(this._gltfJsonLoader)?this._gltfJsonLoader.gltf:this._gltfJson}},incrementallyLoadTextures:{get:function(){return this._incrementallyLoadTextures}},texturesLoaded:{get:function(){return this._texturesLoaded}}});async function _9e(e){e._state=Do.LOADING,e._textureState=Do.LOADING;try{let t=Di.getGltfJsonLoader({gltfResource:e._gltfResource,baseResource:e._baseResource,typedArray:e._typedArray,gltfJson:e._gltfJson});return e._gltfJsonLoader=t,await t.load(),e.isDestroyed()||e.isUnloaded()||t.isDestroyed()?void 0:(e._state=Do.LOADED,e._textureState=Do.LOADED,e)}catch(t){if(e.isDestroyed())return;e._state=Do.FAILED,e._textureState=Do.FAILED,j2(e,t)}}async function g9e(e,t){zt.supportsWebP.initialized||await zt.supportsWebP.initialize(),e._supportedImageFormats=new N2({webp:zt.supportsWebP(),basis:t.context.supportsBasis});let n=bWe(e,t);return e._state=Do.PROCESSING,e._textureState=Do.PROCESSING,l(e._gltfJsonLoader)&&e._releaseGltfJson&&(Di.unload(e._gltfJsonLoader),e._gltfJsonLoader=void 0),n}Ld.prototype.load=async function(){return l(this._promise)?this._promise:(this._promise=_9e(this),this._promise)};function j2(e,t){throw e.unload(),e.getError("Failed to load glTF",t)}function y9e(e,t){let n=!0,i=e._geometryLoaders;for(let s=0;s<i.length;++s){let a=i[s].process(t);a&&l(e._geometryCallbacks[s])&&(e._geometryCallbacks[s](),e._geometryCallbacks[s]=void 0),n=n&&a}let o=e._structuralMetadataLoader;if(l(o)){let s=o.process(t);s&&(e._components.structuralMetadata=o.structuralMetadata),n=n&&s}let r=e._meshPrimitiveGpmLoader;if(l(r)){let s=r.process(t);s&&(l(e._components.structuralMetadata)&&xt("structural-metadata-gpm","The model defines both the 'EXT_structural_metadata' extension and the 'NGA_gpm_local' extension. 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i=!1;try{i=this._processTextures(e)}catch(o){this._textureState=Do.FAILED,j2(this,o)}return this._incrementallyLoadTextures?n:n&&i};function T9e(e,t,n,i,o,r,s,a){let c=e.gltfJson,f=c.accessors[t].bufferView;return Di.getVertexBufferLoader({gltf:c,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:a,bufferViewId:f,primitive:i,draco:o,attributeSemantic:n,accessorId:t,asynchronous:e._asynchronous,loadBuffer:r,loadTypedArray:s})}function C9e(e,t,n,i,o,r,s){return Di.getIndexBufferLoader({gltf:e.gltfJson,accessorId:t,gltfResource:e._gltfResource,baseResource:e._baseResource,frameState:s,primitive:n,draco:i,asynchronous:e._asynchronous,loadBuffer:o,loadTypedArray:r})}function A9e(e,t){let n=Di.getBufferViewLoader({gltf:e.gltfJson,bufferViewId:t,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._bufferViewLoaders.push(n),n}function ble(e,t,n){let i=t.byteOffset,o=uu(e,t),r=t.count,s=vf(t.type),a=t.componentType,c=X.getSizeInBytes(a),u=c*s,f=r*s;if(o===u)return n=new Uint8Array(n),X.createArrayBufferView(a,n.buffer,n.byteOffset+i,f);let h=X.createTypedArray(a,f),p=new DataView(n.buffer),g=new Array(s),m=$g(t.componentType);i=n.byteOffset+i;for(let x=0;x<r;++x){m(p,i,s,c,g);for(let b=0;b<s;++b)h[x*s+b]=g[b];i+=o}return h}function E9e(e,t){let n=e.type;if(n===tn.SCALAR)return t.fill(0);let i=tn.getMathType(n);return t.fill(i.clone(i.ZERO))}function S9e(e,t,n,i){let o=e.type,r=e.count;if(o===tn.SCALAR)for(let s=0;s<r;s++)n[s]=t[s];else if(o===tn.VEC4&&i)for(let s=0;s<r;s++)n[s]=Oe.unpack(t,s*4);else{let s=tn.getMathType(o),a=tn.getNumberOfComponents(o);for(let c=0;c<r;c++)n[c]=s.unpack(t,c*a)}return n}async function v9e(e,t,n,i,o){let{gltfJson:r}=e;if(await t.load(),e.isDestroyed())return;let s=ble(r,n,t.typedArray);i=y(i,!1),S9e(n,s,o,i)}function q2(e,t,n){let i=new Array(t.count),o=t.bufferView;if(l(o)){let r=A9e(e,o),s=v9e(e,r,t,n,i);return e._loaderPromises.push(s),i}return E9e(t,i)}function mu(e,t){if(l(t))return e===Number?t[0]:e.unpack(t)}function w9e(e){return e===Number?0:new e}function D9e(e){switch(e){case X.BYTE:return 127;case X.UNSIGNED_BYTE:return 255;case X.SHORT:return 32767;case X.UNSIGNED_SHORT:return 65535;default:return 1}}var I9e={VEC2:new U(-1,-1),VEC3:new d(-1,-1,-1),VEC4:new oe(-1,-1,-1,-1)};function P9e(e,t){let n=D9e(e.componentDatatype),i=I9e[e.type],o=e.min;l(o)&&(o=t.divideByScalar(o,n,o),o=t.maximumByComponent(o,i,o));let r=e.max;l(r)&&(r=t.divideByScalar(r,n,r),r=t.maximumByComponent(r,i,r)),e.min=o,e.max=r}function R9e(e,t,n){let i=e.decodeMatrix,o=mu(n,e.decodedMin),r=mu(n,e.decodedMax);l(o)&&l(r)&&(t.min=o,t.max=r);let s=new Tn.Quantization;s.componentDatatype=t.componentDatatype,s.type=t.type,i.length===4?(s.quantizedVolumeOffset=i[2],s.quantizedVolumeStepSize=i[0]):i.length===9?(s.quantizedVolumeOffset=new U(i[6],i[7]),s.quantizedVolumeStepSize=new 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SWe(e){l(e._meshPrimitiveGpmLoader)&&!e._meshPrimitiveGpmLoader.isDestroyed()&&(e._meshPrimitiveGpmLoader.destroy(),e._meshPrimitiveGpmLoader=void 0)}Ld.prototype.isUnloaded=function(){return this._state===Do.UNLOADED};Ld.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&Di.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,TWe(this),Dle(this),CWe(this),AWe(this),EWe(this),SWe(this),this._components=void 0,this._typedArray=void 0,this._state=Do.UNLOADED};var fm=Ld;var Y2=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;

vec2 neighborContribution(float log2Depth, vec2 offset)
{
    float dist = u_distanceAndEdlStrength.x;
    vec2 texCoordOrig = v_textureCoordinates + offset * dist;
    vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
    vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);

    float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
    float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));

    // ignore depth values that are the clear depth
    if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
        return vec2(0.0);
    }

    // interpolate the two adjacent depth values
    float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
    vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
    return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}

void main()
{
    float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float log2Depth = log2(-eyeCoordinate.z);

    if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
    {
        discard;
    }

    vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);

    // sample from neighbors left, right, down, up
    vec2 texelSize = 1.0 / czm_viewport.zw;

    vec2 responseAndCount = vec2(0.0);

    responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
    responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));

    float response = responseAndCount.x / responseAndCount.y;
    float strength = u_distanceAndEdlStrength.y;
    float shade = exp(-response * 300.0 * strength);
    color.rgb *= shade;
    out_FragColor = vec4(color);

    // Input and output depth are the same.
    gl_FragDepth = depthOrLogDepth;
}
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    czm_point_cloud_post_process_main(); 
#ifdef LOG_DEPTH
    czm_writeLogDepth();
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#else
    out_FragData_1 = czm_packDepth(gl_FragCoord.z);
#endif
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x=yt.createVertexBuffer({typedArray:a,context:n.context,usage:Fe.STATIC_DRAW});x.vertexArrayDestroyable=!1;let b=yt.createIndexBuffer({typedArray:c,context:n.context,usage:Fe.STATIC_DRAW,indexDatatype:u});b.vertexArrayDestroyable=!1;let T=new Tn.Attribute;T.semantic=dt.POSITION,T.componentDatatype=X.FLOAT,T.type=tn.VEC3,T.count=i,T.min=f,T.max=h,T.buffer=m;let C=new Tn.Attribute;C.semantic=dt.FEATURE_ID,C.setIndex=0,C.componentDatatype=X.FLOAT,C.type=tn.SCALAR,C.count=i,C.buffer=x;let A=[T,C],E=new Tn.Material;E.unlit=!0;let v=new Tn.Indices;v.indexDatatype=u,v.count=c.length,v.buffer=b;let D=new Tn.FeatureIdAttribute;D.featureCount=r,D.propertyTableId=0,D.setIndex=0,D.positionalLabel="featureId_0";let O=[D],R=new Tn.Primitive;return R.attributes=A,R.indices=v,R.featureIds=O,R.primitiveType=Me.LINES,R.material=E,R}function nje(e,t,n){let i=0,o=e.length;for(let A=0;A<o;A++){let E=e[A];l(E.points)&&(i+=E.points.length)}let r=new Float32Array(i*3),s=new Float32Array(i),a=new 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Tn.FeatureIdAttribute;b.featureCount=o,b.propertyTableId=0,b.setIndex=0,b.positionalLabel="featureId_0";let T=[b],C=new Tn.Primitive;return C.attributes=m,C.featureIds=T,C.primitiveType=Me.POINTS,C.material=x,C}function ije(e,t){let n=new qWe,i=eje[e.type];l(i)&&i(e,n);let o=n.features,r=o.length;if(r===0)throw new re("GeoJSON must have at least one feature");let s={};for(let M=0;M<r;M++){let F=o[M],_=y(F.properties,y.EMPTY_OBJECT);for(let S in _)_.hasOwnProperty(S)&&(l(s[S])||(s[S]=new Array(r)))}for(let M=0;M<r;M++){let F=o[M];for(let _ in s)if(s.hasOwnProperty(_)){let S=y(F.properties[_],"");s[_][M]=S}}let a=new oy({count:r,properties:s}),u=[new Ol({id:0,count:r,jsonMetadataTable:a})],f=wf.fromJson({}),h=new aa({schema:f,propertyTables:u}),p=new d(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY),g=new d(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY),m=!1,x=!1;for(let M=0;M<r;M++){let F=o[M];if(l(F.lines)){m=!0;let 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t=e.i3dmResource,n=e.arrayBuffer,i=e.baseResource,o=y(e.byteOffset,0),r=y(e.releaseGltfJson,!1),s=y(e.asynchronous,!0),a=y(e.incrementallyLoadTextures,!0),c=y(e.upAxis,No.Y),u=y(e.forwardAxis,No.X),f=y(e.loadAttributesAsTypedArray,!1),h=y(e.loadIndicesForWireframe,!1),p=y(e.loadPrimitiveOutline,!0),g=y(e.enablePick,!1);i=l(i)?i:t.clone(),this._i3dmResource=t,this._baseResource=i,this._arrayBuffer=n,this._byteOffset=o,this._releaseGltfJson=r,this._asynchronous=s,this._incrementallyLoadTextures=a,this._upAxis=c,this._forwardAxis=u,this._loadAttributesAsTypedArray=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._enablePick=g,this._state=jp.NOT_LOADED,this._promise=void 0,this._gltfLoader=void 0,this._buffers=[],this._components=void 0,this._transform=N.IDENTITY,this._batchTable=void 0,this._featureTable=void 0,this._instancesLength=0}l(Object.create)&&(qp.prototype=Object.create(Zi.prototype),qp.prototype.constructor=qp);Object.defineProperties(qp.prototype,{texturesLoaded:{get:function(){return this._gltfLoader?.texturesLoaded}},cacheKey:{get:function(){}},components:{get:function(){return this._components}}});qp.prototype.load=function(){if(l(this._promise))return this._promise;let e=J2.parse(this._arrayBuffer,this._byteOffset),t=e.featureTableJson,n=e.featureTableBinary,i=e.batchTableJson,o=e.batchTableBinary,r=e.gltfFormat,s=new dm(t,n);this._featureTable=s;let a=s.getGlobalProperty("INSTANCES_LENGTH");if(s.featuresLength=a,!l(a))throw new re("Feature table global property: INSTANCES_LENGTH must be defined");this._instancesLength=a;let c=s.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(c)&&(this._transform=N.fromTranslation(d.fromArray(c))),this._batchTable={json:i,binary:o};let u={upAxis:this._upAxis,forwardAxis:this._forwardAxis,releaseGltfJson:this._releaseGltfJson,incrementallyLoadTextures:this._incrementallyLoadTextures,loadAttributesAsTypedArray:this._loadAttributesAsTypedArray,enablePick:this._enablePick,loadIndicesForWireframe:this._loadIndicesForWireframe,loadPrimitiveOutline:this._loadPrimitiveOutline};if(r===0){let h=eu(e.gltf);h=h.replace(/[\s\0]+$/,"");let p=this._baseResource.getDerivedResource({url:h});u.gltfResource=p,u.baseResource=p}else u.gltfResource=this._i3dmResource,u.typedArray=e.gltf;let f=new fm(u);return this._gltfLoader=f,this._state=jp.LOADING,this._promise=f.load().then(()=>{if(!this.isDestroyed())return this._state=jp.PROCESSING,this}).catch(h=>{if(!this.isDestroyed())throw rje(this,h)}),this._promise};function rje(e,t){return e.unload(),e._state=jp.FAILED,e.getError("Failed to load i3dm",t)}qp.prototype.process=function(e){if(this._state===jp.READY)return!0;let t=this._gltfLoader,n=!1;if(this._state===jp.PROCESSING&&(n=t.process(e)),!n)return!1;let i=t.components;return i.transform=N.multiplyTransformation(this._transform,i.transform,i.transform),cje(this,i,e),sje(this,i),this._components=i,this._arrayBuffer=void 0,this._state=jp.READY,!0};function sje(e,t){let n=e._batchTable,i=e._instancesLength;if(i===0)return;let o;if(l(n.json))o=cy({count:i,batchTable:n.json,binaryBody:n.binary});else{let r=new Ol({name:cm.BATCH_TABLE_CLASS_NAME,count:i});o=new aa({schema:{},propertyTables:[r]})}t.structuralMetadata=o}var tB=new d,kj=new Array(4),aje=new N;function cje(e,t,n){let i,o=e._featureTable,r=e._instancesLength;if(r===0)return;let s=o.getGlobalProperty("RTC_CENTER",X.FLOAT,3),a=o.getGlobalProperty("EAST_NORTH_UP"),c=o.hasProperty("NORMAL_UP")||o.hasProperty("NORMAL_UP_OCT32P")||a,u=o.hasProperty("SCALE")||o.hasProperty("SCALE_NON_UNIFORM"),f=uje(o,r),h;c&&(h=new Float32Array(4*r));let p;u&&(p=new Float32Array(3*r));let g=new Float32Array(r),m=d.unpackArray(f),x=new d,b=new d,T=new d,C=new d,A=new $,E=new Oe,v=new Array(4),D=new d,O=new Array(3),R=new N;if(!l(s)||d.equals(d.unpack(s),d.ZERO)){let V=ae.fromPoints(m);for(i=0;i<m.length;i++)d.subtract(m[i],V.center,tB),f[3*i+0]=tB.x,f[3*i+1]=tB.y,f[3*i+2]=tB.z;let G=N.fromTranslation(V.center,aje);t.transform=N.multiplyTransformation(G,t.transform,t.transform)}for(i=0;i<r;i++){x=d.clone(m[i]),l(s)&&d.add(x,d.unpack(s),x),c&&(fje(o,a,i,E,x,T,b,C,A,R),Oe.pack(E,v,0),h[4*i+0]=v[0],h[4*i+1]=v[1],h[4*i+2]=v[2],h[4*i+3]=v[3]),u&&(dje(o,i,D),d.pack(D,O,0),p[3*i+0]=O[0],p[3*i+1]=O[1],p[3*i+2]=O[2]);let V=o.getProperty("BATCH_ID",X.UNSIGNED_SHORT,1,i);l(V)||(V=i),g[i]=V}let M=new Gle;M.transformInWorldSpace=!0;let F=e._buffers,_=new eB;if(_.name="Instance Translation",_.semantic=as.TRANSLATION,_.componentDatatype=X.FLOAT,_.type=tn.VEC3,_.count=r,_.typedArray=f,!c){let V=yt.createVertexBuffer({context:n.context,typedArray:f,usage:Fe.STATIC_DRAW});V.vertexArrayDestroyable=!1,F.push(V),_.buffer=V}if(M.attributes.push(_),c){let V=new eB;V.name="Instance Rotation",V.semantic=as.ROTATION,V.componentDatatype=X.FLOAT,V.type=tn.VEC4,V.count=r,V.typedArray=h,M.attributes.push(V)}if(u){let V=new eB;if(V.name="Instance Scale",V.semantic=as.SCALE,V.componentDatatype=X.FLOAT,V.type=tn.VEC3,V.count=r,c)V.typedArray=p;else{let G=yt.createVertexBuffer({context:n.context,typedArray:p,usage:Fe.STATIC_DRAW});G.vertexArrayDestroyable=!1,F.push(G),V.buffer=G}M.attributes.push(V)}let S=new eB;S.name="Instance Feature ID",S.setIndex=0,S.semantic=as.FEATURE_ID,S.componentDatatype=X.FLOAT,S.type=tn.SCALAR,S.count=r;let w=yt.createVertexBuffer({context:n.context,typedArray:g,usage:Fe.STATIC_DRAW});w.vertexArrayDestroyable=!1,F.push(w),S.buffer=w,M.attributes.push(S);let I=new oje;I.propertyTableId=0,I.setIndex=0,I.positionalLabel="instanceFeatureId_0",M.featureIds.push(I);let L=t.nodes,B=L.length,H=!1;for(i=0;i<B;i++){let V=L[i];V.primitives.length>0&&(V.instances=H?lje(M):M,H=!0)}}function lje(e){let t=new Gle;t.transformInWorldSpace=e.transformInWorldSpace;let n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=Ge(n[o],!1);t.attributes.push(r)}return t.featureIds=e.featureIds,t}function uje(e,t){if(e.hasProperty("POSITION"))return e.getPropertyArray("POSITION",X.FLOAT,3);if(e.hasProperty("POSITION_QUANTIZED")){let n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3),i=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.");let o=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(o))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let r=new Float32Array(n.length);for(let s=0;s<n.length/3;s++)for(let a=0;a<3;a++){let c=3*s+a;r[c]=n[c]/65535*o[a]+i[a]}return r}else throw new re("Either POSITION or POSITION_QUANTIZED must be defined for each instance.")}var Hle=new Array(4);function fje(e,t,n,i,o,r,s,a,c,u){let f=e.getProperty("NORMAL_UP",X.FLOAT,3,n,kj),h=e.getProperty("NORMAL_RIGHT",X.FLOAT,3,n,Hle),p=!1;if(l(f)){if(!l(h))throw new re("To define a custom orientation, both NORMAL_UP and NORMAL_RIGHT must be defined.");d.unpack(f,0,r),d.unpack(h,0,s),p=!0}else{let g=e.getProperty("NORMAL_UP_OCT32P",X.UNSIGNED_SHORT,2,n,kj),m=e.getProperty("NORMAL_RIGHT_OCT32P",X.UNSIGNED_SHORT,2,n,Hle);if(l(g)){if(!l(m))throw new re("To define a custom orientation with oct-encoded vectors, both NORMAL_UP_OCT32P and NORMAL_RIGHT_OCT32P must be defined.");Ln.octDecodeInRange(g[0],g[1],65535,r),Ln.octDecodeInRange(m[0],m[1],65535,s),p=!0}else t?(Rt.eastNorthUpToFixedFrame(o,ee.WGS84,u),N.getMatrix3(u,c)):$.clone($.IDENTITY,c)}p&&(d.cross(s,r,a),d.normalize(a,a),$.setColumn(c,0,s,c),$.setColumn(c,1,r,c),$.setColumn(c,2,a,c)),Oe.fromRotationMatrix(c,i)}function 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t=mm.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};Lr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};Lr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};Lr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};Lr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};Lr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};Lr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};Lr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};Lr.prototype.getFeature=function(e){return this._features[e]};Lr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};Lr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};Lr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};Lr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};Lr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};Lr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};Lr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};Lr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};Lr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var Aje=new z;Lr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(Pl.DEFAULT_COLOR_VALUE),this.setAllShow(Pl.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?y(e.color.evaluateColor(n,Aje),Pl.DEFAULT_COLOR_VALUE):Pl.DEFAULT_COLOR_VALUE,o=l(e.show)?y(e.show.evaluate(n),Pl.DEFAULT_SHOW_VALUE):Pl.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};Lr.prototype.isDestroyed=function(){return!1};Lr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var cB=Lr;var jle={name:"TilesetPipelineStage"};jle.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,_e.FRAGMENT);let r={u_polygonOffset:function(){return U.ZERO}};e.uniformMap=bt(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=Vt.setCesium3DTileBit(),i.stencilMask=Vt.CESIUM_3D_TILE_MASK};var lB=jle;var uB=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;
    vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = cos(pi/4)
    vec2 tTrigs = vec2(0.70710678118);
    vec2 v = radii * tTrigs;

    // Find the evolute of the ellipse (center of curvature) at v.
    vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
    // Find the (approximate) intersection of p - evolute with the ellipsoid.
    vec2 q = normalize(p - evolute) * length(v - evolute);
    // Update the estimate of t.
    tTrigs = (q + evolute) * inverseRadii;
    tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
    v = radii * tTrigs;

    return v * sign(pos);
}

vec3 computeEllipsoidPositionWC(vec3 positionMC) {
    // Get the world-space position and project onto a meridian plane of
    // the ellipsoid
    vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;

    vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
    vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);

    // Reconstruct a 3D point in world space
    return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}

void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {

    vec3 fogColor = groundAtmosphereColor.rgb;

    // If there is dynamic lighting, apply that to the fog.
    const float NONE = 0.0;
    if (czm_atmosphereDynamicLighting != NONE) {
        float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
        fogColor *= darken;
    }

    // Tonemap if HDR rendering is disabled
    #ifndef HDR
        fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
        fogColor.rgb = czm_inverseGamma(fogColor.rgb);
    #endif

    vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, czm_fogVisualDensityScalar);
    color = vec4(withFog, color.a);
}

void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
    vec3 rayleighColor;
    vec3 mieColor;
    float opacity;

    vec3 positionWC;
    vec3 lightDirection;

    // When the camera is in space, compute the position per-fragment for
    // more accurate ground atmosphere. All other cases will use
    //
    // The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
    if (false) {
        positionWC = computeEllipsoidPositionWC(attributes.positionMC);
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);

        // The fog color is derived from the ground atmosphere color
        czm_computeGroundAtmosphereScattering(
            positionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity
        );
    } else {
        positionWC = attributes.positionWC;
        lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
        rayleighColor = v_atmosphereRayleighColor;
        mieColor = v_atmosphereMieColor;
        opacity = v_atmosphereOpacity;
    }

    //color correct rayleigh and mie colors
    const bool ignoreBlackPixels = true;
    rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
    mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);

    vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

    if (u_isInFog) {
        float distanceToCamera = length(attributes.positionEC);
        applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
    } else {
        // Ground atmosphere
    }
}
`;var fB=`void atmosphereStage(ProcessedAttributes attributes) {
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);

    czm_computeGroundAtmosphereScattering(
        // This assumes the geometry stage came before this.
        v_positionWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
}
`;var qle={name:"AtmospherePipelineStage"};qle.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,_e.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,_e.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([fB]),i.addFragmentLines([uB]),i.addUniform("bool","u_isInFog",_e.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=d.distance(n.camera.positionWC,t.boundingSphere.center);return P.fog(o,n.fog.density)>P.EPSILON3}};var dB=qle;var hB=`#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
    #ifdef CUSTOM_SPHERICAL_HARMONICS
        return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients); 
    #else
        return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients); 
    #endif
}
#endif

#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
    #ifdef CUSTOM_SPECULAR_IBL
        float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
    #else
        float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
        return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
    #endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);

    return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif

#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
 * Compute the light contributions from environment maps and spherical harmonic coefficients.
 * See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
 * of the single- and multi-scattering terms.
 *
 * @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
 * @param {vec3} normalEC The surface normal in eye coordinates.
 * @param {czm_modelMaterial} The material properties.
 * @return {vec3} The computed HDR color.
 */
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
    vec3 f0 = material.specular;
    float roughness = material.roughness;
    float specularWeight = 1.0;
    #ifdef USE_SPECULAR
        specularWeight = material.specularWeight;
    #endif
    float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);

    // see https://bruop.github.io/ibl/ at Single Scattering Results
    // Roughness dependent fresnel, from Fdez-Aguera
    vec3 f90 = max(vec3(1.0 - roughness), f0);
    vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);

    vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
    vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);

    #ifdef DIFFUSE_IBL
        vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
        vec3 irradiance = sampleDiffuseEnvironment(normalMC);

        vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
        float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
        vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
        vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
        vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering) * model_iblFactor.x;
    #else
        vec3 diffuseContribution = vec3(0.0);
    #endif

    #ifdef USE_ANISOTROPY
        // Bend normal to account for anisotropic distortion of specular reflection
        vec3 anisotropyDirection = material.anisotropicB;
        vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
        vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
        float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
        float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
        vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
        vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
    #else
        vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
    #endif

    #ifdef SPECULAR_IBL
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
        vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
        vec3 specularContribution = radiance * FssEss * model_iblFactor.y;
    #else
        vec3 specularContribution = vec3(0.0);
    #endif

    return diffuseContribution + specularContribution;
}
#endif
`;var Yle={name:"ImageBasedLightingPipelineStage"},Eje=new U;Yle.process=function(e,t,n){let i=t.imageBasedLighting,o=t.environmentMapManager,r=e.shaderBuilder,s;l(i.specularEnvironmentMaps)||(s=o.radianceCubeMap);let a=i.sphericalHarmonicCoefficients??o.sphericalHarmonicCoefficients;r.addDefine("USE_IBL_LIGHTING",void 0,_e.FRAGMENT),r.addUniform("vec2","model_iblFactor",_e.FRAGMENT),om.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&r.addUniform("mat3","model_iblReferenceFrameMatrix",_e.FRAGMENT),l(s)&&r.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,_e.BOTH),l(a)&&l(a[0])?(r.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),r.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,_e.FRAGMENT),r.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",_e.FRAGMENT)):i.useDefaultSphericalHarmonics&&r.addDefine("DIFFUSE_IBL",void 0,_e.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready||l(s)?(r.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT),r.addDefine("CUSTOM_SPECULAR_IBL",void 0,_e.FRAGMENT),r.addUniform("samplerCube","model_specularEnvironmentMaps",_e.FRAGMENT),r.addUniform("float","model_specularEnvironmentMapsMaximumLOD",_e.FRAGMENT)):t.useDefaultSpecularMaps&&r.addDefine("SPECULAR_IBL",void 0,_e.FRAGMENT)),r.addFragmentLines(hB);let c={model_iblFactor:function(){return U.multiplyByScalar(i.imageBasedLightingFactor,o?.intensity||1,Eje)},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_sphericalHarmonicCoefficients:function(){return a},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};l(s)&&(c.model_specularEnvironmentMaps=function(){return s},c.model_specularEnvironmentMapsMaximumLOD=function(){return o.maximumMipmapLevel}),e.uniformMap=bt(c,e.uniformMap)};var mB=Yle;var Sje=P.EPSILON16;function Gj(e){e=y(e,y.EMPTY_OBJECT);let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(Gj.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=P.clamp(e,this.minimumValue,this.maximumValue),P.equalsEpsilon(this._currentValue,e,Sje)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var vje=new d,Hj=new $;Gj.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=vje,o;switch(t){case Oc.XROTATE:o=$.fromRotationX(P.toRadians(n),Hj),e=N.multiplyByMatrix3(e,o,e);break;case Oc.YROTATE:o=$.fromRotationY(P.toRadians(n),Hj),e=N.multiplyByMatrix3(e,o,e);break;case Oc.ZROTATE:o=$.fromRotationZ(P.toRadians(n),Hj),e=N.multiplyByMatrix3(e,o,e);break;case Oc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case Oc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case Oc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=N.multiplyByTranslation(e,i,e);break;case Oc.XSCALE:i.x=n,i.y=1,i.z=1,e=N.multiplyByScale(e,i,e);break;case Oc.YSCALE:i.x=1,i.y=n,i.z=1,e=N.multiplyByScale(e,i,e);break;case Oc.ZSCALE:i.x=1,i.y=1,i.z=n,e=N.multiplyByScale(e,i,e);break;case Oc.UNIFORMSCALE:e=N.multiplyByUniformScale(e,n,e);break;default:break}return e};var pB=Gj;function _B(e){e=y(e,y.EMPTY_OBJECT);let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,wje(this)}Object.defineProperties(_B.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function wje(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new pB({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}_B.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var Dje=new N,Ije=new N;_B.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=N.clone(N.IDENTITY,Dje),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=N.multiplyTransformation(s.originalTransform,e,Ije);s.transform=a}};var gB=_B;var yB=`void modelColorStage(inout czm_modelMaterial material)
{
    material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
    material.alpha *= model_color.a;
}
`;var LA={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};LA.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,_e.FRAGMENT),i.addFragmentLines(yB);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=we.TRANSLUCENT),i.addUniform("vec4",LA.COLOR_UNIFORM_NAME,_e.FRAGMENT),o[LA.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",LA.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),o[LA.COLOR_BLEND_UNIFORM_NAME]=function(){return jc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=bt(o,e.uniformMap)};var Wx=LA;var xB=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 plane = texture(packedClippingPlanes, vec2(u, v));
    return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
    highp sampler2D packedClippingPlanes,
    int clippingPlaneNumber,
    mat4 transform
) {
    int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
    int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
    int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
    float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
    float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
    float v = (float(pixY) + 0.5) * pixelHeight;
    vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
    vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
    vec4 plane;
    plane.xyz = czm_octDecode(oct, 65535.0);
    plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
    return czm_transformPlane(plane, transform);
}
#endif

float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
    vec4 position = czm_windowToEyeCoordinates(fragCoord);
    vec3 clipNormal = vec3(0.0);
    vec3 clipPosition = vec3(0.0);
    float pixelWidth = czm_metersPerPixel(position);
    
    #ifdef UNION_CLIPPING_REGIONS
    float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
    #else
    float clipAmount = 0.0;
    bool clipped = true;
    #endif

    for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
        vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
        clipNormal = clippingPlane.xyz;
        clipPosition = -clippingPlane.w * clipNormal;
        float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
        
        #ifdef UNION_CLIPPING_REGIONS
        clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
        if (amount <= 0.0) {
            discard;
        }
        #else
        clipAmount = max(amount, clipAmount);
        clipped = clipped && (amount <= 0.0);
        #endif
    }

    #ifndef UNION_CLIPPING_REGIONS
    if (clipped) {
        discard;
    }
    #endif
    
    return clipAmount;
}

void modelClippingPlanesStage(inout vec4 color)
{
    float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
    
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
        color = clippingPlanesEdgeColor;
    }
}
`;var Xle={name:"ModelClippingPlanesPipelineStage"},Pje=new U;Xle.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,_e.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,_e.FRAGMENT),Cs.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,_e.FRAGMENT);let s=Cs.getTextureResolution(i,o,Pje);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,_e.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,_e.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",_e.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",_e.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",_e.FRAGMENT),r.addFragmentLines(xB);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=z.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=bt(a,e.uniformMap)};var bB=Xle;var TB=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);

    vec2 minDistance = vec2(czm_infinity);
    v_regionIndex = -1;
    v_clippingPosition = vec2(czm_infinity);

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;
        
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
        }

        float threshold = 0.01;
        if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
            v_regionIndex = regionIndex;
        }
    }
}
`;var CB=`void modelClippingPolygonsStage()
{
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var Kle={name:"ModelClippingPolygonsPipelineStage"};Kle.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,_e.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,_e.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,_e.BOTH),o.addUniform("sampler2D","model_clippingDistance",_e.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",_e.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(TB),o.addFragmentLines(CB);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=bt(r,e.uniformMap)};var AB=Kle;function Zle(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(Zle.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var EB=Zle;var SB=`mat4 getInstancingTransform()
{
    mat4 instancingTransform;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform = mat4(
        a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
        a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
        a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
        a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation = a_instanceTranslation;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation.x, translation.y, translation.z, 1.0
    ); 
    #endif

    return instancingTransform;
}

#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
    mat4 instancingTransform2D;

    #ifdef HAS_INSTANCE_MATRICES
    instancingTransform2D = mat4(
        a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
        a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
        a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
        a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0  // Column 4
    );
    #else
    vec3 translation2D = vec3(0.0, 0.0, 0.0);
    vec3 scale = vec3(1.0, 1.0, 1.0);
    
        #ifdef HAS_INSTANCE_TRANSLATION
        translation2D = a_instanceTranslation2D;
        #endif
        #ifdef HAS_INSTANCE_SCALE
        scale = a_instanceScale;
        #endif

    instancingTransform2D = mat4(
        scale.x, 0.0, 0.0, 0.0,
        0.0, scale.y, 0.0, 0.0,
        0.0, 0.0, scale.z, 0.0,
        translation2D.x, translation2D.y, translation2D.z, 1.0
    ); 
    #endif

    return instancingTransform2D;
}
#endif
`;var vB=`void instancingStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    
    mat4 instancingTransform = getInstancingTransform();
    
    attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
    #endif

    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var wB=`void legacyInstancingStage(
    inout ProcessedAttributes attributes,
    out mat4 instanceModelView,
    out mat3 instanceModelViewInverseTranspose)
{
    vec3 positionMC = attributes.positionMC;

    mat4 instancingTransform = getInstancingTransform();
 
    mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
    instanceModelView = u_instance_modifiedModelView;
    instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);

    attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
    
    #ifdef USE_2D_INSTANCING
    mat4 instancingTransform2D = getInstancingTransform2D();
    attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
    #endif
}
`;var DB=new N,Rje=new N,Oje=new N,Qle={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:iue,_transformsToTypedArray:jj};Qle.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(SB);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,h=[];Yje(e,n,i,h,u,f),Zje(e,n,i,h);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",_e.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",_e.VERTEX),p.u_instance_modifiedModelView=function(){let g=N.multiplyTransformation(s.modelMatrix,a.components.transform,DB);return u?N.multiplyTransformation(n.context.uniformState.view3D,g,DB):(n.mode!==ne.SCENE3D&&(g=Rt.basisTo2D(n.mapProjection,g,DB)),N.multiplyTransformation(n.context.uniformState.view,g,DB))},p.u_instance_nodeTransform=function(){return N.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,Rje)},r.addVertexLines(wB)):r.addVertexLines(vB),u){r.addDefine("USE_2D_INSTANCING",void 0,_e.VERTEX),r.addUniform("mat4","u_modelView2D",_e.VERTEX);let g=n.context,m=N.fromTranslation(c.instancingReferencePoint2D,new N);p.u_modelView2D=function(){return N.multiplyTransformation(g.uniformState.view,m,Oje)}}e.uniformMap=bt(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,h)};var dD=new N,Mje=new d;function Lje(e,t,n,i,o){let r=N.multiplyTransformation(t,e,dD);return r=N.multiplyTransformation(r,n,dD),o=Rt.basisTo2D(i.mapProjection,r,o),o}function Nje(e,t,n,i,o){let r=N.fromTranslation(e,dD),s=N.multiplyTransformation(t,r,dD);s=N.multiplyTransformation(s,n,dD);let a=N.getTranslation(s,Mje);return o=Hi.computeActualEllipsoidPosition(i,a,o),o}function Jle(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=N.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=N.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=N.clone(o.computedModelMatrix,t),t=N.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=N.clone(N.IDENTITY,n))}var eue=new N,tue=new N,Fje=new N,Bje=new d;function kje(e,t,n,i){let o=eue,r=tue;Jle(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=Lje(f,o,r,n,Fje),p=N.getTranslation(h,Bje),g=d.subtract(p,a,p);i[u]=N.setTranslation(h,g,i[u])}return i}function Vje(e,t,n,i){let o=eue,r=tue;Jle(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=Nje(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}var Uje=new d,zje=new d;function nue(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=N.multiplyByPoint(i,n.instancingTranslationMin,Uje),r=Hi.computeActualEllipsoidPosition(t,o,o),s=N.multiplyByPoint(i,n.instancingTranslationMax,zje),a=Hi.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function jj(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function Hje(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var Gje=new d,Wje=new Oe,jje=new d;function iue(e,t,n){let i=new Array(t),o=Xt.getAttributeBySemantic(e,as.TRANSLATION),r=Xt.getAttributeBySemantic(e,as.ROTATION),s=Xt.getAttributeBySemantic(e,as.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),p=u?o.typedArray:new Float32Array(t*3),g=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(g=Ln.dequantize(g,r.componentDatatype,r.type,t));let m;h?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let T=new d(p[b*3],p[b*3+1],p[b*3+2],Gje);d.maximumByComponent(a,T,a),d.minimumByComponent(c,T,c);let C=new Oe(g[b*4],g[b*4+1],g[b*4+2],f?g[b*4+3]:1,Wje),A=new d(m[b*3],m[b*3+1],m[b*3+2],jje),E=N.fromTranslationQuaternionRotationScale(T,C,A,new N);i[b]=E}let x=n.runtimeNode;return x.instancingTranslationMin=c,x.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function qje(e,t,n){let i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function qj(e,t){let n=yt.createVertexBuffer({context:t.context,typedArray:e,usage:Fe.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function Yje(e,t,n,i,o,r){let s=Xt.getAttributeBySemantic(n,as.ROTATION);l(s)?Xje(e,n,i,t,o,r):Kje(e,n,i,t,o)}function Xje(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",h,p=u.instancingTransformsBuffer;if(!l(p)){h=iue(t,a,e);let b=jj(h);p=qj(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if($le(e,p,n,f),!o)return;let g=Ge(i);g.mode=ne.COLUMBUS_VIEW,nue(e,g);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=kje(h,e,g,h),T=jj(b);m=qj(T,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}$le(e,m,n,"Transform2D")}function Kje(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=Xt.getAttributeBySemantic(t,as.TRANSLATION),u=Xt.getAttributeBySemantic(t,as.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),Wj(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,h=c.typedArray;if(l(h)?f=qje(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),Wj(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let g=Ge(i);g.mode=ne.COLUMBUS_VIEW,nue(e,g);let m=a.instancingTranslationBuffer2D;if(!l(m)){let C=Vje(f,e,g,f),A=Hje(C);r&&(a.transformsTypedArray=A),m=qj(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;Wj(e,m,0,void 0,n,"Translation2D")}function $le(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function Wj(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function Zje(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===as.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:tn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var IB=Qle;var Yj={};Yj.name="ModelMatrixUpdateStage";Yj.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;oue(e,t,o,e.transformToRoot),e._transformDirty=!1}};function $je(e,t,n){e.modelMatrix=N.multiplyTransformation(t,n,e.modelMatrix),e.cullFace=Xt.getCullFace(e.modelMatrix,e.primitiveType)}function oue(e,t,n,i){let o;i=N.multiplyTransformation(i,e.transform,new N),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let a=e.runtimePrimitives[o];$je(a.drawCommand,n,i)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=N.clone(i,a._transformToRoot),oue(a,t,n,i),a._transformDirty=!1}}var PB=Yj;var rue={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:sue,_countGeneratedBuffers:aue};rue.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;sue(i,o),aue(i,r)};function sue(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function aue(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var RB=rue;function NA(e){e=y(e,y.EMPTY_OBJECT);let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=N.clone(n,this._originalTransform),this._transform=N.clone(n,this._transform),this._transformToRoot=N.clone(i,this._transformToRoot),this._computedTransform=new N,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,Qje(this)}Object.defineProperties(NA.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=N.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),Xj(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Oe.equals(n,e)||(t.rotation=Oe.clone(e,t.rotation),Xj(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),Xj(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function Qje(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=N.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new px(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function Xj(e,t){e._transformDirty=!0,e._transform=N.fromTranslationRotationScale(t,e._transform)}NA.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};NA.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(IB),t.push(RB),n.push(PB)};NA.prototype.updateComputedTransform=function(){this._computedTransform=N.multiply(this._transformToRoot,this._transform,this._computedTransform)};NA.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new N);let r=N.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=N.inverseTransformation(r,t[o]);t[o]=N.multiplyTransformation(s,n[o],t[o])}};var OB=NA;var cue={name:"AlphaPipelineStage"};cue.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=y(i.pass,o.opaquePass);let r=e.renderStateOptions;i.pass===we.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=ln.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,_e.FRAGMENT),s.addUniform("float","u_alphaCutoff",_e.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var MB=cue;var lue={name:"BatchTexturePipelineStage"};lue.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return y(c.batchTexture,c.defaultTexture)},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=bt(o,e.uniformMap)};var LB=lue;var uue={name:"ClassificationPipelineStage"};uue.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,_e.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||Jje(t,o)};function Jje(e,t){let n=Xt.getAttributeBySemantic(e,dt.POSITION);if(!l(n))throw new re("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=Xt.getAttributeBySemantic(e,dt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],h=r?i[0]:0,p=c[h],g=0;for(let x=1;x<s;x++){let b=r?i[x]:x,T=c[b];if(T!==p){let C=x-g,A=x;u.push(C),f.push(A),g=A,p=T}}let m=s-g;u.push(m),t.batchLengths=u,t.batchOffsets=f}var NB=uue;var FB=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        positionMC *= float(model_silhouettePass);
        #else
        positionMC *= 0.0;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        positionMC *= 0.0;
    }
}

void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
    float show = ceil(feature.color.a);
    positionMC *= show;

    #if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(positionMC, feature.color);
    #endif
}
`;var BB=`void filterByPassType(vec4 featureColor)
{
    bool styleTranslucent = (featureColor.a != 1.0);
    // Only render translucent features in the translucent pass (if the style or the original command has translucency).
    if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
    {   
        // If the model has a translucent silhouette, it needs to render during the silhouette color command,
        // (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
        #ifdef HAS_SILHOUETTE
        if(!model_silhouettePass) {
            discard;
        }
        #else
        discard;
        #endif
    }
    // If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
    else if (czm_pass != czm_passTranslucent && styleTranslucent)
    {
        discard;
    }
}

void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
    vec4 featureColor = feature.color;
    if (featureColor.a == 0.0)
    {
        discard;
    }

    // If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
    // So, we only apply in in the fragment shader if the feature ID texture is used.
    #if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
    filterByPassType(featureColor);
    #endif

    featureColor = czm_gammaCorrect(featureColor);

    // Classification models compute the diffuse differently.
    #ifdef HAS_CLASSIFICATION
    material.diffuse = featureColor.rgb * featureColor.a;
    #else
    float highlight = ceil(model_colorBlend);
    material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
    #endif
    
    material.alpha *= featureColor.a;
}
`;var fue={name:"CPUStylingPipelineStage"};fue.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(FB),o.addFragmentLines(BB),o.addDefine("USE_CPU_STYLING",void 0,_e.BOTH),l(i.color)||(o.addUniform("float",Wx.COLOR_BLEND_UNIFORM_NAME,_e.FRAGMENT),e.uniformMap[Wx.COLOR_BLEND_UNIFORM_NAME]=function(){return jc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",_e.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===we.TRANSLUCENT}};var kB=fue;var due={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};due.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var hy=Object.freeze(due);var VB=`void customShaderStage(
    inout czm_modelVertexOutput vsOutput, 
    inout ProcessedAttributes attributes, 
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // VertexInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    VertexInput vsInput;
    initializeInputStruct(vsInput, attributes);
    vsInput.featureIds = featureIds;
    vsInput.metadata = metadata;
    vsInput.metadataClass = metadataClass;
    vsInput.metadataStatistics = metadataStatistics;
    vertexMain(vsInput, vsOutput);
    attributes.positionMC = vsOutput.positionMC;
}
`;var UB=`void customShaderStage(
    inout czm_modelMaterial material,
    ProcessedAttributes attributes,
    FeatureIds featureIds,
    Metadata metadata,
    MetadataClass metadataClass,
    MetadataStatistics metadataStatistics
) {
    // FragmentInput and initializeInputStruct() are dynamically generated in JS, 
    // see CustomShaderPipelineStage.js
    FragmentInput fsInput;
    initializeInputStruct(fsInput, attributes);
    fsInput.featureIds = featureIds;
    fsInput.metadata = metadata;
    fsInput.metadataClass = metadataClass;
    fsInput.metadataStatistics = metadataStatistics;
    fragmentMain(fsInput, material);
}
`;var zB=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
}
`;var HB=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) 
{
  initializeFeatureIds(featureIds, attributes);
  initializeFeatureIdAliases(featureIds);
  setFeatureIdVaryings();
}
`;var Fi={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Fi.process=function(e,t,n){let i=e.shaderBuilder;e7e(i);let o=e.runtimeNode.node.instances;l(o)&&t7e(e,o,n),n7e(e,t,n),i.addVertexLines(HB),i.addFragmentLines(zB)};function e7e(e){e.addStruct(Fi.STRUCT_ID_FEATURE_IDS_VS,Fi.STRUCT_NAME_FEATURE_IDS,_e.VERTEX),e.addStruct(Fi.STRUCT_ID_FEATURE_IDS_FS,Fi.STRUCT_NAME_FEATURE_IDS,_e.FRAGMENT),e.addFunction(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Fi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.VERTEX),e.addFunction(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Fi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,_e.FRAGMENT),e.addFunction(Fi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Fi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.VERTEX),e.addFunction(Fi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Fi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,_e.FRAGMENT),e.addFunction(Fi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Fi.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,_e.VERTEX)}function t7e(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof Tn.FeatureIdAttribute?i7e(e,s,a):hue(e,s,a,o,1,n);let c=s.label;l(c)&&mue(e,a,c,_e.BOTH)}}function n7e(e,t,n){let i=t.featureIds,r=Xt.getAttributeBySemantic(t,dt.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=_e.BOTH;a instanceof Tn.FeatureIdAttribute?o7e(e,a,c):a instanceof Tn.FeatureIdImplicitRange?hue(e,a,c,r,void 0,n):(r7e(e,a,c,s,n),u=_e.FRAGMENT);let f=a.label;l(f)&&mue(e,c,f,u)}}function i7e(e,t,n){let i=e.shaderBuilder;i.addStructField(Fi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Fi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Fi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function o7e(e,t,n){let i=e.shaderBuilder;i.addStructField(Fi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Fi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function hue(e,t,n,i,o,r){s7e(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Fi.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Fi.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Fi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function r7e(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return y(a.texture,o.context.defaultTexture)};let c=a.channels,u=e.shaderBuilder;u.addStructField(Fi.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,_e.FRAGMENT);let h=`v_texCoord_${a.texCoord}`,p=h,g=a.transform;if(l(g)&&!$.equals(g,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,_e.FRAGMENT),s[b]=function(){return g},p=`vec2(${b} * vec3(${h}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,x=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[x])}function mue(e,t,n,i){let o=e.shaderBuilder,r=_e.includesVertexShader(i);r&&o.addStructField(Fi.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Fi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Fi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function s7e(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=a7e(t,n);s=yt.createVertexBuffer({context:o.context,typedArray:u,usage:Fe.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function a7e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var jx=Fi;var GB=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var WB=`void metadataStage(
  out Metadata metadata,
  out MetadataClass metadataClass,
  out MetadataStatistics metadataStatistics,
  ProcessedAttributes attributes
  )
{
  initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
  setMetadataVaryings();
}
`;var Ai={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Ai.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=c7e(r.propertyAttributes,t,a),u=u7e(r.propertyTextures,a),f=c.concat(u);d7e(i,f),p7e(i),i.addVertexLines(WB),i.addFragmentLines(GB);for(let h=0;h<c.length;h++){let p=c[h];_7e(e,p)}for(let h=0;h<u.length;h++){let p=u[h];y7e(e,p)}};function c7e(e,t,n){return 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a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==st.ENUM&&i.add(u)}let o=Ai.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=Ai.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,_e.BOTH);for(let f=0;f<u.length;f++){let{shaderName:h}=u[f],p=u[f].type==="float"?m7e(c):c;e.addStructField(a,p,h)}}}var h7e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function m7e(e){let t=h7e[e];return l(t)?t:e}function p7e(e){e.addStruct(Ai.STRUCT_ID_METADATA_VS,Ai.STRUCT_NAME_METADATA,_e.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_FS,Ai.STRUCT_NAME_METADATA,_e.FRAGMENT),e.addStruct(Ai.STRUCT_ID_METADATA_CLASS_VS,Ai.STRUCT_NAME_METADATA_CLASS,_e.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_CLASS_FS,Ai.STRUCT_NAME_METADATA_CLASS,_e.FRAGMENT),e.addStruct(Ai.STRUCT_ID_METADATA_STATISTICS_VS,Ai.STRUCT_NAME_METADATA_STATISTICS,_e.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_STATISTICS_FS,Ai.STRUCT_NAME_METADATA_STATISTICS,_e.FRAGMENT),e.addFunction(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,Ai.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.VERTEX),e.addFunction(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,Ai.FUNCTION_SIGNATURE_INITIALIZE_METADATA,_e.FRAGMENT),e.addFunction(Ai.FUNCTION_ID_SET_METADATA_VARYINGS,Ai.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,_e.VERTEX)}function _7e(e,t){g7e(e,t),pue(e.shaderBuilder,t),_ue(e.shaderBuilder,t)}function g7e(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=yue({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:_e.BOTH,property:o});n.addStructField(Ai.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Ai.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function y7e(e,t){x7e(e,t),pue(e.shaderBuilder,t),_ue(e.shaderBuilder,t)}function x7e(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:h}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,_e.FRAGMENT),i[p]=()=>f),n.addStructField(Ai.STRUCT_ID_METADATA_FS,r,o);let g=`attributes.texCoord_${a}`,m=g;if(l(h)&&!$.equals(h,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,_e.FRAGMENT),i[A]=function(){return h},m=`vec2(${A} * vec3(${g}, 1.0))`}let x=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(x),T=yue({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:_e.FRAGMENT,property:s}),C=`metadata.${o} = ${T};`;n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,[C])}function pue(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=gue(Ai.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Ai.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,s),_e.includesVertexShader(r)&&(e.addStructField(Ai.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function _ue(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===st.ENUM)return;let s=Ai.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=gue(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Ai.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,c),_e.includesVertexShader(t.shaderDestination)&&(e.addStructField(Ai.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function gue(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function yue(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}var Nd=Ai;var b7e={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},qx=Object.freeze(b7e);var ca={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:xt};ca.process=function(e,t,n){let{shaderBuilder:i,model:o,alphaOptions:r}=e,{customShader:s}=o,{lightingModel:a,translucencyMode:c}=s;l(a)&&(e.lightingOptions.lightingModel=a),c===qx.TRANSLUCENT?r.pass=we.TRANSLUCENT:c===qx.OPAQUE&&(r.pass=void 0);let u=D7e(s,t);if(!u.customShaderEnabled)return;if(O7e(i,s,u),u.shouldComputePositionWC&&i.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,_e.BOTH),l(s.vertexShaderText)&&i.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,_e.VERTEX),l(s.fragmentShaderText)){i.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,_e.FRAGMENT);let p=hy.getDefineName(s.mode);i.addDefine(p,void 0,_e.FRAGMENT)}let f=s.uniforms;for(let p in f)if(f.hasOwnProperty(p)){let g=f[p];i.addUniform(g.type,p)}let h=s.varyings;for(let p in h)if(h.hasOwnProperty(p)){let g=h[p];i.addVarying(g,p)}e.uniformMap=bt(e.uniformMap,s.uniformMap)};function T7e(e){let t={};for(let n=0;n<e.length;n++){let i=Xt.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var C7e={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},A7e={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function xue(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=C7e[t],i=A7e[t];if(l(n))return{attributeField:[n,e],value:i}}function E7e(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=bue(t,n,!1),o=Tue(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=xue(u);if(!l(f))return ca._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function S7e(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function v7e(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=bue(t,n,!0),o=Tue(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let h=[i[u].glslType,u];s.push(h),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],h=xue(f);if(!l(h))return ca._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(h.attributeField),r=`fsInput.attributes.${f} = ${h.value};`,a.push(r)}let c=S7e(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var w7e={positionWC:!0,positionEC:!0};function bue(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function Tue(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||w7e.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function D7e(e,t){let n=T7e(t.attributes),i=E7e(e,n),o=v7e(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function I7e(e,t){let n=ca.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,ca.STRUCT_NAME_ATTRIBUTES,_e.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ca.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,ca.STRUCT_NAME_VERTEX_INPUT,_e.VERTEX),e.addStructField(n,ca.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,jx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Nd.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Nd.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Nd.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ca.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,ca.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,_e.VERTEX),e.addFunctionLines(r,o)}function P7e(e,t){let n=ca.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,ca.STRUCT_NAME_ATTRIBUTES,_e.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ca.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,ca.STRUCT_NAME_FRAGMENT_INPUT,_e.FRAGMENT),e.addStructField(n,ca.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,jx.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Nd.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Nd.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Nd.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ca.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,ca.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,_e.FRAGMENT),e.addFunctionLines(r,o)}var R7e=[];function O7e(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=R7e;i.enabled&&(I7e(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,VB),e.addVertexLines(r)),o.enabled&&(P7e(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,UB),e.addFragmentLines(r))}var jB=ca;var hD={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};hD.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,_e.VERTEX),i.addFunction(hD.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,hD.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,_e.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===dt.POSITION,h=c.semantic===dt.TEXCOORD;if(r&&!f&&!h)continue;let p=Xt.getAttributeInfo(c);L7e(i,p),M7e(e,p)}};function M7e(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,_e.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,_e.VERTEX),n.addUniform(c,a,_e.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=Cue(u,0),f=Cue(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function Cue(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function L7e(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=N7e(n,i):o=F7e(n),e.addFunctionLines(hD.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function N7e(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function F7e(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var qB=hD;var YB=`void geometryStage(out ProcessedAttributes attributes)
{
  attributes.positionMC = v_positionMC;
  attributes.positionEC = v_positionEC;

  #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
  attributes.positionWC = v_positionWC;
  #endif

  #ifdef HAS_NORMALS
  // renormalize after interpolation
  attributes.normalEC = normalize(v_normalEC);
  #endif

  #ifdef HAS_TANGENTS
  attributes.tangentEC = normalize(v_tangentEC);
  #endif

  #ifdef HAS_BITANGENTS
  attributes.bitangentEC = normalize(v_bitangentEC);
  #endif

  // Everything else is dynamically generated in GeometryPipelineStage
  setDynamicVaryings(attributes);
}
`;var XB=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
    vec4 computedPosition;

    // Compute positions in different coordinate systems
    vec3 positionMC = attributes.positionMC;
    v_positionMC = positionMC;
    v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    vec3 position2D = attributes.position2D;
    vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
    computedPosition = czm_projection * vec4(positionEC, 1.0);
    #else
    computedPosition = czm_projection * vec4(v_positionEC, 1.0);
    #endif

    // Sometimes the custom shader and/or style needs this
    #if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
    // Note that this is a 32-bit position which may result in jitter on small
    // scales.
    v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
    #endif

    #ifdef HAS_NORMALS
    v_normalEC = normalize(normal * attributes.normalMC);
    #endif

    #ifdef HAS_TANGENTS
    v_tangentEC = normalize(normal * attributes.tangentMC);
    #endif

    #ifdef HAS_BITANGENTS
    v_bitangentEC = normalize(normal * attributes.bitangentMC);
    #endif

    // All other varyings need to be dynamically generated in
    // GeometryPipelineStage
    setDynamicVaryings(attributes);

    return computedPosition;
}
`;var mD=`vec2 computeSt(float featureId)
{
    float stepX = model_textureStep.x;
    float centerX = model_textureStep.y;

    #ifdef MULTILINE_BATCH_TEXTURE
    float stepY = model_textureStep.z;
    float centerY = model_textureStep.w;

    float xId = mod(featureId, model_textureDimensions.x); 
    float yId = floor(featureId / model_textureDimensions.x);
    
    return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
    #else
    return vec2(centerX + (featureId * stepX), 0.5);
    #endif
}

void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{   
    int featureId = featureIds.SELECTED_FEATURE_ID;


    if (featureId < model_featuresLength)
    {
        vec2 featureSt = computeSt(float(featureId));

        feature.id = featureId;
        feature.st = featureSt;
        feature.color = texture(model_batchTexture, featureSt);
    }
    // Floating point comparisons can be unreliable in GLSL, so we
    // increment the feature ID to make sure it's always greater
    // then the model_featuresLength - a condition we check for in the
    // pick ID, to avoid sampling the pick texture if the feature ID is
    // greater than the number of features.
    else
    {
        feature.id = model_featuresLength + 1;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }

    #ifdef HAS_NULL_FEATURE_ID
    if (featureId == model_nullFeatureId) {
        feature.id = featureId;
        feature.st = vec2(0.0);
        feature.color = vec4(1.0);
    }
    #endif
}
`;var pD={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature"};pD.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=B7e(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),k7e(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===_e.BOTH&&i.addVertexLines(mD),i.addFragmentLines(mD)};function Aue(e){return e instanceof Tn.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Eue(e){return e instanceof Tn.FeatureIdTexture?_e.FRAGMENT:_e.BOTH}function B7e(e,t,n){let i,o;return l(t.instances)&&(o=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Eue(o),featureIdDefine:Aue(o)}):(o=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=y(o.label,o.positionalLabel),{featureIds:o,variableName:i,shaderDestination:Eue(o),featureIdDefine:Aue(o)})}function k7e(e){e.addStructField(pD.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(pD.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(pD.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var Yx=pD;var Vs={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};Vs.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",_e.VERTEX),i.addStruct(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",_e.FRAGMENT),i.addStruct(Yx.STRUCT_ID_SELECTED_FEATURE,Yx.STRUCT_NAME_SELECTED_FEATURE,_e.BOTH),i.addFunction(Vs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,Vs.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,_e.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(Vs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,Vs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.VERTEX),i.addFunction(Vs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,Vs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,_e.FRAGMENT),o.type===yr.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,_e.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],h=tn.getAttributeLocationCount(f.type),p=f.semantic===dt.POSITION,g;h>1?(g=e.attributeIndex,e.attributeIndex+=h):p&&!a?g=0:g=e.attributeIndex++,V7e(e,f,g,h,r,s)}X7e(i,t.attributes),t.primitiveType===Me.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines(XB),i.addFragmentLines(YB)};function V7e(e,t,n,i,o,r){let s=e.shaderBuilder,a=Xt.getAttributeInfo(t),c=o&&!r;i>1?H7e(e,t,n,i):z7e(e,t,n,c),W7e(s,a,c),G7e(s,a),l(t.semantic)&&U7e(s,t),j7e(s,a,o),q7e(s,a,c),Y7e(s,a)}function U7e(e,t){let{semantic:n,setIndex:i}=t;switch(n){case dt.NORMAL:e.addDefine("HAS_NORMALS");break;case dt.TANGENT:e.addDefine("HAS_TANGENTS");break;case dt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case dt.TEXCOORD:case dt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function z7e(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===dt.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===dt.POSITION,f=u?0:n,h=tn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let g=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:g,count:t.count,componentsPerAttribute:h,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function H7e(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=tn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),h=u*f,p=t.byteStride;for(let g=0;g<i;g++){let m=t.byteOffset+g*h,x={index:n+g,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(x)}}function G7e(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function W7e(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===dt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function j7e(e,t,n){let i=Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function q7e(e,t,n){let i=Vs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function Y7e(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=Vs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=Vs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function X7e(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===dt.NORMAL?n=!0:r.semantic===dt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(Vs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var KB=Vs;var ZB=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    #if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
        // Environment maps were provided, use them for IBL
        vec3 viewDirection = -normalize(position);
        vec3 iblColor = textureIBL(viewDirection, normal, material);
        return iblColor;
    #endif
    
    return vec3(0.0);
}
#endif

#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
    vec3 viewDirection = -normalize(position);
    vec3 halfwayDirection = normalize(viewDirection + lightDirection);
    vec3 normal = material.clearcoatNormal;
    float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);

    // clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
    vec3 f0 = vec3(0.04);
    vec3 f90 = vec3(1.0);
    // Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
    // This is to make it energy conserving with a simple layering function.
    float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
    vec3 F = fresnelSchlick2(f0, f90, NdotV);

    // compute specular reflection from direct lighting
    float roughness = material.clearcoatRoughness;
    float alphaRoughness = roughness * roughness;
    float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
    vec3 directReflection = F * directStrength * NdotL;
    vec3 color = lightColorHdr * directReflection;

    #ifdef SPECULAR_IBL
        // Find the direction in which to sample the environment map
        vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
        vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
        color += iblColor * material.occlusion;
    #endif

    float clearcoatFactor = material.clearcoatFactor;
    vec3 clearcoatColor = color * clearcoatFactor;

    // Dim base layer based on transmission loss through clearcoat
    return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif

#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
    #ifdef USE_CUSTOM_LIGHT_COLOR
        vec3 lightColorHdr = model_lightColorHdr;
    #else
        vec3 lightColorHdr = czm_lightColorHdr;
    #endif

    vec3 viewDirection = -normalize(position);
    vec3 normal = material.normalEC;
    vec3 lightDirection = normalize(czm_lightDirectionEC);

    vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
    vec3 directColor = lightColorHdr * directLighting;

    // Accumulate colors from base layer
    vec3 color = directColor + material.emissive;
    #ifdef USE_IBL_LIGHTING
        color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
    #endif

    #ifdef USE_CLEARCOAT
        color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
    #endif

    return color;
}
#endif

/**
 * Compute the material color under the current lighting conditions.
 * All other material properties are passed through so further stages
 * have access to them.
 *
 * @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
 * @param {ProcessedAttributes} attributes
 */
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
    #ifdef LIGHTING_PBR
        #ifdef HAS_NORMALS
            vec3 color = computePbrLighting(material, attributes.positionEC);
        #else
            vec3 color = material.diffuse * material.occlusion + material.emissive;
        #endif
        // In HDR mode, the frame buffer is in linear color space. The
        // post-processing stages (see PostProcessStageCollection) will handle
        // tonemapping. However, if HDR is not enabled, we must tonemap else large
        // values may be clamped to 1.0
        #ifndef HDR
            color = czm_pbrNeutralTonemapping(color);
        #endif
    #else // unlit
        vec3 color = material.diffuse;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        // The colors resulting from point cloud styles are adjusted differently.
        color = czm_gammaCorrect(color);
    #elif !defined(HDR)
        // If HDR is not enabled, the frame buffer stores sRGB colors rather than
        // linear colors so the linear value must be converted.
        color = czm_linearToSrgb(color);
    #endif

    material.diffuse = color;
}
`;var K7e={UNLIT:0,PBR:1},Xp=Object.freeze(K7e);var Sue={name:"LightingPipelineStage"};Sue.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,_e.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",_e.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Xp.PBR?o.addDefine("LIGHTING_PBR",void 0,_e.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,_e.FRAGMENT),o.addFragmentLines(ZB)};var $B=Sue;var QB=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
    return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}

vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
    vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
    vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
    return color;
}

vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
    return vec2(textureTransform * vec3(texCoord, 1.0));
}

#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
    vec2 texCoord = TEXCOORD_NORMAL;
    #ifdef HAS_NORMAL_TEXTURE_TRANSFORM
        texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
    #endif
    return texCoord;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
    vec2 tex_dx = dFdx(normalTexCoords);
    vec2 tex_dy = dFdy(normalTexCoords);
    float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
    vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
    return tangent / determinant;
}
#endif

#ifdef USE_ANISOTROPY
struct NormalInfo {
    vec3 tangent;
    vec3 bitangent;
    vec3 normal;
    vec3 geometryNormal;
};

NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
    vec3 geometryNormal = attributes.normalEC;
    #ifdef HAS_NORMAL_TEXTURE
        vec2 normalTexCoords = getNormalTexCoords();
    #endif

    #ifdef HAS_BITANGENTS
        vec3 tangent = attributes.tangentEC;
        vec3 bitangent = attributes.bitangentEC;
    #else // Assume HAS_NORMAL_TEXTURE
        vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
        tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
        vec3 bitangent = normalize(cross(geometryNormal, tangent));
    #endif

    #ifdef HAS_NORMAL_TEXTURE
        mat3 tbn = mat3(tangent, bitangent, geometryNormal);
        vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
        normalSample = 2.0 * normalSample - 1.0;
        #ifdef HAS_NORMAL_TEXTURE_SCALE
            normalSample.xy *= u_normalTextureScale;
        #endif
        vec3 normal = normalize(tbn * normalSample);
    #else
        vec3 normal = geometryNormal;
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            tangent *= -1.0;
            bitangent *= -1.0;
            normal *= -1.0;
            geometryNormal *= -1.0;
        }
    #endif

    NormalInfo normalInfo;
    normalInfo.tangent = tangent;
    normalInfo.bitangent = bitangent;
    normalInfo.normal = normal;
    normalInfo.geometryNormal = geometryNormal;

    return normalInfo;
}
#endif

#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = getNormalTexCoords();

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_normalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
    vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
        normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
    #endif

    // If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
    #ifdef HAS_BITANGENTS
        vec3 t = attributes.tangentEC;
        vec3 b = attributes.bitangentEC;
    #else
        vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
        t = normalize(t - geometryNormal * dot(geometryNormal, t));
        vec3 b = normalize(cross(geometryNormal, t));
    #endif

    mat3 tbn = mat3(t, b, geometryNormal);
    vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
    normalSample = 2.0 * normalSample - 1.0;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
        normalSample.xy *= u_clearcoatNormalTextureScale;
    #endif
    return normalize(tbn * normalSample);
}
#endif

#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
    // Geometry normal. This is already normalized 
    vec3 normal = attributes.normalEC;

    #if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
        normal = getNormalFromTexture(attributes, normal);
    #endif

    #ifdef HAS_DOUBLE_SIDED_MATERIAL
        if (czm_backFacing()) {
            normal = -normal;
        }
    #endif

    return normal;
}
#endif

#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
    vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
    #ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
        baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
    #endif

    vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));

    #ifdef HAS_BASE_COLOR_FACTOR
        baseColorWithAlpha *= u_baseColorFactor;
    #endif

    return baseColorWithAlpha;
}
#endif

#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
    vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
    #ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
        emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
    #endif

    vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
    #ifdef HAS_EMISSIVE_FACTOR
        emissive *= u_emissiveFactor;
    #endif

    return emissive;
}
#endif

#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
    #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
        vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
        #ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
            specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
        #endif

        vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
        vec3 specular = specularGlossiness.rgb;
        float glossiness = specularGlossiness.a;
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            specular *= u_legacySpecularFactor;
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            glossiness *= u_glossinessFactor;
        #endif
    #else
        #ifdef HAS_LEGACY_SPECULAR_FACTOR
            vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
        #else
            vec3 specular = vec3(1.0);
        #endif

        #ifdef HAS_GLOSSINESS_FACTOR
            float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
        #else
            float glossiness = 1.0;
        #endif
    #endif

    #ifdef HAS_DIFFUSE_TEXTURE
        vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
        #ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
            diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
        #endif

        vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
        #ifdef HAS_DIFFUSE_FACTOR
            diffuse *= u_diffuseFactor;
        #endif
    #elif defined(HAS_DIFFUSE_FACTOR)
        vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
    #else
        vec4 diffuse = vec4(1.0);
    #endif

    material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
    // the specular glossiness extension's alpha overrides anything set
    // by the base material.
    material.alpha = diffuse.a;

    material.specular = specular;

    // glossiness is the opposite of roughness, but easier for artists to use.
    material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
    #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
        vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
        #ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
            metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
        #endif

        vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
        float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
        float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
        #ifdef HAS_METALLIC_FACTOR
            metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
        #endif
    #else
        #ifdef HAS_METALLIC_FACTOR
            float metalness = clamp(u_metallicFactor, 0.0, 1.0);
        #else
            float metalness = 1.0;
        #endif

        #ifdef HAS_ROUGHNESS_FACTOR
            float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
        #else
            float roughness = 1.0;
        #endif
    #endif

    // dielectrics use f0 = 0.04, metals use albedo as f0
    const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
    vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);

    material.specular = f0;

    // diffuse only applies to dielectrics.
    material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);

    // This is perceptual roughness. The square of this value is used for direct lighting
    material.roughness = roughness;

    return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
    #ifdef HAS_SPECULAR_TEXTURE
        vec2 specularTexCoords = TEXCOORD_SPECULAR;
        #ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
            specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
        #endif
        float specularWeight = texture(u_specularTexture, specularTexCoords).a;
        #ifdef HAS_SPECULAR_FACTOR
            specularWeight *= u_specularFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_FACTOR
            float specularWeight = u_specularFactor;
        #else
            float specularWeight = 1.0;
        #endif
    #endif

    #ifdef HAS_SPECULAR_COLOR_TEXTURE
        vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
        #ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
            specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
        #endif
        vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
        vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            specularColorFactor *= u_specularColorFactor;
        #endif
    #else
        #ifdef HAS_SPECULAR_COLOR_FACTOR
            vec3 specularColorFactor = u_specularColorFactor;
        #else
            vec3 specularColorFactor = vec3(1.0);
        #endif
    #endif
    material.specularWeight = specularWeight;
    vec3 f0 = material.specular;
    vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
    material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
    mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
    float anisotropyStrength = u_anisotropy.z;

    vec2 direction = vec2(1.0, 0.0);
    #ifdef HAS_ANISOTROPY_TEXTURE
        vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
        #ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
            anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
        #endif
        vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
        direction = anisotropySample.rg * 2.0 - vec2(1.0);
        anisotropyStrength *= anisotropySample.b;
    #endif

    direction = rotation * direction;
    mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
    vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
    vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);

    material.anisotropicT = anisotropicT;
    material.anisotropicB = anisotropicB;
    material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
    #ifdef HAS_CLEARCOAT_TEXTURE
        vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
        #ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
            clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
        #endif
        float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
        #ifdef HAS_CLEARCOAT_FACTOR
            clearcoatFactor *= u_clearcoatFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_FACTOR
            float clearcoatFactor = u_clearcoatFactor;
        #else
            // PERFORMANCE_IDEA: this case should turn the whole extension off
            float clearcoatFactor = 0.0;
        #endif
    #endif

    #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
        vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
            clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
        #endif
        float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            clearcoatRoughness *= u_clearcoatRoughnessFactor;
        #endif
    #else
        #ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
            float clearcoatRoughness = u_clearcoatRoughnessFactor;
        #else
            float clearcoatRoughness = 0.0;
        #endif
    #endif

    material.clearcoatFactor = clearcoatFactor;
    // This is perceptual roughness. The square of this value is used for direct lighting
    material.clearcoatRoughness = clearcoatRoughness;
    #ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
        material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
    #else
        material.clearcoatNormal = attributes.normalEC;
    #endif
}
#endif
#endif

void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
    #ifdef USE_ANISOTROPY
        NormalInfo normalInfo = getNormalInfo(attributes);
        material.normalEC = normalInfo.normal;
    #elif defined(HAS_NORMALS)
        material.normalEC = computeNormal(attributes);
    #endif

    vec4 baseColorWithAlpha = vec4(1.0);
    // Regardless of whether we use PBR, set a base color
    #ifdef HAS_BASE_COLOR_TEXTURE
        baseColorWithAlpha = getBaseColorFromTexture();
    #elif defined(HAS_BASE_COLOR_FACTOR)
        baseColorWithAlpha = u_baseColorFactor;
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
        baseColorWithAlpha = v_pointCloudColor;
    #elif defined(HAS_COLOR_0)
        vec4 color = attributes.color_0;
        // .pnts files store colors in the sRGB color space
        #ifdef HAS_SRGB_COLOR
            color = czm_srgbToLinear(color);
        #endif
        baseColorWithAlpha *= color;
    #endif

    #ifdef USE_CPU_STYLING
        baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
    #endif
    material.baseColor = baseColorWithAlpha;
    material.diffuse = baseColorWithAlpha.rgb;
    material.alpha = baseColorWithAlpha.a;

    #ifdef HAS_OCCLUSION_TEXTURE
        vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
        #ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
            occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
        #endif
        material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
    #endif

    #ifdef HAS_EMISSIVE_TEXTURE
        material.emissive = getEmissiveFromTexture();
    #elif defined(HAS_EMISSIVE_FACTOR)
        material.emissive = u_emissiveFactor;
    #endif

    #if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
        setSpecularGlossiness(material);
    #elif defined(LIGHTING_PBR)
        float metalness = setMetallicRoughness(material);
        #ifdef USE_SPECULAR
            setSpecular(material, metalness);
        #endif
        #ifdef USE_ANISOTROPY
            setAnisotropy(material, normalInfo);
        #endif
        #ifdef USE_CLEARCOAT
            setClearcoat(material, attributes);
        #endif
    #endif
}
`;var{Material:Z7e,MetallicRoughness:Kj,SpecularGlossiness:Zj,Specular:vue,Clearcoat:wue}=Tn,Due={name:"MaterialPipelineStage",_processTexture:Ml,_processTextureTransform:Iue};Due.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:h}=n.context;Q7e(i,r,s,u,f,h,c),l(i.specularGlossiness)?J7e(i.specularGlossiness,r,s,u,c):(l(i.specular)&&Xt.supportedExtensions.KHR_materials_specular&&eqe(i.specular,r,s,u,c),l(i.anisotropy)&&Xt.supportedExtensions.KHR_materials_anisotropy&&nqe(i.anisotropy,r,s,u,c),l(i.clearcoat)&&Xt.supportedExtensions.KHR_materials_clearcoat&&iqe(i.clearcoat,r,s,u,c),oqe(i.metallicRoughness,r,s,u,c));let p=Xt.getAttributeBySemantic(t,dt.NORMAL),g=e.lightingOptions;i.unlit||!p||a?g.lightingModel=Xp.UNLIT:g.lightingModel=Xp.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let x=e.alphaOptions;i.alphaMode===zp.BLEND?x.pass=we.TRANSLUCENT:i.alphaMode===zp.MASK&&(x.alphaCutoff=i.alphaCutoff),s.addFragmentLines(QB),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,_e.BOTH)};function Iue(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,_e.FRAGMENT),t[s]=function(){return n.transform}}function $7e(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,_e.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,_e.FRAGMENT),t[s]=function(){return n.scale}}function Ml(e,t,n,i,o,r){e.addUniform("sampler2D",i,_e.FRAGMENT),t[i]=function(){return y(n.texture,r)};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,_e.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,_e.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&Iue(e,t,n,i,o);let{scale:h}=n;l(h)&&h!==1&&$7e(e,t,n,i,o)}function Q7e(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!d.equals(a,Z7e.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",_e.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,_e.FRAGMENT),l(c)&&!s&&Ml(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Ml(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Ml(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function J7e(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,_e.FRAGMENT),l(r)&&!o&&Ml(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,Zj.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",_e.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Ml(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!d.equals(c,Zj.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",_e.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(u)&&u!==Zj.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",_e.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,_e.FRAGMENT))}function eqe(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,_e.FRAGMENT),l(r)&&!o&&Ml(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==vue.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",_e.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,_e.FRAGMENT)),l(a)&&!o&&Ml(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!d.equals(c,vue.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",_e.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,_e.FRAGMENT))}var tqe=new d;function nqe(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,_e.FRAGMENT),l(a)&&!o&&Ml(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",_e.FRAGMENT),t.u_anisotropy=function(){return d.fromElements(c,u,r,tqe)}}function iqe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,_e.FRAGMENT),l(r)&&r!==wue.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",_e.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,_e.FRAGMENT)),l(s)&&!o&&Ml(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==wue.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",_e.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT)),l(c)&&!o&&Ml(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Ml(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function oqe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,_e.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Ml(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,Kj.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",_e.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,_e.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Ml(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==Kj.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",_e.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,_e.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==Kj.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",_e.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,_e.FRAGMENT))}var JB=Due;var Yc={name:"MetadataPickingPipelineStage",METADATA_PICKING_ENABLED:"METADATA_PICKING_ENABLED",METADATA_PICKING_VALUE_TYPE:"METADATA_PICKING_VALUE_TYPE",METADATA_PICKING_VALUE_STRING:"METADATA_PICKING_VALUE_STRING",METADATA_PICKING_VALUE_COMPONENT_X:"METADATA_PICKING_VALUE_COMPONENT_X",METADATA_PICKING_VALUE_COMPONENT_Y:"METADATA_PICKING_VALUE_COMPONENT_Y",METADATA_PICKING_VALUE_COMPONENT_Z:"METADATA_PICKING_VALUE_COMPONENT_Z",METADATA_PICKING_VALUE_COMPONENT_W:"METADATA_PICKING_VALUE_COMPONENT_W"};Yc.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine(Yc.METADATA_PICKING_VALUE_TYPE,"float",_e.FRAGMENT),i.addDefine(Yc.METADATA_PICKING_VALUE_STRING,"0.0",_e.FRAGMENT),i.addDefine(Yc.METADATA_PICKING_VALUE_COMPONENT_X,"0.0",_e.FRAGMENT),i.addDefine(Yc.METADATA_PICKING_VALUE_COMPONENT_Y,"0.0",_e.FRAGMENT),i.addDefine(Yc.METADATA_PICKING_VALUE_COMPONENT_Z,"0.0",_e.FRAGMENT),i.addDefine(Yc.METADATA_PICKING_VALUE_COMPONENT_W,"0.0",_e.FRAGMENT),i.addFunction("metadataPickingStage","void metadataPickingStage(Metadata metadata, MetadataClass metadataClass, inout vec4 metadataValues)",_e.FRAGMENT),i.addFunctionLines("metadataPickingStage",[`${Yc.METADATA_PICKING_VALUE_TYPE} value = ${Yc.METADATA_PICKING_VALUE_TYPE}(${Yc.METADATA_PICKING_VALUE_STRING});`,`metadataValues.x = ${Yc.METADATA_PICKING_VALUE_COMPONENT_X};`,`metadataValues.y = ${Yc.METADATA_PICKING_VALUE_COMPONENT_Y};`,`metadataValues.z = ${Yc.METADATA_PICKING_VALUE_COMPONENT_Z};`,`metadataValues.w = ${Yc.METADATA_PICKING_VALUE_COMPONENT_W};`],_e.FRAGMENT)};var Df=Yc;var e3=`void morphTargetsStage(inout ProcessedAttributes attributes) 
{
    vec3 positionMC = attributes.positionMC;
    attributes.positionMC = getMorphedPosition(positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = getMorphedNormal(normalMC);
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = getMorphedTangent(tangentMC);
    #endif
}`;var wa={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};wa.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,_e.VERTEX),uqe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let h=c[f],p=h.semantic;p!==dt.POSITION&&p!==dt.NORMAL&&p!==dt.TANGENT||(sqe(e,h,e.attributeIndex,a),e.attributeIndex++)}}fqe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,_e.VERTEX),n.addVertexLines(e3);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=bt(s,e.uniformMap)};var rqe={attributeString:void 0,functionId:void 0};function sqe(e,t,n,i){let o=e.shaderBuilder;aqe(e,t,n);let r=cqe(t,rqe);lqe(o,r,i)}function aqe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:tn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function cqe(e,t){switch(e.semantic){case dt.POSITION:t.attributeString="Position",t.functionId=wa.FUNCTION_ID_GET_MORPHED_POSITION;break;case dt.NORMAL:t.attributeString="Normal",t.functionId=wa.FUNCTION_ID_GET_MORPHED_NORMAL;break;case dt.TANGENT:t.attributeString="Tangent",t.functionId=wa.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function lqe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function uqe(e){e.addFunction(wa.FUNCTION_ID_GET_MORPHED_POSITION,wa.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,_e.VERTEX),e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(wa.FUNCTION_ID_GET_MORPHED_NORMAL,wa.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,_e.VERTEX),e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(wa.FUNCTION_ID_GET_MORPHED_TANGENT,wa.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,_e.VERTEX),e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function fqe(e){e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(wa.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var t3=wa;var Pue={name:"PickingPipelineStage"};Pue.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)dqe(e,t,a,i);else if(l(a))hqe(e,i);else{let c=Rue(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",_e.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function Rue(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(yr.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function dqe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=Xt.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=Xt.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",_e.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return y(f.pickTexture,f.defaultTexture)},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function hqe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){let p=Rue(e,h),g=t.createPickId(p);s.push(g),i[h]=g;let m=g.color;o[h*4+0]=z.floatToByte(m.red),o[h*4+1]=z.floatToByte(m.green),o[h*4+2]=z.floatToByte(m.blue),o[h*4+3]=z.floatToByte(m.alpha)}r._pickIds=i;let a=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,_e.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var n3=Pue;var mqe={ADD:0,REPLACE:1},jo=Object.freeze(mqe);var i3=`float getPointSizeFromAttenuation(vec3 positionEC) {
  // Variables are packed into a single vector to minimize gl.uniformXXX() calls
  float pointSize = model_pointCloudParameters.x;
  float geometricError = model_pointCloudParameters.y;
  float depthMultiplier = model_pointCloudParameters.z;

  float depth = -positionEC.z;
  return min((geometricError / depth) * depthMultiplier, pointSize);
}

#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif

#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif

#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  float tiles3d_tileset_time = model_pointCloudParameters.w;
  return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
  return getPointSizeFromAttenuation(v_positionEC);
}
#endif

#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
  #if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
  // This needs to be computed in eye coordinates so we can't use attributes.normalMC
  return step(-v_normalEC.z, 0.0);
  #else
  return 1.0;
  #endif
}
#endif`;var pqe=new oe,Mue={name:"PointCloudStylingPipelineStage"};Mue.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let x=xqe(a),b=bqe(r,x);Tqe(i,b);let C=Cqe(b).indexOf("normalMC")>=0,A=Xt.getAttributeBySemantic(t,dt.NORMAL);if(C&&!A)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,_e.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=we.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,_e.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,_e.VERTEX);let h,p,g;yr.is3DTiles(o.type)&&(p=!0,h=o.content,g=h.tile.refine===jo.ADD),i.addUniform("vec4","model_pointCloudParameters",_e.VERTEX),i.addVertexLines(i3);let m=e.uniformMap;m.model_pointCloudParameters=function(){let x=pqe,b=1;p&&(b=g?5:h.tileset.memoryAdjustedScreenSpaceError),x.x=y(f.maximumAttenuation,b),x.x*=n.pixelRatio;let T=_qe(e,t,f,h);x.y=T*f.geometricErrorScale;let C=n.context,A=n.camera.frustum,E;return n.mode===ne.SCENE2D||A instanceof an?E=Number.POSITIVE_INFINITY:E=C.drawingBufferHeight/n.camera.frustum.sseDenominator,x.z=E,p&&(x.w=h.tileset.timeSinceLoad),x}};var Oue=new d;function _qe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=Xt.getAttributeBySemantic(t,dt.POSITION),r=o.count,s=e.runtimeNode.transform,a=d.subtract(o.max,o.min,Oue);a=N.multiplyByPointAsVector(s,a,Oue);let c=a.x*a.y*a.z;return P.cbrt(c/r)}var gqe={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},yqe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function xqe(e){let t=Ge(yqe);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var $j="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function bqe(e,t){let n=gqe,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${$j})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${$j})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${$j})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function Tqe(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,_e.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,_e.BOTH),e.addVertexLines(i),e.addVarying("float","v_pointCloudShow"));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,_e.VERTEX),e.addVertexLines(o))}function Qj(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function Cqe(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&Qj(t,o),l(n)&&Qj(n,o),l(i)&&Qj(i,o),o}var o3=Mue;var r3=`void primitiveOutlineStage() {
    v_outlineCoordinates = a_outlineCoordinates;
}
`;var s3=`void primitiveOutlineStage(inout czm_modelMaterial material) {
    if (!model_showOutline) {
        return;
    }

    float outlineX = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
    float outlineY = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
    float outlineZ = 
        texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
    float outlineness = max(outlineX, max(outlineY, outlineZ));

    material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}

`;var Lue={name:"PrimitiveOutlinePipelineStage"};Lue.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,_e.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:tn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",_e.FRAGMENT);let a=DA.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",_e.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",_e.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(r3),i.addFragmentLines(s3)};var a3=Lue;var Nue={name:"PrimitiveStatisticsPipelineStage",_countGeometry:Fue,_count2DPositions:Bue,_countMorphTargetAttributes:kue,_countMaterialTextures:Vue,_countFeatureIdTextures:Uue,_countBinaryMetadata:zue};Nue.process=function(e,t,n){let i=e.model,o=i.statistics;Fue(o,t),Bue(o,e.runtimePrimitive),kue(o,t),Vue(o,t.material),Uue(o,t.featureIds),zue(o,i)};function Fue(e,t){let n=l(t.indices)?t.indices.count:Xt.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Me.POINTS?e.pointsLength+=n:Me.isTriangles(i)&&(e.trianglesLength+=Aqe(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function Aqe(e,t){switch(e){case Me.TRIANGLES:return t/3;case Me.TRIANGLE_STRIP:case Me.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function Bue(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function kue(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function Vue(e,t){let n=Eqe(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function Eqe(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function Uue(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof Tn.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function zue(e,t){let n=t.structuralMetadata;l(n)&&(Sqe(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function Sqe(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var c3=Nue;var vqe=new N,wqe=new N,Hue={name:"SceneMode2DPipelineStage"};Hue.process=function(e,t,n){let i=Xt.getAttributeBySemantic(t,dt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=N.multiplyTransformation(s,a,vqe),u=Pqe(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){let x=Mqe(i,c,u,n);f.positionBuffer2D=x,r._modelResources.push(x),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,_e.VERTEX),o.addUniform("mat4","u_modelView2D",_e.VERTEX);let p=N.fromTranslation(u.center,new N),g=n.context,m={u_modelView2D:function(){return N.multiplyTransformation(g.uniformState.view,p,wqe)}};e.uniformMap=bt(m,e.uniformMap)};var Dqe=new d,Iqe=new d;function Pqe(e,t,n){let i=N.multiplyByPoint(t,e.positionMin,Dqe),o=Hi.computeActualEllipsoidPosition(n,i,i),r=N.multiplyByPoint(t,e.positionMax,Iqe),s=Hi.computeActualEllipsoidPosition(n,r,r);return ae.fromCornerPoints(o,s,new ae)}var Gue=new d;function Rqe(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=d.fromArray(e,s,Gue),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function Oqe(e,t,n,i){let o;l(e.quantization)?o=Rqe(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=d.fromArray(o,c,Gue);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=N.multiplyByPoint(t,u,u),h=Hi.computeActualEllipsoidPosition(i,f,f),p=d.subtract(h,n,h);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function Mqe(e,t,n,i){let o=Ge(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=Oqe(e,t,r,o),a=yt.createVertexBuffer({context:i.context,typedArray:s,usage:Fe.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var l3=Hue;var u3=`void skinningStage(inout ProcessedAttributes attributes) 
{
    mat4 skinningMatrix = getSkinningMatrix();
    mat3 skinningMatrixMat3 = mat3(skinningMatrix);

    vec4 positionMC = vec4(attributes.positionMC, 1.0);
    attributes.positionMC = vec3(skinningMatrix * positionMC);

    #ifdef HAS_NORMALS
    vec3 normalMC = attributes.normalMC;
    attributes.normalMC = skinningMatrixMat3 * normalMC;
    #endif

    #ifdef HAS_TANGENTS
    vec3 tangentMC = attributes.tangentMC;
    attributes.tangentMC = skinningMatrixMat3 * tangentMC;
    #endif
}`;var Xx={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};Xx.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,_e.VERTEX),Nqe(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,_e.VERTEX),n.addVertexLines(u3);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=bt(r,e.uniformMap)};function Lqe(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===dt.JOINTS||r.semantic===dt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function Nqe(e,t){e.addFunction(Xx.FUNCTION_ID_GET_SKINNING_MATRIX,Xx.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,_e.VERTEX),e.addFunctionLines(Xx.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=Lqe(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(Xx.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(Xx.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var f3=Xx;var d3=`void verticalExaggerationStage(
  inout ProcessedAttributes attributes
) {
  // Compute the distance from the camera to the local center of curvature.
  vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
  vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
  // Curvature = 1 / radius of curvature.
  float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
  float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;

  // Compute the approximate ellipsoid normal at the vertex position.
  // Uses a circular approximation for the Earth curvature along the geodesic.
  vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
  vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
  vec3 vertexNormal = normalize(centerToVertex);

  // Estimate the (sine of the) angle between the camera direction and the vertex normal
  float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
  float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
  float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
  bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;

  // Approximate the change in height above the ellipsoid, from camera to vertex position.
  float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
  float smallAngleVersine = 0.5 * sinTheta * sinTheta;
  float versine = isSmallAngle ? smallAngleVersine : exactVersine;
  float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
  float vertexHeight = czm_eyeHeight + dHeight;

  // Transform the approximate vertex normal to model coordinates.
  vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
  vertexNormalMC = normalize(vertexNormalMC);

  // Compute the exaggeration and apply it along the approximate vertex normal.
  float stretch = u_verticalExaggerationAndRelativeHeight.x;
  float shift = u_verticalExaggerationAndRelativeHeight.y;
  float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
  attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var Wue={name:"VerticalExaggerationPipelineStage"},Fqe=new U;Wue.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(d3),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,_e.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",_e.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return U.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,Fqe)}};var h3=Wue;var jue={name:"WireframePipelineStage"};jue.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,_e.FRAGMENT);let o=e.model,r=Bqe(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Me.LINES,e.count=sw.getWireframeIndicesCount(a,c)};function Bqe(e,t,n){let o=Xt.getAttributeBySemantic(e,dt.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):Ne.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=sw.createWireframeIndices(a,o,s),u=Ne.fromSizeInBytes(c.BYTES_PER_ELEMENT);return yt.createIndexBuffer({context:n.context,typedArray:c,usage:Fe.STATIC_DRAW,indexDatatype:u})}var m3=jue;function que(e){e=y(e,y.EMPTY_OBJECT);let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}que.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader,s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1&&o.hasVerticalExaggeration,h=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),g=l(r),x=!(g&&l(r.fragmentShaderText))||r.mode!==hy.REPLACE_MATERIAL,b=Xt.hasQuantizedAttributes(n.attributes),T=o.debugWireframe&&Me.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),C=o.pointCloudShading,A=l(C)&&C.attenuation,E=l(C)&&C.backFaceCulling,v=n.primitiveType===Me.POINTS&&(l(s)||A||E),D=o._enableShowOutline&&l(n.outlineCoordinates),O=kqe(o,i,n),R=l(o.classificationType);u&&t.push(l3),t.push(KB),T&&t.push(m3),R&&t.push(NB),h&&t.push(t3),p&&t.push(f3),v&&t.push(o3),b&&t.push(qB),x&&t.push(JB),t.push(jx),t.push(Nd),t.push(Df),O.hasPropertyTable&&(t.push(Yx),t.push(LB),t.push(kB)),f&&t.push(h3),g&&t.push(jB),t.push($B),o.allowPicking&&t.push(n3),D&&t.push(a3),t.push(MB),t.push(c3)};function kqe(e,t,n){let i;return l(t.instances)&&(i=Xt.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=Xt.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var p3=que;function Jj(e){e=y(e,y.EMPTY_OBJECT),this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],Vqe(this)}Object.defineProperties(Jj.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function Vqe(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let h=n[c],p=Yue(f,h,new N);a.push(p)}}function Yue(e,t,n){let i=N.multiplyTransformation(e.transformToRoot,e.transform,n);return n=N.multiplyTransformation(i,t,n),n}Jj.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=Yue(i,o,e[n])}};var _3=Jj;function Uqe(){this.pass=void 0,this.alphaCutoff=void 0}var g3=Uqe;function zqe(e){this.shaderBuilder=new MT,this.model=e,this.uniformMap={},this.alphaOptions=new g3,this.renderStateOptions=Ve.getState(Ve.fromCache({depthTest:{enabled:!0,func:zc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var y3=zqe;var x3=`void silhouetteStage(inout vec4 color) {
    if(model_silhouettePass) {
        color = czm_gammaCorrect(model_silhouetteColor);
    }
}`;var b3=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
     #ifdef HAS_NORMALS
     if(model_silhouettePass) {
          vec3 normal = normalize(czm_normal3D * attributes.normalMC);
          normal.x *= czm_projection[0][0];
          normal.y *= czm_projection[1][1];
          positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
    }
    #endif
}
`;var T3={name:"ModelSilhouettePipelineStage"};T3.silhouettesLength=0;T3.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++T3.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,_e.BOTH),i.addVertexLines(b3),i.addFragmentLines(x3),i.addUniform("vec4","model_silhouetteColor",_e.FRAGMENT),i.addUniform("float","model_silhouetteSize",_e.VERTEX),i.addUniform("bool","model_silhouettePass",_e.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=bt(o,e.uniformMap),e.hasSilhouette=!0};var C3=T3;var A3=`void modelSplitterStage()
{
    // Don't split when rendering the shadow map, because it is rendered from
    // the perspective of a totally different camera.
#ifndef SHADOW_MAP
    if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var E3={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};E3.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,_e.FRAGMENT),i.addFragmentLines(A3);let o={};i.addUniform("float",E3.SPLIT_DIRECTION_UNIFORM_NAME,_e.FRAGMENT),o[E3.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=bt(o,e.uniformMap)};var S3=E3;function Hqe(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var v3=Hqe;function Gqe(e){e=y(e,y.EMPTY_OBJECT),this.lightingModel=y(e.lightingModel,Xp.UNLIT)}var w3=Gqe;function Wqe(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=Ge(e.uniformMap),this.alphaOptions=Ge(e.alphaOptions),this.renderStateOptions=Ge(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:Xt.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=Xt.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=ae.fromCornerPoints(this.positionMin,this.positionMax,new ae),this.lightingOptions=new w3,this.pickId=void 0}var D3=Wqe;function t7(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==Un.CESIUM_3D_TILE,this._classifies3DTiles=o!==Un.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],Xqe(this)}function jqe(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:ft.KEEP,zFail:ft.DECREMENT_WRAP,zPass:ft.KEEP},backFunction:e,backOperation:{fail:ft.KEEP,zFail:ft.INCREMENT_WRAP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:zc.LESS_OR_EQUAL},depthMask:!1}}var qqe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND},Yqe={stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},backFunction:zn.NOT_EQUAL,backOperation:{fail:ft.ZERO,zFail:ft.ZERO,zPass:ft.ZERO},reference:0,mask:Vt.CLASSIFICATION_MASK},stencilMask:Vt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},Zue=[];function Xqe(e){let t=e._command,n=Zue;if(e._useDebugWireframe){t.pass=we.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=_D(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=we.TERRAIN_CLASSIFICATION,s=e7(t,r),a=Xue(t,r);n.length=0,n.push(s,a),e._commandListTerrain=_D(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=Kue(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=we.CESIUM_3D_TILE_CLASSIFICATION,s=e7(t,r),a=Xue(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=_D(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=Kue(e,n,e._commandList3DTilesPicking))}}function _D(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let h=0;h<a;h++){let p=t[h],g=Qe.shallowClone(p);g.count=u,g.offset=f,n.push(g)}}return n}function e7(e,t){let n=Qe.shallowClone(e);n.cull=!1,n.pass=t;let i=t===we.TERRAIN_CLASSIFICATION?zn.ALWAYS:zn.EQUAL,o=jqe(i);return n.renderState=Ve.fromCache(o),n}function Xue(e,t){let n=Qe.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=Ve.fromCache(qqe),n}var Kqe=[];function Kue(e,t,n){let i=Ve.fromCache(Yqe),o=t[0],r=t[1],s=Qe.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=Qe.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=Kqe;return c.length=0,c.push(s,a),_D(e,c,n)}Object.defineProperties(t7.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ae.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});t7.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=e7(this._command,o),s=Zue;s.length=0,s.push(r),this._commandListIgnoreShow=_D(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var I3=t7;function P3(e){e=y(e,y.EMPTY_OBJECT);let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===we.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=N.clone(t.modelMatrix),this._boundingVolume=ae.clone(t.boundingVolume),this._modelMatrix2D=new N,this._boundingVolume2D=new ae,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,Zqe(this)}function Kp(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=y(e.is2D,!1),this.derivedCommand2D=void 0}Kp.clone=function(e){return new Kp({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function Zqe(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new Kp({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new Kp({command:iYe(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new Kp({command:lYe(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new Kp({command:uYe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new Kp({command:oYe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new Kp({command:rYe(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(P3.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ae.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,Qqe(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,Jqe(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,eYe(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,tYe(this))}}});function $qe(e,t){let n=e._modelMatrix;e._modelMatrix2D=N.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=P.sign(n[13])*2*P.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ae.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function Qqe(e){let t=e.shadows,n=bn.castShadows(t),i=bn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function Jqe(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=Ge(r.renderState,!0);s.cull.enabled=t,r.renderState=Ve.fromCache(s)}}}function eYe(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=Ge(r.renderState,!0);s.cull.face=t,r.renderState=Ve.fromCache(s)}}}function tYe(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}P3.prototype.pushCommands=function(e,t){let n=$ue(this,e);n&&!this._has2DCommands&&(nYe(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&($qe(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==mm.ALL_OPAQUE&&BA(t,this._translucentCommand,n),i===mm.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||BA(o._backfaceCommands,this._skipLodBackfaceCommand,n),sYe(this,r,n),BA(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){BA(t,this._silhouetteModelCommand,n);return}return BA(t,this._originalCommand,n),t}};P3.prototype.pushSilhouetteCommands=function(e,t){let n=$ue(this,e);return BA(t,this._silhouetteColorCommand,n),t};function BA(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function $ue(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*P.PI;return o<s&&r>s||o<-s&&r>-s}function FA(e,t){if(!l(t))return;let n=Kp.clone(t),i=Qe.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function nYe(e){FA(e,e._originalCommand),FA(e,e._translucentCommand),FA(e,e._skipLodBackfaceCommand),FA(e,e._skipLodStencilCommand),FA(e,e._silhouetteModelCommand),FA(e,e._silhouetteColorCommand)}function iYe(e){let t=Qe.shallowClone(e);t.pass=we.TRANSLUCENT;let n=Ge(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=ln.ALPHA_BLEND,t.renderState=Ve.fromCache(n),t}function oYe(e,t){let n=t._silhouetteId%255,i=Qe.shallowClone(e),o=Ge(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=Ve.fromCache(o),i}function rYe(e,t){let n=t._silhouetteId%255,i=Qe.shallowClone(e),o=Ge(e.renderState,!0);o.cull.enabled=!1,(e.pass===we.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=we.TRANSLUCENT,o.depthMask=!1,o.blending=ln.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=Ge(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=Ve.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function sYe(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=aYe(o);if(r!==s){let a=cYe(r),c=Ge(o.renderState,!0);c.stencilTest.reference=a,o.renderState=Ve.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function aYe(e){return(e.renderState.stencilTest.reference&Vt.SKIP_LOD_MASK)>>>Vt.SKIP_LOD_BIT_SHIFT}function cYe(e){return Vt.CESIUM_3D_TILE_MASK|e<<Vt.SKIP_LOD_BIT_SHIFT}function lYe(e){let t=Qe.shallowClone(e),n=Ge(e.renderState,!0);n.cull.enabled=!0,n.cull.face=Ti.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=Ge(t.uniformMap),o=new U(5,5);return i.u_polygonOffset=function(){return o},t.renderState=Ve.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function uYe(e){let t=Qe.shallowClone(e),n=Ge(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=Vt.SKIP_LOD_MASK,i.reference=Vt.CESIUM_3D_TILE_MASK,i.frontFunction=zn.GREATER_OR_EQUAL,i.frontOperation.zPass=ft.REPLACE,i.backFunction=zn.GREATER_OR_EQUAL,i.backOperation.zPass=ft.REPLACE,n.stencilMask=Vt.CESIUM_3D_TILE_MASK|Vt.SKIP_LOD_MASK,t.renderState=Ve.fromCache(n),t}var R3=P3;var O3=`precision highp float;

czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
    czm_modelVertexOutput vsOutput;
    vsOutput.positionMC = positionMC;
    vsOutput.pointSize = 1.0;
    return vsOutput;
}

void main()
{
    // Initialize the attributes struct with all
    // attributes except quantized ones.
    ProcessedAttributes attributes;
    initializeAttributes(attributes);

    // Dequantize the quantized ones and add them to the
    // attributes struct.
    #ifdef USE_DEQUANTIZATION
    dequantizationStage(attributes);
    #endif

    #ifdef HAS_MORPH_TARGETS
    morphTargetsStage(attributes);
    #endif

    #ifdef HAS_SKINNING
    skinningStage(attributes);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage();
    #endif

    // Compute the bitangent according to the formula in the glTF spec.
    // Normal and tangents can be affected by morphing and skinning, so
    // the bitangent should not be computed until their values are finalized.
    #ifdef HAS_BITANGENTS
    attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
    #endif

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    SelectedFeature feature;
    selectedFeatureIdStage(feature, featureIds);
    // Handle any show properties that come from the style.
    cpuStylingStage(attributes.positionMC, feature);
    #endif

    #if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
    // The scene mode 2D pipeline stage and instancing stage add a different
    // model view matrix to accurately project the model to 2D. However, the
    // output positions and normals should be transformed by the 3D matrices
    // to keep the data the same for the fragment shader.
    mat4 modelView = czm_modelView3D;
    mat3 normal = czm_normal3D;
    #else
    // These are used for individual model projection because they will
    // automatically change based on the scene mode.
    mat4 modelView = czm_modelView;
    mat3 normal = czm_normal;
    #endif

    // Update the position for this instance in place
    #ifdef HAS_INSTANCING

        // The legacy instance stage is used when rendering i3dm models that
        // encode instances transforms in world space, as opposed to glTF models
        // that use EXT_mesh_gpu_instancing, where instance transforms are encoded
        // in object space.
        #ifdef USE_LEGACY_INSTANCING
        mat4 instanceModelView;
        mat3 instanceModelViewInverseTranspose;

        legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);

        modelView = instanceModelView;
        normal = instanceModelViewInverseTranspose;
        #else
        instancingStage(attributes);
        #endif

        #ifdef USE_PICKING
        v_pickColor = a_pickColor;
        #endif

    #endif

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    #ifdef HAS_VERTICAL_EXAGGERATION
    verticalExaggerationStage(attributes);
    #endif

    #ifdef HAS_CUSTOM_VERTEX_SHADER
    czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
    customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    // Compute the final position in each coordinate system needed.
    // This returns the value that will be assigned to gl_Position.
    vec4 positionClip = geometryStage(attributes, modelView, normal);

    // This must go after the geometry stage as it needs v_positionWC
    #ifdef HAS_ATMOSPHERE
    atmosphereStage(attributes);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage(attributes);
    #endif

    #ifdef HAS_SILHOUETTE
    silhouetteStage(attributes, positionClip);
    #endif

    #ifdef HAS_POINT_CLOUD_SHOW_STYLE
    float show = pointCloudShowStylingStage(attributes, metadata);
    #else
    float show = 1.0;
    #endif

    #ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
    show *= pointCloudBackFaceCullingStage();
    #endif

    #ifdef HAS_POINT_CLOUD_COLOR_STYLE
    v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
    #endif

    #ifdef PRIMITIVE_TYPE_POINTS
        #ifdef HAS_CUSTOM_VERTEX_SHADER
        gl_PointSize = vsOutput.pointSize;
        #elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
        gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
        #else
        gl_PointSize = 1.0;
        #endif

        gl_PointSize *= show;
    #endif

    // Important NOT to compute gl_Position = show * positionClip or we hit:
    // https://github.com/CesiumGS/cesium/issues/11270
    //
    // We will discard points with v_pointCloudShow == 0 in the fragment shader.
    gl_Position = positionClip;

    #ifdef HAS_POINT_CLOUD_SHOW_STYLE
    v_pointCloudShow = show;
    #endif
}
`;var M3=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
    czm_modelMaterial material;
    material.diffuse = vec3(0.0);
    material.specular = vec3(1.0);
    material.roughness = 1.0;
    material.occlusion = 1.0;
    material.normalEC = vec3(0.0, 0.0, 1.0);
    material.emissive = vec3(0.0);
    material.alpha = 1.0;
    return material;
}

vec4 handleAlpha(vec3 color, float alpha)
{
    #ifdef ALPHA_MODE_MASK
    if (alpha < u_alphaCutoff) {
        discard;
    }
    #endif

    return vec4(color, alpha);
}

SelectedFeature selectedFeature;

void main()
{
    #ifdef HAS_POINT_CLOUD_SHOW_STYLE
        if (v_pointCloudShow == 0.0)
        {
            discard;
        }
    #endif

    #ifdef HAS_MODEL_SPLITTER
    modelSplitterStage();
    #endif

    czm_modelMaterial material = defaultModelMaterial();

    ProcessedAttributes attributes;
    geometryStage(attributes);

    FeatureIds featureIds;
    featureIdStage(featureIds, attributes);

    Metadata metadata;
    MetadataClass metadataClass;
    MetadataStatistics metadataStatistics;
    metadataStage(metadata, metadataClass, metadataStatistics, attributes);

    //========================================================================
    // When not picking metadata START
    #ifndef METADATA_PICKING_ENABLED

    #ifdef HAS_SELECTED_FEATURE_ID
    selectedFeatureIdStage(selectedFeature, featureIds);
    #endif

    #ifndef CUSTOM_SHADER_REPLACE_MATERIAL
    materialStage(material, attributes, selectedFeature);
    #endif

    #ifdef HAS_CUSTOM_FRAGMENT_SHADER
    customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
    #endif

    lightingStage(material, attributes);

    #ifdef HAS_SELECTED_FEATURE_ID
    cpuStylingStage(material, selectedFeature);
    #endif

    #ifdef HAS_MODEL_COLOR
    modelColorStage(material);
    #endif

    #ifdef HAS_PRIMITIVE_OUTLINE
    primitiveOutlineStage(material);
    #endif

    vec4 color = handleAlpha(material.diffuse, material.alpha);

    // When not picking metadata END
    //========================================================================
    #else 
    //========================================================================
    // When picking metadata START

    vec4 metadataValues = vec4(0.0, 0.0, 0.0, 0.0);
    metadataPickingStage(metadata, metadataClass, metadataValues);
    vec4 color = metadataValues;

    #endif
    // When picking metadata END
    //========================================================================

    #ifdef HAS_CLIPPING_PLANES
    modelClippingPlanesStage(color);
    #endif

    #ifdef ENABLE_CLIPPING_POLYGONS
    modelClippingPolygonsStage();
    #endif

    //========================================================================
    // When not picking metadata START
    #ifndef METADATA_PICKING_ENABLED

    #if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
    silhouetteStage(color);
    #endif

    #ifdef HAS_ATMOSPHERE
    atmosphereStage(color, attributes);
    #endif

    #endif
    // When not picking metadata END
    //========================================================================

    out_FragColor = color;
}
`;function Que(){}Que.buildModelDrawCommand=function(e,t){let n=e.shaderBuilder,i=fYe(e,n,t),o=dYe(e,i,t),r=e.model;return l(r.classificationType)?new I3({primitiveRenderResources:e,command:o}):new R3({primitiveRenderResources:e,command:o})};function fYe(e,t,n){t.addVertexLines(O3),t.addFragmentLines(M3);let i=e.model,o=t.buildShaderProgram(n.context);return i._pipelineResources.push(o),o}function dYe(e,t,n){let i=hYe(e),o=new ni({context:n.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=e.alphaOptions.pass,a=r.sceneGraph,c=n.mode===ne.SCENE3D,u,f;if(!c&&!n.scene3DOnly&&r._projectTo2D)u=N.multiplyTransformation(a._computedModelMatrix,e.runtimeNode.computedTransform,new N),f=e.runtimePrimitive.boundingSphere2D;else{let T=c?a._computedModelMatrix:a._computedModelMatrix2D;u=N.multiplyTransformation(T,e.runtimeNode.computedTransform,new N),f=ae.transform(e.boundingSphere,u)}let h=Ge(Ve.fromCache(e.renderStateOptions),!0);h.cull.face=Xt.getCullFace(u,e.primitiveType),h=Ve.fromCache(h);let p=l(r.classificationType),g=p?!1:bn.castShadows(r.shadows),m=p?!1:bn.receiveShadows(r.shadows),x=p?void 0:e.pickId;return new Qe({boundingVolume:f,modelMatrix:u,uniformMap:e.uniformMap,renderState:h,vertexArray:o,shaderProgram:t,cull:r.cull,pass:s,count:e.count,owner:r,pickId:x,pickMetadataAllowed:!0,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:g,receiveShadows:m})}function hYe(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var L3=Que;function pu(e){e=y(e,y.EMPTY_OBJECT);let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=N.clone(N.IDENTITY),this._computedModelMatrix2D=N.clone(N.IDENTITY),this._axisCorrectionMatrix=Xt.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new N),this._runtimeArticulations={},mYe(this)}Object.defineProperties(pu.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function mYe(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;Jue(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let C=0;C<s;C++){let A=r[C],E=new gB({articulation:A,sceneGraph:e}),v=E.name;a[v]=E}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let h=n.nodes.length,p=N.IDENTITY;for(let C=0;C<h;C++){let A=n.nodes[C],E=efe(e,A,p);e._rootNodes.push(E)}let g=t.skins,m=e._runtimeSkins,x=g.length;for(let C=0;C<x;C++){let A=g[C];m.push(new _3({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,T=b.length;for(let C=0;C<T;C++){let A=b[C],E=e._runtimeNodes[A],D=c[A].skin.index;E._runtimeSkin=m[D],E.updateJointMatrices()}e.applyArticulations()}function Jue(e,t){let n=e._components,i=e._model;e._computedModelMatrix=N.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=N.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=N.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var pYe=new d;function _Ye(e,t){let n=e._computedModelMatrix,i=N.getTranslation(n,pYe);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=Rt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Rt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=N.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ae.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function efe(e,t,n){let i=[],o=Xt.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let h=t.children[f],p=N.multiplyTransformation(n,o,new N),g=efe(e,h,p);i.push(g)}let s=new OB({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new p3({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,h=new EB(f,s);f._nodesByName[u]=h}return c}var gYe=new d,yYe=new d,xYe=new d,bYe=new d;pu.prototype.buildDrawCommands=function(e){let t=this._model,n=new y3(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,gYe),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,yYe);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,h=new v3(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let g=u.runtimePrimitives[r];g.configurePipeline(e);let m=g.pipelineStages,x=new D3(h,g);for(s=0;s<m.length;s++)m[s].process(x,g.primitive,e);g.boundingSphere=ae.clone(x.boundingSphere,new ae);let b=N.multiplyByPoint(p,x.positionMin,xYe),T=N.multiplyByPoint(p,x.positionMax,bYe);d.minimumByComponent(a,b,a),d.maximumByComponent(c,T,c);let C=L3.buildModelDrawCommand(x,e);g.drawCommand=C}}this._boundingSphere=ae.fromCornerPoints(a,c,new ae),this._boundingSphere=ae.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ae.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ae.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};pu.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(Wx),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(mB),n.isClippingEnabled()&&t.push(bB),n.isClippingPolygonsEnabled()&&t.push(AB),n.hasSilhouette(e)&&t.push(C3),l(n.splitDirection)&&n.splitDirection!==Xr.NONE&&t.push(S3),yr.is3DTiles(n.type)&&t.push(lB),i&&t.push(dB))};pu.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};pu.prototype.updateModelMatrix=function(e,t){Jue(this,e),t.mode!==ne.SCENE3D&&_Ye(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};pu.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function tfe(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);tfe(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function N3(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];tfe(e,c,t,n,i)}}var TYe={backFaceCulling:void 0};pu.prototype.updateBackFaceCulling=function(e){let t=TYe;t.backFaceCulling=e,N3(this,!1,CYe,t)};function CYe(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var AYe={shadowMode:void 0};pu.prototype.updateShadows=function(e){let t=AYe;t.shadowMode=e,N3(this,!1,EYe,t)};function EYe(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var SYe={debugShowBoundingVolume:void 0};pu.prototype.updateShowBoundingVolume=function(e){let t=SYe;t.debugShowBoundingVolume=e,N3(this,!1,vYe,t)};function vYe(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var nfe=[],wYe={frameState:void 0,hasSilhouette:void 0};pu.prototype.pushDrawCommands=function(e){let t=nfe;t.length=0;let n=wYe;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,N3(this,!0,DYe,n),e.commandList.push.apply(e.commandList,t)};function DYe(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=nfe,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}pu.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};pu.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var F3=pu;function my(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap=new vt}Object.defineProperties(my.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});my.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap.removeAll()};my.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};my.prototype.addTexture=function(e){this._textureIdByteLengths.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes,this._textureIdByteLengths[e._id]=e.sizeInBytes)};my.prototype.getTextureIds=function(){return Object.keys(this._textureIdByteLengths)};my.prototype.getTextureByteLengthById=function(e){return this._textureIdByteLengths[e]};my.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var B3=my;var sfe=Ur(o1(),1);var ife={},Kx=Uint32Array.BYTES_PER_ELEMENT;ife.parse=function(e,t){t=y(t,0);let n=new Uint8Array(e),i=new DataView(e);t+=Kx;let o=i.getUint32(t,!0);if(o!==1)throw new re(`Only Point Cloud tile version 1 is supported.  Version ${o} is not.`);t+=Kx,t+=Kx;let r=i.getUint32(t,!0);if(r===0)throw new re("Feature table must have a byte length greater than zero");t+=Kx;let s=i.getUint32(t,!0);t+=Kx;let a=i.getUint32(t,!0);t+=Kx;let c=i.getUint32(t,!0);t+=Kx;let u=nr(n,t,r);t+=r;let f=new Uint8Array(e,t,s);t+=s;let h,p;a>0&&(h=nr(n,t,a),t+=a,c>0&&(p=new Uint8Array(e,t,c),t+=c));let g=new dm(u,f),m=g.getGlobalProperty("POINTS_LENGTH");if(g.featuresLength=m,!l(m))throw new re("Feature table global property: POINTS_LENGTH must be defined");let x=g.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(x)&&(x=d.unpack(x));let b=IYe(g,h);if(b.rtcCenter=x,b.pointsLength=m,!b.hasPositions){let T=PYe(g);b.positions=T,b.hasPositions=b.hasPositions||l(T)}if(!b.hasPositions)throw new re("Either POSITION or POSITION_QUANTIZED must be defined.");if(!b.hasNormals){let T=OYe(g);b.normals=T,b.hasNormals=b.hasNormals||l(T)}if(!b.hasColors){let T=RYe(g);b.colors=T,b.hasColors=b.hasColors||l(T),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(T)&&T.isTranslucent}if(!b.hasBatchIds){let T=MYe(g);b.batchIds=T,b.hasBatchIds=b.hasBatchIds||l(T)}if(b.hasBatchIds){let T=g.getGlobalProperty("BATCH_LENGTH");if(!l(T))throw new re("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=T}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=h,b.batchTableBinary=p),b};function IYe(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,h,p;if(l(s)){o=s.properties;let m=s.byteOffset,x=s.byteLength;if(!l(o)||!l(m)||!l(x))throw new re("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+x),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),h=l(o.BATCH_ID),p=l(o.RGBA)}let g;return l(i)&&(g={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:bt(o,r),dequantizeInShader:!0}),{draco:g,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:h}}function PYe(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:dt.POSITION,semantic:dt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new re("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new re("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized 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i=e.getGlobalProperty("CONSTANT_RGBA",X.UNSIGNED_BYTE,4),o=i[3],r=z.fromBytes(i[0],i[1],i[2],o),s=o<255;return{name:dt.COLOR,semantic:dt.COLOR,setIndex:0,constantColor:r,componentDatatype:X.FLOAT,type:tn.VEC4,isQuantized:!1,isTranslucent:s}}}function OYe(e){let t=e.json,n;if(l(t.NORMAL))return n=e.getPropertyArray("NORMAL",X.FLOAT,3),{name:dt.NORMAL,semantic:dt.NORMAL,typedArray:n,octEncoded:!1,octEncodedZXY:!1,componentDatatype:X.FLOAT,type:tn.VEC3};if(l(t.NORMAL_OCT16P))return n=e.getPropertyArray("NORMAL_OCT16P",X.UNSIGNED_BYTE,2),{name:dt.NORMAL,semantic:dt.NORMAL,typedArray:n,octEncoded:!0,octEncodedZXY:!1,quantizedRange:(1<<8)-1,quantizedType:tn.VEC2,quantizedComponentDatatype:X.UNSIGNED_BYTE,componentDatatype:X.FLOAT,type:tn.VEC3}}function MYe(e){let t=e.json;if(l(t.BATCH_ID)){let n=e.getPropertyArray("BATCH_ID",X.UNSIGNED_SHORT,1);return{name:dt.FEATURE_ID,semantic:dt.FEATURE_ID,setIndex:0,typedArray:n,componentDatatype:X.fromTypedArray(n),type:tn.SCALAR}}}var kA=ife;var LYe=Tn.Components,NYe=Tn.Scene,FYe=Tn.Node,BYe=Tn.Primitive,kYe=Tn.Attribute,ofe=Tn.Quantization,VYe=Tn.FeatureIdAttribute,UYe=Tn.Material,zYe=Tn.MetallicRoughness;function py(e){e=y(e,y.EMPTY_OBJECT);let t=e.arrayBuffer,n=y(e.byteOffset,0);this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=y(e.loadAttributesFor2D,!1),this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=_t.UNLOADED,this._buffers=[],this._components=void 0,this._transform=N.IDENTITY}l(Object.create)&&(py.prototype=Object.create(Zi.prototype),py.prototype.constructor=py);Object.defineProperties(py.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});py.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=kA.parse(this._arrayBuffer,this._byteOffset),this._state=_t.PROCESSING,this._promise=Promise.resolve(this)};py.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===_t.READY)return!0;if(this._state===_t.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=HYe(this,e.context)}return!1};function HYe(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=Xg.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&GYe(e,i,r),eXe(e,t),e._state=_t.READY,e}).catch(function(r){e.unload(),e._state=_t.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function GYe(e,t,n){e._state=_t.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:dt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:tn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let 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WYe(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function jYe(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function gD(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new ofe,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new ofe;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=d.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=d.divideByScalar(c,a,new d),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new kYe;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=y(t.normalized,!1),r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Ln.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=z.pack(t.constantColor,a)}else{let a=yt.createVertexBuffer({typedArray:i,context:n,usage:Fe.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===dt.POSITION&&s&&(r.typedArray=i),r}var rfe,k3;function qYe(e){if(!l(k3)){rfe=new sfe.default(0),k3=new Array(e);for(let t=0;t<e;++t)k3[t]=rfe.random()}return k3}var YYe=new d,XYe=new d,KYe=new d;function ZYe(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=qYe(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=d.fromElements(s,s,s,YYe),u=d.fromElements(a,a,a,XYe),f,h,p;if(e.isQuantized)c=d.ZERO,u=e.quantizedVolumeScale;else 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t=y(e.silhouetteColor,z.RED);this._silhouetteColor=z.clone(t),this._silhouetteSize=y(e.silhouetteSize,0),this._silhouetteDirty=!1,this._silhouetteId=void 0,this._cull=y(e.cull,!0),this._opaquePass=y(e.opaquePass,we.OPAQUE),this._allowPicking=y(e.allowPicking,!0),this._show=y(e.show,!0),this._style=void 0,this._styleDirty=!1,this._styleCommandsNeeded=void 0;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._featureTables=[],this._featureTableId=void 0,this._featureTableIdDirty=!0,this._pipelineResources=[],this._modelResources=[],this._pickIds=[],this._boundingSphere=new ae,this._initialRadius=void 0,this._heightReference=y(e.heightReference,Ye.NONE),this._heightDirty=this._heightReference!==Ye.NONE,this._removeUpdateHeightCallback=void 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fA,this._shouldDestroyImageBasedLighting=!l(e.imageBasedLighting),this._environmentMapManager=void 0;let c=new iy(e.environmentMapOptions);iy.setOwner(c,this,"_environmentMapManager"),this._backFaceCulling=y(e.backFaceCulling,!0),this._backFaceCullingDirty=!1,this._shadows=y(e.shadows,bn.ENABLED),this._shadowsDirty=!1,this._debugShowBoundingVolumeDirty=!1,this._debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this._enableShowOutline=y(e.enableShowOutline,!0),this._debugWireframe=y(e.debugWireframe,!1),this._debugWireframe===!0&&this._enableDebugWireframe===!1&&this.type===yr.GLTF&&xt("model-debug-wireframe-ignored","enableDebugWireframe must be set to true in Model.fromGltf, otherwise debugWireframe will be ignored.");let u=e.credit;typeof u=="string"&&(u=new 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this._clippingPlanes},set:function(e){e!==this._clippingPlanes&&(Cs.setOwner(e,this,"_clippingPlanes"),this.resetDrawCommands())}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){e!==this._clippingPolygons&&(lm.setOwner(e,this,"_clippingPolygons"),this.resetDrawCommands())}},enableVerticalExaggeration:{get:function(){return this._enableVerticalExaggeration},set:function(e){e!==this._enableVerticalExaggeration&&this.resetDrawCommands(),this._enableVerticalExaggeration=e}},hasVerticalExaggeration:{get:function(){return this._hasVerticalExaggeration}},lightColor:{get:function(){return this._lightColor},set:function(e){l(e)!==l(this._lightColor)&&this.resetDrawCommands(),this._lightColor=d.clone(e,this._lightColor)}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},environmentMapManager:{get:function(){return this._environmentMapManager},set:function(e){e!==this.environmentMapManager&&(iy.setOwner(e,this,"_environmentMapManager"),this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return this._styleCommandsNeeded}}});oo.prototype.getNode=function(e){return this._nodesByName[e]};oo.prototype.setArticulationStage=function(e,t){this._sceneGraph.setArticulationStage(e,t)};oo.prototype.applyArticulations=function(){this._sceneGraph.applyArticulations()};oo.prototype.getExtension=function(e){return this._loader.components.extensions[e]};oo.prototype.makeStyleDirty=function(){this._styleDirty=!0};oo.prototype.resetDrawCommands=function(){this._drawCommandsBuilt=!1};var dXe=new N,hXe=new $,mXe=new N;oo.prototype.update=function(e){let t=!1;try{t=pXe(this,e)}catch(n){if(!this._loader.incrementallyLoadTextures&&n.name==="TextureError")i7(this,n);else{let i=Xt.getError("model",this._resource,n);i7(this,i)}}if(_Xe(this,e),gXe(this,e),yXe(this,e),!this._resourcesLoaded&&t){this._resourcesLoaded=!0;let n=this._loader.components;if(!l(n)){if(this._loader.isUnloaded())return;let r=Xt.getError("model",this._resource,new re("Failed to load 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n=e._featureTables,i=n.length,o=!1;for(let r=0;r<i;r++)n[r].update(t),n[r].styleCommandsNeededDirty&&(o=!0);o&&cfe(e)}function cfe(e){let t=e.featureTables[e.featureTableId];e._styleCommandsNeeded=mm.getStyleCommandsNeeded(t.featuresLength,t.batchTexture.translucentFeaturesLength)}function CXe(e){let t=e.pointCloudShading;t.attenuation!==e._attenuation&&(e.resetDrawCommands(),e._attenuation=t.attenuation),t.backFaceCulling!==e._pointCloudBackFaceCulling&&(e.resetDrawCommands(),e._pointCloudBackFaceCulling=t.backFaceCulling)}function AXe(e,t){e._silhouetteDirty&&(ufe(t)&&e.resetDrawCommands(),e._silhouetteDirty=!1)}function EXe(e,t){let n=e.hasSkipLevelOfDetail(t);n!==e._skipLevelOfDetail&&(e.resetDrawCommands(),e._skipLevelOfDetail=n)}function SXe(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function vXe(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function wXe(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function DXe(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function IXe(e,t){if(e.enableVerticalExaggeration){let n=t.verticalExaggeration!==1;e.hasVerticalExaggeration!==n&&(e.resetDrawCommands(),e._hasVerticalExaggeration=n)}else e.hasVerticalExaggeration&&(e.resetDrawCommands(),e._hasVerticalExaggeration=!1)}function PXe(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function RXe(e,t){N.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=N.clone(e.modelMatrix,e._modelMatrix))}var _y=new d,o7=new fe;function OXe(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===Ye.NONE){e._clampedModelMatrix=void 0;return}let n=y(t.ellipsoid,ee.default),i=e.modelMatrix;_y.x=i[12],_y.y=i[13],_y.z=i[14];let o=n.cartesianToCartographic(_y);l(e._clampedModelMatrix)||(e._clampedModelMatrix=N.clone(i,new N)),e._removeUpdateHeightCallback=t.updateHeight(o,afe(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=afe(e,n,o);fe.clone(o,o7),o7.height=r,s(o7)}e._heightDirty=!1,e._updateModelMatrix=!0}function MXe(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;lfe(e,n),LXe(e,n,t)}function lfe(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ae.transform(e._boundingSphere,t,e._boundingSphere)}function LXe(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);N.getTranslation(t,_y),e._sceneMode!==ne.SCENE3D&&Hi.computeActualEllipsoidPosition(n,_y,_y);let s=e._boundingSphere.radius,a=zXe(_y,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function NXe(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var FXe=new $(1,0,0,0,0,1,0,-1,0);function BXe(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=y(e.referenceMatrix,n),o=t.context,r=hXe,s=dXe;if(s=N.multiply(o.uniformState.view3D,i,s),r=N.getRotation(s,r),r=$.transpose(r,r),e._iblReferenceFrameMatrix=$.multiply(FXe,r,e._iblReferenceFrameMatrix),e.isClippingEnabled()){let a=mXe;a=N.multiply(o.uniformState.view3D,i,a),a=N.multiply(a,e._clippingPlanes.modelMatrix,a),e._clippingPlanesMatrix=N.inverseTranspose(a,e._clippingPlanesMatrix)}}function kXe(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function VXe(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=At.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=At.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=At.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function UXe(e,t){let n=GXe(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(WXe(e,t),e._sceneGraph.pushDrawCommands(t))}var r7=new ae;function zXe(e,t,n){return r7.center=e,r7.radius=t,n.camera.getPixelSize(r7,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var U3=new d;function afe(e,t,n){return function(i){zC(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,U3);let o=e._clampedModelMatrix;N.clone(e.modelMatrix,o),o[12]=U3.x,o[13]=U3.y,o[14]=U3.z,e._heightDirty=!0}}var HXe=new d;function GXe(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=N.getTranslation(e.modelMatrix,HXe);Hi.computeActualEllipsoidPosition(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function WXe(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}oo.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};oo.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function ufe(e){return e.context.stencilBuffer}oo.prototype.hasSilhouette=function(e){return ufe(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};oo.prototype.hasSkipLevelOfDetail=function(e){if(!yr.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};oo.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};oo.prototype.pick=function(e,t,n,i,o){return yD(this,e,t,n,i,o)};oo.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};oo.prototype.isDestroyed=function(){return!1};oo.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let r=t.length;for(let s=0;s<r;s++)t[s].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0;let o=this._environmentMapManager;!o.isDestroyed()&&o.owner===this&&o.destroy(),this._environmentMapManager=void 0,ue(this)};oo.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};oo.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};oo.fromGltfAsync=async function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.url,e.gltf),n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=y(e.basePath,""),o=Se.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Se.createIfNeeded(t);let r=new fm(n),a=l(e.content)?yr.TILE_GLTF:yr.GLTF,c=n.gltfResource,u=xD(r,a,e);u.resource=c,u.environmentMapOptions=e.environmentMapOptions;try{await r.load()}catch(g){throw r.destroy(),Xt.getError("model",c,g)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let h=new oo(u),p=h._resource.credits;if(l(p)){let g=p.length;for(let m=0;m<g;m++)h._resourceCredits.push(At.clone(p[m]))}return h};oo.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new K2(t);try{await n.load();let i=xD(n,yr.TILE_B3DM,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new V3(t);try{await n.load();let i=xD(n,yr.TILE_PNTS,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new nB(t);try{await n.load();let i=xD(n,yr.TILE_I3DM,e);return new oo(i)}catch(i){throw n.destroy(),i}};oo.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new $2(t),i=xD(n,yr.TILE_GEOJSON,e);return new oo(i)};var jXe=new z;oo.prototype.applyColorAndShow=function(e){let t=z.clone(this._color,jXe),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):z.clone(z.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,s7(t,this._color)&&this.resetDrawCommands()};oo.prototype.applyStyle=function(e){let t=this.type===yr.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),cfe(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function xD(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,enableVerticalExaggeration:n.enableVerticalExaggeration,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject}}var pm=oo;function Nr(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Nr.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Nr.prototype.getTextureIds=function(){return this._model.statistics.getTextureIds()};Nr.prototype.getTextureByteLengthById=function(e){return this._model.statistics.getTextureByteLengthById(e)};Nr.prototype.getExtension=function(e){return this._model.getExtension(e)};Nr.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};Nr.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};Nr.prototype.applyDebugSettings=function(e,t){t=e?t:z.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};Nr.prototype.applyStyle=function(e){this._model.style=e};Nr.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0);let r=e.environmentMapManager;n.environmentMapManager!==o&&(n._environmentMapManager=r),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let s=e.clippingPolygons;l(s)&&i.clippingPolygonsDirty&&(n._clippingPolygons=s.enabled&&i._isClippedByPolygon?s:void 0),l(s)&&l(n._clippingPolygons)&&n._clippingPolygons!==s&&(n._clippingPolygons=s,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:hu.REPEAT}),this._ready=!0)};Nr.prototype.isDestroyed=function(){return!1};Nr.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};Nr.fromGltf=async function(e,t,n,i){let o=new Nr(e,t,n),s=bD(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await pm.fromGltfAsync(s);return o._model=c,o};Nr.fromB3dm=async function(e,t,n,i,o){let r=new Nr(e,t,n),a=bD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await pm.fromB3dm(a);return r._model=u,r};Nr.fromI3dm=async function(e,t,n,i,o){let r=new Nr(e,t,n),a=bD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await pm.fromI3dm(a);return r._model=c,r};Nr.fromPnts=async function(e,t,n,i,o){let r=new Nr(e,t,n),a=bD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await pm.fromPnts(a);return r._model=c,r};Nr.fromGeoJson=async function(e,t,n,i){let o=new Nr(e,t,n),s=bD(e,t,o,{geoJson:i,resource:n}),a=await pm.fromGeoJson(s);return o._model=a,o};Nr.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function bD(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:we.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor};return bt(i,o)}var If=Nr;function Pf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Pf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Pf.fromJson=function(e,t,n,i){let o=new Pf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};Pf.prototype.hasProperty=function(e,t){return!1};Pf.prototype.getFeature=function(e){};Pf.prototype.applyDebugSettings=function(e,t){};Pf.prototype.applyStyle=function(e){};Pf.prototype.update=function(e,t){};Pf.prototype.pick=function(e,t,n){};Pf.prototype.isDestroyed=function(){return!1};Pf.prototype.destroy=function(){return ue(this)};var z3=Pf;var H3=`uniform sampler2D u_atlas;

#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif

in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;

#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif

#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds;                  // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate;      // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed;                               // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;

const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
    vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
    lookupVector = v_rotationMatrix * lookupVector;
    vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle.  Will be zero for billboards because dimensions and imageSize will be equal

    vec2 translation = v_originTextureCoordinateAndTranslate.zw;

    if (applyTranslate)
    {
        // this is only needed for labels where the horizontal origin is not LEFT
        // it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
        translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
    }

    vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));

    if (logDepthOrDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif


#ifdef SDF

// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
    return texture(u_atlas, position).r;
}

// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
    float distance = getDistance(position);

    if (outlineWidth > 0.0)
    {
        // Don't get the outline edge exceed the SDF_EDGE
        float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
        float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
        float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
        return vec4(sdfColor.rgb, sdfColor.a * alpha);
    }
    else
    {
        float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
        return vec4(v_color.rgb, v_color.a * alpha);
    }
}
#endif

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
    
    vec4 color = texture(u_atlas, v_textureCoordinates);

#ifdef SDF
    float outlineWidth = v_outlineWidth;
    vec4 outlineColor = v_outlineColor;

    // Get the current distance
    float distance = getDistance(v_textureCoordinates);

#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
    float smoothing = fwidth(distance);
    // Get an offset that is approximately half the distance to the neighbor pixels
    // 0.354 is approximately half of 1/sqrt(2)
    vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));

    // Sample the center point
    vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);

    // Sample the 4 neighbors
    vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
    vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);

    // Equally weight the center sample and the 4 neighboring samples
    color = (center + color1 + color2 + color3 + color4)/5.0;
#else
    // If no derivatives available (IE 10?), just do a single sample
    float smoothing = 1.0/32.0;
    color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif

    color = czm_gammaCorrect(color);
#else
    color = czm_gammaCorrect(color);
    color *= czm_gammaCorrect(v_color);
#endif

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

#ifdef VECTOR_TILE
    color *= u_highlightColor;
#endif
    out_FragColor = color;

#ifdef LOG_DEPTH
    czm_writeLogDepth();
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    float temp = v_compressed.y;

    temp = temp * SHIFT_RIGHT1;

    float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
    bool enableDepthTest = temp2 != 0.0;
    bool applyTranslate = floor(temp) != 0.0;

    if (enableDepthTest) {
        temp = v_compressed.z;
        temp = temp * SHIFT_RIGHT12;

        vec2 dimensions;
        dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
        dimensions.x = floor(temp);

        temp = v_compressed.w;
        temp = temp * SHIFT_RIGHT12;

        vec2 imageSize;
        imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
        imageSize.x = floor(temp);

        vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
        adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);

        float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
        float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);

        // negative values go into the screen
        if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
        {
            float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
            if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
            {
                float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
                if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
                {
                    discard;
                }
            }
        }
    }
#endif

}
`;var G3=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0;                       // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1;                       // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2;                       // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset;                                  // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance;                            // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance;                 // near, nearScale, far, farScale
in vec4 compressedAttribute3;                       // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf;                                        // sdf outline color (rgb) and width (w)
in float splitDirection;                            // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate;    // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif

out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed;                                 // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif

out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif

const float UPPER_BOUND = 32768.0;

const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;

const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;

vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
    // Note the halfSize cannot be computed in JavaScript because it is sent via
    // compressed vertex attributes that coerce it to an integer.
    vec2 halfSize = imageSize * scale * 0.5;
    halfSize *= ((direction * 2.0) - 1.0);

    vec2 originTranslate = origin * abs(halfSize);

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    if (validAlignedAxis || rotation != 0.0)
    {
        float angle = rotation;
        if (validAlignedAxis)
        {
            vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
            angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
                    (projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
        }

        float cosTheta = cos(angle);
        float sinTheta = sin(angle);
        rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
        halfSize = rotationMatrix * halfSize;
    }
    else
    {
        rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
    }
#endif

    mpp = czm_metersPerPixel(positionEC);
    positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
    positionEC.xy += (translate + pixelOffset) * mpp;

    return positionEC;
}

#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
    vec4 posWC = czm_eyeToWindowCoordinates(positionEC);

    float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));

    if (globeDepth == 0.0)
    {
        return 0.0; // not on the globe
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
    return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
    // Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndScale.xyz;
    vec3 positionLow = positionLowAndRotation.xyz;
    float scale = positionHighAndScale.w;

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    float rotation = positionLowAndRotation.w;
#else
    float rotation = 0.0;
#endif

    float compressed = compressedAttribute0.x;

    vec2 pixelOffset;
    pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
    compressed -= pixelOffset.x * SHIFT_LEFT7;
    pixelOffset.x -= UPPER_BOUND;

    vec2 origin;
    origin.x = floor(compressed * SHIFT_RIGHT5);
    compressed -= origin.x * SHIFT_LEFT5;

    origin.y = floor(compressed * SHIFT_RIGHT3);
    compressed -= origin.y * SHIFT_LEFT3;

#ifdef FRAGMENT_DEPTH_CHECK
    vec2 depthOrigin = origin.xy;
#endif
    origin -= vec2(1.0);

    float show = floor(compressed * SHIFT_RIGHT2);
    compressed -= show * SHIFT_LEFT2;

#ifdef INSTANCED
    vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
    vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
    vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
    vec2 direction;
    direction.x = floor(compressed * SHIFT_RIGHT1);
    direction.y = compressed - direction.x * SHIFT_LEFT1;

    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif

    float temp = compressedAttribute0.y  * SHIFT_RIGHT8;
    pixelOffset.y = -(floor(temp) - UPPER_BOUND);

    vec2 translate;
    translate.y = (temp - floor(temp)) * SHIFT_LEFT16;

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    translate.x = floor(temp) - UPPER_BOUND;

    translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
    translate.y -= UPPER_BOUND;

    temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);

    vec2 imageSize = vec2(floor(temp), temp2);

#ifdef FRAGMENT_DEPTH_CHECK
    float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
    float applyTranslate = 0.0;
    if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
    {
        applyTranslate = 1.0;
        labelHorizontalOrigin -= 2.0;
        depthOrigin.x = labelHorizontalOrigin + 1.0;
    }

    depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
    temp = compressedAttribute3.w;
    temp = temp * SHIFT_RIGHT12;

    vec2 dimensions;
    dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
    dimensions.x = floor(temp);
#endif

#ifdef ALIGNED_AXIS
    vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
    temp = compressedAttribute2.z * SHIFT_RIGHT5;
    bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
    vec3 alignedAxis = vec3(0.0);
    bool validAlignedAxis = false;
#endif

    vec4 pickColor;
    vec4 color;

    temp = compressedAttribute2.y;
    temp = temp * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    temp = compressedAttribute2.x;
    temp = temp * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    temp = compressedAttribute2.z * SHIFT_RIGHT8;
    bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
    temp = floor(temp) * SHIFT_RIGHT8;

    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor /= 255.0;

    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
    float eyeDepth = positionEC.z;
#endif

    positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
    positionEC.xyz *= show;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
    scale *= distanceScale;
    translate *= distanceScale;
    // push vertex behind near plane for clipping
    if (scale == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency == 0.0)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef EYE_DISTANCE_PIXEL_OFFSET
    float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
    pixelOffset *= pixelOffsetScale;
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = compressedAttribute3.x;
    float farSq = compressedAttribute3.y;
    if (lengthSq < nearSq || lengthSq > farSq)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

    mat2 rotationMatrix;
    float mpp;

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = compressedAttribute3.z;
#endif

#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
    float depthsilon = 10.0;

    vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
    vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    float globeDepth1 = getGlobeDepth(pEC1);

    if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
    {
        vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
        float globeDepth2 = getGlobeDepth(pEC2);

        if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
        {
            vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
            float globeDepth3 = getGlobeDepth(pEC3);
            if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
            {
                positionEC.xyz = vec3(0.0);
            }
        }
    }
}
#endif

    positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
    gl_Position = czm_projection * positionEC;
    v_textureCoordinates = textureCoordinates;

#ifdef LOG_DEPTH
    czm_vertexLogDepth();
#endif

#ifdef DISABLE_DEPTH_DISTANCE
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            v_depthFromNearPlusOne = 1.0;
#endif
        }
    }
#endif

#ifdef FRAGMENT_DEPTH_CHECK
    if (sizeInMeters) {
        translate /= mpp;
        dimensions /= mpp;
        imageSize /= mpp;
    }

#if defined(ROTATION) || defined(ALIGNED_AXIS)
    v_rotationMatrix = rotationMatrix;
#else
    v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif

    float enableDepthCheck = 0.0;
    if (lengthSq < disableDepthTestDistance)
    {
        enableDepthCheck = 1.0;
    }

    float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
    float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));

    float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
    float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));

    v_compressed.x = eyeDepth;
    v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
    v_compressed.z = dw * SHIFT_LEFT12 + dh;
    v_compressed.w = iw * SHIFT_LEFT12 + ih;
    v_originTextureCoordinateAndTranslate.xy = depthOrigin;
    v_originTextureCoordinateAndTranslate.zw = translate;
    v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;

#endif

#ifdef SDF
    vec4 outlineColor;
    float outlineWidth;

    temp = sdf.x;
    temp = temp * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    temp = sdf.y;
    temp = temp * SHIFT_RIGHT8;
    float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.a = floor(temp);
    outlineColor /= 255.0;

    v_outlineWidth = outlineWidth / 255.0;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency;
#endif

    v_pickColor = pickColor;

    v_color = color;
    v_color.a *= translucency;
    v_splitDirection = splitDirection;
}
`;var qXe=Object.freeze({NONE:0,LOADING:2,LOADED:3,ERROR:4,FAILED:5}),cs=qXe;function Zp(e){this._billboardCollection=e,this._id=void 0,this._loadState=cs.NONE,this._loadError=void 0,this._index=-1,this._width=void 0,this._height=void 0,this._hasSubregion=!1,this.dirty=!1}Object.defineProperties(Zp.prototype,{loadError:{get:function(){return this._loadError}},loadState:{get:function(){return this._loadState}},ready:{get:function(){return this._loadState===cs.LOADED}},hasImage:{get:function(){return this._loadState!==cs.NONE}},id:{get:function(){return this._id}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});Zp.prototype.unload=async function(){this._loadState!==cs.NONE&&(this._id=void 0,this._loadError=void 0,this._loadState=cs.NONE,this._index=-1,this._width=void 0,this._height=void 0,this.dirty=!0)};Zp.prototype.loadImage=async function(e,t){if(this._id===e)return;let n=this._billboardCollection,i=n.billboardTextureCache,o=i.get(e);if(l(o)&&t.loadState===cs.LOADING||t.loadState===cs.LOADED){Zp.clone(o,this);return}l(o)||(o=new Zp(n),i.set(e,o)),o._id=this._id=e,o._loadState=this._loadState=cs.LOADING,o._loadError=this._loadError=void 0;let r,s=this._billboardCollection.textureAtlas;try{r=await s.addImage(e,t)}catch(c){if(o._loadState=cs.ERROR,o._loadError=c,this._id!==e)return;this._loadState=cs.ERROR,this._loadError=c;return}if(!l(r)||r===-1){if(o._loadState=cs.FAILED,o._index=-1,this._id!==e)return;this._loadState=cs.FAILED,this._index=-1;return}o._index=r,o._loadState=cs.LOADED;let a=s.rectangles[r];o._width=a.width,o._height=a.height,this._id===e&&(this._index=r,this._loadState=cs.LOADED,this._width=a.width,this._height=a.height,this.dirty=!0)};Zp.prototype.addImageSubRegion=async function(e,t){this._id=e,this._loadState=cs.LOADING,this._loadError=void 0,this._hasSubregion=!0;let n,i=this._billboardCollection.textureAtlas;try{n=await i.addImageSubRegion(e,t)}catch(o){this._loadState=cs.ERROR,this._loadError=o;return}if(!l(n)||n===-1){this._loadState=cs.FAILED,this._index=-1,this._width=void 0,this._height=void 0;return}this._width=t.width,this._height=t.height,this._index=n,this._loadState=cs.LOADED,this.dirty=!0};Zp.prototype.computeTextureCoordinates=function(e){return this._billboardCollection.textureAtlas.computeTextureCoordinates(this._index,e)};Zp.clone=function(e,t){if(t._id=e._id,t._loadState=e._loadState,t._loadError=void 0,t._index=e._index,t._width=e._width,t._height=e._height,t._hasSubregion=e._hasSubregion,e.ready){t.dirty=!0;return}return(async()=>{let i=e._id;await e._billboardCollection.textureAtlas._indexPromiseById.get(i),t._id===i&&(e._hasSubregion&&await Promise.resolve(),t._id=i,t._loadState=e._loadState,t._loadError=e._loadError,t._index=e._index,t._width=e._width,t._height=e._height,t.dirty=!0)})(),t};var gy=Zp;function fi(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Mt.clone(r)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._pixelOffset=U.clone(y(e.pixelOffset,U.ZERO)),this._translate=new U(0,0),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._heightReference=y(e.heightReference,Ye.NONE),this._verticalOrigin=y(e.verticalOrigin,Fn.CENTER),this._horizontalOrigin=y(e.horizontalOrigin,bi.CENTER),this._scale=y(e.scale,1),this._color=z.clone(y(e.color,z.WHITE)),this._rotation=y(e.rotation,0),this._alignedAxis=d.clone(y(e.alignedAxis,d.ZERO)),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=y(e.sizeInMeters,!1),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=y(e.collection,t),this._pickId=void 0,this._pickPrimitive=y(e._pickPrimitive,this),this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageTexture=new gy(t),this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=Wn()),this._imageTexture.loadImage(a,s)),l(e.imageSubRegion)&&this._imageTexture.addImageSubRegion(a,e.imageSubRegion),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=z.clone(y(e.outlineColor,z.BLACK)),this._outlineWidth=y(e.outlineWidth,0),this._updateClamping(),this._splitDirection=y(e.splitDirection,Xr.NONE)}var ffe=fi.SHOW_INDEX=0,j3=fi.POSITION_INDEX=1,_fe=fi.PIXEL_OFFSET_INDEX=2,YXe=fi.EYE_OFFSET_INDEX=3,XXe=fi.HORIZONTAL_ORIGIN_INDEX=4,KXe=fi.VERTICAL_ORIGIN_INDEX=5,ZXe=fi.SCALE_INDEX=6,dfe=fi.IMAGE_INDEX_INDEX=7,hfe=fi.COLOR_INDEX=8,$Xe=fi.ROTATION_INDEX=9,QXe=fi.ALIGNED_AXIS_INDEX=10,JXe=fi.SCALE_BY_DISTANCE_INDEX=11,eKe=fi.TRANSLUCENCY_BY_DISTANCE_INDEX=12,tKe=fi.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,nKe=fi.DISTANCE_DISPLAY_CONDITION=14,iKe=fi.DISABLE_DEPTH_DISTANCE=15;fi.TEXTURE_COORDINATE_BOUNDS=16;var mfe=fi.SDF_INDEX=17,oKe=fi.SPLIT_DIRECTION_INDEX=18;fi.NUMBER_OF_PROPERTIES=19;function qo(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(fi.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,qo(this,ffe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),qo(this,j3))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),qo(this,j3))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;U.equals(t,e)||(U.clone(e,t),qo(this,_fe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),qo(this,JXe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),qo(this,eKe))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;kt.equals(t,e)||(this._pixelOffsetScaleByDistance=kt.clone(e,t),qo(this,tKe))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),qo(this,YXe))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,qo(this,XXe))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,qo(this,KXe))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,qo(this,ZXe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),qo(this,hfe))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,qo(this,$Xe))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),qo(this,QXe))}},width:{get:function(){return y(this._width,this._imageTexture.width)},set:function(e){this._width!==e&&(this._width=e,qo(this,dfe))}},height:{get:function(){return y(this._height,this._imageTexture.height)},set:function(e){this._height!==e&&(this._height=e,qo(this,dfe))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,qo(this,hfe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),qo(this,nKe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,qo(this,iKe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageTexture.id},set:function(e){if(!l(e)){this._imageTexture.unload();return}let t;typeof e=="string"?t=e:e instanceof Se?t=e._url:l(e.src)?t=e.src:t=Wn(),this._imageTexture.loadImage(t,e)}},ready:{get:function(){return this._imageTexture.ready}},loadError:{get:function(){return this._imageTexture.loadError}},textureDirty:{get:function(){return this._imageTexture.dirty},set:function(e){this._imageTexture.dirty=e}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),qo(this,j3)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,qo(this,ffe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),qo(this,mfe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,qo(this,mfe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,qo(this,oKe))}}});fi.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};fi.prototype._updateClamping=function(){fi._updateClamping(this._billboardCollection,this)};var q3=new fe;fi._updateClamping=function(e,t){if(!l(e)||!l(e._scene))return;let n=e._scene,i=y(n.ellipsoid,ee.default),o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===Ye.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===Ye.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);zC(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,q3);let c=n.getHeight(s,t._heightReference);l(c)&&(q3.height=c),a(q3)};fi.prototype.computeTextureCoordinates=function(e){return this._imageTexture.computeTextureCoordinates(e)};fi.prototype.setImage=function(e,t){this._imageTexture.loadImage(e,t)};fi.prototype.setImageTexture=function(e){gy.clone(e,this._imageTexture)};fi.prototype.setImageSubRegion=function(e,t){this._imageTexture.addImageSubRegion(e,t)};fi.prototype._setTranslate=function(e){let t=this._translate;U.equals(t,e)||(U.clone(e,t),qo(this,_fe))};fi.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};fi.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),qo(this,j3)};var pfe=new oe;fi._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(N.multiplyByPoint(i,t,pfe),Hi.computeActualEllipsoidPosition(n,pfe))};var gfe=new d;fi._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=N.multiplyByPoint(e,t,gfe),a=Hi.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return U.add(a,i,a),a};var W3=new U(0,0);fi.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new U),U.clone(this._pixelOffset,W3),U.add(W3,this._translate,W3);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,q3);o=a.cartographicToCartesian(c,gfe),i=N.IDENTITY}return fi._computeScreenSpacePosition(i,o,this._eyeOffset,W3,e,t)};fi.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===bi.RIGHT?s-=i:e.horizontalOrigin===bi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Fn.BOTTOM||e.verticalOrigin===Fn.BASELINE?a-=o:e.verticalOrigin===Fn.CENTER&&(a-=o*.5),l(n)||(n=new qe),n.x=s,n.y=a,n.width=i,n.height=o,n};fi.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this.image===e.image&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&z.equals(this._color,e._color)&&U.equals(this._pixelOffset,e._pixelOffset)&&U.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};fi.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var lo=fi;var rKe={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Io=Object.freeze(rKe);var sKe={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},la=Object.freeze(sKe);var aKe=lo.SHOW_INDEX,TD=lo.POSITION_INDEX,yfe=lo.PIXEL_OFFSET_INDEX,xfe=lo.EYE_OFFSET_INDEX,cKe=lo.HORIZONTAL_ORIGIN_INDEX,lKe=lo.VERTICAL_ORIGIN_INDEX,uKe=lo.SCALE_INDEX,Zx=lo.IMAGE_INDEX_INDEX,bfe=lo.COLOR_INDEX,fKe=lo.ROTATION_INDEX,dKe=lo.ALIGNED_AXIS_INDEX,Tfe=lo.SCALE_BY_DISTANCE_INDEX,Cfe=lo.TRANSLUCENCY_BY_DISTANCE_INDEX,Afe=lo.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,Efe=lo.DISTANCE_DISPLAY_CONDITION,hKe=lo.DISABLE_DEPTH_DISTANCE,mKe=lo.TEXTURE_COORDINATE_BOUNDS,Sfe=lo.SDF_INDEX,vfe=lo.SPLIT_DIRECTION_INDEX,h7=lo.NUMBER_OF_PROPERTIES,ro,pKe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},_Ke={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function Of(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable;let t=e.textureAtlas;l(t)||(t=new LT),this._textureAtlas=t,this._textureAtlasGUID=t.guid,this._destroyTextureAtlas=!0,this._billboardTextureCache=new Map,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(h7),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this._allBillboardsReady=!1,this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowTextureAtlas=y(e.debugShowTextureAtlas,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW],this._highlightColor=z.clone(z.WHITE),this._uniforms={u_atlas:()=>this.textureAtlas.texture,u_highlightColor:()=>this._highlightColor};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(Of.prototype,{length:{get:function(){return m7(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}},sizeInBytes:{get:function(){return this._textureAtlas.sizeInBytes}},ready:{get:function(){return this._allBillboardsReady}},billboardTextureCache:{get:function(){return this._billboardTextureCache}}});function wfe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Of.prototype.add=function(e){let t=new lo(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};Of.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Of.prototype.removeAll=function(){wfe(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function m7(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}Of.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};Of.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};Of.prototype.get=function(e){return m7(this),this._billboards[e]};var a7;function gKe(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=yt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function yKe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=yt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function xKe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=yt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}Of.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<h7;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function bKe(e,t,n,i,o,r){let s=[{index:ro.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[TD]},{index:ro.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[TD]},{index:ro.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[yfe]},{index:ro.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Cfe]},{index:ro.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[bfe]},{index:ro.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[xfe]},{index:ro.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Tfe]},{index:ro.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Afe]},{index:ro.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Efe]},{index:ro.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[mKe]},{index:ro.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[vfe]}];i&&s.push({index:ro.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:xKe(e)}),l(o)&&s.push({index:ro.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:Fe.STATIC_DRAW}),r&&s.push({index:ro.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[Sfe]});let a=i?t:4*t;return new X_(e,s,a,i)}var c7=new Hn;function Dfe(e,t,n,i){let o,r=n[ro.positionHighAndScale],s=n[ro.positionLowAndRotation],a=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,a,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(a,c7);let c=i.scale,u=i.rotation;u!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,c);let f=c7.high,h=c7.low;e._instanced?(o=i._index,r(o,f.x,f.y,f.z,c),s(o,h.x,h.y,h.z,u)):(o=i._index*4,r(o+0,f.x,f.y,f.z,c),r(o+1,f.x,f.y,f.z,c),r(o+2,f.x,f.y,f.z,c),r(o+3,f.x,f.y,f.z,c),s(o+0,h.x,h.y,h.z,u),s(o+1,h.x,h.y,h.z,u),s(o+2,h.x,h.y,h.z,u),s(o+3,h.x,h.y,h.z,u))}var Ll=new U,Rf=32768,VA=65536,l7=4096,_m=256,TKe=128,CKe=32,AKe=8,Ife=4,EKe=1/256,Pfe=0,Rfe=2,Ofe=3,Mfe=1,p7=new qe;function Lfe(e,t,n,i){let o,r=n[ro.compressedAttribute0],s=i.pixelOffset,a=s.x,c=s.y,u=i._translate,f=u.x,h=u.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(a+f),Math.abs(-c+h));let p=i.horizontalOrigin,g=i._verticalOrigin,m=i.show&&i.clusterShow;i.color.alpha===0&&(m=!1),g===Fn.BASELINE&&(g=Fn.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&p===bi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&g===Fn.CENTER;let x=0,b=0,T=0,C=0;if(i.ready){let L=i.computeTextureCoordinates(p7);x=L.x,b=L.y,T=L.width,C=L.height}let A=x+T,E=b+C,v=Math.floor(P.clamp(a,-Rf,Rf)+Rf)*TKe;v+=(p+1)*CKe,v+=(g+1)*AKe,v+=(m?1:0)*Ife;let D=Math.floor(P.clamp(c,-Rf,Rf)+Rf)*_m,O=Math.floor(P.clamp(f,-Rf,Rf)+Rf)*_m,R=(P.clamp(h,-Rf,Rf)+Rf)*EKe,M=Math.floor(R),F=Math.floor((R-M)*_m);D+=M,O+=F,Ll.x=x,Ll.y=b;let _=Ln.compressTextureCoordinates(Ll);Ll.x=A;let S=Ln.compressTextureCoordinates(Ll);Ll.y=E;let w=Ln.compressTextureCoordinates(Ll);Ll.x=x;let I=Ln.compressTextureCoordinates(Ll);e._instanced?(o=i._index,r(o,v,D,O,_)):(o=i._index*4,r(o+0,v+Pfe,D,O,_),r(o+1,v+Rfe,D,O,S),r(o+2,v+Ofe,D,O,w),r(o+3,v+Mfe,D,O,I))}function Nfe(e,t,n,i){let o,r=n[ro.compressedAttribute1],s=i.alignedAxis;d.equals(s,d.ZERO)||(e._shaderAlignedAxis=!0);let a=0,c=1,u=1,f=1,h=i.translucencyByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderTranslucencyByDistance=!0));let p=i.width??0;e._maxSize=Math.max(e._maxSize,p);let g=P.clamp(p,0,VA),m=0;Math.abs(d.magnitudeSquared(s)-1)<P.EPSILON6&&(m=Ln.octEncodeFloat(s)),c=P.clamp(c,0,1),c=c===1?255:c*255|0,g=g*_m+c,f=P.clamp(f,0,1),f=f===1?255:f*255|0,m=m*_m+f,e._instanced?(o=i._index,r(o,g,m,a,u)):(o=i._index*4,r(o+0,g,m,a,u),r(o+1,g,m,a,u),r(o+2,g,m,a,u),r(o+3,g,m,a,u))}function f7(e,t,n,i){let o,r=n[ro.compressedAttribute2],s=i.color,a=l(e._batchTable)?z.WHITE:i.getPickId(t.context).color,c=i.sizeInMeters?1:0,u=Math.abs(d.magnitudeSquared(i.alignedAxis)-1)<P.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&c===1;let f=i.height??0;e._maxSize=Math.max(e._maxSize,f);let h=y(i._labelHorizontalOrigin,-2);h+=2;let p=f*Ife+h,g=z.floatToByte(s.red),m=z.floatToByte(s.green),x=z.floatToByte(s.blue),b=g*VA+m*_m+x;g=z.floatToByte(a.red),m=z.floatToByte(a.green),x=z.floatToByte(a.blue);let T=g*VA+m*_m+x,C=z.floatToByte(s.alpha)*VA+z.floatToByte(a.alpha)*_m;C+=c*2+u,e._instanced?(o=i._index,r(o,b,T,C,p)):(o=i._index*4,r(o+0,b,T,C,p),r(o+1,b,T,C,p),r(o+2,b,T,C,p),r(o+3,b,T,C,p))}function d7(e,t,n,i){let o,r=n[ro.eyeOffset],s=i.eyeOffset,a=s.z;if(i._heightReference!==Ye.NONE&&(a*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(s.x),Math.abs(s.y),Math.abs(a)),e._instanced){if(Ll.x=0,Ll.y=0,i.ready){let u=i.computeTextureCoordinates(p7);Ll.x=u.width,Ll.y=u.height}let c=Ln.compressTextureCoordinates(Ll);o=i._index,r(o,s.x,s.y,a,c)}else o=i._index*4,r(o+0,s.x,s.y,a,0),r(o+1,s.x,s.y,a,0),r(o+2,s.x,s.y,a,0),r(o+3,s.x,s.y,a,0)}function Ffe(e,t,n,i){let o,r=n[ro.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function Bfe(e,t,n,i){let o,r=n[ro.pixelOffsetScaleByDistance],s=0,a=1,c=1,u=1,f=i.pixelOffsetScaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function kfe(e,t,n,i){let o,r=n[ro.compressedAttribute3],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance,f=yf(i.heightReference)&&t.context.depthTexture;l(u)||(u=f?5e3:0),u*=u,(f||u>0)&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let h,p;l(i._labelDimensions)?(p=i._labelDimensions.x,h=i._labelDimensions.y):(p=i.width??0,h=i.height??0);let g=Math.floor(P.clamp(p,0,l7)),m=Math.floor(P.clamp(h,0,l7)),x=g*l7+m;e._instanced?(o=i._index,r(o,s,a,u,x)):(o=i._index*4,r(o+0,s,a,u,x),r(o+1,s,a,u,x),r(o+2,s,a,u,x),r(o+3,s,a,u,x))}function Vfe(e,t,n,i){if(yf(i.heightReference)){let p=e._scene,g=t.context,m=t.globeTranslucencyState.translucent,x=l(p.globe)&&p.globe.depthTestAgainstTerrain;e._shaderClampToGround=g.depthTexture&&!m&&x}let o,r=n[ro.textureCoordinateBoundsOrLabelTranslate];if(Bt.maximumVertexTextureImageUnits>0){let p=0,g=0;l(i._labelTranslate)&&(p=i._labelTranslate.x,g=i._labelTranslate.y),e._instanced?(o=i._index,r(o,p,g,0,0)):(o=i._index*4,r(o+0,p,g,0,0),r(o+1,p,g,0,0),r(o+2,p,g,0,0),r(o+3,p,g,0,0));return}let s=0,a=0,c=0,u=0;if(i.ready){let p=i.computeTextureCoordinates(p7);s=p.x,a=p.y,c=p.width,u=p.height}let f=s+c,h=a+u;e._instanced?(o=i._index,r(o,s,a,f,h)):(o=i._index*4,r(o+0,s,a,f,h),r(o+1,s,a,f,h),r(o+2,s,a,f,h),r(o+3,s,a,f,h))}function SKe(e,t,n,i){if(!l(e._batchTable))return;let o=n[ro.a_batchId],r=i._batchIndex,s;e._instanced?(s=i._index,o(s,r)):(s=i._index*4,o(s+0,r),o(s+1,r),o(s+2,r),o(s+3,r))}function Ufe(e,t,n,i){if(!e._sdf)return;let o,r=n[ro.sdf],s=i.outlineColor,a=i.outlineWidth,c=z.floatToByte(s.red),u=z.floatToByte(s.green),f=z.floatToByte(s.blue),h=c*VA+u*_m+f,p=a/la.RADIUS,g=z.floatToByte(s.alpha)*VA+z.floatToByte(p)*_m;e._instanced?(o=i._index,r(o,h,g)):(o=i._index*4,r(o+0,h+Pfe,g),r(o+1,h+Rfe,g),r(o+2,h+Ofe,g),r(o+3,h+Mfe,g))}function zfe(e,t,n,i){let o=n[ro.splitDirection],r=0,s=i.splitDirection;l(s)&&(r=s);let a;e._instanced?(a=i._index,o(a,r)):(a=i._index*4,o(a+0,r),o(a+1,r),o(a+2,r),o(a+3,r))}function vKe(e,t,n,i){Dfe(e,t,n,i),Lfe(e,t,n,i),Nfe(e,t,n,i),f7(e,t,n,i),d7(e,t,n,i),Ffe(e,t,n,i),Bfe(e,t,n,i),kfe(e,t,n,i),Vfe(e,t,n,i),SKe(e,t,n,i),Ufe(e,t,n,i),zfe(e,t,n,i)}function u7(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=lo._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function wKe(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!N.equals(r,e.modelMatrix)?(e._mode=n,N.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&u7(e,i,i.length,t,r,!0)):n===ne.MORPHING?u7(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&u7(e,o,e._billboardsToUpdateIndex,t,r,!1)}function DKe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function IKe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    out_FragColor = texture(billboard_texture, v_textureCoordinates); 
} 
`,{uniformMap:{billboard_texture:function(){return e.textureAtlas.texture}}});return i.pass=we.OVERLAY,i}var PKe=[];Of.prototype.update=function(e){if(m7(this),!this.show)return;let t=e.context;this._instanced=t.instancedArrays,ro=this._instanced?_Ke:pKe,a7=this._instanced?yKe:gKe;let n=this._billboards,i=n.length,o=!0;for(let R=0;R<i;++R){let M=n[R];l(M.loadError)&&(console.error(`Error loading image for billboard: ${M.loadError}`),M.image=void 0),M.textureDirty&&this._updateBillboard(M,Zx),M.show&&(o=o&&M.ready)}let r=this._textureAtlas;if(e.afterRender.push(()=>{if(!this.isDestroyed())return r.update(e.context)}),!l(r.texture))return;wKe(this,e),n=this._billboards,i=n.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=r.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h,p=e.passes,g=p.pick;if(f||!g&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let R=0;R<h7;++R)c[R]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),i>0){this._vaf=bKe(t,i,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let R=0;R<i;++R){let M=this._billboards[R];M._dirty=!1,M.textureDirty=!1,vKe(this,e,h,M)}this._vaf.commit(a7(t))}this._billboardsToUpdateIndex=0}else if(a>0){let R=PKe;R.length=0,(c[TD]||c[fKe]||c[uKe])&&R.push(Dfe),(c[Zx]||c[yfe]||c[cKe]||c[lKe]||c[aKe])&&(R.push(Lfe),this._instanced&&R.push(d7)),(c[Zx]||c[dKe]||c[Cfe])&&(R.push(Nfe),R.push(f7)),(c[Zx]||c[bfe])&&R.push(f7),(c[Zx]||c[xfe])&&R.push(d7),c[Tfe]&&R.push(Ffe),c[Afe]&&R.push(Bfe),(c[Efe]||c[hKe]||c[Zx]||c[TD])&&R.push(kfe),(c[Zx]||c[TD])&&R.push(Vfe),c[Sfe]&&R.push(Ufe),c[vfe]&&R.push(zfe);let M=R.length;if(h=this._vaf.writers,a/i>.1){for(let F=0;F<a;++F){let _=s[F];_._dirty=!1,_.textureDirty=!1;for(let S=0;S<M;++S)R[S](this,e,h,_)}this._vaf.commit(a7(t))}else{for(let F=0;F<a;++F){let _=s[F];_._dirty=!1,_.textureDirty=!1;for(let S=0;S<M;++S)R[S](this,e,h,_);this._instanced?this._vaf.subCommit(_._index,1):this._vaf.subCommit(_._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>i*1.5&&(s.length=i),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,x=N.IDENTITY;e.mode===ne.SCENE3D?(x=this.modelMatrix,m=ae.clone(this._baseVolumeWC,this._boundingVolume)):m=ae.clone(this._baseVolume2D,this._boundingVolume),DKe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Io.OPAQUE||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let R=this._blendOption===Io.TRANSLUCENT;this._blendOption===Io.TRANSLUCENT||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:R?te.LEQUAL:te.LESS},depthMask:R,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let T,C,A,E,v,D=Bt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){T=G3,C=H3,v=[],l(this._batchTable)&&(v.push("VECTOR_TILE"),T=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(T),C=this._batchTable.getFragmentShaderCallback(!1,void 0)(C)),A=new Ue({defines:v,sources:[T]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(D?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let R=1-la.CUTOFF;this._sdf&&A.defines.push("SDF");let M=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Io.OPAQUE_AND_TRANSLUCENT&&(E=new Ue({defines:["OPAQUE",M],sources:[C]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._sp=Qt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:E,attributeLocations:ro}),E=new Ue({defines:["TRANSLUCENT",M],sources:[C]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=Qt.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:E,attributeLocations:ro})),this._blendOption===Io.OPAQUE&&(E=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._sp=Qt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:E,attributeLocations:ro})),this._blendOption===Io.TRANSLUCENT&&(E=new Ue({defines:[M],sources:[C]}),this._shaderClampToGround&&(D?E.defines.push("VERTEX_DEPTH_CHECK"):E.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(E.defines.push("SDF"),E.defines.push(`SDF_EDGE ${R}`)),this._spTranslucent=Qt.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:E,attributeLocations:ro})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let O=e.commandList;if(p.render||p.pick){let R=this._colorCommands,M=this._blendOption===Io.OPAQUE,F=this._blendOption===Io.OPAQUE_AND_TRANSLUCENT,_=this._vaf.va,S=_.length,w=this._uniforms,I;l(this._batchTable)?(w=this._batchTable.getUniformMapCallback()(w),I=this._batchTable.getPickId()):I="v_pickColor",R.length=S;let L=F?S*2:S;for(let B=0;B<L;++B){let H=R[B];l(H)||(H=R[B]=new Qe);let V=M||F&&B%2===0;H.pass=V||!F?we.OPAQUE:we.TRANSLUCENT,H.owner=this;let G=F?Math.floor(B/2):B;H.boundingVolume=m,H.modelMatrix=x,H.count=_[G].indicesCount,H.shaderProgram=V?this._sp:this._spTranslucent,H.uniformMap=w,H.vertexArray=_[G].va,H.renderState=V?this._rsOpaque:this._rsTranslucent,H.debugShowBoundingVolume=this.debugShowBoundingVolume,H.pickId=I,this._instanced&&(H.count=6,H.instanceCount=i),O.push(H)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=IKe(this,e.context)),O.push(this.debugCommand))}this._allBillboardsReady=o};Of.prototype.isDestroyed=function(){return!1};Of.prototype.destroy=function(){return l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),wfe(this._billboards),ue(this)};var Mf=Of;function RKe(e,t,n,i,o){return function(){let r=document.createElement("canvas"),s=o+2*i;r.height=r.width=s;let a=r.getContext("2d");return a.clearRect(0,0,s,s),i!==0&&(a.beginPath(),a.arc(s/2,s/2,s/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=n,a.fill(),e<1&&(a.save(),a.globalCompositeOperation="destination-out",a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle="black",a.fill(),a.restore())),a.beginPath(),a.arc(s/2,s/2,o/2,0,2*Math.PI,!0),a.closePath(),a.fillStyle=t,a.fill(),r}}var UA=RKe;function ua(e,t,n,i,o){this._content=e,this._billboard=n,this._label=i,this._polyline=o,this._batchId=t,this._billboardImage=void 0,this._billboardColor=void 0,this._billboardOutlineColor=void 0,this._billboardOutlineWidth=void 0,this._billboardSize=void 0,this._pointSize=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._heightOffset=void 0,this._pickIds=new Array(3),zA(this)}var OKe=new fe;Object.defineProperties(ua.prototype,{show:{get:function(){return this._label.show},set:function(e){this._label.show=e,this._billboard.show=e,this._polyline.show=e}},color:{get:function(){return this._color},set:function(e){this._color=z.clone(e,this._color),zA(this)}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=e,zA(this)}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=z.clone(e,this._pointOutlineColor),zA(this)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=e,zA(this)}},labelColor:{get:function(){return this._label.fillColor},set:function(e){this._label.fillColor=e,this._polyline.show=this._label.show&&e.alpha>0}},labelOutlineColor:{get:function(){return this._label.outlineColor},set:function(e){this._label.outlineColor=e}},labelOutlineWidth:{get:function(){return this._label.outlineWidth},set:function(e){this._label.outlineWidth=e}},font:{get:function(){return this._label.font},set:function(e){this._label.font=e}},labelStyle:{get:function(){return this._label.style},set:function(e){this._label.style=e}},labelText:{get:function(){return this._label.text},set:function(e){l(e)||(e=""),this._label.text=e}},backgroundColor:{get:function(){return this._label.backgroundColor},set:function(e){this._label.backgroundColor=e}},backgroundPadding:{get:function(){return this._label.backgroundPadding},set:function(e){this._label.backgroundPadding=e}},backgroundEnabled:{get:function(){return this._label.showBackground},set:function(e){this._label.showBackground=e}},scaleByDistance:{get:function(){return this._label.scaleByDistance},set:function(e){this._label.scaleByDistance=e,this._billboard.scaleByDistance=e}},translucencyByDistance:{get:function(){return this._label.translucencyByDistance},set:function(e){this._label.translucencyByDistance=e,this._billboard.translucencyByDistance=e}},distanceDisplayCondition:{get:function(){return this._label.distanceDisplayCondition},set:function(e){this._label.distanceDisplayCondition=e,this._polyline.distanceDisplayCondition=e,this._billboard.distanceDisplayCondition=e}},heightOffset:{get:function(){return this._heightOffset},set:function(e){let t=y(this._heightOffset,0),n=this._content.tileset.ellipsoid,i=n.cartesianToCartographic(this._billboard.position,OKe);i.height=i.height-t+e;let o=n.cartographicToCartesian(i);this._billboard.position=o,this._label.position=this._billboard.position,this._polyline.positions=[this._polyline.positions[0],o],this._heightOffset=e}},anchorLineEnabled:{get:function(){return this._polyline.show},set:function(e){this._polyline.show=e}},anchorLineColor:{get:function(){return this._polyline.material.uniforms.color},set:function(e){this._polyline.material.uniforms.color=z.clone(e,this._polyline.material.uniforms.color)}},image:{get:function(){return this._billboardImage},set:function(e){let t=this._billboardImage!==e;this._billboardImage=e,t&&zA(this)}},disableDepthTestDistance:{get:function(){return this._label.disableDepthTestDistance},set:function(e){this._label.disableDepthTestDistance=e,this._billboard.disableDepthTestDistance=e}},horizontalOrigin:{get:function(){return this._billboard.horizontalOrigin},set:function(e){this._billboard.horizontalOrigin=e}},verticalOrigin:{get:function(){return this._billboard.verticalOrigin},set:function(e){this._billboard.verticalOrigin=e}},labelHorizontalOrigin:{get:function(){return this._label.horizontalOrigin},set:function(e){this._label.horizontalOrigin=e}},labelVerticalOrigin:{get:function(){return this._label.verticalOrigin},set:function(e){this._label.verticalOrigin=e}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},pickIds:{get:function(){let e=this._pickIds;return e[0]=this._billboard.pickId,e[1]=this._label.pickId,e[2]=this._polyline.pickId,e}}});ua.defaultColor=z.WHITE;ua.defaultPointOutlineColor=z.BLACK;ua.defaultPointOutlineWidth=0;ua.defaultPointSize=8;function zA(e){let t=e._billboard;if(l(e._billboardImage)&&e._billboardImage!==t.image){t.image=e._billboardImage;return}if(l(e._billboardImage))return;let n=y(e._color,ua.defaultColor),i=y(e._pointOutlineColor,ua.defaultPointOutlineColor),o=y(e._pointOutlineWidth,ua.defaultPointOutlineWidth),r=y(e._pointSize,ua.defaultPointSize),s=e._billboardColor,a=e._billboardOutlineColor,c=e._billboardOutlineWidth,u=e._billboardSize;if(z.equals(n,s)&&z.equals(i,a)&&o===c&&r===u)return;e._billboardColor=z.clone(n,e._billboardColor),e._billboardOutlineColor=z.clone(i,e._billboardOutlineColor),e._billboardOutlineWidth=o,e._billboardSize=r;let f=n.alpha,h=n.toCssColorString(),p=i.toCssColorString(),g=JSON.stringify([h,r,p,o]);t.setImage(g,UA(f,h,p,o,r))}ua.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};ua.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};ua.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};ua.prototype.getPropertyInherited=function(e){return oa.getPropertyInherited(this._content,this._batchId,e)};ua.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};ua.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};ua.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};ua.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var yy=ua;var Jfe=Ur(jfe(),1);var LKe={FILL:0,OUTLINE:1,FILL_AND_OUTLINE:2},Yo=Object.freeze(LKe);var qfe={},Yfe=0,NKe=256,FKe=new z(.165,.165,.165,.8),BKe=new U(7,5),ls=Object.freeze({LTR:0,RTL:1,WEAK:2,BRACKETS:3});function $x(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._rebindAllGlyphs=!0}function AD(e){!e._rebindAllGlyphs&&!e._repositionAllGlyphs&&e._labelCollection._labelsToUpdate.push(e),e._repositionAllGlyphs=!0}function ED(e,t){return document.defaultView.getComputedStyle(e,null).getPropertyValue(t)}function Kfe(e){let t=qfe[e._font];if(!l(t)){let n=document.createElement("div");n.style.position="absolute",n.style.opacity=0,n.style.font=e._font,document.body.appendChild(n);let i=parseFloat(ED(n,"line-height"));isNaN(i)&&(i=void 0),t={family:ED(n,"font-family"),size:ED(n,"font-size").replace("px",""),style:ED(n,"font-style"),weight:ED(n,"font-weight"),lineHeight:i},document.body.removeChild(n),Yfe<NKe&&(qfe[e._font]=t,Yfe++)}e._fontFamily=t.family,e._fontSize=t.size,e._fontStyle=t.style,e._fontWeight=t.weight,e._lineHeight=t.lineHeight}function Fd(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=kt.clone(o)),l(r)&&(r=Mt.clone(r)),this._renderedText=void 0,this._text=void 0,this._show=y(e.show,!0),this._font=y(e.font,"30px sans-serif"),this._fillColor=z.clone(y(e.fillColor,z.WHITE)),this._outlineColor=z.clone(y(e.outlineColor,z.BLACK)),this._outlineWidth=y(e.outlineWidth,1),this._showBackground=y(e.showBackground,!1),this._backgroundColor=z.clone(y(e.backgroundColor,FKe)),this._backgroundPadding=U.clone(y(e.backgroundPadding,BKe)),this._style=y(e.style,Yo.FILL),this._verticalOrigin=y(e.verticalOrigin,Fn.BASELINE),this._horizontalOrigin=y(e.horizontalOrigin,bi.LEFT),this._pixelOffset=U.clone(y(e.pixelOffset,U.ZERO)),this._eyeOffset=d.clone(y(e.eyeOffset,d.ZERO)),this._position=d.clone(y(e.position,d.ZERO)),this._scale=y(e.scale,1),this._id=e.id,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._scaleByDistance=o,this._heightReference=y(e.heightReference,Ye.NONE),this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._labelCollection=t,this._glyphs=[],this._backgroundBillboard=void 0,this._batchIndex=void 0,this._rebindAllGlyphs=!0,this._repositionAllGlyphs=!0,this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=void 0,this._clusterShow=!0,this.text=y(e.text,""),this._relativeSize=1,Kfe(this),this._updateClamping()}Object.defineProperties(Fd.prototype,{show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.show=e)}let n=this._backgroundBillboard;l(n)&&(n.show=e)}}},position:{get:function(){return this._position},set:function(e){let t=this._position;if(!d.equals(t,e)){d.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o].billboard;l(s)&&(s.position=e)}let i=this._backgroundBillboard;l(i)&&(i.position=e),this._updateClamping()}}},heightReference:{get:function(){return this._heightReference},set:function(e){if(e!==this._heightReference){this._heightReference=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i].billboard;l(r)&&(r.heightReference=e)}let n=this._backgroundBillboard;l(n)&&(n.heightReference=e),AD(this),this._updateClamping()}}},text:{get:function(){return this._text},set:function(e){if(this._text!==e){this._text=e;let t=Fd.filterUnsupportedCharacters(e);this._renderedText=Fd.enableRightToLeftDetection?GKe(t):t,$x(this)}}},font:{get:function(){return this._font},set:function(e){this._font!==e&&(this._font=e,$x(this),Kfe(this))}},fillColor:{get:function(){return this._fillColor},set:function(e){let t=this._fillColor;z.equals(t,e)||(z.clone(e,t),$x(this))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),$x(this))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,$x(this))}},showBackground:{get:function(){return this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,$x(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!z.equals(t,e)){z.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;U.equals(t,e)||(U.clone(e,t),AD(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,$x(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!U.equals(t,e)){U.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!kt.equals(t,e)){this._translucencyByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!kt.equals(t,e)){this._pixelOffsetScaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!kt.equals(t,e)){this._scaleByDistance=kt.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.scaleByDistance=e)}}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;if(!d.equals(t,e)){d.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.eyeOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.eyeOffset=e)}}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,AD(this))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){if(this._verticalOrigin!==e){this._verticalOrigin=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.verticalOrigin=e)}let n=this._backgroundBillboard;l(n)&&(n.verticalOrigin=e),AD(this)}}},scale:{get:function(){return this._scale},set:function(e){if(this._scale!==e){this._scale=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.scale=e*this._relativeSize)}let n=this._backgroundBillboard;l(n)&&(n.scale=e*this._relativeSize),AD(this)}}},totalScale:{get:function(){return this._scale*this._relativeSize}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){if(!Mt.equals(e,this._distanceDisplayCondition)){this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.distanceDisplayCondition=e)}let n=this._backgroundBillboard;l(n)&&(n.distanceDisplayCondition=e)}}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){if(this._disableDepthTestDistance!==e){this._disableDepthTestDistance=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.disableDepthTestDistance=e)}let n=this._backgroundBillboard;l(n)&&(n.disableDepthTestDistance=e)}}},id:{get:function(){return this._id},set:function(e){if(this._id!==e){this._id=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.id=e)}let n=this._backgroundBillboard;l(n)&&(n.id=e)}}},pickId:{get:function(){if(!(this._glyphs.length===0||!l(this._glyphs[0].billboard)))return this._glyphs[0].billboard.pickId}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition);let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard._clampedPosition=e)}let n=this._backgroundBillboard;l(n)&&(n._clampedPosition=e)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){if(this._clusterShow!==e){this._clusterShow=e;let t=this._glyphs;for(let i=0,o=t.length;i<o;i++){let r=t[i];l(r.billboard)&&(r.billboard.clusterShow=e)}let n=this._backgroundBillboard;l(n)&&(n.clusterShow=e)}}}});Fd.prototype._updateClamping=function(){lo._updateClamping(this._labelCollection,this)};Fd.prototype.computeScreenSpacePosition=function(e,t){l(t)||(t=new U);let i=this._labelCollection.modelMatrix,o=l(this._actualClampedPosition)?this._actualClampedPosition:this._position;return lo._computeScreenSpacePosition(i,o,this._eyeOffset,this._pixelOffset,e,t)};Fd.getScreenSpaceBoundingBox=function(e,t,n){let i=0,o=0,r=0,s=0,a=e.totalScale,c=e._backgroundBillboard;if(l(c))i=t.x+c._translate.x,o=t.y-c._translate.y,r=c.width*a,s=c.height*a,e.verticalOrigin===Fn.BOTTOM||e.verticalOrigin===Fn.BASELINE?o-=s:e.verticalOrigin===Fn.CENTER&&(o-=s*.5);else{i=Number.POSITIVE_INFINITY,o=Number.POSITIVE_INFINITY;let u=0,f=0,h=e._glyphs,p=h.length;for(let g=0;g<p;++g){let m=h[g],x=m.billboard;if(!l(x))continue;let b=t.x+x._translate.x,T=t.y-x._translate.y,C=m.dimensions.width*a,A=m.dimensions.height*a;e.verticalOrigin===Fn.BOTTOM||e.verticalOrigin===Fn.BASELINE?T-=A:e.verticalOrigin===Fn.CENTER&&(T-=A*.5),e._verticalOrigin===Fn.TOP?T+=la.PADDING*a:(e._verticalOrigin===Fn.BOTTOM||e._verticalOrigin===Fn.BASELINE)&&(T-=la.PADDING*a),i=Math.min(i,b),o=Math.min(o,T),u=Math.max(u,b+C),f=Math.max(f,T+A)}r=u-i,s=f-o}return l(n)||(n=new qe),n.x=i,n.y=o,n.width=r,n.height=s,n};Fd.filterUnsupportedCharacters=function(e){let t=new RegExp(/[\u0000-\u0008\u000E-\u001F\u00ad\u202a-\u206f\u200b-\u200f]/,"g");return e.replace(t,"")};Fd.prototype.equals=function(e){return this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&d.equals(this._position,e._position)&&z.equals(this._fillColor,e._fillColor)&&z.equals(this._outlineColor,e._outlineColor)&&z.equals(this._backgroundColor,e._backgroundColor)&&U.equals(this._backgroundPadding,e._backgroundPadding)&&U.equals(this._pixelOffset,e._pixelOffset)&&d.equals(this._eyeOffset,e._eyeOffset)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&kt.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};Fd.prototype.isDestroyed=function(){return!1};Fd.enableRightToLeftDetection=!1;function kKe(e,t){let n=/[a-zA-Z0-9]/,i=/[()[\]{}<>]/,o=[],r="",s=ls.LTR,a="",c=e.length;for(let u=0;u<c;++u){let f=e.charAt(u);t.test(f)?a=ls.RTL:n.test(f)?a=ls.LTR:i.test(f)?a=ls.BRACKETS:a=ls.WEAK,u===0&&(s=a),s===a&&a!==ls.BRACKETS?r+=f:(r!==""&&o.push({Type:s,Word:r}),s=a,r=f)}return o.push({Type:a,Word:r}),o}function VKe(e){return e.split("").reverse().join("")}function SD(e,t,n){return e.slice(0,t)+n+e.slice(t)}function UKe(e){switch(e){case"(":return")";case")":return"(";case"[":return"]";case"]":return"[";case"{":return"}";case"}":return"{";case"<":return">";case">":return"<"}}var zKe="\u05D0-\u05EA",HKe="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",Xfe=new RegExp(`[${zKe}${HKe}]`);function GKe(e){let t=e.split(`
`),n="";for(let i=0;i<t.length;i++){let o=t[i],r=Xfe.test(o.charAt(0)),s=kKe(o,Xfe),a=0,c="";for(let u=0;u<s.length;++u){let f=s[u],h=f.Type===ls.BRACKETS?UKe(f.Word):VKe(f.Word);r?f.Type===ls.RTL?(c=h+c,a=0):f.Type===ls.LTR?(c=SD(c,a,f.Word),a+=f.Word.length):(f.Type===ls.WEAK||f.Type===ls.BRACKETS)&&(f.Type===ls.WEAK&&s[u-1].Type===ls.BRACKETS?c=h+c:s[u-1].Type===ls.RTL?(c=h+c,a=0):s.length>u+1?s[u+1].Type===ls.RTL?(c=h+c,a=0):(c=SD(c,a,f.Word),a+=f.Word.length):c=SD(c,0,h)):f.Type===ls.RTL?c=SD(c,a,h):f.Type===ls.LTR?(c+=f.Word,a=c.length):(f.Type===ls.WEAK||f.Type===ls.BRACKETS)&&(u>0&&s[u-1].Type===ls.RTL?s.length>u+1?s[u+1].Type===ls.RTL?c=SD(c,a,h):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i<t.length-1&&(n+=`
`)}return n}var Qx=Fd;var ede=Ur(Zfe(),1);function jKe(){this.dimensions=void 0,this.billboardTexture=void 0,this.billboard=void 0}var qKe=1.2,$fe="ID_WHITE_PIXEL",_7=new U(4,4),YKe=new qe(1,1,1,1);function XKe(e,t){let n=t._backgroundBillboardTexture;if(!n.hasImage){let o=document.createElement("canvas");o.width=_7.x,o.height=_7.y;let r=o.getContext("2d");r.fillStyle="#fff",r.fillRect(0,0,o.width,o.height),n.loadImage($fe,o),n.addImageSubRegion($fe,YKe)}let i=e.add({collection:t});return i.setImageTexture(n),i}var $p={};function KKe(e,t,n,i,o,r){return $p.font=t,$p.fillColor=n,$p.strokeColor=i,$p.strokeWidth=o,$p.padding=la.PADDING,$p.fill=r===Yo.FILL||r===Yo.FILL_AND_OUTLINE,$p.stroke=r===Yo.OUTLINE||r===Yo.FILL_AND_OUTLINE,$p.backgroundColor=z.BLACK,xC(e,$p)}function g7(e,t){let n=t.billboard;l(n)&&(n.show=!1,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}var ZKe=new ede.default,$Ke=/\s/;function QKe(e,t){let n=t._renderedText,i=ZKe.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length;if(t._relativeSize=t._fontSize/la.FONT_SIZE,o<s)for(let g=o;g<s;++g)g7(e,r[g]);r.length=o;let a=t.show&&t._showBackground&&n.split(`
`).join("").length>0,c=t._backgroundBillboard,u=e._backgroundBillboardCollection;a?(l(c)||(c=XKe(u,e),t._backgroundBillboard=c),c.color=t._backgroundColor,c.show=t._show,c.position=t._position,c.eyeOffset=t._eyeOffset,c.pixelOffset=t._pixelOffset,c.horizontalOrigin=bi.LEFT,c.verticalOrigin=t._verticalOrigin,c.heightReference=t._heightReference,c.scale=t.totalScale,c.pickPrimitive=t,c.id=t._id,c.translucencyByDistance=t._translucencyByDistance,c.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,c.scaleByDistance=t._scaleByDistance,c.distanceDisplayCondition=t._distanceDisplayCondition,c.disableDepthTestDistance=t._disableDepthTestDistance,c.clusterShow=t.clusterShow):l(c)&&(u.remove(c),t._backgroundBillboard=c=void 0);let f=e._glyphBillboardCollection,h=f.billboardTextureCache,p=e._textDimensionsCache;for(let g=0;g<o;++g){let m=i[g],x=t._verticalOrigin,b=JSON.stringify([m,t._fontFamily,t._fontStyle,t._fontWeight,+x]),T=p[b],C=h.get(b);if(!l(C)||!l(T)){C=new gy(f),h.set(b,C);let D=`${t._fontStyle} ${t._fontWeight} ${la.FONT_SIZE}px ${t._fontFamily}`,O=KKe(m,D,z.WHITE,z.WHITE,0,Yo.FILL);if(T=O.dimensions,p[b]=T,O.width>0&&O.height>0&&!$Ke.test(m)){let R=(0,Jfe.default)(O,{cutoff:la.CUTOFF,radius:la.RADIUS}),M=O.getContext("2d"),F=O.width,_=O.height,S=M.getImageData(0,0,F,_);for(let w=0;w<F;w++)for(let I=0;I<_;I++){let L=I*F+w,B=R[L]*255,H=L*4;S.data[H+0]=B,S.data[H+1]=B,S.data[H+2]=B,S.data[H+3]=B}M.putImageData(S,0,0),C.loadImage(b,O)}}let A=r[g];if(l(A)||(A=new jKe,A.dimensions=T,A.billboardTexture=C,r[g]=A),A.billboardTexture.id!==b&&(A.billboardTexture=C,A.dimensions=T),!C.hasImage){g7(e,A);continue}let E=A.billboard,v=e._spareBillboards;l(E)||(v.length>0?E=v.pop():(E=f.add({collection:e}),E._labelDimensions=new U,E._labelTranslate=new U),A.billboard=E),E.setImageTexture(C),E.show=t._show,E.position=t._position,E.eyeOffset=t._eyeOffset,E.pixelOffset=t._pixelOffset,E.horizontalOrigin=bi.LEFT,E.verticalOrigin=t._verticalOrigin,E.heightReference=t._heightReference,E.scale=t.totalScale,E.pickPrimitive=t,E.id=t._id,E.translucencyByDistance=t._translucencyByDistance,E.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,E.scaleByDistance=t._scaleByDistance,E.distanceDisplayCondition=t._distanceDisplayCondition,E.disableDepthTestDistance=t._disableDepthTestDistance,E._batchIndex=t._batchIndex,E.outlineColor=t.outlineColor,t.style===Yo.FILL_AND_OUTLINE?(E.color=t._fillColor,E.outlineWidth=t.outlineWidth):t.style===Yo.FILL?(E.color=t._fillColor,E.outlineWidth=0):t.style===Yo.OUTLINE&&(E.color=z.TRANSPARENT,E.outlineWidth=t.outlineWidth)}t._repositionAllGlyphs=!0}function Qfe(e,t,n){return t===bi.CENTER?-e/2:t===bi.RIGHT?-(e+n.x):n.x}var rr=new U,JKe=new U;function eZe(e){let t=e._glyphs,n=e._renderedText,i=0,o=0,r=[],s=Number.NEGATIVE_INFINITY,a=0,c=1,u=t.length,f=e._backgroundBillboard,h=U.clone(l(f)?e._backgroundPadding:U.ZERO,JKe);h.x/=e._relativeSize,h.y/=e._relativeSize;for(let M=0;M<u;++M){if(n.charAt(M)===`
`){r.push(i),++c,i=0;continue}let _=t[M].dimensions;l(_)&&(a=Math.max(a,_.height-_.descent),s=Math.max(s,_.descent),i+=_.width-_.minx,M<u-1&&(i+=t[M+1].dimensions.minx),o=Math.max(o,i))}r.push(i);let p=a+s,g=e.totalScale,m=e._horizontalOrigin,x=e._verticalOrigin,b=0,T=r[b],C=Qfe(T,m,h),A=(l(e._lineHeight)?e._lineHeight:qKe*e._fontSize)/e._relativeSize,E=A*(c-1),v=o,D=p+E;l(f)&&(v+=h.x*2,D+=h.y*2,f._labelHorizontalOrigin=m),rr.x=C*g,rr.y=0;let O=!0,R=0;for(let M=0;M<u;++M){if(n.charAt(M)===`
`){++b,R+=A,T=r[b],C=Qfe(T,m,h),rr.x=C*g,O=!0;continue}let F=t[M],_=F.dimensions;if(l(_)&&(x===Fn.TOP?(rr.y=_.height-a-h.y,rr.y+=la.PADDING):x===Fn.CENTER?rr.y=(E+_.height-a)/2:x===Fn.BASELINE?(rr.y=E,rr.y-=la.PADDING):(rr.y=E+s+h.y,rr.y-=la.PADDING),rr.y=(rr.y-_.descent-R)*g,O&&(rr.x-=la.PADDING*g,O=!1),l(F.billboard)&&(F.billboard._setTranslate(rr),F.billboard._labelDimensions.x=v,F.billboard._labelDimensions.y=D,F.billboard._labelHorizontalOrigin=m),M<u-1)){let S=t[M+1];rr.x+=(_.width-_.minx+S.dimensions.minx)*g}}if(l(f)&&n.split(`
`).join("").length>0&&(m===bi.CENTER?C=-o/2-h.x:m===bi.RIGHT?C=-(o+h.x*2):C=0,rr.x=C*g,x===Fn.TOP?rr.y=p-a-s:x===Fn.CENTER?rr.y=(p-a)/2-s:x===Fn.BASELINE?rr.y=-h.y-s:rr.y=0,rr.y=rr.y*g,f.width=v,f.height=D,f._setTranslate(rr),f._labelTranslate=U.clone(rr,f._labelTranslate)),yf(e.heightReference))for(let M=0;M<u;++M){let _=t[M].billboard;l(_)&&(_._labelTranslate=U.clone(rr,_._labelTranslate))}}function tde(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)g7(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function gm(e){e=y(e,y.EMPTY_OBJECT),this._scene=e.scene,this._batchTable=e.batchTable;let t=new Mf({scene:this._scene,textureAtlas:new LT({initialSize:_7})});this._backgroundBillboardCollection=t,this._backgroundBillboardTexture=new gy(t),this._glyphBillboardCollection=new Mf({scene:this._scene,batchTable:this._batchTable}),this._glyphBillboardCollection._sdf=!0,this._spareBillboards=[],this._textDimensionsCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=z.clone(z.WHITE),this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT)}Object.defineProperties(gm.prototype,{length:{get:function(){return this._labels.length}},sizeInBytes:{get:function(){return this._glyphBillboardCollection.sizeInBytes+this._backgroundBillboardCollection.sizeInBytes}},ready:{get:function(){let e=this._backgroundBillboardCollection.get(0);return l(e)&&!e.ready?!1:this._glyphBillboardCollection.ready}}});gm.prototype.add=function(e){let t=new Qx(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};gm.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),tde(this,e),!0}return!1};gm.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)tde(this,e[t]);e.length=0};gm.prototype.contains=function(e){return l(e)&&e._labelCollection===this};gm.prototype.get=function(e){return this._labels[e]};gm.prototype.update=function(e){if(!this.show)return;let t=this._glyphBillboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=this._labelsToUpdate.length;for(let r=0;r<i;++r){let s=this._labelsToUpdate[r];if(s.isDestroyed())continue;let a=s._glyphs.length;s._rebindAllGlyphs&&(QKe(this,s),s._rebindAllGlyphs=!1),s._repositionAllGlyphs&&(eZe(s),s._repositionAllGlyphs=!1);let c=s._glyphs.length-a;this._totalGlyphCount+=c}let o=n.length>0?Io.TRANSLUCENT:this.blendOption;t.blendOption=o,n.blendOption=o,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};gm.prototype.isDestroyed=function(){return!1};gm.prototype.destroy=function(){return this.removeAll(),this._glyphBillboardCollection=this._glyphBillboardCollection.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),ue(this)};var Qp=gm;var X3=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;

out vec2  v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;

void main()
{
    float texCoord = texCoordExpandAndBatchIndex.x;
    float expandDir = texCoordExpandAndBatchIndex.y;
    bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
    float batchTableIndex = texCoordExpandAndBatchIndex.w;

    vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
    float width = widthAndShow.x + 0.5;
    float show = widthAndShow.y;

    if (width < 1.0)
    {
        show = 0.0;
    }

    vec4 pickColor = batchTable_getPickColor(batchTableIndex);

    vec4 p, prev, next;
    if (czm_morphTime == 1.0)
    {
        p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
        prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
        next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
    }
    else if (czm_morphTime == 0.0)
    {
        p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
        prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
        next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
    }
    else
    {
        p = czm_columbusViewMorph(
                czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
                czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
                czm_morphTime);
        prev = czm_columbusViewMorph(
                czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
                czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
                czm_morphTime);
        next = czm_columbusViewMorph(
                czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
                czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
                czm_morphTime);
    }

    #ifdef DISTANCE_DISPLAY_CONDITION
        vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
        vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
        vec3 centerLow = centerLowAndRadius.xyz;
        float radius = centerLowAndRadius.w;
        vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);

        float lengthSq;
        if (czm_sceneMode == czm_sceneMode2D)
        {
            lengthSq = czm_eyeHeight2D.y;
        }
        else
        {
            vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
            lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
        }

        float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
        float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
        if (lengthSq < nearSq || lengthSq > farSq)
        {
            show = 0.0;
        }
    #endif

    float polylineAngle;
    vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
    gl_Position = czm_viewportOrthographic * positionWC * show;

    v_st.s = texCoord;
    v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);

    v_width = width;
    v_pickColor = pickColor;
    v_polylineAngle = polylineAngle;
}
`;function _u(e,t){e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._width=y(e.width,1),this._loop=y(e.loop,!1),this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Ki.fromType(Ki.ColorType,{color:new z(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=bo(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=N.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Ni.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(ide),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ae.fromPoints(this._actualPositions),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ae}var nde=_u.POSITION_INDEX=0,tZe=_u.SHOW_INDEX=1,nZe=_u.WIDTH_INDEX=2,iZe=_u.MATERIAL_INDEX=3,vD=_u.POSITION_SIZE_INDEX=4,oZe=_u.DISTANCE_DISPLAY_CONDITION=5,ide=_u.NUMBER_OF_PROPERTIES=6;function Jp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(_u.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,Jp(this,tZe))}},positions:{get:function(){return this._positions},set:function(e){let t=bo(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Jp(this,vD),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ae.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ae.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Jp(this,nde),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Jp(this,iZe))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,Jp(this,nZe))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Jp(this,vD)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),Jp(this,oZe))}}});_u.prototype.update=function(){let e=N.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[nde]>0||this._propertiesChanged[vD]>0;if((!N.equals(e,this._modelMatrix)||i)&&(this._segments=Ni.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ae.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=N.clone(e,this._modelMatrix),this._segments.positions.length!==t)Jp(this,vD);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Jp(this,vD);break}}};_u.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};_u.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<ide-1;++t)e[t]=0};_u.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var Bd=_u;var rZe=Bd.SHOW_INDEX,sZe=Bd.WIDTH_INDEX,x7=Bd.POSITION_INDEX,aZe=Bd.MATERIAL_INDEX,ode=Bd.POSITION_SIZE_INDEX,cZe=Bd.DISTANCE_DISPLAY_CONDITION,fde=Bd.NUMBER_OF_PROPERTIES,Nl={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function kd(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(fde),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:Fe.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=z.clone(z.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(kd.prototype,{length:{get:function(){return b7(this),this._polylines.length}}});kd.prototype.add=function(e){let t=new Bd(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};kd.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};kd.prototype.removeAll=function(){T7(this),_de(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};kd.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};kd.prototype.get=function(e){return b7(this),this._polylines[e]};function lZe(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new jC(t,n,e._polylines.length)}var dde=new Hn,hde=new oe,mde=new U;kd.prototype.update=function(e){if(b7(this),this._polylines.length===0||!this.show)return;pZe(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Bt.maximumVertexTextureImageUnits===0)throw new re("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");lZe(this,t),this._createBatchTable=!1}if(this._createVertexArray||fZe(this))ade(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[ode]||o[aZe])ade(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;let p=i._bucket,g=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[x7]&&p.writeUpdate(g,i,this._positionBuffer,n);break}g+=f[m].lengthOfPositions}if((o[rZe]||o[sZe])&&this._batchTable.setBatchedAttribute(i._index,0,new U(i._width,i._show)),this._batchTable.attributes.length>2){if(o[x7]||o[ode]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,x=Hn.fromCartesian(m.center,dde),b=oe.fromElements(x.low.x,x.low.y,x.low.z,m.radius,hde);this._batchTable.setBatchedAttribute(i._index,2,x.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[cZe]){let m=mde;m.x=0,m.y=Number.MAX_VALUE;let x=i.distanceDisplayCondition;l(x)&&(m.x=x.near,m.y=x.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<fde;++c)o[c]=0;let r=N.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=Ve.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;uZe(this,e,c,r)}};var wD=new ae,rde=new ae;function uZe(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),g=u.length;for(let m=0;m<g;++m){let x=u[m],b=x.buckets,T=b.length;for(let C=0;C<T;++C){let A=b[C],E=A.offset,v=A.bucket.shaderProgram,D=A.bucket.polylines,O=D.length,R,M,F=0,_,S;for(let w=0;w<O;++w){let I=D[w],L=hZe(I._material);if(L!==R){if(l(R)&&F>0){let G=M.isTranslucent();a>=s?(_=new Qe({owner:e}),n.push(_)):_=n[a],++a,S=bt(p(M._uniforms),e._uniformMap),_.boundingVolume=ae.clone(wD,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=G?e._translucentRS:e._opaqueRS,_.pass=G?we.TRANSLUCENT:we.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=S,_.count=F,_.offset=E,E+=F,F=0,c=!0,r.push(_)}M=I._material,M.update(o),R=L}let B=I._locatorBuckets,H=B.length;for(let G=0;G<H;++G){let k=B[G];k.locator===A&&(F+=k.count)}let V;t.mode===ne.SCENE3D?V=I._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?V=I._boundingVolume2D:t.mode===ne.SCENE2D?l(I._boundingVolume2D)&&(V=ae.clone(I._boundingVolume2D,rde),V.center.x=0):l(I._boundingVolumeWC)&&l(I._boundingVolume2D)&&(V=ae.union(I._boundingVolumeWC,I._boundingVolume2D,rde)),c?(c=!1,ae.clone(V,wD)):ae.union(V,wD,wD)}l(R)&&F>0&&(a>=s?(_=new Qe({owner:e}),n.push(_)):_=n[a],++a,S=bt(p(M._uniforms),e._uniformMap),_.boundingVolume=ae.clone(wD,_.boundingVolume),_.modelMatrix=i,_.shaderProgram=v,_.vertexArray=x.va,_.renderState=M.isTranslucent()?e._translucentRS:e._opaqueRS,_.pass=M.isTranslucent()?we.TRANSLUCENT:we.OPAQUE,_.debugShowBoundingVolume=f,_.pickId="v_pickColor",_.uniformMap=S,_.count=F,_.offset=E,c=!0,r.push(_)),R=void 0}}n.length=a}kd.prototype.isDestroyed=function(){return!1};kd.prototype.destroy=function(){return pde(this),T7(this),_de(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function fZe(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[x7]?(i.bufferUsage!==Fe.STREAM_DRAW&&(t=!0,i.bufferUsage=Fe.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==Fe.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=Fe.STATIC_DRAW):i.frameCount--),t}var sde=[0,0,0];function ade(e,t,n){e._createVertexArray=!1,T7(e),pde(e),mZe(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,h=e._polylineBuckets,p,g;for(p in h)h.hasOwnProperty(p)&&(g=h[p],g.updateShader(t,r,s),f+=g.lengthOfPositions);if(f>0){let m=e._mode,x=new Float32Array(6*f*3),b=new Float32Array(f*4),T,C=0,A=0,E=0;for(p in h)if(h.hasOwnProperty(p)){g=h[p],g.write(x,b,C,A,E,r,t,n),m===ne.MORPHING&&(l(T)||(T=new Float32Array(6*f*3)),g.writeForMorph(T,C));let S=g.lengthOfPositions;C+=6*S*3,A+=S*4,E+=S*4,c=g.updateIndices(i,a,u,c)}let v=e._positionBufferUsage.bufferUsage,D=Fe.STATIC_DRAW;e._positionBuffer=yt.createVertexBuffer({context:t,typedArray:x,usage:v});let O;l(T)&&(O=yt.createVertexBuffer({context:t,typedArray:T,usage:v})),e._texCoordExpandAndBatchIndexBuffer=yt.createVertexBuffer({context:t,typedArray:b,usage:D});let R=3*Float32Array.BYTES_PER_ELEMENT,M=4*Float32Array.BYTES_PER_ELEMENT,F=0,_=i.length;for(let S=0;S<_;++S)if(o=i[S],o.length>0){let w=new Uint16Array(o),I=yt.createIndexBuffer({context:t,typedArray:w,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});F+=a[S];let L=6*(S*(R*P.SIXTY_FOUR_KILOBYTES)-F*R),B=R+L,H=R+B,V=R+H,G=R+V,k=R+G,W=S*(M*P.SIXTY_FOUR_KILOBYTES)-F*M,q=[{index:Nl.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:L,strideInBytes:6*R},{index:Nl.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Nl.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:L,strideInBytes:6*R},{index:Nl.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*R},{index:Nl.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:Nl.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Nl.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*R},{index:Nl.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*R},{index:Nl.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Nl.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Nl.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:G,strideInBytes:6*R},{index:Nl.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*R},{index:Nl.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:W}],J,j,K,Q;m===ne.SCENE3D?(j=e._positionBuffer,J="vertexBuffer",K=sde,Q="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(j=sde,J="value",K=e._positionBuffer,Q="vertexBuffer"):(j=O,J="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),q[0][J]=j,q[1][J]=j,q[2][Q]=K,q[3][Q]=K,q[4][J]=j,q[5][J]=j,q[6][Q]=K,q[7][Q]=K,q[8][J]=j,q[9][J]=j,q[10][Q]=K,q[11][Q]=K;let de=new ni({context:t,attributes:q,indexBuffer:I});e._vertexArrays.push({va:de,buckets:u[S]})}}}function dZe(e,t){return t instanceof Ot?t.id:t}var K3=[];function hZe(e){let t=Ki._uniformList[e.type],n=t.length;K3.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];K3[i]=r,K3[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(K3,dZe)}`}function mZe(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new ym(c,t,n)),u.addPolyline(a)}}}function pZe(e,t){let n=t.mode;(e._mode!==n||!N.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=N.clone(e.modelMatrix),e._createVertexArray=!0)}function b7(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function T7(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function pde(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}kd.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function _de(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function y7(e,t,n){this.count=e,this.offset=t,this.bucket=n}function ym(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}ym.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};ym.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),zt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ue({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,KC]}),r=t.getVertexShaderCallback()(X3),s=new Ue({defines:i,sources:[Tf,r]});this.shaderProgram=Qt.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:Nl})};function gde(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(sn.ORIGIN_ZX_PLANE)===Wt.INTERSECTING}ym.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!gde(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var As=new d,Lf=new d,Nf=new d,Z3=new d,_Ze=new oe,gZe=new U;ym.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*P.PI,f=this.polylines,h=f.length;for(let p=0;p<h;++p){let g=f[p],m=g.width,x=g.show&&m>0,b=g._index,T=this.getSegments(g,a),C=T.positions,A=T.lengths,E=C.length,v=g.getPickId(s).color,D=0,O=0,R;for(let H=0;H<E;++H){H===0?g._loop?R=C[E-2]:(R=Z3,d.subtract(C[0],C[1],R),d.add(C[0],R,R)):R=C[H-1],d.clone(R,Lf),d.clone(C[H],As),H===E-1?g._loop?R=C[1]:(R=Z3,d.subtract(C[E-1],C[E-2],R),d.add(C[E-1],R,R)):R=C[H+1],d.clone(R,Nf);let V=A[D];H===O+V&&(O+=V,++D);let G=H-O===0,k=H===O+A[D]-1;c===ne.SCENE2D&&(Lf.z=0,As.z=0,Nf.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(G||k)&&u-Math.abs(As.x)<1&&((As.x<0&&Lf.x>0||As.x>0&&Lf.x<0)&&d.clone(As,Lf),(As.x<0&&Nf.x>0||As.x>0&&Nf.x<0)&&d.clone(As,Nf));let W=G?2:0,q=k?2:4;for(let J=W;J<q;++J){Hn.writeElements(As,e,n),Hn.writeElements(Lf,e,n+6),Hn.writeElements(Nf,e,n+12);let j=J-2<0?-1:1;t[o]=H/(E-1),t[o+1]=2*(J%2)-1,t[o+2]=j,t[o+3]=b,n+=6*3,o+=4}}let M=_Ze;M.x=z.floatToByte(v.red),M.y=z.floatToByte(v.green),M.z=z.floatToByte(v.blue),M.w=z.floatToByte(v.alpha);let F=gZe;F.x=m,F.y=x?1:0;let _=c===ne.SCENE2D?g._boundingVolume2D:g._boundingVolumeWC,S=Hn.fromCartesian(_.center,dde),w=S.high,I=oe.fromElements(S.low.x,S.low.y,S.low.z,_.radius,hde),L=mde;L.x=0,L.y=Number.MAX_VALUE;let B=g.distanceDisplayCondition;l(B)&&(L.x=B.near,L.y=B.far),r.setBatchedAttribute(b,0,F),r.setBatchedAttribute(b,1,M),r.attributes.length>2&&(r.setBatchedAttribute(b,2,w),r.setBatchedAttribute(b,3,I),r.setBatchedAttribute(b,4,L))}};var yZe=new d,xZe=new d,bZe=new d,cde=new d;ym.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,h=0;for(let p=0;p<u;++p){let g;p===0?s._loop?g=a[u-2]:(g=cde,d.subtract(a[0],a[1],g),d.add(a[0],g,g)):g=a[p-1],g=N.multiplyByPoint(n,g,xZe);let m=N.multiplyByPoint(n,a[p],yZe),x;p===u-1?s._loop?x=a[1]:(x=cde,d.subtract(a[u-1],a[u-2],x),d.add(a[u-1],x,x)):x=a[p+1],x=N.multiplyByPoint(n,x,bZe);let b=c[f];p===h+b&&(h+=b,++f);let T=p-h===0,C=p===h+c[f]-1,A=T?2:0,E=C?2:4;for(let v=A;v<E;++v)Hn.writeElements(m,e,t),Hn.writeElements(g,e,t+6),Hn.writeElements(x,e,t+12),t+=6*3}}};var TZe=new Array(1);ym.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new y7(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let h=0;h<f;++h){let p=u[h];p._locatorBuckets=[];let g;if(this.mode===ne.SCENE3D){g=TZe;let x=p._actualPositions.length;if(x>0)g[0]=x;else continue}else g=p._segments.lengths;let m=g.length;if(m>0){let x=0;for(let b=0;b<m;++b){let T=g[b]-1;for(let C=0;C<T;++C)c+4>P.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:x}),x=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new y7(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),x+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:x}),c+4>P.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new y7(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};ym.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var HA={positions:void 0,lengths:void 0},lde=new Array(1),CZe=new d,AZe=new fe;ym.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return lde[0]=n.length,HA.positions=n,HA.lengths=lde,HA;gde(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=CZe;for(let u=0;u<s;++u)a=n[u],c=N.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,AZe)));if(o.length>0){e._boundingVolume2D=ae.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return HA.positions=o,HA.lengths=e._segments.lengths,HA};var ude;ym.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*P.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=ude,c=6*s*3;!l(a)||a.length<c?a=ude=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,h=u.lengths,p=0,g=0,m=0,x;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?x=f[s-2]:(x=Z3,d.subtract(f[0],f[1],x),d.add(f[0],x,x)):x=f[b-1],d.clone(x,Lf),d.clone(f[b],As),b===s-1?t._loop?x=f[1]:(x=Z3,d.subtract(f[s-1],f[s-2],x),d.add(f[s-1],x,x)):x=f[b+1],d.clone(x,Nf);let T=h[g];b===m+T&&(m+=T,++g);let C=b-m===0,A=b===m+h[g]-1;o===ne.SCENE2D&&(Lf.z=0,As.z=0,Nf.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(C||A)&&r-Math.abs(As.x)<1&&((As.x<0&&Lf.x>0||As.x>0&&Lf.x<0)&&d.clone(As,Lf),(As.x<0&&Nf.x>0||As.x>0&&Nf.x<0)&&d.clone(As,Nf));let E=C?2:0,v=A?2:4;for(let D=E;D<v;++D)Hn.writeElements(As,a,p),Hn.writeElements(Lf,a,p+6),Hn.writeElements(Nf,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var xm=kd;function xy(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Mf({batchTable:e.batchTable}),this._labelCollection=new Qp({batchTable:e.batchTable}),this._polylineCollection=new xm,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(xy.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.sizeInBytes,t=this._labelCollection.sizeInBytes;return e+t}}});function EZe(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+se.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,se.pack(n,s,a),a+=se.packedLength,ee.pack(t,s,a),s}var SZe=new yi("createVectorTilePoints",5),vZe=new d;function wZe(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=EZe(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=SZe.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let h=e._batchIds,p=n.length/3;for(let g=0;g<p;++g){let m=h[g],x=d.unpack(n,g*3,vZe),b=c.add();b.position=x,b._batchIndex=m;let T=u.add();T.text=" ",T.position=x,T._batchIndex=m;let C=f.add();C.positions=[d.clone(x),d.clone(x)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}xy.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new yy(e,c,u,f,h)}};xy.prototype.applyDebugSettings=function(e,t){e?(z.clone(t,this._billboardCollection._highlightColor),z.clone(t,this._labelCollection._highlightColor),z.clone(t,this._polylineCollection._highlightColor)):(z.clone(z.WHITE,this._billboardCollection._highlightColor),z.clone(z.WHITE,this._labelCollection._highlightColor),z.clone(z.WHITE,this._polylineCollection._highlightColor))};function DZe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=yy.defaultPointSize,s.color=yy.defaultColor,s.pointOutlineColor=yy.defaultPointOutlineColor,s.pointOutlineWidth=yy.defaultPointOutlineWidth,s.labelColor=z.WHITE,s.labelOutlineColor=z.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Yo.FILL,s.labelText=void 0,s.backgroundColor=new z(.165,.165,.165,.8),s.backgroundPadding=new U(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=z.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=bi.CENTER,s.verticalOrigin=Fn.CENTER,s.labelHorizontalOrigin=bi.RIGHT,s.labelVerticalOrigin=Fn.BASELINE}}var IZe=new z,PZe=new z,RZe=new z,OZe=new z,MZe=new z,LZe=new z,DD=new kt,ID=new kt,C7=new Mt;xy.prototype.applyStyle=function(e,t){if(!l(e)){DZe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,IZe)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,PZe)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,RZe)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,OZe)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,MZe)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(DD.near=a.x,DD.nearValue=a.y,DD.far=a.z,DD.farValue=a.w,s.scaleByDistance=DD):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(ID.near=a.x,ID.nearValue=a.y,ID.far=a.z,ID.farValue=a.w,s.translucencyByDistance=ID):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(C7.near=a.x,C7.far=a.y,s.distanceDisplayCondition=C7):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,LZe)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};xy.prototype.update=function(e){if(!this._ready&&(l(this._promise)||(this._promise=wZe(this,e.mapProjection.ellipsoid)),l(this._error))){let t=this._error;throw this._error=void 0,t}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};xy.prototype.isDestroyed=function(){return!1};xy.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var $3=xy;function e_(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=y(e.center,d.ZERO),this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Un.BOTH}Object.defineProperties(e_.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function NZe(e){let t=new Float64Array(3+d.packedLength+ee.packedLength+se.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,se.pack(e._rectangle,t,n),t}function FZe(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=wn.unpack(t,n),n+=wn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=z.unpack(t,n);n+=z.packedLength;let u=t[n++],f=t[n++],h=t[n++],p=new Array(h);for(let g=0;g<h;++g)p[g]=t[n++];s[a]=new Lp({color:c,offset:u,count:f,batchIds:p})}}var BZe=new yi("createVectorTilePolygons",5),kZe=new z;function VZe(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(se.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let g=e._batchTable,m=s.length;for(let x=0;x<m;++x){let b=g.getColor(x,kZe);s[x]=b.toRgba()}a=e._packedBuffer=NZe(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);let p=BZe.scheduleTask(u,c);if(l(p))return p.then(g=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(g.packedBuffer),x=m[0];FZe(e,m),e._indices=Ne.getSizeInBytes(x)===2?new Uint16Array(g.indices):new Uint32Array(g.indices),e._indexOffsets=new Uint32Array(g.indexOffsets),e._indexCounts=new Uint32Array(g.indexCounts),e._batchedPositions=new Float32Array(g.positions),e._vertexBatchIds=new Uint16Array(g.batchIds),UZe(e),e._ready=!0}).catch(g=>{e.isDestroyed()||(e._error=g)})}function UZe(e){l(e._primitive)||(e._primitive=new mA({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}e_.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};e_.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};e_.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};e_.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};e_.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=VZe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};e_.prototype.isDestroyed=function(){return!1};e_.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var Q3=e_;var J3=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;

void main()
{
    float expandDir = expandAndWidth.x;
    float width = abs(expandAndWidth.y) + 0.5;
    bool usePrev = expandAndWidth.y < 0.0;

    vec4 p = u_modifiedModelView * currentPosition;
    vec4 prev = u_modifiedModelView * previousPosition;
    vec4 next = u_modifiedModelView * nextPosition;

    float angle;
    vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
    gl_Position = czm_viewportOrthographic * positionWC;
}
`;function Vd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Vd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function zZe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var HZe=new yi("createVectorTilePolylines",5),GA={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function GZe(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=zZe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=HZe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),WZe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function WZe(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=yt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),f=yt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),h=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),p=yt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),g=yt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),m=yt.createIndexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),x=[{index:GA.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:GA.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:GA.nextPosition,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:GA.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:GA.a_batchId,vertexBuffer:g,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:x,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var PD=new N,yde=new d;function jZe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,PD),N.multiplyByPoint(PD,e._center,yde),N.setTranslation(PD,yde,PD),PD},u_highlightColor:function(){return e._highlightColor}})}function qZe(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=Ve.fromCache({blending:ln.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var YZe=`uniform vec4 u_highlightColor; 
void main()
{
    out_FragColor = u_highlightColor;
}
`;function XZe(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(J3),o=n.getFragmentShaderCallback(!1,void 0,!1)(YZe),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Tf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:GA})}function KZe(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new Qe({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:we.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}Vd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let h=o[r],p=o[r+1]-h;for(s=0;s<p;++s){let g=(h+s)*3;f[u++]=i[g],f[u++]=i[g+1],f[u++]=i[g+2]}}return f};Vd.prototype.getPositions=function(e){return Vd.getPolylinePositions(this,e)};Vd.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new oa(e,r)}};Vd.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function ZZe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var $Ze=new z,QZe=z.WHITE,JZe=!0;Vd.prototype.applyStyle=function(e,t){if(!l(e)){ZZe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,$Ze):QZe,s.show=l(e.show)?e.show.evaluate(s):JZe}};Vd.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=GZe(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}jZe(this,t),XZe(this,t),qZe(this);let n=e.passes;(n.render||n.pick)&&KZe(this,e)};Vd.prototype.isDestroyed=function(){return!1};Vd.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var WA=Vd;var ek=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;

uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;

out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;

void main()
{
    // vertex corner IDs
    //          3-----------7
    //         /|   left   /|
    //        / | 1       / |
    //       2-----------6  5  end
    //       | /         | /
    // start |/  right   |/
    //       0-----------4
    //
    float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
    float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top

    vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
    vec3 right = normalize(cross(forward, startEllipsoidNormal));

    vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
    position.xyz += forward * isEnd;

    v_volumeUpEC = czm_normal * normalize(cross(right, forward));

    // Push for volume height
    float offset;
    vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);

    // offset height to create volume
    offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
    offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
    position.xyz += offset * ellipsoidNormal;

    // move from RTC to EC
    position = u_modifiedModelView * position;
    right = czm_normal * right;

    // Push for width in a direction that is in the start or end plane and in a plane with right
    // N = normalEC ("right-facing" direction for push)
    // R = right
    // p = angle between N and R
    // w = distance to push along R if R == N
    // d = distance to push along N
    //
    //   N   R
    //  {  p| }      * cos(p) = dot(N, R) = w / d
    //  d  |  |w    * d = w / dot(N, R)
    //    { | }
    //       o---------- polyline segment ---->
    //
    vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
    scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
    vec3 miterPushNormal = czm_normal * normalize(scratchNormal);

    offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
    offset = offset / dot(miterPushNormal, right);
    position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));

    gl_Position = czm_depthClamp(czm_projection * position);

    position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
    vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
    v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
    v_rightPlaneEC = vec4(right, -dot(right, position.xyz));

    position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
    vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
    v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
    v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var tk=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;

uniform vec4 u_highlightColor;
void main()
{
    float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));

    // Discard for sky
    if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }

    vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
    eyeCoordinate /= eyeCoordinate.w;

    float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);

    // Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
    halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));

    // Check distance of the eye coordinate against the right-facing plane
    float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);

    // Check eye coordinate against the mitering planes
    float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
    float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);

    if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
        out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
        return;
#else // DEBUG_SHOW_VOLUME
        discard;
#endif // DEBUG_SHOW_VOLUME
    }
    out_FragColor = u_highlightColor;

    czm_writeDepthClamp();
}
`;function t_(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new U(ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight),this._boundingVolume=wn.fromRectangle(e.rectangle,ui._defaultMinTerrainHeight,ui._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=z.clone(z.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(t_.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function e$e(e,t,n){let i=ui.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;wn.fromRectangle(c,o,r,n,a)}function t$e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+se.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,se.pack(t,a,c),c+=se.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var n$e=new yi("createVectorTileClampedPolylines"),by={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function i$e(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=t$e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=n$e.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let h=f.indexDatatype;e._indices=h===Ne.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),o$e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function o$e(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let h=yt.createVertexBuffer({context:t,typedArray:n,usage:Fe.STATIC_DRAW}),p=yt.createVertexBuffer({context:t,typedArray:i,usage:Fe.STATIC_DRAW}),g=yt.createVertexBuffer({context:t,typedArray:o,usage:Fe.STATIC_DRAW}),m=yt.createVertexBuffer({context:t,typedArray:r,usage:Fe.STATIC_DRAW}),x=yt.createVertexBuffer({context:t,typedArray:s,usage:Fe.STATIC_DRAW}),b=yt.createVertexBuffer({context:t,typedArray:a,usage:Fe.STATIC_DRAW}),T=yt.createVertexBuffer({context:t,typedArray:c,usage:Fe.STATIC_DRAW}),C=yt.createIndexBuffer({context:t,typedArray:u,usage:Fe.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Ne.UNSIGNED_SHORT:Ne.UNSIGNED_INT}),A=[{index:by.startEllipsoidNormal,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:by.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:by.startPositionAndHeight,vertexBuffer:g,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.startFaceNormalAndVertexCorner,vertexBuffer:x,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.a_batchId,vertexBuffer:T,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new ni({context:t,attributes:A,indexBuffer:C}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var RD=new N,xde=new d;function r$e(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,RD),N.multiplyByPoint(RD,e._center,xde),N.setTranslation(RD,xde,RD),RD},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function bde(e){return Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},blending:ln.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.EQUAL,backOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})}function s$e(e){l(e._rs)||(e._rs=bde(!1),e._rs3DTiles=bde(!0))}function a$e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(ek),o=n.getFragmentShaderCallback(!1,void 0,!0)(tk),r=new Ue({defines:["VECTOR_TILE",zt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[Tf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=Qt.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:by})}function c$e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new Qe({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:we.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=Qe.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=we.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===Un.TERRAIN||i===Un.BOTH)&&t.commandList.push(n),(i===Un.CESIUM_3D_TILE||i===Un.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}t_.prototype.getPositions=function(e){return WA.getPolylinePositions(this,e)};t_.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new oa(e,r)}};t_.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function l$e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=z.WHITE}}var u$e=new z,f$e=z.WHITE,d$e=!0;t_.prototype.applyStyle=function(e,t){if(!l(e)){l$e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,u$e):f$e,s.show=l(e.show)?e.show.evaluate(s):d$e}};function h$e(e){return ui.initialize().then(function(){e$e(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}t_.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=h$e(this).then(i$e(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}r$e(this,t),a$e(this,t),s$e(this);let n=e.passes;(n.render||n.pick)&&c$e(this,e)};t_.prototype.isDestroyed=function(){return!1};t_.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var nk=t_;function zd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,y$e(this,i,o)}Object.defineProperties(zd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function m$e(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function p$e(e,t){let n,i,o,r,s=y(e.POLYGONS_LENGTH,0),a=y(e.POLYLINES_LENGTH,0),c=y(e.POINTS_LENGTH,0);if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new re("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var Ud=Uint32Array.BYTES_PER_ELEMENT;function _$e(e){return new WA(e)}function g$e(e){return new nk(e)}function y$e(e,t,n){n=y(n,0);let i=new Uint8Array(t),o=new DataView(t);n+=Ud;let r=o.getUint32(n,!0);if(r!==1)throw new re(`Only Vector tile version 1 is supported.  Version ${r} is not.`);n+=Ud;let s=o.getUint32(n,!0);if(n+=Ud,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Ud,a===0)throw new re("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Ud;let u=o.getUint32(n,!0);n+=Ud;let f=o.getUint32(n,!0);n+=Ud;let h=o.getUint32(n,!0);n+=Ud;let p=o.getUint32(n,!0);n+=Ud;let g=o.getUint32(n,!0);n+=Ud;let m=o.getUint32(n,!0);n+=Ud;let x=nr(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let T,C;u>0&&(T=nr(i,n,u),n+=u,f>0&&(C=new Uint8Array(t,n,f),C=new Uint8Array(C),n+=f));let A=y(x.POLYGONS_LENGTH,0),E=y(x.POLYLINES_LENGTH,0),v=y(x.POINTS_LENGTH,0),D=A+E+v,O=new Gg(e,D,T,C,m$e(e));if(e._batchTable=O,D===0)return;let R=new dm(x,b),M=R.getGlobalProperty("REGION");if(!l(M))throw new re("Feature table global property: REGION must be defined");let F=se.unpack(M),_=M[4],S=M[5],w=e._tile.computedTransform,I=R.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(I)?(I=d.unpack(I),N.multiplyByPoint(w,I,I)):(I=se.center(F),I.height=P.lerp(_,S,.5),I=ee.WGS84.cartographicToCartesian(I));let L=p$e(x,b);if(n+=(4-n%4)%4,A>0){R.featuresLength=A;let B=y(R.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let H=y(R.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1));if(!l(H))throw new re("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=B.reduce(function(j,K){return j+K*2},0),G=H.reduce(function(j,K){return j+K},0),k=new Uint32Array(t,n,G);n+=h;let W=new Uint16Array(t,n,V);n+=p;let q,J;l(x.POLYGON_MINIMUM_HEIGHTS)&&l(x.POLYGON_MAXIMUM_HEIGHTS)&&(q=R.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),J=R.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new Q3({positions:W,counts:B,indexCounts:H,indices:k,minimumHeight:_,maximumHeight:S,polygonMinimumHeights:q,polygonMaximumHeights:J,center:I,rectangle:F,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,batchIds:L.polygons,modelMatrix:w})}if(E>0){R.featuresLength=E;let B=y(R.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1),R.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1));if(!l(B))throw new re("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let H=R.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(H)){H=new Uint16Array(E);for(let J=0;J<E;++J)H[J]=2}let V=B.reduce(function(J,j){return J+j*3},0),G=new Uint16Array(t,n,V);n+=g;let k=e._tileset,W=k.examineVectorLinesFunction;if(l(W)){let J=qN(new Uint16Array(G),F,_,S,ee.WGS84);x$e(J,B,L.polylines,O,e.url,W)}let q=_$e;l(k.classificationType)&&(q=g$e),e._polylines=q({positions:G,widths:H,counts:B,batchIds:L.polylines,minimumHeight:_,maximumHeight:S,center:I,rectangle:F,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:O,classificationType:k.classificationType,keepDecodedPositions:k.vectorKeepDecodedPositions})}if(v>0){let B=new Uint16Array(t,n,v*3);n+=m,e._points=new $3({positions:B,batchIds:L.points,minimumHeight:_,maximumHeight:S,rectangle:F,batchTable:O})}}function A7(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}zd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};zd.prototype.getFeature=function(e){return l(this._features)||A7(this),this._features[e]};zd.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};zd.prototype.applyStyle=function(e){l(this._features)||A7(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};zd.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||A7(this),this._batchTable.update(e,t),this._ready=!0)};zd.prototype.pick=function(e,t,n){};zd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};zd.prototype.isDestroyed=function(){return!1};zd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function x$e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let 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Hd={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};Hd.isBinaryFormat=function(e){switch(e){case Hd.BATCHED_3D_MODEL:case Hd.INSTANCED_3D_MODEL:case Hd.COMPOSITE:case Hd.POINT_CLOUD:case Hd.VECTOR:case Hd.GEOMETRY:case Hd.IMPLICIT_SUBTREE:case Hd.VOXEL_BINARY:case Hd.GLTF_BINARY:return!0;default:return!1}};var Us=Object.freeze(Hd);var T$e={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},Gd=Object.freeze(T$e);var zs={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},n_=new 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ue(this)};var OD=bm;function i_(e){e=y(e,y.EMPTY_OBJECT);let t=e.content,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(i_.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});i_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};i_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};i_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};i_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};i_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};i_.prototype.getPropertyBySemantic=function(e){return 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o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0,this._externalTilesetCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){let a=n.getDerivedResource({url:o[s].uri}),c=Cc.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}}Object.defineProperties(Ff.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},ready:{get:function(){return this._contentsCreated?this._ready:!1}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){},set:function(){}},innerContentUrls:{get:function(){return this._innerContentHeaders.map(function(e){return e.uri})}}});function v7(e,t){e._requestsInFlight+=t,e.tileset.statistics.numberOfPendingRequests+=t}function Cde(e,t){e._cancelCount++,e._tile._contentState=t;let n=e.tileset.statistics;n.numberOfPendingRequests-=e._requestsInFlight,n.numberOfAttemptedRequests+=e._requestsInFlight,e._requestsInFlight=0;let i=e._innerContentHeaders.length;e._arrayFetchPromises=new Array(i)}Ff.prototype.requestInnerContents=function(){if(!S$e(this._serverKeys)){this.tileset.statistics.numberOfAttemptedRequests+=this._serverKeys.length;return}let e=this._innerContentHeaders;v7(this,e.length);let t=this._cancelCount;for(let n=0;n<e.length;n++)this._arrayFetchPromises[n]=v$e(this,n,t,this._tile._contentState);return w$e(this)};function S$e(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];l(t[i])?t[i]++:t[i]=1}for(let n in t)if(t.hasOwnProperty(n)&&!Cc.serverHasOpenSlots(n,t[n]))return!1;return Cc.heapHasOpenSlots(e.length)}function v$e(e,t,n,i){let o=e._innerContentResources[t].clone(),r=e.tile,s=function(){return r._priority},a=e._serverKeys[t],c=new tr({throttle:!0,throttleByServer:!0,type:_s.TILES3D,priorityFunction:s,serverKey:a});o.request=c,e._requests[t]=c;let u=o.fetchArrayBuffer();if(l(u))return u.then(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===$n.CANCELLED){Cde(e,i);return}return v7(e,-1),f}}).catch(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===$n.CANCELLED){Cde(e,i);return}v7(e,-1),Ade(e,t,f)}})}async function w$e(e){let t=e._cancelCount,n=await Promise.all(e._arrayFetchPromises);if(t<e._cancelCount)return;let i=n.map((r,s)=>D$e(e,r,s)),o=await Promise.all(i);if(e._contentsCreated=!0,e._contents=o.filter(l),e._externalTilesetCount===e._contents.length){let r=e._tile;r.hasRenderableContent=!1}return o}async function D$e(e,t,n){if(l(t))try{let i=Ty(t),o=e._tileset,r=e._innerContentResources[n],s=e._tile;i.contentType===Us.EXTERNAL_TILESET&&(e._externalTilesetCount++,s.hasTilesetContent=!0),e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===Us.GEOMETRY||i.contentType===Us.VECTOR;let a,c=jA[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let h=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=h.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=qA(o,u));let f=YA(o,u);return l(f)&&(a.group=new dA({metadata:f})),a}catch(i){Ade(e,n,i)}}function Ade(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}Ff.prototype.cancelRequests=function(){for(let e=0;e<this._requests.length;e++){let t=this._requests[e];l(t)&&t.cancel()}};Ff.prototype.hasProperty=function(e,t){return!1};Ff.prototype.getFeature=function(e){};Ff.prototype.applyDebugSettings=function(e,t){let n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};Ff.prototype.applyStyle=function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};Ff.prototype.update=function(e,t){let n=this._contents,i=n.length,o=!0;for(let r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};Ff.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let c=r[a].pick(e,t,n);if(!l(c))continue;let u=d.distance(e.origin,c);u<o&&(i=c,o=u)}if(l(i))return n};Ff.prototype.isDestroyed=function(){return!1};Ff.prototype.destroy=function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var ak=Ff;function KA(e){this.rectangle=se.clone(e.rectangle),this.minimumHeight=y(e.minimumHeight,0),this.maximumHeight=y(e.maximumHeight,0),this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;let t=y(e.ellipsoid,ee.WGS84);M$e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,y(e.computeBoundingVolumes,!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(KA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});KA.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=wn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)};var Ede=new d,ck=new d,Sde=new d,I$e=new d,P$e=new d,R$e=new d,O$e=new d,Bf=new fe,vde=new sn(d.UNIT_X,0),XA=new pn;function M$e(e,t,n){n.cartographicToCartesian(se.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(se.northeast(t),e.northeastCornerCartesian),Bf.longitude=t.west,Bf.latitude=(t.south+t.north)*.5,Bf.height=0;let i=n.cartographicToCartesian(Bf,R$e),o=d.cross(i,d.UNIT_Z,I$e);d.normalize(o,e.westNormal),Bf.longitude=t.east;let r=n.cartographicToCartesian(Bf,O$e),s=d.cross(d.UNIT_Z,r,Ede);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,Ede);d.magnitude(a)===0&&(a=d.clone(o,a));let c=d.normalize(a,P$e),u=t.south,f;if(u>0){Bf.longitude=(t.west+t.east)*.5,Bf.latitude=u;let x=n.cartographicToCartesian(Bf,XA.origin);d.clone(c,XA.direction);let b=sn.fromPointNormal(e.southwestCornerCartesian,e.westNormal,vde);Qn.rayPlane(XA,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(x,ck)}else f=n.geodeticSurfaceNormalCartographic(se.southeast(t),ck);let h=d.cross(f,a,Sde);d.normalize(h,e.southNormal);let p=t.north,g;if(p<0){Bf.longitude=(t.west+t.east)*.5,Bf.latitude=p;let x=n.cartographicToCartesian(Bf,XA.origin);d.negate(c,XA.direction);let b=sn.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,vde);Qn.rayPlane(XA,b,e.northeastCornerCartesian),g=n.geodeticSurfaceNormal(x,ck)}else g=n.geodeticSurfaceNormalCartographic(se.northwest(t),ck);let m=d.cross(a,g,Sde);d.normalize(m,e.northNormal)}var L$e=new d,N$e=new d,F$e=new d(0,-1,0),B$e=new d(0,0,-1),wde=new d;function k$e(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!se.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,p=e.southNormal,g=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(se.southwest(e.rectangle),L$e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(se.northeast(e.rectangle),N$e),f.z=f.y,f.y=f.x,f.x=0,h=F$e,g=d.UNIT_Y,p=B$e,m=d.UNIT_Z);let x=d.subtract(i,u,wde),b=d.dot(x,h),T=d.dot(x,p),C=d.subtract(i,f,wde),A=d.dot(C,g),E=d.dot(C,m);b>0?r+=b*b:A>0&&(r+=A*A),T>0?r+=T*T:E>0&&(r+=E*E)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}KA.prototype.distanceToCamera=function(e){let t=k$e(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};KA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};KA.prototype.createDebugVolume=function(e){let t=new N.clone(N.IDENTITY),n=new RC({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new wt({geometry:n,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}});return new Pn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var kf=KA;var lk=new fe;function MD(e){let t=wg.fromToken(e.token),n=y(e.minimumHeight,0),i=y(e.maximumHeight,0),o=y(e.ellipsoid,ee.WGS84);this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=Y$e(t,n,i,o);this._boundingPlanes=r;let s=$$e(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=L7(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=L7(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=L7(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();lk=o.cartesianToCartographic(c,lk),lk.height=(i+n)/2,this.center=o.cartographicToCartesian(lk,c),this._boundingSphere=ae.fromPoints(s)}var V$e=new d,U$e=new fe,z$e=new d,H$e=new fe,G$e=new d,W$e=new d,j$e=new d,q$e=new d;function Y$e(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,V$e),a=i.cartesianToCartographic(r,U$e);a.height=n;let c=i.cartographicToCartesian(a,z$e),u=sn.fromPointNormal(c,s);o[0]=u;let f=0,h,p=[],g,m;for(h=0;h<4;h++){g=e.getVertex(h),p[h]=g,m=i.cartesianToCartographic(g,H$e),m.height=t;let b=sn.getPointDistance(u,i.cartographicToCartesian(m,G$e));b<f&&(f=b)}let x=sn.clone(u);for(x.normal=d.negate(x.normal,x.normal),x.distance=x.distance*-1+f,o[1]=x,h=0;h<4;h++){g=p[h];let b=p[(h+1)%4],T=i.geodeticSurfaceNormal(g,W$e),C=d.subtract(b,g,q$e),A=d.cross(C,T,j$e);A=d.normalize(A,A),o[2+h]=sn.fromPointNormal(g,A)}return o}var Jx=new d,eb=new d,tb=new d,w7=new d,D7=new d,I7=new d,X$e=new d,K$e=new d,Z$e=new d,P7=new d,R7=new d,O7=new d,Cy=new d,Tm=new $;function Dde(e,t,n){Jx=e.normal,eb=t.normal,tb=n.normal,w7=d.multiplyByScalar(e.normal,-e.distance,w7),D7=d.multiplyByScalar(t.normal,-t.distance,D7),I7=d.multiplyByScalar(n.normal,-n.distance,I7),P7=d.multiplyByScalar(d.cross(eb,tb,X$e),d.dot(w7,Jx),P7),R7=d.multiplyByScalar(d.cross(tb,Jx,K$e),d.dot(D7,eb),R7),O7=d.multiplyByScalar(d.cross(Jx,eb,Z$e),d.dot(I7,tb),O7),Tm[0]=Jx.x,Tm[1]=eb.x,Tm[2]=tb.x,Tm[3]=Jx.y,Tm[4]=eb.y,Tm[5]=tb.y,Tm[6]=Jx.z,Tm[7]=eb.z,Tm[8]=tb.z;let i=$.determinant(Tm);return Cy=d.add(P7,R7,Cy),Cy=d.add(Cy,O7,Cy),new d(Cy.x/i,Cy.y/i,Cy.z/i)}function $$e(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=Dde(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=Dde(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var M7=new d,ZA=new d;function L7(e,t){let n=[];for(let i=0;i<4;i++)M7=d.subtract(t[(i+1)%4],t[i],M7),ZA=d.cross(e.normal,M7,ZA),ZA=d.normalize(ZA,ZA),n[i]=d.clone(ZA);return n}Object.defineProperties(MD.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var N7=new d;MD.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;sn.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):sn.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,sn.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=F7(sn.projectPointOntoPlane(c,t,N7),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=Ide(t,p[0],p[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=F7(sn.projectPointOntoPlane(c,t,N7),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=F7(sn.projectPointOntoPlane(this._boundingPlanes[1],t,N7),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};var Q$e=new d,J$e=new d;function Ide(e,t,n){let i=d.subtract(n,t,Q$e),o=d.subtract(e,t,J$e),r=d.dot(i,o);if(r<=0)return t;let s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var eQe=new sn(d.UNIT_X,0);function F7(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=sn.fromPointNormal(t[c],i[c],eQe);sn.getPointDistance(u,e)<0||(a=Ide(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}MD.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Wt.INSIDE:n===this._vertices.length?Wt.OUTSIDE:Wt.INTERSECTING};MD.prototype.createDebugVolume=function(e){let t=new N.clone(N.IDENTITY),n=new bd({polygonHierarchy:{positions:this._planeVertices[0]}}),i=bd.createGeometry(n),o=new wt({geometry:i,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),r=new bd({polygonHierarchy:{positions:this._planeVertices[1]}}),s=bd.createGeometry(r),a=new wt({geometry:s,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new bd({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=bd.createGeometry(f);c[u]=new wt({geometry:h,id:"outline",modelMatrix:t,attributes:{color:Gt.fromColor(e)}})}return new Pn({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var uk=MD;function $A(e,t){t===0&&(t=P.EPSILON7),this._boundingSphere=new ae(e,t)}Object.defineProperties($A.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});$A.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};$A.prototype.intersectPlane=function(e){return ae.intersectPlane(this._boundingSphere,e)};$A.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};$A.prototype.createDebugVolume=function(e){let t=new Pg({radius:this.radius}),n=N.fromTranslation(this.center,new N.clone(N.IDENTITY)),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new Pn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var Ay=$A;var tQe=new d,nQe=new d,iQe=new d,oQe=new d;function nb(e,t,n){n=d.cross(e,t,n);let i=d.magnitude(n);return d.multiplyByScalar(n,P.EPSILON7/i,n)}function B7(e,t){let n=d.normalize(e,oQe),i=d.equalsEpsilon(n,d.UNIT_X,P.EPSILON6)?d.UNIT_Y:d.UNIT_X;return nb(e,i,t)}function Pde(e){let t=$.getColumn(e,0,tQe),n=$.getColumn(e,1,nQe),i=$.getColumn(e,2,iQe),o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=P.EPSILON7,e[4]=P.EPSILON7,e[8]=P.EPSILON7,e):(o&&!r&&!s?t=nb(n,i,t):!o&&r&&!s?n=nb(t,i,n):!o&&!r&&s?i=nb(n,t,i):o?r?s||(t=B7(i,t),n=nb(i,t,n)):(t=B7(n,t),i=nb(n,t,i)):(n=B7(t,n),i=nb(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function QA(e,t){t=Pde(t),this._orientedBoundingBox=new wn(e,t),this._boundingSphere=ae.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(QA.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});QA.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};QA.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};QA.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=Pde(t),$.clone(t,this._orientedBoundingBox.halfAxes),ae.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};QA.prototype.createDebugVolume=function(e){let t=new kh({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=N.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new wt({geometry:t,id:"outline",modelMatrix:n,attributes:{color:Gt.fromColor(e)}});return new Pn({geometryInstances:i,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})};var gu=QA;function Ko(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||si(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?N.unpack(n.transform):N.clone(N.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=N.multiply(a,this.transform,new N),u=l(i)?i._initialTransform:N.IDENTITY;this._initialTransform=N.multiply(u,this.transform,new N),this.computedTransform=c,this.metadata=sk(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,Ko._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&Ko._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?jo.REPLACE:jo.ADD):l(i)?p=i.refine:p=jo.REPLACE,this.refine=p,this.children=[],this.parent=i;let g,m=!1,x,b,T;if(t=Se.createIfNeeded(t),r)x=Xo.UNLOADED,b=t.clone();else if(l(s)){let v=s.uri;l(s.url)&&(Ko._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),v=s.url),v===""?(Ko._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),g=new OD(e,this),m=!0,x=Xo.READY):(x=Xo.UNLOADED,b=t.getDerivedResource({url:v}),T=Cc.getServerKey(b.getUrlComponent()))}else g=new OD(e,this),m=!0,x=Xo.READY;this._content=g,this._contentResource=b,this._contentState=x,this._expiredContent=void 0,this._serverKey=T,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasRenderableContent=!m,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let C=n.expire,A,E;l(C)&&(A=C.duration,l(C.date)&&(E=Z.fromIso8601(C.date))),this.expireDuration=A,this.expireDate=E,this.lastStyleTime=0,this._optimChildrenWithinParent=Gd.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=z.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Ko._deprecationWarning=tc;Object.defineProperties(Ko.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return y(this._contentBoundingVolume,this._boundingVolume)}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new z),z.clone(this._color)},set:function(e){this._color=z.clone(e,this._color),this._colorDirty=!0}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Xo.READY}},contentUnloaded:{get:function(){return this._contentState===Xo.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Xo.EXPIRED}},contentFailed:{get:function(){return this._contentState===Xo.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var Ey=new d;function rQe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=d.multiplyByScalar(s.directionWC,e._centerZDepth,Ey),c=d.add(s.positionWC,a,Ey),u=d.subtract(c,r,Ey);if(d.magnitude(u)>o){let E=d.normalize(u,Ey),v=d.multiplyByScalar(E,o,Ey),D=d.add(r,v,Ey),O=d.subtract(D,s.positionWC,Ey),R=d.normalize(O,Ey);e._foveatedFactor=1-Math.abs(d.dot(s.directionWC,R))}else e._foveatedFactor=0;let p=e.refine===jo.REPLACE,g=n.isSkippingLevelOfDetail;if(p&&!g||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&g||n._pass===Bo.PRELOAD_FLIGHT||n._pass===Bo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),x=n.foveatedConeSize*m;if(e._foveatedFactor<=x)return!1;let b=m-x,T=P.clamp((e._foveatedFactor-x)/b,0,1),C=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,T),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-C<=A}var Nde=new Z;Ko.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=y(n,1),r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,h=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof an){let g=u.offCenterFrustum;l(g)&&(u=g);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,h);p=s/m}else{let g=Math.max(this._distanceToCamera,P.EPSILON7),m=u.sseDenominator;if(p=s*h/(g*m),i.dynamicScreenSpaceError){let x=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,T=P.fog(g,x)*b;p-=T}}return p/=e.pixelRatio,p};function sQe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function aQe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Ko.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:ys.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==ys.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=aQe(n,this),this._priorityProgressiveResolution=sQe(n,this),this.priorityDeferred=rQe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Ko.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(Nde);Z.lessThan(this.expireDate,e)&&(this._contentState=Xo.EXPIRED,this._expiredContent=this._content)}};function cQe(e){if(!l(e.expireDuration))return;let t=Z.now(Nde);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function lQe(e){return function(){return e._priority}}Ko.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?uQe(this):dQe(this)};function uQe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=si(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new ak(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=Xo.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=Xo.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Xo.FAILED,o})}async function fQe(e,t,n,i,o){let r=e._contentState;e._contentState=Xo.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===$n.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Xo.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===$n.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await hQe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Xo.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Xo.FAILED,a}}function dQe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new tr({throttle:!0,throttleByServer:!0,type:_s.TILES3D,priorityFunction:lQe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return fQe(e,o,i,n,r)}async function hQe(e,t){let n=Ty(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Us.GEOMETRY||n.contentType===Us.VECTOR,(n.contentType===Us.IMPLICIT_SUBTREE||n.contentType===Us.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0,e.hasRenderableContent=!1),n.contentType===Us.EXTERNAL_TILESET&&(e.hasTilesetContent=!0,e.hasRenderableContent=!1);let o,r=jA[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=qA(i,s));let a=YA(i,s);return l(a)&&(o.group=new dA({metadata:a})),o}Ko.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Ko.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Xo.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var Fde=new ae;function V7(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Fde);e._boundingVolume2D=new Ay(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function mQe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ae.projectTo2D(n,t.mapProjection,Fde);e._contentBoundingVolume2D=new Ay(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Ko.prototype.visibility=function(e,t){let n=e.cullingVolume,i=V7(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==Wt.INSIDE,a===Wt.OUTSIDE)return ys.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==Wt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Ko.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return Wt.INSIDE;if(this._visibilityPlaneMask===ys.MASK_INSIDE)return Wt.INSIDE;let t=e.cullingVolume,n=mQe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==Wt.INSIDE,s===Wt.OUTSIDE)return Wt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==Wt.OUTSIDE,s===Wt.INSIDE)return Wt.OUTSIDE}return t.computeVisibility(n)};Ko.prototype.distanceToTile=function(e){return V7(this,e).distanceToCamera(e)};var pQe=new d;Ko.prototype.distanceToTileCenter=function(e){let n=V7(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,pQe);return d.dot(e.camera.directionWC,i)};Ko.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var Bde=new $,kde=new d,_Qe=new $,U7=new d,Vde=new se,Ude=new wn,k7=new N;function gQe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],U7),o=$.fromArray(e,3,_Qe);i=N.multiplyByPoint(t,i,i);let r=N.getMatrix3(t,Bde);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new gu(i,o)}function Rde(e,t,n,i){let o=se.unpack(e,0,Vde),r=e[4],s=e[5],a=wn.fromRectangle(o,r,s,ee.WGS84,Ude),c=a.center,u=a.halfAxes;t=N.multiplyTransformation(t,N.inverseTransformation(n,k7),k7),c=N.multiplyByPoint(t,c,c);let f=N.getMatrix3(t,Bde);return u=$.multiply(f,u,u),l(i)&&i instanceof gu?(i.update(c,u),i):new gu(c,u)}function yQe(e,t,n,i){if(!N.equalsEpsilon(t,n,P.EPSILON8))return i instanceof gu?Rde(e,t,n,i):Rde(e,t,n,void 0);let o=se.unpack(e,0,Vde);return i instanceof kf?(i.rectangle=se.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new kf({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function xQe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],U7),o=e[3];i=N.multiplyByPoint(t,i,i);let r=N.getScale(t,kde),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new Ay(i,o)}Ko.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=CA.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new re("boundingVolume must be defined");if(si(e,"3DTILES_bounding_volume_S2"))return new uk(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=gQe(r,t,n);return this._verticalExaggeration!==1&&Ode(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=yQe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof gu?Ode(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Dr.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Dr.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=xQe(a,t,n);if(this._verticalExaggeration!==1){let u=Dr.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,U7),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new re("boundingVolume must contain a sphere, region, or box")};var bQe=d.unpackArray(new Array(8*3).fill(0));function Ode(e,t,n){let i=e.boundingVolume.computeCorners(bQe).map(r=>Dr.getPosition(r,ee.WGS84,t,n,r)),o=wn.fromPoints(i,Ude);e.update(o.center,o.halfAxes)}Ko.prototype.updateTransform=function(e,t){e=y(e,N.IDENTITY);let n=N.multiplyTransformation(e,this.transform,k7),i=!N.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&N.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Ko.prototype.updateGeometricErrorScale=function(){let e=N.getScale(this.computedTransform,kde),t=d.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function TQe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=z.WHITE:c=z.DARKGRAY:c=z.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=Gt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(z.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(z.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=z.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function CQe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Xo.FAILED,o}}function AQe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function EQe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}Ko.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;AQe(this,e),EQe(this,e),TQe(this,e,t,n),CQe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===we.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Mde=[];Ko.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(cQe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=Xo.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Mde;try{this._content.update(e,t)}catch(i){throw this._contentState=Xo.FAILED,i}Mde.length=0,t.commandList=n};function Lde(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function fk(e,t,n){return Math.max(P.normalize(e,t,n)-P.EPSILON7,0)}Ko.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,p=Math.pow(10,f),g=f+h,m=r,x=Math.pow(10,g),b=g+m,T=Math.pow(10,b),C=fk(this._depth,n.depth,i.depth);C=t?1-C:C;let E=!e.isSkippingLevelOfDetail&&this.refine===jo.REPLACE?fk(this._priorityHolder._distanceToCamera,n.distance,i.distance):fk(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),v=Lde(E,a,s),D=this._priorityProgressiveResolution?0:p,O=fk(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),R=Lde(O,u,c),M=this.priorityDeferred?x:0,F=e._pass===Bo.PRELOAD_FLIGHT?0:T;this._priority=C+v+D+R+M+F};Ko.prototype.isDestroyed=function(){return!1};Ko.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var Wd=Ko;function r_(e){e=y(e,y.EMPTY_OBJECT);let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(r_.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});r_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};r_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};r_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};r_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};r_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};r_.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};r_.prototype.setPropertyBySemantic=function(e,t){return Bn.setPropertyBySemantic(e,t,this._properties,this._class)};var LD=r_;function s_(e){e=y(e,y.EMPTY_OBJECT);let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(s_.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});s_.prototype.hasProperty=function(e){return Bn.hasProperty(e,this._properties,this._class)};s_.prototype.hasPropertyBySemantic=function(e){return Bn.hasPropertyBySemantic(e,this._properties,this._class)};s_.prototype.getPropertyIds=function(e){return Bn.getPropertyIds(this._properties,this._class,e)};s_.prototype.getProperty=function(e){return Bn.getProperty(e,this._properties,this._class)};s_.prototype.setProperty=function(e,t){return Bn.setProperty(e,t,this._properties,this._class)};s_.prototype.getPropertyBySemantic=function(e){return Bn.getPropertyBySemantic(e,this._properties,this._class)};s_.prototype.setPropertyBySemantic=function(e,t){return Bn.setPropertyBySemantic(e,t,this._properties,this._class)};var dk=s_;function zde(e){e=y(e,y.EMPTY_OBJECT);let t=e.metadataJson,n=e.schema,i=y(t.metadata,t.tileset),o;l(i)&&(o=new dk({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new LD({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let h=a[f];s.push(new LD({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(zde.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var JA=zde;var Hde={},SQe=new d;Hde.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof gu||i instanceof kf){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=Gd.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof gu||a instanceof kf)){e._optimChildrenWithinParent=Gd.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,SQe),f=d.magnitude(u);d.divideByScalar(u,f,u);let h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=p+f){e._optimChildrenWithinParent=Gd.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===Gd.USE_OPTIMIZATION};var hk=Hde;function ib(){this._list=new qL,this._sentinel=this._list.add(),this._trimTiles=!1}ib.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};ib.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};ib.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};ib.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};ib.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};ib.prototype.trim=function(){this._trimTiles=!0};var mk=ib;function pk(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function H7(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}pk.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=H7(e,n),this._referenceMaximum[n]=H7(t,n)};function vQe(e,t){let n=e.tilePropertyName;if(l(n)){let i=H7(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var z7=[new z(.1,.1,.1,1),new z(.153,.278,.878,1),new z(.827,.231,.49,1),new z(.827,.188,.22,1),new z(1,.592,.259,1),new z(1,.843,0,1)];pk.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=vQe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+P.EPSILON7,c=P.clamp(i-o,0,s)/s,u=z7.length-1,f=c*u,h=Math.floor(f),p=Math.ceil(f),g=f-h,m=z7[h],x=z7[p],b=z.clone(z.WHITE);b.red=P.lerp(m.red,x.red,g),b.green=P.lerp(m.green,x.green,g),b.blue=P.lerp(m.blue,x.blue,g),e._debugColor=b};pk.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var _k=pk;function eE(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.texturesReferenceCounterById={},this.batchTableByteLength=0}eE.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};eE.prototype.incrementSelectionCounts=function(e){this.numberOfFeaturesSelected+=e.featuresLength,this.numberOfPointsSelected+=e.pointsLength,this.numberOfTrianglesSelected+=e.trianglesLength;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementSelectionCounts(t[i])}};eE.prototype.incrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded+=e.featuresLength,this.numberOfPointsLoaded+=e.pointsLength,this.geometryByteLength+=e.geometryByteLength,this.batchTableByteLength+=e.batchTableByteLength,!(e instanceof If))this.texturesByteLength+=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i]??0;if(o===0){let r=e.getTextureByteLengthById(i);this.texturesByteLength+=r}this.texturesReferenceCounterById[i]=o+1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementLoadCounts(t[i])}};eE.prototype.decrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded-=e.featuresLength,this.numberOfPointsLoaded-=e.pointsLength,this.geometryByteLength-=e.geometryByteLength,this.batchTableByteLength-=e.batchTableByteLength,!(e instanceof If))this.texturesByteLength-=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i];if(o===1){delete this.texturesReferenceCounterById[i];let r=e.getTextureByteLengthById(i);this.texturesByteLength-=r}else this.texturesReferenceCounterById[i]=o-1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.decrementLoadCounts(t[i])}};eE.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.texturesReferenceCounterById={...e.texturesReferenceCounterById},t.batchTableByteLength=e.batchTableByteLength};var Cm=eE;function ND(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(ND.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});ND.prototype.makeDirty=function(){this._styleDirty=!0};ND.prototype.resetDirty=function(){this._styleDirty=!1};ND.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var gk=ND;function wQe(e,t,n){let i=si(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!si(o,"3DTILES_bounding_volume_S2")&&!si(o,"3DTILES_bounding_volume_cylinder"))throw new re("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Se({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=DQe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(Ge(a,!0));let c=new Se({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=IQe(t),this.subdivisionScheme=ss[i.subdivisionScheme],this.branchingFactor=ss.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function DQe(e){if(si(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function IQe(e){let t=Ge(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var tE=wQe;function Vo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===ss.OCTREE&&(this.z=e.z)}Object.defineProperties(Vo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===ss.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===ss.OCTREE?ax.encode3D(this.x,this.y,this.z):ax.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===ss.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Vo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===ss.OCTREE){let o=(this.z<<e.level)+e.z;return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Vo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===ss.OCTREE){let r=Math.floor(this.z/t);return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};Vo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===ss.OCTREE){let r=e.z%n;return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};Vo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===ss.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Vo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Vo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};Vo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};Vo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===ss.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Vo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===ss.OCTREE?this.z===e.z:!0)};Vo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Vo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Vo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Vo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===ss.OCTREE&&(e.z=this.z),e};var Gde=[0,0,0];Vo.fromMortonIndex=function(e,t,n,i){let o;return e===ss.OCTREE?(o=ax.decode3D(i,Gde),new Vo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=ax.decode2D(i,Gde),new Vo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Vo.fromTileIndex=function(e,t,n){let i,o,r;return e===ss.OCTREE?(i=Math.floor(P.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(P.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Vo.fromMortonIndex(e,t,i,r)};var nE=Vo;function a_(){}a_.selectTiles=function(e,t){he.throwInstantiationError()};a_.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};a_.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};a_.selectTile=function(e,t){if(e.contentVisibility(t)===Wt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};a_.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};a_.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};a_.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!PQe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function PQe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}a_.updateTile=function(e,t){Wde(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,MQe(e),e._shouldSelect=!1,e._finalResolution=!0};function Wde(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];Wde(r,t),e._visible=r._visible;return}if(RQe(e,t)){e._visible=!1;return}let i=e.refine===jo.REPLACE,o=e._optimChildrenWithinParent===Gd.USE_OPTIMIZATION;if(i&&o&&n&&!OQe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function RQe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==jo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function OQe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function MQe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var fa=a_;function jde(){}var FD={stack:new El,stackMaximumLength:0};jde.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=fa,s=FD.stack;for(s.push(i);s.length>0;){FD.stackMaximumLength=Math.max(FD.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===jo.ADD,u=a.refine===jo.REPLACE,f=LQe(a);f&&NQe(a,s,t),(c||u&&!f)&&(FQe(e,a),o(a,t),BQe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return FD.stack.trim(FD.stackMaximumLength),n};function LQe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function NQe(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function FQe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function BQe(e,t){e.contentAvailable&&e.contentVisibility(t)!==Wt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var yk=jde;function qde(){}var BD={stack:new El,stackMaximumLength:0},kD={stack:new El,stackMaximumLength:0};qde.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(fa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;VQe(n,t),BD.stack.trim(BD.stackMaximumLength),kD.stack.trim(kD.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function G7(e,t){e.contentAvailable&&fa.selectTile(e,t)}function kQe(e,t,n){let i=e.refine===jo.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=fa;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(fa.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,h=!1,p=-1,g=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let x=r[m];if(x.isVisible?(t.push(x),x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),h=!0):(u||o.loadSiblings)&&(x._foveatedFactor<g&&(p=m,g=x._foveatedFactor),a(x,n),c(x,n)),u){let b;x._inRequestVolume?x.hasRenderableContent?b=x.contentAvailable:b=UQe(x,n):b=!1,f=f&&b}}if(h||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let x=(e._wasMinPriorityChild||e===o.root)&&g<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;x._foveatedFactor=Math.min(m._foveatedFactor,x._foveatedFactor),x._distanceToCamera=Math.min(m._distanceToCamera,x._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=x}return f}function VQe(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=fa,a=BD.stack;for(a.push(e);a.length>0;){BD.stackMaximumLength=Math.max(BD.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?kQe(c,a,t)&&f:!1;let h=!c._refines&&f;c.hasRenderableContent?c.refine===jo.ADD?(G7(c,t),o(c,t)):c.refine===jo.REPLACE&&(o(c,t),h&&G7(c,t)):(n._emptyTiles.push(c),o(c,t),h&&G7(c,t)),r(c,t),s(c,t)}}function UQe(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=fa,s=!0,a=kD.stack;for(a.push(e);a.length>0;){kD.stackMaximumLength=Math.max(kD.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,h=!c.hasRenderableContent&&n(c);if(!h&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),h)for(let p=0;p<f;++p){let g=u[p];a.push(g)}}return e.hasEmptyContent||s}var xk=qde;function Yde(){}var VD={stack:new El,stackMaximumLength:0},UD={stack:new El,stackMaximumLength:0},c_={stack:new El,stackMaximumLength:0,ancestorStack:new El,ancestorStackMaximumLength:0},zQe=2;Yde.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(fa.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;YQe(n,t),XQe(n,t),VD.stack.trim(VD.stackMaximumLength),UD.stack.trim(UD.stackMaximumLength),c_.stack.trim(c_.stackMaximumLength),c_.ancestorStack.trim(c_.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function HQe(e,t){let{updateTile:n,touchTile:i,selectTile:o}=fa,r=UD.stack;for(r.push(e);r.length>0;){UD.stackMaximumLength=Math.max(UD.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<zQe&&r.push(u))}}}function bk(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:HQe(e,t)}function GQe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function WQe(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function jQe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=fa;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(fa.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function qQe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function YQe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=fa,c=VD.stack;for(c.push(e);c.length>0;){VD.stackMaximumLength=Math.max(VD.stackMaximumLength,c.length);let u=c.pop();GQe(u,t);let f=u.parent,h=!l(f)||f._refines;u._refines=o(u)?jQe(u,c,t)&&h:!1;let p=!u._refines&&h;u.hasRenderableContent?u.refine===jo.ADD?(bk(u,t),r(u,t)):u.refine===jo.REPLACE&&(qQe(u,i)?(r(u,t),p&&bk(u,t)):p?(bk(u,t),r(u,t)):WQe(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&bk(u,t)),s(u,t),a(u,t)}}function XQe(e,t){let{selectTile:n,canTraverse:i}=fa,{stack:o,ancestorStack:r}=c_,s;for(o.push(e);o.length>0||r.length>0;){if(c_.stackMaximumLength=Math.max(c_.stackMaximumLength,o.length),c_.ancestorStackMaximumLength=Math.max(c_.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===jo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let h=u[f];h.isVisible&&o.push(h)}}}}var Tk=Yde;function Zo(e){e=y(e,y.EMPTY_OBJECT),this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new mk,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=y(e.showCreditsOnScreen,!1),this._cullWithChildrenBounds=y(e.cullWithChildrenBounds,!0),this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new El,this._maximumScreenSpaceError=y(e.maximumScreenSpaceError,16),this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=y(e.cacheBytes,512*1024*1024);let t=y(e.maximumCacheOverflowBytes,512*1024*1024);this._maximumCacheOverflowBytes=t,this._styleEngine=new gk,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?N.clone(e.modelMatrix):N.clone(N.IDENTITY),this._addHeightCallbacks=[],this._statistics=new Cm,this._statisticsLast=new Cm,this._statisticsPerPass=new Array(Bo.NUMBER_OF_PASSES);for(let o=0;o<Bo.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new Cm;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new _k(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=y(e.cullRequestsWhileMoving,!0),this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=y(e.cullRequestsWhileMovingMultiplier,60),this.progressiveResolutionHeightFraction=P.clamp(y(e.progressiveResolutionHeightFraction,.3),0,.5),this.preferLeaves=y(e.preferLeaves,!1),this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=y(e.ellipsoid,ee.WGS84),this._initialClippingPlanesOriginMatrix=N.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=y(e.vectorClassificationOnly,!1),this._vectorKeepDecodedPositions=y(e.vectorKeepDecodedPositions,!1),this.preloadWhenHidden=y(e.preloadWhenHidden,!1),this.preloadFlightDestinations=y(e.preloadFlightDestinations,!0),this._pass=void 0,this.dynamicScreenSpaceError=y(e.dynamicScreenSpaceError,!0),this.foveatedScreenSpaceError=y(e.foveatedScreenSpaceError,!0),this._foveatedConeSize=y(e.foveatedConeSize,.1),this._foveatedMinimumScreenSpaceErrorRelaxation=y(e.foveatedMinimumScreenSpaceErrorRelaxation,0),this.foveatedInterpolationCallback=y(e.foveatedInterpolationCallback,P.lerp),this.foveatedTimeDelay=y(e.foveatedTimeDelay,.2),this.dynamicScreenSpaceErrorDensity=y(e.dynamicScreenSpaceErrorDensity,2e-4),this.dynamicScreenSpaceErrorFactor=y(e.dynamicScreenSpaceErrorFactor,24),this.dynamicScreenSpaceErrorHeightFalloff=y(e.dynamicScreenSpaceErrorHeightFalloff,.25),this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=y(e.shadows,bn.ENABLED),this.show=y(e.show,!0),this.colorBlendMode=cu.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new Hp(e.pointCloudShading),this._pointCloudEyeDomeLighting=new ay,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=y(e.skipLevelOfDetail,!1),this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=y(e.baseScreenSpaceError,1024),this.skipScreenSpaceErrorFactor=y(e.skipScreenSpaceErrorFactor,16),this.skipLevels=y(e.skipLevels,1),this.immediatelyLoadDesiredLevelOfDetail=y(e.immediatelyLoadDesiredLevelOfDetail,!1),this.loadSiblings=y(e.loadSiblings,!1),this._clippingPlanes=void 0,l(e.clippingPlanes)&&Cs.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&lm.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new fA,this._shouldDestroyImageBasedLighting=!0),this._environmentMapManager=new iy(e.environmentMapOptions),this.lightColor=e.lightColor,this.backFaceCulling=y(e.backFaceCulling,!0),this._enableShowOutline=y(e.enableShowOutline,!0),this.showOutline=y(e.showOutline,!0),this.outlineColor=y(e.outlineColor,z.BLACK),this.splitDirection=y(e.splitDirection,Xr.NONE),this.enableCollision=y(e.enableCollision,!1),this._projectTo2D=y(e.projectTo2D,!1),this._enablePick=y(e.enablePick,!1),this.debugFreezeFrame=y(e.debugFreezeFrame,!1),this.debugColorizeTiles=y(e.debugColorizeTiles,!1),this._enableDebugWireframe=y(e.enableDebugWireframe,!1),this.debugWireframe=y(e.debugWireframe,!1),this.debugWireframe===!0&&this._enableDebugWireframe===!1&&xt("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.debugShowContentBoundingVolume=y(e.debugShowContentBoundingVolume,!1),this.debugShowViewerRequestVolume=y(e.debugShowViewerRequestVolume,!1),this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=y(e.debugShowGeometricError,!1),this.debugShowRenderingStatistics=y(e.debugShowRenderingStatistics,!1),this.debugShowMemoryUsage=y(e.debugShowMemoryUsage,!1),this.debugShowUrl=y(e.debugShowUrl,!1),this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let n=y(e.featureIdLabel,"featureId_0");typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=y(e.instanceFeatureIdLabel,"instanceFeatureId_0");typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i}Object.defineProperties(Zo.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Cs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){lm.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return tc("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},hasMixedContent:{get:function(){return this._hasMixedContent},set:function(e){this._hasMixedContent=e}},isSkippingLevelOfDetail:{get:function(){return this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){this._maximumScreenSpaceError=e,this._memoryAdjustedScreenSpaceError=e}},cacheBytes:{get:function(){return this._cacheBytes},set:function(e){this._cacheBytes=e}},maximumCacheOverflowBytes:{get:function(){return this._maximumCacheOverflowBytes},set:function(e){this._maximumCacheOverflowBytes=e}},memoryAdjustedScreenSpaceError:{get:function(){return this._memoryAdjustedScreenSpaceError}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){this._pointCloudShading=e}},root:{get:function(){return this._root}},boundingSphere:{get:function(){return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){let e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(N.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):N.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},environmentMapManager:{get:function(){return this._environmentMapManager}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,the(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});Zo.fromIonAssetId=async function(e,t){let n=await sf.fromAssetId(e);return Zo.fromUrl(n,t)};Zo.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await Zo.loadJson(n),r=await KQe(n,o),s=new Zo(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,the(s);let c=l(o.asset.gltfUpAxis)?No.fromName(o.asset.gltfUpAxis):No.Y,u=y(t.modelUpAxis,c),f=y(t.modelForwardAxis,No.X);s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,N.IDENTITY).boundingSphere.center,g=s._ellipsoid.cartesianToCartographic(p);return l(g)&&g.height>ui._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Rt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=N.clone(s._initialClippingPlanesOriginMatrix),s};Zo.loadJson=function(e){return Se.createIfNeeded(e).fetchJson()};Zo.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};Zo.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new re("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new re("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&Zo.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=Xde(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===jo.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let h=u[f],p=Xde(this,e,h,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&hk.checkChildrenWithinParent(c)}return s};function Xde(e,t,n,i){if(!(l(n.implicitTiling)||si(n,"3DTILES_implicit_tiling")))return new Wd(e,t,n,i);let r=e.schema,s=new tE(t,n,r),a=new nE({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=Ge(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let h=new Wd(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}async function KQe(e,t){let n=si(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=Di.getSchemaLoader({resource:e});else if(l(n.schema))i=Di.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new JA({schema:i.schema,metadataJson:n});return Di.unload(i),o}var Kde=new d,ZQe=new fe,$Qe=new N,QQe=new d,JQe=new d,eJe=new d,tJe=new d;function nJe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof kf)n=d.normalize(a.positionWC,Kde),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let x=N.inverseTransformation(c.computedTransform,$Qe),b=t.mapProjection.ellipsoid,T=u.boundingVolume,C=N.multiplyByPoint(x,T.center,QQe);if(d.magnitude(C)>b.minimumRadius){let A=fe.fromCartesian(C,b,ZQe);n=d.normalize(a.positionWC,Kde),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=N.multiplyByPoint(x,a.positionWC,JQe);if(n=d.UNIT_Z,i=N.multiplyByPointAsVector(x,a.directionWC,eJe),i=d.normalize(i,i),o=A.z,u instanceof gu){let E=$.getColumn(T.halfAxes,2,tJe),v=d.magnitude(E);r=C.z-v,s=C.z+v}else if(u instanceof Ay){let E=T.radius;r=C.z-E,s=C.z+E}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,p=s,g=P.clamp((o-h)/(p-h),0,1),m=1-Math.abs(d.dot(i,n));m=m*(1-g),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function iJe(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{Qde(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?gJe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function $de(e,t){return e._priority-t._priority}Zo.prototype.postPassesUpdate=function(e){l(this._root)&&(oJe(this,e),xJe(this,e),this._cache.unloadTiles(this,ehe),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};Zo.prototype.prePassesUpdate=function(e){if(!l(this._root))return;fJe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&nJe(this,e),e.newFrame&&this._cache.reset()};function oJe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==Xo.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function rJe(e){let t=e._requestedTiles;t.sort($de);for(let n=0;n<t.length;++n)iJe(e,t[n])}function Qde(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`),console.log(e.stack))}function sJe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==Xo.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var aJe=new fe,cJe=new fe,lJe=new d;function uJe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,aJe),c=fe.fromCartesian(o.center,s,cJe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,lJe);d.distance(u,o.center)<=o.radius&&n.afterRender.push(()=>{l(r.callback)&&r.callback(a),r.invoked=!1})}}function fJe(e,t){sJe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,Qde(f,e,u)}}e.totalMemoryUsageInBytes<i?hJe(e):a&&n.length>0&&dJe(e)}function dJe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort($de)}function hJe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var Ck=new d,mJe={maximumFractionDigits:3};function Zde(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,mJe):Math.round(t).toLocaleString()}function W7(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=d.clone(i,Ck);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=d.normalize(i,Ck);r=d.multiplyByScalar(r,.75*n,Ck),o=d.add(r,i,Ck)}return o}function j7(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${Zde(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${Zde(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function pJe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:W7(e.debugPickedTile),a=j7(e.debugPickedTile,e,s);a.pixelOffset=new U(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];j7(a,e,W7(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&j7(a,e,W7(a))}}e._tileDebugLabels.update(t)}function _Je(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ti({stencil:0,pass:we.CESIUM_3D_TILE,renderState:Ve.fromCache({stencilMask:Vt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,h=i.length;for(let m=0;m<s.length;++m){let x=s[m];f&&u.raiseEvent(x),uJe(e,x,t),x.update(e,t,n),c.incrementSelectionCounts(x.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let g=i.length-h;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,x=m.length;i.length+=x;for(let b=g-1;b>=0;--b)i[h+x+b]=i[h+b];for(let b=0;b<x;++b)i[h+b]=m[b]}g=i.length-r,c.numberOfCommands=g,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&g>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Qp),pJe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var Jde=[];function gJe(e,t){let n=t,i=Jde;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(yJe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function ehe(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function yJe(e,t){e._cache.unloadTile(e,t,ehe),t.destroy()}Zo.prototype.trimLoadedTiles=function(){this._cache.trim()};function xJe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;Cm.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function bJe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function TJe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!N.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=N.clone(e.modelMatrix,e._previousModelMatrix)))}function CJe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,bJe(e),TJe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&rJe(e),_Je(e,t,i),Cm.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function the(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(At.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new At(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}Zo.prototype.getTraversal=function(e){let{pass:t}=e;return t===Bo.MOST_DETAILED_PRELOAD||t===Bo.MOST_DETAILED_PICK?yk:this.isSkippingLevelOfDetail?Tk:xk};Zo.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};Zo.prototype.updateForPass=function(e,t){let n=t.pass;if(n===Bo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===Bo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===Bo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=Bo.getPassOptions(n),a=s.ignoreCommands,c=y(t.commandList,i),u=c.length;if(e.commandList=c,e.camera=y(t.camera,o),e.cullingVolume=y(t.cullingVolume,r),s.isRender){let p=this._environmentMapManager;l(this._root)&&(p.position=this.boundingSphere.center),p.update(e)}let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let h=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=CJe(this,e,h,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};Zo.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};Zo.prototype.isDestroyed=function(){return!1};Zo.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=Jde;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,this._environmentMapManager.isDestroyed()||this._environmentMapManager.destroy(),this._environmentMapManager=void 0,ue(this)};Zo.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};Zo.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!Zo.supportedExtensions[e[t]])throw new re(`Unsupported 3D Tiles Extension: ${e[t]}`)};var AJe=new pn,EJe=new d,SJe=new fe;Zo.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=AJe,o=n.cartographicToCartesian(e,i.direction);d.normalize(i.direction,i.direction),i.direction=d.normalize(o,i.direction),i.direction=d.negate(o,i.direction),i.origin=d.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,EJe);if(l(r))return n.cartesianToCartographic(r,SJe)?.height};Zo.prototype.updateHeight=function(e,t,n){n=y(n,ee.WGS84);let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var vJe=new ja,wJe=new d;Zo.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=Qn.raySphere(e,u.contentBoundingVolume.boundingSphere,vJe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ae.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),h=ae.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-h});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,wJe);if(l(f))return a=d.clone(f,n),a}};var Es=Zo;var DJe=new N;function Sy(e,t){t.collectionChanged.addEventListener(Sy.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}Sy.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;f&&(h=s.computeModelMatrix(e,DJe),c=Se.createIfNeeded(Y.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete 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HD(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function lc(e){this._owner=e,this._entities=new vt,this._addedEntities=new vt,this._removedEntities=new vt,this._changedEntities=new vt,this._suspendCount=0,this._collectionChanged=new me,this._id=Wn(),this._show=!0,this._firing=!1,this._refire=!1}lc.prototype.suspendEvents=function(){this._suspendCount++};lc.prototype.resumeEvents=function(){this._suspendCount--,HD(this)};Object.defineProperties(lc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});lc.prototype.computeAvailability=function(){let e=He.MAXIMUM_VALUE,t=He.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(He.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(He.MAXIMUM_VALUE)&&(t=c)}}return He.MAXIMUM_VALUE.equals(e)&&(e=He.MINIMUM_VALUE),He.MINIMUM_VALUE.equals(t)&&(t=He.MAXIMUM_VALUE),new En({start:e,stop:t})};lc.prototype.add=function(e){e instanceof or||(e=new or(e));let t=e.id,n=this._entities;if(n.contains(t))throw new he(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(lc.prototype._onEntityDefinitionChanged,this),HD(this),e};lc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};lc.prototype.contains=function(e){return this._entities.get(e.id)===e};lc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(lc.prototype._onEntityDefinitionChanged,this),HD(this),!0):!1};lc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(lc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),HD(this)};lc.prototype.getById=function(e){return this._entities.get(e)};lc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(nhe.id=e,t=new or(nhe),this.add(t)),t};lc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),HD(this)};var da=lc;var Ek={id:void 0},oE=new Array(2);function Y7(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function ihe(e,t,n,i){oE[0]=n,oE[1]=i.id,t[JSON.stringify(oE)]=i.definitionChanged.addEventListener(Fr.prototype._onDefinitionChanged,e)}function ohe(e,t,n,i){oE[0]=n,oE[1]=i.id;let o=JSON.stringify(oE);t[o](),t[o]=void 0}function vy(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,h=new da(e),p=e._eventHash,g;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Fr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--)s=a[c],ohe(e,p,g,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Fr.prototype._onCollectionChanged,e),a=u.values,g=u.id,c=a.length-1;c>-1;c--){s=a[c],ihe(e,p,g,s);let x=h.getById(s.id);l(x)||(x=f.getById(s.id),l(x)?Y7(x):(Ek.id=s.id,x=new or(Ek)),h.add(x)),x.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=h.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Fr(e,t){this._owner=t,this._composite=new da(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=Wn(),this._eventHash={},vy(this),this._shouldRecomposite=!1}Object.defineProperties(Fr.prototype,{collectionChanged:{get:function(){return 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xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,che,lhe))),new wt({id:t,geometry:new HL(this._options),attributes:o})};jd.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};jd.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||ri.prototype._isHidden.call(this,e,t)};jd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.width)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};jd.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(He.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.cornerType=Y.getValueOrUndefined(t.cornerType,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ui.getMinimumMaximumHeights(nC.computeRectangle(s,uhe)).minimumTerrainHeight),s.extrudedHeight=o};jd.DynamicGeometryUpdater=rE;function rE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(rE.prototype=Object.create(oi.prototype),rE.prototype.constructor=rE);rE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||oi.prototype._isHidden.call(this,e,t,n)};rE.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.positions=Y.getValueOrUndefined(t.positions,n),i.width=Y.getValueOrUndefined(t.width,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(nC.computeRectangle(i,uhe)).minimumTerrainHeight),i.extrudedHeight=s};var vk=jd;function wk(){he.throwInstantiationError()}Object.defineProperties(wk.prototype,{name:{get:he.throwInstantiationError},clock:{get:he.throwInstantiationError},entities:{get:he.throwInstantiationError},isLoading:{get:he.throwInstantiationError},changedEvent:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},loadingEvent:{get:he.throwInstantiationError},show:{get:he.throwInstantiationError},clustering:{get:he.throwInstantiationError}});wk.prototype.update=function(e){he.throwInstantiationError()};wk.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var Zr=wk;function xr(e,t){e=y(e,y.EMPTY_OBJECT);let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=kt.clone(n)),l(i)&&(i=kt.clone(i)),l(o)&&(o=Mt.clone(o)),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),this._actualPosition=d.clone(this._position),this._color=z.clone(y(e.color,z.WHITE)),this._outlineColor=z.clone(y(e.outlineColor,z.TRANSPARENT)),this._outlineWidth=y(e.outlineWidth,0),this._pixelSize=y(e.pixelSize,10),this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=y(e.disableDepthTestDistance,0),this._id=e.id,this._collection=y(e.collection,t),this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=y(e.splitDirection,Xr.NONE)}var fhe=xr.SHOW_INDEX=0,mhe=xr.POSITION_INDEX=1,UJe=xr.COLOR_INDEX=2,zJe=xr.OUTLINE_COLOR_INDEX=3,HJe=xr.OUTLINE_WIDTH_INDEX=4,GJe=xr.PIXEL_SIZE_INDEX=5,WJe=xr.SCALE_BY_DISTANCE_INDEX=6,jJe=xr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,qJe=xr.DISTANCE_DISPLAY_CONDITION_INDEX=8,YJe=xr.DISABLE_DEPTH_DISTANCE_INDEX=9,XJe=xr.SPLIT_DIRECTION_INDEX=10;xr.NUMBER_OF_PROPERTIES=11;function yu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(xr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,yu(this,fhe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),yu(this,mhe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;kt.equals(t,e)||(this._scaleByDistance=kt.clone(e,t),yu(this,WJe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;kt.equals(t,e)||(this._translucencyByDistance=kt.clone(e,t),yu(this,jJe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,yu(this,GJe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),yu(this,UJe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;z.equals(t,e)||(z.clone(e,t),yu(this,zJe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,yu(this,HJe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Mt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Mt.clone(e,this._distanceDisplayCondition),yu(this,qJe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,yu(this,YJe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,yu(this,fhe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,yu(this,XJe))}}});xr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};xr.prototype._getActualPosition=function(){return this._actualPosition};xr.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),yu(this,mhe)};var dhe=new oe;xr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(N.multiplyByPoint(n,e,dhe),Hi.computeActualEllipsoidPosition(t,dhe))};var hhe=new oe;xr._computeScreenSpacePosition=function(e,t,n,i){let o=N.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,hhe),hhe);return Hi.worldToWindowCoordinates(n,o,i)};xr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new U);let i=n.modelMatrix,o=xr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};xr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new qe),n.x=r,n.y=s,n.width=a,n.height=c,n};xr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&z.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&z.equals(this._outlineColor,e._outlineColor)&&kt.equals(this._scaleByDistance,e._scaleByDistance)&&kt.equals(this._translucencyByDistance,e._translucencyByDistance)&&Mt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};xr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var Hs=xr;var rb=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;

void main()
{
    if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
    if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;

    // The distance in UV space from this fragment to the center of the point, at most 0.5.
    float distanceToCenter = length(gl_PointCoord - vec2(0.5));
    // The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
    float maxDistance = max(0.0, 0.5 - v_pixelDistance);
    float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
    float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);

    vec4 color = mix(v_outlineColor, v_color, innerAlpha);
    color.a *= wholeAlpha;

// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
    if (color.a < 0.005)   // matches 0/255 and 1/255
    {
        discard;
    }
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
    if (color.a < 0.995)   // matches < 254/255
    {
        discard;
    }
#else
    if (color.a >= 0.995)  // matches 254/255 and 255/255
    {
        discard;
    }
#endif
#endif

    out_FragColor = czm_gammaCorrect(color);
    czm_writeLogDepth();
}
`;var Dk=`uniform float u_maxTotalPointSize;

in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0;                                        // color, outlineColor, pick color
in vec4 compressedAttribute1;                                        // show, translucency by distance, some free space
in vec4 scaleByDistance;                                             // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection;    // near, far, disableDepthTestDistance, splitDirection

out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;

const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;

void main()
{
    // Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition

    // unpack attributes
    vec3 positionHigh = positionHighAndSize.xyz;
    vec3 positionLow = positionLowAndOutline.xyz;
    float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
    float totalSize = positionHighAndSize.w + outlineWidthBothSides;
    float outlinePercent = outlineWidthBothSides / totalSize;
    // Scale in response to browser-zoom.
    totalSize *= czm_pixelRatio;

    float temp = compressedAttribute1.x * SHIFT_RIGHT8;
    float show = floor(temp);

#ifdef EYE_DISTANCE_TRANSLUCENCY
    vec4 translucencyByDistance;
    translucencyByDistance.x = compressedAttribute1.z;
    translucencyByDistance.z = compressedAttribute1.w;

    translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;

    temp = compressedAttribute1.y * SHIFT_RIGHT8;
    translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif

    ///////////////////////////////////////////////////////////////////////////

    vec4 color;
    vec4 outlineColor;
    vec4 pickColor;

    // compressedAttribute0.z => pickColor.rgb

    temp = compressedAttribute0.z * SHIFT_RIGHT8;
    pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor.r = floor(temp);

    // compressedAttribute0.x => color.rgb

    temp = compressedAttribute0.x * SHIFT_RIGHT8;
    color.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    color.g = (temp - floor(temp)) * SHIFT_LEFT8;
    color.r = floor(temp);

    // compressedAttribute0.y => outlineColor.rgb

    temp = compressedAttribute0.y * SHIFT_RIGHT8;
    outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor.r = floor(temp);

    // compressedAttribute0.w => color.a, outlineColor.a, pickColor.a

    temp = compressedAttribute0.w * SHIFT_RIGHT8;
    pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    pickColor = pickColor / 255.0;

    temp = floor(temp) * SHIFT_RIGHT8;
    outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
    outlineColor /= 255.0;
    color.a = floor(temp);
    color /= 255.0;

    ///////////////////////////////////////////////////////////////////////////

    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;

    ///////////////////////////////////////////////////////////////////////////

#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
    float lengthSq;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        // 2D camera distance is a special case
        // treat all billboards as flattened to the z=0.0 plane
        lengthSq = czm_eyeHeight2D.y;
    }
    else
    {
        lengthSq = dot(positionEC.xyz, positionEC.xyz);
    }
#endif

#ifdef EYE_DISTANCE_SCALING
    totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
    if (totalSize > 0.0) {
        // Add padding for anti-aliasing on both sides.
        totalSize += 3.0;
    }

    // Clamp to max point size.
    totalSize = min(totalSize, u_maxTotalPointSize);
    // If size is too small, push vertex behind near plane for clipping.
    // Note that context.minimumAliasedPointSize "will be at most 1.0".
    if (totalSize < 1.0)
    {
        positionEC.xyz = vec3(0.0);
        totalSize = 1.0;
    }

    float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
    translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
    // push vertex behind near plane for clipping
    if (translucency < 0.004)
    {
        positionEC.xyz = vec3(0.0);
    }
#endif

#ifdef DISTANCE_DISPLAY_CONDITION
    float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
    float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
    if (lengthSq < nearSq || lengthSq > farSq) {
        // push vertex behind camera to force it to be clipped
        positionEC.xyz = vec3(0.0, 0.0, 1.0);
    }
#endif

    gl_Position = czm_projection * positionEC;
    czm_vertexLogDepth();

#ifdef DISABLE_DEPTH_DISTANCE
    float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
    if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
    {
        disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
    }

    if (disableDepthTestDistance != 0.0)
    {
        // Don't try to "multiply both sides" by w.  Greater/less-than comparisons won't work for negative values of w.
        float zclip = gl_Position.z / gl_Position.w;
        bool clipped = (zclip < -1.0 || zclip > 1.0);
        if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
        {
            // Position z on the near plane.
            gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
            czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
        }
    }
#endif

    v_color = color;
    v_color.a *= translucency * show;
    v_outlineColor = outlineColor;
    v_outlineColor.a *= translucency * show;

    v_innerPercent = 1.0 - outlinePercent;
    v_pixelDistance = 2.0 / totalSize;
    gl_PointSize = totalSize * show;
    gl_Position *= show;

    v_pickColor = pickColor;
    v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var KJe=Hs.SHOW_INDEX,Z7=Hs.POSITION_INDEX,phe=Hs.COLOR_INDEX,ZJe=Hs.OUTLINE_COLOR_INDEX,$Je=Hs.OUTLINE_WIDTH_INDEX,QJe=Hs.PIXEL_SIZE_INDEX,_he=Hs.SCALE_BY_DISTANCE_INDEX,ghe=Hs.TRANSLUCENCY_BY_DISTANCE_INDEX,yhe=Hs.DISTANCE_DISPLAY_CONDITION_INDEX,JJe=Hs.DISABLE_DEPTH_DISTANCE_INDEX,eet=Hs.SPLIT_DIRECTION_INDEX,$7=Hs.NUMBER_OF_PROPERTIES,uc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Vf(e){e=y(e,y.EMPTY_OBJECT),this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array($7),this._maxPixelSize=1,this._baseVolume=new ae,this._baseVolumeWC=new ae,this._baseVolume2D=new ae,this._boundingVolume=new ae,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.blendOption=y(e.blendOption,Io.OPAQUE_AND_TRANSLUCENT),this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW,Fe.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Vf.prototype,{length:{get:function(){return Q7(this),this._pointPrimitives.length}}});function xhe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Vf.prototype.add=function(e){let t=new Hs(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Vf.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Vf.prototype.removeAll=function(){xhe(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function Q7(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Vf.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Vf.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Vf.prototype.get=function(e){return Q7(this),this._pointPrimitives[e]};Vf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<$7;++i){let o=n[i]===0?Fe.STATIC_DRAW:Fe.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function tet(e,t,n){return new X_(e,[{index:uc.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Z7]},{index:uc.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Z7]},{index:uc.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[phe]},{index:uc.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[ghe]},{index:uc.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[_he]},{index:uc.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[yhe]}],t)}var X7=new Hn;function bhe(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ae.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Hn.fromCartesian(r,X7);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[uc.positionHighAndSize],u=X7.high;c(o,u.x,u.y,u.z,s);let f=n[uc.positionLowAndOutline],h=X7.low;f(o,h.x,h.y,h.z,a)}var Ik=65536,WD=256;function The(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=z.floatToByte(r.red),u=z.floatToByte(r.green),f=z.floatToByte(r.blue),h=c*Ik+u*WD+f;c=z.floatToByte(a.red),u=z.floatToByte(a.green),f=z.floatToByte(a.blue);let p=c*Ik+u*WD+f;c=z.floatToByte(s.red),u=z.floatToByte(s.green),f=z.floatToByte(s.blue);let g=c*Ik+u*WD+f,m=z.floatToByte(r.alpha)*Ik+z.floatToByte(a.alpha)*WD+z.floatToByte(s.alpha),x=n[uc.compressedAttribute0];x(o,h,p,g,m)}function Che(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=P.clamp(s,0,1),s=s===1?255:s*255|0;let h=(f?1:0)*WD+s;c=P.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,g=n[uc.compressedAttribute1];g(o,h,p,r,a)}function Ahe(e,t,n,i){let o=i._index,r=n[uc.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function Ehe(e,t,n,i){let o=i._index,r=n[uc.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,h=i.splitDirection;l(h)&&(f=h),r(o,s,a,u,f)}function net(e,t,n,i){bhe(e,t,n,i),The(e,t,n,i),Che(e,t,n,i),Ahe(e,t,n,i),Ehe(e,t,n,i)}function K7(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=Hs._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ae.expand(s,h,s))}r&&ae.fromPoints(a,s)}function iet(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!N.equals(r,e.modelMatrix)?(e._mode=n,N.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&K7(e,i,i.length,t,r,!0)):n===ne.MORPHING?K7(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&K7(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function oet(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var ret=[];Vf.prototype.update=function(e){if(Q7(this),!this.show)return;this._maxTotalPointSize=Bt.maximumAliasedPointSize,iet(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let v=0;v<$7;++v)r[v]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=tet(c,n,this._buffersUsage),a=this._vaf.writers;for(let v=0;v<n;++v){let D=this._pointPrimitives[v];D._dirty=!1,net(this,c,a,D)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let v=ret;v.length=0,(r[Z7]||r[$Je]||r[QJe])&&v.push(bhe),(r[phe]||r[ZJe])&&v.push(The),(r[KJe]||r[ghe])&&v.push(Che),r[_he]&&v.push(Ahe),(r[yhe]||r[JJe]||r[eet])&&v.push(Ehe);let D=v.length;if(a=this._vaf.writers,o/n>.1){for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R)}this._vaf.commit()}else{for(let O=0;O<o;++O){let R=i[O];R._dirty=!1;for(let M=0;M<D;++M)v[M](this,c,a,R);this._vaf.subCommit(R._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ae.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,p=N.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,h=ae.clone(this._baseVolumeWC,this._boundingVolume)):h=ae.clone(this._baseVolume2D,this._boundingVolume),oet(this,e,h);let g=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,g&&(this._blendOption===Io.OPAQUE||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Io.TRANSLUCENT||this._blendOption===Io.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=Ve.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:ln.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,x;(g||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ue({sources:[Dk]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Io.OPAQUE_AND_TRANSLUCENT&&(x=new Ue({defines:["OPAQUE"],sources:[rb]}),this._sp=Qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:uc}),x=new Ue({defines:["TRANSLUCENT"],sources:[rb]}),this._spTranslucent=Qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:uc})),this._blendOption===Io.OPAQUE&&(x=new Ue({sources:[rb]}),this._sp=Qt.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:uc})),this._blendOption===Io.TRANSLUCENT&&(x=new Ue({sources:[rb]}),this._spTranslucent=Qt.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:x,attributeLocations:uc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,T,C,A,E=e.commandList;if(u.render||f){let v=this._colorCommands,D=this._blendOption===Io.OPAQUE,O=this._blendOption===Io.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,T=b.length,v.length=T;let R=O?T*2:T;for(A=0;A<R;++A){let M=D||O&&A%2===0;C=v[A],l(C)||(C=v[A]=new Qe),C.primitiveType=Me.POINTS,C.pass=M||!O?we.OPAQUE:we.TRANSLUCENT,C.owner=this;let F=O?Math.floor(A/2):A;C.boundingVolume=h,C.modelMatrix=p,C.shaderProgram=M?this._sp:this._spTranslucent,C.uniformMap=this._uniforms,C.vertexArray=b[F].va,C.renderState=M?this._rsOpaque:this._rsTranslucent,C.debugShowBoundingVolume=this.debugShowBoundingVolume,C.pickId="v_pickColor",E.push(C)}}};Vf.prototype.isDestroyed=function(){return!1};Vf.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),xhe(this._pointPrimitives),ue(this)};var jD=Vf;var She=[Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array],J7=1,qD=8,XD=class e{static from(t){if(!(t instanceof ArrayBuffer))throw new Error("Data must be an instance of ArrayBuffer.");let[n,i]=new Uint8Array(t,0,2);if(n!==219)throw new Error("Data does not appear to be in a KDBush format.");let o=i>>4;if(o!==J7)throw new Error(`Got v${o} data when expected v${J7}.`);let r=She[i&15];if(!r)throw new Error("Unrecognized array type.");let[s]=new Uint16Array(t,2,1),[a]=new Uint32Array(t,4,1);return new e(a,s,r,t)}constructor(t,n=64,i=Float64Array,o){if(isNaN(t)||t<0)throw new Error(`Unpexpected numItems value: ${t}.`);this.numItems=+t,this.nodeSize=Math.min(Math.max(+n,2),65535),this.ArrayType=i,this.IndexArrayType=t<65536?Uint16Array:Uint32Array;let r=She.indexOf(this.ArrayType),s=t*2*this.ArrayType.BYTES_PER_ELEMENT,a=t*this.IndexArrayType.BYTES_PER_ELEMENT,c=(8-a%8)%8;if(r<0)throw new Error(`Unexpected typed array class: ${i}.`);o&&o instanceof ArrayBuffer?(this.data=o,this.ids=new this.IndexArrayType(this.data,qD,t),this.coords=new this.ArrayType(this.data,qD+a+c,t*2),this._pos=t*2,this._finished=!0):(this.data=new ArrayBuffer(qD+s+a+c),this.ids=new this.IndexArrayType(this.data,qD,t),this.coords=new this.ArrayType(this.data,qD+a+c,t*2),this._pos=0,this._finished=!1,new Uint8Array(this.data,0,2).set([219,(J7<<4)+r]),new Uint16Array(this.data,2,1)[0]=n,new Uint32Array(this.data,4,1)[0]=t)}add(t,n){let i=this._pos>>1;return this.ids[i]=i,this.coords[this._pos++]=t,this.coords[this._pos++]=n,i}finish(){let t=this._pos>>1;if(t!==this.numItems)throw new Error(`Added ${t} items when expected ${this.numItems}.`);return tq(this.ids,this.coords,this.nodeSize,0,this.numItems-1,0),this._finished=!0,this}range(t,n,i,o){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:r,coords:s,nodeSize:a}=this,c=[0,r.length-1,0],u=[];for(;c.length;){let f=c.pop()||0,h=c.pop()||0,p=c.pop()||0;if(h-p<=a){for(let b=p;b<=h;b++){let T=s[2*b],C=s[2*b+1];T>=t&&T<=i&&C>=n&&C<=o&&u.push(r[b])}continue}let g=p+h>>1,m=s[2*g],x=s[2*g+1];m>=t&&m<=i&&x>=n&&x<=o&&u.push(r[g]),(f===0?t<=m:n<=x)&&(c.push(p),c.push(g-1),c.push(1-f)),(f===0?i>=m:o>=x)&&(c.push(g+1),c.push(h),c.push(1-f))}return u}within(t,n,i){if(!this._finished)throw new Error("Data not yet indexed - call index.finish().");let{ids:o,coords:r,nodeSize:s}=this,a=[0,o.length-1,0],c=[],u=i*i;for(;a.length;){let f=a.pop()||0,h=a.pop()||0,p=a.pop()||0;if(h-p<=s){for(let b=p;b<=h;b++)vhe(r[2*b],r[2*b+1],t,n)<=u&&c.push(o[b]);continue}let g=p+h>>1,m=r[2*g],x=r[2*g+1];vhe(m,x,t,n)<=u&&c.push(o[g]),(f===0?t-i<=m:n-i<=x)&&(a.push(p),a.push(g-1),a.push(1-f)),(f===0?t+i>=m:n+i>=x)&&(a.push(g+1),a.push(h),a.push(1-f))}return c}};function tq(e,t,n,i,o,r){if(o-i<=n)return;let s=i+o>>1;whe(e,t,s,i,o,r),tq(e,t,n,i,s-1,1-r),tq(e,t,n,s+1,o,1-r)}function whe(e,t,n,i,o,r){for(;o>i;){if(o-i>600){let u=o-i+1,f=n-i+1,h=Math.log(u),p=.5*Math.exp(2*h/3),g=.5*Math.sqrt(h*p*(u-p)/u)*(f-u/2<0?-1:1),m=Math.max(i,Math.floor(n-f*p/u+g)),x=Math.min(o,Math.floor(n+(u-f)*p/u+g));whe(e,t,n,m,x,r)}let s=t[2*n+r],a=i,c=o;for(YD(e,t,i,n),t[2*o+r]>s&&YD(e,t,i,o);a<c;){for(YD(e,t,a,c),a++,c--;t[2*a+r]<s;)a++;for(;t[2*c+r]>s;)c--}t[2*i+r]===s?YD(e,t,i,c):(c++,YD(e,t,c,o)),c<=n&&(i=c+1),n<=c&&(o=c-1)}}function YD(e,t,n,i){eq(e,n,i),eq(t,2*n,2*i),eq(t,2*n+1,2*i+1)}function eq(e,t,n){let i=e[t];e[t]=e[n],e[n]=i}function vhe(e,t,n,i){let o=e-n,r=t-i;return o*o+r*r}function qd(e){e=y(e,y.EMPTY_OBJECT),this._enabled=y(e.enabled,!1),this._pixelRange=y(e.pixelRange,80),this._minimumClusterSize=y(e.minimumClusterSize,2),this._clusterBillboards=y(e.clusterBillboards,!0),this._clusterLabels=y(e.clusterLabels,!0),this._clusterPoints=y(e.clusterPoints,!0),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=y(e.show,!0)}function Dhe(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var set=new qe;function Ihe(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=Qx.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=lo.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=Hs.getScreenSpaceBoundingBox(e,t,o)),Dhe(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&Rhe(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=Qx.getScreenSpaceBoundingBox(s,t,set);Dhe(a,n),o=qe.union(o,a,o)}return o}function aet(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&Rhe(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function Phe(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Rhe(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function nq(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}var cet=new qe,uet=new qe,fet=new qe;function det(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Qp({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Mf({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new jD;let u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,p=[],g=e._previousHeight,m=n.camera.positionCartographic.height,x=n.ellipsoid,b=n.camera.positionWC,T=new Z_(x,b),C=[];e._clusterLabels&&nq(i,C,n,T,e),e._clusterBillboards&&nq(o,C,n,T,e),e._clusterPoints&&nq(r,C,n,T,e);let A,E,v,D,O,R,M,F,_,S,w,I;if(C.length>0){let L=new XD(C.length,64,Uint32Array);for(let B=0;B<C.length;++B)L.add(C[B].coord.x,C[B].coord.y);if(L.finish(),m<g)for(v=h.length,A=0;A<v;++A){let B=h[A];if(!T.isPointVisible(B.position))continue;let H=lo._computeScreenSpacePosition(N.IDENTITY,B.position,d.ZERO,U.ZERO,n);if(!l(H))continue;let V=1-m/g,G=B.width=B.width*V,k=B.height=B.height*V;G=Math.max(G,B.minimumWidth),k=Math.max(k,B.minimumHeight);let W=H.x-G*.5,q=H.y-k*.5,J=H.x+G,j=H.y+k;for(O=L.range(W,q,J,j),R=O.length,S=0,_=[],E=0;E<R;++E)M=O[E],F=C[M],F.clustered||(++S,w=F.collection,I=F.index,_.push(w.get(I).id));if(S>=f)for(Phe(B.position,S,_,e),p.push(B),E=0;E<R;++E)C[O[E]].clustered=!0}for(v=C.length,A=0;A<v;++A){let B=C[A];if(B.clustered)continue;B.clustered=!0,w=B.collection,I=B.index;let H=w.get(I);D=Ihe(H,B.coord,u,e,cet);let V=qe.clone(D,uet);O=L.range(D.x,D.y,D.x+D.width,D.y+D.height),R=O.length;let G=d.clone(H.position);for(S=1,_=[H.id],E=0;E<R;++E)if(M=O[E],F=C[M],!F.clustered){let k=F.collection.get(F.index),W=Ihe(k,F.coord,u,e,fet);d.add(k.position,G,G),qe.union(V,W,V),++S,_.push(k.id)}if(S>=f){let k=d.multiplyByScalar(G,1/S,G);for(Phe(k,S,_,e),p.push({position:k,width:V.width,height:V.height,minimumWidth:D.width,minimumHeight:D.height}),E=0;E<R;++E)C[O[E]].clustered=!0}else aet(H,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}qd.prototype._initialize=function(e){this._scene=e;let t=det(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(qd.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}},ready:{get:function(){return!this._enabledDirty&&!this._clusterDirty&&(!l(this._billboardCollection)||this._billboardCollection.ready)&&(!l(this._labelCollection)||this._labelCollection.ready)}}});function oq(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function rq(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}qd.prototype.getLabel=oq("_labelCollection",Qp,"_unusedLabelIndices","labelIndex");qd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,rq(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};qd.prototype.getBillboard=oq("_billboardCollection",Mf,"_unusedBillboardIndices","billboardIndex");qd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,rq(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};qd.prototype.getPoint=oq("_pointCollection",jD,"_unusedPointIndices","pointIndex");qd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,rq(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function iq(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function het(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,iq(e._labelCollection),iq(e._billboardCollection),iq(e._pointCollection))}qd.prototype.update=function(e){if(!this.show)return;let t,n=this._labelCollection;l(n)&&n.length>0&&!n.ready&&(t=e.commandList,e.commandList=[],n.update(e),e.commandList=t);let i=this._billboardCollection;l(i)&&i.length>0&&!i.ready&&(t=e.commandList,e.commandList=[],i.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,het(this),this._clusterDirty=!0),this._clusterDirty&&(this._cluster(),this._clusterDirty=l(n)&&!n.ready||l(i)&&!i.ready),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(n)&&n.update(e),l(i)&&i.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};qd.prototype.destroy=function(){l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Uf=qd;function sq(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new da(this),this._entityCluster=new Uf}Object.defineProperties(sq.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){Zr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});sq.prototype.update=function(e){return!0};var Pk=sq;var Ohe=d.ZERO,Mhe=new d,met=new d,Lhe=new z;function pet(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function xu(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new pet(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(xu.prototype=Object.create(ri.prototype),xu.prototype.constructor=xu);Object.defineProperties(xu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});xu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Lhe)),l(a)||(a=z.WHITE),s.color=Gt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Ohe,Mhe))),new wt({id:t,geometry:new GL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};xu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Lhe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Ohe,Mhe))),new wt({id:t,geometry:new WL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};xu.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};xu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||ri.prototype._isHidden.call(this,e,t)};xu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!Y.isConstant(t.slices)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)};xu.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.length=t.length.getValue(He.MINIMUM_VALUE),i.topRadius=t.topRadius.getValue(He.MINIMUM_VALUE),i.bottomRadius=t.bottomRadius.getValue(He.MINIMUM_VALUE),i.slices=Y.getValueOrUndefined(t.slices,He.MINIMUM_VALUE),i.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,He.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?rn.ALL:void 0};xu.prototype._onEntityPropertyChanged=zg;xu.DynamicGeometryUpdater=sE;function sE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(sE.prototype=Object.create(oi.prototype),sE.prototype.constructor=sE);sE.prototype._isHidden=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(e.position,n,met);return!l(o)||!l(i.length)||!l(i.topRadius)||!l(i.bottomRadius)||oi.prototype._isHidden.call(this,e,t,n)};sE.prototype._setOptions=function(e,t,n){let i=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),o=this._options;o.length=Y.getValueOrUndefined(t.length,n),o.topRadius=Y.getValueOrUndefined(t.topRadius,n),o.bottomRadius=Y.getValueOrUndefined(t.bottomRadius,n),o.slices=Y.getValueOrUndefined(t.slices,n),o.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,n),o.offsetAttribute=i!==Ye.NONE?rn.ALL:void 0};var Rk=xu;var rI=Ur(Kl(),1);function sb(){this._definitionChanged=new me,this._startTime=void 0,this._stopTime=void 0,this._currentTime=void 0,this._clockRange=void 0,this._clockStep=void 0,this._multiplier=void 0}Object.defineProperties(sb.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},startTime:Dl("startTime"),stopTime:Dl("stopTime"),currentTime:Dl("currentTime"),clockRange:Dl("clockRange"),clockStep:Dl("clockStep"),multiplier:Dl("multiplier")});sb.prototype.clone=function(e){return l(e)||(e=new sb),e.startTime=this.startTime,e.stopTime=this.stopTime,e.currentTime=this.currentTime,e.clockRange=this.clockRange,e.clockStep=this.clockStep,e.multiplier=this.multiplier,e};sb.prototype.equals=function(e){return this===e||l(e)&&Z.equals(this.startTime,e.startTime)&&Z.equals(this.stopTime,e.stopTime)&&Z.equals(this.currentTime,e.currentTime)&&this.clockRange===e.clockRange&&this.clockStep===e.clockStep&&this.multiplier===e.multiplier};sb.prototype.merge=function(e){this.startTime=y(this.startTime,e.startTime),this.stopTime=y(this.stopTime,e.stopTime),this.currentTime=y(this.currentTime,e.currentTime),this.clockRange=y(this.clockRange,e.clockRange),this.clockStep=y(this.clockStep,e.clockStep),this.multiplier=y(this.multiplier,e.multiplier)};sb.prototype.getValue=function(e){return l(e)||(e=new 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Y.isConstant(this._color)&&Y.isConstant(this._cellAlpha)&&Y.isConstant(this._lineCount)&&Y.isConstant(this._lineThickness)&&Y.isConstant(this._lineOffset)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color"),cellAlpha:le("cellAlpha"),lineCount:le("lineCount"),lineThickness:le("lineThickness"),lineOffset:le("lineOffset")});aE.prototype.getType=function(e){return"Grid"};var Tet=new Z;aE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Tet)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,_et,t.color),t.cellAlpha=Y.getValueOrDefault(this._cellAlpha,e,get),t.lineCount=Y.getValueOrClonedDefault(this._lineCount,e,yet,t.lineCount),t.lineThickness=Y.getValueOrClonedDefault(this._lineThickness,e,bet,t.lineThickness),t.lineOffset=Y.getValueOrClonedDefault(this._lineOffset,e,xet,t.lineOffset),t};aE.prototype.equals=function(e){return this===e||e instanceof aE&&Y.equals(this._color,e._color)&&Y.equals(this._cellAlpha,e._cellAlpha)&&Y.equals(this._lineCount,e._lineCount)&&Y.equals(this._lineThickness,e._lineThickness)&&Y.equals(this._lineOffset,e._lineOffset)};var KD=aE;function cE(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(cE.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});cE.prototype.getType=function(e){return"PolylineArrow"};var Cet=new Z;cE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Cet)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,z.WHITE,t.color),t};cE.prototype.equals=function(e){return this===e||e instanceof cE&&Y.equals(this._color,e._color)};var ZD=cE;var Aet=z.WHITE,Eet=z.TRANSPARENT,vet=16,wet=255;function lE(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 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l(e)||(e=Z.now(Det)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,Aet,t.color),t.gapColor=Y.getValueOrClonedDefault(this._gapColor,e,Eet,t.gapColor),t.dashLength=Y.getValueOrDefault(this._dashLength,e,vet,t.dashLength),t.dashPattern=Y.getValueOrDefault(this._dashPattern,e,wet,t.dashPattern),t};lE.prototype.equals=function(e){return this===e||e instanceof lE&&Y.equals(this._color,e._color)&&Y.equals(this._gapColor,e._gapColor)&&Y.equals(this._dashLength,e._dashLength)&&Y.equals(this._dashPattern,e._dashPattern)};var $D=lE;var Iet=z.WHITE,Pet=.25,Ret=1;function uE(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this._glowPower=void 0,this._glowPowerSubscription=void 0,this._taperPower=void 0,this._taperPowerSubscription=void 0,this.color=e.color,this.glowPower=e.glowPower,this.taperPower=e.taperPower}Object.defineProperties(uE.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)&&Y.isConstant(this._glow)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color"),glowPower:le("glowPower"),taperPower:le("taperPower")});uE.prototype.getType=function(e){return"PolylineGlow"};var Oet=new Z;uE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Oet)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,Iet,t.color),t.glowPower=Y.getValueOrDefault(this._glowPower,e,Pet,t.glowPower),t.taperPower=Y.getValueOrDefault(this._taperPower,e,Ret,t.taperPower),t};uE.prototype.equals=function(e){return this===e||e instanceof uE&&Y.equals(this._color,e._color)&&Y.equals(this._glowPower,e._glowPower)&&Y.equals(this._taperPower,e._taperPower)};var QD=uE;var Met=z.WHITE,Let=z.BLACK,Net=1;function fE(e){e=y(e,y.EMPTY_OBJECT),this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 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ab=fE;function l_(e,t){this._value=void 0,this._definitionChanged=new me,this._eventHelper=new hr,this._referenceFrame=y(t,zi.FIXED),this.setValue(e)}Object.defineProperties(l_.prototype,{isConstant:{get:function(){let e=this._value;if(!l(e))return!0;let t=e.length;for(let n=0;n<t;n++)if(!Y.isConstant(e[n]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var Bet=new Z;l_.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Bet)),this.getValueInReferenceFrame(e,zi.FIXED,t)};l_.prototype.getValueInReferenceFrame=function(e,t,n){let i=this._value;if(!l(i))return;let o=i.length;l(n)||(n=new Array(o));let r=0,s=0;for(;r<o;){let c=i[r].getValueInReferenceFrame(e,t,n[r]);l(c)&&(n[s]=c,s++),r++}return n.length=s,n};l_.prototype.setValue=function(e){let t=this._eventHelper;if(t.removeAll(),l(e)){this._value=e.slice();let n=e.length;for(let i=0;i<n;i++){let 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l(i)&&(t.startTime=i.start,t.stopTime=i.stop),l(n.currentTime)&&(t.currentTime=Z.fromIso8601(n.currentTime)),l(n.range)&&(t.clockRange=y(Wr[n.range],Wr.LOOP_STOP)),l(n.step)&&(t.clockStep=y(_o[n.step],_o.SYSTEM_CLOCK_MULTIPLIER)),l(n.multiplier)&&(t.multiplier=n.multiplier),t.equals(e._clock)?!1:(e._clock=t.clone(e._clock),!0)}function ume(e,t,n,i){n=y(n,y.EMPTY_OBJECT);let o=t,r=n.sourceUri,s=n.credit;if(typeof s=="string"&&(s=new At(s)),e._credit=s,typeof t=="string"||t instanceof Se){t=Se.createIfNeeded(t),o=t.fetchJson(),r=y(r,t.clone());let a=e._resourceCredits,c=t.credits;if(l(c)){let u=c.length;for(let f=0;f<u;f++)a.push(c[f])}}return r=Se.createIfNeeded(r),Zr.setLoading(e,!0),Promise.resolve(o).then(function(a){return jtt(e,a,r,i)}).catch(function(a){return Zr.setLoading(e,!1),e._error.raiseEvent(e,a),console.log(a),Promise.reject(a)})}function jtt(e,t,n,i){Zr.setLoading(e,!0);let o=e._entityCollection;i&&(e._version=void 0,e._documentPacket=new fme,o.removeAll()),us._processCzml(t,o,n,void 0,e);let r=Wtt(e),s=e._documentPacket;return l(s.name)&&e._name!==s.name?(e._name=s.name,r=!0):!l(e._name)&&l(n)&&(e._name=Lg(n.getUrlComponent()),r=!0),Zr.setLoading(e,!1),r&&e._changed.raiseEvent(e),e}function fme(){this.name=void 0,this.clock=void 0}function us(e){this._name=e,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._clock=void 0,this._documentPacket=new fme,this._version=void 0,this._entityCollection=new da(this),this._entityCluster=new Uf,this._credit=void 0,this._resourceCredits=[]}us.load=function(e,t){return new us().load(e,t)};Object.defineProperties(us.prototype,{name:{get:function(){return this._name}},clock:{get:function(){return this._clock}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}},credit:{get:function(){return this._credit}}});us.updaters=[vtt,wtt,Dtt,Itt,Rtt,Ott,Mtt,Ltt,htt,mtt,Ntt,Ftt,Btt,Vtt,Utt,ytt,ztt,ptt,Htt,_tt,Gtt,gtt,Ett];us.registerUpdater=function(e){us.updaters.includes(e)||us.updaters.push(e)};us.unregisterUpdater=function(e){if(us.updaters.includes(e)){let t=us.updaters.indexOf(e);us.updaters.splice(t,1)}};us.prototype.process=function(e,t){return ume(this,e,t,!1)};us.prototype.load=function(e,t){return ume(this,e,t,!0)};us.prototype.update=function(e){return!0};us.processPacketData=ye;us.processPositionPacketData=lme;us.processMaterialPacketData=Tu;us._processCzml=function(e,t,n,i,o){if(i=y(i,us.updaters),Array.isArray(e))for(let r=0,s=e.length;r<s;++r)sme(e[r],t,i,n,o);else sme(e,t,i,n,o)};var kk=us;function $c(){this._dataSources=[],this._dataSourceAdded=new me,this._dataSourceRemoved=new me,this._dataSourceMoved=new me}Object.defineProperties($c.prototype,{length:{get:function(){return this._dataSources.length}},dataSourceAdded:{get:function(){return this._dataSourceAdded}},dataSourceRemoved:{get:function(){return this._dataSourceRemoved}},dataSourceMoved:{get:function(){return this._dataSourceMoved}}});$c.prototype.add=function(e){let t=this,n=this._dataSources;return Promise.resolve(e).then(function(i){return n===t._dataSources&&(t._dataSources.push(i),t._dataSourceAdded.raiseEvent(t,i)),i})};$c.prototype.remove=function(e,t){t=y(t,!1);let n=this._dataSources.indexOf(e);return n!==-1?(this._dataSources.splice(n,1),this._dataSourceRemoved.raiseEvent(this,e),t&&typeof e.destroy=="function"&&e.destroy(),!0):!1};$c.prototype.removeAll=function(e){e=y(e,!1);let t=this._dataSources;for(let n=0,i=t.length;n<i;++n){let o=t[n];this._dataSourceRemoved.raiseEvent(this,o),e&&typeof o.destroy=="function"&&o.destroy()}this._dataSources=[]};$c.prototype.contains=function(e){return this.indexOf(e)!==-1};$c.prototype.indexOf=function(e){return this._dataSources.indexOf(e)};$c.prototype.get=function(e){return this._dataSources[e]};$c.prototype.getByName=function(e){return this._dataSources.filter(function(t){return t.name===e})};function Vk(e,t){return e.indexOf(t)}function dme(e,t,n){let i=e._dataSources,o=i.length-1;if(t=P.clamp(t,0,o),n=P.clamp(n,0,o),t===n)return;let r=i[t];i[t]=i[n],i[n]=r,e.dataSourceMoved.raiseEvent(r,n,t)}$c.prototype.raise=function(e){let t=Vk(this._dataSources,e);dme(this,t,t+1)};$c.prototype.lower=function(e){let t=Vk(this._dataSources,e);dme(this,t,t-1)};$c.prototype.raiseToTop=function(e){let t=Vk(this._dataSources,e);t!==this._dataSources.length-1&&(this._dataSources.splice(t,1),this._dataSources.push(e),this.dataSourceMoved.raiseEvent(e,this._dataSources.length-1,t))};$c.prototype.lowerToBottom=function(e){let t=Vk(this._dataSources,e);t!==0&&(this._dataSources.splice(t,1),this._dataSources.splice(0,0,e),this.dataSourceMoved.raiseEvent(e,0,t))};$c.prototype.isDestroyed=function(){return!1};$c.prototype.destroy=function(){return this.removeAll(!0),ue(this)};var Uk=$c;function ha(e){e=y(e,y.EMPTY_OBJECT),this._primitives=[],this._guid=Wn(),this._primitiveAdded=new me,this._primitiveRemoved=new me,this._zIndex=void 0,this.show=y(e.show,!0),this.destroyPrimitives=y(e.destroyPrimitives,!0)}Object.defineProperties(ha.prototype,{length:{get:function(){return this._primitives.length}},primitiveAdded:{get:function(){return this._primitiveAdded}},primitiveRemoved:{get:function(){return this._primitiveRemoved}}});ha.prototype.add=function(e,t){let n=l(t),i=e._external=e._external||{},o=i._composites=i._composites||{};return o[this._guid]={collection:this},n?this._primitives.splice(t,0,e):this._primitives.push(e),this._primitiveAdded.raiseEvent(e),e};ha.prototype.remove=function(e){if(this.contains(e)){let t=this._primitives.indexOf(e);if(t!==-1)return this._primitives.splice(t,1),delete e._external._composites[this._guid],this.destroyPrimitives&&e.destroy(),this._primitiveRemoved.raiseEvent(e),!0}return!1};ha.prototype.removeAndDestroy=function(e){let t=this.remove(e);return t&&!this.destroyPrimitives&&e.destroy(),t};ha.prototype.removeAll=function(){let e=this._primitives,t=e.length;for(let n=0;n<t;++n)delete e[n]._external._composites[this._guid],this.destroyPrimitives&&e[n].destroy(),this._primitiveRemoved.raiseEvent(e[n]);this._primitives=[]};ha.prototype.contains=function(e){return!!(l(e)&&e._external&&e._external._composites&&e._external._composites[this._guid])};function zk(e,t){return e._primitives.indexOf(t)}ha.prototype.raise=function(e){if(l(e)){let t=zk(this,e),n=this._primitives;if(t!==n.length-1){let i=n[t];n[t]=n[t+1],n[t+1]=i}}};ha.prototype.raiseToTop=function(e){if(l(e)){let t=zk(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};ha.prototype.lower=function(e){if(l(e)){let t=zk(this,e),n=this._primitives;if(t!==0){let i=n[t];n[t]=n[t-1],n[t-1]=i}}};ha.prototype.lowerToBottom=function(e){if(l(e)){let t=zk(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};ha.prototype.get=function(e){return this._primitives[e]};ha.prototype.update=function(e){if(!this.show)return;let t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};ha.prototype.prePassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};ha.prototype.updateForPass=function(e,t){let n=this._primitives;for(let i=0;i<n.length;++i){let o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};ha.prototype.postPassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.postPassesUpdate)&&i.postPassesUpdate(e)}};ha.prototype.isDestroyed=function(){return!1};ha.prototype.destroy=function(){return this.removeAll(),ue(this)};var Fl=ha;function Sm(){this._length=0,this._collections={},this._collectionsArray=[],this.show=!0}Object.defineProperties(Sm.prototype,{length:{get:function(){return this._length}}});Sm.prototype.add=function(e,t){t=y(t,0);let n=this._collections[t];if(!l(n)){n=new Fl({destroyPrimitives:!1}),n._zIndex=t,this._collections[t]=n;let i=this._collectionsArray,o=0;for(;o<i.length&&i[o]._zIndex<t;)o++;i.splice(o,0,n)}return n.add(e),this._length++,e._zIndex=t,e};Sm.prototype.set=function(e,t){return t===e._zIndex||(this.remove(e,!0),this.add(e,t)),e};Sm.prototype.remove=function(e,t){if(this.contains(e)){let n=e._zIndex,i=this._collections[n],o;return t?o=i.remove(e):o=i.removeAndDestroy(e),o&&this._length--,i.length===0&&(this._collectionsArray.splice(this._collectionsArray.indexOf(i),1),this._collections[n]=void 0,i.destroy()),o}return!1};Sm.prototype.removeAll=function(){let e=this._collectionsArray;for(let t=0;t<e.length;t++){let n=e[t];n.destroyPrimitives=!0,n.destroy()}this._collections={},this._collectionsArray=[],this._length=0};Sm.prototype.contains=function(e){if(!l(e))return!1;let t=this._collections[e._zIndex];return l(t)&&t.contains(e)};Sm.prototype.update=function(e){if(!this.show)return;let t=this._collectionsArray;for(let n=0;n<t.length;n++)t[n].update(e)};Sm.prototype.isDestroyed=function(){return!1};Sm.prototype.destroy=function(){return this.removeAll(),ue(this)};var Hk=Sm;function mE(e,t){this._primitives=e,this._orderedGroundPrimitives=t,this._dynamicUpdaters=new vt}mE.prototype.add=function(e,t){this._dynamicUpdaters.set(t.id,t.createDynamicUpdater(this._primitives,this._orderedGroundPrimitives))};mE.prototype.remove=function(e){let t=e.id,n=this._dynamicUpdaters.get(t);l(n)&&(this._dynamicUpdaters.remove(t),n.destroy())};mE.prototype.update=function(e){let t=this._dynamicUpdaters.values;for(let n=0,i=t.length;n<i;n++)t[n].update(e);return!0};mE.prototype.removeAllPrimitives=function(){let e=this._dynamicUpdaters.values;for(let t=0,n=e.length;t<n;t++)e[t].destroy();this._dynamicUpdaters.removeAll()};mE.prototype.getBoundingSphere=function(e,t){return e=this._dynamicUpdaters.get(e.id),l(e)&&l(e.getBoundingSphere)?e.getBoundingSphere(t):ct.FAILED};var pE=mE;var hme=new z,mme=d.ZERO,pme=new d,_me=new se;function qtt(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function Xd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new qtt(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(Xd.prototype=Object.create(Gn.prototype),Xd.prototype.constructor=Xd);Xd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,hme)),l(o)||(o=z.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,mme,pme))),new wt({id:t,geometry:new xl(this._options),attributes:i})};Xd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,hme),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,mme,pme))),new wt({id:t,geometry:new af(this._options),attributes:r})};Xd.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};Xd.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||ri.prototype._isHidden.call(this,e,t)};Xd.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!Y.isConstant(t.rotation)||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Xd.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,He.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(He.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(He.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(He.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=Y.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),s.stRotation=Y.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),s.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,He.MINIMUM_VALUE),s.offsetAttribute=Gn.computeGeometryOffsetAttribute(n,i,o,r),s.height=Gn.getGeometryHeight(n,i),o=Gn.getGeometryExtrudedHeight(o,r),o===Gn.CLAMP_TO_GROUND&&(o=ui.getMinimumMaximumHeights(xl.computeRectangle(s,_me)).minimumTerrainHeight),s.extrudedHeight=o};Xd.DynamicGeometryUpdater=_E;function _E(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(_E.prototype=Object.create(oi.prototype),_E.prototype.constructor=_E);_E.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||oi.prototype._isHidden.call(this,e,t,n)};_E.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.center=Y.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=Y.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=Y.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(xl.computeRectangle(i,_me)).minimumTerrainHeight),i.extrudedHeight=s};var Gk=Xd;var Ytt=new Ut(z.WHITE),hq=d.ZERO,mq=new d,Xtt=new d,Ktt=new d,pq=new z,Ztt=new d(1,1,1);function $tt(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function Cu(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new $tt(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(Cu.prototype=Object.create(ri.prototype),Cu.prototype.constructor=Cu);Object.defineProperties(Cu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Cu.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new xn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Vn.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof Ut){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,pq)),l(f)||(f=z.WHITE),r=Gt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,hq,mq))),new wt({id:i,geometry:new na(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};Cu.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,pq),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new xn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(r),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,hq,mq))),new wt({id:i,geometry:new uf(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};Cu.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};Cu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||ri.prototype._isHidden.call(this,e,t)};Cu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.radii.isConstant||!Y.isConstant(t.innerRadii)||!Y.isConstant(t.stackPartitions)||!Y.isConstant(t.slicePartitions)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.minimumClock)||!Y.isConstant(t.maximumClock)||!Y.isConstant(t.minimumCone)||!Y.isConstant(t.maximumCone)||!Y.isConstant(t.subdivisions)};Cu.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof Ut?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(He.MINIMUM_VALUE,i.radii),i.innerRadii=Y.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=Y.getValueOrUndefined(t.minimumClock,He.MINIMUM_VALUE),i.maximumClock=Y.getValueOrUndefined(t.maximumClock,He.MINIMUM_VALUE),i.minimumCone=Y.getValueOrUndefined(t.minimumCone,He.MINIMUM_VALUE),i.maximumCone=Y.getValueOrUndefined(t.maximumCone,He.MINIMUM_VALUE),i.stackPartitions=Y.getValueOrUndefined(t.stackPartitions,He.MINIMUM_VALUE),i.slicePartitions=Y.getValueOrUndefined(t.slicePartitions,He.MINIMUM_VALUE),i.subdivisions=Y.getValueOrUndefined(t.subdivisions,He.MINIMUM_VALUE),i.offsetAttribute=n!==Ye.NONE?rn.ALL:void 0};Cu.prototype._onEntityPropertyChanged=zg;Cu.DynamicGeometryUpdater=aI;function aI(e,t,n){oi.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new N,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(aI.prototype=Object.create(oi.prototype),aI.prototype.constructor=aI);aI.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!Y.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=Y.getValueOrUndefined(n.radii,e,Xtt),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=Y.getValueOrDefault(n.fill,e,!0),s=Y.getValueOrDefault(n.outline,e,!1),a=Y.getValueOrClonedDefault(n.outlineColor,e,z.BLACK,pq),c=ir.getValue(e,y(n.material,Ytt),this._material),u=Y.getValueOrUndefined(n.innerRadii,e,Ktt),f=Y.getValueOrUndefined(n.minimumClock,e),h=Y.getValueOrUndefined(n.maximumClock,e),p=Y.getValueOrUndefined(n.minimumCone,e),g=Y.getValueOrUndefined(n.maximumCone,e),m=Y.getValueOrUndefined(n.stackPartitions,e),x=Y.getValueOrUndefined(n.slicePartitions,e),b=Y.getValueOrUndefined(n.subdivisions,e),T=Y.getValueOrDefault(n.outlineWidth,e,1),C=Y.getValueOrDefault(n.heightReference,e,Ye.NONE),A=C!==Ye.NONE?rn.ALL:void 0,E=this._scene.mode,v=E===ne.SCENE3D&&C===Ye.NONE,D=this._options,O=this._geometryUpdater.shadowsProperty.getValue(e),M=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),F=Y.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,hq,mq);if(!v||this._lastSceneMode!==E||!l(this._primitive)||D.stackPartitions!==m||D.slicePartitions!==x||l(u)&&!d.equals(D.innerRadii!==u)||D.minimumClock!==f||D.maximumClock!==h||D.minimumCone!==p||D.maximumCone!==g||D.subdivisions!==b||this._lastOutlineWidth!==T||D.offsetAttribute!==A){let S=this._primitives;S.removeAndDestroy(this._primitive),S.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=E,this._lastOutlineWidth=T,D.stackPartitions=m,D.slicePartitions=x,D.subdivisions=b,D.offsetAttribute=A,D.radii=d.clone(v?Ztt:i,D.radii),l(u)?v?D.innerRadii=d.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,D.innerRadii):D.innerRadii=d.clone(u,D.innerRadii):D.innerRadii=void 0,D.minimumClock=f,D.maximumClock=h,D.minimumCone=p,D.maximumCone=g;let w=new ao({material:c,translucent:c.isTranslucent(),closed:!0});D.vertexFormat=w.vertexFormat;let I=this._geometryUpdater.createFillGeometryInstance(e,v,this._modelMatrix);this._primitive=S.add(new Pn({geometryInstances:I,appearance:w,asynchronous:!1,shadows:O}));let L=this._geometryUpdater.createOutlineGeometryInstance(e,v,this._modelMatrix);this._outlinePrimitive=S.add(new Pn({geometryInstances:L,appearance:new cn({flat:!0,translucent:L.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(T)}}),asynchronous:!1,shadows:O})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=z.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=M,this._lastOffset=d.clone(F,this._lastOffset)}else if(this._primitive.ready){let S=this._primitive,w=this._outlinePrimitive;S.show=!0,w.show=!0,S.appearance.material=c;let I=this._attributes;l(I)||(I=S.getGeometryInstanceAttributes(t),this._attributes=I),r!==this._lastShow&&(I.show=xn.toValue(r,I.show),this._lastShow=r);let L=this._outlineAttributes;l(L)||(L=w.getGeometryInstanceAttributes(t),this._outlineAttributes=L),s!==this._lastOutlineShow&&(L.show=xn.toValue(s,L.show),this._lastOutlineShow=s),z.equals(a,this._lastOutlineColor)||(L.color=Gt.toValue(a,L.color),z.clone(a,this._lastOutlineColor)),Mt.equals(M,this._lastDistanceDisplayCondition)||(I.distanceDisplayCondition=Vn.toValue(M,I.distanceDisplayCondition),L.distanceDisplayCondition=Vn.toValue(M,L.distanceDisplayCondition),Mt.clone(M,this._lastDistanceDisplayCondition)),d.equals(F,this._lastOffset)||(I.offset=Ji.toValue(F,I.offset),L.offset=Ji.toValue(F,I.offset),d.clone(F,this._lastOffset))}v&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=N.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var Wk=Cu;var Qtt=new d,gme=new z;function Jtt(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function Wf(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new Jtt(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(Wf.prototype=Object.create(ri.prototype),Wf.prototype.constructor=Wf);Wf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let g;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(g=this._materialProperty.color.getValue(e,gme)),l(g)||(g=z.WHITE),o=Gt.fromColor(g),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),h=Y.getValueOrDefault(c.plane,e,u.plane),p=Y.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=p,f=_q(h,p,f,f),new wt({id:t,geometry:new TN(this._options),modelMatrix:f,attributes:i})};Wf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,gme),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=Y.getValueOrDefault(r.plane,e,s.plane),u=Y.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=_q(c,u,a,a),new wt({id:t,geometry:new AN,modelMatrix:a,attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};Wf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||ri.prototype._isHidden.call(this,e,t)};Wf.prototype._getIsClosed=function(e){return!1};Wf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};Wf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(He.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(He.MINIMUM_VALUE,i.dimensions)};Wf.DynamicGeometryUpdater=gE;function gE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(gE.prototype=Object.create(oi.prototype),gE.prototype.constructor=gE);gE.prototype._isHidden=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(e.position,n,Qtt);return!l(o)||!l(i.plane)||!l(i.dimensions)||oi.prototype._isHidden.call(this,e,t,n)};gE.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=Y.getValueOrDefault(t.plane,n,i.plane),i.dimensions=Y.getValueOrUndefined(t.dimensions,n,i.dimensions)};var ent=new d,tnt=new d,nnt=new d,int=new d,ont=new $,rnt=new $,snt=new N;function _q(e,t,n,i){let o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,nnt),a=d.clone(d.UNIT_Z,tnt);P.equalsEpsilon(Math.abs(d.dot(a,o)),1,P.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));let c=d.cross(a,o,ent);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);let u=ont;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=d.fromElements(t.x,t.y,1,int),h=$.multiplyByScale(u,f,rnt),p=N.fromRotationTranslation(h,s,snt);return N.multiplyTransformation(n,p,i)}Wf.createPrimitiveMatrix=_q;var jk=Wf;var yme="Entity polygons cannot have both height and perPositionHeight.  height will be ignored",xme="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",bme=new z,Tme=d.ZERO,Cme=new d,Ame=new se,ant=[],cnt=new U;function lnt(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function Au(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new lnt(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(Au.prototype=Object.create(Gn.prototype),Au.prototype.constructor=Au);Au.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,bme)),l(s)||(s=z.WHITE),o.color=Gt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Tme,Cme)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new ML(i):r=new Tg(i),new wt({id:t,geometry:r,attributes:o})};Au.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,bme),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(o),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Tme,Cme)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new bd(i):a=new vN(i),new wt({id:t,geometry:a,attributes:s})};Au.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=ns.fromPoints(i,o),s=r.projectPointsOntoPlane(i,ant),a=s.length,c=0,u=a-1,f=new U;for(let p=0;p<a;u=p++){let g=s[p],m=s[u],x=g.x*m.y-m.x*g.y,b=U.add(g,m,cnt);b=U.multiplyByScalar(b,x,b),f=U.add(f,b,f),c+=x}let h=1/(c*3);return f=U.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};Au.prototype._isHidden=function(e,t){return!l(t.hierarchy)||ri.prototype._isHidden.call(this,e,t)};Au.prototype._isOnTerrain=function(e,t){let n=Gn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(He.MINIMUM_VALUE):!0);return n&&!o};Au.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.textureCoordinates)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.perPositionHeight)||!Y.isConstant(t.closeTop)||!Y.isConstant(t.closeBottom)||!Y.isConstant(t.zIndex)||!Y.isConstant(t.arcType)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Au.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=this._options;i.vertexFormat=n?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(He.MINIMUM_VALUE),r=Y.getValueOrUndefined(t.height,He.MINIMUM_VALUE),s=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),c=Y.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE),u=Y.getValueOrDefault(t.perPositionHeight,He.MINIMUM_VALUE,!1);r=Gn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,xt(yme)),s!==Ye.NONE&&u&&(r=void 0,xt(xme))):(l(a)&&!l(r)&&(r=0),f=Gn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=Y.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),i.stRotation=Y.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=Y.getValueOrDefault(t.closeTop,He.MINIMUM_VALUE,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,He.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=Y.getValueOrDefault(t.arcType,He.MINIMUM_VALUE,Jt.GEODESIC),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,He.MINIMUM_VALUE),a=Gn.getGeometryExtrudedHeight(a,c),a===Gn.CLAMP_TO_GROUND){let h=Tg.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Ame);a=ui.getMinimumMaximumHeights(h).minimumTerrainHeight}i.extrudedHeight=a};Au.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};Au.DynamicGeometryUpdater=yE;function yE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(yE.prototype=Object.create(oi.prototype),yE.prototype.constructor=yE);yE.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||oi.prototype._isHidden.call(this,e,t,n)};yE.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=Y.getValueOrUndefined(t.hierarchy,n);let o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,n),c=Y.getValueOrUndefined(t.perPositionHeight,n);o=Gn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,xt(yme)),r!==Ye.NONE&&c&&(o=void 0,xt(xme))):(l(a)&&!l(o)&&(o=0),u=Gn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=Y.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=Y.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=Y.getValueOrDefault(t.arcType,n,Jt.GEODESIC),a=Gn.getGeometryExtrudedHeight(a,s),a===Gn.CLAMP_TO_GROUND){let f=Tg.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Ame);a=ui.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var qk=Au;var Eme=new z;function unt(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function vm(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new unt(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(vm.prototype=Object.create(ri.prototype),vm.prototype.constructor=vm);vm.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Eme)),l(c)||(c=z.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new wN(this._options),attributes:i})};vm.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Eme),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new DN(this._options),attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};vm.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||ri.prototype._isHidden.call(this,e,t)};vm.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!Y.isConstant(t.granularity)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)};vm.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof Ut;o.vertexFormat=r?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(He.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(He.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(He.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(He.MINIMUM_VALUE):void 0};vm.DynamicGeometryUpdater=xE;function xE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(xE.prototype=Object.create(oi.prototype),xE.prototype.constructor=xE);xE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||oi.prototype._isHidden.call(this,e,t,n)};xE.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=Y.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=Y.getValueOrUndefined(t.shape,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n)};var Yk=vm;var Sme=new z,vme=d.ZERO,wme=new d,Dme=new se,fnt=new se,dnt=new fe;function hnt(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function Kd(e,t){Gn.call(this,{entity:e,scene:t,geometryOptions:new hnt(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(Kd.prototype=Object.create(Gn.prototype),Kd.prototype.constructor=Kd);Kd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof Ut){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Sme)),l(o)||(o=z.WHITE),i.color=Gt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,vme,wme))),new wt({id:t,geometry:new DC(this._options),attributes:i})};Kd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Sme),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=Ji.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,vme,wme))),new wt({id:t,geometry:new RC(this._options),attributes:r})};Kd.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.rectangle.coordinates,e,fnt);if(!l(n))return;let i=se.center(n,dnt);return fe.toCartesian(i,ee.default,t)};Kd.prototype._isHidden=function(e,t){return!l(t.coordinates)||ri.prototype._isHidden.call(this,e,t)};Kd.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.rotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof Ut)};Kd.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof Ut,i=Y.getValueOrUndefined(t.height,He.MINIMUM_VALUE),o=Y.getValueOrDefault(t.heightReference,He.MINIMUM_VALUE,Ye.NONE),r=Y.getValueOrUndefined(t.extrudedHeight,He.MINIMUM_VALUE),s=Y.getValueOrDefault(t.extrudedHeightReference,He.MINIMUM_VALUE,Ye.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(He.MINIMUM_VALUE,a.rectangle),a.granularity=Y.getValueOrUndefined(t.granularity,He.MINIMUM_VALUE),a.stRotation=Y.getValueOrUndefined(t.stRotation,He.MINIMUM_VALUE),a.rotation=Y.getValueOrUndefined(t.rotation,He.MINIMUM_VALUE),a.offsetAttribute=Gn.computeGeometryOffsetAttribute(i,o,r,s),a.height=Gn.getGeometryHeight(i,o),r=Gn.getGeometryExtrudedHeight(r,s),r===Gn.CLAMP_TO_GROUND&&(r=ui.getMinimumMaximumHeights(DC.computeRectangle(a,Dme)).minimumTerrainHeight),a.extrudedHeight=r};Kd.DynamicGeometryUpdater=bE;function bE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(bE.prototype=Object.create(oi.prototype),bE.prototype.constructor=bE);bE.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||oi.prototype._isHidden.call(this,e,t,n)};bE.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,Ye.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,Ye.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=Y.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.offsetAttribute=Gn.computeGeometryOffsetAttribute(o,r,s,a),i.height=Gn.getGeometryHeight(o,r),s=Gn.getGeometryExtrudedHeight(s,a),s===Gn.CLAMP_TO_GROUND&&(s=ui.getMinimumMaximumHeights(DC.computeRectangle(i,Dme)).minimumTerrainHeight),i.extrudedHeight=s};var Xk=Kd;var Ime=new z;function mnt(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function Zd(e,t){ri.call(this,{entity:e,scene:t,geometryOptions:new mnt(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(Zd.prototype=Object.create(ri.prototype),Zd.prototype.constructor=Zd);Zd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Vn.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof Ut){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Ime)),l(c)||(c=z.WHITE),o=Gt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new wt({id:t,geometry:new HN(this._options),attributes:i})};Zd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,z.BLACK,Ime),o=this._distanceDisplayConditionProperty.getValue(e);return new wt({id:t,geometry:new GN(this._options),attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:Gt.fromColor(i),distanceDisplayCondition:Vn.fromDistanceDisplayCondition(o)}})};Zd.prototype._isHidden=function(e,t){return!l(t.positions)||ri.prototype._isHidden.call(this,e,t)};Zd.prototype._getIsClosed=function(e){return!1};Zd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.minimumHeights)||!Y.isConstant(t.maximumHeights)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.granularity)};Zd.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof Ut,s=this._options;s.vertexFormat=r?cn.VERTEX_FORMAT:ao.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(He.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(He.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(He.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(He.MINIMUM_VALUE):void 0};Zd.DynamicGeometryUpdater=TE;function TE(e,t,n){oi.call(this,e,t,n)}l(Object.create)&&(TE.prototype=Object.create(oi.prototype),TE.prototype.constructor=TE);TE.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||oi.prototype._isHidden.call(this,e,t,n)};TE.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=Y.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=Y.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=Y.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=Y.getValueOrUndefined(t.granularity,n)};var Kk=Zd;var fb=[kF,Rk,vk,Gk,Wk,jk,qk,Yk,Xk,Kk];function db(e,t){this.entity=e,this.scene=t;let n=new Array(fb.length),i=new me,o=new hr;for(let r=0;r<n.length;r++){let s=new fb[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(db.prototype._onEntityPropertyChanged,this)}db.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};db.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};db.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};db.registerUpdater=function(e){fb.includes(e)||fb.push(e)};db.unregisterUpdater=function(e){if(fb.includes(e)){let t=fb.indexOf(e);fb.splice(t,1)}};var CE=db;var Pme=new z,pnt=new Mt,_nt=new Mt,gnt=d.ZERO,ynt=new d;function $d(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener($d.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}$d.prototype.onMaterialChanged=function(){this.invalidated=!0};$d.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};$d.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};$d.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};$d.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Pn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,T=Y.getValueOrDefault(b,e,z.WHITE,Pme);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof Ut&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,T=Y.getValueOrDefault(b,e,z.WHITE,Pme);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,_nt,pnt);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,gnt,ynt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Ji.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};$d.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};$d.prototype.contains=function(e){return this.updaters.contains(e.id)};$d.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};$d.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function AE(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}AE.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new $d(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function Rme(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}AE.prototype.remove=function(e){Rme(this._solidItems,e)||Rme(this._translucentItems,e)};function Ome(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function Zk(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}AE.prototype.update=function(e){let t=Zk(this,this._solidItems,e,!0);t=Zk(this,this._translucentItems,e,t)&&t;let n=Ome(this,this._solidItems,e),i=Ome(this,this._translucentItems,e);return(n||i)&&(t=Zk(this,this._solidItems,e,t)&&t,t=Zk(this,this._translucentItems,e,t)&&t),t};function Mme(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return ct.FAILED}AE.prototype.getBoundingSphere=function(e,t){let n=Mme(this._solidItems,e,t);return n===ct.FAILED?Mme(this._translucentItems,e,t):n};function Lme(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}AE.prototype.removeAllPrimitives=function(){Lme(this._solidItems),Lme(this._translucentItems)};var Qd=AE;var xnt=new Mt,bnt=new Mt,Tnt=d.ZERO,Cnt=new d;function Jd(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Jd.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt}Jd.prototype.onMaterialChanged=function(){this.invalidated=!0};Jd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};Jd.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty)||!Y.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Jd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var Ant=new z;Jd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Pn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof Ut)&&(this.depthFailMaterial=ir.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof Ut&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,T=Y.getValueOrDefault(b,e,z.WHITE,Ant);z.equals(h._lastDepthFailColor,T)||(h._lastDepthFailColor=z.clone(T,h._lastDepthFailColor),h.depthFailColor=Gt.toValue(T,h.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,bnt,xnt);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=c.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,Tnt,Cnt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Ji.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Jd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Jd.prototype.contains=function(e){return this.updaters.contains(e.id)};Jd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};Jd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function EE(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}EE.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new Jd(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};EE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};EE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};EE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};EE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var eh=EE;var Ent=new z,Snt=new Mt,vnt=new Mt;function f_(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.subscriptions=new vt,this.showsUpdated=new vt,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new SC}f_.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};f_.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};f_.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};f_.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new vl({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let x=u.fillMaterialProperty.color,b=Y.getValueOrDefault(x,e,z.WHITE,Ent);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,vnt,Snt);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};f_.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};f_.prototype.contains=function(e){return this.updaters.contains(e.id)};f_.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),ct.DONE):ct.FAILED};f_.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function SE(e,t){this._batches=[],this._primitives=e,this._classificationType=t}SE.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=Y.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new f_(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};SE.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};SE.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};SE.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};SE.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var cI=SE;var wnt=new Mt,Dnt=new Mt;function jf(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(jf.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new SC}jf.prototype.onMaterialChanged=function(){this.invalidated=!0};jf.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};jf.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};jf.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};jf.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};jf.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=ir.getValue(e,this.materialProperty,this.material),n=new vl({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,Dnt,wnt);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};jf.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};jf.prototype.contains=function(e){return this.updaters.contains(e.id)};jf.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};jf.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function vE(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}vE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=bf.shouldUseSphericalCoordinates(o.geometry.rectangle),s=Y.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new jf(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};vE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};vE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};vE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};vE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var $k=vE;var Int=new z,Pnt=new Mt,Rnt=new Mt,Ont=d.ZERO,Mnt=new d;function d_(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.updaters=new vt,this.updatersWithAttributes=new vt,this.attributes=new vt,this.itemsToRemove=[],this.subscriptions=new vt,this.showsUpdated=new vt}d_.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};d_.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};d_.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Pn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new cn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,T=Y.getValueOrDefault(b,e,z.WHITE,Int);z.equals(h._lastColor,T)||(h._lastColor=z.clone(T,h._lastColor),h.color=Gt.toValue(T,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Rnt,Pnt);Mt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(b,h.distanceDisplayCondition))}let x=u.terrainOffsetProperty;if(!Y.isConstant(x)){let b=Y.getValueOrDefault(x,e,Ont,Mnt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=Ji.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};d_.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};d_.prototype.contains=function(e){return this.updaters.contains(e.id)};d_.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};d_.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function wE(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new vt,this._translucentBatches=new vt}wE.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new d_(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new d_(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};wE.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};wE.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};wE.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return ct.FAILED};wE.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var lI=wE;var Lnt=[];function Bl(e,t,n,i){n=y(n,e.primitives),i=y(i,e.groundPrimitives),this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o=bn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=or.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new lI(n,e,s,!1),this._outlineBatches[o+s]=new lI(n,e,s,!0),this._closedColorBatches[s]=new Qd(n,cn,void 0,!0,s,!0),this._closedColorBatches[o+s]=new Qd(n,cn,void 0,!0,s,!1),this._closedMaterialBatches[s]=new eh(n,ao,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new eh(n,ao,void 0,!0,s,!1),this._openColorBatches[s]=new Qd(n,cn,void 0,!1,s,!0),this._openColorBatches[o+s]=new Qd(n,cn,void 0,!1,s,!1),this._openMaterialBatches[s]=new eh(n,ao,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new eh(n,ao,void 0,!1,s,!1);let a=Un.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new $k(i,s,ao)),c[s]=new cI(i,s);else for(s=0;s<a;++s)c[s]=new cI(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new pE(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new vt,this._updaterSets=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(Bl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Lnt)}Bl.registerUpdater=function(e){CE.registerUpdater(e)};Bl.unregisterUpdater=function(e){CE.unregisterUpdater(e)};Bl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(x){h._removeUpdater(x),h._insertUpdaterIntoBatch(e,x)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new CE(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(x){h._insertUpdaterIntoBatch(e,x)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Bl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,g=this._batches,m=g.length;for(a=0;a<m;a++)p=g[a].update(e)&&p;return p};var Nnt=[],Fnt=new ae;Bl.prototype.getBoundingSphere=function(e,t){let n=Nnt,i=Fnt,o=0,r=ct.DONE,s=this._batches,a=s.length,c=e.id,u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let h=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(h,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};Bl.prototype.isDestroyed=function(){return!1};Bl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Bl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};Bl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};Bl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=bn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof Ut?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof Ut?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};Bl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Bl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var Qk=Bl;var Bnt=1,knt="30px sans-serif",Vnt=Yo.FILL,Unt=z.WHITE,znt=z.BLACK,Hnt=1,Gnt=!1,Wnt=new z(.165,.165,.165,.8),jnt=new U(7,5),qnt=U.ZERO,Ynt=d.ZERO,Xnt=Ye.NONE,Knt=bi.CENTER,Znt=Fn.CENTER,$nt=new d,Qnt=new z,Jnt=new z,eit=new z,tit=new U,nit=new d,iit=new U,oit=new kt,rit=new kt,sit=new kt,ait=new Mt;function Nme(e){this.entity=e,this.label=void 0,this.index=void 0}function By(e,t){t.collectionChanged.addEventListener(By.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}By.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,$nt),c=Y.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){gq(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,g=Y.getValueOrDefault(a._heightReference,e,Xnt);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=d.equals(u.position,h)&&u.heightReference===g),u.show=!0,u.position=h,u.text=c,u.scale=Y.getValueOrDefault(a._scale,e,Bnt),u.font=Y.getValueOrDefault(a._font,e,knt),u.style=Y.getValueOrDefault(a._style,e,Vnt),u.fillColor=Y.getValueOrDefault(a._fillColor,e,Unt,Qnt),u.outlineColor=Y.getValueOrDefault(a._outlineColor,e,znt,Jnt),u.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,Hnt),u.showBackground=Y.getValueOrDefault(a._showBackground,e,Gnt),u.backgroundColor=Y.getValueOrDefault(a._backgroundColor,e,Wnt,eit),u.backgroundPadding=Y.getValueOrDefault(a._backgroundPadding,e,jnt,tit),u.pixelOffset=Y.getValueOrDefault(a._pixelOffset,e,qnt,iit),u.eyeOffset=Y.getValueOrDefault(a._eyeOffset,e,Ynt,nit),u.heightReference=g,u.horizontalOrigin=Y.getValueOrDefault(a._horizontalOrigin,e,Knt),u.verticalOrigin=Y.getValueOrDefault(a._verticalOrigin,e,Znt),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,oit),u.pixelOffsetScaleByDistance=Y.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,rit),u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,sit),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,ait),u.disableDepthTestDistance=Y.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};By.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return ct.FAILED;let i=n.label;return t.center=d.clone(y(i._clampedPosition,i.position),t.center),t.radius=0,ct.DONE};By.prototype.isDestroyed=function(){return!1};By.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(By.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};By.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new Nme(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Nme(r)):(gq(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],gq(s.get(r.id),r,a),s.remove(r.id)};function gq(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var Jk=By;var cit=1,lit=!0,uit=0,fit=!0,dit=!0,hit=bn.ENABLED,mit=Ye.NONE,pit=z.RED,_it=0,git=z.WHITE,yit=jc.HIGHLIGHT,xit=.5,bit=new U(1,1),Fme={maximumPositionEpsilon:Number.POSITIVE_INFINITY},Tit=new N,Cit=new N,Bme=new z,kme=new Array(4),Ait=new d;function ky(e,t){t.collectionChanged.addEventListener(ky.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new vt,this._onCollectionChanged(t,t.values,[],[])}async function Eit(e,t,n,i,o){let r=e._primitives,s=e._modelHash;try{let a=await pm.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene,environmentMapOptions:o});if(e.isDestroyed()||!l(s[t.id]))return;a.id=t,r.add(a),s[t.id].modelPrimitive=a,a.errorEvent.addEventListener(c=>{l(s[t.id])&&(console.log(c),c.name!=="TextureError"&&a.incrementallyLoadTextures&&(s[t.id].loadFailed=!0))})}catch(a){if(e.isDestroyed()||!l(s[t.id]))return;console.log(a),s[t.id].loadFailed=!0}}ky.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,Tit),c=Se.createIfNeeded(Y.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1,environmentMapOptionsScratch:{...Fme}},n[s.id]=u;let m=Y.getValueOrDefault(a._incrementallyLoadTextures,e,fit),x=Y.getValueOrDefault(a._environmentMapOptions,e,Fme,u.environmentMapOptionsScratch);Eit(this,s,c,m,x)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=Y.getValueOrDefault(a._scale,e,cit),p.enableVerticalExaggeration=Y.getValueOrDefault(a._enableVerticalExaggeration,e,lit),p.minimumPixelSize=Y.getValueOrDefault(a._minimumPixelSize,e,uit),p.maximumScale=Y.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=N.clone(h,p.modelMatrix),p.shadows=Y.getValueOrDefault(a._shadows,e,hit),p.heightReference=Y.getValueOrDefault(a._heightReference,e,mit),p.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=Y.getValueOrDefault(a._silhouetteColor,e,pit,Bme),p.silhouetteSize=Y.getValueOrDefault(a._silhouetteSize,e,_it),p.color=Y.getValueOrDefault(a._color,e,git,Bme),p.colorBlendMode=Y.getValueOrDefault(a._colorBlendMode,e,yit),p.colorBlendAmount=Y.getValueOrDefault(a._colorBlendAmount,e,xit),p.clippingPlanes=Y.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=Y.getValueOrDefault(a._clampAnimations,e,dit),p.imageBasedLighting.imageBasedLightingFactor=Y.getValueOrDefault(a._imageBasedLightingFactor,e,bit);let g=Y.getValueOrUndefined(a._lightColor,e);if(l(g)&&(z.pack(g,kme,0),g=d.unpack(kme,0,Ait)),p.lightColor=g,p.customShader=Y.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){let m=Y.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:hu.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let x=Y.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(x)){let C=Object.keys(x);for(let A=0,E=C.length;A<E;++A){let v=C[A],D=x[v];if(!l(D))continue;let O=p.getNode(v);if(!l(O))continue;let R=N.fromTranslationRotationScale(D,Cit);O.matrix=N.multiply(O.originalMatrix,R,R)}}let b=!1,T=Y.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(T)){let C=Object.keys(T);for(let A=0,E=C.length;A<E;++A){let v=C[A],D=T[v];l(D)&&(b=!0,p.setArticulationStage(v,D))}}b&&p.applyArticulations()}}return!0};ky.prototype.isDestroyed=function(){return!1};ky.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(ky.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)yq(this,e[i],t,n);return ue(this)};var eV=new d,Sit=new fe;ky.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return ct.FAILED;if(n.loadFailed)return ct.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return ct.PENDING;if(!i.ready||!n.modelUpdated)return ct.PENDING;let o=this._scene,r=y(o.ellipsoid,ee.default);if(i.heightReference!==Ye.NONE){let a=i.modelMatrix;eV.x=a[12],eV.y=a[13],eV.z=a[14];let c=r.cartesianToCartographic(eV,Sit),u=o.getHeight(c,i.heightReference);return l(u)&&(yf(i.heightReference)?c.height=u:c.height+=u),ae.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),ct.DONE}return ae.clone(i.boundingSphere,t),ct.DONE};ky.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(vit(r,a),s.set(r.id,r)):(yq(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],yq(this,r,a,c),s.remove(r.id)};function yq(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function vit(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var tV=ky;function Vy(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(Vy.prototype,{isConstant:{get:function(){return Y.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:zi.FIXED}}});var wit=new Z;Vy.prototype.getValue=function(e,t){return l(e)||(e=Z.now(wit)),this.getValueInReferenceFrame(e,zi.FIXED,t)};Vy.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};Vy.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ee.default.scaleToGeodeticSurface(n,n):void 0};Vy.prototype.equals=function(e){return this===e||e instanceof Vy&&this._value===e._value};Vy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var h_=Vy;var Dit=60,Iit=1,Ume=new En,xq=new En,bq=new En;function Vme(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function Pit(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,g=i.length,m=i[p],x=n,b=!1,T,C,A;for(;p<g;){if(!h&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),Z.greaterThan(m,t)&&Z.lessThan(m,x)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<g-1){if(s>0&&!b){let E=i[p+1],v=Z.secondsDifference(E,m);b=v>s,b&&(T=Math.ceil(v/s),C=0,A=v/Math.max(T,2),T=Math.max(T-1,1))}if(b&&C<T){m=Z.addSeconds(m,A,new Z),C++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function Rit(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!p&&Z.greaterThanOrEquals(h,i)&&(p=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,r*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Oit(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=Math.max(r,60),g=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!g&&Z.greaterThanOrEquals(h,i)&&(g=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,p*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Mit(e,t,n,i,o,r,s,a){bq.start=t,bq.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!En.intersect(h,bq,Ume).isEmpty){let p=h.start;h.isStartIncluded||(h.isStopIncluded?p=h.stop:p=Z.addSeconds(h.start,Z.secondsDifference(h.stop,h.start)/2,new Z));let g=e.getValueInReferenceFrame(p,o,a[c]);l(g)&&(a[c]=g,c++)}}return c}function Lit(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function Nit(e,t,n,i,o,r,s,a){xq.start=t,xq.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!En.intersect(h,xq,Ume).isEmpty){let p=h.start,g=h.stop,m=t;Z.greaterThan(p,m)&&(m=p);let x=n;Z.lessThan(g,x)&&(x=g),c=zme(h.data,m,x,i,o,r,c,a)}}return c}function zme(e,t,n,i,o,r,s,a){for(;e instanceof Ry;)e=e.resolvedProperty;if(e instanceof Ia){let c=e._property._times;s=Pit(e,t,n,c,i,o,r,s,a)}else e instanceof VF?s=Rit(e,t,n,i,o,r,s,a):e instanceof Da?s=Nit(e,t,n,i,o,r,s,a):e instanceof My?s=Mit(e,t,n,i,o,r,s,a):e instanceof wl||e instanceof h_&&Y.isConstant(e)?s=Lit(e,t,n,i,o,r,s,a):s=Oit(e,t,n,i,o,r,s,a);return s}function Hme(e,t,n,i,o,r,s){l(s)||(s=[]);let a=zme(e,t,n,i,o,r,0,s);return s.length=a,s}var Fit=new $;function uI(e,t){this._unusedIndexes=[],this._polylineCollection=new xm,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}uI.prototype.update=function(e){if(this._referenceFrame===zi.INERTIAL){let t=Rt.computeIcrfToCentralBodyFixedMatrix(e,Fit);N.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};uI.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let h=Y.getValueOrUndefined(i._leadTime,e),p=Y.getValueOrUndefined(i._trailTime,e),g=n._availability,m=l(g),x=l(h),b=l(p);if(u=m||x&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),x&&(s=Z.addSeconds(e,h,new Z)),m){let T=g.start,C=g.stop;(!b||Z.greaterThan(T,r))&&(r=T),(!x||Z.lessThan(C,s))&&(s=C)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let h=this._unusedIndexes;if(h.length>0){let g=h.pop();c=this._polylineCollection.get(g),t.index=g}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=Y.getValueOrDefault(i._resolution,e,Dit);c.show=!0,c.positions=Hme(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=ir.getValue(e,i._material,c.material),c.width=Y.getValueOrDefault(i._width,e,Iit),c.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};uI.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};uI.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function Uy(e,t){t.collectionChanged.addEventListener(Uy.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}Uy.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=zi.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new uI(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};Uy.prototype.isDestroyed=function(){return!1};Uy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Uy.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};Uy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new Vme(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new Vme(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};Uy._subSample=Hme;var nV=Uy;var Gme=z.WHITE,Wme=z.BLACK,jme=0,qme=1,Yme=0,Xme=Xr.NONE,Kme=new z,Bit=new d,Zme=new z,$me=new kt,Qme=new kt,Jme=new Mt;function epe(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function zy(e,t){t.collectionChanged.addEventListener(zy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new vt,this._onCollectionChanged(t,t.values,[],[])}zy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=Y.getValueOrDefault(a._heightReference,e,Ye.NONE),h=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),p;if(h&&(p=Y.getValueOrUndefined(s._position,e,Bit),h=l(p)),!h){fI(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let g=!1,m=!1;if(f!==Ye.NONE&&!l(u)?(l(c)&&(fI(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,g=!0,m=d.equals(u.position,p)&&u.heightReference===f):f===Ye.NONE&&!l(c)&&(l(u)&&(fI(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,$me),c.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,Qme),c.color=Y.getValueOrDefault(a._color,e,Gme,Kme),c.outlineColor=Y.getValueOrDefault(a._outlineColor,e,Wme,Zme),c.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,jme),c.pixelSize=Y.getValueOrDefault(a._pixelSize,e,qme),c.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,Jme),c.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,Yme),c.splitDirection=Y.getValueOrDefault(a._splitDirection,e,Xme);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,$me),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,Qme),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,Jme),u.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,Yme),u.splitDirection=Y.getValueOrDefault(a._splitDirection,e,Xme),u.heightReference=f;let x=Y.getValueOrDefault(a._color,e,Gme,Kme),b=Y.getValueOrDefault(a._outlineColor,e,Wme,Zme),T=Math.round(Y.getValueOrDefault(a._outlineWidth,e,jme)),C=Math.max(1,Math.round(Y.getValueOrDefault(a._pixelSize,e,qme)));if(T>0?(u.scale=1,g=g||T!==r.outlineWidth||C!==r.pixelSize||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)):(u.scale=C/50,C=50,g=g||T!==r.outlineWidth||!z.equals(x,r.color)||!z.equals(b,r.outlineColor)),g){r.color=z.clone(x,r.color),r.outlineColor=z.clone(b,r.outlineColor),r.pixelSize=C,r.outlineWidth=T;let A=x.alpha,E=x.toCssColorString(),v=b.toCssColorString(),D=JSON.stringify([E,C,v,T]);u.setImage(D,UA(A,E,v,T,C))}m&&u._updateClamping()}}return!0};zy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return ct.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return ct.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,ct.DONE};zy.prototype.isDestroyed=function(){return!1};zy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(zy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};zy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new epe(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new epe(r)):(fI(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],fI(s.get(r.id),r,a),s.remove(r.id)};function fI(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var iV=zy;var kit=new Xn(0),oV={},tpe=new z,Vit=new Ut(z.WHITE),Uit=new Xn(!0),zit=new Xn(bn.DISABLED),Hit=new Xn(new Mt),Git=new Xn(Un.BOTH);function Wit(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function jit(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function th(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener(th.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new Wit,this._groundGeometryOptions=new jit,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=or.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties(th.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});th.prototype.isOutlineVisible=function(e){return!1};th.prototype.isFilled=function(e){let t=this._entity,n=this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e);return y(n,!1)};th.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Vn.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof Ut&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,tpe)),l(a)||(a=z.WHITE),s.color=Gt.fromColor(a)),this.clampToGround?new wt({id:t,geometry:new mC(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof Ut&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,tpe)),l(a)||(a=z.WHITE),s.depthFailColor=Gt.fromColor(a)),new wt({id:t,geometry:new Cg(this._geometryOptions),attributes:s}))};th.prototype.createOutlineGeometryInstance=function(e){};th.prototype.isDestroyed=function(){return!1};th.prototype.destroy=function(){this._entitySubscription(),ue(this)};th.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(He.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=y(o.material,Vit),u=c instanceof Ut;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=y(s,Uit),this._shadowsProperty=y(o.shadows,zit),this._distanceDisplayConditionProperty=y(o.distanceDisplayCondition,Hit),this._classificationTypeProperty=y(o.classificationType,Git),this._fillEnabled=!0,this._zIndex=y(a,kit);let f=o.width,h=o.arcType,p=o.clampToGround,g=o.granularity;if(!r.isConstant||!Y.isConstant(f)||!Y.isConstant(h)||!Y.isConstant(g)||!Y.isConstant(p)||!Y.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,x=r.getValue(He.MINIMUM_VALUE,m.positions);if(!l(x)||x.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof Ut)?b=rs.VERTEX_FORMAT:b=Ea.VERTEX_FORMAT,m.vertexFormat=b,m.positions=x,m.width=l(f)?f.getValue(He.MINIMUM_VALUE):void 0,m.arcType=l(h)?h.getValue(He.MINIMUM_VALUE):void 0,m.granularity=l(g)?g.getValue(He.MINIMUM_VALUE):void 0;let T=this._groundGeometryOptions;T.positions=x,T.width=m.width,T.arcType=m.arcType,T.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(He.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&xt("Entity polylines must have clampToGround: true when using zIndex.  zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};th.prototype.createDynamicUpdater=function(e,t){return new dI(e,t,this)};var DE={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function dI(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function npe(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=oV[n];!l(i)||i.isDestroyed()?(i=new xm,oV[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}dI.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=Y.getValueOrUndefined(o,e,this._positions);t._clampToGround=Y.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=Y.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=Y.getValueOrDefault(i._arcType,e,Jt.GEODESIC),t._groundGeometryOptions.granularity=Y.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let h=t.fillMaterialProperty,p;if(h instanceof Ut)p=new rs;else{let g=ir.getValue(e,h,this._material);p=new Ea({material:g,translucent:g.isTranslucent()}),this._material=g}this._groundPolylinePrimitive=s.add(new Qh({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),Y.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=npe(this);if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=Jt.GEODESIC;c=Y.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==Jt.NONE&&l(u)&&(DE.ellipsoid=f,DE.positions=r,DE.granularity=Y.getValueOrUndefined(i._granularity,e),DE.height=Ni.extractHeights(r,f),c===Jt.GEODESIC?r=Ni.generateCartesianArc(DE):r=Ni.generateCartesianRhumbArc(DE)),a.show=!0,a.positions=r.slice(),a.material=ir.getValue(e,t.fillMaterialProperty,a.material),a.width=Y.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};dI.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ae.clone(n.boundingSphere,e),ct.DONE}return l(t)&&!t.ready?ct.PENDING:ct.DONE}else{let t=npe(this);if(t.show&&t.positions.length>0)return ae.fromPoints(t.positions,e),ct.DONE}return ct.FAILED};dI.prototype.isDestroyed=function(){return!1};dI.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=oV[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete oV[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var rV=th;var qit=new z,Yit=new Mt,Xit=new Mt;function nh(e,t,n,i,o){let r;n instanceof Ut?r=rs:r=Ea,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new vt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new vt,this.material=void 0,this.updatersWithAttributes=new vt,this.attributes=new vt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(nh.prototype.onMaterialChanged,this),this.subscriptions=new vt,this.showsUpdated=new vt,this.zIndex=i,this._asynchronous=o}nh.prototype.onMaterialChanged=function(){this.invalidated=!0};nh.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof Ut&&t instanceof Ut?!0:l(t)&&t.equals(n)};nh.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};nh.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};nh.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Qh({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===Ea&&(this.material=ir.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===Ea&&(this.material=ir.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){let x=c.fillMaterialProperty.color,b=Y.getValueOrDefault(x,e,z.WHITE,qit);z.equals(h._lastColor,b)||(h._lastColor=z.clone(b,h._lastColor),h.color=Gt.toValue(b,h.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),g=h.show[0]===1;p!==g&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let x=Y.getValueOrDefault(m,e,Xit,Yit);Mt.equals(x,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Mt.clone(x,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Vn.toValue(x,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};nh.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};nh.prototype.contains=function(e){return this.updaters.contains(e.id)};nh.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return ct.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?ct.FAILED:(i.boundingSphere.clone(t),ct.DONE)};nh.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function IE(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=y(n,!0)}IE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Y.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new nh(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};IE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};IE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};IE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return ct.FAILED};IE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var sV=IE;var Kit=[];function ipe(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function ope(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof Ut?1:2);let r;l(i)&&(r=i+o*bn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof Ut?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function wm(e,t,n,i){i=y(i,e.groundPrimitives),n=y(n,e.primitives),this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new vt,this._removedObjects=new vt,this._changedObjects=new vt;let o,r=bn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new Qd(n,rs,void 0,!1,o),this._materialBatches[o]=new eh(n,Ea,void 0,!1,o),this._colorBatches[o+r]=new Qd(n,rs,rs,!1,o),this._materialBatches[o+r]=new eh(n,Ea,rs,!1,o),this._colorBatches[o+r*2]=new Qd(n,rs,Ea,!1,o),this._materialBatches[o+r*2]=new eh(n,Ea,Ea,!1,o);this._dynamicBatch=new pE(n,i);let s=Un.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new sV(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new vt,this._updaters=new vt,this._entityCollection=t,t.collectionChanged.addEventListener(wm.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Kit)}wm.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(ipe(this,f),ope(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),ipe(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new rV(c,this._scene),this._updaters.set(u,f),ope(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(wm._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0,p=this._batches,g=p.length;for(a=0;a<g;a++)h=p[a].update(e)&&h;return h};var Zit=[],$it=new ae;wm.prototype.getBoundingSphere=function(e,t){let n=Zit,i=$it,o=0,r=ct.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===ct.PENDING)return ct.PENDING;r===ct.DONE&&(n[o]=ae.clone(i,n[o]),o++)}return o===0?ct.FAILED:(n.length=o,ae.fromBoundingSpheres(n,t),ct.DONE)};wm.prototype.isDestroyed=function(){return!1};wm.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(wm.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};wm._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};wm.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var aV=wm;function kl(e){vl.initializeTerrainHeights(),Qh.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new hr,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=y(e.visualizersCallback,kl.defaultVisualizersCallback);let i=!1,o=new Fl,r=new Fl;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new Pk;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var PE=[];kl.registerVisualizer=function(e){PE.includes(e)||PE.push(e)};kl.unregisterVisualizer=function(e){if(PE.includes(e)){let t=PE.indexOf(e);PE.splice(t,1)}};kl.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new $N(t,i),new Qk(e,i,n._primitives,n._groundPrimitives),new Jk(t,i),new tV(e,i),new Ak(e,i),new iV(t,i),new nV(e,i),new aV(e,i,n._primitives,n._groundPrimitives),...PE.map(o=>new o(e,i))]};Object.defineProperties(kl.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});kl.prototype.isDestroyed=function(){return!1};kl.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};kl.prototype.update=function(e){if(!ui.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=this._ready||t,t};kl.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var Qit=[],Jit=new ae;kl.prototype.getBoundingSphere=function(e,t,n){if(!this._ready)return ct.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let g=p.get(i);if(g.entities.contains(e)){r=g;break}}}if(!l(r))return ct.FAILED;let s=Qit,a=Jit,c=0,u=ct.DONE,f=r._visualizers,h=f.length;for(i=0;i<h;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===ct.PENDING)return ct.PENDING;u===ct.DONE&&(s[c]=ae.clone(a,s[c]),c++)}}return c===0?ct.FAILED:(s.length=c,ae.fromBoundingSpheres(s,n),ct.DONE)};kl.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new Fl),s=o.add(new Hk);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};kl.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};kl.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var cV=kl;var rpe=new $,spe=new $,ape=new $,eot=new N,lV=new d,cpe=new d,Tq=new d,Cq=new d,lpe=new d,upe=new d,tot=new Oe,not=new d,iot=new $,RE=new Z,oot=1.25;function rot(e,t,n,i,o,r,s,a,c,u){let f=e.scene.mode,h=o.getValue(c,e._lastCartesian);if(l(h)){let p=!1,g=!1,m,x,b;if(f===ne.SCENE3D){Z.addSeconds(c,.001,RE);let O=o.getValue(RE,lV);if(l(O)||(Z.addSeconds(c,-.001,RE),O=o.getValue(RE,lV),g=!0),l(O)){let R=Rt.computeFixedToIcrfMatrix(c,rpe),M=Rt.computeFixedToIcrfMatrix(RE,spe),F;!l(R)||!l(M)?(F=Rt.computeTemeToPseudoFixedMatrix(c,ape),R=$.transpose(F,rpe),M=Rt.computeTemeToPseudoFixedMatrix(RE,spe),$.transpose(M,M)):F=$.transpose(R,ape);let _=$.multiplyByVector(R,h,lpe),S=$.multiplyByVector(M,O,upe);d.subtract(_,S,Cq);let w=d.magnitude(Cq)*1e3,I=P.GRAVITATIONALPARAMETER,L=-I/(w*w-2*I/d.magnitude(_));L<0||L>oot*u.maximumRadius?(m=cpe,d.normalize(h,m),d.negate(m,m),b=d.clone(d.UNIT_Z,Tq),x=d.cross(b,m,lV),d.magnitude(x)>P.EPSILON7&&(d.normalize(m,m),d.normalize(x,x),b=d.cross(m,x,Tq),d.normalize(b,b),p=!0)):d.equalsEpsilon(h,O,P.EPSILON7)||(b=cpe,d.normalize(_,b),d.normalize(S,S),x=d.cross(b,S,Tq),g&&(x=d.multiplyByScalar(x,-1,x)),d.equalsEpsilon(x,d.ZERO,P.EPSILON7)||(m=d.cross(x,b,lV),$.multiplyByVector(F,m,m),$.multiplyByVector(F,x,x),$.multiplyByVector(F,b,b),d.normalize(m,m),d.normalize(x,x),d.normalize(b,b),p=!0))}}l(e.boundingSphere)&&(h=e.boundingSphere.center);let T,C,A;i&&(T=d.clone(t.position,Cq),C=d.clone(t.direction,lpe),A=d.clone(t.up,upe));let E=eot,v;l(s)&&(v=s.getValue(c,tot));let D=r.getValue(c,not);if(a===Og.INERTIAL&&l(v))N.fromTranslationQuaternionRotationScale(h,v,d.ONE,E);else if(a===Og.VELOCITY&&l(D)){let O=Rt.rotationMatrixFromPositionVelocity(h,D,u,iot);N.fromRotationTranslation(O,h,E)}else a===Og.ENU||!p?Rt.eastNorthUpToFixedFrame(h,u,E):(E[0]=m.x,E[1]=m.y,E[2]=m.z,E[3]=0,E[4]=x.x,E[5]=x.y,E[6]=x.z,E[7]=0,E[8]=b.x,E[9]=b.y,E[10]=b.z,E[11]=0,E[12]=h.x,E[13]=h.y,E[14]=h.z,E[15]=0);t._setTransform(E),i&&(d.clone(T,t.position),d.clone(C,t.direction),d.clone(A,t.up),d.cross(C,A,t.right))}if(n){let p=f===ne.SCENE2D||d.equals(e._offset3D,d.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,p)}}function hI(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=y(n,ee.default),this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new d,this._defaultOffset3D=void 0,this._velocityProperty=new Ny(e.position,!0),this._offset3D=new d}Object.defineProperties(hI,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=d.clone(e,new d)}}});hI.defaultOffset3D=new d(-14e3,3500,3500);var uV=new Ed,sot=new 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r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,u=e.stat_desc.max_length,f,h,p,g,m,x,b=0;for(g=0;g<=15;g++)o.bl_count[g]=0;for(r[o.heap[o.heap_max]*2+1]=0,f=o.heap_max+1;f<573;f++)h=o.heap[f],g=r[r[h*2+1]*2+1]+1,g>u&&(g=u,b++),r[h*2+1]=g,!(h>e.max_code)&&(o.bl_count[g]++,m=0,h>=c&&(m=a[h-c]),x=r[h*2],o.opt_len+=x*(g+m),s&&(o.static_len+=x*(s[h*2+1]+m)));if(b!==0){do{for(g=u-1;o.bl_count[g]===0;)g--;o.bl_count[g]--,o.bl_count[g+1]+=2,o.bl_count[u]--,b-=2}while(b>0);for(g=u;g!==0;g--)for(h=o.bl_count[g];h!==0;)p=o.heap[--f],!(p>e.max_code)&&(r[p*2+1]!=g&&(o.opt_len+=(g-r[p*2+1])*r[p*2],r[p*2+1]=g),h--)}}function n(o,r){let s=0;do s|=o&1,o>>>=1,s<<=1;while(--r>0);return s>>>1}function i(o,r,s){let a=[],c=0,u,f,h;for(u=1;u<=15;u++)a[u]=c=c+s[u-1]<<1;for(f=0;f<=r;f++)h=o[f*2+1],h!==0&&(o[f*2]=n(a[h]++,h))}e.build_tree=function(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.elems,c,u,f=-1,h;for(o.heap_len=0,o.heap_max=573,c=0;c<a;c++)r[c*2]!==0?(o.heap[++o.heap_len]=f=c,o.depth[c]=0):r[c*2+1]=0;for(;o.heap_len<2;)h=o.heap[++o.heap_len]=f<2?++f:0,r[h*2]=1,o.depth[h]=0,o.opt_len--,s&&(o.static_len-=s[h*2+1]);for(e.max_code=f,c=Math.floor(o.heap_len/2);c>=1;c--)o.pqdownheap(r,c);h=a;do c=o.heap[1],o.heap[1]=o.heap[o.heap_len--],o.pqdownheap(r,1),u=o.heap[1],o.heap[--o.heap_max]=c,o.heap[--o.heap_max]=u,r[h*2]=r[c*2]+r[u*2],o.depth[h]=Math.max(o.depth[c],o.depth[u])+1,r[c*2+1]=r[u*2+1]=h,o.heap[1]=h++,o.pqdownheap(r,1);while(o.heap_len>=2);o.heap[--o.heap_max]=o.heap[1],t(o),i(r,e.max_code,o.bl_count)}}ar._length_code=[0,1,2,3,4,5,6,7].concat(...OV([[2,8],[2,9],[2,10],[2,11],[4,12],[4,13],[4,14],[4,15],[8,16],[8,17],[8,18],[8,19],[16,20],[16,21],[16,22],[16,23],[32,24],[32,25],[32,26],[31,27],[1,28]]));ar.base_length=[0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224,0];ar.base_dist=[0,1,2,3,4,6,8,12,16,24,32,48,64,96,128,192,256,384,512,768,1024,1536,2048,3072,4096,6144,8192,12288,16384,24576];ar.d_code=function(e){return e<256?S_e[e]:S_e[256+(e>>>7)]};ar.extra_lbits=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];ar.extra_dbits=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];ar.extra_blbits=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];ar.bl_order=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];function Pa(e,t,n,i,o){let r=this;r.static_tree=e,r.extra_bits=t,r.extra_base=n,r.elems=i,r.max_length=o}var yrt=[12,140,76,204,44,172,108,236,28,156,92,220,60,188,124,252,2,130,66,194,34,162,98,226,18,146,82,210,50,178,114,242,10,138,74,202,42,170,106,234,26,154,90,218,58,186,122,250,6,134,70,198,38,166,102,230,22,150,86,214,54,182,118,246,14,142,78,206,46,174,110,238,30,158,94,222,62,190,126,254,1,129,65,193,33,161,97,225,17,145,81,209,49,177,113,241,9,137,73,201,41,169,105,233,25,153,89,217,57,185,121,249,5,133,69,197,37,165,101,229,21,149,85,213,53,181,117,245,13,141,77,205,45,173,109,237,29,157,93,221,61,189,125,253,19,275,147,403,83,339,211,467,51,307,179,435,115,371,243,499,11,267,139,395,75,331,203,459,43,299,171,427,107,363,235,491,27,283,155,411,91,347,219,475,59,315,187,443,123,379,251,507,7,263,135,391,71,327,199,455,39,295,167,423,103,359,231,487,23,279,151,407,87,343,215,471,55,311,183,439,119,375,247,503,15,271,143,399,79,335,207,463,47,303,175,431,111,367,239,495,31,287,159,415,95,351,223,479,63,319,191,447,127,383,255,511,0,64,32,96,16,80,48,112,8,72,40,104,24,88,56,120,4,68,36,100,20,84,52,116,3,131,67,195,35,163,99,227],xrt=OV([[144,8],[112,9],[24,7],[8,8]]);Pa.static_ltree=MV(yrt.map((e,t)=>[e,xrt[t]]));var brt=[0,16,8,24,4,20,12,28,2,18,10,26,6,22,14,30,1,17,9,25,5,21,13,29,3,19,11,27,7,23],Trt=OV([[30,5]]);Pa.static_dtree=MV(brt.map((e,t)=>[e,Trt[t]]));Pa.static_l_desc=new Pa(Pa.static_ltree,ar.extra_lbits,257,286,15);Pa.static_d_desc=new Pa(Pa.static_dtree,ar.extra_dbits,0,30,15);Pa.static_bl_desc=new Pa(null,ar.extra_blbits,0,19,7);var Crt=9,Art=8;function Om(e,t,n,i,o){let r=this;r.good_length=e,r.max_lazy=t,r.nice_length=n,r.max_chain=i,r.func=o}var w_e=0,PV=1,mb=2,oh=[new Om(0,0,0,0,w_e),new Om(4,4,8,4,PV),new Om(4,5,16,8,PV),new Om(4,6,32,32,PV),new Om(4,4,16,16,mb),new Om(8,16,32,32,mb),new Om(8,16,128,128,mb),new Om(8,32,128,256,mb),new Om(32,128,258,1024,mb),new Om(32,258,258,4096,mb)],vV=["need dictionary","stream end","","","stream error","data error","","buffer error","",""],qf=0,wV=1,gI=2,DV=3,Ert=32,Zq=42,IV=113,yI=666,$q=8,Srt=0,Qq=1,vrt=2,br=3,RV=258,vu=RV+br+1;function v_e(e,t,n,i){let o=e[t*2],r=e[n*2];return o<r||o==r&&i[t]<=i[n]}function wrt(){let e=this,t,n,i,o,r,s,a,c,u,f,h,p,g,m,x,b,T,C,A,E,v,D,O,R,M,F,_,S,w,I,L,B,H,V=new ar,G=new ar,k=new ar;e.depth=[];let W,q,J,j,K,Q;e.bl_count=[],e.heap=[],L=[],B=[],H=[];function de(){u=2*r,h[g-1]=0;for(let Le=0;Le<g-1;Le++)h[Le]=0;F=oh[_].max_lazy,w=oh[_].good_length,I=oh[_].nice_length,M=oh[_].max_chain,v=0,T=0,O=0,C=R=br-1,E=0,p=0}function xe(){let Le;for(Le=0;Le<286;Le++)L[Le*2]=0;for(Le=0;Le<30;Le++)B[Le*2]=0;for(Le=0;Le<19;Le++)H[Le*2]=0;L[256*2]=1,e.opt_len=e.static_len=0,q=J=0}function ce(){V.dyn_tree=L,V.stat_desc=Pa.static_l_desc,G.dyn_tree=B,G.stat_desc=Pa.static_d_desc,k.dyn_tree=H,k.stat_desc=Pa.static_bl_desc,K=0,Q=0,j=8,xe()}e.pqdownheap=function(Le,it){let je=e.heap,Xe=je[it],mt=it<<1;for(;mt<=e.heap_len&&(mt<e.heap_len&&v_e(Le,je[mt+1],je[mt],e.depth)&&mt++,!v_e(Le,Xe,je[mt],e.depth));)je[it]=je[mt],it=mt,mt<<=1;je[it]=Xe};function ge(Le,it){let je=-1,Xe,mt=Le[0*2+1],Ht=0,gn=7,So=4;mt===0&&(gn=138,So=3),Le[(it+1)*2+1]=65535;for(let yo=0;yo<=it;yo++)Xe=mt,mt=Le[(yo+1)*2+1],!(++Ht<gn&&Xe==mt)&&(Ht<So?H[Xe*2]+=Ht:Xe!==0?(Xe!=je&&H[Xe*2]++,H[16*2]++):Ht<=10?H[17*2]++:H[18*2]++,Ht=0,je=Xe,mt===0?(gn=138,So=3):Xe==mt?(gn=6,So=3):(gn=7,So=4))}function Te(){let Le;for(ge(L,V.max_code),ge(B,G.max_code),k.build_tree(e),Le=18;Le>=3&&H[ar.bl_order[Le]*2+1]===0;Le--);return e.opt_len+=3*(Le+1)+5+5+4,Le}function De(Le){e.pending_buf[e.pending++]=Le}function Ae(Le){De(Le&255),De(Le>>>8&255)}function Be(Le){De(Le>>8&255),De(Le&255&255)}function ze(Le,it){let je,Xe=it;Q>16-Xe?(je=Le,K|=je<<Q&65535,Ae(K),K=je>>>16-Q,Q+=Xe-16):(K|=Le<<Q&65535,Q+=Xe)}function Ze(Le,it){let je=Le*2;ze(it[je]&65535,it[je+1]&65535)}function Et(Le,it){let je,Xe=-1,mt,Ht=Le[0*2+1],gn=0,So=7,yo=4;for(Ht===0&&(So=138,yo=3),je=0;je<=it;je++)if(mt=Ht,Ht=Le[(je+1)*2+1],!(++gn<So&&mt==Ht)){if(gn<yo)do Ze(mt,H);while(--gn!==0);else mt!==0?(mt!=Xe&&(Ze(mt,H),gn--),Ze(16,H),ze(gn-3,2)):gn<=10?(Ze(17,H),ze(gn-3,3)):(Ze(18,H),ze(gn-11,7));gn=0,Xe=mt,Ht===0?(So=138,yo=3):mt==Ht?(So=6,yo=3):(So=7,yo=4)}}function Ct(Le,it,je){let Xe;for(ze(Le-257,5),ze(it-1,5),ze(je-4,4),Xe=0;Xe<je;Xe++)ze(H[ar.bl_order[Xe]*2+1],3);Et(L,Le-1),Et(B,it-1)}function ke(){Q==16?(Ae(K),K=0,Q=0):Q>=8&&(De(K&255),K>>>=8,Q-=8)}function jt(){ze(Qq<<1,3),Ze(256,Pa.static_ltree),ke(),1+j+10-Q<9&&(ze(Qq<<1,3),Ze(256,Pa.static_ltree),ke()),j=7}function lt(Le,it){let je,Xe,mt;if(e.dist_buf[q]=Le,e.lc_buf[q]=it&255,q++,Le===0?L[it*2]++:(J++,Le--,L[(ar._length_code[it]+256+1)*2]++,B[ar.d_code(Le)*2]++),(q&8191)===0&&_>2){for(je=q*8,Xe=v-T,mt=0;mt<30;mt++)je+=B[mt*2]*(5+ar.extra_dbits[mt]);if(je>>>=3,J<Math.floor(q/2)&&je<Math.floor(Xe/2))return!0}return q==W-1}function ut(Le,it){let je,Xe,mt=0,Ht,gn;if(q!==0)do je=e.dist_buf[mt],Xe=e.lc_buf[mt],mt++,je===0?Ze(Xe,Le):(Ht=ar._length_code[Xe],Ze(Ht+256+1,Le),gn=ar.extra_lbits[Ht],gn!==0&&(Xe-=ar.base_length[Ht],ze(Xe,gn)),je--,Ht=ar.d_code(je),Ze(Ht,it),gn=ar.extra_dbits[Ht],gn!==0&&(je-=ar.base_dist[Ht],ze(je,gn)));while(mt<q);Ze(256,Le),j=Le[256*2+1]}function In(){Q>8?Ae(K):Q>0&&De(K&255),K=0,Q=0}function nn(Le,it,je){In(),j=8,je&&(Ae(it),Ae(~it)),e.pending_buf.set(c.subarray(Le,Le+it),e.pending),e.pending+=it}function pe(Le,it,je){ze((Srt<<1)+(je?1:0),3),nn(Le,it,!0)}function Ce(Le,it,je){let Xe,mt,Ht=0;_>0?(V.build_tree(e),G.build_tree(e),Ht=Te(),Xe=e.opt_len+3+7>>>3,mt=e.static_len+3+7>>>3,mt<=Xe&&(Xe=mt)):Xe=mt=it+5,it+4<=Xe&&Le!=-1?pe(Le,it,je):mt==Xe?(ze((Qq<<1)+(je?1:0),3),ut(Pa.static_ltree,Pa.static_dtree)):(ze((vrt<<1)+(je?1:0),3),Ct(V.max_code+1,G.max_code+1,Ht+1),ut(L,B)),xe(),je&&In()}function hn(Le){Ce(T>=0?T:-1,v-T,Le),T=v,t.flush_pending()}function ht(){let Le,it,je,Xe;do{if(Xe=u-O-v,Xe===0&&v===0&&O===0)Xe=r;else if(Xe==-1)Xe--;else if(v>=r+r-vu){c.set(c.subarray(r,r+r),0),D-=r,v-=r,T-=r,Le=g,je=Le;do it=h[--je]&65535,h[je]=it>=r?it-r:0;while(--Le!==0);Le=r,je=Le;do it=f[--je]&65535,f[je]=it>=r?it-r:0;while(--Le!==0);Xe+=r}if(t.avail_in===0)return;Le=t.read_buf(c,v+O,Xe),O+=Le,O>=br&&(p=c[v]&255,p=(p<<b^c[v+1]&255)&x)}while(O<vu&&t.avail_in!==0)}function to(Le){let it=65535,je;for(it>i-5&&(it=i-5);;){if(O<=1){if(ht(),O===0&&Le==0)return qf;if(O===0)break}if(v+=O,O=0,je=T+it,(v===0||v>=je)&&(O=v-je,v=je,hn(!1),t.avail_out===0)||v-T>=r-vu&&(hn(!1),t.avail_out===0))return qf}return hn(Le==4),t.avail_out===0?Le==4?gI:qf:Le==4?DV:wV}function Eo(Le){let it=M,je=v,Xe,mt,Ht=R,gn=v>r-vu?v-(r-vu):0,So=I,yo=a,Na=v+RV,Fa=c[je+Ht-1],gi=c[je+Ht];R>=w&&(it>>=2),So>O&&(So=O);do if(Xe=Le,!(c[Xe+Ht]!=gi||c[Xe+Ht-1]!=Fa||c[Xe]!=c[je]||c[++Xe]!=c[je+1])){je+=2,Xe++;do;while(c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&c[++je]==c[++Xe]&&je<Na);if(mt=RV-(Na-je),je=Na-RV,mt>Ht){if(D=Le,Ht=mt,mt>=So)break;Fa=c[je+Ht-1],gi=c[je+Ht]}}while((Le=f[Le&yo]&65535)>gn&&--it!==0);return Ht<=O?Ht:O}function Xs(Le){let it=0,je;for(;;){if(O<vu){if(ht(),O<vu&&Le==0)return qf;if(O===0)break}if(O>=br&&(p=(p<<b^c[v+(br-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),it!==0&&(v-it&65535)<=r-vu&&S!=2&&(C=Eo(it)),C>=br)if(je=lt(v-D,C-br),O-=C,C<=F&&O>=br){C--;do v++,p=(p<<b^c[v+(br-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v;while(--C!==0);v++}else v+=C,C=0,p=c[v]&255,p=(p<<b^c[v+1]&255)&x;else je=lt(0,c[v]&255),O--,v++;if(je&&(hn(!1),t.avail_out===0))return qf}return hn(Le==4),t.avail_out===0?Le==4?gI:qf:Le==4?DV:wV}function Cr(Le){let it=0,je,Xe;for(;;){if(O<vu){if(ht(),O<vu&&Le==0)return qf;if(O===0)break}if(O>=br&&(p=(p<<b^c[v+(br-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v),R=C,A=D,C=br-1,it!==0&&R<F&&(v-it&65535)<=r-vu&&(S!=2&&(C=Eo(it)),C<=5&&(S==1||C==br&&v-D>4096)&&(C=br-1)),R>=br&&C<=R){Xe=v+O-br,je=lt(v-1-A,R-br),O-=R-1,R-=2;do++v<=Xe&&(p=(p<<b^c[v+(br-1)]&255)&x,it=h[p]&65535,f[v&a]=h[p],h[p]=v);while(--R!==0);if(E=0,C=br-1,v++,je&&(hn(!1),t.avail_out===0))return qf}else if(E!==0){if(je=lt(0,c[v-1]&255),je&&hn(!1),v++,O--,t.avail_out===0)return qf}else E=1,v++,O--}return E!==0&&(je=lt(0,c[v-1]&255),E=0),hn(Le==4),t.avail_out===0?Le==4?gI:qf:Le==4?DV:wV}function ms(Le){return Le.total_in=Le.total_out=0,Le.msg=null,e.pending=0,e.pending_out=0,n=IV,o=0,ce(),de(),0}e.deflateInit=function(Le,it,je,Xe,mt,Ht){return Xe||(Xe=$q),mt||(mt=Art),Ht||(Ht=0),Le.msg=null,it==-1&&(it=6),mt<1||mt>Crt||Xe!=$q||je<9||je>15||it<0||it>9||Ht<0||Ht>2?-2:(Le.dstate=e,s=je,r=1<<s,a=r-1,m=mt+7,g=1<<m,x=g-1,b=Math.floor((m+br-1)/br),c=new Uint8Array(r*2),f=[],h=[],W=1<<mt+6,e.pending_buf=new Uint8Array(W*4),i=W*4,e.dist_buf=new Uint16Array(W),e.lc_buf=new Uint8Array(W),_=it,S=Ht,ms(Le))},e.deflateEnd=function(){return n!=Zq&&n!=IV&&n!=yI?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,h=null,f=null,c=null,e.dstate=null,n==IV?-3:0)},e.deflateParams=function(Le,it,je){let Xe=0;return it==-1&&(it=6),it<0||it>9||je<0||je>2?-2:(oh[_].func!=oh[it].func&&Le.total_in!==0&&(Xe=Le.deflate(1)),_!=it&&(_=it,F=oh[_].max_lazy,w=oh[_].good_length,I=oh[_].nice_length,M=oh[_].max_chain),S=je,Xe)},e.deflateSetDictionary=function(Le,it,je){let Xe=je,mt,Ht=0;if(!it||n!=Zq)return-2;if(Xe<br)return 0;for(Xe>r-vu&&(Xe=r-vu,Ht=je-Xe),c.set(it.subarray(Ht,Ht+Xe),0),v=Xe,T=Xe,p=c[0]&255,p=(p<<b^c[1]&255)&x,mt=0;mt<=Xe-br;mt++)p=(p<<b^c[mt+(br-1)]&255)&x,f[mt&a]=h[p],h[p]=mt;return 0},e.deflate=function(Le,it){let je,Xe,mt,Ht,gn;if(it>4||it<0)return-2;if(!Le.next_out||!Le.next_in&&Le.avail_in!==0||n==yI&&it!=4)return Le.msg=vV[4],-2;if(Le.avail_out===0)return Le.msg=vV[7],-5;if(t=Le,Ht=o,o=it,n==Zq&&(Xe=$q+(s-8<<4)<<8,mt=(_-1&255)>>1,mt>3&&(mt=3),Xe|=mt<<6,v!==0&&(Xe|=Ert),Xe+=31-Xe%31,n=IV,Be(Xe)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&it<=Ht&&it!=4)return t.msg=vV[7],-5;if(n==yI&&t.avail_in!==0)return Le.msg=vV[7],-5;if(t.avail_in!==0||O!==0||it!=0&&n!=yI){switch(gn=-1,oh[_].func){case w_e:gn=to(it);break;case PV:gn=Xs(it);break;case mb:gn=Cr(it);break;default:}if((gn==gI||gn==DV)&&(n=yI),gn==qf||gn==gI)return t.avail_out===0&&(o=-1),0;if(gn==wV){if(it==1)jt();else if(pe(0,0,!1),it==3)for(je=0;je<g;je++)h[je]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return it!=4?0:1}}function D_e(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}D_e.prototype={deflateInit(e,t){let n=this;return n.dstate=new wrt,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function I_e(e){let t=this,n=new D_e,i=Drt(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,h=0,p=0,g=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),g+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=h&&(c(n.next_in_index),h=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(g),m.forEach(function(x){f.set(x,p),p+=x.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,h=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&h.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),h.forEach(function(p){c.set(p,u),u+=p.length}),c}}function Drt(e){return 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nY(){let e=this,t,n,i,o,r,s;function a(u,f,h,p,g,m,x,b,T,C,A){let E,v,D,O,R,M,F,_,S,w,I,L,B,H,V;w=0,R=h;do i[u[f+w]]++,w++,R--;while(R!==0);if(i[0]==h)return 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Int32Array(qy+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<qy+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,qy),0),s.set(i.subarray(0,qy+1),0)}e.inflate_trees_bits=function(u,f,h,p,g){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,h,f,p,t,n),m==-3?g.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(g.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,h,p,g,m,x,b,T){let C;return c(288),t[0]=0,C=a(h,0,u,257,Nrt,Frt,m,p,b,t,n),C!=0||p[0]===0?(C==-3?T.msg="oversubscribed literal/length tree":C!=-4&&(T.msg="incomplete literal/length tree",C=-3),C):(c(288),C=a(h,u,f,0,Brt,krt,x,g,b,t,n),C!=0||g[0]===0&&u>257?(C==-3?T.msg="oversubscribed distance tree":C==-5?(T.msg="incomplete distance tree",C=-3):C!=-4&&(T.msg="empty distance tree with lengths",C=-3),C):0)}}nY.inflate_trees_fixed=function(e,t,n,i){return e[0]=Rrt,t[0]=Ort,n[0]=Mrt,i[0]=Lrt,0};var LV=0,P_e=1,R_e=2,O_e=3,M_e=4,L_e=5,N_e=6,Jq=7,F_e=8,NV=9;function Vrt(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,h,p=0,g,m=0;function x(b,T,C,A,E,v,D,O){let R,M,F,_,S,w,I,L,B,H,V,G,k,W,q,J;I=O.next_in_index,L=O.avail_in,S=D.bitb,w=D.bitk,B=D.write,H=B<D.read?D.read-B-1:D.end-B,V=wu[b],G=wu[T];do{for(;w<20;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;if(R=S&V,M=C,F=A,J=(F+R)*3,(_=M[J])===0){S>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;continue}do{if(S>>=M[J+1],w-=M[J+1],(_&16)!==0){for(_&=15,k=M[J+2]+(S&wu[_]),S>>=_,w-=_;w<15;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;R=S&G,M=E,F=v,J=(F+R)*3,_=M[J];do if(S>>=M[J+1],w-=M[J+1],(_&16)!==0){for(_&=15;w<_;)L--,S|=(O.read_byte(I++)&255)<<w,w+=8;if(W=M[J+2]+(S&wu[_]),S>>=_,w-=_,H-=k,B>=W)q=B-W,B-q>0&&2>B-q?(D.win[B++]=D.win[q++],D.win[B++]=D.win[q++],k-=2):(D.win.set(D.win.subarray(q,q+2),B),B+=2,q+=2,k-=2);else{q=B-W;do q+=D.end;while(q<0);if(_=D.end-q,k>_){if(k-=_,B-q>0&&_>B-q)do D.win[B++]=D.win[q++];while(--_!==0);else D.win.set(D.win.subarray(q,q+_),B),B+=_,q+=_,_=0;q=0}}if(B-q>0&&k>B-q)do D.win[B++]=D.win[q++];while(--k!==0);else D.win.set(D.win.subarray(q,q+k),B),B+=k,q+=k,k=0;break}else if((_&64)===0)R+=M[J+2],R+=S&wu[_],J=(F+R)*3,_=M[J];else return O.msg="invalid distance code",k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3;while(!0);break}if((_&64)===0){if(R+=M[J+2],R+=S&wu[_],J=(F+R)*3,(_=M[J])===0){S>>=M[J+1],w-=M[J+1],D.win[B++]=M[J+2],H--;break}}else return(_&32)!==0?(k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,1):(O.msg="invalid literal/length code",k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,-3)}while(!0)}while(H>=258&&L>=10);return k=O.avail_in-L,k=w>>3<k?w>>3:k,L+=k,I-=k,w-=k<<3,D.bitb=S,D.bitk=w,O.avail_in=L,O.total_in+=I-O.next_in_index,O.next_in_index=I,D.write=B,0}e.init=function(b,T,C,A,E,v){t=LV,u=b,f=T,h=C,p=A,g=E,m=v,i=null},e.proc=function(b,T,C){let A,E,v,D=0,O=0,R=0,M,F,_,S;for(R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,F=b.write,_=F<b.read?b.read-F-1:b.end-F;;)switch(t){case LV:if(_>=258&&M>=10&&(b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,C=x(u,f,h,p,g,m,b,T),R=T.next_in_index,M=T.avail_in,D=b.bitb,O=b.bitk,F=b.write,_=F<b.read?b.read-F-1:b.end-F,C!=0)){t=C==1?Jq:NV;break}r=u,i=h,o=p,t=P_e;case P_e:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(E=(o+(D&wu[A]))*3,D>>>=i[E+1],O-=i[E+1],v=i[E],v===0){s=i[E+2],t=N_e;break}if((v&16)!==0){a=v&15,n=i[E+2],t=R_e;break}if((v&64)===0){r=v,o=E/3+i[E+2];break}if((v&32)!==0){t=Jq;break}return t=NV,T.msg="invalid literal/length code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case R_e:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}n+=D&wu[A],D>>=A,O-=A,r=f,i=g,o=m,t=O_e;case O_e:for(A=r;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}if(E=(o+(D&wu[A]))*3,D>>=i[E+1],O-=i[E+1],v=i[E],(v&16)!==0){a=v&15,c=i[E+2],t=M_e;break}if((v&64)===0){r=v,o=E/3+i[E+2];break}return t=NV,T.msg="invalid distance code",C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case M_e:for(A=a;O<A;){if(M!==0)C=0;else return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);M--,D|=(T.read_byte(R++)&255)<<O,O+=8}c+=D&wu[A],D>>=A,O-=A,t=L_e;case L_e:for(S=F-c;S<0;)S+=b.end;for(;n!==0;){if(_===0&&(F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0&&(b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);b.win[F++]=b.win[S++],_--,S==b.end&&(S=0),n--}t=LV;break;case N_e:if(_===0&&(F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0&&(b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,F==b.end&&b.read!==0&&(F=0,_=F<b.read?b.read-F-1:b.end-F),_===0)))return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);C=0,b.win[F++]=s,_--,t=LV;break;case Jq:if(O>7&&(O-=8,M++,R--),b.write=F,C=b.inflate_flush(T,C),F=b.write,_=F<b.read?b.read-F-1:b.end-F,b.read!=b.write)return b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);t=F_e;case F_e:return C=1,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);case NV:return C=-3,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C);default:return C=-2,b.bitb=D,b.bitk=O,T.avail_in=M,T.total_in+=R-T.next_in_index,T.next_in_index=R,b.write=F,b.inflate_flush(T,C)}},e.free=function(){}}var B_e=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],LE=0,eY=1,k_e=2,V_e=3,U_e=4,z_e=5,FV=6,BV=7,H_e=8,pb=9;function Urt(e,t){let n=this,i=LE,o=0,r=0,s=0,a,c=[0],u=[0],f=new Vrt,h=0,p=new Int32Array(K_e*3),g=0,m=new nY;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(x,b){b&&(b[0]=g),i==FV&&f.free(x),i=LE,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(x,b){let T,C,A;return C=x.next_out_index,A=n.read,T=(A<=n.write?n.write:n.end)-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T,A==n.end&&(A=0,n.write==n.end&&(n.write=0),T=n.write-A,T>x.avail_out&&(T=x.avail_out),T!==0&&b==-5&&(b=0),x.avail_out-=T,x.total_out+=T,x.next_out.set(n.win.subarray(A,A+T),C),C+=T,A+=T),x.next_out_index=C,n.read=A,b},n.proc=function(x,b){let T,C,A,E,v,D,O,R;for(E=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D;;){let M,F,_,S,w,I,L,B;switch(i){case LE:for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}switch(T=C&7,h=T&1,T>>>1){case 0:C>>>=3,A-=3,T=A&7,C>>>=T,A-=T,i=eY;break;case 1:M=[],F=[],_=[[]],S=[[]],nY.inflate_trees_fixed(M,F,_,S),f.init(M[0],F[0],_[0],0,S[0],0),C>>>=3,A-=3,i=FV;break;case 2:C>>>=3,A-=3,i=V_e;break;case 3:return C>>>=3,A-=3,i=pb,x.msg="invalid block type",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b)}break;case eY:for(;A<32;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}if((~C>>>16&65535)!=(C&65535))return i=pb,x.msg="invalid stored block lengths",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);o=C&65535,C=A=0,i=o!==0?k_e:h!==0?BV:LE;break;case k_e:if(v===0||O===0&&(D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0&&(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,D==n.end&&n.read!==0&&(D=0,O=D<n.read?n.read-D-1:n.end-D),O===0)))return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);if(b=0,T=o,T>v&&(T=v),T>O&&(T=O),n.win.set(x.read_buf(E,T),D),E+=T,v-=T,D+=T,O-=T,(o-=T)!==0)break;i=h!==0?BV:LE;break;case V_e:for(;A<14;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}if(r=T=C&16383,(T&31)>29||(T>>5&31)>29)return i=pb,x.msg="too many length or distance symbols",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);if(T=258+(T&31)+(T>>5&31),!a||a.length<T)a=[];else for(R=0;R<T;R++)a[R]=0;C>>>=14,A-=14,s=0,i=U_e;case U_e:for(;s<4+(r>>>10);){for(;A<3;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}a[B_e[s++]]=C&7,C>>>=3,A-=3}for(;s<19;)a[B_e[s++]]=0;if(c[0]=7,T=m.inflate_trees_bits(a,c,u,p,x),T!=0)return b=T,b==-3&&(a=null,i=pb),n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);s=0,i=z_e;case z_e:for(;T=r,!(s>=258+(T&31)+(T>>5&31));){let H,V;for(T=c[0];A<T;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}if(T=p[(u[0]+(C&wu[T]))*3+1],V=p[(u[0]+(C&wu[T]))*3+2],V<16)C>>>=T,A-=T,a[s++]=V;else{for(R=V==18?7:V-14,H=V==18?11:3;A<T+R;){if(v!==0)b=0;else return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);v--,C|=(x.read_byte(E++)&255)<<A,A+=8}if(C>>>=T,A-=T,H+=C&wu[R],C>>>=R,A-=R,R=s,T=r,R+H>258+(T&31)+(T>>5&31)||V==16&&R<1)return a=null,i=pb,x.msg="invalid bit length repeat",b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);V=V==16?a[R-1]:0;do a[R++]=V;while(--H!==0);s=R}}if(u[0]=-1,w=[],I=[],L=[],B=[],w[0]=9,I[0]=6,T=r,T=m.inflate_trees_dynamic(257+(T&31),1+(T>>5&31),a,w,I,L,B,p,x),T!=0)return T==-3&&(a=null,i=pb),b=T,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);f.init(w[0],I[0],p,L[0],p,B[0]),i=FV;case FV:if(n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,(b=f.proc(n,x,b))!=1)return n.inflate_flush(x,b);if(b=0,f.free(x),E=x.next_in_index,v=x.avail_in,C=n.bitb,A=n.bitk,D=n.write,O=D<n.read?n.read-D-1:n.end-D,h===0){i=LE;break}i=BV;case BV:if(n.write=D,b=n.inflate_flush(x,b),D=n.write,O=D<n.read?n.read-D-1:n.end-D,n.read!=n.write)return n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);i=H_e;case H_e:return b=1,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);case pb:return b=-3,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b);default:return b=-2,n.bitb=C,n.bitk=A,x.avail_in=v,x.total_in+=E-x.next_in_index,x.next_in_index=E,n.write=D,n.inflate_flush(x,b)}}},n.free=function(x){n.reset(x,null),n.win=null,p=null},n.set_dictionary=function(x,b,T){n.win.set(x.subarray(b,b+T),0),n.read=n.write=T},n.sync_point=function(){return i==eY?1:0}}var zrt=32,Hrt=8,Grt=0,G_e=1,W_e=2,j_e=3,q_e=4,Y_e=5,tY=6,xI=7,X_e=12,Yy=13,Wrt=[0,0,255,255];function jrt(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=xI,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new Urt(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==Prt?-5:0,o=-5;;)switch(s.mode){case Grt:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=Hrt){s.mode=Yy,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=Yy,n.msg="invalid win size",s.marker=5;break}s.mode=G_e;case G_e:if(n.avail_in===0)return 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BE=16,Krt="raw",oge={name:"PBKDF2"},Zrt={name:"HMAC"},$rt="SHA-1",Qrt=Object.assign({hash:Zrt},oge),aY=Object.assign({iterations:1e3,hash:{name:$rt}},oge),Jrt=["deriveBits"],SI=[8,12,16],EI=[16,24,32],Qy=10,est=[0,0,0,0],HV=typeof crypto!=Du,DI=HV&&crypto.subtle,rge=HV&&typeof DI!=Du,Mm=AI.bytes,tst=rY.aes,nst=sY.ctrGladman,ist=Zy.hmacSha1,nge=HV&&rge&&typeof DI.importKey==p_,ige=HV&&rge&&typeof DI.deriveBits==p_,UV=class extends TransformStream{constructor({password:t,rawPassword:n,signed:i,encryptionStrength:o,checkPasswordOnly:r}){super({start(){Object.assign(this,{ready:new Promise(s=>this.resolveReady=s),password:cge(t,n),signed:i,strength:o-1,pending:new Uint8Array})},async transform(s,a){let c=this,{password:u,strength:f,resolveReady:h,ready:p}=c;u?(await ost(c,f,u,Yf(s,0,SI[f]+2)),s=Yf(s,SI[f]+2),r?a.error(new Error(g_)):h()):await p;let g=new Uint8Array(s.length-Qy-(s.length-Qy)%BE);a.enqueue(sge(c,s,g,0,Qy,!0))},async flush(s){let{signed:a,ctr:c,hmac:u,pending:f,ready:h}=this;if(u&&c){await h;let p=Yf(f,0,f.length-Qy),g=Yf(f,f.length-Qy),m=new Uint8Array;if(p.length){let x=wI(Mm,p);u.update(x);let b=c.update(x);m=vI(Mm,b)}if(a){let x=Yf(vI(Mm,u.digest()),0,Qy);for(let b=0;b<Qy;b++)if(x[b]!=g[b])throw new Error(gb)}s.enqueue(m)}}})}},zV=class extends TransformStream{constructor({password:t,rawPassword:n,encryptionStrength:i}){let o;super({start(){Object.assign(this,{ready:new Promise(r=>this.resolveReady=r),password:cge(t,n),strength:i-1,pending:new Uint8Array})},async transform(r,s){let a=this,{password:c,strength:u,resolveReady:f,ready:h}=a,p=new Uint8Array;c?(p=await rst(a,u,c),f()):await h;let g=new Uint8Array(p.length+r.length-r.length%BE);g.set(p,0),s.enqueue(sge(a,r,g,p.length,0))},async flush(r){let{ctr:s,hmac:a,pending:c,ready:u}=this;if(a&&s){await u;let f=new Uint8Array;if(c.length){let h=s.update(wI(Mm,c));a.update(h),f=vI(Mm,h)}o.signature=vI(Mm,a.digest()).slice(0,Qy),r.enqueue(cY(f,o.signature))}}}),o=this}};function sge(e,t,n,i,o,r){let{ctr:s,hmac:a,pending:c}=e,u=t.length-o;c.length&&(t=cY(c,t),n=cst(n,u-u%BE));let f;for(f=0;f<=u-BE;f+=BE){let h=wI(Mm,Yf(t,f,f+BE));r&&a.update(h);let p=s.update(h);r||a.update(p),n.set(vI(Mm,p),f+i)}return e.pending=Yf(t,f),n}async function ost(e,t,n,i){let o=await age(e,t,n,Yf(i,0,SI[t])),r=Yf(i,SI[t]);if(o[0]!=r[0]||o[1]!=r[1])throw new Error($y)}async function rst(e,t,n){let i=VV(new Uint8Array(SI[t])),o=await age(e,t,n,i);return cY(i,o)}async function age(e,t,n,i){e.password=null;let o=await sst(Krt,n,Qrt,!1,Jrt),r=await ast(Object.assign({salt:i},aY),o,8*(EI[t]*2+2)),s=new Uint8Array(r),a=wI(Mm,Yf(s,0,EI[t])),c=wI(Mm,Yf(s,EI[t],EI[t]*2)),u=Yf(s,EI[t]*2);return Object.assign(e,{keys:{key:a,authentication:c,passwordVerification:u},ctr:new nst(new tst(a),Array.from(est)),hmac:new ist(c)}),u}async function sst(e,t,n,i,o){if(nge)try{return await DI.importKey(e,t,n,i,o)}catch{return nge=!1,Zy.importKey(t)}else return Zy.importKey(t)}async function ast(e,t,n){if(ige)try{return await DI.deriveBits(e,t,n)}catch{return ige=!1,Zy.pbkdf2(t,e.salt,aY.iterations,n)}else return Zy.pbkdf2(t,e.salt,aY.iterations,n)}function cge(e,t){return t===Ei?FE(e):t}function cY(e,t){let n=e;return e.length+t.length&&(n=new Uint8Array(e.length+t.length),n.set(e,0),n.set(t,e.length)),n}function cst(e,t){if(t&&t>e.length){let n=e;e=new Uint8Array(t),e.set(n,0)}return e}function Yf(e,t,n){return e.subarray(t,n)}function vI(e,t){return e.fromBits(t)}function wI(e,t){return e.toBits(t)}var kE=12,GV=class extends TransformStream{constructor({password:t,passwordVerification:n,checkPasswordOnly:i}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),dge(this,t)},transform(o,r){let s=this;if(s.password){let a=lge(s,o.subarray(0,kE));if(s.password=null,a[kE-1]!=s.passwordVerification)throw new Error($y);o=o.subarray(kE)}i?r.error(new Error(g_)):r.enqueue(lge(s,o))}})}},WV=class extends TransformStream{constructor({password:t,passwordVerification:n}){super({start(){Object.assign(this,{password:t,passwordVerification:n}),dge(this,t)},transform(i,o){let r=this,s,a;if(r.password){r.password=null;let c=VV(new Uint8Array(kE));c[kE-1]=r.passwordVerification,s=new Uint8Array(i.length+c.length),s.set(uge(r,c),0),a=kE}else s=new Uint8Array(i.length),a=0;s.set(uge(r,i),a),o.enqueue(s)}})}};function lge(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=hge(e)^t[i],lY(e,n[i]);return n}function uge(e,t){let n=new Uint8Array(t.length);for(let i=0;i<t.length;i++)n[i]=hge(e)^t[i],lY(e,t[i]);return n}function dge(e,t){let n=[305419896,591751049,878082192];Object.assign(e,{keys:n,crcKey0:new __(n[0]),crcKey2:new __(n[2])});for(let i=0;i<t.length;i++)lY(e,t.charCodeAt(i))}function lY(e,t){let[n,i,o]=e.keys;e.crcKey0.append([t]),n=~e.crcKey0.get(),i=fge(Math.imul(fge(i+mge(n)),134775813)+1),e.crcKey2.append([i>>>24]),o=~e.crcKey2.get(),e.keys=[n,i,o]}function hge(e){let t=e.keys[2]|2;return mge(Math.imul(t,t^1)>>>8)}function mge(e){return e&255}function fge(e){return e&4294967295}var pge="deflate-raw",jV=class extends TransformStream{constructor(t,{chunkSize:n,CompressionStream:i,CompressionStreamNative:o}){super({});let{compressed:r,encrypted:s,useCompressionStream:a,zipCrypto:c,signed:u,level:f}=t,h=this,p,g,m=_ge(super.readable);(!s||c)&&u&&(p=new CI,m=Lm(m,p)),r&&(m=yge(m,a,{level:f,chunkSize:n},o,i)),s&&(c?m=Lm(m,new WV(t)):(g=new zV(t),m=Lm(m,g))),gge(h,m,()=>{let x;s&&!c&&(x=g.signature),(!s||c)&&u&&(x=new DataView(p.value.buffer).getUint32(0)),h.signature=x})}},qV=class extends TransformStream{constructor(t,{chunkSize:n,DecompressionStream:i,DecompressionStreamNative:o}){super({});let{zipCrypto:r,encrypted:s,signed:a,signature:c,compressed:u,useCompressionStream:f}=t,h,p,g=_ge(super.readable);s&&(r?g=Lm(g,new GV(t)):(p=new UV(t),g=Lm(g,p))),u&&(g=yge(g,f,{chunkSize:n},o,i)),(!s||r)&&a&&(h=new CI,g=Lm(g,h)),gge(this,g,()=>{if((!s||r)&&a){let m=new DataView(h.value.buffer);if(c!=m.getUint32(0,!1))throw new Error(gb)}})}};function _ge(e){return Lm(e,new TransformStream({transform(t,n){t&&t.length&&n.enqueue(t)}}))}function gge(e,t,n){t=Lm(t,new TransformStream({flush:n})),Object.defineProperty(e,"readable",{get(){return t}})}function yge(e,t,n,i,o){try{let r=t&&i?i:o;e=Lm(e,new r(pge,n))}catch{if(t)try{e=Lm(e,new o(pge,n))}catch{return e}else return e}return e}function Lm(e,t){return e.pipeThrough(t)}var xge="message",bge="start",Tge="pull",uY="data",Cge="ack",fY="close",KV="deflate",ZV="inflate";var YV=class extends 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VE=class{constructor(t,{readable:n,writable:i},{options:o,config:r,streamOptions:s,useWebWorkers:a,transferStreams:c,scripts:u},f){let{signal:h}=s;return Object.assign(t,{busy:!0,readable:n.pipeThrough(new XV(r.chunkSize)).pipeThrough(new hY(n,s),{signal:h}),writable:i,options:Object.assign({},o),scripts:u,transferStreams:c,terminate(){return new Promise(p=>{let{worker:g,busy:m}=t;g?(m?t.resolveTerminated=p:(g.terminate(),p()),t.interface=null):p()})},onTaskFinished(){let{resolveTerminated:p}=t;p&&(t.resolveTerminated=null,t.terminated=!0,t.worker.terminate(),p()),t.busy=!1,f(t)}}),(a&&Sge?lst:vge)(t,r)}},hY=class extends TransformStream{constructor(t,{onstart:n,onprogress:i,size:o,onend:r}){let s=0;super({async start(){n&&await dY(n,o)},async transform(a,c){s+=a.length,i&&await dY(i,s,o),c.enqueue(a)},async flush(){t.size=s,r&&await dY(r,s)}})}};async function dY(e,...t){try{await e(...t)}catch{}}function vge(e,t){return{run:()=>ust(e,t)}}function lst(e,t){let{baseURL:n,chunkSize:i}=t;if(!e.interface){let o;try{o=hst(e.scripts[0],n,e)}catch{return Sge=!1,vge(e,t)}Object.assign(e,{worker:o,interface:{run:()=>fst(e,{chunkSize:i})}})}return e.interface}async function ust({options:e,readable:t,writable:n,onTaskFinished:i},o){try{let r=new YV(e,o);await t.pipeThrough(r).pipeTo(n,{preventClose:!0,preventAbort:!0});let{signature:s,inputSize:a,outputSize:c}=r;return{signature:s,inputSize:a,outputSize:c}}finally{i()}}async function fst(e,t){let n,i,o=new Promise((p,g)=>{n=p,i=g});Object.assign(e,{reader:null,writer:null,resolveResult:n,rejectResult:i,result:o});let{readable:r,options:s,scripts:a}=e,{writable:c,closed:u}=dst(e.writable),f=$V({type:bge,scripts:a.slice(1),options:s,config:t,readable:r,writable:c},e);f||Object.assign(e,{reader:r.getReader(),writer:c.getWriter()});let h=await o;return f||await c.getWriter().close(),await u,h}function dst(e){let t,n=new Promise(o=>t=o);return{writable:new WritableStream({async write(o){let r=e.getWriter();await r.ready,await r.write(o),r.releaseLock()},close(){t()},abort(o){return e.getWriter().abort(o)}}),closed:n}}var Age=!0,Ege=!0;function hst(e,t,n){let i={type:"module"},o,r;typeof e==p_&&(e=e());try{o=new URL(e,t)}catch{o=e}if(Age)try{r=new Worker(o)}catch{Age=!1,r=new Worker(o,i)}else r=new Worker(o,i);return r.addEventListener(xge,s=>mst(s,n)),r}function $V(e,{worker:t,writer:n,onTaskFinished:i,transferStreams:o}){try{let{value:r,readable:s,writable:a}=e,c=[];if(r&&(r.byteLength<r.buffer.byteLength?e.value=r.buffer.slice(0,r.byteLength):e.value=r.buffer,c.push(e.value)),o&&Ege?(s&&c.push(s),a&&c.push(a)):e.readable=e.writable=null,c.length)try{return t.postMessage(e,c),!0}catch{Ege=!1,e.readable=e.writable=null,t.postMessage(e)}else t.postMessage(e)}catch(r){throw n&&n.releaseLock(),i(),r}}async function mst({data:e},t){let{type:n,value:i,messageId:o,result:r,error:s}=e,{reader:a,writer:c,resolveResult:u,rejectResult:f,onTaskFinished:h}=t;try{if(s){let{message:g,stack:m,code:x,name:b}=s,T=new Error(g);Object.assign(T,{stack:m,code:x,name:b}),p(T)}else{if(n==Tge){let{value:g,done:m}=await a.read();$V({type:uY,value:g,done:m,messageId:o},t)}n==uY&&(await c.ready,await c.write(new Uint8Array(i)),$V({type:Cge,messageId:o},t)),n==fY&&p(null,r)}}catch(g){$V({type:fY,messageId:o},t),p(g)}function p(g,m){g?f(g):u(m),c&&c.releaseLock(),h()}}var yb=[],mY=[];var wge=0;async function QV(e,t){let{options:n,config:i}=t,{transferStreams:o,useWebWorkers:r,useCompressionStream:s,codecType:a,compressed:c,signed:u,encrypted:f}=n,{workerScripts:h,maxWorkers:p}=i;t.transferStreams=o||o===Ei;let g=!c&&!u&&!f&&!t.transferStreams;return t.useWebWorkers=!g&&(r||r===Ei&&i.useWebWorkers),t.scripts=t.useWebWorkers&&h?h[a]:[],n.useCompressionStream=s||s===Ei&&i.useCompressionStream,(await m()).run();async function m(){let b=yb.find(T=>!T.busy);if(b)return Dge(b),new VE(b,e,t,x);if(yb.length<p){let T={indexWorker:wge};return wge++,yb.push(T),new VE(T,e,t,x)}else return new Promise(T=>mY.push({resolve:T,stream:e,workerOptions:t}))}function x(b){if(mY.length){let[{resolve:T,stream:C,workerOptions:A}]=mY.splice(0,1);T(new VE(b,C,A,x))}else b.worker?(Dge(b),pst(b,t)):yb=yb.filter(T=>T!=b)}}function pst(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{yb=yb.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function Dge(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var _st="Writer iterator completed too soon",gst="text/plain";var yst="Content-Type";var xst=64*1024,gY="writable",UE=class{constructor(){this.size=0}init(){this.initialized=!0}},JV=class extends UE{get readable(){let t=this,{chunkSize:n=xst}=t,i=new ReadableStream({start(){this.chunkOffset=0},async 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o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await Ra(u,c,n);else{let h=f-c;s=new Uint8Array(n),s.set(await Ra(u,c,h)),s.set(await o.readUint8Array(t+h,n-h,i),h)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},iU=class extends UE{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:h}=i;if(s)f.length>=h?(await c(f.slice(0,h)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(h))):await c(f);else{let{value:p,done:g}=await t.next();if(g&&!p)throw new Error(_st);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await Fm(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,gY,{get(){return a}});async function c(f){let h=f.length;h&&(await 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TextDecoder(t).decode(e)}var yY="filename",xY="rawFilename",bY="comment",TY="rawComment",CY="uncompressedSize",AY="compressedSize",EY="offset",sU="diskNumberStart",zE="lastModDate",aU="rawLastModDate",RI="lastAccessDate",Rge="rawLastAccessDate",OI="creationDate",Oge="rawCreationDate",SY="internalFileAttribute",vY="internalFileAttributes",wY="externalFileAttribute",DY="externalFileAttributes",IY="msDosCompatible",cU="zip64",PY="encrypted",RY="version",OY="versionMadeBy",MY="zipCrypto",LY="directory",NY="executable",Tst=[yY,xY,AY,CY,zE,aU,bY,TY,RI,OI,EY,sU,sU,SY,vY,wY,DY,IY,cU,PY,RY,OY,MY,LY,NY,"bitFlag","signature","filenameUTF8","commentUTF8","compressionMethod","extraField","rawExtraField","extraFieldZip64","extraFieldUnicodePath","extraFieldUnicodeComment","extraFieldAES","extraFieldNTFS","extraFieldExtendedTimestamp"],Jy=class{constructor(t){Tst.forEach(n=>this[n]=t[n])}};var FY="File format is not recognized",Sst="End of central directory not found",vst="End of Zip64 central 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s=pa(r),a=fs(s,12),c=fs(s,16),u=r.offset,f=ma(s,20),h=u+22+f,p=ma(s,4),g=i.lastDiskNumber||0,m=ma(s,6),x=ma(s,8),b=0,T=0;if(c==4294967295||a==4294967295||x==65535||m==65535){let F=await Ra(i,r.offset-20,20),_=pa(F);if(fs(_,0)==117853008){c=lU(_,8);let S=await Ra(i,c,56,-1),w=pa(S),I=r.offset-20-56;if(fs(w,0)!=101075792&&c!=I){let L=c;c=I,b=c-L,S=await Ra(i,c,56,-1),w=pa(S)}if(fs(w,0)!=101075792)throw new Error(vst);p==65535&&(p=fs(w,16)),m==65535&&(m=fs(w,20)),x==65535&&(x=lU(w,32)),a==4294967295&&(a=lU(w,40)),c-=a}}if(c>=i.size&&(b=i.size-c-a-22,c=i.size-a-22),g!=p)throw new Error(Lge);if(c<0)throw new Error(FY);let C=0,A=await Ra(i,c,a,m),E=pa(A);if(a){let F=r.offset-a;if(fs(E,C)!=33639248&&c!=F){let _=c;c=F,b+=c-_,A=await Ra(i,c,a,m),E=pa(A)}}let v=r.offset-c-(i.lastDiskOffset||0);if(a!=v&&v>=0&&(a=v,A=await Ra(i,c,a,m),E=pa(A)),c<0||c>=i.size)throw new Error(FY);let D=Jc(n,t,"filenameEncoding"),O=Jc(n,t,"commentEncoding");for(let F=0;F<x;F++){let _=new kY(i,o,n.options);if(fs(E,C)!=33639248)throw new Error(wst);kge(_,E,C+6);let S=!!_.bitFlag.languageEncodingFlag,w=C+46,I=w+_.filenameLength,L=I+_.extraFieldLength,B=ma(E,C+4),H=B>>8==0,V=B>>8==3,G=A.subarray(w,I),k=ma(E,C+32),W=L+k,q=A.subarray(L,W),J=S,j=S,K=fs(E,C+38),Q=H&&(HE(E,C+38)&16)==16||V&&(K>>16&16384)==16384||G.length&&G[G.length-1]==_b.charCodeAt(0),de=V&&(K>>16&73)==73,xe=fs(E,C+42)+b;Object.assign(_,{versionMadeBy:B,msDosCompatible:H,compressedSize:0,uncompressedSize:0,commentLength:k,directory:Q,offset:xe,diskNumberStart:ma(E,C+34),internalFileAttributes:ma(E,C+36),externalFileAttributes:K,rawFilename:G,filenameUTF8:J,commentUTF8:j,rawExtraField:A.subarray(I,L),executable:de}),_.internalFileAttribute=_.internalFileAttributes,_.externalFileAttribute=_.externalFileAttributes;let ce=Jc(n,t,"decodeText")||PI,ge=J?Nge:D||Fge,Te=j?Nge:O||Fge,De=ce(G,ge);De===Ei&&(De=PI(G,ge));let Ae=ce(q,Te);Ae===Ei&&(Ae=PI(q,Te)),Object.assign(_,{rawComment:q,filename:De,comment:Ae,directory:Q||De.endsWith(_b)}),T=Math.max(xe,T),Vge(_,_,E,C+6),_.zipCrypto=_.encrypted&&!_.extraFieldAES;let Be=new Jy(_);Be.getData=(Ze,Et)=>_.getData(Ze,Be,Et),C=W;let{onprogress:ze}=t;if(ze)try{await ze(F+1,x,new Jy(_))}catch{}yield Be}let R=Jc(n,t,"extractPrependedData"),M=Jc(n,t,"extractAppendedData");return R&&(n.prependedData=T>0?await Ra(i,0,T):new Uint8Array),n.comment=f?await Ra(i,u+22,f):new Uint8Array,M&&(n.appendedData=h<i.size?await Ra(i,h,i.size-h):new Uint8Array),!0}async getEntries(t={}){let n=[];for await(let i of this.getEntriesGenerator(t))n.push(i);return n}async close(){}};var kY=class{constructor(t,n,i){Object.assign(this,{reader:t,config:n,options:i})}async getData(t,n,i={}){let o=this,{reader:r,offset:s,diskNumberStart:a,extraFieldAES:c,compressionMethod:u,config:f,bitFlag:h,signature:p,rawLastModDate:g,uncompressedSize:m,compressedSize:x}=o,b=n.localDirectory={},T=await Ra(r,s,30,a),C=pa(T),A=Jc(o,i,"password"),E=Jc(o,i,"rawPassword"),v=Jc(o,i,"passThrough");if(A=A&&A.length&&A,E=E&&E.length&&E,c&&c.originalCompressionMethod!=99)throw new Error(Mge);if(u!=0&&u!=8&&!v)throw new Error(Mge);if(fs(C,0)!=67324752)throw new Error(Dst);kge(b,C,4),b.rawExtraField=b.extraFieldLength?await Ra(r,s+30+b.filenameLength,b.extraFieldLength,a):new Uint8Array,Vge(o,b,C,4,!0),Object.assign(n,{lastAccessDate:b.lastAccessDate,creationDate:b.creationDate});let D=o.encrypted&&b.encrypted&&!v,O=D&&!c;if(v||(n.zipCrypto=O),D){if(!O&&c.strength===Ei)throw new Error(Rst);if(!A&&!E)throw new Error(Pst)}let R=s+30+b.filenameLength+b.extraFieldLength,M=x,F=r.readable;Object.assign(F,{diskNumberStart:a,offset:R,size:M});let _=Jc(o,i,"signal"),S=Jc(o,i,"checkPasswordOnly");S&&(t=new WritableStream),t=rU(t),await 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i=e.rawBitFlag=ma(t,n+2),o=(i&1)==1,r=fs(t,n+6);Object.assign(e,{encrypted:o,version:ma(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:Vst(r),filenameLength:ma(t,n+22),extraFieldLength:ma(t,n+24)})}function Vge(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=pa(new Uint8Array(r)),c=0;try{for(;c<r.length;){let T=ma(a,c),C=ma(a,c+2);s.set(T,{type:T,data:r.slice(c+4,c+4+C)}),c+=4+C}}catch{}let u=ma(n,i+4);Object.assign(t,{signature:fs(n,i+10),uncompressedSize:fs(n,i+18),compressedSize:fs(n,i+14)});let f=s.get(1);f&&(Lst(f,t),t.extraFieldZip64=f);let h=s.get(28789);h&&(Bge(h,yY,xY,t,e),t.extraFieldUnicodePath=h);let p=s.get(25461);p&&(Bge(p,bY,TY,t,e),t.extraFieldUnicodeComment=p);let g=s.get(39169);g?(Nst(g,t,u),t.extraFieldAES=g):t.compressionMethod=u;let m=s.get(10);m&&(Fst(m,t),t.extraFieldNTFS=m);let x=s.get(21589);x&&(Bst(x,t,o),t.extraFieldExtendedTimestamp=x);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function Lst(e,t){t.zip64=!0;let n=pa(e.data),i=Ost.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=Mst[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(Ist)}}function Bge(e,t,n,i,o){let r=pa(e.data),s=new __;s.append(o[n]);let a=pa(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=fs(r,1);Object.assign(e,{version:HE(r,0),[t]:PI(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==fs(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function Nst(e,t,n){let i=pa(e.data),o=HE(i,4);Object.assign(e,{vendorVersion:HE(i,0),vendorId:HE(i,2),strength:o,originalCompressionMethod:n,compressionMethod:ma(i,5)}),t.compressionMethod=e.compressionMethod}function Fst(e,t){let n=pa(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=ma(n,i),s=ma(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=pa(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=BY(s),f=BY(a),h=BY(c),p={lastModDate:u,lastAccessDate:f,creationDate:h};Object.assign(e,p),Object.assign(t,p)}}catch{}}function Bst(e,t,n){let i=pa(e.data),o=HE(i,0),r=[],s=[];n?((o&1)==1&&(r.push(zE),s.push(aU)),(o&2)==2&&(r.push(RI),s.push(Rge)),(o&4)==4&&(r.push(OI),s.push(Oge))):e.data.length>=5&&(r.push(zE),s.push(aU));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=fs(i,a);t[c]=e[c]=new Date(f*1e3);let h=s[u];e[h]=f}a+=4})}async function kst(e,t,n,i,o){let r=new Uint8Array(4),s=pa(r);Ust(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,h=await Ra(e,f,u);for(let p=h.length-i;p>=0;p--)if(h[p]==r[0]&&h[p+1]==r[1]&&h[p+2]==r[2]&&h[p+3]==r[3])return{offset:f+p,buffer:h.slice(p,p+i).buffer}}}function Jc(e,t,n){return t[n]===Ei?e.options[n]:t[n]}function Vst(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function BY(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function HE(e,t){return e.getUint8(t)}function ma(e,t){return e.getUint16(t,!0)}function fs(e,t){return e.getUint32(t,!0)}function lU(e,t){return Number(e.getBigUint64(t,!0))}function Ust(e,t,n){e.setUint32(t,n,!0)}function pa(e){return new DataView(e.buffer)}var Wst="File already exists",jst="Zip file comment exceeds 64KB",qst="File entry comment exceeds 64KB",Yst="File entry name exceeds 64KB",Gge="Version exceeds 65535",Xst="The strength must equal 1, 2, or 3",Kst="Extra field type exceeds 65535",Zst="Extra field data exceeds 64KB",JY="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",$st="Undefined uncompressed size",Wge=new Uint8Array([7,0,2,0,65,69,3,0,0]),ZY=0,jge=[],TU=class{constructor(t,n={}){t=rU(t);let i=t.availableSize!==Ei&&t.availableSize>0&&t.availableSize!==1/0&&t.maxSize!==Ei&&t.maxSize>0&&t.maxSize!==1/0;Object.assign(this,{writer:t,addSplitZipSignature:i,options:n,config:TI(),files:new Map,filenames:new Set,offset:n.offset===Ei?t.writable.size:n.offset,pendingEntriesSize:0,pendingAddFileCalls:new Set,bufferedWrites:0})}async add(t="",n,i={}){let o=this,{pendingAddFileCalls:r,config:s}=o;ZY<s.maxWorkers?ZY++:await new Promise(c=>jge.push(c));let a;try{if(t=t.trim(),o.filenames.has(t))throw new Error(Wst);return o.filenames.add(t),a=Qst(o,t,n,i),r.add(a),await a}catch(c){throw o.filenames.delete(t),c}finally{r.delete(a);let c=jge.shift();c?c():ZY--}}async close(t=new Uint8Array,n={}){let i=this,{pendingAddFileCalls:o,writer:r}=this,{writable:s}=r;for(;o.size;)await Promise.allSettled(Array.from(o));return await aat(this,t,n),Gi(i,n,"preventClose")||await s.getWriter().close(),r.getData?r.getData():s}};async function Qst(e,t,n,i){t=t.trim();let o=Gi(e,i,IY),r=Gi(e,i,OY,o?20:768),s=Gi(e,i,NY);if(r>65535)throw new Error(Gge);let a=Gi(e,i,DY,0);a===0&&(a=Gi(e,i,wY,0)),!i.directory&&t.endsWith(_b)&&(i.directory=!0),Gi(e,i,LY)?(t.endsWith(_b)||(t+=_b),a===0&&(o?a=16:a=16384<<16)):!o&&a===0&&(s?a=493<<16:a=420<<16);let u=Gi(e,i,"encodeText",FE),f=u(t);if(f===Ei&&(f=FE(t)),ji(f)>65535)throw new Error(Yst);let h=i.comment||"",p=u(h);if(p===Ei&&(p=FE(h)),ji(p)>65535)throw new Error(qst);let g=Gi(e,i,RY,20);if(g>65535)throw new Error(Gge);let m=Gi(e,i,zE,new Date),x=Gi(e,i,RI),b=Gi(e,i,OI),T=Gi(e,i,vY,0);T===0&&(T=Gi(e,i,SY,0));let C=Gi(e,i,"passThrough"),A,E;C||(A=Gi(e,i,"password"),E=Gi(e,i,"rawPassword"));let v=Gi(e,i,"encryptionStrength",3),D=Gi(e,i,MY),O=Gi(e,i,"extendedTimestamp",!0),R=Gi(e,i,"keepOrder",!0),M=Gi(e,i,"level"),F=Gi(e,i,"useWebWorkers"),_=Gi(e,i,"bufferedWrite"),S=Gi(e,i,"dataDescriptorSignature",!1),w=Gi(e,i,"signal"),I=Gi(e,i,"useUnicodeFileNames",!0),L=Gi(e,i,"useCompressionStream"),B=Gi(e,i,"compressionMethod"),H=Gi(e,i,"dataDescriptor",!0),V=Gi(e,i,cU);if(!D&&(A!==Ei||E!==Ei)&&!(v>=1&&v<=3))throw new Error(Xst);let G=new Uint8Array,{extraField:k}=i;if(k){let ke=0,jt=0;k.forEach(lt=>ke+=4+ji(lt)),G=new Uint8Array(ke),k.forEach((lt,ut)=>{if(ut>65535)throw new Error(Kst);if(ji(lt)>65535)throw new Error(Zst);Ss(G,new Uint16Array([ut]),jt),Ss(G,new Uint16Array([ji(lt)]),jt+2),Ss(G,lt,jt+4),jt+=4+ji(lt)})}let W=0,q=0,J=0;if(C&&({uncompressedSize:J}=i,J===Ei))throw new Error($st);let j=V===!0;n&&(n=oU(n),await Fm(n),C?W=qge(J):n.size===Ei?(H=!0,(V||V===Ei)&&(V=!0,J=W=4294967296)):(J=n.size,W=qge(J)));let{diskOffset:K,diskNumber:Q,maxSize:de}=e.writer,xe=j||J>4294967295,ce=j||W>4294967295,ge=j||e.offset+e.pendingEntriesSize-K>4294967295,De=Gi(e,i,"supportZip64SplitFile",!0)&&j||Q+Math.ceil(e.pendingEntriesSize/de)>65535;if(ge||xe||ce||De){if(V===!1||!R)throw new Error(JY);V=!0}V=V||!1;let 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#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];

#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif

#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif

#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif

#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif

#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif

#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif

#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif

#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif

#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif

uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif

#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif

#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif

#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif

#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif

#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif

#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif

#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif

#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif

#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif

in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;

#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}
#endif

#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
    return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif

#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
    return
        v_textureCoordinates.x > u_translucencyRectangle.x &&
        v_textureCoordinates.x < u_translucencyRectangle.z &&
        v_textureCoordinates.y > u_translucencyRectangle.y &&
        v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif

vec4 sampleAndBlend(
    vec4 previousColor,
    sampler2D textureToSample,
    vec2 tileTextureCoordinates,
    vec4 textureCoordinateRectangle,
    vec4 textureCoordinateTranslationAndScale,
    float textureAlpha,
    float textureNightAlpha,
    float textureDayAlpha,
    float textureBrightness,
    float textureContrast,
    float textureHue,
    float textureSaturation,
    float textureOneOverGamma,
    float split,
    vec4 colorToAlpha,
    float nightBlend)
{
    // This crazy step stuff sets the alpha to 0.0 if this following condition is true:
    //    tileTextureCoordinates.s < textureCoordinateRectangle.s ||
    //    tileTextureCoordinates.s > textureCoordinateRectangle.p ||
    //    tileTextureCoordinates.t < textureCoordinateRectangle.t ||
    //    tileTextureCoordinates.t > textureCoordinateRectangle.q
    // In other words, the alpha is zero if the fragment is outside the rectangle
    // covered by this texture.  Would an actual 'if' yield better performance?
    vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

    alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
    textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif

    vec2 translation = textureCoordinateTranslationAndScale.xy;
    vec2 scale = textureCoordinateTranslationAndScale.zw;
    vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
    vec4 value = texture(textureToSample, textureCoordinates);
    vec3 color = value.rgb;
    float alpha = value.a;

#ifdef APPLY_COLOR_TO_ALPHA
    vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
    colorDiff.r = czm_maximumComponent(colorDiff);
    alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif

#if !defined(APPLY_GAMMA)
    vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
    color = tempColor.rgb;
    alpha = tempColor.a;
#else
    color = pow(color, vec3(textureOneOverGamma));
#endif

#ifdef APPLY_SPLIT
    float splitPosition = czm_splitPosition;
    // Split to the left
    if (split < 0.0 && gl_FragCoord.x > splitPosition) {
       alpha = 0.0;
    }
    // Split to the right
    else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
       alpha = 0.0;
    }
#endif

#ifdef APPLY_BRIGHTNESS
    color = mix(vec3(0.0), color, textureBrightness);
#endif

#ifdef APPLY_CONTRAST
    color = mix(vec3(0.5), color, textureContrast);
#endif

#ifdef APPLY_HUE
    color = czm_hue(color, textureHue);
#endif

#ifdef APPLY_SATURATION
    color = czm_saturation(color, textureSaturation);
#endif

    float sourceAlpha = alpha * textureAlpha;
    float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
    outAlpha += sign(outAlpha) - 1.0;

    vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;

    // When rendering imagery for a tile in multiple passes,
    // some GPU/WebGL implementation combinations will not blend fragments in
    // additional passes correctly if their computation includes an unmasked
    // divide-by-zero operation,
    // even if it's not in the output or if the output has alpha zero.
    //
    // For example, without sanitization for outAlpha,
    // this renders without artifacts:
    //   if (outAlpha == 0.0) { outColor = vec3(0.0); }
    //
    // but using czm_branchFreeTernary will cause portions of the tile that are
    // alpha-zero in the additional pass to render as black instead of blending
    // with the previous pass:
    //   outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
    //
    // So instead, sanitize against divide-by-zero,
    // store this state on the sign of outAlpha, and correct on return.

    return vec4(outColor, max(outAlpha, 0.0));
}

vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);

const float fExposure = 2.0;

vec3 computeEllipsoidPosition()
{
    float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
    vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
    xy *= czm_viewport.zw * mpp * 0.5;

    vec3 direction;
    if (czm_orthographicIn3D == 1.0)
    {
        direction = vec3(0.0, 0.0, -1.0);
    }
    else
    {
        direction = normalize(vec3(xy, -czm_currentFrustum.x));
    }

    czm_ray ray = czm_ray(vec3(0.0), direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);

    vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
    return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}

void main()
{
#ifdef TILE_LIMIT_RECTANGLE
    if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
        v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
        {
            discard;
        }
#endif

#ifdef ENABLE_CLIPPING_PLANES
    float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif

#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
    vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0));   // normalized surface normal in model coordinates
    vec3 normalEC = czm_normal3D * normalMC;                                         // normalized surface normal in eye coordinates
#endif

#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
    float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
    float nightBlend = 0.0;
#endif

    // The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
    // where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
    // fragments on the edges of tiles even though the vertex shader is outputting
    // coordinates strictly in the 0-1 range.
    vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);

#ifdef SHOW_TILE_BOUNDARIES
    if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
        v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
    {
        color = vec4(1.0, 0.0, 0.0, 1.0);
    }
#endif

#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
    float cameraDist;
    if (czm_sceneMode == czm_sceneMode2D)
    {
        cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
    }
    else if (czm_sceneMode == czm_sceneModeColumbusView)
    {
        cameraDist = -czm_view[3].z;
    }
    else
    {
        cameraDist = length(czm_view[3]);
    }
    float fadeOutDist = u_lightingFadeDistance.x;
    float fadeInDist = u_lightingFadeDistance.y;
    if (czm_sceneMode != czm_sceneMode3D) {
        vec3 radii = czm_ellipsoidRadii;
        float maxRadii = max(radii.x, max(radii.y, radii.z));
        fadeOutDist -= maxRadii;
        fadeInDist -= maxRadii;
    }
    float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
    float fade = 0.0;
#endif

#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
    vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
    vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
    vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
    waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;

    float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;

    #ifdef SHOW_REFLECTIVE_OCEAN
    if (mask > 0.0)
    {
        mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);

        vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
        vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);

        vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));

        color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
    }
    #endif
#endif

#ifdef APPLY_MATERIAL
    czm_materialInput materialInput;
    materialInput.st = v_textureCoordinates.st;
    materialInput.normalEC = normalize(v_normalEC);
    materialInput.positionToEyeEC = -v_positionEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
    materialInput.slope = v_slope;
    materialInput.height = v_height;
    materialInput.aspect = v_aspect;
    #ifdef HAS_WATER_MASK
        materialInput.waterMask = mask;
    #endif

    czm_material material = czm_getMaterial(materialInput);
    vec4 materialColor = vec4(material.diffuse, material.alpha);
    color = alphaBlend(materialColor, color);
#endif

#ifdef ENABLE_VERTEX_LIGHTING
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
    float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
    diffuseIntensity = mix(1.0, diffuseIntensity, fade);
    vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
    vec4 finalColor = color;
#endif

#ifdef ENABLE_CLIPPING_PLANES
    vec4 clippingPlanesEdgeColor = vec4(1.0);
    clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
    float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;

    if (clipDistance < clippingPlanesEdgeWidth)
    {
        finalColor = clippingPlanesEdgeColor;
    }
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 clippingPosition = v_clippingPosition;
    int regionIndex = v_regionIndex;
    clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif

#ifdef HIGHLIGHT_FILL_TILE
    finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

#if defined(GROUND_ATMOSPHERE) || defined(FOG)
    if (!czm_backFacing())
    {
        bool dynamicLighting = false;
        #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
            dynamicLighting = true;
        #endif

        vec3 rayleighColor;
        vec3 mieColor;
        float opacity;

        vec3 positionWC;
        vec3 lightDirection;

        // When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
        // Otherwise, the scattering is computed in the vertex shader.
        #ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
            positionWC = computeEllipsoidPosition();
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            computeAtmosphereScattering(
                positionWC,
                lightDirection,
                rayleighColor,
                mieColor,
                opacity
            );
        #else
            positionWC = v_positionMC;
            lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
            rayleighColor = v_atmosphereRayleighColor;
            mieColor = v_atmosphereMieColor;
            opacity = v_atmosphereOpacity;
        #endif

        #ifdef COLOR_CORRECT
            const bool ignoreBlackPixels = true;
            rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
            mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
        #endif

        vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);

        // Fog is applied to tiles selected for fog, close to the Earth.
        #ifdef FOG
            vec3 fogColor = groundAtmosphereColor.rgb;

            // If there is lighting, apply that to the fog.
            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
                fogColor *= darken;
            #endif

            #ifndef HDR
                fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
                fogColor.rgb = czm_inverseGamma(fogColor.rgb);
            #endif

            finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, czm_fogVisualDensityScalar), finalColor.a);

        #else
            // Apply ground atmosphere. This happens when the camera is far away from the earth.

            // The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
            // This value is larger near the "circumference", as it is further away from the camera. We use it to
            // brighten up that area of the ground atmosphere.
            const float transmittanceModifier = 0.5;
            float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);

            vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;

            #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
                float fadeInDist = u_nightFadeDistance.x;
                float fadeOutDist = u_nightFadeDistance.y;

                float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
                float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
                vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);

                finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
            #endif

            #ifndef HDR
                finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
            #else
                finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
            #endif

            finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
        #endif
    }
#endif

#ifdef UNDERGROUND_COLOR
    if (czm_backFacing())
    {
        float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
        float distance = max(v_distance - distanceFromEllipsoid, 0.0);
        float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
        vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
        finalColor = alphaBlend(undergroundColor, finalColor);
    }
#endif

#ifdef TRANSLUCENT
    if (inTranslucencyRectangle())
    {
      vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
      finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
    }
#endif

    out_FragColor =  finalColor;
}


#ifdef SHOW_REFLECTIVE_OCEAN

float waveFade(float edge0, float edge1, float x)
{
    float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
    return pow(1.0 - y, 5.0);
}

float linearFade(float edge0, float edge1, float x)
{
    return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}

// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog

// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;

// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;

vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
    vec3 positionToEyeEC = -positionEyeCoordinates;
    float positionToEyeECLength = length(positionToEyeEC);

    // The double normalize below works around a bug in Firefox on Android devices.
    vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));

    // Fade out the waves as the camera moves far from the surface.
    float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);

#ifdef SHOW_OCEAN_WAVES
    // high altitude waves
    float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
    vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
    vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);

    // low altitude waves
    time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
    noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
    vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);

    // blend the 2 wave layers based on distance to surface
    float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
    float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
    vec3 normalTangentSpace =
        (highAltitudeFade * normalTangentSpaceHighAltitude) +
        (lowAltitudeFade * normalTangentSpaceLowAltitude);
    normalTangentSpace = normalize(normalTangentSpace);

    // fade out the normal perturbation as we move farther from the water surface
    normalTangentSpace.xy *= waveIntensity;
    normalTangentSpace = normalize(normalTangentSpace);
#else
    vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif

    vec3 normalEC = enuToEye * normalTangentSpace;

    const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);

    // Use diffuse light to highlight the waves
    float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
    vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);

#ifdef SHOW_OCEAN_WAVES
    // Where diffuse light is low or non-existent, use wave highlights based solely on
    // the wave bumpiness and no particular light direction.
    float tsPerturbationRatio = normalTangentSpace.z;
    vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
    vec3 nonDiffuseHighlight = vec3(0.0);
#endif

    // Add specular highlights in 3D, and in all modes when zoomed in.
    float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
    float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
    float specular = specularIntensity * surfaceReflectance;

#ifdef HDR
    specular *= 1.4;

    float e = 0.2;
    float d = 3.3;
    float c = 1.7;

    vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
    vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif

    return vec4(color, imageryColor.a);
}

#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var BU=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif

#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif

#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif

uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;

// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;

out vec3 v_positionMC;
out vec3 v_positionEC;

out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;

#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif

// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);

vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return u_modifiedModelViewProjection * vec4(position, 1.0);
}

float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
    // The width of a tile at level 11, in radians and assuming a single root tile, is
    //   2.0 * czm_pi / pow(2.0, 11.0)
    // We want to just linearly interpolate the 2D position from the texture coordinates
    // when we're at this level or higher.  The constant below is the expression
    // above evaluated and then rounded up at the 4th significant digit.
    const float maxTileWidth = 0.003068;
    float positionFraction = textureCoordinates.y;
    float southLatitude = u_southAndNorthLatitude.x;
    float northLatitude = u_southAndNorthLatitude.y;
    if (northLatitude - southLatitude > maxTileWidth)
    {
        float southMercatorY = u_southMercatorYAndOneOverHeight.x;
        float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;

        float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
        currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
        positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
    }
    return positionFraction;
}

float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
    return textureCoordinates.y;
}

vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    return u_modifiedModelViewProjection * rtcPosition2D;
}

vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}

vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
    return getPositionPlanarEarth(position, height, textureCoordinates);
}

vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
    // We do not do RTC while morphing, so there is potential for jitter.
    // This is unlikely to be noticeable, though.
    vec3 position3DWC = position + u_center3D;
    float yPositionFraction = get2DYPositionFraction(textureCoordinates);
    vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
    vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
    return czm_modelViewProjection * morphPosition;
}

#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif

void main()
{
#ifdef QUANTIZATION_BITS12
    vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
    vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
    vec3 position = vec3(xy, zh.x);
    float height = zh.y;
    vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);

    height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
    position = (u_scaleAndBias * vec4(position, 1.0)).xyz;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
    float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = compressed0.w;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#else
    // A single float per element
    vec3 position = position3DAndHeight.xyz;
    float height = position3DAndHeight.w;
    vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;

#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
    float webMercatorT = textureCoordAndEncodedNormals.z;
    float encodedNormal = 0.0;
#else
    float webMercatorT = textureCoordinates.y;
    float encodedNormal = 0.0;
#endif

#endif

    vec3 position3DWC = position + u_center3D;

#ifdef GEODETIC_SURFACE_NORMALS
    vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
    vec3 ellipsoidNormal = normalize(position3DWC);
#endif

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
    float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
    float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;

    // stop from going through center of earth
    float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
    newHeight = max(newHeight, -minRadius);

    vec3 offset = ellipsoidNormal * (newHeight - height);
    position += offset;
    position3DWC += offset;
    height = newHeight;
#endif

    gl_Position = getPosition(position, height, textureCoordinates);

    v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
    v_positionMC = position3DWC;  // position in model coordinates

    v_textureCoordinates = vec3(textureCoordinates, webMercatorT);

#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
    vec3 normalMC = czm_octDecode(encodedNormal);

#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
    vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
    vec3 rejection = normalMC - projection;
    normalMC = normalize(projection + rejection * exaggeration);
#endif

    v_normalMC = normalMC;
    v_normalEC = czm_normal3D * v_normalMC;
#endif

#ifdef ENABLE_CLIPPING_POLYGONS
    vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
    sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
    
    vec2 minDistance = vec2(czm_infinity);
    v_clippingPosition = vec2(czm_infinity);
    v_regionIndex = -1;

    for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
        vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
        vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;

        vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
        vec2 distance = abs(rectUv - clamped) * extents.wz;

        float threshold = 0.01;
        if (minDistance.x > distance.x || minDistance.y > distance.y) {
            minDistance = distance;
            v_clippingPosition = rectUv;
            if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
                v_regionIndex = regionIndex;
            }
        }
    }
#endif

#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))

    bool dynamicLighting = false;

    #if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
        dynamicLighting = true;
    #endif

#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
    vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
    vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif

    vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));

    computeAtmosphereScattering(
        position3DWC,
        lightDirection,
        v_atmosphereRayleighColor,
        v_atmosphereMieColor,
        v_atmosphereOpacity
    );
#endif

#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
    v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif

#ifdef APPLY_MATERIAL
    float northPoleZ = czm_ellipsoidRadii.z;
    vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
    vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
    float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
    v_slope = acos(dotProd);
    vec3 normalRejected = ellipsoidNormal * dotProd;
    vec3 normalProjected = v_normalMC - normalRejected;
    vec3 aspectVector = normalize(normalProjected);
    v_aspect = acos(dot(aspectVector, vectorEastMC));
    float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
    v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
    v_height = height;
#endif
}
`;var kI=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {

    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
    
    float atmosphereInnerRadius = length(positionWC);

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );
}
`;var ict=new U;function oct(e,t){let n=e.unionClippingRegions,i=e.length,o=Cs.useFloatTexture(t),r=Cs.getTextureResolution(e,t,ict),s=r.x,a=r.y,c=o?act(s,a):cct(s,a);return c+=`
`,c+=n?rct(i):sct(i),c}function rct(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
    vec4 position = czm_windowToEyeCoordinates(fragCoord);
    vec3 clipNormal = vec3(0.0);
    vec3 clipPosition = vec3(0.0);
    float clipAmount;
    float pixelWidth = czm_metersPerPixel(position);
    bool breakAndDiscard = false;
    for (int i = 0; i < ${e}; ++i)
    {
        vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
        clipNormal = clippingPlane.xyz;
        clipPosition = -clippingPlane.w * clipNormal;
        float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
        clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
        if (amount <= 0.0)
        {
           breakAndDiscard = true;
           break;
        }
    }
    if (breakAndDiscard) {
        discard;
    }
    return clipAmount;
}
`}function sct(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
    bool clipped = true;
    vec4 position = czm_windowToEyeCoordinates(fragCoord);
    vec3 clipNormal = vec3(0.0);
    vec3 clipPosition = vec3(0.0);
    float clipAmount = 0.0;
    float pixelWidth = czm_metersPerPixel(position);
    for (int i = 0; i < ${e}; ++i)
    {
        vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
        clipNormal = clippingPlane.xyz;
        clipPosition = -clippingPlane.w * clipNormal;
        float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
        clipAmount = max(amount, clipAmount);
        clipped = clipped && (amount <= 0.0);
    }
    if (clipped)
    {
        discard;
    }
    return clipAmount;
}
`}function act(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
    int pixY = clippingPlaneNumber / ${e};
    int pixX = clippingPlaneNumber - (pixY * ${e});
    float u = (float(pixX) + 0.5) * ${o};
    float v = (float(pixY) + 0.5) * ${r};
    vec4 plane = texture(packedClippingPlanes, vec2(u, v));
    return czm_transformPlane(plane, transform);
}
`}function cct(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
    int clippingPlaneStartIndex = clippingPlaneNumber * 2;
    int pixY = clippingPlaneStartIndex / ${e};
    int pixX = clippingPlaneStartIndex - (pixY * ${e});
    float u = (float(pixX) + 0.5) * ${o};
    float v = (float(pixY) + 0.5) * ${r};
    vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
    vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
    vec4 plane;
    plane.xyz = czm_octDecode(oct, 65535.0);
    plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + ${o}, v)));
    return czm_transformPlane(plane, transform);
}
`}var i0=oct;function lct(e,t,n,i,o,r){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o,this.clippingPolygonShaderState=r}function TX(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function uct(e){let t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }",o;switch(e){case ne.SCENE3D:o=t;break;case ne.SCENE2D:case ne.COLUMBUS_VIEW:o=n;break;case ne.MORPHING:o=i;break}return o}function fct(e){return e.webgl2?`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
    czm_clipPolygons(clippingDistance, regionsLength, clippingPosition, regionIndex);
  }`:`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
    }`}function dct(e){return e.webgl2?`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
    return czm_unpackClippingExtents(extentsTexture, index);
  }`:`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
      return vec4();
    }`}function hct(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}TX.prototype.getShaderProgram=function(e){let t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,p=e.hasWaterMask,g=e.showReflectiveOcean,m=e.showOceanWaves,x=e.enableLighting,b=e.dynamicAtmosphereLighting,T=e.dynamicAtmosphereLightingFromSun,C=e.showGroundAtmosphere,A=e.perFragmentGroundAtmosphere,E=e.hasVertexNormals,v=e.useWebMercatorProjection,D=e.enableFog,O=e.enableClippingPlanes,R=e.clippingPlanes,M=e.enableClippingPolygons,F=e.clippingPolygons,_=e.clippedByBoundaries,S=e.hasImageryLayerCutout,w=e.colorCorrect,I=e.highlightFillTile,L=e.colorToAlpha,B=e.hasGeodeticSurfaceNormals,H=e.hasExaggeration,V=e.showUndergroundColor,G=e.translucent,k=0,W="",J=n.renderedMesh.encoding;J.quantization===ea.BITS12&&(k=1,W="QUANTIZATION_BITS12");let K=0,Q="";_&&(K=1,Q="TILE_LIMIT_RECTANGLE");let de=0,xe="";S&&(de=1,xe="APPLY_IMAGERY_CUTOUT");let ce=t.mode,ge=ce|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|p<<8|g<<9|m<<10|x<<11|b<<12|T<<13|C<<14|A<<15|E<<16|v<<17|D<<18|k<<19|h<<20|O<<21|M<<22|K<<23|de<<24|w<<25|I<<26|L<<27|B<<28|H<<29|V<<30|G<<31|f<<32,Te=0;l(R)&&R.length>0&&(Te=O?R.clippingPlanesState:0);let De=0;l(F)&&F.length>0&&(De=M?F.clippingPolygonsState:0);let Ae=n.surfaceShader;if(l(Ae)&&Ae.numberOfDayTextures===i&&Ae.flags===ge&&Ae.material===this.material&&Ae.clippingShaderState===Te&&Ae.clippingPolygonShaderState===De)return Ae.shaderProgram;let Be=this._shadersByTexturesFlags[i];if(l(Be)||(Be=this._shadersByTexturesFlags[i]=[]),Ae=Be[ge],!l(Ae)||Ae.material!==this.material||Ae.clippingShaderState!==Te||Ae.clippingPolygonShaderState!==De){let ze=this.baseVertexShaderSource.clone(),Ze=this.baseFragmentShaderSource.clone();Te!==0&&Ze.sources.unshift(i0(R,t.context)),De!==0&&(Ze.sources.unshift(fct(t.context)),ze.sources.unshift(dct(t.context))),ze.defines.push(W),Ze.defines.push(`TEXTURE_UNITS ${i}`,Q,xe),o&&Ze.defines.push("APPLY_BRIGHTNESS"),r&&Ze.defines.push("APPLY_CONTRAST"),s&&Ze.defines.push("APPLY_HUE"),a&&Ze.defines.push("APPLY_SATURATION"),c&&Ze.defines.push("APPLY_GAMMA"),u&&Ze.defines.push("APPLY_ALPHA"),f&&Ze.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&Ze.defines.push("HAS_WATER_MASK"),g&&(Ze.defines.push("SHOW_REFLECTIVE_OCEAN"),ze.defines.push("SHOW_REFLECTIVE_OCEAN")),m&&Ze.defines.push("SHOW_OCEAN_WAVES"),L&&Ze.defines.push("APPLY_COLOR_TO_ALPHA"),V&&(ze.defines.push("UNDERGROUND_COLOR"),Ze.defines.push("UNDERGROUND_COLOR")),G&&(ze.defines.push("TRANSLUCENT"),Ze.defines.push("TRANSLUCENT")),x&&(E?(ze.defines.push("ENABLE_VERTEX_LIGHTING"),Ze.defines.push("ENABLE_VERTEX_LIGHTING")):(ze.defines.push("ENABLE_DAYNIGHT_SHADING"),Ze.defines.push("ENABLE_DAYNIGHT_SHADING"))),b&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),T&&(ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Ze.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),C&&(ze.defines.push("GROUND_ATMOSPHERE"),Ze.defines.push("GROUND_ATMOSPHERE"),A&&(ze.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Ze.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),ze.defines.push("INCLUDE_WEB_MERCATOR_Y"),Ze.defines.push("INCLUDE_WEB_MERCATOR_Y"),D&&(ze.defines.push("FOG"),Ze.defines.push("FOG")),h&&Ze.defines.push("APPLY_SPLIT"),O&&Ze.defines.push("ENABLE_CLIPPING_PLANES"),M&&(Ze.defines.push("ENABLE_CLIPPING_POLYGONS"),ze.defines.push("ENABLE_CLIPPING_POLYGONS"),F.inverse&&Ze.defines.push("CLIPPING_INVERSE"),Ze.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${F.extentsCount}`),ze.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${F.extentsCount}`)),w&&Ze.defines.push("COLOR_CORRECT"),I&&Ze.defines.push("HIGHLIGHT_FILL_TILE"),B&&ze.defines.push("GEODETIC_SURFACE_NORMALS"),H&&ze.defines.push("EXAGGERATION");let Et=`    vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
    {
        vec4 color = initialColor;
`;S&&(Et+=`        vec4 cutoutAndColorResult;
        bool texelUnclipped;
`);for(let ke=0;ke<i;++ke)S?Et+=`        cutoutAndColorResult = u_dayTextureCutoutRectangles[${ke}];
        texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
        cutoutAndColorResult = sampleAndBlend(
`:Et+=`        color = sampleAndBlend(
`,Et+=`            color,
            u_dayTextures[${ke}],
            u_dayTextureUseWebMercatorT[${ke}] ? textureCoordinates.xz : textureCoordinates.xy,
            u_dayTextureTexCoordsRectangle[${ke}],
            u_dayTextureTranslationAndScale[${ke}],
            ${u?`u_dayTextureAlpha[${ke}]`:"1.0"},
            ${f?`u_dayTextureNightAlpha[${ke}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${ke}]`:"1.0"},
${o?`u_dayTextureBrightness[${ke}]`:"0.0"},
            ${r?`u_dayTextureContrast[${ke}]`:"0.0"},
            ${s?`u_dayTextureHue[${ke}]`:"0.0"},
            ${a?`u_dayTextureSaturation[${ke}]`:"0.0"},
            ${c?`u_dayTextureOneOverGamma[${ke}]`:"0.0"},
            ${h?`u_dayTextureSplit[${ke}]`:"0.0"},
            ${L?`u_colorsToAlpha[${ke}]`:"vec4(0.0)"},
        nightBlend        );
`,S&&(Et+=`        color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);Et+=`        return color;
    }`,Ze.sources.push(Et),ze.sources.push(uct(ce)),ze.sources.push(hct(v));let Ct=Qt.fromCache({context:t.context,vertexShaderSource:ze,fragmentShaderSource:Ze,attributeLocations:J.getAttributeLocations()});Ae=Be[ge]=new lct(i,ge,this.material,Ct,Te,De)}return n.surfaceShader=Ae,Ae.shaderProgram};TX.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var kU=TX;var mct={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},ai=Object.freeze(mct);var pct={START:0,LOADING:1,DONE:2,FAILED:3},_a=Object.freeze(pct);var _ct={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},fo=Object.freeze(_ct);function $o(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=fo.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ae,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties($o.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===fo.RECEIVING||e===fo.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==ai.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var gct=new fe;function CX(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,gct);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}var yct=new d,xct=new d,bct=new d;$o.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){let p=a[h],g=a[h+1],m=a[h+2],x=CX(c,t,n,s,p,yct),b=CX(c,t,n,s,g,xct),T=CX(c,t,n,s,m,bct),C=Qn.rayTriangleParametric(e,x,b,T,i);l(C)&&C<f&&C>=0&&(f=C)}return f!==Number.MAX_VALUE?pn.getPoint(e,f,o):void 0};$o.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=fo.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};$o.prototype.freeVertexArray=function(){$o._freeVertexArray(this.vertexArray),this.vertexArray=void 0,$o._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};$o.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new $o),e.state===_a.START&&(Tct(e,t,n),e.state=_a.LOADING)};$o.processStateMachine=function(e,t,n,i,o,r,s){$o.initialize(e,n,i);let a=e.data;if(e.state===_a.LOADING&&Cct(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===fo.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let h=e._loadedCallbacks,p={};for(let g in h)h.hasOwnProperty(g)&&(h[g](e)||(p[g]=h[g]));e._loadedCallbacks=p,e.state=_a.DONE}c&&(e.renderable=!0)};$o.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===ai.PLACEHOLDER){let g=h.loadingImagery.imageryLayer;if(g.ready){h.freeResources(),c.splice(u,1),g._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=h.processStateMachine(e,n,i);a=a&&p,s=s||p||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===ai.FAILED||h.loadingImagery.state===ai.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Pye(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Pc.clone(s);c.hasGeodeticSurfaceNormals=t,c=Pc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?($o._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=$o._createVertexArrayForMesh(i.context,o)):($o._freeVertexArray(e.vertexArray),e.vertexArray=$o._createVertexArrayForMesh(i.context,o)),$o._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}$o.prototype.addGeodeticSurfaceNormals=function(e,t){Pye(this,!0,e,t)};$o.prototype.removeGeodeticSurfaceNormals=function(e){Pye(this,!1,void 0,e)};$o.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let h=e.customData,p=h.length;for(let g=0;g<p;g++){let m=h[g];m.level=-1}}}};function Tct(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=fo.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Cct(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===fo.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||$o.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===fo.FAILED&&Act(s,e,t,n,e.x,e.y,e.level),s.terrainState===fo.UNLOADED&&Ect(s,n,e.x,e.y,e.level),s.terrainState===fo.RECEIVED&&vct(s,t,n,e.x,e.y,e.level),s.terrainState===fo.TRANSFORMED&&(wct(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=fo.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Ict(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Act(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=_a.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(p)&&(e.terrainState=fo.RECEIVING,Promise.resolve(p).then(function(g){l(g)&&(e.terrainData=g,e.terrainState=fo.RECEIVED)}).catch(function(){e.terrainState=fo.FAILED}))}function Ect(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=fo.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=fo.RECEIVED,e.request=void 0}function s(c){if(e.request.state===$n.CANCELLED){e.terrainData=void 0,e.terrainState=fo.UNLOADED,e.request=void 0;return}e.terrainState=fo.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=vo.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new tr({throttle:!1,throttleByServer:!0,type:_s.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=fo.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=fo.UNLOADED,e.request=void 0)}a()}var Sct={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function vct(e,t,n,i,o,r){let s=n.tilingScheme,a=Sct;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=fo.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=fo.TRANSFORMED}).catch(function(){e.terrainState=fo.FAILED}))}$o._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=yt.createVertexBuffer({context:e,typedArray:n,usage:Fe.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=yt.createIndexBuffer({context:e,typedArray:a,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new ni({context:e,attributes:o,indexBuffer:s})};$o._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function wct(e,t,n,i,o,r,s){e.vertexArray=$o._createVertexArrayForMesh(t,e.mesh),e.terrainState=fo.READY,e.fill=e.fill&&e.fill.destroy(s)}function Dct(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:mi.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Ict(e,t){let n=t.terrainData.waterMask,i=Dct(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Ot.create({context:e,pixelFormat:tt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}$o.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};$o.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var lh=$o;var AX,Rye="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmR-yn9MvzP-kKlsEftvba-Ksa9fy6DfgprKJvVPrYflNktZkc_R1DWiCclyPfJDVoQFVG5RAYgC6zo1Y0tjygPXWzKh6a7QBgk7gX6xm7vkHmbExafWckqkicqYw9UkxFf1Fjya64KizMRumKKV-VXV6_CwU0hR7Zv4pDhQDz4bwoyMxi_abRmOIS58oUlATyE.AT1_X4rsxcr3",qE={};qE.defaultAccessToken=Rye;qE.defaultWorldImageryServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});qE.defaultWorldHillshadeServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});qE.defaultWorldOceanServer=new Se({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});qE.getDefaultTokenCredit=function(e){if(e===Rye){if(!l(AX)){let t='<b>             This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i>             with an API key from your ArcGIS Developer account before using the ArcGIS tile services.             You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';AX=new At(t,!0)}return AX}};var Xf=qE;function EX(e){e=y(e,y.EMPTY_OBJECT),this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Se.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=Th(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,h=u.length;a&&f<h;++f){let p=u[f],g=p.x*4+p.y*c;s[g+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}EX.prototype.isReady=function(){return this._isReady};EX.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=Th(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var VU=EX;function SX(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}SX.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};SX.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Vm=SX;function YE(){he.throwInstantiationError()}Object.defineProperties(YE.prototype,{rectangle:{get:he.throwInstantiationError},tileWidth:{get:he.throwInstantiationError},tileHeight:{get:he.throwInstantiationError},maximumLevel:{get:he.throwInstantiationError},minimumLevel:{get:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},tileDiscardPolicy:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError},credit:{get:he.throwInstantiationError},proxy:{get:he.throwInstantiationError},hasAlphaChannel:{get:he.throwInstantiationError}});YE.prototype.getTileCredits=function(e,t,n){he.throwInstantiationError()};YE.prototype.requestImage=function(e,t,n,i){he.throwInstantiationError()};YE.prototype.pickFeatures=function(e,t,n,i,o){he.throwInstantiationError()};var Pct=/\.ktx2$/i;YE.loadImage=function(e,t){let n=Se.createIfNeeded(t);return Pct.test(n.url)?$l(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var Gl=YE;var Rct={SATELLITE:1,OCEANS:2,HILLSHADE:3},Um=Object.freeze(Rct);function Oye(e){this.useTiles=y(e.usePreCachedTilesIfAvailable,!0);let t=e.ellipsoid;this.tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:t})),this.rectangle=y(e.rectangle,this.tilingScheme.rectangle),this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new At(n)),this.credit=n,this.tileCredits=void 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Xi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new re(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Mi,o=e.fullExtent,r=i.unproject(new d(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new d(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new se(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=se.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} 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0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new Xi({ellipsoid:e.ellipsoid})),this._useTiles=y(e.usePreCachedTilesIfAvailable,!0),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new At(t)),this.enablePickFeatures=y(e.enablePickFeatures,!0),this._errorEvent=new me}zm.fromBasemapType=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n,i,o;switch(e){case Um.SATELLITE:{n=y(t.token,Xf.defaultAccessToken),i=Se.createIfNeeded(Xf.defaultWorldImageryServer),i.appendForwardSlash();let r=Xf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Um.OCEANS:{n=y(t.token,Xf.defaultAccessToken),i=Se.createIfNeeded(Xf.defaultWorldOceanServer),i.appendForwardSlash();let r=Xf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;case Um.HILLSHADE:{n=y(t.token,Xf.defaultAccessToken),i=Se.createIfNeeded(Xf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Xf.getDefaultTokenCredit(n);l(r)&&(o=At.clone(r))}break;default:}return zm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function Mye(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Pi?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(zm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});zm.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new zm(t);i._resource=n;let o=new Oye(t);return y(t.usePreCachedTilesIfAvailable,!0)&&await Lct(n,o),o.build(i),i};zm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};zm.prototype.requestImage=function(e,t,n,i){return Gl.loadImage(this,Mye(this,e,t,n,i))};zm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Pi)s=P.toDegrees(i),a=P.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let g=[],m=p.results;if(!l(m))return g;for(let x=0;x<m.length;++x){let b=m[x],T=new Vm;if(T.data=b,T.name=b.value,T.properties=b.attributes,T.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let C=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(C===4326||C===4283)T.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(C===102100||C===900913||C===3857){let A=new Mi;T.position=A.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}g.push(T)}return g})};zm._metadataCache={};var o0=zm;var Nct={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},VI=Object.freeze(Nct);function UI(e){}UI.prototype.isReady=function(){return!0};UI.prototype.shouldDiscardImage=function(e){return UI.EMPTY_IMAGE===e};var UU;Object.defineProperties(UI,{EMPTY_IMAGE:{get:function(){return l(UU)||(UU=new Image,UU.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),UU}}});var zI=UI;function Lye(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}Lye.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof At)break;o.credit=new At(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new se(P.toRadians(u[1]),P.toRadians(u[0]),P.toRadians(u[3]),P.toRadians(u[2]))}}};function Fct(e,t){if(e.resourceSets.length!==1)throw new re("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function Bct(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),vo.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new re(i)}async function kct(e,t,n){let i=e.url,o=ws._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),ws._metadataCache[i]=o);try{let r=await o;return Fct(r,t)}catch(r){Bct(e,r,n)}}function ws(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._mapStyle=y(e.mapStyle,VI.AERIAL),this._mapLayer=e.mapLayer,this._culture=y(e.culture,""),this._key=e.key,this._tileDiscardPolicy=e.tileDiscardPolicy,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new zI),this._proxy=e.proxy,this._credit=new At(`<a href="https://www.microsoft.com/en-us/maps/bing-maps/product"><img src="${ws.logoUrl}" title="Bing Imagery"/></a>`),this._tilingScheme=new os({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new me}Object.defineProperties(ws.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});ws.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=y(t.mapStyle,VI.AERIAL),o=Se.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new ws(t);a._resource=o;let c=new Lye(t);return await kct(s,c),c.build(a),a};var Vct=new se;ws.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,Vct);return Hct(this._attributionList,n,i)};ws.prototype.requestImage=function(e,t,n,i){let o=Gl.loadImage(this,Uct(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?zI.EMPTY_IMAGE:Promise.reject(r)})};ws.prototype.pickFeatures=function(e,t,n,i,o){};ws.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;(e&r)!==0&&(s|=1),(t&r)!==0&&(s|=2),i+=s}return i};ws.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];(s&1)!==0&&(t|=r),(s&2)!==0&&(n|=r)}return{x:t,y:n,level:i}};ws._logoUrl=void 0;Object.defineProperties(ws,{logoUrl:{get:function(){return l(ws._logoUrl)||(ws._logoUrl=en("Assets/Images/bing_maps_credit.png")),ws._logoUrl},set:function(e){ws._logoUrl=e}}});function Uct(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:ws.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var zct=new se;function Hct(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let h=a[u];if(t>=h.zoomMin&&t<=h.zoomMax){let p=se.intersection(n,h.bbox,zct);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}ws._metadataCache={};var zU=ws;var Nye=/{[^}]+}/g,Fye={x:qct,y:Xct,z:$ct,s:Qct,reverseX:Yct,reverseY:Kct,reverseZ:Zct,westDegrees:Jct,southDegrees:elt,eastDegrees:tlt,northDegrees:nlt,westProjected:ilt,southProjected:olt,eastProjected:rlt,northProjected:slt,width:alt,height:clt},Gct=bt(Fye,{i:llt,j:ult,reverseI:flt,reverseJ:dlt,longitudeDegrees:mlt,latitudeDegrees:plt,longitudeProjected:_lt,latitudeProjected:glt,format:xlt});function HI(e){e=y(e,y.EMPTY_OBJECT),this._errorEvent=new me;let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._tilingScheme=y(e.tilingScheme,new os({ellipsoid:e.ellipsoid})),this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._rectangle=se.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new At(o)),this._credit=o,this._hasAlphaChannel=y(e.hasAlphaChannel,!0);let r=e.customTags,s=bt(Fye,r),a=bt(Gct,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=y(e.enablePickFeatures,!0)}Object.defineProperties(HI.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});HI.prototype.getTileCredits=function(e,t,n){};HI.prototype.requestImage=function(e,t,n,i){return Gl.loadImage(this,Wct(this,e,t,n,i))};HI.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function 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g=p.substring(1,p.length-1);l(u[g])&&(f[g]=u[g](e,t,n,i,o,r,s))}),a.getDerivedResource({templateValues:f})}function ZE(e,t,n){if(e&&e.urlSchemeZeroPadding&&e.urlSchemeZeroPadding.hasOwnProperty(t)){let i=e.urlSchemeZeroPadding[t];if(typeof i=="string"){let o=i.length;o>1&&(n=n.length>=o?n:new Array(o-n.toString().length+1).join("0")+n)}}return n}function qct(e,t,n,i){return ZE(e,"{x}",t)}function Yct(e,t,n,i){let o=e.tilingScheme.getNumberOfXTilesAtLevel(i)-t-1;return ZE(e,"{reverseX}",o)}function Xct(e,t,n,i){return ZE(e,"{y}",n)}function Kct(e,t,n,i){let o=e.tilingScheme.getNumberOfYTilesAtLevel(i)-n-1;return ZE(e,"{reverseY}",o)}function Zct(e,t,n,i){let o=e.maximumLevel,r=l(o)&&i<o?o-i-1:i;return ZE(e,"{reverseZ}",r)}function $ct(e,t,n,i){return ZE(e,"{z}",i)}function Qct(e,t,n,i){let o=(t+n+i)%e._subdomains.length;return e._subdomains[o]}function WU(e,t,n,i){HU||(e.tilingScheme.tileXYToRectangle(t,n,i,Ou),Ou.west=P.toDegrees(Ou.west),Ou.south=P.toDegrees(Ou.south),Ou.east=P.toDegrees(Ou.east),Ou.north=P.toDegrees(Ou.north),HU=!0)}function Jct(e,t,n,i){return WU(e,t,n,i),Ou.west}function elt(e,t,n,i){return WU(e,t,n,i),Ou.south}function tlt(e,t,n,i){return WU(e,t,n,i),Ou.east}function nlt(e,t,n,i){return WU(e,t,n,i),Ou.north}function jU(e,t,n,i){GU||(e.tilingScheme.tileXYToNativeRectangle(t,n,i,GI),GU=!0)}function ilt(e,t,n,i){return jU(e,t,n,i),GI.west}function olt(e,t,n,i){return jU(e,t,n,i),GI.south}function rlt(e,t,n,i){return jU(e,t,n,i),GI.east}function slt(e,t,n,i){return jU(e,t,n,i),GI.north}function alt(e,t,n,i){return e.tileWidth}function clt(e,t,n,i){return e.tileHeight}function llt(e,t,n,i,o,r,s){return qU(e,t,n,i,o,r),KE.x}function ult(e,t,n,i,o,r,s){return qU(e,t,n,i,o,r),KE.y}function flt(e,t,n,i,o,r,s){return qU(e,t,n,i,o,r),e.tileWidth-KE.x-1}function dlt(e,t,n,i,o,r,s){return qU(e,t,n,i,o,r),e.tileHeight-KE.y-1}var hlt=new se,XE=new d;function qU(e,t,n,i,o,r,s){if(vX)return;DX(e,t,n,i,o,r);let a=XE,c=e.tilingScheme.tileXYToNativeRectangle(t,n,i,hlt);KE.x=e.tileWidth*(a.x-c.west)/c.width|0,KE.y=e.tileHeight*(c.north-a.y)/c.height|0,vX=!0}function mlt(e,t,n,i,o,r,s){return P.toDegrees(o)}function plt(e,t,n,i,o,r,s){return P.toDegrees(r)}function _lt(e,t,n,i,o,r,s){return DX(e,t,n,i,o,r),XE.x}function glt(e,t,n,i,o,r,s){return DX(e,t,n,i,o,r),XE.y}var ylt=new fe;function DX(e,t,n,i,o,r,s){if(!wX){if(e.tilingScheme.projection instanceof Pi)XE.x=P.toDegrees(o),XE.y=P.toDegrees(r);else{let a=ylt;a.longitude=o,a.latitude=r,e.tilingScheme.projection.project(a,XE)}wX=!0}}function xlt(e,t,n,i,o,r,s){return s}var dc=HI;function Kf(e){dc.call(this,e)}Kf._requestMetadata=async function(e,t,n,i){try{let o=await n.fetchXML();return Kf._metadataSuccess(o,e,t,n,i)}catch(o){if(o instanceof op)return Kf._metadataFailure(e,t);throw o}};Kf.fromUrl=async function(e,t){let n=Se.createIfNeeded(e);n.appendForwardSlash();let i=n,o=n.getDerivedResource({url:"tilemapresource.xml"});t=y(t,y.EMPTY_OBJECT);let r=await Kf._requestMetadata(t,i,o);return new Kf(r)};l(Object.create)&&(Kf.prototype=Object.create(dc.prototype),Kf.prototype.constructor=Kf);function Bye(e,t){return e.west<t.rectangle.west&&(e.west=t.rectangle.west),e.east>t.rectangle.east&&(e.east=t.rectangle.east),e.south<t.rectangle.south&&(e.south=t.rectangle.south),e.north>t.rectangle.north&&(e.north=t.rectangle.north),e}function kye(e,t,n){let i=e.positionToTileXY(se.southwest(t),n),o=e.positionToTileXY(se.northeast(t),n);return(Math.abs(o.x-i.x)+1)*(Math.abs(o.y-i.y)+1)>4?0:n}Kf._metadataSuccess=function(e,t,n,i,o){let r=/tileformat/i,s=/tileset/i,a=/tilesets/i,c=/boundingbox/i,u,f,h,p=[],g=e.childNodes[0].childNodes;for(let R=0;R<g.length;R++)if(r.test(g.item(R).nodeName))u=g.item(R);else if(a.test(g.item(R).nodeName)){h=g.item(R);let M=g.item(R).childNodes;for(let 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os({ellipsoid:e.ellipsoid}),a=y(e.rectangle,s.rectangle);a=Bye(a,s);let c=kye(s,a,e.minimumLevel);return{url:t.getDerivedResource({url:`{z}/{x}/{reverseY}.${n}`}),tilingScheme:s,rectangle:a,tileWidth:i,tileHeight:o,minimumLevel:c,maximumLevel:r,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit}};var Ab=Kf;function Vye(e){this.channel=e.channel,this.ellipsoid=e.ellipsoid,this.tilingScheme=void 0,this.version=void 0}Vye.prototype.build=function(e){e._channel=this.channel,e._version=this.version,e._tilingScheme=this.tilingScheme};function blt(e,t){let n;try{n=JSON.parse(e)}catch{n=JSON.parse(e.replace(/([\[\{,])[\n\r ]*([A-Za-z0-9]+)[\n\r ]*:/g,'$1"$2":'))}let i;for(let o=0;o<n.layers.length;o++)if(n.layers[o].id===t.channel){i=n.layers[o];break}if(!l(i)){let o=`Could not find layer with channel (id) of ${t.channel}.`;throw new re(o)}if(!l(i.version)){let o=`Could not find a version in channel (id) ${t.channel}.`;throw new 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0,this._getFeatureInfoUrl=y(e.getFeatureInfoUrl,e.url);let t=Se.createIfNeeded(e.url),n=Se.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(uh.DefaultParameters,!0),n.setQueryParameters(uh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters(jye(e.parameters)),l(e.getFeatureInfoParameters)&&n.setQueryParameters(jye(e.getFeatureInfoParameters));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new JE({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return qye(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=y(e.crs,e.tilingScheme&&e.tilingScheme.projection instanceof Mi?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let 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r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return Hlt(this,e,t,n,i,o,s)};uh.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});uh.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});uh.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new QE("json","application/json")),Object.freeze(new QE("xml","text/xml")),Object.freeze(new QE("text","text/html"))]);function jye(e){let t={};for(let n in e)e.hasOwnProperty(n)&&(t[n.toLowerCase()]=e[n]);return t}var $U=uh;var Glt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function jI(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=Se.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters(Glt),this._useKvp=!0;else{let h={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(h),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=y(e.format,"image/jpeg"),this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new os({ellipsoid:e.ellipsoid}),this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._minimumLevel=y(e.minimumLevel,0),this._maximumLevel=e.maximumLevel,this._rectangle=y(e.rectangle,this._tilingScheme.rectangle),this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new JE({clock:e.clock,times:e.times,requestImageFunction:function(h,p,g,m,x){return Yye(s,h,p,g,m,x)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(se.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(se.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new At(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Yye(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,h,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(p),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let g={};g.tilematrix=a,g.layer=e._layer,g.style=e._style,g.tilerow=n,g.tilecol=t,g.tilematrixset=e._tileMatrixSetID,g.format=e._format,l(u)&&(g=bt(g,u)),l(f)&&(g=bt(g,f)),p={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:g,request:o}),h.setTemplateValues(p)}return Gl.loadImage(e,h)}Object.defineProperties(jI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});jI.prototype.getTileCredits=function(e,t,n){};jI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Yye(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};jI.prototype.pickFeatures=function(e,t,n,i,o){};var QU=jI;var Wlt={ARCGIS_MAPSERVER:o0.fromUrl,BING:async(e,t)=>zU.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,YU.fromUrl(e,n,t)},MAPBOX:(e,t)=>new XU({url:e,...t}),SINGLE_TILE:KU.fromUrl,TMS:Ab.fromUrl,URL_TEMPLATE:(e,t)=>new dc({url:e,...t}),WMS:(e,t)=>new $U({url:e,...t}),WMTS:(e,t)=>new QU({url:e,...t})};function Hm(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(Hm.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Hm.fromAssetId=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=sf._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Hm._endpointCache[i];l(o)||(o=n.fetchJson(),Hm._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new re(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await Ab.fromUrl(new sf(r,n));else{let u=Wlt[a];if(!l(u))throw new re(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},h=f.url;delete f.url,s=await u(h,f)}let c=new Hm(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=sf.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Hm.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Hm.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Hm.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Hm._endpointCache={};var r0=Hm;var jlt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},s0=Object.freeze(jlt);function qlt(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.style,s0.AERIAL);return r0.fromAssetId(t)}var a0=qlt;var JU=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var ez=`in vec4 position;
in float webMercatorT;

uniform vec2 u_textureDimensions;

out vec2 v_textureCoordinates;

void main()
{
    v_textureCoordinates = vec2(position.x, webMercatorT);
    gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;function eS(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=ai.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}eS.createPlaceholder=function(e){let t=new eS(e,0,0,0);return t.addReference(),t.state=ai.PLACEHOLDER,t};eS.prototype.addReference=function(){++this.referenceCount};eS.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};eS.prototype.processStateMachine=function(e,t,n){this.state===ai.UNLOADED&&!n&&(this.state=ai.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===ai.RECEIVED&&(this.state=ai.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===ai.READY&&t&&!this.texture;(this.state===ai.TEXTURE_LOADED||i)&&(this.state=ai.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var qI=eS;function OX(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}OX.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};OX.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===ai.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==ai.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==ai.FAILED&&r.state!==ai.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===ai.FAILED||i.state===ai.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var YI=OX;function _i(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=y(t,y.EMPTY_OBJECT),e=y(e,y.EMPTY_OBJECT),this.alpha=y(t.alpha,y(e._defaultAlpha,1)),this.nightAlpha=y(t.nightAlpha,y(e._defaultNightAlpha,1)),this.dayAlpha=y(t.dayAlpha,y(e._defaultDayAlpha,1)),this.brightness=y(t.brightness,y(e._defaultBrightness,_i.DEFAULT_BRIGHTNESS)),this.contrast=y(t.contrast,y(e._defaultContrast,_i.DEFAULT_CONTRAST)),this.hue=y(t.hue,y(e._defaultHue,_i.DEFAULT_HUE)),this.saturation=y(t.saturation,y(e._defaultSaturation,_i.DEFAULT_SATURATION)),this.gamma=y(t.gamma,y(e._defaultGamma,_i.DEFAULT_GAMMA)),this.splitDirection=y(t.splitDirection,_i.DEFAULT_SPLIT),this.minificationFilter=y(t.minificationFilter,y(e._defaultMinificationFilter,_i.DEFAULT_MINIFICATION_FILTER)),this.magnificationFilter=y(t.magnificationFilter,y(e._defaultMagnificationFilter,_i.DEFAULT_MAGNIFICATION_FILTER)),this.show=y(t.show,!0),this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=y(t.rectangle,se.MAX_VALUE),this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new YI(qI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=y(t.colorToAlphaThreshold,_i.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD)}Object.defineProperties(_i.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});_i.DEFAULT_BRIGHTNESS=1;_i.DEFAULT_CONTRAST=1;_i.DEFAULT_HUE=0;_i.DEFAULT_SATURATION=1;_i.DEFAULT_GAMMA=1;_i.DEFAULT_SPLIT=Xr.NONE;_i.DEFAULT_MINIFICATION_FILTER=Kt.LINEAR;_i.DEFAULT_MAGNIFICATION_FILTER=mi.LINEAR;_i.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;_i.fromProviderAsync=function(e,t){let n=new _i(void 0,t);return $lt(n,Promise.resolve(e)),n};_i.fromWorldImagery=function(e){return e=y(e,y.EMPTY_OBJECT),_i.fromProviderAsync(a0({style:e.style}),e)};_i.prototype.isBaseLayer=function(){return this._isBaseLayer};_i.prototype.isDestroyed=function(){return!1};_i.prototype.destroy=function(){return ue(this)};var Zye=new se,Xye=new se,MX=new se,$ye=new se;_i.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return se.intersection(e.rectangle,t)};_i.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Mi&&e.rectangle.north<Mi.MaximumLatitude&&e.rectangle.south>-Mi.MaximumLatitude,s=se.intersection(o.rectangle,this._rectangle,Zye),a=se.intersection(e.rectangle,s,Xye);if(!l(a)){if(!this.isBaseLayer())return!1;let w=s,I=e.rectangle;a=Xye,I.south>=w.north?a.north=a.south=w.north:I.north<=w.south?a.north=a.south=w.south:(a.south=Math.max(I.south,w.south),a.north=Math.min(I.north,w.north)),I.west>=w.east?a.west=a.east=w.east:I.east<=w.west?a.west=a.east=w.west:(a.west=Math.max(I.west,w.west),a.east=Math.min(I.east,w.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),h=Klt(this,f,c);h=Math.max(0,h);let p=o.maximumLevel;if(h>p&&(h=p),l(o.minimumLevel)){let w=o.minimumLevel;h<w&&(h=w)}let g=o.tilingScheme,m=g.positionToTileXY(se.northwest(a),h),x=g.positionToTileXY(se.southeast(a),h),b=e.rectangle.width/512,T=e.rectangle.height/512,C=g.tileXYToRectangle(m.x,m.y,h);Math.abs(C.south-e.rectangle.north)<T&&m.y<x.y&&++m.y,Math.abs(C.east-e.rectangle.west)<b&&m.x<x.x&&++m.x;let A=g.tileXYToRectangle(x.x,x.y,h);Math.abs(A.north-e.rectangle.south)<T&&x.y>m.y&&--x.y,Math.abs(A.west-e.rectangle.east)<b&&x.x>m.x&&--x.x;let E=se.clone(e.rectangle,$ye),v=g.tileXYToRectangle(m.x,m.y,h),D=se.intersection(v,s,MX),O;r?(g.rectangleToNativeRectangle(E,E),g.rectangleToNativeRectangle(v,v),g.rectangleToNativeRectangle(D,D),g.rectangleToNativeRectangle(s,s),O=g.tileXYToNativeRectangle.bind(g),b=E.width/512,T=E.height/512):O=g.tileXYToRectangle.bind(g);let R,M=0,F=1,_;!this.isBaseLayer()&&Math.abs(D.west-E.west)>=b&&(M=Math.min(1,(D.west-E.west)/E.width)),!this.isBaseLayer()&&Math.abs(D.north-E.north)>=T&&(F=Math.max(0,(D.north-E.south)/E.height));let S=F;for(let w=m.x;w<=x.x;w++)if(R=M,v=O(w,m.y,h),D=se.simpleIntersection(v,s,MX),!!l(D)){M=Math.min(1,(D.east-E.west)/E.width),w===x.x&&(this.isBaseLayer()||Math.abs(D.east-E.east)<b)&&(M=1),F=S;for(let I=m.y;I<=x.y;I++){if(_=F,v=O(w,I,h),D=se.simpleIntersection(v,s,MX),!l(D))continue;F=Math.max(0,(D.south-E.south)/E.height),I===x.y&&(this.isBaseLayer()||Math.abs(D.south-E.south)<T)&&(F=0);let L=new oe(R,F,M,_),B=this.getImageryFromCache(w,I,h);i.imagery.splice(n,0,new YI(B,L,r)),++n}}return!0};_i.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,Zye),i=c.rectangleToNativeRectangle(i,$ye)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};_i.prototype._requestImagery=function(e){let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=ai.RECEIVED,e.request=void 0,vo.reportSuccess(n._requestImageError)}function o(s){if(e.request.state===$n.CANCELLED){e.state=ai.UNLOADED,e.request=void 0;return}e.state=ai.FAILED,e.request=void 0;let a=`Failed to obtain image tile X: ${e.x} Y: ${e.y} Level: ${e.level}.`;n._requestImageError=vo.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r()}function r(){let s=new tr({throttle:!1,throttleByServer:!0,type:_s.IMAGERY});e.request=s,e.state=ai.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=ai.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),a.then(function(c){i(c)}).catch(function(c){o(c)})}r()};_i.prototype._createTextureWebGL=function(e,t){let n=new Zt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Ot({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Ot({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?tt.RGBA:tt.RGB,sampler:n})};_i.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=ai.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=ai.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Mi?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=ai.TEXTURE_LOADED};function Kye(e,t,n){return`${e}:${t}:${n}`}_i.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Kt.LINEAR&&i===mi.LINEAR&&!tt.isCompressedFormat(t.pixelFormat)&&P.isPowerOfTwo(t.width)&&P.isPowerOfTwo(t.height)){n=Kt.LINEAR_MIPMAP_LINEAR;let r=Bt.maximumTextureFilterAnisotropy,s=Math.min(r,y(this._maximumAnisotropy,r)),a=Kye(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(fp.NICEST),t.sampler=u}else{let r=Kye(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};_i.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=y(n,!0),n&&!(this._imageryProvider.tilingScheme.projection instanceof Pi)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new ul({persists:!0,owner:this,preExecute:function(c){Xlt(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=ai.READY,t.releaseReference()},canceled:function(){t.state=ai.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=ai.READY};_i.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};_i.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};_i.prototype.getImageryFromCache=function(e,t,n,i){let o=Qye(e,t,n),r=this._imageryCache[o];return l(r)||(r=new qI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};_i.prototype.removeImageryFromCache=function(e){let t=Qye(e.x,e.y,e.level);delete this._imageryCache[t]};function Qye(e,t,n){return JSON.stringify([e,t,n])}var tz={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new U,texture:void 0},Ylt=zt.supportsTypedArrays()?new Float32Array(2*64):void 0;function Xlt(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),T=0;for(let D=0;D<64;++D){let O=D/63;b[T++]=0,b[T++]=O,b[T++]=1,b[T++]=O}let C={position:0,webMercatorT:1},A=is.getRegularGridIndices(2,64),E=yt.createIndexBuffer({context:t,typedArray:A,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});o.vertexArray=new ni({context:t,attributes:[{index:C.position,vertexBuffer:yt.createVertexBuffer({context:t,typedArray:b,usage:Fe.STATIC_DRAW}),componentsPerAttribute:2},{index:C.webMercatorT,vertexBuffer:yt.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:Fe.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:E});let v=new Ue({sources:[ez]});o.shaderProgram=Qt.fromCache({context:t,vertexShaderSource:v,fragmentShaderSource:JU,attributeLocations:C}),o.sampler=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:mi.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;tz.textureDimensions.x=r,tz.textureDimensions.y=s,tz.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),h=new Ot({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});P.isPowerOfTwo(r)&&P.isPowerOfTwo(s)&&h.generateMipmap(fp.NICEST);let p=i.south,g=i.north,m=Ylt,x=0;for(let b=0;b<64;++b){let T=b/63,C=P.lerp(p,g,T);a=Math.sin(C);let E=(.5*Math.log((1+a)/(1-a))-c)*f;m[x++]=E,m[x++]=E}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=tz,e.vertexArray=o.vertexArray}function Klt(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Pi?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function Zlt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function $lt(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){Zlt(e._errorEvent,i)}}var hc=_i;var Jye={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=Jye.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Yn=Jye;function nS(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}nS.prototype.update=function(e,t,n){this.changedThisFrame&&(s0e(e,t,this.tile,n),this.changedThisFrame=!1)};nS.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};nS.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):lh._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var Qlt=new Q0;nS.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=Qlt;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),p=c.findTileToNorth(r);Ds(e,n,c,u,s,_n.EAST,!1,a,i),Ds(e,n,c,f,s,_n.NORTH,!1,a,i),Ds(e,n,c,h,s,_n.WEST,!1,a,i),Ds(e,n,c,p,s,_n.SOUTH,!1,a,i);let g=u.findTileToNorth(r),m=u.findTileToSouth(r),x=h.findTileToNorth(r),b=h.findTileToSouth(r);Ds(e,n,c,g,s,_n.SOUTHEAST,!1,a,i),Ds(e,n,c,x,s,_n.SOUTHWEST,!1,a,i),Ds(e,n,c,m,s,_n.NORTHEAST,!1,a,i),Ds(e,n,c,b,s,_n.NORTHWEST,!1,a,i),c=a.dequeue()}};function Ds(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Yn.wasKicked(u._lastSelectionResult)||Yn.originalResult(u._lastSelectionResult)===Yn.CULLED);){if(s)return;let f=u.parent;if(r>=_n.NORTHWEST&&f!==void 0)switch(r){case _n.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case _n.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case _n.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case _n.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Yn.RENDERED){if(l(u.data.vertexArray))return;Jlt(e,t,n,u,r,o,a,c);return}if(Yn.originalResult(i._lastSelectionResult)!==Yn.CULLED)switch(r){case _n.WEST:Ds(e,t,n,i.northwestChild,o,r,!0,a,c),Ds(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.EAST:Ds(e,t,n,i.southeastChild,o,r,!0,a,c),Ds(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTH:Ds(e,t,n,i.southwestChild,o,r,!0,a,c),Ds(e,t,n,i.southeastChild,o,r,!0,a,c);break;case _n.NORTH:Ds(e,t,n,i.northeastChild,o,r,!0,a,c),Ds(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHWEST:Ds(e,t,n,i.northwestChild,o,r,!0,a,c);break;case _n.NORTHEAST:Ds(e,t,n,i.northeastChild,o,r,!0,a,c);break;case _n.SOUTHWEST:Ds(e,t,n,i.southwestChild,o,r,!0,a,c);break;case _n.SOUTHEAST:Ds(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new he("Invalid edge")}}}function Jlt(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new nS(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),eut(e,t,n,i,o,a)}function eut(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(s0e(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case _n.WEST:u=s.westMeshes,f=s.westTiles;break;case _n.SOUTH:u=s.southMeshes,f=s.southTiles;break;case _n.EAST:u=s.eastMeshes,f=s.eastTiles;break;case _n.NORTH:u=s.northMeshes,f=s.northTiles;break;case _n.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case _n.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case _n.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case _n.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,p,g,m,x=n.rectangle,b,T=i.rectangle;switch(o){case _n.WEST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.greaterThan(x.north,m.south,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.south,m.north,b));++p);break;case _n.SOUTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.lessThan(x.west,m.east,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.east,m.west,b));++p);break;case _n.EAST:for(b=(T.north-T.south)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.lessThan(x.south,m.north,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.lessThanOrEquals(x.north,m.south,b));++p);break;case _n.NORTH:for(b=(T.east-T.west)*P.EPSILON5,h=0;h<f.length&&(g=f[h],m=g.rectangle,!P.greaterThan(x.east,m.west,b));++h);for(p=h;p<f.length&&(g=f[p],m=g.rectangle,!P.greaterThanOrEquals(x.west,m.east,b));++p);break}p-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,p-h,a),f.splice(h,p-h,n))}var Sb=new fe,tut=new fe,tS=new d,BX=new d,LX=new U,NX=new U,Mu=new U;function cz(){this.height=0,this.encodedNormal=new U}function nz(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let h=e.tile.data.tileBoundingRegion,p=0,g=0;l(h)&&(p=h.minimumHeight,g=h.maximumHeight),u=(p+g)*.5}return a0e(e,t,n,i,u,c),c}var nut={minimumHeight:0,maximumHeight:0},iut=new d,e0e=new cz,t0e=new cz,n0e=new cz,i0e=new cz,out=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,rut={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function s0e(e,t,n,i){lh.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,h=oz(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,n0e),p=oz(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,e0e),g=oz(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,t0e),m=oz(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,i0e);h=nz(r,f,0,1,h,p,m,g,n0e),p=nz(r,f,0,0,p,h,g,m,e0e),g=nz(r,f,1,1,g,p,m,h,t0e),m=nz(r,f,1,1,m,g,h,p,i0e);let x=p.height,b=g.height,T=h.height,C=m.height,A=Math.min(x,b,T,C),E=Math.max(x,b,T,C),v=(A+E)*.5,D,O,R=e.getLevelMaximumGeometricError(n.level),M=f.maximumRadius-R,F=Math.acos(M/f.maximumRadius)*4;if(F*=1.5,s.width>F&&E-A<=R){let w=new Xa({width:9,height:9,buffer:out,structure:{heightOffset:E}}),I=rut;I.tilingScheme=n.tilingScheme,I.x=n.x,I.y=n.y,I.level=n.level,I.exaggeration=a,I.exaggerationRelativeHeight=c,r.mesh=w._createMeshSync(I)}else{let w=u,I=se.center(s,tut);I.height=v;let L=f.cartographicToCartesian(I,iut),B=new Pc(L,void 0,void 0,void 0,void 0,!0,!0,w,a,c),H=5,V;for(V=r.westMeshes,D=0,O=V.length;D<O;++D)H+=V[D].eastIndicesNorthToSouth.length;for(V=r.southMeshes,D=0,O=V.length;D<O;++D)H+=V[D].northIndicesWestToEast.length;for(V=r.eastMeshes,D=0,O=V.length;D<O;++D)H+=V[D].westIndicesSouthToNorth.length;for(V=r.northMeshes,D=0,O=V.length;D<O;++D)H+=V[D].southIndicesEastToWest.length;let G=nut;G.minimumHeight=A,G.maximumHeight=E;let k=B.stride,W=new Float32Array(H*k),q=0,J=q;q=iz(f,s,B,W,q,0,1,h.height,h.encodedNormal,1,G),q=sz(r,f,B,W,q,r.westTiles,r.westMeshes,_n.EAST,G);let j=q;q=iz(f,s,B,W,q,0,0,p.height,p.encodedNormal,0,G),q=sz(r,f,B,W,q,r.southTiles,r.southMeshes,_n.NORTH,G);let K=q;q=iz(f,s,B,W,q,1,0,g.height,g.encodedNormal,0,G),q=sz(r,f,B,W,q,r.eastTiles,r.eastMeshes,_n.WEST,G);let Q=q;q=iz(f,s,B,W,q,1,1,m.height,m.encodedNormal,1,G),q=sz(r,f,B,W,q,r.northTiles,r.northMeshes,_n.SOUTH,G),A=G.minimumHeight,E=G.maximumHeight;let de=wn.fromRectangle(s,A,E,n.tilingScheme.ellipsoid),xe=Mi.geodeticLatitudeToMercatorAngle(s.south),ce=1/(Mi.geodeticLatitudeToMercatorAngle(s.north)-xe),ge=(Mi.geodeticLatitudeToMercatorAngle(I.latitude)-xe)*ce,Te=f.geodeticSurfaceNormalCartographic(Sb,BX),De=Ln.octEncode(Te,LX),Ae=q;B.encode(W,q*k,de.center,U.fromElements(.5,.5,Mu),v,De,ge,Te),++q;let Be=q,ze=Be<256?1:2,Ze=(Be-1)*3,Et=Ze*ze,Ct=(W.length-Be*k)*Float32Array.BYTES_PER_ELEMENT,ke;if(Ct>=Et){let pe=Be*k*Float32Array.BYTES_PER_ELEMENT;ke=Be<256?new Uint8Array(W.buffer,pe,Ze):new Uint16Array(W.buffer,pe,Ze)}else ke=Be<256?new Uint8Array(Ze):new Uint16Array(Ze);W=new Float32Array(W.buffer,0,Be*k);let jt=0;for(D=0;D<Be-2;++D)ke[jt++]=Ae,ke[jt++]=D,ke[jt++]=D+1;ke[jt++]=Ae,ke[jt++]=D,ke[jt++]=0;let lt=[];for(D=j;D>=J;--D)lt.push(D);let ut=[];for(D=K;D>=j;--D)ut.push(D);let In=[];for(D=Q;D>=K;--D)In.push(D);let nn=[];for(nn.push(0),D=Ae-1;D>=Q;--D)nn.push(D);r.mesh=new yd(B.center,W,ke,Ze,Be,A,E,ae.fromOrientedBoundingBox(de),dut(e,de.center,s,A,E),B.stride,de,B,lt,ut,In,nn)}let _=t.context;r._destroyVertexArray(i),r.vertexArray=lh._createVertexArrayForMesh(_,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let S=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let w=o._findAncestorTileWithTerrainData(n);l(w)&&l(w.data.waterMaskTexture)&&(r.waterMaskTexture=w.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,w,r.waterMaskTranslationAndScale))}l(S)&&(--S.referenceCount,S.referenceCount===0&&S.destroy())}function iz(e,t,n,i,o,r,s,a,c,u,f){let h=Sb;h.longitude=P.lerp(t.west,t.east,r),h.latitude=P.lerp(t.south,t.north,s),h.height=a;let p=e.cartographicToCartesian(h,tS),g;n.hasGeodeticSurfaceNormals&&(g=e.geodeticSurfaceNormal(p,BX));let m=NX;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,g),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var az=new se;function XI(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=se.clone(e.rectangle,az),o.west-=P.TWO_PI,o.east-=P.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=se.clone(e.rectangle,az),o.west+=P.TWO_PI,o.east+=P.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u,p=(n.x-a)/(c-a),g=(n.y-f)/(h-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(g)<Math.EPSILON5?g=0:Math.abs(g-1)<Math.EPSILON5&&(g=1),i.x=p,i.y=g,i}var sut=new U;function FX(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var aut=new U,cut=new d;function lut(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,h=i.vertices,p=XI(t,n,f.decodeTextureCoordinates(h,o,Mu),Mu),g=XI(t,n,f.decodeTextureCoordinates(h,r,NX),NX),m;c?m=(s-p.x)/(g.x-p.x):m=(a-p.y)/(g.y-p.y);let x=f.decodeHeight(h,o),b=f.decodeHeight(h,r),T=n.rectangle;Sb.longitude=P.lerp(T.west,T.east,s),Sb.latitude=P.lerp(T.south,T.north,a),u.height=Sb.height=P.lerp(x,b,m);let C;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(h,o,sut),E=f.getOctEncodedNormal(h,r,aut),v=Ln.octDecode(A.x,A.y,tS),D=Ln.octDecode(E.x,E.y,cut);C=d.lerp(v,D,m,tS),d.normalize(C,C),Ln.octEncode(C,u.encodedNormal)}else C=e.geodeticSurfaceNormalCartographic(Sb,tS),Ln.octEncode(C,u.encodedNormal)}function a0e(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(Sb,tS);Ln.octEncode(s,r.encodedNormal)}function oz(e,t,n,i,o,r,s,a,c,u,f){if(r0e(e,t,a,s,!1,n,i,f)||r0e(e,t,u,c,!0,n,i,f))return f;let p;if(kX(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],FX(r,p,n,i,f),f;let g;if(n===0?i===0?g=rz(e.westMeshes,e.westTiles,_n.EAST,e.southMeshes,e.southTiles,_n.NORTH,n,i):g=rz(e.northMeshes,e.northTiles,_n.SOUTH,e.westMeshes,e.westTiles,_n.EAST,n,i):i===0?g=rz(e.southMeshes,e.southTiles,_n.NORTH,e.eastMeshes,e.eastTiles,_n.WEST,n,i):g=rz(e.eastMeshes,e.eastTiles,_n.WEST,e.northMeshes,e.northTiles,_n.SOUTH,n,i),l(g))return a0e(e,t,n,i,g,f),f}function rz(e,t,n,i,o,r,s,a){let c=o0e(e,t,!1,n,s,a),u=o0e(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function sz(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=uut(e,t,n,i,o,r[u],s[u],a,c);return o}function uut(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===_n.EAST&&e.tile.x===0?(u=se.clone(r.rectangle,az),u.west-=P.TWO_PI,u.east-=P.TWO_PI):a===_n.WEST&&r.x===0&&(u=se.clone(r.rectangle,az),u.west+=P.TWO_PI,u.east+=P.TWO_PI);let f=e.tile.rectangle,h,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Mu),h=Mu.x,p=Mu.y);let g,m;switch(a){case _n.WEST:g=s.westIndicesSouthToNorth,m=!1;break;case _n.NORTH:g=s.northIndicesWestToEast,m=!0;break;case _n.EAST:g=s.eastIndicesNorthToSouth,m=!1;break;case _n.SOUTH:g=s.southIndicesEastToWest,m=!0;break}let x=r,b=e.tile,T=s.encoding,C=s.vertices,A=n.stride,E,v;T.hasWebMercatorT&&(E=Mi.geodeticLatitudeToMercatorAngle(f.south),v=1/(Mi.geodeticLatitudeToMercatorAngle(f.north)-E));for(let D=0;D<g.length;++D){let O=g[D],R=T.decodeTextureCoordinates(C,O,Mu);XI(x,b,R,R);let M=R.x,F=R.y,_=m?M:F;if(_<0||_>1||Math.abs(M-h)<P.EPSILON5&&Math.abs(F-p)<P.EPSILON5)continue;let S=Math.abs(M)<P.EPSILON5||Math.abs(M-1)<P.EPSILON5,w=Math.abs(F)<P.EPSILON5||Math.abs(F-1)<P.EPSILON5;if(S&&w)continue;let I=T.decodePosition(C,O,tS),L=T.decodeHeight(C,O),B;T.hasVertexNormals?B=T.getOctEncodedNormal(C,O,LX):(B=LX,B.x=0,B.y=0);let H=F;if(T.hasWebMercatorT){let G=P.lerp(f.south,f.north,F);H=(Mi.geodeticLatitudeToMercatorAngle(G)-E)*v}let V;n.hasGeodeticSurfaceNormals&&(V=t.geodeticSurfaceNormal(I,BX)),n.encode(i,o*A,I,R,L,B,H,V),c.minimumHeight=Math.min(c.minimumHeight,L),c.maximumHeight=Math.max(c.maximumHeight,L),++o}return o}function o0e(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],h=t[u];if(!kX(h,f))continue;let p;switch(i){case _n.WEST:p=f.westIndicesSouthToNorth;break;case _n.SOUTH:p=f.southIndicesEastToWest;break;case _n.EAST:p=f.eastIndicesNorthToSouth;break;case _n.NORTH:p=f.northIndicesWestToEast;break}let g=p[n?0:p.length-1];if(l(g))return f.encoding.decodeHeight(f.vertices,g)}}function kX(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function r0e(e,t,n,i,o,r,s,a){let c,u,f,h,p,g=i[o?0:n.length-1],m=n[o?0:n.length-1];if(kX(g,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){h=o?0:c.length-1,p=c[h],m.encoding.decodeTextureCoordinates(m.vertices,p,Mu);let x=XI(g,e.tile,Mu,Mu);if(x.x===r&&x.y===s)return FX(m,p,r,s,a),!0;if(h=Oo(c,u?r:s,function(b,T){m.encoding.decodeTextureCoordinates(m.vertices,b,Mu);let C=XI(g,e.tile,Mu,Mu);return f?u?C.x-r:C.y-s:u?r-C.x:s-C.y}),h<0){if(h=~h,h>0&&h<c.length)return lut(t,g,e.tile,m,c[h-1],c[h],r,s,u,a),!0}else return FX(m,c[h],r,s,a),!0}return!1}var fut=[new d,new d,new d,new d];function dut(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=fut;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var KI=nS;function Qo(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=bn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(Qo.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(Qo.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(Qo.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(Qo.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new z(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=se.clone(se.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0}Object.defineProperties(Qo.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Cs.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){lm.setOwner(e,this,"_clippingPolygons")}}});function hut(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}Qo.prototype.update=function(e){this._imageryLayers._update()};function mut(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}Qo.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(hut)})),mut(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)lh._freeVertexArray(t[i]);t.length=0};Qo.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};Qo.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:zc.LESS}}),this._blendRenderState=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:zc.LESS_OR_EQUAL},blending:ln.ALPHA_BLEND});let s=Ge(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=Ve.fromCache(s),s=Ge(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=Ve.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&KI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let h=c[u],p=h.data.tileBoundingRegion;kut(this,h,e),e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function d0e(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}Qo.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)d0e(t[n],e)};Qo.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};Qo.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};Qo.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Yn.CULLED_BUT_NEEDED,o=n.terrainState),lh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==mr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,lh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var put=new ae,h0e=new se,_ut=new se,gut=new fe;function uz(e,t){if(t.west<t.east)return t;let n=se.clone(t,_ut);return se.center(e,gut).longitude>0?n.east=P.PI:n.west=-P.PI,n}function m0e(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!se.equals(e.cartographicLimitRectangle,se.MAX_VALUE))}Qo.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=m0e(this,t);if(t.fog.enabled&&!o&&P.fog(i,t.fog.density)>=1)return mr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return mr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=uz(e.rectangle,this.cartographicLimitRectangle),f=se.simpleIntersection(u,e.rectangle,h0e);if(!l(f))return mr.NONE;if(se.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=put,ae.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ae.union(s.boundingSphere,c,c))),!l(c))return mr.PARTIAL;let h=this._clippingPlanes;if(l(h)&&h.enabled){let b=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==Wt.INSIDE,b===Wt.OUTSIDE)return mr.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==Wt.OUTSIDE}let g,m=a.computeVisibility(c);if(m===Wt.OUTSIDE?g=mr.NONE:m===Wt.INTERSECTING?g=mr.PARTIAL:m===Wt.INSIDE&&(g=mr.FULL),g===mr.NONE)return g;let x=t.mode===ne.SCENE3D&&t.camera.frustum instanceof an;if(t.mode===ne.SCENE3D&&!x&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?g:mr.NONE}return g};Qo.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var yut=[],xut=[];Qo.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=yut;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===fo.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let h=s[a],p=h.loadingImagery,g=!l(p)||p.state===ai.FAILED||p.state===ai.INVALID,m=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[m]=g&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=xut;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let h=f.pop(),p=h._lastSelectionResultFrame===u?h._lastSelectionResult:Yn.NONE;if(p===Yn.RENDERED){let g=h.data;if(!l(g))continue;if(!o&&h.data.terrainState===fo.READY)return!1;let m=h.data.imagery;for(a=0,c=m.length;a<c;++a){let x=m[a],b=x.loadingImagery,T=!l(b)||b.state===ai.FAILED||b.state===ai.INVALID,C=(x.loadingImagery||x.readyImagery).imageryLayer._layerIndex;if(T&&!i[C])return!1}}else p===Yn.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};var but=new d;Qo.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,but),a=d.magnitude(s);return a<P.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};var c0e=new N,lz=new N,Tut=new oe,Cut=new oe,Aut=new oe,Eut=new d,l0e=new d,Sut=new d,vut=new d;Qo.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var wut=[new d,new d,new d,new d];function u0e(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=wut;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}Qo.prototype.computeDistanceToTile=function(e,t){Dut(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function Dut(e,t,n){let i=e.data;i===void 0&&(i=e.data=new lh);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new kf({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=i.mesh,h=i.terrainData;if(f!==void 0&&f.minimumHeight!==void 0&&f.maximumHeight!==void 0)r.minimumHeight=f.minimumHeight,r.maximumHeight=f.maximumHeight,c=!0;else if(h!==void 0&&h._minimumHeight!==void 0&&h._maximumHeight!==void 0)r.minimumHeight=h._minimumHeight,r.maximumHeight=h._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let p=e.parent;for(;p!==void 0;){let g=p.data;if(g!==void 0){let m=g.mesh,x=g.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0){r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight;break}else if(x!==void 0&&x._minimumHeight!==void 0&&x._maximumHeight!==void 0){r.minimumHeight=x._minimumHeight,r.maximumHeight=x._maximumHeight;break}}p=p.parent}u=p}if(u!==void 0){let p=n.verticalExaggeration,g=n.verticalExaggerationRelativeHeight;if(p!==1&&(c=!1,r.minimumHeight=Dr.getHeight(r.minimumHeight,p,g),r.maximumHeight=Dr.getHeight(r.maximumHeight,p,g)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=wn.clone(f.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ae.clone(f.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(f.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=u0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let x=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||x)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=u0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}Qo.prototype.isDestroyed=function(){return!1};Qo.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function Iut(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=y(o.readyImagery,o.loadingImagery),r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?y(o.readyImagery,o.loadingImagery):void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}Qo.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,h=0;for(a=0;a<u;++a){let g=c[a];if(y(g.readyImagery,g.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;let p=f+h;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=Iut(h,e,n),s.state=_a.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=_a.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Yn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};Qo.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};Qo.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};Qo.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var Put=new N,Rut=new N;function f0e(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=N.multiplyByPoint(i,this.properties.rtc,l0e);return N.setTranslation(i,o,c0e),c0e},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=N.multiplyByPoint(i,this.properties.rtc,l0e);return N.setTranslation(i,r,lz),N.multiply(o,lz,lz),lz},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?N.multiply(e.context.uniformState.view,i.modelMatrix,Put):N.IDENTITY;return N.inverseTranspose(o,Rut)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new z(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new U(65e5,9e6),nightFadeDistance:new U(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new N,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new U(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new U,southMercatorYAndOneOverHeight:new U,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new U,scaleAndBias:new N,clippingPlanesEdgeColor:z.clone(z.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:z.clone(z.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0}};return l(t.materialUniformMap)?bt(n,t.materialUniformMap):n}function Out(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=Mut(e,r,o),i.wireframeVertexArray.mesh=o}}function Mut(e,t,n){let o={indices:n.indices,primitiveType:Me.TRIANGLES};Nn.toWireframe(o);let r=o.indices,s=yt.createIndexBuffer({context:e,typedArray:r,usage:Fe.STATIC_DRAW,indexDatatype:Ne.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new ni({context:e,attributes:t._attributes,indexBuffer:s})}var p0e,_0e,fz;(function(){let e=new wt({geometry:kh.fromDimensions({dimensions:new d(2,2,2)})}),t=new wt({geometry:new Pg({radius:1})}),n=new N,i,o;function r(s){return new Pn({geometryInstances:s,appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}p0e=function(s,a){return s===i||(fz(),i=s,n=N.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=Gt.fromColor(a),o=r(e)),o},_0e=function(s,a){return s===i||(fz(),i=s,n=N.fromTranslation(s.center,n),n=N.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=Gt.fromColor(a),o=r(t)),o},fz=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var Lut=new oe(0,0,0,0),Nut={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},Fut=z.TRANSPARENT,But=new kt;function kut(e,t,n){let i=t.data;l(i.vertexArray)||(i.fill===void 0&&(i.fill=new KI(t)),i.fill.update(e,n));let o=n.creditDisplay,r=i.terrainData;if(l(r)&&l(r.credits)){let pe=r.credits;for(let Ce=0,hn=pe.length;Ce<hn;++Ce)o.addCreditToNextFrame(pe[Ce])}let s=Bt.maximumTextureImageUnits,a=i.waterMaskTexture,c=i.waterMaskTranslationAndScale;!l(a)&&l(i.fill)&&(a=i.fill.waterMaskTexture,c=i.fill.waterMaskTranslationAndScale);let u=n.cameraUnderground,f=n.globeTranslucencyState,h=f.translucent,p=f.frontFaceAlphaByDistance,g=f.backFaceAlphaByDistance,m=f.rectangle,x=y(e.undergroundColor,Fut),b=y(e.undergroundColorAlphaByDistance,But),T=m0e(e,n)&&n.mode===ne.SCENE3D&&x.alpha>0&&(b.nearValue>0||b.farValue>0),C=e.lambertDiffuseMultiplier,A=e.vertexShadowDarkness,E=e.hasWaterMask&&l(a),v=E&&e.showWaterEffect,D=e.oceanNormalMap,O=v&&l(D),R=e.terrainProvider,M=l(R)&&e.terrainProvider.hasVertexNormals,F=n.fog.enabled&&n.fog.renderable&&!u,_=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,S=bn.castShadows(e.shadows)&&!h,w=bn.receiveShadows(e.shadows)&&!h,I=e.hueShift,L=e.saturationShift,B=e.brightnessShift,H=!(P.equalsEpsilon(I,0,P.EPSILON7)&&P.equalsEpsilon(L,0,P.EPSILON7)&&P.equalsEpsilon(B,0,P.EPSILON7)),V=!1;if(_){let pe=d.magnitude(n.camera.positionWC),Ce=e.nightFadeOutDistance;V=pe>Ce}E&&--s,O&&--s,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--s,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--s,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--s,--s),s-=f.numberOfTextureUniforms;let G=i.renderedMesh,k=G.center,W=G.encoding,q=i.tileBoundingRegion,J=n.verticalExaggeration,j=n.verticalExaggerationRelativeHeight,K=J!==1,Q=W.hasGeodeticSurfaceNormals,de=Tut,xe=0,ce=0,ge=0,Te=0,De=!1;if(n.mode!==ne.SCENE3D){let pe=n.mapProjection,Ce=pe.project(se.southwest(t.rectangle),Sut),hn=pe.project(se.northeast(t.rectangle),vut);if(de.x=Ce.x,de.y=Ce.y,de.z=hn.x,de.w=hn.y,n.mode!==ne.MORPHING&&(k=Eut,k.x=0,k.y=(de.z+de.x)*.5,k.z=(de.w+de.y)*.5,de.x-=k.y,de.y-=k.z,de.z-=k.y,de.w-=k.z),n.mode===ne.SCENE2D&&W.quantization===ea.BITS12){let ht=1/(Math.pow(2,12)-1)*.5,to=(de.z-de.x)*ht,Eo=(de.w-de.y)*ht;de.x-=to,de.y-=Eo,de.z+=to,de.w+=Eo}pe instanceof Mi&&(xe=t.rectangle.south,ce=t.rectangle.north,ge=Mi.geodeticLatitudeToMercatorAngle(xe),Te=1/(Mi.geodeticLatitudeToMercatorAngle(ce)-ge),De=!0)}let Ae=Nut;Ae.frameState=n,Ae.surfaceTile=i,Ae.hasWaterMask=E,Ae.showReflectiveOcean=v,Ae.showOceanWaves=O,Ae.enableLighting=e.enableLighting,Ae.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Ae.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Ae.showGroundAtmosphere=_,Ae.atmosphereLightIntensity=e.atmosphereLightIntensity,Ae.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Ae.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Ae.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Ae.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Ae.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Ae.perFragmentGroundAtmosphere=V,Ae.hasVertexNormals=M,Ae.useWebMercatorProjection=De,Ae.clippedByBoundaries=i.clippedByBoundaries,Ae.hasGeodeticSurfaceNormals=Q,Ae.hasExaggeration=K;let Be=i.imagery,ze=0,Ze=Be.length,Et=e.showSkirts&&!u&&!h,Ct=e.backFaceCulling&&!u&&!h,ke=Ct?e._renderState:e._disableCullingRenderState,jt=Ct?e._blendRenderState:e._disableCullingBlendRenderState,lt=ke,ut=e._firstPassInitialColor,In=n.context;if(l(e._debug.boundingSphereTile)||fz(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let pe=e._drawCommands.length;for(let Ce=0;Ce<pe;++Ce)e._uniformMaps[Ce]=f0e(n,e)}do{let pe=0,Ce,hn;if(e._drawCommands.length<=e._usedDrawCommands?(Ce=new Qe,Ce.owner=t,Ce.cull=!1,Ce.boundingVolume=new ae,Ce.orientedBoundingBox=void 0,hn=f0e(n,e),e._drawCommands.push(Ce),e._uniformMaps.push(hn)):(Ce=e._drawCommands[e._usedDrawCommands],hn=e._uniformMaps[e._usedDrawCommands]),Ce.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let Zs=q.boundingVolume,al=q.boundingSphere;l(Zs)?p0e(Zs,z.RED).update(n):l(al)&&_0e(al,z.RED).update(n)}let ht=hn.properties;oe.clone(ut,ht.initialColor),ht.oceanNormalMap=D,ht.lightingFadeDistance.x=e.lightingFadeOutDistance,ht.lightingFadeDistance.y=e.lightingFadeInDistance,ht.nightFadeDistance.x=e.nightFadeOutDistance,ht.nightFadeDistance.y=e.nightFadeInDistance,ht.atmosphereLightIntensity=e.atmosphereLightIntensity,ht.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,ht.atmosphereMieCoefficient=e.atmosphereMieCoefficient,ht.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,ht.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,ht.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,ht.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let to=u?g:p,Eo=u?p:g;l(to)&&(oe.fromElements(to.near,to.nearValue,to.far,to.farValue,ht.frontFaceAlphaByDistance),oe.fromElements(Eo.near,Eo.nearValue,Eo.far,Eo.farValue,ht.backFaceAlphaByDistance)),oe.fromElements(b.near,b.nearValue,b.far,b.farValue,ht.undergroundColorAlphaByDistance),z.clone(x,ht.undergroundColor),ht.lambertDiffuseMultiplier=C,ht.vertexShadowDarkness=A;let Xs=!l(i.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;Xs&&z.clone(e.fillHighlightColor,ht.fillHighlightColor),ht.verticalExaggerationAndRelativeHeight.x=J,ht.verticalExaggerationAndRelativeHeight.y=j,ht.center3D=G.center,d.clone(k,ht.rtc),oe.clone(de,ht.tileRectangle),ht.southAndNorthLatitude.x=xe,ht.southAndNorthLatitude.y=ce,ht.southMercatorYAndOneOverHeight.x=ge,ht.southMercatorYAndOneOverHeight.y=Te;let Cr=Cut,ms=uz(t.rectangle,e.cartographicLimitRectangle),Le=Aut,it=uz(t.rectangle,m);d.fromElements(I,L,B,ht.hsbShift);let je=t.rectangle,Xe=1/je.width,mt=1/je.height;Cr.x=(ms.west-je.west)*Xe,Cr.y=(ms.south-je.south)*mt,Cr.z=(ms.east-je.west)*Xe,Cr.w=(ms.north-je.south)*mt,oe.clone(Cr,ht.localizedCartographicLimitRectangle),Le.x=(it.west-je.west)*Xe,Le.y=(it.south-je.south)*mt,Le.z=(it.east-je.west)*Xe,Le.w=(it.north-je.south)*mt,oe.clone(Le,ht.localizedTranslucencyRectangle);let Ht=F&&P.fog(t._distance,n.fog.density)>P.EPSILON3;H=H&&(Ht||_);let gn=!1,So=!1,yo=!1,Na=!1,Fa=!1,gi=!1,di=!1,Ks=!1,kr=!1,sl=!1;for(;pe<s&&ze<Ze;){let Zs=Be[ze],al=Zs.readyImagery;if(++ze,!l(al)||al.imageryLayer.alpha===0)continue;let xc=Zs.useWebMercatorT?al.textureWebMercator:al.texture,es=al.imageryLayer;l(Zs.textureTranslationAndScale)||(Zs.textureTranslationAndScale=es._calculateTextureTranslationAndScale(t,Zs)),ht.dayTextures[pe]=xc,ht.dayTextureTranslationAndScale[pe]=Zs.textureTranslationAndScale,ht.dayTextureTexCoordsRectangle[pe]=Zs.textureCoordinateRectangle,ht.dayTextureUseWebMercatorT[pe]=Zs.useWebMercatorT,ht.dayTextureAlpha[pe]=es.alpha,gi=gi||ht.dayTextureAlpha[pe]!==1,ht.dayTextureNightAlpha[pe]=es.nightAlpha,di=di||ht.dayTextureNightAlpha[pe]!==1,ht.dayTextureDayAlpha[pe]=es.dayAlpha,di=di||ht.dayTextureDayAlpha[pe]!==1,ht.dayTextureBrightness[pe]=es.brightness,gn=gn||ht.dayTextureBrightness[pe]!==hc.DEFAULT_BRIGHTNESS,ht.dayTextureContrast[pe]=es.contrast,So=So||ht.dayTextureContrast[pe]!==hc.DEFAULT_CONTRAST,ht.dayTextureHue[pe]=es.hue,yo=yo||ht.dayTextureHue[pe]!==hc.DEFAULT_HUE,ht.dayTextureSaturation[pe]=es.saturation,Na=Na||ht.dayTextureSaturation[pe]!==hc.DEFAULT_SATURATION,ht.dayTextureOneOverGamma[pe]=1/es.gamma,Fa=Fa||ht.dayTextureOneOverGamma[pe]!==1/hc.DEFAULT_GAMMA,ht.dayTextureSplit[pe]=es.splitDirection,Ks=Ks||ht.dayTextureSplit[pe]!==0;let Gu=ht.dayTextureCutoutRectangles[pe];if(l(Gu)||(Gu=ht.dayTextureCutoutRectangles[pe]=new oe),oe.clone(oe.ZERO,Gu),l(es.cutoutRectangle)){let Po=uz(je,es.cutoutRectangle),on=se.simpleIntersection(Po,je,h0e);kr=l(on)||kr,Gu.x=(Po.west-je.west)*Xe,Gu.y=(Po.south-je.south)*mt,Gu.z=(Po.east-je.west)*Xe,Gu.w=(Po.north-je.south)*mt}let Wu=ht.colorsToAlpha[pe];l(Wu)||(Wu=ht.colorsToAlpha[pe]=new oe);let ju=l(es.colorToAlpha)&&es.colorToAlphaThreshold>0;if(sl=sl||ju,ju){let Po=es.colorToAlpha;Wu.x=Po.red,Wu.y=Po.green,Wu.z=Po.blue,Wu.w=es.colorToAlphaThreshold}else Wu.w=-1;if(l(al.credits)){let Po=al.credits;for(let on=0,Ee=Po.length;on<Ee;++on)o.addCreditToNextFrame(Po[on])}++pe}ht.dayTextures.length=pe,ht.waterMask=a,oe.clone(c,ht.waterMaskTranslationAndScale),ht.minMaxHeight.x=W.minimumHeight,ht.minMaxHeight.y=W.maximumHeight,N.clone(W.matrix,ht.scaleAndBias);let mo=e._clippingPlanes,Ar=l(mo)&&mo.enabled&&t.isClipped;Ar&&(ht.clippingPlanesEdgeColor=z.clone(mo.edgeColor,ht.clippingPlanesEdgeColor),ht.clippingPlanesEdgeWidth=mo.edgeWidth);let ep=e._clippingPolygons,Vr=l(ep)&&ep.enabled&&t.isClipped;Ae.numberOfDayTextures=pe,Ae.applyBrightness=gn,Ae.applyContrast=So,Ae.applyHue=yo,Ae.applySaturation=Na,Ae.applyGamma=Fa,Ae.applyAlpha=gi,Ae.applyDayNightAlpha=di,Ae.applySplit=Ks,Ae.enableFog=Ht,Ae.enableClippingPlanes=Ar,Ae.clippingPlanes=mo,Ae.enableClippingPolygons=Vr,Ae.clippingPolygons=ep,Ae.hasImageryLayerCutout=kr,Ae.colorCorrect=H,Ae.highlightFillTile=Xs,Ae.colorToAlpha=sl,Ae.showUndergroundColor=T,Ae.translucent=h;let Hu=i.renderedMesh.indices.length;Et||(Hu=i.renderedMesh.indexCountWithoutSkirts),Ce.shaderProgram=e._surfaceShaderSet.getShaderProgram(Ae),Ce.castShadows=S,Ce.receiveShadows=w,Ce.renderState=lt,Ce.primitiveType=Me.TRIANGLES,Ce.vertexArray=i.vertexArray||i.fill.vertexArray,Ce.count=Hu,Ce.uniformMap=hn,Ce.pass=we.GLOBE,e._debug.wireframe&&(Out(In,e,t),l(i.wireframeVertexArray)&&(Ce.vertexArray=i.wireframeVertexArray,Ce.primitiveType=Me.LINES,Ce.count=Hu*2));let Ba=Ce.boundingVolume,E0=Ce.orientedBoundingBox;n.mode!==ne.SCENE3D?(ae.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,q.minimumHeight,q.maximumHeight,Ba),d.fromElements(Ba.center.z,Ba.center.x,Ba.center.y,Ba.center),n.mode===ne.MORPHING&&(Ba=ae.union(q.boundingSphere,Ba,Ba))):(Ce.boundingVolume=ae.clone(q.boundingSphere,Ba),Ce.orientedBoundingBox=wn.clone(q.boundingVolume,E0)),Ce.dirty=!0,h&&f.updateDerivedCommands(Ce,n),d0e(Ce,n),lt=jt,ut=Lut}while(ze<Ze)}var dz=Qo;function g0e(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=se.clone(se.MAX_VALUE)}Object.defineProperties(g0e.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=kt.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=kt.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),se.clone(e,this._rectangle)}}});var hz=g0e;function Is(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(Is.prototype,{length:{get:function(){return this._layers.length}}});Is.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};Is.prototype.addImageryProvider=function(e,t){let n=new hc(e);return this.add(n,t),n};Is.prototype.remove=function(e,t){t=y(t,!0);let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};Is.prototype.removeAll=function(e){e=y(e,!0);let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};Is.prototype.contains=function(e){return this.indexOf(e)!==-1};Is.prototype.indexOf=function(e){return this._layers.indexOf(e)};Is.prototype.get=function(e){return this._layers[e]};function mz(e,t){return e.indexOf(t)}function y0e(e,t,n){let i=e._layers;if(t=P.clamp(t,0,i.length-1),n=P.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}Is.prototype.raise=function(e){let t=mz(this._layers,e);y0e(this,t,t+1)};Is.prototype.lower=function(e){let t=mz(this._layers,e);y0e(this,t,t-1)};Is.prototype.raiseToTop=function(e){let t=mz(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};Is.prototype.lowerToBottom=function(e){let t=mz(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var Vut=new se;function x0e(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];se.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!se.contains(u.rectangle,t))continue;let h=Vut,p=1/1024;h.west=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),h.east=P.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),h.south=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),h.north=P.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),se.contains(h,t)&&i(u)}}Is.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(x0e(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};Is.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(x0e(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let c=s.imageryLayer.imageryProvider.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){let p=u[h];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};Is.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};Is.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};Is.prototype.isDestroyed=function(){return!1};Is.prototype.destroy=function(){return this.removeAll(!0),ue(this)};Is.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var pz=Is;function b0e(e){this._ellipsoid=new Z_(e.ellipsoid,d.ZERO)}Object.defineProperties(b0e.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var _z=b0e;function tl(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Yn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this.state=_a.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}tl.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new tl({tilingScheme:e,x:s,y:r,level:0});return i};tl.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],se.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(tl.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new tl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new tl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new tl({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new tl({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<_a.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});tl.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};tl.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};tl.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};tl.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};tl.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};tl.prototype.freeResources=function(){this.state=_a.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),gz(this._southwestChild),this._southwestChild=void 0,gz(this._southeastChild),this._southeastChild=void 0,gz(this._northwestChild),this._northwestChild=void 0,gz(this._northeastChild),this._northeastChild=void 0};function gz(e){l(e)&&e.freeResources()}var yz=tl;function xz(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}xz.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};xz.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),T0e(this,t)),t=i}};function T0e(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}xz.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&T0e(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var bz=xz;function Zf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new bz,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=y(e.maximumScreenSpaceError,2),this.tileCacheSize=y(e.tileCacheSize,100),this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new _z({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Zf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Zf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function Uut(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,A0e(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Zf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==_a.START&&e(t),t=t.replacementNext};Zf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Zf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Zf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function A0e(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Zf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(Uut(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),A0e(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Zf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),Wut(this,e),eft(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function zut(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Zf.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(Zut(this,e),Jut(this,e),zut(this,e))};Zf.prototype.isDestroyed=function(){return!1};Zf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var $I,C0e=new fe;function Hut(e,t){let n=se.center(e.rectangle,C0e),i=n.longitude-$I.longitude,o=n.latitude-$I.latitude;n=se.center(t.rectangle,C0e);let r=n.longitude-$I.longitude,s=n.latitude-$I.latitude;return i*i+o*o-(r*r+s*s)}var Gut=new d,ZI=[];function Wut(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let x=r.tilingScheme;if(l(x)){let b=r.tilingScheme;e._levelZeroTiles=yz.createLevelZeroTiles(b);let T=e._levelZeroTiles.length;if(ZI.length<T)for(ZI=new Array(T),o=0;o<T;++o)ZI[o]===void 0&&(ZI[o]=new QI)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;$I=t.camera.positionCartographic,a.sort(Hut);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}let g=t.camera;e._cameraPositionCartographic=g.positionCartographic;let m=N.getTranslation(g.transform,Gut);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?Ma(e,s,r,t,c,!1,ZI[o]):(x_(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function x_(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function QI(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function E0e(){this.southwest=new QI,this.southeast=new QI,this.northwest=new QI,this.northeast=new QI}E0e.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var zX=new Array(31);for(let e=0;e<zX.length;++e)zX[e]=new E0e;function jut(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=Xut(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===h?n._lastSelectionResult:Yn.NONE,g=e.tileProvider;if(s||i){let m=Yn.originalResult(p)===Yn.RENDERED,x=Yn.originalResult(p)===Yn.CULLED||p===Yn.NONE,b=n.state===_a.DONE,T=m||x||b;if(T||l(g.canRenderWithoutLosingDetail)&&(T=g.canRenderWithoutLosingDetail(n)),T){s&&x_(e,e._tileLoadQueueMedium,n,t),Tz(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&x_(e,e._tileLoadQueueHigh,n,t)}if(g.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){Tz(e,n),x_(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.REFINED;let x=e._tilesToRender.length,b=e._tileLoadQueueLow.length,T=e._tileLoadQueueMedium.length,C=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(qut(e,a,c,u,f,t,i,o),x!==e._tilesToRender.length){let E=o.allAreRenderable,v=o.anyWereRenderedLastFrame,D=o.notYetRenderableCount,O=!1;if(!E&&!v){let R=e._tilesToRender;for(let F=x;F<R.length;++F){let _=R[F];for(;_!==void 0&&_._lastSelectionResult!==Yn.KICKED&&_!==n;)_._lastSelectionResult=Yn.kick(_._lastSelectionResult),_=_.parent}e._tilesToRender.length=x,e._tileToUpdateHeights.length=A,Tz(e,n),n._lastSelectionResult=Yn.RENDERED;let M=p===Yn.RENDERED;!M&&D>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=T,e._tileLoadQueueHigh.length=C,x_(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,O=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=M,M||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!O&&x_(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Yn.RENDERED,Tz(e,n),x_(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Yn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function qut(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=zX[t.level],p=h.southwest,g=h.southeast,m=h.northwest,x=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(Ma(e,t,u,r,f,s,p),Ma(e,n,u,r,f,s,g),Ma(e,i,u,r,f,s,m),Ma(e,o,u,r,f,s,x)):(Ma(e,i,u,r,f,s,m),Ma(e,t,u,r,f,s,p),Ma(e,o,u,r,f,s,x),Ma(e,n,u,r,f,s,g)):c.latitude<t.rectangle.north?(Ma(e,n,u,r,f,s,g),Ma(e,t,u,r,f,s,p),Ma(e,o,u,r,f,s,x),Ma(e,i,u,r,f,s,m)):(Ma(e,o,u,r,f,s,x),Ma(e,i,u,r,f,s,m),Ma(e,n,u,r,f,s,g),Ma(e,t,u,r,f,s,p)),h.combine(a)}function Yut(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&se.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&se.contains(n,e._cameraReferenceFrameOriginCartographic)}function Ma(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==mr.NONE)return jut(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,Yut(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&x_(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Yn.NONE;c!==Yn.CULLED_BUT_NEEDED&&c!==Yn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Yn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(x_(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Yn.CULLED):t._lastSelectionResult=Yn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function Xut(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof an||t.camera.frustum instanceof Hr)return Kut(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=P.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function Kut(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),h=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(h-=P.fog(n._distance,t.fog.density)*t.fog.sse),h/=t.pixelRatio,h}function Tz(e,t){e._tilesToRender.push(t)}function Zut(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=xi()+e._loadQueueTimeSlice,s=e._tileProvider,a=VX(e,t,s,r,n,!1);a=VX(e,t,s,r,i,a),VX(e,t,s,r,o,a)}function $ut(e,t){return e._loadPriority-t._loadPriority}function VX(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort($ut);for(let s=0,a=o.length;s<a&&(xi()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var iS=new pn,UX=new fe,c0=new d,Qut=[];function Jut(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=Qut;n.length=0;let i=e._tileToUpdateHeights,o=xi(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let h=i[0];if(!l(h.data)||!l(h.data.mesh)){let x=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:Yn.NONE;(x===Yn.RENDERED||x===Yn.CULLED_BUT_NEEDED)&&n.push(h),i.shift(),e._lastTileIndex=0;continue}let p=h.customData,g=p.length,m=!1;for(f=e._lastTileIndex;f<g;++f){let x=p[f],b=h.data.terrainData,T=l(b)&&b.wasCreatedByUpsampling();if(h.level>x.level&&!T){if(l(x.positionOnEllipsoidSurface)||(x.positionOnEllipsoidSurface=d.fromRadians(x.positionCartographic.longitude,x.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let A=u.geodeticSurfaceNormal(x.positionOnEllipsoidSurface,iS.direction),E=u.getSurfaceNormalIntersectionWithZAxis(x.positionOnEllipsoidSurface,11500,iS.origin);if(!l(E)){let v=0;l(h.data.tileBoundingRegion)&&(v=h.data.tileBoundingRegion.minimumHeight);let D=Math.min(v,-11500),O=d.multiplyByScalar(A,Math.abs(D)+1,c0);d.subtract(x.positionOnEllipsoidSurface,O,iS.origin)}}else fe.clone(x.positionCartographic,UX),UX.height=-11500,c.project(UX,c0),d.fromElements(c0.z,c0.x,c0.y,c0),d.clone(c0,iS.origin),d.clone(d.UNIT_X,iS.direction);let C=h.data.pick(iS,a,c,!1,c0);l(C)&&(l(x.callback)&&x.callback(C),x.level=h.level)}if(xi()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function eft(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var Cz=Zf;function fh(e){e=y(e,ee.default);let t=new Sp({ellipsoid:e}),n=new pz;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new kU,this._material=void 0,this._surface=new Cz({tileProvider:new dz({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=z.clone(z.BLACK),this._undergroundColorAlphaByDistance=new kt(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new hz,GX(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Se({url:en("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=P.PI*e.minimumRadius,this.nightFadeOutDistance=P.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*P.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=bn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(fh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=se.clone(se.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&GX(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,GX(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=z.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=kt.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function GX(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[um,kI];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(FU),e._surfaceShaderSet.baseVertexShaderSource=new Ue({sources:[um,kI,BU],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ue({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function tft(e){return function(t,n){let i=ae.distanceSquaredTo(t.pickBoundingSphere,e),o=ae.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var nft=[],ift={start:0,stop:0};fh.prototype.pickWorldCoordinates=function(e,t,n,i){n=y(n,!0);let o=t.mode,r=t.mapProjection,s=nft;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let g=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=g=ae.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,g),d.fromElements(g.center.z,g.center.x,g.center.y,g.center);else if(l(p.renderedMesh))ae.clone(p.tileBoundingRegion.boundingSphere,g);else continue;let m=Qn.raySphere(e,g,ift);l(m)&&s.push(p)}s.sort(tft(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};var oft=new fe;fh.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,oft);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var rft=new d,S0e=new d,sft=new fe,aft=new pn;function HX(e,t){return l(e)&&se.contains(e.rectangle,t)?e:void 0}fh.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!se.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=HX(n._southwestChild,e)||HX(n._southeastChild,e)||HX(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,rft),u=aft,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let g;l(n.data.tileBoundingRegion)&&(g=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(y(g,0),-11500),x=d.multiplyByScalar(f,Math.abs(m)+1,S0e);d.subtract(c,x,u.origin)}let p=n.data.pick(u,void 0,s,!1,S0e);if(l(p))return a.cartesianToCartographic(p,sft).height};fh.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};fh.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Ot({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};fh.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};fh.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};fh.prototype.isDestroyed=function(){return!1};fh.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var Az=fh;var JI=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;

in vec3 v_positionEC;

vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
    vec3 positionEC = czm_pointAlongRay(ray, intersection);
    vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
    vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
    vec3 sphericalNormal = normalize(positionMC / u_radii);
    vec3 normalMC = geodeticNormal * side;              // normalized surface normal (always facing the viewer) in model coordinates
    vec3 normalEC = normalize(czm_normal * normalMC);   // normalized surface normal in eye coordinates

    vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
    vec3 positionToEyeEC = -positionEC;

    czm_materialInput materialInput;
    materialInput.s = st.s;
    materialInput.st = st;
    materialInput.str = (positionMC + u_radii) / u_radii;
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
    materialInput.positionToEyeEC = positionToEyeEC;
    czm_material material = czm_getMaterial(materialInput);

#ifdef ONLY_SUN_LIGHTING
    return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
    return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}

void main()
{
    // PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
    // in the vertex shader. Only when it is larger than some constant, march along the ray.
    // Otherwise perform one intersection test which will be the common case.

    // Test if the ray intersects a sphere with the ellipsoid's maximum radius.
    // For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
    // may cause false negatives. This will discard fragments before marching the ray forward.
    float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
    vec3 direction = normalize(v_positionEC);
    vec3 ellipsoidCenter = czm_modelView[3].xyz;

    float t1 = -1.0;
    float t2 = -1.0;

    float b = -2.0 * dot(direction, ellipsoidCenter);
    float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;

    float discriminant = b * b - 4.0 * c;
    if (discriminant >= 0.0) {
        t1 = (-b - sqrt(discriminant)) * 0.5;
        t2 = (-b + sqrt(discriminant)) * 0.5;
    }

    if (t1 < 0.0 && t2 < 0.0) {
        discard;
    }

    float t = min(t1, t2);
    if (t < 0.0) {
        t = 0.0;
    }

    // March ray forward to intersection with larger sphere and find
    czm_ray ray = czm_ray(t * direction, direction);

    vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);

    if (czm_isEmpty(intersection))
    {
        discard;
    }

    // If the viewer is outside, compute outsideFaceColor, with normals facing outward.
    vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);

    // If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
    vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);

    out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
    out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);

#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
    t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
    vec3 positionEC = czm_pointAlongRay(ray, t);
    vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
    czm_writeLogDepth(1.0 + positionCC.w);
#else
    float z = positionCC.z / positionCC.w;

    float n = czm_depthRange.near;
    float f = czm_depthRange.far;

    gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var eP=`in vec3 position;

uniform vec3 u_radii;

out vec3 v_positionEC;

void main()
{
    // In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
    // Scale to consider the radii.  We could also do this once on the CPU when using the BoxGeometry,
    // but doing it here allows us to change the radii without rewriting the vertex data, and
    // allows all ellipsoids to reuse the same vertex data.
    vec4 p = vec4(u_radii * position, 1.0);

    v_positionEC = (czm_modelView * p).xyz;     // position in eye coordinates
    gl_Position = czm_modelViewProjection * p;  // position in clip coordinates

    // With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
    // and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
    // ellipsoid (does not write depth) that was rendered in the farther frustum.
    //
    // Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
    // artifacts since some fragments can be alpha blended twice.  This is solved by only rendering
    // the ellipsoid in the closest frustum to the viewer.
    gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);

    czm_vertexLogDepth();
}
`;var WX={position:0};function Ez(e){e=y(e,y.EMPTY_OBJECT),this.center=d.clone(y(e.center,d.ZERO)),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new ae,this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=new N,this._computedModelMatrix=new N,this.show=y(e.show,!0),this.material=y(e.material,Ki.fromType(Ki.ColorType)),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=y(e.debugShowBoundingVolume,!1),this.onlySunLighting=y(e.onlySunLighting,!1),this._onlySunLighting=!1,this._depthTestEnabled=y(e.depthTestEnabled,!0),this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new Qe({owner:y(e._owner,this)}),this._pickCommand=new Qe({owner:y(e._owner,this),pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function cft(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY}));return t=ni.fromGeometry({context:e,geometry:n,attributeLocations:WX,bufferUsage:Fe.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}Ez.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?ln.ALPHA_BLEND:void 0})),l(this._va)||(this._va=cft(t));let o=!1,r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);let x=this._oneOverEllipsoidRadiiSquared;x.x=1/(r.x*r.x),x.y=1/(r.y*r.y),x.z=1/(r.z*r.z),o=!0}(!N.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(N.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),N.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),ae.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,h,p;(s||a||i||u)&&(h=new Ue({sources:[eP]}),p=new Ue({sources:[this.material.shaderSource,JI]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=Qt.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:WX}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=bt(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let g=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?we.TRANSLUCENT:we.OPAQUE,g.push(f)),m.pick){let x=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new Ue({sources:[eP]}),p=new Ue({sources:[this.material.shaderSource,JI],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=Qt.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:WX}),x.vertexArray=this._va,x.renderState=this._rs,x.shaderProgram=this._pickSP,x.uniformMap=bt(bt(this._uniforms,this._pickUniforms),this.material._uniforms),x.executeInClosestFrustum=n),x.boundingVolume=this._boundingSphere,x.modelMatrix=this._computedModelMatrix,x.pass=n?we.TRANSLUCENT:we.OPAQUE,g.push(x)}};Ez.prototype.isDestroyed=function(){return!1};Ez.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var Sz=Ez;function tP(e){e=y(e,y.EMPTY_OBJECT);let t=e.textureUrl;l(t)||(t=en("Assets/Textures/moonSmall.jpg")),this.show=y(e.show,!0),this.textureUrl=t,this._ellipsoid=y(e.ellipsoid,ee.MOON),this.onlySunLighting=y(e.onlySunLighting,!0),this._ellipsoidPrimitive=new Sz({radii:this.ellipsoid.radii,material:Ki.fromType(Ki.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new uN}Object.defineProperties(tP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var vz=new $,lft=new $,uft=new d,wz=[];tP.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Rt.computeIcrfToFixedMatrix(n,vz))||Rt.computeTemeToPseudoFixedMatrix(n,vz);let i=this._axes.evaluate(n,lft);$.transpose(i,i),$.multiply(vz,i,i);let o=U0.computeMoonPositionInEarthInertialFrame(n,uft);$.multiplyByVector(vz,o,o),N.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=wz,wz.length=0,t.update(e),e.commandList=r,wz.length===1?wz[0]:void 0};tP.prototype.isDestroyed=function(){return!1};tP.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var Dz=tP;var Iz=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;

float vdcRadicalInverse(int i)
{
    float r;
    float base = 2.0;
    float value = 0.0;
    float invBase = 1.0 / base;
    float invBi = invBase;
    for (int x = 0; x < 100; x++)
    {
        if (i <= 0)
        {
            break;
        }
        r = mod(float(i), base);
        value += r * invBi;
        invBi *= invBase;
        i = int(float(i) * invBase);
    }
    return value;
}

vec2 hammersley2D(int i, int N)
{
    return vec2(float(i) / float(N), vdcRadicalInverse(i));
}

vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
    float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
    float phi = 2.0 * M_PI * xi.x;
    float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
    float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
    vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
    vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
    vec3 tangentX = normalize(cross(upVector, N));
    vec3 tangentY = cross(N, tangentX);
    return tangentX * H.x + tangentY * H.y + N * H.z;
}

/**
 * Estimate the geometric self-shadowing of the microfacets in a surface,
 * using the Smith Joint GGX visibility function.
 * Note: Vis = G / (4 * NdotL * NdotV)
 * see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
 * see Real-Time Rendering. Page 331 to 336.
 * see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
 *
 * @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
 * @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
 * @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
 */
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
    float alphaRoughnessSq = alphaRoughness * alphaRoughness;

    float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
    float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);

    float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
    if (GGX > 0.0)
    {
        return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
    }
    return 0.0;
}

vec2 integrateBrdf(float roughness, float NdotV)
{
    vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
    float A = 0.0;
    float B = 0.0;
    const int NumSamples = 1024;
    float alphaRoughness = roughness * roughness;
    for (int i = 0; i < NumSamples; i++)
    {
        vec2 xi = hammersley2D(i, NumSamples);
        vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
        vec3 L = 2.0 * dot(V, H) * H - V;
        float NdotL = clamp(L.z, 0.0, 1.0);
        float NdotH = clamp(H.z, 0.0, 1.0);
        float VdotH = clamp(dot(V, H), 0.0, 1.0);
        if (NdotL > 0.0)
        {
            float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
            float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
            float Fc = pow(1.0 - VdotH, 5.0);
            A += (1.0 - Fc) * G_Vis;
            B += Fc * G_Vis;
        }
    }
    return vec2(A, B) / float(NumSamples);
}

void main()
{
    out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;function nP(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(nP.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function fft(e,t,n){let i=t.createViewportQuadCommand(Iz,{framebuffer:n,renderState:Ve.fromCache({viewport:new qe(0,0,256,256)})});e._drawCommand=i}nP.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Ot({context:t,width:256,height:256,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST});this._colorTexture=n;let i=new zr({context:t,colorTextures:[n],destroyAttachments:!1});fft(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};nP.prototype.isDestroyed=function(){return!1};nP.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var Pz=nP;var I0e={};function dft(e,t,n){let i,o,r;if(e instanceof wi){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof Cl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var hft=new d,v0e=new d;function P0e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return P.lerp(e,-P.PI_OVER_TWO,p)}let h=(f-r)/c;return P.lerp(-P.PI_OVER_TWO,t,1-h)}}return function(o){return P.lerp(e,t,o)}}function qX(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,p=d.subtract(a,c,hft),g=d.magnitude(d.multiplyByScalar(u,d.dot(p,u),v0e)),m=d.magnitude(d.multiplyByScalar(f,d.dot(p,f),v0e));r=Math.min(dft(h,g,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){let p=h*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return P.lerp(n,i,a)}}function iP(e,t){return P.equalsEpsilon(e,P.TWO_PI,P.EPSILON11)&&(e=0),t>e+Math.PI?e+=P.TWO_PI:t<e-Math.PI&&(e-=P.TWO_PI),e}var R0e=new d;function mft(e,t,n,i,o,r,s,a){let c=e.camera,u=d.clone(c.position,R0e),f=c.pitch,h=iP(c.heading,i),p=iP(c.roll,r),g=qX(c,n,u.z,n.z,s),m=P0e(f,o,g,a);function x(b){let T=b.time/t;c.setView({orientation:{heading:P.lerp(h,i,T),pitch:m(T),roll:P.lerp(p,r,T)}}),U.lerp(u,n,T,c.position),c.position.z=g(T)}return x}function pft(e,t){e.longitude<t.longitude?e.longitude+=P.TWO_PI:t.longitude+=P.TWO_PI}function _ft(e,t){let n=e.longitude-t.longitude;n<-P.PI?e.longitude+=P.TWO_PI:n>P.PI&&(t.longitude+=P.TWO_PI)}var gft=new fe,yft=new fe;function xft(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,g=fe.clone(f.positionCartographic,gft),m=f.pitch,x=iP(f.heading,i),b=iP(f.roll,r),T=p.cartesianToCartographic(n,yft);g.longitude=P.zeroToTwoPi(g.longitude),T.longitude=P.zeroToTwoPi(T.longitude);let C=!1;if(l(a)){let D=P.zeroToTwoPi(a),O=Math.min(g.longitude,T.longitude),R=Math.max(g.longitude,T.longitude),M=D>=O&&D<=R;if(l(c)){let F=Math.abs(g.longitude-T.longitude),_=P.TWO_PI-F;(M?F:_)<(M?_:F)*c&&!M&&(C=!0)}else M||(C=!0)}C?pft(g,T):_ft(g,T);let A=qX(f,n,g.height,T.height,s),E=P0e(m,o,A,u);function v(){let D=g.longitude,O=T.longitude,R=g.latitude,M=T.latitude;return function(_){let S=_.time/t,w=d.fromRadians(P.lerp(D,O,S),P.lerp(R,M,S),A(S),p);f.setView({destination:w,orientation:{heading:P.lerp(x,i,S),pitch:E(S),roll:P.lerp(b,r,S)}})}}return v()}function bft(e,t,n,i,o,r,s){let a=e.camera,c=d.clone(a.position,R0e),u=iP(a.heading,i),f=a.frustum.right-a.frustum.left,h=qX(a,n,f,n.z,s);function p(g){let m=g.time/t;a.setView({orientation:{heading:P.lerp(u,i,m)}}),U.lerp(c,n,m,a.position);let x=h(m),b=a.frustum,T=b.top/b.right,C=(x-(b.right-b.left))*.5;b.right+=C,b.left-=C,b.top=T*b.right,b.bottom=-b.top}return p}var w0e=new fe,Tft=new d;function jX(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function D0e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}I0e.createTween=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=t.destination,i=e.mode;if(i===ne.MORPHING)return jX();let o=y(t.convert,!0),r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,h=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,w0e),n=r.project(w0e,Tft));let p=e.camera,g=t.endTransform;l(g)&&p._setTransform(g);let m=t.duration;l(m)||(m=Math.ceil(d.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let x=y(t.heading,0),b=y(t.pitch,-P.PI_OVER_TWO),T=y(t.roll,0),C=e.screenSpaceCameraController;C.enableInputs=!1;let A=D0e(C,t.complete),E=D0e(C,t.cancel),v=p.frustum,D=e.mode===ne.SCENE2D;if(D=D&&U.equalsEpsilon(p.position,n,P.EPSILON6),D=D&&P.equalsEpsilon(Math.max(v.right-v.left,v.top-v.bottom),n.z,P.EPSILON6),D=D||e.mode!==ne.SCENE2D&&d.equalsEpsilon(n,p.position,P.EPSILON10),D=D&&P.equalsEpsilon(P.negativePiToPi(x),P.negativePiToPi(p.heading),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(b),P.negativePiToPi(p.pitch),P.EPSILON10)&&P.equalsEpsilon(P.negativePiToPi(T),P.negativePiToPi(p.roll),P.EPSILON10),D)return jX(A,E);let O=new Array(4);if(O[ne.SCENE2D]=bft,O[ne.SCENE3D]=xft,O[ne.COLUMBUS_VIEW]=mft,m<=0)return jX(function(){O[i](e,1,n,x,b,T,a,c,u,f)({time:1}),typeof A=="function"&&A()},E);let R=O[i](e,m,n,x,b,T,a,c,u,f);if(!l(h)){let M=p.positionCartographic.height,F=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;M>F&&M>11500?h=jr.CUBIC_OUT:h=jr.QUINTIC_IN_OUT}return{duration:m,easingFunction:h,startObject:{time:0},stopObject:{time:m},update:R,complete:A,cancel:E}};var Rz=I0e;var Cft={ROTATE:0,INFINITE_SCROLL:1},Lu=Object.freeze(Cft);function $t(e){this._scene=e,this._transform=N.clone(N.IDENTITY),this._invTransform=N.clone(N.IDENTITY),this._actualTransform=N.clone(N.IDENTITY),this._actualInvTransform=N.clone(N.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new wi,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new N,this._invViewMatrix=new N,V0e(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,P.PI_OVER_TWO)),this._max2Dfrustum=void 0,$0e(this,$t.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*$t.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}$t.TRANSFORM_2D=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);$t.TRANSFORM_2D_INVERSE=N.inverseTransformation($t.TRANSFORM_2D,new N);$t.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-95,-20,-70,90);$t.DEFAULT_VIEW_FACTOR=.5;$t.DEFAULT_OFFSET=new Ed(0,-P.PI_OVER_FOUR,0);function V0e(e){N.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),N.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),N.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function Aft(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=xi()):e.timeSinceMoved=Math.max(xi()-e._lastMovedTimestamp,0)/1e3}}$t.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};$t.prototype._updateCameraChanged=function(){let e=this;if(Aft(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%P.TWO_PI;i=i>P.PI?P.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%P.TWO_PI;s=s>P.PI?P.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,g=e._changedPosition,m=e.frustum,x=e._changedFrustum,b=p.x+m.left,T=p.x+m.right,C=g.x+x.left,A=g.x+x.right,E=p.y+m.bottom,v=p.y+m.top,D=g.y+x.bottom,O=g.y+x.top,R=Math.max(b,C),M=Math.min(T,A),F=Math.max(E,D),_=Math.min(v,O),S;if(R>=M||F>=v)S=1;else{let w=x;b<C&&T>A&&E<D&&v>O&&(w=m),S=1-(M-R)*(_-F)/((w.right-w.left)*(w.top-w.bottom))}S>t&&(e._changed.raiseEvent(S),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}let c=P.acosClamped(d.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let h=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||h>t)&&(e._changed.raiseEvent(Math.max(u,h)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function Eft(e){Rt.basisTo2D(e._projection,e._transform,e._actualTransform)}var Sft=new fe,vft=new d,Oz=new d,wft=new oe,Dft=new oe,Ift=new oe,Pft=new oe,Rft=new oe;function Oft(e){let t=e._projection,n=t.ellipsoid,i=N.getColumn(e._transform,3,wft),o=n.cartesianToCartographic(i,Sft),r=t.project(o,vft),s=Dft;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,Rft),c=oe.add(N.getColumn(e._transform,0,Oz),i,Oz);n.cartesianToCartographic(c,o),t.project(o,r);let u=Ift;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;let f=Pft;if(d.magnitudeSquared(u)>P.EPSILON10)d.cross(a,u,f);else{let h=oe.add(N.getColumn(e._transform,1,Oz),i,Oz);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<P.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),N.setColumn(e._actualTransform,0,u,e._actualTransform),N.setColumn(e._actualTransform,1,f,e._actualTransform),N.setColumn(e._actualTransform,2,a,e._actualTransform),N.setColumn(e._actualTransform,3,s,e._actualTransform)}var YX=new d;function pc(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction,a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up,u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right,h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(N.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?N.equals(N.IDENTITY,e._transform)?N.clone($t.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?Eft(e):Oft(e):N.clone(e._transform,e._actualTransform),N.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let g=e._actualTransform;if(r||p)if(e._positionWC=N.multiplyByPoint(g,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=YX;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||h){let m=d.dot(s,d.cross(c,f,YX));if(Math.abs(1-m)>P.EPSILON2){let x=1/d.magnitudeSquared(c),b=d.dot(c,s)*x,T=d.multiplyByScalar(s,b,YX);c=d.normalize(d.subtract(c,T,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||p)&&(e._directionWC=N.multiplyByPointAsVector(g,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=N.multiplyByPointAsVector(g,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||p)&&(e._rightWC=N.multiplyByPointAsVector(g,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||p)&&V0e(e)}function U0e(e,t){let n;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)?n=Math.atan2(t.y,t.x)-P.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-P.PI_OVER_TWO,P.TWO_PI-P.zeroToTwoPi(n)}function z0e(e){return P.PI_OVER_TWO-P.acosClamped(e.z)}function H0e(e,t,n){let i=0;return P.equalsEpsilon(Math.abs(e.z),1,P.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=P.zeroToTwoPi(i+P.TWO_PI)),i}var Nz=new N,Fz=new N;Object.defineProperties($t.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return pc(this),this._invTransform}},viewMatrix:{get:function(){return pc(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return pc(this),this._invViewMatrix}},positionCartographic:{get:function(){return pc(this),this._positionCartographic}},positionWC:{get:function(){return pc(this),this._positionWC}},directionWC:{get:function(){return pc(this),this._directionWC}},upWC:{get:function(){return pc(this),this._upWC}},rightWC:{get:function(){return pc(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,Nz),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,Fz);this._setTransform(n);let i=U0e(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,Nz),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,Fz);this._setTransform(n);let i=z0e(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,Nz),n=Rt.eastNorthUpToFixedFrame(this.positionWC,e,Fz);this._setTransform(n);let i=H0e(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});$t.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&q0e(this,this.position)};var Mft=new d,Lft=new d,Nft=new d;$t.prototype._setTransform=function(e){let t=d.clone(this.positionWC,Mft),n=d.clone(this.upWC,Lft),i=d.clone(this.directionWC,Nft);N.clone(e,this._transform),this._transformChanged=!0,pc(this);let o=this._actualInvTransform;N.multiplyByPoint(o,t,this.position),N.multiplyByPointAsVector(o,i,this.direction),N.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),pc(this)};var Fft=new U,Bft=new pn,kft=new d,Vft=new d;function G0e(e){if(!N.equals(N.IDENTITY,e.transform))return d.magnitude(e.position);let t=e._scene,n=t.globe,i=Fft;i.x=t.drawingBufferWidth/2,i.y=t.drawingBufferHeight/2;let o;if(l(n)){let a=e.getPickRay(i,Bft);o=n.pickWorldCoordinates(a,t,!0,kft)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,Vft));let s;if(l(o)||l(r)){let a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}$t.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof an&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=G0e(this)))};var Bz=new d,QX=new N,Uft=new N,JX=new Oe,eK=new $,W0e=new fe;function zft(e,t,n){let i=N.clone(e.transform,QX),o=Rt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,Uft);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,JX),s=$.fromQuaternion(r,eK);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function Hft(e,t,n,i){let o=N.clone(e.transform,QX);if(e._setTransform(N.IDENTITY),!d.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,W0e);t=a.project(c,Bz)}d.clone(t,e.position)}n.heading=n.heading-P.PI_OVER_TWO;let r=Oe.fromHeadingPitchRoll(n,JX),s=$.fromQuaternion(r,eK);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Gft(e,t,n,i){let o=N.clone(e.transform,QX);if(e._setTransform(N.IDENTITY),!d.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,W0e);t=c.project(u,Bz)}U.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Lu.ROTATE){n.heading=n.heading-P.PI_OVER_TWO,n.pitch=-P.PI_OVER_TWO,n.roll=0;let r=Oe.fromHeadingPitchRoll(n,JX),s=$.fromQuaternion(r,eK);$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}var Wft=new d,jft=new d,qft=new d;function j0e(e,t,n,i){let o=d.clone(n.direction,Wft),r=d.clone(n.up,jft);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Rt.eastNorthUpToFixedFrame(t,a,Nz),u=N.inverseTransformation(c,Fz);N.multiplyByPointAsVector(u,o,o),N.multiplyByPointAsVector(u,r,r)}let s=d.cross(o,r,qft);return i.heading=U0e(o,r),i.pitch=z0e(o),i.roll=H0e(o,r,s),i}var $X={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},oS=new Ga;$t.prototype.setView=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.orientation,y.EMPTY_OBJECT),n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=y(e.convert,!0),o=y(e.destination,d.clone(this.positionWC,Bz));l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,Bz),i=!1),l(t.direction)&&(t=j0e(this,o,t,$X.orientation)),oS.heading=y(t.heading,0),oS.pitch=y(t.pitch,-P.PI_OVER_TWO),oS.roll=y(t.roll,0),n===ne.SCENE3D?zft(this,o,oS):n===ne.SCENE2D?Gft(this,o,oS,i):Hft(this,o,oS,i)};var Yft=new d;$t.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:$t.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:N.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates($t.DEFAULT_VIEW_RECTANGLE),i=d.magnitude(n);i+=i*$t.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:N.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,Yft).z),roll:0},endTransform:N.IDENTITY,convert:!1})}};$t.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),pc(this),N.multiplyByVector(this._actualInvTransform,e,t)};$t.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new d),pc(this),N.multiplyByPoint(this._actualInvTransform,e,t)};$t.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new d),pc(this),N.multiplyByPointAsVector(this._actualInvTransform,e,t)};$t.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),pc(this),N.multiplyByVector(this._actualTransform,e,t)};$t.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new d),pc(this),N.multiplyByPoint(this._actualTransform,e,t)};$t.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new d),pc(this),N.multiplyByPointAsVector(this._actualTransform,e,t)};function q0e(e,t){let n=e._scene.mapMode2D===Lu.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var O0e=new d;$t.prototype.move=function(e,t){let n=this.position;d.multiplyByScalar(e,t,O0e),d.add(n,O0e,n),this._mode===ne.SCENE2D&&q0e(this,n),this._adjustOrthographicFrustum(!0)};$t.prototype.moveForward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?kz(this,e):this.move(this.direction,e)};$t.prototype.moveBackward=function(e){e=y(e,this.defaultMoveAmount),this._mode===ne.SCENE2D?kz(this,-e):this.move(this.direction,-e)};$t.prototype.moveUp=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,e)};$t.prototype.moveDown=function(e){e=y(e,this.defaultMoveAmount),this.move(this.up,-e)};$t.prototype.moveRight=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,e)};$t.prototype.moveLeft=function(e){e=y(e,this.defaultMoveAmount),this.move(this.right,-e)};$t.prototype.lookLeft=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,-e)};$t.prototype.lookRight=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.up,e)};$t.prototype.lookUp=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,-e)};$t.prototype.lookDown=function(e){e=y(e,this.defaultLookAmount),this._mode!==ne.SCENE2D&&this.look(this.right,e)};var Xft=new Oe,Kft=new $;$t.prototype.look=function(e,t){let n=y(t,this.defaultLookAmount),i=Oe.fromAxisAngle(e,-n,Xft),o=$.fromQuaternion(i,Kft),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};$t.prototype.twistLeft=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,e)};$t.prototype.twistRight=function(e){e=y(e,this.defaultLookAmount),this.look(this.direction,-e)};var Zft=new Oe,$ft=new $;$t.prototype.rotate=function(e,t){let n=y(t,this.defaultRotateAmount),i=Oe.fromAxisAngle(e,-n,Zft),o=$.fromQuaternion(i,$ft);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};$t.prototype.rotateDown=function(e){e=y(e,this.defaultRotateAmount),Y0e(this,e)};$t.prototype.rotateUp=function(e){e=y(e,this.defaultRotateAmount),Y0e(this,-e)};var Qft=new d,Jft=new d,edt=new d,M0e=new d;function Y0e(e,t){let n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,P.EPSILON2)){let i=d.normalize(n,Qft),o=d.equalsEpsilon(i,e.constrainedAxis,P.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,M0e),P.EPSILON2);if(!o&&!r){let s=d.normalize(e.constrainedAxis,Jft),a=d.dot(i,s),c=P.acosClamped(a);t>0&&t>c&&(t=c-P.EPSILON4),a=d.dot(i,d.negate(s,M0e)),c=P.acosClamped(a),t<0&&-t>c&&(t=-c+P.EPSILON4);let u=d.cross(s,i,edt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}$t.prototype.rotateRight=function(e){e=y(e,this.defaultRotateAmount),X0e(this,-e)};$t.prototype.rotateLeft=function(e){e=y(e,this.defaultRotateAmount),X0e(this,e)};function X0e(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function kz(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Lu.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Lu.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function K0e(e,t){e.move(e.direction,t)}$t.prototype.zoomIn=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?kz(this,e):K0e(this,e)};$t.prototype.zoomOut=function(e){e=y(e,this.defaultZoomAmount),this._mode===ne.SCENE2D?kz(this,-e):K0e(this,-e)};$t.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return d.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var tdt=new N;$t.prototype.lookAt=function(e,t){let n=this._scene,i=y(n.ellipsoid,ee.default),o=Rt.eastNorthUpToFixedFrame(e,i,tdt);this.lookAtTransform(o,t)};var ndt=new d,idt=new Oe,odt=new Oe,rdt=new $;function Z0e(e,t,n){t=P.clamp(t,-P.PI_OVER_TWO,P.PI_OVER_TWO),e=P.zeroToTwoPi(e)-P.PI_OVER_TWO;let i=Oe.fromAxisAngle(d.UNIT_Y,-t,idt),o=Oe.fromAxisAngle(d.UNIT_Z,-e,odt),r=Oe.multiply(o,i,o),s=$.fromQuaternion(r,rdt),a=d.clone(d.UNIT_X,ndt);return $.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}$t.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=Z0e(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){U.clone(U.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<P.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(N.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<P.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var oP=new fe,sdt=new fe,adt=new d,cdt=new d,ldt=new d,udt=new d,fdt=new d,ddt=new d,hdt=new d,XX=new d,mdt={direction:new d,right:new d,up:new d},L0e;function mc(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function $0e(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:mdt,{north:s,south:a,west:c}=t,{east:u}=t;c>u&&(u+=P.TWO_PI);let f=(c+u)*.5,h;if(a<-P.PI_OVER_TWO+P.RADIANS_PER_DEGREE&&s>P.PI_OVER_TWO-P.RADIANS_PER_DEGREE)h=0;else{let M=oP;M.longitude=f,M.latitude=s,M.height=0;let F=sdt;F.longitude=f,F.latitude=a,F.height=0;let _=L0e;(!l(_)||_.ellipsoid!==o)&&(L0e=_=new cg(void 0,void 0,o)),_.setEndPoints(M,F),h=_.interpolateUsingFraction(.5,oP).latitude}let p=oP;p.longitude=f,p.latitude=h,p.height=0;let g=o.cartographicToCartesian(p,hdt),m=oP;m.longitude=u,m.latitude=s;let x=o.cartographicToCartesian(m,adt);m.longitude=c;let b=o.cartographicToCartesian(m,ldt);m.longitude=f;let T=o.cartographicToCartesian(m,fdt);m.latitude=a;let C=o.cartographicToCartesian(m,ddt);m.longitude=u;let A=o.cartographicToCartesian(m,udt);m.longitude=c;let E=o.cartographicToCartesian(m,cdt);d.subtract(b,g,b),d.subtract(A,g,A),d.subtract(x,g,x),d.subtract(E,g,E),d.subtract(T,g,T),d.subtract(C,g,C);let v=o.geodeticSurfaceNormal(g,r.direction);d.negate(v,v);let D=d.cross(v,d.UNIT_Z,r.right);d.normalize(D,D);let O=d.cross(D,v,r.up),R;if(e.frustum instanceof an){let M=Math.max(d.distance(x,b),d.distance(A,E)),F=Math.max(d.distance(x,A),d.distance(b,E)),_,S,w=e.frustum._offCenterFrustum,I=w.right/w.top,L=F*I;M>L?(_=M,S=_/I):(S=F,_=L),R=Math.max(_,S)}else{let M=Math.tan(e.frustum.fovy*.5),F=e.frustum.aspectRatio*M;if(R=Math.max(mc(v,O,b,M),mc(v,O,A,M),mc(v,O,x,M),mc(v,O,E,M),mc(v,O,T,M),mc(v,O,C,M),mc(v,D,b,F),mc(v,D,A,F),mc(v,D,x,F),mc(v,D,E,F),mc(v,D,T,F),mc(v,D,C,F)),a<0&&s>0){let _=oP;_.longitude=c,_.latitude=0,_.height=0;let S=o.cartographicToCartesian(_,XX);d.subtract(S,g,S),R=Math.max(R,mc(v,O,S,M),mc(v,D,S,F)),_.longitude=u,S=o.cartographicToCartesian(_,XX),d.subtract(S,g,S),R=Math.max(R,mc(v,O,S,M),mc(v,D,S,F))}}return d.add(g,d.multiplyByScalar(v,-R,XX),n)}var pdt=new fe,_dt=new d,gdt=new d;function ydt(e,t,n){let i=e._projection;t.west>t.east&&(t=se.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=pdt;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,_dt);N.multiplyByPoint(o,a,a),N.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,gdt);if(N.multiplyByPoint(o,c,c),N.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var xdt=new fe,bdt=new d,Tdt=new d;function Cdt(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Lu.INFINITE_SCROLL?o+=P.TWO_PI:(t=se.MAX_VALUE,o=t.east));let r=xdt;r.longitude=o,r.latitude=t.north;let s=i.project(r,bdt);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Tdt),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,h,p=e.frustum.right/e.frustum.top,g=u*p;return c>g?(f=c,h=f/p):(h=u,f=g),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}$t.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new d),n===ne.SCENE3D)return $0e(this,e,t);if(n===ne.COLUMBUS_VIEW)return ydt(this,e,t);if(n===ne.SCENE2D)return Cdt(this,e,t)};var Adt=new pn;function Edt(e,t,n,i){n=y(n,ee.default);let o=e.getPickRay(t,Adt),r=Qn.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return pn.getPoint(o,s,i)}var Sdt=new pn;function vdt(e,t,n,i){let r=e.getPickRay(t,Sdt).origin;r=d.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var wdt=new pn;function Ddt(e,t,n,i){let o=e.getPickRay(t,wdt),r=-o.origin.x/o.direction.x;pn.getPoint(o,r,i);let s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-P.PI_OVER_TWO||s.latitude>P.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}$t.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=y(t,ee.default),this._mode===ne.SCENE3D)n=Edt(this,e,t,n);else if(this._mode===ne.SCENE2D)n=vdt(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=Ddt(this,e,this._projection,n);else return;return n}};var Idt=new d,Pdt=new d,Rdt=new d;function Odt(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);let p=d.multiplyByScalar(e.directionWC,c,Idt);d.add(h,p,p);let g=d.multiplyByScalar(e.rightWC,u*c*a,Pdt),m=d.multiplyByScalar(e.upWC,f*c*s,Rdt),x=d.add(p,g,n.direction);return d.add(x,m,x),d.subtract(x,h,x),d.normalize(x,x),n}var Mz=new d;function Mdt(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return d.clone(e.position,f),d.multiplyByScalar(e.right,c,Mz),d.add(Mz,f,f),d.multiplyByScalar(e.up,u,Mz),d.add(Mz,f,f),d.clone(e.directionWC,n.direction),(e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D)&&d.fromElements(n.origin.z,n.origin.x,n.origin.y,n.origin),n}$t.prototype.getPickRay=function(e,t){l(t)||(t=new pn);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?Odt(this,e,t):Mdt(this,e,t)};var Ldt=new d,Ndt=new d;$t.prototype.distanceToBoundingSphere=function(e){let t=d.subtract(this.positionWC,e.center,Ldt),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),Ndt);return Math.max(0,d.magnitude(n)-e.radius)};var Fdt=new U;$t.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,Fdt);return Math.max(o.x,o.y)};function Bdt(e,t,n,i,o,r){let s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:jr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var kdt=new d,N0e=new d,Vdt=new d,Udt=new d;function zdt(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,kdt),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,N0e),N0e);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,Vdt);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,Udt)),f=c*u,h=a*u,p=e._maxCoord.x,g=e._maxCoord.y,m=Math.max(f-p,p),x=Math.max(h-g,g);if(n.z<-m||n.z>m||n.y<-x||n.y>x){let b=s.y<-m||s.y>m,T=s.z<-x||s.z>x;if(b||T)return Bdt(e,n,s,m,x,t)}}$t.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return zdt(this,e)};var Hdt=new d,js={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};$t.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};$t.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=js.destination,e.orientation.heading=js.heading,e.orientation.pitch=js.pitch,e.orientation.roll=js.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};$t.prototype.flyTo=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof se;i&&(t=this.getRectangleCameraCoordinates(t,Hdt));let o=y(e.orientation,y.EMPTY_OBJECT);if(l(o.direction)&&(o=j0e(this,t,o,$X.orientation)),l(e.duration)&&e.duration<=0){let f=$X;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;js.destination=t,js.heading=o.heading,js.pitch=o.pitch,js.roll=o.roll,js.duration=e.duration,js.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},js.cancel=e.cancel,js.endTransform=e.endTransform,js.convert=i?!1:e.convert,js.maximumHeight=e.maximumHeight,js.pitchAdjustHeight=e.pitchAdjustHeight,js.flyOverLongitude=e.flyOverLongitude,js.flyOverLongitudeWeight=e.flyOverLongitudeWeight,js.easingFunction=e.easingFunction;let a=this._scene,c=Rz.createTween(a,js);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=$t.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Gdt(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function Wdt(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var jdt=100;function Q0e(e,t,n){n=Ed.clone(l(n)?n:$t.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=jdt:e.frustum instanceof an||e._mode===ne.SCENE2D?n.range=Wdt(e,s):n.range=Gdt(e,s),n.range=P.clamp(n.range,i,o)}return n}$t.prototype.viewBoundingSphere=function(e,t){t=Q0e(this,e,t),this.lookAt(e.center,t)};var qdt=new N,Ydt=new d,Xdt=new d,Kdt=new d,Zdt=new d,$dt=new oe,Qdt=new Oe,Jdt=new $;$t.prototype.flyToBoundingSphere=function(e,t){t=y(t,y.EMPTY_OBJECT);let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(N.IDENTITY);let i=Q0e(this,e,t.offset),o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,Ydt):o=Z0e(i.heading,i.pitch,i.range);let r=this._scene,s=y(r.ellipsoid,ee.default),a=Rt.eastNorthUpToFixedFrame(e.center,s,qdt);N.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=d.subtract(e.center,o,Xdt),d.normalize(c,c),u=N.multiplyByPointAsVector(a,d.UNIT_Z,Kdt),1-Math.abs(d.dot(c,u))<P.EPSILON6){let h=Oe.fromAxisAngle(c,i.heading,Qdt),p=$.fromQuaternion(h,Jdt);d.fromCartesian4(N.getColumn(a,1,$dt),u),$.multiplyByVector(p,u,u)}let f=d.cross(c,u,Zdt);d.cross(f,c,u),d.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var F0e=new d,B0e=new d,KX=new d,k0e=new d,rP=[new d,new d,new d,new d];function eht(e,t){let n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,F0e),r=d.magnitude(o),s=d.normalize(o,B0e),a,c;d.equalsEpsilon(s,d.UNIT_Z,P.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,KX),KX),c=d.normalize(d.cross(s,a,k0e),k0e));let u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,F0e),h=u/r,p=d.multiplyByScalar(a,h,B0e),g=d.multiplyByScalar(c,h,KX),m=d.add(f,g,rP[0]);d.subtract(m,p,m),d.multiplyComponents(n,m,m);let x=d.subtract(f,g,rP[1]);d.subtract(x,p,x),d.multiplyComponents(n,x,x);let b=d.subtract(f,g,rP[2]);d.add(b,p,b),d.multiplyComponents(n,b,b);let T=d.add(f,g,rP[3]);return d.add(T,p,T),d.multiplyComponents(n,T,T),rP}var ZX=new U,tht=new d,l0=[new fe,new fe,new fe,new fe];function Lz(e,t,n,i,o,r){ZX.x=e,ZX.y=t;let s=i.pickEllipsoid(ZX,o,tht);return l(s)?(l0[n]=o.cartesianToCartographic(s,l0[n]),1):(l0[n]=o.cartesianToCartographic(r[n],l0[n]),0)}$t.prototype.computeViewRectangle=function(e,t){e=y(e,ee.default);let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ae(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Wt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=eht(this,e);if(c+=Lz(0,0,0,this,e,u),c+=Lz(0,a,1,this,e,u),c+=Lz(s,a,2,this,e,u),c+=Lz(s,0,3,this,e,u),c<2)return se.MAX_VALUE;t=se.fromCartographicArray(l0,t);let f=0,h=l0[3].longitude;for(let p=0;p<4;++p){let g=l0[p].longitude,m=Math.abs(g-h);m>P.PI?f+=P.TWO_PI-m:f+=m,h=g}return P.equalsEpsilon(Math.abs(f),P.TWO_PI,P.EPSILON9)&&(t.west=-P.PI,t.east=P.PI,l0[0].latitude>=0?t.north=P.PI_OVER_TWO:t.south=-P.PI_OVER_TWO),t};$t.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof wi)return;let e=this._scene;this.frustum=new wi,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=P.toRadians(60)};$t.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof an)return;let e=G0e(this),t=this._scene;this.frustum=new an,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};$t.clone=function(e,t){return l(t)||(t=new $t(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),N.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var so=$t;function nht(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var dh=nht;var ixe=Ur(Kl(),1),J0e=576,iht=100,sP="#ffffff",Vz="#48b";function oxe(e,t){this.credit=e,this.count=y(t,1)}function oht(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(At.equals(o,t))return!0}return!1}function rht(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;At.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var rxe="cesium-credit-delimiter";function exe(e){let t=document.createElement("span");return t.textContent=e,t.className=rxe,t}function txe(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function nxe(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(exe(n));else{let f=o[u];f.className!==rxe&&e.replaceChild(exe(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(txe(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(txe(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function sht(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<J0e?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=J0e&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function aht(e){let t=`
.cesium-credit-lightbox-overlay {
  display: none;
  z-index: 1;
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  background-color: rgba(80, 80, 80, 0.8);
}

.cesium-credit-lightbox {
  background-color: #303336;
  color: ${sP};
  position: relative;
  min-height: ${iht}px;
  margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
  color: ${sP};
}
.cesium-credit-lightbox > ul > li a:hover {
  color: ${Vz};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
  border: 1px solid #444;
  border-radius: 5px;
  max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
  height: 100%;
  width: 100%;
}
.cesium-credit-lightbox-title {
  padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
  font-size: 18pt;
  cursor: pointer;
  position: absolute;
  top: 0;
  right: 6px;
  color: ${sP};
}
.cesium-credit-lightbox-close:hover {
  color: ${Vz};
}
.cesium-credit-lightbox > ul {
  margin: 0;
  padding: 12px 20px 12px 40px;
  font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
  padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
  padding: 0;
  margin: 0;
}

.cesium-credit-expand-link {
  padding-left: 5px;
  cursor: pointer;
  text-decoration: underline;
  color: ${sP};
}
.cesium-credit-expand-link:hover {
  color: ${Vz};
}

.cesium-credit-text {
  color: ${sP};
}

.cesium-credit-delimiter {
  padding: 0 5px;
}

.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
  display: inline;
}

.cesium-credit-textContainer a:hover {
  color: ${Vz}
}

.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
  padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=y(n(e),document.head),o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function cr(e,t,n){let i=this;n=y(n,document.body);let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),aht(e);let g=At.clone(cr.cesiumCredit);this._delimiter=y(t,"\u2022"),this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=g,this._previousCesiumCredit=void 0,this._currentCesiumCredit=g,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new vt,lightboxCredits:new vt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function sxe(e,t,n,i){i=y(i,1);let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new oxe(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}cr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=At.clone(axe())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,sxe(this,t,e)};cr.prototype.addStaticCredit=function(e){let t=this._staticCredits;oht(t,e)||t.push(e)};cr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};cr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};cr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};cr.prototype.update=function(){this._expanded&&sht(this)};cr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&At.equals(cr.cesiumCredit,this._cesiumCredit)||sxe(this,s,r,Number.MAX_VALUE)}At.equals(cr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=At.clone(cr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};cr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;nxe(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",nxe(this._creditList,t,void 0,"li"),rht(this)};cr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};cr.prototype.isDestroyed=function(){return!1};cr._cesiumCredit=void 0;cr._cesiumCreditInitialized=!1;var Uz;function axe(){if(!l(Uz)){let e=en("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new ixe.default(e).path()),Uz=new At(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return cr._cesiumCreditInitialized||(cr._cesiumCredit=Uz,cr._cesiumCreditInitialized=!0),Uz}Object.defineProperties(cr,{cesiumCredit:{get:function(){return axe(),cr._cesiumCredit},set:function(e){cr._cesiumCredit=e,cr._cesiumCreditInitialized=!0}}});cr.CreditDisplayElement=oxe;var zz=cr;function Hz(e){e=y(e,y.EMPTY_OBJECT),this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=y(e.color,z.CYAN),this._updateOnChange=y(e.updateOnChange,!0),this.show=y(e.show,!0),this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var cht=new d,lht=new $,uht=new Oe,fht=new wi,dht=new Cl,hht=new an,mht=new Hr,pht=new z,_ht=[1,1e5];Hz.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof wi?a=fht:s instanceof Cl?a=dht:s instanceof an?a=hht:a=mht,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=_ht,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,h=r.directionWC,p=r.upWC,g=r.rightWC;g=d.negate(g,cht);let m=lht;$.setColumn(m,0,g,m),$.setColumn(m,1,p,m),$.setColumn(m,2,h,m);let x=Oe.fromRotationMatrix(m,uht);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new Pn({geometryInstances:new wt({geometry:new dC({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(z.fromAlpha(this._color,.1,pht))},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Pn({geometryInstances:new wt({geometry:new ZL({origin:f,orientation:x,frustum:a,_drawNearPlane:i===0}),attributes:{color:Gt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};Hz.prototype.isDestroyed=function(){return!1};Hz.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var b_=Hz;var Gz=`in vec4 positionEC;

void main()
{
    vec3 position;
    vec3 direction;
    if (czm_orthographicIn3D == 1.0)
    {
        vec2 uv = (gl_FragCoord.xy -  czm_viewport.xy) / czm_viewport.zw;
        vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
        vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
        position = vec3(mix(minPlane, maxPlane, uv), 0.0);
        direction = vec3(0.0, 0.0, -1.0);
    } 
    else 
    {
        position = vec3(0.0);
        direction = normalize(positionEC.xyz);
    }

    czm_ray ray = czm_ray(position, direction);

    vec3 ellipsoid_center = czm_view[3].xyz;

    czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
    if (!czm_isEmpty(intersection))
    {
        out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
    }
    else
    {
        discard;
    }

    czm_writeLogDepth();
}
`;var Wz=`in vec4 position;

out vec4 positionEC;

void main()
{
    positionEC = czm_modelView * position;
    gl_Position = czm_projection * positionEC;

    czm_vertexLogDepth();
}
`;function cP(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=y(e,0)}var aP=zt.supportsTypedArrays()?new Float32Array(12):[],cxe=new d,lxe=new d,tK=new d,uxe=new d,jz=new d;function ght(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof an)o=d.ZERO,r=i.rightWC,s=i.upWC;else{let h=i.positionWC,p=d.multiplyComponents(e.oneOverRadii,h,cxe),g=d.normalize(p,lxe),m=d.normalize(d.cross(d.UNIT_Z,p,tK),tK),x=d.normalize(d.cross(g,m,uxe),uxe),b=d.magnitude(p),T=Math.sqrt(b*b-1);o=d.multiplyByScalar(g,1/b,cxe);let C=T/b;r=d.multiplyByScalar(m,C,lxe),s=d.multiplyByScalar(x,C,tK)}let a=d.add(o,s,jz);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,aP,0);let c=d.subtract(o,s,jz);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,aP,3);let u=d.add(o,s,jz);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,aP,6);let f=d.subtract(o,s,jz);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,aP,9),aP}cP.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=Ve.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new Qe({renderState:this._rs,boundingVolume:new ae(d.ZERO,i.maximumRadius),pass:we.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ue({sources:[Wz]}),a=new Ue({sources:[Gz]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=Qt.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=ght(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new at({attributes:{position:new ve({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Me.TRIANGLES});this._va=ni.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:Fe.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};cP.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};cP.prototype.isDestroyed=function(){return!1};cP.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var qz=cP;function sS(){}var yht=/\bgl_FragDepth\b/,xht=/\bdiscard\b/;function bht(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(l(n))return n;let i=t.fragmentShaderSource,o=!1,r=i.sources;for(let a=0;a<r.length;++a)if(yht.test(r[a])||xht.test(r[a])){o=!0;break}let s=i.defines.indexOf("LOG_DEPTH")>=0;if(!o&&!s){let a=`void main()
{
    out_FragColor = vec4(1.0);
}
`;i=new Ue({sources:[a]})}else if(!o&&s){let a=`void main()
{
    out_FragColor = vec4(1.0);
    czm_writeLogDepth();
}
`;i=new Ue({defines:["LOG_DEPTH"],sources:[a]})}return e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}function Tht(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1};let r=Ve.fromCache(o);return n[t.id]=r,r}sS.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.depthOnlyCommand?.shaderProgram,r=i.depthOnlyCommand?.renderState;return i.depthOnlyCommand=Qe.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=bht(n,t.shaderProgram),i.depthOnlyCommand.renderState=Tht(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var Cht=/\s+czm_writeLogDepth\(/,Aht=/\s+czm_vertexLogDepth\(/;function Eht(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(l(i))return i;let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a=!1,c=r.sources;for(let f=0;f<c.length;++f)if(Aht.test(c[f])){a=!0;break}if(!a){for(let h=0;h<c.length;++h)c[h]=Ue.replaceMain(c[h],"czm_log_depth_main");c.push(`

void main()
{
    czm_log_depth_main();
    czm_vertexLogDepth();
}
`)}c=s.sources,a=!1;for(let f=0;f<c.length;++f)Cht.test(c[f])&&(a=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(a=!0);let u="";if(!a){for(let f=0;f<c.length;f++)c[f]=Ue.replaceMain(c[f],"czm_log_depth_main");u=`
void main()
{
    czm_log_depth_main();
    czm_writeLogDepth();
}
`}return c.push(u),e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}sS.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=Qe.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Eht(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Sht(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(l(i))return i;let o=t._attributeLocations,{sources:r,defines:s}=t.fragmentShaderSource,c=r.some(g=>g.includes("out_FragData"))?"out_FragData_0":"out_FragColor",u=`void main () 
{ 
    czm_non_pick_main(); 
    if (${c}.a == 0.0) { 
        discard; 
    } 
    ${c} = ${n}; 
} `,f=r.length,h=new Array(f+1);for(let g=0;g<f;++g)h[g]=Ue.replaceMain(r[g],"czm_non_pick_main");h[f]=u;let p=new Ue({sources:h,defines:s});return e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:p,attributeLocations:o})}function fxe(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(l(i))return i;let o=Ve.getState(t);o.blending.enabled=!1,o.depthMask=!0;let r=Ve.fromCache(o);return n[t.id]=r,r}sS.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.pickCommand?.shaderProgram,r=i.pickCommand?.renderState;return i.pickCommand=Qe.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Sht(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=fxe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function rS(e,t,n){let i=e.length;for(let o=0;o<i;o++)e[o].trimStart().split(/\s+/)[0]===t&&(e[o]=`${t} ${n}`)}function dxe(e){return e.isArray?e.arrayLength:st.getComponentCount(e.type)}function vht(e){let t=dxe(e);return e.normalized?t===1?"float":`vec${t}`:t===1?"int":`ivec${t}`}function hxe(e,t,n){return`((${e} - float(${t})) / float(${n}))`}function mxe(e,t){let n=Nt.getMaximum(t);return`(${e}) / float(${n})`}function wht(e,t){let n="float(value)";if(t.hasValueTransform){let i=t.offset,o=t.scale;n=hxe(n,i,o)}return e.normalized||(n=mxe(n,e.componentType)),n}function Dht(e,t,n){let o=`float(${`value.${n}`})`;if(t.hasValueTransform){let r=t.offset[n],s=t.scale[n];o=hxe(o,r,s)}return e.normalized||(o=mxe(o,e.componentType)),o}function Iht(e,t,n){let i=n.schemaId,o=n.className,r=n.propertyName,s=`pickMetadata-${i}-${o}-${r}`,a=e.shaderCache.getDerivedShaderProgram(t,s);if(l(a))return a;let c=n.metadataProperty,u=n.classProperty,f=vht(u),h=["0.0","0.0","0.0","0.0"],p=dxe(u);if(p===1)h[0]=wht(u,c);else{let b=["x","y","z","w"];for(let T=0;T<p;T++)h[T]=Dht(u,c,b[T])}let g=t.fragmentShaderSource.defines.slice();g.push(Df.METADATA_PICKING_ENABLED),rS(g,Df.METADATA_PICKING_VALUE_TYPE,f),rS(g,Df.METADATA_PICKING_VALUE_STRING,`metadata.${r}`),rS(g,Df.METADATA_PICKING_VALUE_COMPONENT_X,h[0]),rS(g,Df.METADATA_PICKING_VALUE_COMPONENT_Y,h[1]),rS(g,Df.METADATA_PICKING_VALUE_COMPONENT_Z,h[2]),rS(g,Df.METADATA_PICKING_VALUE_COMPONENT_W,h[3]);let m=new Ue({sources:t.fragmentShaderSource.sources,defines:g});return e.shaderCache.createDerivedShaderProgram(t,s,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:m,attributeLocations:t._attributeLocations})}sS.createPickMetadataDerivedCommand=function(e,t,n,i){return l(i)||(i={}),i.pickMetadataCommand=Qe.shallowClone(t,i.pickMetadataCommand),i.pickMetadataCommand.shaderProgram=Iht(n,t.shaderProgram,t.pickedMetadataInfo),i.pickMetadataCommand.renderState=fxe(e,t.renderState),i.shaderProgramId=t.shaderProgram.id,i};function Pht(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(l(n))return n;let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();return o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}sS.createHdrCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=Qe.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Pht(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var T_=sS;function Yz(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=P.toRadians(o),t._beta=P.toRadians(i.beta),t._gamma=P.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Rht=new Oe,pxe=new Oe,Oht=new $;function Mht(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Oe.fromAxisAngle(o,n,pxe),c=Oe.fromAxisAngle(r,i,Rht),u=Oe.multiply(c,a,c),f=Oe.fromAxisAngle(s,t,pxe);Oe.multiply(f,u,u);let h=$.fromQuaternion(u,Oht);$.multiplyByVector(h,r,r),$.multiplyByVector(h,s,s),$.multiplyByVector(h,o,o)}Yz.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Mht(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};Yz.prototype.isDestroyed=function(){return!1};Yz.prototype.destroy=function(){return this._removeListener(),ue(this)};var Xz=Yz;function nK(){this.enabled=!0,this.renderable=!0,this.density=6e-4,this.heightScalar=.001,this._heightFalloff=.59,this.maxHeight=8e5,this.visualDensityScalar=.15,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}Object.defineProperties(nK.prototype,{heightFalloff:{get:function(){return this._heightFalloff},set:function(e){this._heightFalloff=e}}});var Lht=new d;nK.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>this.maxHeight||e.mode!==ne.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=this.density*this.heightScalar*Math.pow(Math.max(o/this.maxHeight,P.EPSILON4),-Math.max(this._heightFalloff,0)),s=d.normalize(n.positionWC,Lht),a=Math.abs(d.dot(n.directionWC,s));r*=1-a,e.fog.density=r,e.fog.visualDensityScalar=this.visualDensityScalar,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var Kz=nK;function Nht(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,visualDensityScalar:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0,this.pickingMetadata=!1,this.pickedMetadataInfo=void 0}var Zz=Nht;var ga={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},vb=ga.DERIVED_COMMANDS_MAXIMUM_LENGTH,Sxe=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function wb(){this._frontFaceAlphaByDistance=new kt(0,1,0,1),this._backFaceAlphaByDistance=new kt(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=se.clone(se.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(vb),this._derivedBlendCommandTypes=new Array(vb),this._derivedPickCommandTypes=new Array(vb),this._derivedCommandTypesToUpdate=new Array(vb),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(wb.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});wb.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=_xe(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=_xe(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=gxe(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=gxe(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=Vht(this,e,t),this._sunVisibleThroughGlobe=Fht(this,e),this._environmentVisible=Bht(this,e),this._useDepthPlane=kht(this,e),this._numberOfTextureUniforms=Uht(this),this._rectangle=se.clone(t.translucency.rectangle,this._rectangle),zht(this,e)};function _xe(e,t,n,i){return e?l(n)?(kt.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function gxe(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function Fht(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function Bht(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function kht(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function Vht(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function Uht(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function zht(e,t){e._derivedCommandsLength=iK(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=iK(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=iK(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<vb;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=nmt())}function iK(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?ga.PICK_FRONT_FACE:u?ga.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:ga.TRANSLUCENT_FRONT_FACE,h=i?ga.PICK_BACK_FACE:u?ga.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:ga.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=ga.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=ga.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=ga.DEPTH_ONLY_BACK_FACE),o[r++]=ga.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=ga.DEPTH_ONLY_FRONT_FACE),o[r++]=ga.OPAQUE_BACK_FACE,o[r++]=f),r)}function $f(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function yxe(e,t){return e.indexOf(t)>-1}function Hht(e,t){$f(e.defines,"TRANSLUCENT"),$f(t.defines,"TRANSLUCENT")}function Ght(e,t){$f(e.defines,"GROUND_ATMOSPHERE"),$f(t.defines,"GROUND_ATMOSPHERE"),$f(e.defines,"FOG"),$f(t.defines,"FOG"),$f(e.defines,"TRANSLUCENT"),$f(t.defines,"TRANSLUCENT")}function oK(e,t){if(yxe(t.defines,"TILE_LIMIT_RECTANGLE")||yxe(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main() 
{ 
    out_FragColor = vec4(1.0); 
} 
`;t.sources=[n]}function rK(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ue.replaceMain(n[r],"czm_globe_translucency_main");n.push(`

uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
#ifdef MANUAL_DEPTH_TEST 
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st)); 
    if (logDepthOrDepth != 0.0) 
    { 
        vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth); 
        float depthEC = eyeCoordinate.z / eyeCoordinate.w; 
        if (v_positionEC.z < depthEC) 
        { 
            discard; 
        } 
    } 
#endif 
    czm_globe_translucency_main(); 
    vec4 classificationColor = texture(u_classificationTexture, st); 
    if (classificationColor.a > 0.0) 
    { 
        // Reverse premultiplication process to get the correct composited result of the classification primitives 
        classificationColor.rgb /= classificationColor.a; 
    } 
    out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a); 
} 
`)}function vxe(e,t){rK(e,t),$f(e.defines,"GROUND_ATMOSPHERE"),$f(t.defines,"GROUND_ATMOSPHERE"),$f(e.defines,"FOG"),$f(t.defines,"FOG")}function Wht(e,t){rK(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function jht(e,t){vxe(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function xxe(e,t){let n=`uniform sampler2D u_classificationTexture; 
void main() 
{ 
    vec2 st = gl_FragCoord.xy / czm_viewport.zw; 
    vec4 pickColor = texture(u_classificationTexture, st); 
    if (pickColor == vec4(0.0)) 
    { 
        discard; 
    } 
    out_FragColor = pickColor; 
} 
`;t.sources=[n]}function qht(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function Yht(e){e.cull.face=Ti.BACK,e.cull.enabled=!0}function Xht(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0}function Kht(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function Zht(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function $ht(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function bxe(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function Txe(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=ln.ALPHA_BLEND}function Qht(e){e.cull.face=Ti.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function Jht(e){e.cull.face=Ti.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function emt(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=Ve.getState(e);i(s),r=Ve.fromCache(s),o[e.id]=r}return r}function aS(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function tmt(e,t,n,i,o){return l(o)?!i&&l(n)?n:bt(t,o(e),!1):t}function hh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function nmt(){return[new hh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:Hht,getRenderStateFunction:Yht,getUniformMapFunction:void 0}),new hh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:Ght,getRenderStateFunction:Xht,getUniformMapFunction:void 0}),new hh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:oK,getRenderStateFunction:Kht,getUniformMapFunction:void 0}),new hh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:oK,getRenderStateFunction:Zht,getUniformMapFunction:void 0}),new hh({pass:we.GLOBE,pickOnly:!1,getShaderProgramFunction:oK,getRenderStateFunction:$ht,getUniformMapFunction:void 0}),new hh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:rK,getRenderStateFunction:bxe,getUniformMapFunction:aS}),new hh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:vxe,getRenderStateFunction:Txe,getUniformMapFunction:aS}),new hh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Wht,getRenderStateFunction:bxe,getUniformMapFunction:aS}),new hh({pass:we.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:jht,getRenderStateFunction:Txe,getUniformMapFunction:aS}),new hh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:xxe,getRenderStateFunction:Qht,getUniformMapFunction:aS}),new hh({pass:we.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:xxe,getRenderStateFunction:Jht,getUniformMapFunction:aS})]}var Cxe=new Array(vb),Axe=new Array(vb);wb.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)Axe[o]=this._derivedCommandPacks[n[o]],Cxe[o]=Sxe[n[o]];imt(this,e,i,n,Cxe,Axe,t)}};function imt(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=y(a.uniformMapDirtyFrame,0),h=y(a.shaderProgramDirtyFrame,0),p=y(a.renderStateDirtyFrame,0),g=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,x=a.renderStateId!==t.renderState.id;g&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),x&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let T=r[b],C=i[b],A=o[b],E=a[A],v,D,O;l(E)?(v=E.uniformMap,D=E.shaderProgram,O=E.renderState):(v=void 0,D=void 0,O=void 0),E=Qe.shallowClone(t,E),a[A]=E;let R=y(E.derivedCommands.uniformMapDirtyFrame,0),M=y(E.derivedCommands.shaderProgramDirtyFrame,0),F=y(E.derivedCommands.renderStateDirtyFrame,0),_=g||R<f,S=m||M<h,w=x||F<p;_&&(E.derivedCommands.uniformMapDirtyFrame=u),S&&(E.derivedCommands.shaderProgramDirtyFrame=u),w&&(E.derivedCommands.renderStateDirtyFrame=u),E.derivedCommands.type=C,E.pass=T.pass,E.pickOnly=T.pickOnly,E.uniformMap=tmt(e,t.uniformMap,v,_,T.getUniformMapFunction),E.shaderProgram=qht(s.context,t.shaderProgram,D,S,T.getShaderProgramFunction,A),E.renderState=emt(t.renderState,O,w,T.getRenderStateFunction,T.renderStateCache)}}}wb.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=Sxe[o[a]];n.commandList.push(s[c])}};function wxe(e,t,n,i,o,r){for(let s=0;s<t;++s){let a=e[s],c=a.derivedCommands.type;(!l(r)||r.indexOf(c)>-1)&&n(a,i,o)}}function Exe(e,t,n,i,o){for(let r=0;r<t;++r)n(e[r],i,o)}var omt=[ga.OPAQUE_FRONT_FACE,ga.OPAQUE_BACK_FACE],rmt=[ga.DEPTH_ONLY_FRONT_FACE,ga.DEPTH_ONLY_BACK_FACE,ga.DEPTH_ONLY_FRONT_AND_BACK_FACE];wb.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[we.GLOBE],a=e.indices[we.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),wxe(s,a,t,i,o,omt))};wb.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let{context:r}=i,{uniformState:s}=r,a=e.commands[we.GLOBE],c=e.indices[we.GLOBE],u=e.commands[we.TERRAIN_CLASSIFICATION],f=e.indices[we.TERRAIN_CLASSIFICATION];if(c===0||f===0)return;let h=this._frontFaceTranslucent,p=this._backFaceTranslucent;if((!h||!p)&&Exe(u,f,t,i,o),!h&&!p)return;this._globeTranslucencyFramebuffer=n;let g=s.globeDepthTexture,m=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,wxe(a,c,t,i,o,rmt),r.depthTexture){let x=n.packDepth(r,o);s.globeDepthTexture=x}Exe(u,f,t,i,o),s.globeDepthTexture=g,o.framebuffer=m};var $z=wb;var Nu=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;function Gm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new pi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new pi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ti({color:new z(0,0,0,0),owner:this}),this._clearCommand=new ti({color:new z(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Gm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Gm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var smt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},amt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:zn.NOT_EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:0,mask:Vt.CLASSIFICATION_MASK},blending:ln.ALPHA_BLEND},cmt={depthMask:!0,depthTest:{enabled:!0},stencilTest:Vt.setCesium3DTileBit(),stencilMask:Vt.CESIUM_3D_TILE_MASK,blending:ln.ALPHA_BLEND},lmt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
    bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
    vec4 highlightColor = czm_invertClassificationColor;
    if (isClassified)
    {
        discard;
    }
#else
    vec4 highlightColor = vec4(1.0);
    if (!isClassified)
    {
        discard;
    }
#endif
    out_FragColor = color * highlightColor;
    gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,umt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    if (color.a == 0.0)
    {
        discard;
    }
#ifdef UNCLASSIFIED
    out_FragColor = color * czm_invertClassificationColor;
#else
    out_FragColor = color;
#endif
}
`;Gm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Ot({context:e,width:s,height:a,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new nf({context:e,width:s,height:a,format:pl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=Ve.fromCache(smt),this._rsClassified=Ve.fromCache(amt),this._rsDefault=Ve.fromCache(cmt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?umt:lmt,f=new Ue({defines:["UNCLASSIFIED"],sources:[u]}),h=new Ue({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Nu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Gm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Gm.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Gm.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Gm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Gm.prototype.isDestroyed=function(){return!1};Gm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var lP=Gm;function Qz(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(Qz.prototype,{total:{get:function(){return this._total}}});function u0(e){let t=new Array(oc.NUMBER_OF_JOB_TYPES);t[oc.TEXTURE]=new Qz(l(e)?e[oc.TEXTURE]:10),t[oc.PROGRAM]=new Qz(l(e)?e[oc.PROGRAM]:10),t[oc.BUFFER]=new Qz(l(e)?e[oc.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}u0.getTimestamp=xi;Object.defineProperties(u0.prototype,{totalBudget:{get:function(){return this._totalBudget}}});u0.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};u0.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};u0.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=u0.getTimestamp();e.execute();let a=u0.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var Jz=u0;function e4(e){e=y(e,y.EMPTY_OBJECT);let t=On(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=xi(),this._lastMsSampleTime=xi(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(e4.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});e4.prototype.update=function(e){let t=xi(),n=y(e,!0);this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};e4.prototype.destroy=function(){return ue(this)};var f0=e4;var ya={};ya.decodeRawMetadataValue=function(e,t,n){switch(e){case Nt.INT8:return t.getInt8(n);case Nt.UINT8:return t.getUint8(n);case Nt.INT16:return t.getInt16(n,!0);case Nt.UINT16:return t.getUint16(n,!0);case Nt.INT32:return t.getInt32(n,!0);case Nt.UINT32:return t.getUint32(n,!0);case Nt.INT64:return t.getBigInt64(n,!0);case Nt.UINT64:return t.getBigUint64(n,!0);case Nt.FLOAT32:return t.getFloat32(n,!0);case Nt.FLOAT64:return t.getFloat64(n,!0)}throw new re(`Invalid component type: ${e}`)};ya.decodeRawMetadataValueComponent=function(e,t,n){let i=e.componentType,o=ya.decodeRawMetadataValue(i,t,n);return e.normalized?Nt.normalize(o,i):o};ya.decodeRawMetadataValueElement=function(e,t,n){let i=e.componentType,o=Nt.getSizeInBytes(i),r=e.type,s=st.getComponentCount(r),a=o*s;if(s>1){let f=Array(s);for(let h=0;h<s;h++){let p=n*a+h*o,g=ya.decodeRawMetadataValueComponent(e,t,p);f[h]=g}return f}let c=n*a;return ya.decodeRawMetadataValueComponent(e,t,c)};ya.decodeRawMetadataValues=function(e,t){let n=new DataView(t.buffer,t.byteOffset,t.byteLength);if(e.isArray){let o=e.arrayLength,r=Array(o);for(let s=0;s<o;s++){let a=ya.decodeRawMetadataValueElement(e,n,s);r[s]=a}return r}return ya.decodeRawMetadataValueElement(e,n,0)};ya.convertToObjectType=function(e,t){if(!l(t)||e===st.SCALAR||e===st.STRING||e===st.BOOLEAN||e===st.ENUM)return t;let n=t.map(i=>Number(i));switch(e){case st.VEC2:return U.unpack(n,0,new U);case st.VEC3:return d.unpack(n,0,new d);case st.VEC4:return oe.unpack(n,0,new oe);case st.MAT2:return Ri.unpack(n,0,new Ri);case st.MAT3:return $.unpack(n,0,new $);case st.MAT4:return N.unpack(n,0,new N)}throw new re(`Invalid metadata object type: ${e}`)};ya.convertFromObjectType=function(e,t){if(!l(t)||e===st.SCALAR||e===st.STRING||e===st.BOOLEAN||e===st.ENUM)return t;switch(e){case st.VEC2:return U.pack(t,Array(2));case st.VEC3:return d.pack(t,Array(3));case st.VEC4:return oe.pack(t,Array(4));case st.MAT2:return Ri.pack(t,Array(4));case st.MAT3:return $.pack(t,Array(9));case st.MAT4:return N.pack(t,Array(16))}throw new re(`Invalid metadata object type: ${e}`)};ya.decodeMetadataValues=function(e,t,n){let i=ya.decodeRawMetadataValues(e,n);if(t.hasValueTransform){let r=ya.convertFromObjectType(e.type,t.offset),s=ya.convertFromObjectType(e.type,t.scale);i=kp.valueTransformInPlace(i,r,s,Nt.applyValueTransform)}if(e.isArray){let r=e.arrayLength,s=Array(r);for(let a=0;a<r;a++){let c=i[a],u=ya.convertToObjectType(e.type,c);s[a]=u}return s}return ya.convertToObjectType(e.type,i)};var t4=Object.freeze(ya);function Db(){this._framebuffer=new pi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(Db.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function fmt(e,t,n){let{width:i,height:o}=n;e._framebuffer.update(t,i,o)}function dmt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;

in vec2 v_textureCoordinates;

void main()
{
  vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
  float globeDepth = czm_unpackDepth(globeDepthPacked);
  float depth = texture(colorTexture, v_textureCoordinates).r;
  out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
    czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:Ve.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}Db.prototype.update=function(e,t){fmt(this,e,t),dmt(this,e,t)};var hmt=new oe,mmt=new oe(1,1/255,1/65025,1/16581375);Db.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,hmt);return oe.divideByScalar(o,255,o),oe.dot(o,mmt)};Db.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};Db.prototype.isDestroyed=function(){return!1};Db.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var n4=Db;function pmt(e,t){this.near=y(e,0),this.far=y(t,0);let n=we.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var i4=pmt;var Ib=`uniform highp sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function Wm(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new pi,this._tempCopyDepthFramebuffer=new pi,this._updateDepthFramebuffer=new pi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new qe,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Wm.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Dxe(e,t,n,i,o){let r=e._viewport;r.width=n,r.height=i;let s=!qe.equals(r,o.viewport),a=s!==e._useScissorTest;e._useScissorTest=s,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),a=!0),(!l(e._rs)||!qe.equals(r,e._rs.viewport)||a)&&(e._rs=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND}),e._rsUpdate=Ve.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:zn.EQUAL,frontOperation:{fail:ft.KEEP,zFail:ft.KEEP,zPass:ft.KEEP},backFunction:zn.NEVER,reference:Vt.CESIUM_3D_TILE_MASK,mask:Vt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(Ib,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Nu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(Ib,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Nu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ti({color:new z(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Wm.prototype.update=function(e,t,n,i,o,r){let{width:s,height:a}=n,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),Dxe(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._clearGlobeDepth=r};Wm.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Wm.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Wm.prototype.executeUpdateDepth=function(e,t,n){let i=l(n)?n:t.framebuffer.depthStencilTexture;if(!this._clearGlobeDepth&&i===this.colorFramebufferManager.getDepthStencilTexture()){l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t);return}if(!l(this._updateDepthCommand))return;let o=this._updateDepthFramebuffer;if(!l(o.framebuffer)||o.getDepthStencilTexture()!==i||o.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture(),{width:s,height:a}=r;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,s,a),o.setColorTexture(r,0),o.setDepthStencilTexture(i),o.update(e,s,a),Dxe(this,e,s,a,t)}this._tempCopyDepthTexture=i,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)};Wm.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Wm.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(z.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Wm.prototype.isDestroyed=function(){return!1};Wm.prototype.destroy=function(){return this._pickColorFramebuffer.destroy(),this._outputFramebuffer.destroy(),this._copyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.destroy(),this._updateDepthFramebuffer.destroy(),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var o4=Wm;function Pb(){this._framebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new pi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new qe,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(Pb.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function _mt(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function gmt(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function ymt(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!qe.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,qe.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=qe.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!qe.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(Ib,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ti({color:new z(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}Pb.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;gmt(this,n,o,r,e),ymt(this,n,o,r,i),this._useHdr=e};Pb.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};Pb.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};Pb.prototype.isDestroyed=function(){return!1};Pb.prototype.destroy=function(){return _mt(this),ue(this)};var r4=Pb;var uP=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif

uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;

in vec2 v_textureCoordinates;

void main()
{
    if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
    {
#ifdef MRT
        out_FragData_0 = u_bgColor;
        out_FragData_1 = vec4(u_bgColor.a);
#else
        out_FragColor = u_bgColor;
#endif
        return;
    }
    
    discard;
}
`;var s4=`/**
 * Compositing for Weighted Blended Order-Independent Transparency. See:
 * - http://jcgt.org/published/0002/02/09/
 * - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
 */

uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;

in vec2 v_textureCoordinates;

void main()
{
    vec4 opaque = texture(u_opaque, v_textureCoordinates);
    vec4 accum = texture(u_accumulation, v_textureCoordinates);
    float r = texture(u_revealage, v_textureCoordinates).r;

#ifdef MRT
    vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
    vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif

    out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;

    if (opaque != czm_backgroundColor)
    {
        out_FragColor.a = 1.0;
    }
}
`;function C_(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new pi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new pi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new pi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new pi({createColorAttachments:!1}),this._opaqueClearCommand=new ti({color:new z(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ti({color:new z(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ti({color:new z(0,0,0,0),owner:this}),this._alphaClearCommand=new ti({color:new z(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new qe,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Ixe(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function sK(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Pxe(e){Ixe(e),sK(e)}function xmt(e,t,n,i){Ixe(e),e._accumulationTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT}),e._revealageTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.FLOAT,width:n,height:i,flipY:!1})}function bmt(e,t){sK(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(sK(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Pxe(e),e._translucentMultipassSupport=!1,i=!1)}return i}C_.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,xmt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!bmt(this,e))return;this._useHDR=i;let f=this,h,p;l(this._compositeCommand)||(h=new Ue({sources:[s4]}),this._translucentMRTSupport&&h.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new Ue({defines:["MRT"],sources:[uP]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(h=new Ue({sources:[uP]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let g=!qe.equals(this._viewport,t.viewport),m=g!==this._useScissorTest;this._useScissorTest=g,qe.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=qe.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!qe.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=Ve.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var Tmt={enabled:!0,color:new z(0,0,0,0),equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.ONE,functionDestinationRgb:wo.ONE,functionSourceAlpha:wo.ZERO,functionDestinationAlpha:wo.ONE_MINUS_SOURCE_ALPHA},Cmt={enabled:!0,color:new z(0,0,0,0),equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.ONE,functionDestinationRgb:wo.ONE,functionSourceAlpha:wo.ONE,functionDestinationAlpha:wo.ONE},Amt={enabled:!0,color:new z(0,0,0,0),equationRgb:nc.ADD,equationAlpha:nc.ADD,functionSourceRgb:wo.ZERO,functionDestinationRgb:wo.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:wo.ZERO,functionDestinationAlpha:wo.ONE_MINUS_SOURCE_ALPHA};function aK(e,t,n,i){let o=n[i.id];if(!l(o)){let r=Ve.getState(i);r.depthMask=!1,r.blending=t,o=Ve.fromCache(r),n[i.id]=o}return o}function Emt(e,t,n){return aK(t,Tmt,e._translucentRenderStateCache,n)}function Smt(e,t,n){return aK(t,Cmt,e._translucentRenderStateCache,n)}function vmt(e,t,n){return aK(t,Amt,e._alphaRenderStateCache,n)}var wmt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragData_0 = vec4(Ci * wzi, ai);
    out_FragData_1 = vec4(ai * wzi);
`,Dmt=`    vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
    float ai = czm_out_FragColor.a;
    float wzi = czm_alphaWeight(ai);
    out_FragColor = vec4(Ci, ai) * wzi;
`,Imt=`    float ai = czm_out_FragColor.a;
    out_FragColor = vec4(ai);
`;function cK(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ue.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let h=c[f];u=`layout (location = ${h[1]}) out vec4 ${h[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
    czm_translucent_main();
    if (czm_discard)
    {
        discard;
    }
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Pmt(e,t){return cK(e,t,"translucentMRT",wmt)}function Rmt(e,t){return cK(e,t,"translucentMultipass",Dmt)}function Omt(e,t){return cK(e,t,"alphaMultipass",Imt)}C_.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=Qe.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Pmt(t,e.shaderProgram),n.translucentCommand.renderState=Emt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=Qe.shallowClone(e,n.translucentCommand),n.alphaCommand=Qe.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Rmt(t,e.shaderProgram),n.translucentCommand.renderState=Smt(this,t,e.renderState),n.alphaCommand.shaderProgram=Omt(t,e.shaderProgram),n.alphaCommand.renderState=vmt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function Mmt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,g)}i.framebuffer=e._alphaFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.alphaCommand:x.derivedCommands.oit.alphaCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.alphaCommand:m.derivedCommands.oit.alphaCommand;n(x,t,i,g)}i.framebuffer=h}function Lmt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let g=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let x=o[m];x=c?x.derivedCommands.logDepth.command:x,x=f?x.derivedCommands.hdr.command:x;let b=p&&x.receiveShadows?x.derivedCommands.oit.shadows.translucentCommand:x.derivedCommands.oit.translucentCommand;n(b,t,i,g)}if(l(r)){let m=r.unclassifiedCommand,x=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(x,t,i,g)}i.framebuffer=h}C_.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){Lmt(this,e,t,n,i,o);return}Mmt(this,e,t,n,i,o)};C_.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};C_.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,z.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};C_.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};C_.prototype.isDestroyed=function(){return!1};C_.prototype.destroy=function(){return Pxe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var a4=C_;function fP(){this._framebuffer=new pi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(fP.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Nmt(e){e._framebuffer.destroy()}function Fmt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new Ec(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new qe},o.viewport=new qe,e._passState=o}fP.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&Fmt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};fP.prototype.isDestroyed=function(){return!1};fP.prototype.destroy=function(){return Nmt(this),ue(this)};var c4=fP;function cS(e){let t=new Ec(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new qe},t.viewport=new qe,this._context=e,this._fb=new pi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}cS.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return qe.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var dP=new z;cS.prototype.end=function(e){let t=y(e.width,1),n=y(e.height,1),i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,h=0,p=-1;for(let g=0;g<s;++g){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);dP.red=z.byteToFloat(o[m]),dP.green=z.byteToFloat(o[m+1]),dP.blue=z.byteToFloat(o[m+2]),dP.alpha=z.byteToFloat(o[m+3]);let x=i.getObjectByPickColor(dP);if(l(x))return x}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=h;h=-p,p=m}u+=h,f+=p}};cS.prototype.readCenterPixel=function(e){let t=y(e.width,1),n=y(e.height,1),o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};cS.prototype.isDestroyed=function(){return!1};cS.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var l4=cS;function A_(){this._numSamples=1,this._colorFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new z(0,0,0,0),this._clearCommand=new ti({color:new z(0,0,0,0),depth:1,owner:this})}function Bmt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(A_.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});A_.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};A_.prototype.clear=function(e,t,n){z.clone(n,this._clearCommand.color),z.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};A_.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};A_.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};A_.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};A_.prototype.isDestroyed=function(){return!1};A_.prototype.destroy=function(){return Bmt(this),ue(this)};var lS=A_;function Rb(){}Rb.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};Rb.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ue.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ue.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC; 
void main() 
{ 
    czm_shadow_cast_main(); 
    v_positionEC = (czm_inverseProjection * gl_Position).xyz; 
}`)}return new Ue({defines:i,sources:o})};Rb.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ue.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ue.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC; 
`),u+=`uniform vec4 shadowMap_lightPositionEC; 
`),i?u+=`void main() 
{ 
`:u+=`void main() 
{ 
    czm_shadow_cast_main(); 
    if (out_FragColor.a == 0.0) 
    { 
       discard; 
    } 
`,t?u+=`    float distance = length(${s}); 
    if (distance >= shadowMap_lightPositionEC.w) 
    { 
        discard; 
    } 
    distance /= shadowMap_lightPositionEC.w; // radius 
    out_FragColor = czm_packDepth(distance); 
`:n?u+=`    out_FragColor = vec4(1.0); 
`:u+=`    out_FragColor = czm_packDepth(gl_FragCoord.z); 
`,u+=`} 
`,r.push(u),new Ue({defines:o,sources:r})};Rb.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};Rb.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ue({defines:i,sources:o})};Rb.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ue.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ue.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,p=t._isSpotLight,g=t._numberOfCascades>1,m=t.debugCascadeColors,x=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,T=e.defines.slice(0),C=e.sources.slice(0),A=C.length;for(let D=0;D<A;++D)C[D]=Ue.replaceMain(C[D],"czm_shadow_receive_main");h?T.push("USE_CUBE_MAP_SHADOW"):u&&T.push("USE_SHADOW_DEPTH_TEXTURE"),x&&!h&&T.push("USE_SOFT_SHADOWS"),g&&n&&i&&(s?T.push("ENABLE_VERTEX_LIGHTING"):T.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(T.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&T.push("USE_NORMAL_SHADING_SMOOTH"));let E="";h?E+=`uniform samplerCube shadowMap_textureCube; 
`:E+=`uniform sampler2D shadowMap_texture; 
`;let v;return c?v=`    return vec4(${a}, 1.0); 
`:v=`#ifndef LOG_DEPTH 
    return czm_windowToEyeCoordinates(gl_FragCoord); 
#else 
    return vec4(v_logPositionEC, 1.0); 
#endif 
`,E+=`uniform mat4 shadowMap_matrix; 
uniform vec3 shadowMap_lightDirectionEC; 
uniform vec4 shadowMap_lightPositionEC; 
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness; 
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth; 
#ifdef LOG_DEPTH 
in vec3 v_logPositionEC; 
#endif 
vec4 getPositionEC() 
{ 
${v}} 
vec3 getNormalEC() 
{ 
${s?`    return normalize(${r}); 
`:`    return vec3(1.0); 
`}} 
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL) 
{ 
${b.normalOffset&&s?`    float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x; 
    float normalOffsetScale = 1.0 - nDotL; 
    vec3 offset = normalOffset * normalOffsetScale * normalEC; 
    positionEC.xyz += offset; 
`:""}} 
`,E+=`void main() 
{ 
    czm_shadow_receive_main(); 
    vec4 positionEC = getPositionEC(); 
    vec3 normalEC = getNormalEC(); 
    float depth = -positionEC.z; 
`,E+=`    czm_shadowParameters shadowParameters; 
    shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy; 
    shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z; 
    shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w; 
    shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w; 
`,i?E+=`    shadowParameters.depthBias *= max(depth * 0.01, 1.0); 
`:f||(E+=`    shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015); 
`),h?E+=`    vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz; 
    float distance = length(directionEC); 
    directionEC = normalize(directionEC); 
    float radius = shadowMap_lightPositionEC.w; 
    // Stop early if the fragment is beyond the point light radius 
    if (distance > radius) 
    { 
        return; 
    } 
    vec3 directionWC  = czm_inverseViewRotation * directionEC; 
    shadowParameters.depth = distance / radius; 
    shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    shadowParameters.texCoords = directionWC; 
    float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters); 
`:p?E+=`    vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz); 
    float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Spot light uses a perspective projection, so perform the perspective divide 
    shadowPosition /= shadowPosition.w; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`:g?E+=`    float maxDepth = shadowMap_cascadeSplits[1].w; 
    // Stop early if the eye depth exceeds the last cascade 
    if (depth > maxDepth) 
    { 
        return; 
    } 
    // Get the cascade based on the eye-space depth 
    vec4 weights = czm_cascadeWeights(depth); 
    // Apply normal offset 
    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    // Transform position into the cascade 
    vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC; 
    // Get visibility 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
    // Fade out shadows that are far away 
    float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z; 
    float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0); 
    visibility = mix(visibility, 1.0, fade); 
${m?`    // Draw cascade colors for debugging 
    out_FragColor *= czm_cascadeColor(weights); 
`:""}`:E+=`    float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0); 
    applyNormalOffset(positionEC, normalEC, nDotL); 
    vec4 shadowPosition = shadowMap_matrix * positionEC; 
    // Stop early if the fragment is not in the shadow bounds 
    if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0)))) 
    { 
        return; 
    } 
    shadowParameters.texCoords = shadowPosition.xy; 
    shadowParameters.depth = shadowPosition.z; 
    shadowParameters.nDotL = nDotL; 
    float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters); 
`,E+=`    out_FragColor.rgb *= visibility; 
} 
`,C.push(E),new Ue({defines:T,sources:C})};var E_=Rb;function jm(e){e=y(e,y.EMPTY_OBJECT);let t=e.context;this._enabled=y(e.enabled,!0),this._softShadows=y(e.softShadows,!1),this._normalOffset=y(e.normalOffset,!0),this.dirty=!0,this.fromLightSource=y(e.fromLightSource,!0),this.darkness=y(e.darkness,.3),this._darkness=this.darkness,this.fadingEnabled=y(e.fadingEnabled,!0),this.maximumDistance=y(e.maximumDistance,5e3),this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(zt.isInternetExplorer()||zt.isEdge()||(zt.isChrome()||zt.isFirefox())&&zt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n,this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new N,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new u4,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ae,this._isPointLight=y(e.isPointLight,!1),this._pointLightRadius=y(e.pointLightRadius,100),this._cascadesEnabled=this._isPointLight?!1:y(e.cascadesEnabled,!0),this._numberOfCascades=this._cascadesEnabled?y(e.numberOfCascades,4):0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new U,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Hr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new N,new N,new N,new N],this._cascadeDistances=new oe;let i;this._isPointLight?i=6:this._cascadesEnabled?i=this._numberOfCascades:i=1,this._passes=new Array(i);for(let o=0;o<i;++o)this._passes[o]=new kmt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,uK(this),this._clearCommand=new ti({depth:1,color:new z}),this._clearPassState=new Ec(t),this._size=y(e.size,2048),this.size=this._size}jm.MAXIMUM_DISTANCE=2e4;function kmt(e){this.camera=new u4,this.passState=new Ec(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function lK(e,t){return Ve.fromCache({cull:{enabled:!0,face:Ti.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function uK(e){let t=!e._usesDepthTexture;e._primitiveRenderState=lK(t,e._primitiveBias),e._terrainRenderState=lK(t,e._terrainBias),e._pointRenderState=lK(t,e._pointBias)}jm.prototype.debugCreateRenderStates=function(){uK(this)};Object.defineProperties(jm.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){Wmt(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function fK(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Vmt(e,t){let n=new nf({context:t,width:e._textureSize.x,height:e._textureSize.y,format:pl.DEPTH_COMPONENT16}),i=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=new zr({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Umt(e,t){let n=new Ot({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST}),i=new zr({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function zmt(e,t){let n=new nf({context:t,width:e._textureSize.x,height:e._textureSize.y,format:pl.DEPTH_COMPONENT16}),i=new wr({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Zt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new zr({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Mxe(e,t){e._isPointLight?zmt(e,t):e._usesDepthTexture?Umt(e,t):Vmt(e,t)}function Hmt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,uK(e),fK(e),Mxe(e,t))}function Gmt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(fK(e),Mxe(e,t),Hmt(e,t),Lxe(e,t))}function Lxe(e,t,n){n=y(n,0),(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function Wmt(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Bt.maximumCubeMapSize>=t?t:Bt.maximumCubeMapSize,o.x=t,o.y=t;let r=new qe(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Bt.maximumTextureSize>=t?t:Bt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new qe(0,0,t,t)):i===4&&(t=Bt.maximumTextureSize>=t*2?t:Bt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new qe(0,0,t,t),n[1].passState.viewport=new qe(t,0,t,t),n[2].passState.viewport=new qe(0,t,t,t),n[3].passState.viewport=new qe(t,t,t,t));e._clearPassState.viewport=new qe(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new N(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}var jmt=new qe;function qmt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube; 
in vec2 v_textureCoordinates; 
void main() 
{ 
    vec2 uv = v_textureCoordinates; 
    vec3 dir; 
 
    if (uv.y < 0.5) 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = -1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = -1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 1.0; 
        } 
        else 
        { 
            dir.z = -1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 1.0; 
        } 
    } 
    else 
    { 
        if (uv.x < 0.333) 
        { 
            dir.x = 1.0; 
            dir.y = uv.x * 6.0 - 1.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else if (uv.x < 0.666) 
        { 
            dir.y = 1.0; 
            dir.x = uv.x * 6.0 - 3.0; 
            dir.z = uv.y * 4.0 - 3.0; 
        } 
        else 
        { 
            dir.z = 1.0; 
            dir.x = uv.x * 6.0 - 5.0; 
            dir.y = uv.y * 4.0 - 3.0; 
        } 
    } 
 
    float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir)); 
    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`:n=`uniform sampler2D shadowMap_texture; 
in vec2 v_textureCoordinates; 
void main() 
{ 
${e._usesDepthTexture?`    float shadow = texture(shadowMap_texture, v_textureCoordinates).r; 
`:`    float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates)); 
`}    out_FragColor = vec4(vec3(shadow), 1.0); 
} 
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=we.OVERLAY,i}function Ymt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=jmt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=qmt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!qe.equals(a.renderState.viewport,s))&&(a.renderState=Ve.fromCache({viewport:qe.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var qm=new Array(8);qm[0]=new oe(-1,-1,-1,1);qm[1]=new oe(1,-1,-1,1);qm[2]=new oe(1,1,-1,1);qm[3]=new oe(-1,1,-1,1);qm[4]=new oe(-1,-1,1,1);qm[5]=new oe(1,-1,1,1);qm[6]=new oe(1,1,1,1);qm[7]=new oe(-1,1,1,1);var d0=new N,dK=new Array(8);for(let e=0;e<8;++e)dK[e]=new oe;function Xmt(e,t){let n=new wt({geometry:new kh({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:Gt.fromColor(t)}}),i=new wt({geometry:new Pg({radius:.5}),attributes:{color:Gt.fromColor(t)}});return new Pn({geometryInstances:[n,i],appearance:new cn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var Kmt=[z.RED,z.GREEN,z.BLUE,z.MAGENTA],Zmt=new d;function $mt(e,t){Ymt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new b_({camera:e._sceneCamera,color:z.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new b_({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new b_({camera:e._passes[i].camera,color:Kmt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Oe.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,Zmt),a=N.fromTranslationQuaternionRotationScale(i,o,s,d0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=Xmt(a,z.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new b_({camera:e._shadowMapCamera,color:z.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function u4(){this.viewMatrix=new N,this.inverseViewMatrix=new N,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new N}u4.prototype.clone=function(e){N.clone(e.viewMatrix,this.viewMatrix),N.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};var Qmt=new N(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);u4.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return N.multiply(t,e,this.viewProjectionMatrix),N.multiply(Qmt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var Jmt=new Array(5),ept=new wi,tpt=new Array(4),Nxe=new d,Fxe=new d;function npt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);let p=tpt,g=Jmt;for(g[0]=o,g[s]=r,a=0;a<s;++a){let F=(a+1)/s,_=o*Math.pow(u,F),S=o+c*F,w=P.lerp(S,_,f);g[a+1]=w,p[a]=w-g[a]}if(h){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let F=g[0];for(a=0;a<s-1;++a)F+=p[a],g[a+1]=F}oe.unpack(g,0,e._cascadeSplits[0]),oe.unpack(g,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,x=m.left,b=m.right,T=m.bottom,C=m.top,A=m.near,E=m.far,v=n.positionWC,D=n.directionWC,O=n.upWC,R=i.frustum.clone(ept),M=n.getViewProjection();for(a=0;a<s;++a){R.near=g[a],R.far=g[a+1];let F=N.multiply(R.projectionMatrix,i.viewMatrix,d0),_=N.inverse(F,d0),S=N.multiply(M,_,d0),w=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Nxe),I=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Fxe);for(let G=0;G<8;++G){let k=oe.clone(qm[G],dK[G]);N.multiplyByVector(S,k,k),d.divideByScalar(k,k.w,k),d.minimumByComponent(k,w,w),d.maximumByComponent(k,I,I)}w.x=Math.max(w.x,0),w.y=Math.max(w.y,0),w.z=0,I.x=Math.min(I.x,1),I.y=Math.min(I.y,1),I.z=Math.min(I.z,1);let L=e._passes[a],B=L.camera;B.clone(n);let H=B.frustum;H.left=x+w.x*(b-x),H.right=x+I.x*(b-x),H.bottom=T+w.y*(C-T),H.top=T+I.y*(C-T),H.near=A+w.z*(E-A),H.far=A+I.z*(E-A),L.cullingVolume=B.frustum.computeCullingVolume(v,D,O);let V=e._cascadeMatrices[a];N.multiply(B.getViewProjection(),i.inverseViewMatrix,V),N.multiply(L.textureOffsets,V,V)}}var ipt=new N,opt=new d,rpt=new d,Rxe=new d;function spt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=N.multiply(i.frustum.projectionMatrix,i.viewMatrix,d0),r=N.inverse(o,d0),s=n.directionWC,a=i.directionWC;d.equalsEpsilon(s,a,P.EPSILON10)&&(a=i.upWC);let c=d.cross(s,a,opt);a=d.cross(c,s,rpt),d.normalize(a,a),d.normalize(c,c);let u=d.fromElements(0,0,0,Rxe),f=N.computeView(u,s,a,c,ipt),h=N.multiply(f,r,d0),p=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Nxe),g=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Fxe);for(let E=0;E<8;++E){let v=oe.clone(qm[E],dK[E]);N.multiplyByVector(h,v,v),d.divideByScalar(v,v.w,v),d.minimumByComponent(v,p,p),d.maximumByComponent(v,g,g)}g.z+=1e3,p.z-=10;let m=Rxe;m.x=-(.5*(p.x+g.x)),m.y=-(.5*(p.y+g.y)),m.z=-g.z;let x=N.fromTranslation(m,d0);f=N.multiply(x,f,f);let b=.5*(g.x-p.x),T=.5*(g.y-p.y),C=g.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-T,A.top=T,A.near=.01,A.far=C,N.clone(f,n.viewMatrix),N.inverse(f,n.inverseViewMatrix),N.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}var apt=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],cpt=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],lpt=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function upt(e,t){let n=new wi;n.fov=P.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=apt[i],o.upWC=cpt[i],o.rightWC=lpt[i],N.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),N.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var fpt=new d,dpt=new d,Bxe=new ae,Oxe=Bxe.center;function hpt(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=Bxe;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,fpt),s=d.negate(i.directionWC,dpt),a=d.dot(r,s);if(e.fadingEnabled){let c=P.clamp(a/.1,0,1);e._darkness=P.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,Oxe),Oxe);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Wt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ae.clone(o,e._boundingSphere)}}function mpt(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;N.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),N.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=so.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,hpt(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}jm.prototype.update=function(e){if(mpt(this,e),this._needsUpdate)if(Gmt(this,e.context),this._isPointLight&&upt(this,e),this._cascadesEnabled&&(spt(this,e),this._numberOfCascades>1&&npt(this,e)),this._isPointLight)this._shadowMapCullingVolume=ys.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;N.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&$mt(this,e)};jm.prototype.updatePass=function(e,t){Lxe(this,e,t)};var ppt=new U;function kxe(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=ppt;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return bt(t,o,!1)}function _pt(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=Qe.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===we.GLOBE,h=n.pass!==we.TRANSLUCENT,p=e._isPointLight,g=e._usesDepthTexture,m=E_.getShadowCastShaderKeyword(p,f,g,h);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,T=u.fragmentShaderSource,C=E_.createShadowCastVertexShader(b,p,f),A=E_.createShadowCastFragmentShader(T,p,g,h);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:C,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=Ge(a,!1),a.cull=Ge(a.cull,!1),a.cull.enabled=!1,a=Ve.fromCache(a)),c=kxe(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}jm.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===we.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,p;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=Qe.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let g=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||m||n||g){let x=E_.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,x),!l(h)){let b=E_.createShadowReceiveVertexShader(a,u,f),T=E_.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,x,{vertexShaderSource:b,fragmentShaderSource:T,attributeLocations:s._attributeLocations})}p=kxe(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};jm.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=_pt(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};jm.prototype.isDestroyed=function(){return!1};jm.prototype.destroy=function(){fK(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var h0=jm;var f4=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;

in vec2 v_textureCoordinates;

void main()
{
    float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
    float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
    translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
    out_FragColor = czm_packDepth(translucentDepth);
}
`;var uS=`uniform sampler2D colorTexture;

#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif

in vec2 v_textureCoordinates;

void main()
{
#ifdef DEBUG_SHOW_DEPTH
    if (v_textureCoordinates.x < 0.5)
    {
        out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
        out_FragColor.a = 1.0;
    }
#else
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef PICK
    if (color == vec4(0.0))
    {
        discard;
    }
#else
    // Reverse premultiplication process to get the correct composited result of the classification primitives
    color.rgb /= color.a;
#endif
    out_FragColor = color;
#endif
}
`;var gpt=!1;function m0(e){this._drawClassificationFBO=new pi({createDepthAttachments:!1}),this._accumulationFBO=new pi({createDepthAttachments:!1}),this._packFBO=new pi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ti({color:new z(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ti({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new qe,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(m0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function Vxe(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function Uxe(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function ypt(e,t,n,i){Vxe(e),e._translucentDepthStencilTexture=new Ot({context:t,width:n,height:i,pixelFormat:tt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Zt.NEAREST})}function xpt(e,t,n,i){Uxe(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function bpt(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(ypt(e,t,o,r),xpt(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ue({sources:[f4]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ue({sources:[uS]}),a={colorTexture:function(){return e._textureToComposite}},gpt&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,h=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new Ue({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),g=Qe.shallowClone(f);g.shaderProgram=p,f.derivedCommands.pick=g}l(e._copyCommand)||(s=new Ue({sources:[uS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ue({sources:[uS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!qe.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,qe.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=qe.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!qe.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!qe.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:zn.EQUAL,reference:Vt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!qe.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=Ve.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:ln.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}m0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=e.frameState.useLogDepth,s=e.context,a=n.framebuffer;for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,u.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}}if(this._hasTranslucentDepth){bpt(this,s,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(s,n);for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,!u.depthForTranslucentClassification)continue;let f=u.derivedCommands.depth.depthOnlyCommand;t(f,e,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(s,n)),n.framebuffer=a}};m0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(we.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[we.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[we.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};m0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),Tpt(this,e,t)};function Tpt(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}m0.prototype.isSupported=function(){return this._supported};m0.prototype.isDestroyed=function(){return!1};m0.prototype.destroy=function(){return Vxe(this),Uxe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var d4=m0;function Cpt(){this.command=void 0,this.near=void 0,this.far=void 0}function h4(e,t,n){let i=e.context,o;i.depthTexture&&(o=new o4);let r;e._useOIT&&i.depthTexture&&(r=new a4(i));let s=new Ec(i);s.viewport=qe.clone(n),this.camera=t,this._cameraClone=so.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new l4(i),this.pickDepthFramebuffer=new c4,this.sceneFramebuffer=new lS,this.globeDepth=o,this.globeTranslucencyFramebuffer=new r4,this.oit=r,this.translucentTileClassification=new d4(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var hK=new d,mK=new d;function Apt(e,t,n){let i=Math.max(d.maximumComponent(d.abs(e.position,hK)),d.maximumComponent(d.abs(t.position,mK))),o=1/Math.max(1,i);return d.multiplyByScalar(e.position,o,hK),d.multiplyByScalar(t.position,o,mK),d.equalsEpsilon(hK,mK,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&N.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}h4.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Apt(t,n,P.EPSILON15)?(this._cameraStartFired&&xi()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=xi(),so.clone(t,n),!0)};function Ept(e,t,n,i){let{frameState:o}=t,{camera:r,useLogDepth:s}=o,a=s?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,c=t.mode===ne.SCENE2D,u=t.nearToFarDistance2D;i*=1+P.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n);let f;c?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),f=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):f=Math.ceil(Math.log(i/n)/Math.log(a));let{frustumCommandsList:h}=e;h.length=f;for(let p=0;p<f;++p){let g,m;c?(g=Math.min(i-u,n+p*u),m=Math.min(i,g+u)):(g=Math.max(n,Math.pow(a,p)*n),m=Math.min(i,a*g));let x=h[p];l(x)?(x.near=g,x.far=m):x=h[p]=new i4(g,m)}}function Spt(e,t,n){let{command:i,near:o,far:r}=n;t.debugShowFrustums&&(i.debugOverlappingFrustums=0);let{frustumCommandsList:s}=e;for(let a=0;a<s.length;++a){let c=s[a];if(o>c.far)continue;if(r<c.near)break;let u=i.pass,f=c.indices[u]++;if(c.commands[u][f]=i,t.debugShowFrustums&&(i.debugOverlappingFrustums|=1<<a),i.executeInClosestFrustum)break}if(t.debugShowFrustums){let{debugFrustumStatistics:a}=e,{debugOverlappingFrustums:c}=i,u=a.commandsInFrustums;u[c]=l(u[c])?u[c]+1:1,++a.totalCommands}t.updateDerivedCommands(i)}var zxe=new ys,vpt=new ja;h4.prototype.createPotentiallyVisibleSet=function(e){let{frameState:t}=e,{camera:n,commandList:i,shadowState:o}=t,{positionWC:r,directionWC:s,frustum:a}=n,c=e._computeCommandList,u=e._overlayCommandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let f=this.frustumCommandsList;for(let M=0;M<f.length;++M)for(let F=0;F<we.NUMBER_OF_PASSES;++F)f[M].indices[F]=0;c.length=0,u.length=0;let h=this._commandExtents,p=h.length,g=0,m=+Number.MAX_VALUE,x=-Number.MAX_VALUE,{shadowsEnabled:b}=o,T=+Number.MAX_VALUE,C=-Number.MAX_VALUE,A=Number.MAX_VALUE,E=t.mode===ne.SCENE3D?t.occluder:void 0,{cullingVolume:v}=t,D=zxe.planes;for(let M=0;M<5;++M)D[M]=v.planes[M];v=zxe;for(let M=0;M<i.length;++M){let F=i[M],{pass:_,boundingVolume:S}=F;if(_===we.COMPUTE)c.push(F);else if(_===we.OVERLAY)u.push(F);else{let w,I;if(l(S)){if(!e.isVisible(v,F,E))continue;let B=S.computePlaneDistances(r,s,vpt);if(w=B.start,I=B.stop,m=Math.min(m,w),x=Math.max(x,I),b&&F.receiveShadows&&w<h0.MAXIMUM_DISTANCE&&!(_===we.GLOBE&&w<-100&&I>100)){let H=I-w;_!==we.GLOBE&&w<100&&(A=Math.min(A,H)),T=Math.min(T,w),C=Math.max(C,I)}}else F instanceof ti?(w=a.near,I=a.far):(w=a.near,I=a.far,m=Math.min(m,w),x=Math.max(x,I));let L=h[g];l(L)||(L=h[g]=new Cpt),L.command=F,L.near=w,L.far=I,g++}}b&&(T=Math.min(Math.max(T,a.near),a.far),C=Math.max(Math.min(C,a.far),T),o.nearPlane=T,o.farPlane=C,o.closestObjectSize=A),Ept(this,e,m,x);for(let M=0;M<g;M++)Spt(this,e,h[M]);if(g<p)for(let M=g;M<p;M++){let F=h[M];if(!l(F.command))break;F.command=void 0}let O=f.length,{frustumSplits:R}=t;R.length=O+1;for(let M=0;M<O;++M)R[M]=f[M].near,M===O-1&&(R[M+1]=f[M].far)};h4.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e=this.pickDepths;for(let t=0;t<e.length;++t)e[t].destroy()};var fS=h4;var Gxe=.1,wpt=new dh({pass:Bo.MOST_DETAILED_PRELOAD}),Dpt=new dh({pass:Bo.MOST_DETAILED_PICK}),hP=new dh({pass:Bo.PICK});function qs(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new qe(0,0,1,1),n=new so(e);n.frustum=new an({width:Gxe,aspectRatio:1,near:.1}),this._pickOffscreenView=new fS(e,n,t)}qs.prototype.update=function(){this._pickPositionCacheDirty=!0};qs.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new n4,n[t]=i),i};var Ipt=new Hr,Ppt=new d,m4=new d,Rpt=new U,Opt=new N;function Mpt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=N.clone(r.transform,Opt);r._setTransform(N.IDENTITY);let h=d.clone(r.position,Ppt);d.multiplyByScalar(r.right,c,m4),d.add(m4,h,h),d.multiplyByScalar(r.up,u,m4),d.add(m4,h,h),r._setTransform(f),e.mode===ne.SCENE2D&&d.fromElements(h.z,h.x,h.y,h);let p=s.getPixelDimensions(o.width,o.height,1,1,Rpt),g=Ipt;return g.right=p.x*.5,g.left=-g.right,g.top=p.y*.5,g.bottom=-g.top,g.near=s.near,g.far=s.far,g.computeCullingVolume(h,r.directionWC,r.upWC)}var Lpt=new Cl,Npt=new U;function Fpt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,g=h*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,Npt),x=m.x*n*.5,b=m.y*i*.5,T=Lpt;return T.top=g+b,T.bottom=g-b,T.right=p+x,T.left=p-x,T.near=a,T.far=s.far,T.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function p4(e,t,n,i,o){let r=e.camera.frustum;return r instanceof an||r instanceof Hr?Mpt(e,t,n,i,o):Fpt(e,t,n,i,o)}var _4=new qe(0,0,3,3),g4=new U,mP=new z(0,0,0,0);function pK(e,t,n,i,o){return o.width=y(n,3),o.height=y(i,o.width),o.x=t.x-(o.width-1)*.5,o.y=e-t.y-(o.height-1)*.5,o}qs.prototype.pick=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Hi.transformWindowToDrawingBuffer(e,t,g4),h=pK(o.drawingBufferHeight,f,n,i,_4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=p4(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=hP,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,mP),e.resolveFramebuffers(u);let p=c.end(h);return o.endFrame(),p};qs.prototype.pickVoxelCoordinate=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=qe.clone(a,u.viewport);let f=Hi.transformWindowToDrawingBuffer(e,t,g4),h=pK(o.drawingBufferHeight,f,n,i,_4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=p4(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=hP,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,mP),e.resolveFramebuffers(u);let p=c.readCenterPixel(h);return o.endFrame(),p};qs.prototype.pickMetadata=function(e,t,n){let{context:i,frameState:o,defaultView:r}=e,{viewport:s,pickFramebuffer:a}=r;e.view=r,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=r.passState;c.viewport=qe.clone(s,c.viewport);let u=Hi.transformWindowToDrawingBuffer(e,t,g4),f=pK(i.drawingBufferHeight,u,1,1,_4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),o.cullingVolume=p4(e,u,f.width,f.height,s),o.invertClassification=!1,o.passes.pick=!0,o.tilesetPassState=hP,o.pickingMetadata=!0,o.pickedMetadataInfo=n,i.uniformState.update(o),e.updateEnvironment(),c=a.begin(f,s),e.updateAndExecuteCommands(c,mP);let h=e._environmentState.useOIT;e._environmentState.useOIT=!1,e.resolveFramebuffers(c),e._environmentState.useOIT=h;let p=a.readCenterPixel(f);return i.endFrame(),o.pickingMetadata=!1,t4.decodeMetadataValues(n.classProperty,n.metadataProperty,p)};function Bpt(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=qe.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=p4(e,t,1,1,s),o.tilesetPassState=hP,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,mP),e.resolveFramebuffers(c),i.endFrame()}var kpt=new wi,Vpt=new Cl,Upt=new an,zpt=new Hr;qs.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=Hi.transformWindowToDrawingBuffer(e,t,g4);e.pickTranslucentDepth?Bpt(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(kpt):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(Vpt):l(s.frustum.width)?f=s.frustum.clone(Upt):f=s.frustum.clone(zpt);let{frustumCommandsList:h}=a,p=h.length;for(let g=0;g<p;++g){let x=this.getPickDepth(e,g).getDepth(o,u.x,u.y);if(l(x)&&x>0&&x<1){let b=h[g],T;return e.mode===ne.SCENE2D?(T=s.position.z,s.position.z=T-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(g!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=Hi.drawingBufferToWorldCoordinates(e,u,x,n),e.mode===ne.SCENE2D&&(s.position.z=T,c.update(r)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};var Hpt=new fe;qs.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){d.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,Hpt);o.cartographicToCartesian(r,n)}return n};function Wxe(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;let p=u.primitive,g=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(g=!0,i.show=xn.toValue(!1,i.show),s.push(i))),u instanceof oa&&(g=!0,u.show=!1,a.push(u)),g||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=xn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}qs.prototype.drillPick=function(e,t,n,i,o){let r=this;return Wxe(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var Hxe=new d,Gpt=new d;function Wpt(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function jxe(e,t,n,i){let o=t.direction,r=d.mostOrthogonalAxis(o,Hxe),s=d.cross(o,r,Hxe),a=d.cross(o,s,Gpt);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=y(n,Gxe),i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function jpt(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=jxe(e,o,r,a),u=wpt;u.camera=a,u.cullingVolume=c;let f=!0,h=s.length;for(let p=0;p<h;++p){let g=s[p];g.show&&t.primitives.contains(g)&&(g.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}qs.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)jpt(this,e,t[n])&&t.splice(n--,1)};function qxe(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof Fl&&qxe(o,t,n))}}function y4(e,t,n,i,o,r){let s=[];if(qxe(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new Wpt(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function qpt(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function Ypt(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,jxe(e,n,o,f.camera);let h=qe.clone(f.viewport,_4),p=f.pickFramebuffer.begin(h,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=Dpt:c.tilesetPassState=hP,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(p,mP),t.resolveFramebuffers(p);let g,m=f.pickFramebuffer.end(h);if(t.context.depthTexture){let{frustumCommandsList:x}=f,b=x.length;for(let T=0;T<b;++T){let A=e.getPickDepth(t,T).getDepth(a,0,0);if(l(A)&&A>0&&A<1){let E=x[T],v=E.near*(T!==0?t.opaqueFrustumNearOffset:1),D=E.far,O=v+A*(D-v);g=pn.getPoint(n,O);break}}}if(t.view=t.defaultView,a.endFrame(),l(m)||l(g))return{object:m,position:g,exclude:!l(g)&&r||qpt(m,i)}}function Yxe(e,t,n,i,o,r,s,a){return Wxe(i,function(){return Ypt(e,t,n,o,r,s,a)})}function dS(e,t,n,i,o,r,s){let a=Yxe(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function Xxe(e,t,n,i,o,r,s,a){return Yxe(e,t,n,i,o,r,s,a)}function x4(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}qs.prototype.pickFromRay=function(e,t,n,i){return dS(this,e,t,n,i,!1,!1)};qs.prototype.drillPickFromRay=function(e,t,n,i,o){return Xxe(this,e,t,n,i,o,!1,!1)};qs.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=pn.clone(t),n=l(n)?n.slice():n,x4(e,y4(o,e,t,n,i,function(){return dS(o,e,t,n,i,!1,!0)}))};qs.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=pn.clone(t),i=l(i)?i.slice():i,x4(e,y4(r,e,t,i,o,function(){return Xxe(r,e,t,n,i,o,!1,!0)}))};var Xpt=new d,Kpt=new d,Zpt=new pn,Kxe=new fe;function _K(e,t){let n=e.ellipsoid,i=ui._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,Kpt),r=fe.toCartesian(t,n,Xpt),s=Zpt;s.origin=r,s.direction=o;let a=new pn;return pn.getPoint(s,i,a.origin),d.negate(o,a.direction),a}function Zxe(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,Kxe);return _K(e,i)}function $xe(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,Kxe).height}function $pt(e,t,n,i,o){let r=_K(t,n);return y4(e,t,r,i,o,function(){let s=dS(e,t,r,i,o,!0,!0);if(l(s))return $xe(t,s.position)})}function Qpt(e,t,n,i,o,r){let s=Zxe(t,n);return y4(e,t,s,i,o,function(){let a=dS(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}qs.prototype.sampleHeight=function(e,t,n,i){let o=_K(e,t),r=dS(this,e,o,n,i,!0,!1);if(l(r))return $xe(e,r.position)};qs.prototype.clampToHeight=function(e,t,n,i,o){let r=Zxe(e,t),s=dS(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};qs.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=$pt(this,e,t[s],n,i);return x4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};qs.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=Qpt(this,e,t[s],n,i,t[s]);return x4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};qs.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var b4=qs;var T4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_acesTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var C4=`precision highp float;

uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform int stepCount;
uniform int directionCount;

vec4 pixelToEye(vec2 screenCoordinate)
{
    vec2 uv = screenCoordinate / czm_viewport.zw;
    float depth = czm_readDepth(depthTexture, uv);
    vec2 xy = 2.0 * uv - vec2(1.0);
    vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
    posEC = posEC / posEC.w;
    // Avoid numerical error at far plane
    if (depth >= 1.0) {
        posEC.z = czm_currentFrustum.y;
    }
    return posEC;
}

// Reconstruct surface normal in eye coordinates, avoiding edges
vec3 getNormalXEdge(vec3 positionEC)
{
    // Find the 3D surface positions at adjacent screen pixels
    vec2 centerCoord = gl_FragCoord.xy;
    vec3 positionLeft = pixelToEye(centerCoord + vec2(-1.0, 0.0)).xyz;
    vec3 positionRight = pixelToEye(centerCoord + vec2(1.0, 0.0)).xyz;
    vec3 positionUp = pixelToEye(centerCoord + vec2(0.0, 1.0)).xyz;
    vec3 positionDown = pixelToEye(centerCoord + vec2(0.0, -1.0)).xyz;

    // Compute potential tangent vectors
    vec3 dx0 = positionEC - positionLeft;
    vec3 dx1 = positionRight - positionEC;
    vec3 dy0 = positionEC - positionDown;
    vec3 dy1 = positionUp - positionEC;

    // The shorter tangent is more likely to be on the same surface
    vec3 dx = length(dx0) < length(dx1) ? dx0 : dx1;
    vec3 dy = length(dy0) < length(dy1) ? dy0 : dy1;

    return normalize(cross(dx, dy));
}

const float sqrtTwoPi = sqrt(czm_twoPi);

float gaussian(float x, float standardDeviation) {
    float argument = x / standardDeviation;
    return exp(-0.5 * argument * argument) / (sqrtTwoPi * standardDeviation);
}

void main(void)
{
    vec4 positionEC = pixelToEye(gl_FragCoord.xy);

    // Exit if we are too close to the back of the frustum, where the depth value is invalid.
    float maxValidDepth = czm_currentFrustum.y - lengthCap;
    if (-positionEC.z > maxValidDepth)
    {
        out_FragColor = vec4(1.0);
        return;
    }

    vec3 normalEC = getNormalXEdge(positionEC.xyz);
    float gaussianVariance = lengthCap * sqrt(-positionEC.z);
    // Choose a step length such that the marching stops just before 3 * variance.
    float stepLength = 3.0 * gaussianVariance / (float(stepCount) + 1.0);
    float metersPerPixel = czm_metersPerPixel(positionEC, 1.0);
    // Minimum step is 1 pixel to avoid double sampling
    float pixelsPerStep = max(stepLength / metersPerPixel, 1.0);
    stepLength = pixelsPerStep * metersPerPixel;

    float angleStepScale = 1.0 / float(directionCount);
    float angleStep = angleStepScale * czm_twoPi;
    float cosStep = cos(angleStep);
    float sinStep = sin(angleStep);
    mat2 rotateStep = mat2(cosStep, sinStep, -sinStep, cosStep);

    // Initial sampling direction (different for each pixel)
    const float randomTextureSize = 255.0;
    vec2 randomTexCoord = fract(gl_FragCoord.xy / randomTextureSize);
    float randomVal = texture(randomTexture, randomTexCoord).x;
    vec2 sampleDirection = vec2(cos(angleStep * randomVal), sin(angleStep * randomVal));

    float ao = 0.0;
    // Loop over sampling directions
#if __VERSION__ == 300
    for (int i = 0; i < directionCount; i++)
    {
#else
    for (int i = 0; i < 16; i++)
    {
        if (i >= directionCount) {
            break;
        }
#endif
        sampleDirection = rotateStep * sampleDirection;

        float localAO = 0.0;
        vec2 radialStep = pixelsPerStep * sampleDirection;

#if __VERSION__ == 300
        for (int j = 0; j < stepCount; j++)
        {
#else
        for (int j = 0; j < 64; j++)
        {
            if (j >= stepCount) {
                break;
            }
#endif
            // Step along sampling direction, away from output pixel
            vec2 samplePixel = floor(gl_FragCoord.xy + float(j + 1) * radialStep) + vec2(0.5);

            // Exit if we stepped off the screen
            if (clamp(samplePixel, vec2(0.0), czm_viewport.zw) != samplePixel) {
                break;
            }

            // Compute step vector from output point to sampled point
            vec4 samplePositionEC = pixelToEye(samplePixel);
            vec3 stepVector = samplePositionEC.xyz - positionEC.xyz;

            // Estimate the angle from the surface normal.
            float dotVal = clamp(dot(normalEC, normalize(stepVector)), 0.0, 1.0);
            dotVal = czm_branchFreeTernary(dotVal > bias, dotVal, 0.0);
            dotVal = czm_branchFreeTernary(-samplePositionEC.z <= maxValidDepth, dotVal, 0.0);

            // Weight contribution based on the distance from the output point
            float sampleDistance = length(stepVector);
            float weight = gaussian(sampleDistance, gaussianVariance);
            localAO += weight * dotVal;
        }
        ao += localAO;
    }

    ao *= angleStepScale * stepLength;
    ao = 1.0 - clamp(ao, 0.0, 1.0);
    ao = pow(ao, intensity);
    out_FragColor = vec4(vec3(ao), 1.0);
}
`;var A4=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
    out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var E4=`uniform sampler2D colorTexture;
uniform float gradations;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = vec4(rgb, 1.0);
        return;
    }
#endif
    float luminance = czm_luminance(rgb);
    float darkness = luminance * gradations;
    darkness = (darkness - fract(darkness)) / gradations;
    out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var S4=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 color = texture(colorTexture, v_textureCoordinates);

#ifdef CZM_SELECTED_FEATURE
    if (czm_selected()) {
        out_FragColor = color;
        return;
    }
#endif

    vec4 bloom = texture(bloomTexture, v_textureCoordinates);
    out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var v4=`uniform sampler2D colorTexture;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 target = vec3(0.0);
    out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var w4=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;

in vec2 v_textureCoordinates;

void main(void)
{
    vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
    sceneColor = czm_RGBToHSB(sceneColor);
    sceneColor.z += brightness;
    sceneColor = czm_HSBToRGB(sceneColor);

    float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
    sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
    out_FragColor = vec4(sceneColor, 1.0);
}
`;var D4=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;

in vec2 v_textureCoordinates;

vec4 toEye(vec2 uv, float depth)
{
   vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
   vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
   posInCamera = posInCamera / posInCamera.w;
   return posInCamera;
}

float computeDepthBlur(float depth)
{
    float f;
    if (depth < focalDistance)
    {
        f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
    }
    else
    {
        f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
        f = pow(f, 0.1);
    }
    f *= f;
    f = clamp(f, 0.0, 1.0);
    return pow(f, 0.5);
}

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    vec4 posInCamera = toEye(v_textureCoordinates, depth);
    float d = computeDepthBlur(-posInCamera.z);
    out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var I4=`uniform sampler2D depthTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    float depth = czm_readDepth(depthTexture, v_textureCoordinates);
    out_FragColor = vec4(vec3(depth), 1.0);
}
`;var P4=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;

in vec2 v_textureCoordinates;

void main(void)
{
    float directions[3];
    directions[0] = -1.0;
    directions[1] = 0.0;
    directions[2] = 1.0;

    float scalars[3];
    scalars[0] = 3.0;
    scalars[1] = 10.0;
    scalars[2] = 3.0;

    float padx = czm_pixelRatio / czm_viewport.z;
    float pady = czm_pixelRatio / czm_viewport.w;

#ifdef CZM_SELECTED_FEATURE
    bool selected = false;
    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        selected = selected || czm_selected(vec2(-padx, dir * pady));
        selected = selected || czm_selected(vec2(padx, dir * pady));
        selected = selected || czm_selected(vec2(dir * padx, -pady));
        selected = selected || czm_selected(vec2(dir * padx, pady));
        if (selected)
        {
            break;
        }
    }
    if (!selected)
    {
        out_FragColor = vec4(color.rgb, 0.0);
        return;
    }
#endif

    float horizEdge = 0.0;
    float vertEdge = 0.0;

    for (int i = 0; i < 3; ++i)
    {
        float dir = directions[i];
        float scale = scalars[i];

        horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
        horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;

        vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
        vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
    }

    float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
    out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var R4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See slides 142 and 143:
//     http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif

	const float A = 0.22; // shoulder strength
	const float B = 0.30; // linear strength
	const float C = 0.10; // linear angle
	const float D = 0.20; // toe strength
	const float E = 0.01; // toe numerator
	const float F = 0.30; // toe denominator

	const float white = 11.2; // linear white point value

	vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
	float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;

	c = czm_inverseGamma(c / w);
	out_FragColor = vec4(c, fragmentColor.a);
}
`;var O4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;

#ifdef AUTO_EXPOSURE
    color /= texture(autoExposure, vec2(0.5)).r;
#else
    color *= vec3(exposure);
#endif
    color = czm_pbrNeutralTonemapping(color);
    color = czm_inverseGamma(color);

    out_FragColor = vec4(color, fragmentColor.a);
}
`;var M4=`in vec2 v_textureCoordinates;

uniform sampler2D colorTexture;

const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;

void main()
{
    vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
    vec4 color = FxaaPixelShader(
        v_textureCoordinates,
        colorTexture,
        fxaaQualityRcpFrame,
        fxaaQualitySubpix,
        fxaaQualityEdgeThreshold,
        fxaaQualityEdgeThresholdMin);
    float alpha = texture(colorTexture, v_textureCoordinates).a;
    out_FragColor = vec4(color.rgb, alpha);
}
`;var Ob=`#define SAMPLES 8

uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction

uniform sampler2D colorTexture;

#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif

in vec2 v_textureCoordinates;

//  Incremental Computation of the Gaussian:
//  https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html

void main()
{
    vec2 st = v_textureCoordinates;
    vec2 dir = vec2(1.0 - direction, direction);

#ifdef USE_STEP_SIZE
    vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
    vec2 step = step;
#endif

    vec3 g;
    g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
    g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
    g.z = g.y * g.y;

    vec4 result = texture(colorTexture, st) * g.x;
    for (int i = 1; i < SAMPLES; ++i)
    {
        g.xy *= g.yz;

        vec2 offset = float(i) * dir * step;
        result += texture(colorTexture, st - offset) * g.x;
        result += texture(colorTexture, st + offset) * g.x;
    }

    out_FragColor = result;
}
`;var L4=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;

in vec2 v_textureCoordinates;

// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0

// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
    vec4 positionEC = czm_view * vec4(WC, 1.0);
    positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}

// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
    vec2 NDC = texcoord * 2.0 - 1.0;
    vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
    vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
    NDC.xy -= earthPosSC.xy;

    float X = abs(NDC.x) * sceneSize.x;
    float Y = abs(NDC.y) * sceneSize.y;

    return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}

// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
    vec2 sceneSize = czm_viewport.zw;
    vec3 color;
    if(isSpace)
    {
        color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
        color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
        color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
    }
    else
    {
        color.r = texture(tex, texcoord + direction * distortion.r).r;
        color.g = texture(tex, texcoord + direction * distortion.g).g;
        color.b = texture(tex, texcoord + direction * distortion.b).b;
    }
    return vec4(clamp(color, 0.0, 1.0), 0.0);
}

void main(void)
{
    vec4 originalColor = texture(colorTexture, v_textureCoordinates);
    vec3 rgb = originalColor.rgb;
    bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;

    // Sun position
    vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
    vec4 sunPositionEC = czm_view * sunPos;
    vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
    sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);

    // If sun is not in the screen space, use original color.
    if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
    {
        // Lens flare is disabled when not in space until #5932 is fixed.
        //    https://github.com/CesiumGS/cesium/issues/5932
        out_FragColor = originalColor;
        return;
    }

    vec2 texcoord = vec2(1.0) - v_textureCoordinates;
    vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
    vec2 invPixelSize = 1.0 / pixelSize;
    vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);

    // ghost vector to image centre:
    vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
    vec3 direction = normalize(vec3(ghostVec, 0.0));

    // sample ghosts:
    vec4 result = vec4(0.0);
    vec4 ghost = vec4(0.0);
    for (int i = 0; i < 4; ++i)
    {
        vec2 offset = fract(texcoord + ghostVec * float(i));
        // Only bright spots from the centre of the source image
        ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
    }
    result += ghost;

    // sample halo
    vec2 haloVec = normalize(ghostVec) * haloWidth;
    float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
    weightForHalo = pow(1.0 - weightForHalo, 5.0);

    result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;

    // dirt on lens
    vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
    if (dirtTexCoords.x > 1.0)
    {
        dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) :  fract(dirtTexCoords.x);
    }
    if (dirtTexCoords.y > 1.0)
    {
        dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) :  fract(dirtTexCoords.y);
    }
    result += dirtAmount * texture(dirtTexture, dirtTexCoords);

    // Rotating starburst texture's coordinate
    // dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
    float camrot = czm_view[0].z + czm_view[1].y;
    float cosValue = cos(camrot);
    float sinValue = sin(camrot);
    mat3 rotation = mat3(
        cosValue, -sinValue, 0.0,
        sinValue, cosValue, 0.0,
        0.0, 0.0, 1.0
    );

    vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
    vec3 st2 = vec3((rotation * st1).xy, 1.0);
    vec3 st3 = st2 * 0.5 + vec3(0.5);
    vec2 lensStarTexcoord = st3.xy;
    float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
    float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);

    if (!isSpace)
    {
        result *= oneMinusWeightForLensFlare * intensity * 0.2;
    }
    else
    {
        result *= oneMinusWeightForLensFlare * intensity;
        result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
    }

    result += texture(colorTexture, v_textureCoordinates);

    out_FragColor = result;
}
`;var N4=`uniform sampler2D colorTexture;
uniform vec3 white;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 4:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = (color * (1.0 + color / white)) / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var F4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

float rand(vec2 co)
{
    return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}

void main(void)
{
    float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
    vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
    vec3 green = vec3(0.0, 1.0, 0.0);
    out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var B4=`uniform sampler2D colorTexture;

in vec2 v_textureCoordinates;

#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif

// See equation 3:
//    http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf

void main()
{
    vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
    vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
    float exposure = texture(autoExposure, vec2(0.5)).r;
    color /= exposure;
#else
    color *= vec3(exposure);
#endif
    color = color / (1.0 + color);
    color = czm_inverseGamma(color);
    out_FragColor = vec4(color, fragmentColor.a);
}
`;var k4=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;

in vec2 v_textureCoordinates;

void main(void)
{
    vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
    vec4 color = texture(colorTexture, v_textureCoordinates);
    out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */var V4=`/**
 * @license
 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h

// Steps used to integrate into Cesium:
// * The following defines are set:
//       #define FXAA_PC 1
//       #define FXAA_WEBGL_1 1
//       #define FXAA_GREEN_AS_LUMA 1
//       #define FXAA_EARLY_EXIT 1
//       #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
//   /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
//       #define FxaaInt2 ivec2
//           with
//       #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
//       #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
//       #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
//           with
//       #define FxaaTexTop(t, p) texture(t, p)
//       #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
//       fxaaConsolePosPos
//       fxaaConsoleRcpFrameOpt
//       fxaaConsoleRcpFrameOpt2
//       fxaaConsole360RcpFrameOpt2
//       fxaaConsoleEdgeSharpness
//       fxaaConsoleEdgeThreshold
//       fxaaConsoleEdgeThresholdMi
//       fxaaConsole360ConstDir

//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39       - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
//  _ = the lowest digit is directly related to performance
// _  = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12


#if (FXAA_QUALITY_PRESET == 10)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 3.0
    #define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 3.0
    #define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 4.0
    #define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 4.0
    #define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 4.0
    #define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
    #define FXAA_QUALITY_PS 3
    #define FXAA_QUALITY_P0 1.5
    #define FXAA_QUALITY_P1 2.0
    #define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
    #define FXAA_QUALITY_PS 4
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
    #define FXAA_QUALITY_PS 5
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
    #define FXAA_QUALITY_PS 6
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
    #define FXAA_QUALITY_PS 7
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 3.0
    #define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
    #define FXAA_QUALITY_PS 8
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 4.0
    #define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
    #define FXAA_QUALITY_PS 9
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 4.0
    #define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
    #define FXAA_QUALITY_PS 10
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 4.0
    #define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
    #define FXAA_QUALITY_PS 11
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 4.0
    #define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.5
    #define FXAA_QUALITY_P2 2.0
    #define FXAA_QUALITY_P3 2.0
    #define FXAA_QUALITY_P4 2.0
    #define FXAA_QUALITY_P5 2.0
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
    #define FXAA_QUALITY_PS 12
    #define FXAA_QUALITY_P0 1.0
    #define FXAA_QUALITY_P1 1.0
    #define FXAA_QUALITY_P2 1.0
    #define FXAA_QUALITY_P3 1.0
    #define FXAA_QUALITY_P4 1.0
    #define FXAA_QUALITY_P5 1.5
    #define FXAA_QUALITY_P6 2.0
    #define FXAA_QUALITY_P7 2.0
    #define FXAA_QUALITY_P8 2.0
    #define FXAA_QUALITY_P9 2.0
    #define FXAA_QUALITY_P10 4.0
    #define FXAA_QUALITY_P11 8.0
#endif

#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D

#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))

FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }

FxaaFloat4 FxaaPixelShader(
    //
    // Use noperspective interpolation here (turn off perspective interpolation).
    // {xy} = center of pixel
    FxaaFloat2 pos,
    //
    // Input color texture.
    // {rgb_} = color in linear or perceptual color space
    // if (FXAA_GREEN_AS_LUMA == 0)
    //     {___a} = luma in perceptual color space (not linear)
    FxaaTex tex,
    //
    // Only used on FXAA Quality.
    // This must be from a constant/uniform.
    // {x_} = 1.0/screenWidthInPixels
    // {_y} = 1.0/screenHeightInPixels
    FxaaFloat2 fxaaQualityRcpFrame,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_SUBPIX define.
    // It is here now to allow easier tuning.
    // Choose the amount of sub-pixel aliasing removal.
    // This can effect sharpness.
    //   1.00 - upper limit (softer)
    //   0.75 - default amount of filtering
    //   0.50 - lower limit (sharper, less sub-pixel aliasing removal)
    //   0.25 - almost off
    //   0.00 - completely off
    FxaaFloat fxaaQualitySubpix,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
    // It is here now to allow easier tuning.
    // The minimum amount of local contrast required to apply algorithm.
    //   0.333 - too little (faster)
    //   0.250 - low quality
    //   0.166 - default
    //   0.125 - high quality
    //   0.063 - overkill (slower)
    FxaaFloat fxaaQualityEdgeThreshold,
    //
    // Only used on FXAA Quality.
    // This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
    // It is here now to allow easier tuning.
    // Trims the algorithm from processing darks.
    //   0.0833 - upper limit (default, the start of visible unfiltered edges)
    //   0.0625 - high quality (faster)
    //   0.0312 - visible limit (slower)
    // Special notes when using FXAA_GREEN_AS_LUMA,
    //   Likely want to set this to zero.
    //   As colors that are mostly not-green
    //   will appear very dark in the green channel!
    //   Tune by looking at mostly non-green content,
    //   then start at zero and increase until aliasing is a problem.
    FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posM;
    posM.x = pos.x;
    posM.y = pos.y;
    FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
    #define lumaM rgbyM.y
    FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat maxSM = max(lumaS, lumaM);
    FxaaFloat minSM = min(lumaS, lumaM);
    FxaaFloat maxESM = max(lumaE, maxSM);
    FxaaFloat minESM = min(lumaE, minSM);
    FxaaFloat maxWN = max(lumaN, lumaW);
    FxaaFloat minWN = min(lumaN, lumaW);
    FxaaFloat rangeMax = max(maxWN, maxESM);
    FxaaFloat rangeMin = min(minWN, minESM);
    FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
    FxaaFloat range = rangeMax - rangeMin;
    FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
    FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
    if(earlyExit)
        return rgbyM;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
    FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNS = lumaN + lumaS;
    FxaaFloat lumaWE = lumaW + lumaE;
    FxaaFloat subpixRcpRange = 1.0/range;
    FxaaFloat subpixNSWE = lumaNS + lumaWE;
    FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
    FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNESE = lumaNE + lumaSE;
    FxaaFloat lumaNWNE = lumaNW + lumaNE;
    FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
    FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
    FxaaFloat lumaNWSW = lumaNW + lumaSW;
    FxaaFloat lumaSWSE = lumaSW + lumaSE;
    FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
    FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
    FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
    FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
    FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
    FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
    FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
    FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
    FxaaBool horzSpan = edgeHorz >= edgeVert;
    FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
    if(!horzSpan) lumaN = lumaW;
    if(!horzSpan) lumaS = lumaE;
    if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
    FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
    FxaaFloat gradientN = lumaN - lumaM;
    FxaaFloat gradientS = lumaS - lumaM;
    FxaaFloat lumaNN = lumaN + lumaM;
    FxaaFloat lumaSS = lumaS + lumaM;
    FxaaBool pairN = abs(gradientN) >= abs(gradientS);
    FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
    if(pairN) lengthSign = -lengthSign;
    FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posB;
    posB.x = posM.x;
    posB.y = posM.y;
    FxaaFloat2 offNP;
    offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
    offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
    if(!horzSpan) posB.x += lengthSign * 0.5;
    if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
    FxaaFloat2 posN;
    posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
    posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
    FxaaFloat2 posP;
    posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
    posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
    FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
    FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
    FxaaFloat subpixE = subpixC * subpixC;
    FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
    if(!pairN) lumaNN = lumaSS;
    FxaaFloat gradientScaled = gradient * 1.0/4.0;
    FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
    FxaaFloat subpixF = subpixD * subpixE;
    FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
    lumaEndN -= lumaNN * 0.5;
    lumaEndP -= lumaNN * 0.5;
    FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
    FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
    FxaaBool doneNP = (!doneN) || (!doneP);
    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 3)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 4)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 5)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 6)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
                        #if (FXAA_QUALITY_PS > 7)
                        if(doneNP) {
                            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                            doneN = abs(lumaEndN) >= gradientScaled;
                            doneP = abs(lumaEndP) >= gradientScaled;
                            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
                            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
                            doneNP = (!doneN) || (!doneP);
                            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
                            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
    #if (FXAA_QUALITY_PS > 8)
    if(doneNP) {
        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
        doneN = abs(lumaEndN) >= gradientScaled;
        doneP = abs(lumaEndP) >= gradientScaled;
        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
        doneNP = (!doneN) || (!doneP);
        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
        #if (FXAA_QUALITY_PS > 9)
        if(doneNP) {
            if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
            if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
            if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
            if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
            doneN = abs(lumaEndN) >= gradientScaled;
            doneP = abs(lumaEndP) >= gradientScaled;
            if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
            if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
            doneNP = (!doneN) || (!doneP);
            if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
            if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
            #if (FXAA_QUALITY_PS > 10)
            if(doneNP) {
                if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                doneN = abs(lumaEndN) >= gradientScaled;
                doneP = abs(lumaEndP) >= gradientScaled;
                if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
                if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
                doneNP = (!doneN) || (!doneP);
                if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
                if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
                #if (FXAA_QUALITY_PS > 11)
                if(doneNP) {
                    if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                    if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                    if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                    if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                    doneN = abs(lumaEndN) >= gradientScaled;
                    doneP = abs(lumaEndP) >= gradientScaled;
                    if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
                    if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
                    doneNP = (!doneN) || (!doneP);
                    if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
                    if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
                    #if (FXAA_QUALITY_PS > 12)
                    if(doneNP) {
                        if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
                        if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
                        if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
                        if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
                        doneN = abs(lumaEndN) >= gradientScaled;
                        doneP = abs(lumaEndP) >= gradientScaled;
                        if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
                        if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
                        doneNP = (!doneN) || (!doneP);
                        if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
                        if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
    #endif
/*--------------------------------------------------------------------------*/
                        }
                        #endif
/*--------------------------------------------------------------------------*/
                    }
                    #endif
/*--------------------------------------------------------------------------*/
                }
                #endif
/*--------------------------------------------------------------------------*/
            }
            #endif
/*--------------------------------------------------------------------------*/
        }
        #endif
/*--------------------------------------------------------------------------*/
    }
/*--------------------------------------------------------------------------*/
    FxaaFloat dstN = posM.x - posN.x;
    FxaaFloat dstP = posP.x - posM.x;
    if(!horzSpan) dstN = posM.y - posN.y;
    if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
    FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
    FxaaFloat spanLength = (dstP + dstN);
    FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
    FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
    FxaaBool directionN = dstN < dstP;
    FxaaFloat dst = min(dstN, dstP);
    FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
    FxaaFloat subpixG = subpixF * subpixF;
    FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
    FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
    FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
    FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
    if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
    if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
    return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;function Mb(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new pi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new U,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(Mb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function Qxe(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function Jpt(e,t){Qxe(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new pi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function Jxe(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function e_t(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function t_t(e,t){let n=`uniform sampler2D colorTexture; 
in vec2 v_textureCoordinates; 
float sampleTexture(vec2 offset) { 
`;return e===0?n+=`    vec4 color = texture(colorTexture, v_textureCoordinates + offset); 
    return czm_luminance(color.rgb); 
`:n+=`    return texture(colorTexture, v_textureCoordinates + offset).r; 
`,n+=`}

`,n+=`uniform vec2 colorTextureDimensions; 
uniform vec2 minMaxLuminance; 
uniform sampler2D previousLuminance; 
void main() { 
    float color = 0.0; 
    float xStep = 1.0 / colorTextureDimensions.x; 
    float yStep = 1.0 / colorTextureDimensions.y; 
    int count = 0; 
    for (int i = 0; i < 3; ++i) { 
        for (int j = 0; j < 3; ++j) { 
            vec2 offset; 
            offset.x = -xStep + float(i) * xStep; 
            offset.y = -yStep + float(j) * yStep; 
            if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) { 
                continue; 
            } 
            color += sampleTexture(offset); 
            ++count; 
        } 
    } 
    if (count > 0) { 
        color /= float(count); 
    } 
`,e===t-1&&(n+=`    float previous = texture(previousLuminance, vec2(0.5)).r; 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
    color = previous + (color - previous) / (60.0 * 1.5); 
    color = clamp(color, minMaxLuminance.x, minMaxLuminance.y); 
`),n+=`    out_FragColor = vec4(color); 
} 
`,n}function n_t(e,t){Jxe(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(t_t(r,i),{framebuffer:n[r].framebuffer,uniformMap:e_t(e,r)});e._commands=o}Mb.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ti({color:new z(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};Mb.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,Jpt(this,e),n_t(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};Mb.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};Mb.prototype.isDestroyed=function(){return!1};Mb.prototype.destroy=function(){return Qxe(this),Jxe(this),ue(this)};var U4=Mb;var i_t={NEAREST:0,LINEAR:1},Qf=i_t;function Lb(e){e=y(e,y.EMPTY_OBJECT);let{name:t=Wn(),fragmentShader:n,uniforms:i,textureScale:o=1,forcePowerOfTwo:r=!1,sampleMode:s=Qf.NEAREST,pixelFormat:a=tt.RGBA,pixelDatatype:c=Ke.UNSIGNED_BYTE,clearColor:u=z.BLACK,scissorRectangle:f}=e;this._fragmentShader=n,this._uniforms=i,this._textureScale=o,this._forcePowerOfTwo=r,this._sampleMode=s,this._pixelFormat=a,this._pixelDatatype=c,this._clearColor=u,this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let h=new Ec;h.scissorTest={enabled:!0,rectangle:l(f)?qe.clone(f):new qe},this._passState=h,this._ready=!1,this._name=t,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(Lb.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var o_t=/uniform\s+sampler2D\s+depthTexture/g;Lb.prototype._isSupported=function(e){return!o_t.test(this._fragmentShader)||e.depthTexture};function r_t(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Ot&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Ot&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function s_t(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function a_t(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function c_t(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i){if(!i.hasOwnProperty(r))continue;typeof i[r]!="function"?(t[r]=s_t(e,r),n[r]=r_t(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Ot||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=a_t(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=bt(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function l_t(e,t){return e=e.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
in vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
    bool selected = false;
    vec4 id = texture(czm_idTexture, v_textureCoordinates + offset);
    for (int i = 0; i < ${t}; ++i)
    {
        vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
        if (all(equal(id, selectedId)))
        {
            return true;
        }
    }
    return false;
}
bool czm_selected()
{
    return czm_selected(vec2(0.0));
}

${e}`}function u_t(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=l_t(n,o)}let i=new Ue({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function f_t(e){let t=e._sampleMode,n,i;t===Qf.LINEAR?(n=Kt.LINEAR,i=mi.LINEAR):(n=Kt.NEAREST,i=mi.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function d_t(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function h_t(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function m_t(e,t){let n=e._texturesToRelease;for(let a=0;a<n.length;++a){let c=n[a];c=c&&c.destroy()}n.length=0;let i=e._texturesToCreate;for(let a=0;a<i.length;++a){let{name:c,source:u}=i[a];e._actualUniforms[c]=new Ot({context:t,source:u})}i.length=0;let o=e._dirtyUniforms;if(o.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(o.length===0||l(e._texturePromise))return;let r=e._uniforms,s=[];for(let a=0;a<o.length;++a){let c=o[a],u=r[c],f=e._textureCache.getStageByName(u);if(l(f))e._actualUniforms[c]=h_t(e,u);else if(typeof u=="string"){let h=new Se({url:u});s.push(h.fetchImage().then(d_t(e,c)))}else e._texturesToCreate.push({name:c,source:u})}o.length=0,s.length>0?(e._ready=!1,e._texturePromise=Promise.all(s).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function ebe(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i){if(!i.hasOwnProperty(o))continue;let r=i[o];r instanceof Ot&&(l(t.getStageByName(n[o]))||r.destroy(),e._dirtyUniforms.push(o))}}function p_t(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength;if(l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;for(let o=0;o<e._combinedSelected.length;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function __t(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i=0;for(let s=0;s<n.length;++s){let a=n[s];l(a.pickIds)?i+=a.pickIds.length:l(a.pickId)&&++i}if(n.length===0||i===0){let s=new Uint8Array([255,255,255,255]);e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:s,width:1,height:1},sampler:Zt.NEAREST});return}let o=0,r=new Uint8Array(i*4);for(let s=0;s<n.length;++s){let a=n[s];if(l(a.pickIds)){let c=a.pickIds,u=c.length;for(let f=0;f<u;++f){let h=c[f].color;r[o]=z.floatToByte(h.red),r[o+1]=z.floatToByte(h.green),r[o+2]=z.floatToByte(h.blue),r[o+3]=z.floatToByte(h.alpha),o+=4}}else if(l(a.pickId)){let c=a.pickId.color;r[o]=z.floatToByte(c.red),r[o+1]=z.floatToByte(c.green),r[o+2]=z.floatToByte(c.blue),r[o+3]=z.floatToByte(c.alpha),o+=4}}e._selectedIdTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:r,width:i,height:1},sampler:Zt.NEAREST})}Lb.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&ebe(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=p_t(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,__t(this,e),c_t(this),m_t(this,e),u_t(this,e),f_t(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=Ve.fromCache({viewport:new qe(0,0,i.width,i.height)}))),this._command.renderState=o};Lb.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Zt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};Lb.prototype.isDestroyed=function(){return!1};Lb.prototype.destroy=function(){return ebe(this),ue(this)};var ho=Lb;function Nb(e){e=y(e,y.EMPTY_OBJECT),this._stages=e.stages,this._inputPreviousStageTexture=y(e.inputPreviousStageTexture,!0);let t=e.name;l(t)||(t=Wn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(Nb.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});Nb.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};Nb.prototype.get=function(e){return this._stages[e]};function g_t(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}Nb.prototype.update=function(e,t){this._selectedDirty=g_t(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};Nb.prototype.isDestroyed=function(){return!1};Nb.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Fu=Nb;var Tr={};function gK(e){let o=`#define USE_STEP_SIZE
${Ob}`,r=new ho({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Qf.LINEAR}),s=new ho({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Qf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Fu({name:e,stages:[r,s],uniforms:a})}Tr.createBlurStage=function(){return gK("czm_blur")};Tr.createDepthOfFieldStage=function(){let e=gK("czm_depth_of_field_blur"),t=new ho({name:"czm_depth_of_field_composite",fragmentShader:D4,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Fu({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};Tr.createEdgeDetectionStage=function(){let e=Wn();return new ho({name:`czm_edge_detection_${e}`,fragmentShader:P4,uniforms:{length:.25,color:z.clone(z.BLACK)}})};Tr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function y_t(e){if(!l(e))return Tr.createEdgeDetectionStage();let t=new Fu({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a}; 
`,o+=`        vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates); 
        if (edge${a}.a > 0.0) 
        { 
            color = edge${a}; 
            break; 
        } 
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates; 
void main() { 
    vec4 color = vec4(0.0); 
    for (int i = 0; i < ${e.length}; i++) 
    { 
${o}    } 
    out_FragColor = color; 
} 
`,s=new ho({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Fu({name:"czm_edge_detection_composite",stages:[t,s]})}Tr.createSilhouetteStage=function(e){let t=y_t(e),n=new ho({name:"czm_silhouette_color_edges",fragmentShader:k4,uniforms:{silhouetteTexture:t.name}});return new Fu({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};Tr.isSilhouetteSupported=function(e){return e.context.depthTexture};Tr.createBloomStage=function(){let e=new ho({name:"czm_bloom_contrast_bias",fragmentShader:w4,uniforms:{contrast:128,brightness:-.3}}),t=gK("czm_bloom_blur"),n=new Fu({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new ho({name:"czm_bloom_generate_composite",fragmentShader:S4,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Fu({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};Tr.createAmbientOcclusionStage=function(){let e=new ho({name:"czm_ambient_occlusion_generate",fragmentShader:C4,uniforms:{intensity:3,bias:.1,lengthCap:.26,directionCount:8,stepCount:32,randomTexture:void 0}}),t=new ho({name:"czm_ambient_occlusion_composite",fragmentShader:A4,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:e.name}}),n={};return Object.defineProperties(n,{intensity:{get:function(){return e.uniforms.intensity},set:function(i){e.uniforms.intensity=i}},bias:{get:function(){return e.uniforms.bias},set:function(i){e.uniforms.bias=i}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(i){e.uniforms.lengthCap=i}},directionCount:{get:function(){return e.uniforms.directionCount},set:function(i){e.uniforms.directionCount=i}},stepCount:{get:function(){return e.uniforms.stepCount},set:function(i){e.uniforms.stepCount=i}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(i){e.uniforms.randomTexture=i}},ambientOcclusionOnly:{get:function(){return t.uniforms.ambientOcclusionOnly},set:function(i){t.uniforms.ambientOcclusionOnly=i}}}),new Fu({name:"czm_ambient_occlusion",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};Tr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var x_t=`#define FXAA_QUALITY_PRESET 39 
${V4}
${M4}`;Tr.createFXAAStage=function(){return new ho({name:"czm_FXAA",fragmentShader:x_t,sampleMode:Qf.LINEAR})};Tr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=T4,new ho({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=R4,new ho({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=O4,new ho({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=B4,new ho({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};Tr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=N4,new ho({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:z.WHITE,autoExposure:void 0,exposure:1}})};Tr.createAutoExposureStage=function(){return new U4};Tr.createBlackAndWhiteStage=function(){return new ho({name:"czm_black_and_white",fragmentShader:E4,uniforms:{gradations:5}})};Tr.createBrightnessStage=function(){return new ho({name:"czm_brightness",fragmentShader:v4,uniforms:{brightness:.5}})};Tr.createNightVisionStage=function(){return new ho({name:"czm_night_vision",fragmentShader:F4})};Tr.createDepthViewStage=function(){return new ho({name:"czm_depth_view",fragmentShader:I4})};Tr.createLensFlareStage=function(){return new ho({name:"czm_lens_flare",fragmentShader:L4,uniforms:{dirtTexture:en("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:en("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var Jf=Tr;function S_(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function _P(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function yK(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[_P(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let h=e.getStageByName(f);l(h)&&(r[_P(h)]=!0)}}}return i.name}function pP(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let h=0;h<c;++h){let p=i.get(h);l(p.length)?a=pP(e,t,n,p,o):a=yK(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=_P(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=_P(i.get(u));let h=n[f];for(let p=0;p<u;++p)h[_P(i.get(p))]=!0}return a}function b_t(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=pP(e,t,n,i,void 0);a=pP(e,t,n,o,a),a=yK(e,t,n,r,a),a=pP(e,t,n,e,a),yK(e,t,n,s,a)}else pP(e,t,n,e,void 0);return n}function T_t(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,h,p=e._framebuffers,g=p.length;for(f=0;f<g;++f){if(h=p[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!z.equals(u,h.clearColor))continue;let m=h.stages,x=m.length,b=!1;for(let T=0;T<x;++T)if(n[m[T]]){b=!0;break}if(!b)break}return l(h)&&f<g?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new pi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(h),h)}function C_t(e,t){let n=b_t(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=T_t(e,i,n[i]))}function xK(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function A_t(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(P.isPowerOfTwo(h)||(h=P.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ti({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}S_.prototype.updateDependencies=function(){this._updateDependencies=!0};S_.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(xK(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&C_t(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,xK(this),A_t(this,e))};S_.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};S_.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};S_.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};S_.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};S_.prototype.isDestroyed=function(){return!1};S_.prototype.destroy=function(){return xK(this),ue(this)};var hS=S_;var E_t={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var p0=Object.freeze(E_t);var bK=[];function nl(){let e=Jf.createFXAAStage(),t=Jf.createAmbientOcclusionStage(),n=Jf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Jf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=p0.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new hS(this),r={},s=bK;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(nl.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return TK(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case p0.REINHARD:n=Jf.createReinhardTonemappingStage(t);break;case p0.MODIFIED_REINHARD:n=Jf.createModifiedReinhardTonemappingStage(t);break;case p0.FILMIC:n=Jf.createFilmicTonemappingStage(t);break;case p0.PBR_NEUTRAL:n=Jf.createPbrNeutralTonemappingStage(t);break;default:n=Jf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function TK(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages;for(let i=0,o=0;i<n.length;++i){let r=n[i];r&&(r._index=o++,t.push(r))}e._stages=t}nl.prototype.add=function(e){let t=this._stageNames,n=bK;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};nl.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=bK;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};nl.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};nl.prototype.get=function(e){return TK(this),this._stages[e]};nl.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};nl.prototype.getStageByName=function(e){return this._stageNames[e]};nl.prototype.update=function(e,t,n){TK(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages;o.length=r.length;let s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&(o[s++]=C)}o.length=s;let a=s!==i.length;if(!a){for(let T=0;T<s;++T)if(o[T]!==i[T]){a=!0;break}}let c=this._ao,u=this._bloom,f=this._autoExposure,h=this._tonemapping,p=this._fxaa;h.enabled=n;let g=c.enabled&&c._isSupported(e),m=u.enabled&&u._isSupported(e),x=h.enabled&&h._isSupported(e),b=p.enabled&&p._isSupported(e);if((a||this._textureCacheDirty||g!==this._aoEnabled||m!==this._bloomEnabled||x!==this._tonemappingEnabled||b!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=g,this._bloomEnabled=m,this._tonemappingEnabled=x,this._fxaaEnabled=b,this._textureCacheDirty=!1),l(this._randomTexture)&&!g&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&g){let C=new Uint8Array(196608);for(let A=0;A<196608;A+=3)C[A]=Math.floor(Math.random()*255);this._randomTexture=new Ot({context:e,pixelFormat:tt.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:C,width:256,height:256},sampler:new Zt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST})})}this._textureCache.update(e),p.update(e,t),c.update(e,t),u.update(e,t),h.update(e,t),this._autoExposureEnabled&&f.update(e,t);for(let T=0;T<r.length;++T)r[T].update(e,t);s=0;for(let T=0;T<r.length;++T){let C=r[T];C.ready&&C.enabled&&C._isSupported(e)&&s++}a=s!==o.length,a&&this.update(e,t,n)};nl.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function Fb(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}nl.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return Fb(t)};function Ym(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}if(e.inputPreviousStageTexture){Ym(e.get(0),t,n,i,o);for(let r=1;r<e.length;++r)Ym(e.get(r),t,Fb(e.get(r-1)),i,o)}else for(let r=0;r<e.length;++r)Ym(e.get(r),t,n,i,o)}nl.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),g=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),x=s.enabled&&s._isSupported(e);if(!x&&!h&&!p&&!m&&r===0)return;let b=t;h&&a.ready&&(Ym(a,e,b,n,i),b=Fb(a)),p&&c.ready&&(Ym(c,e,b,n,i),b=Fb(c)),g&&u.ready&&Ym(u,e,b,n,i),m&&f.ready&&(Ym(f,e,b,n,i),b=Fb(f));let T=b;if(r>0){Ym(o[0],e,b,n,i);for(let C=1;C<r;++C)Ym(o[C],e,Fb(o[C-1]),n,i);T=Fb(o[r-1])}x&&s.ready&&Ym(s,e,T,n,i)};nl.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Nu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};nl.prototype.isDestroyed=function(){return!1};nl.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var z4=nl;function Bb(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}Bb.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};Bb.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof an,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?igt(this,e):ugt(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var S_t=new d,v_t=new d,w_t=new d,D_t=new d,I_t=new d,P_t=new d,R_t=new d,O_t=new fe,M_t=new N,L_t=new wi,N_t=new an,F_t={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};Bb.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(N.IDENTITY);let i=S_t,o=v_t,r=w_t;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,R_t),h=Rt.eastNorthUpToFixedFrame(f,t,M_t);N.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,O_t),i),N.multiplyByPointAsVector(h,o,o),N.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=N_t,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=L_t,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=P.toRadians(60));let a=F_t;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=dgt(a);gP(this,c),this._previousMode===ne.SCENE2D?fgt(this,e,a,c):(a.position2D=N.multiplyByPoint(so.TRANSFORM_2D,i,D_t),a.direction2D=N.multiplyByPointAsVector(so.TRANSFORM_2D,o,I_t),a.up2D=N.multiplyByPointAsVector(so.TRANSFORM_2D,r,P_t),n._mode=ne.MORPHING,fbe(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var EK={position:new d,direction:new d,up:new d,frustum:void 0},nbe=new wi;Bb.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===ne.SCENE2D)Y_t(this,e,t);else{let i;e>0?(i=EK,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=ibe(this,t);let o,r=n.camera;r.frustum instanceof an?o=r.frustum.clone():(o=nbe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=P.toRadians(60)),i.frustum=o;let s=hbe(i);gP(this,s),AK(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};Bb.prototype.isDestroyed=function(){return!1};Bb.prototype.destroy=function(){return H4(this),ue(this)};function gP(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new gf(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,yn.LEFT_DOWN),e._morphHandler.setInputAction(n,yn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,yn.RIGHT_DOWN),e._morphHandler.setInputAction(n,yn.WHEEL)}}function H4(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var B_t=new fe,k_t=new d,V_t=new N;function ibe(e,t){let n=e._scene,i=n.camera,o=EK,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,B_t);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,k_t),f=Rt.eastNorthUpToFixedFrame(u,t,V_t);return N.multiplyByPointAsVector(f,i.direction,s),N.multiplyByPointAsVector(f,i.up,a),o}var U_t=new d,z_t=new d,H_t=new d,G_t=new d,W_t=new d,j_t=new d;function AK(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(r.position,U_t),a=d.clone(r.direction,z_t),c=d.clone(r.up,H_t),u=N.multiplyByPoint(so.TRANSFORM_2D_INVERSE,n.position,G_t),f=N.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.direction,W_t),h=N.multiplyByPointAsVector(so.TRANSFORM_2D_INVERSE,n.up,j_t);function p(m){ed(s,u,m.time,r.position),ed(a,f,m.time,r.direction),ed(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let g=o.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){dbe(e,o,0,1,t,i)}});e._currentTweens.push(g)}var q_t=new an,obe=new d,rbe=new d,sbe=new d,SK=new d,abe=new d,cbe=new d;function Y_t(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=EK,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=ibe(e,n));let s;e._morphToOrthographic?(s=q_t,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=nbe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=P.toRadians(60)),r.frustum=s;let a=hbe(r);gP(e,a);let c;e._morphToOrthographic?c=function(){AK(e,t,r,a)}:c=function(){ube(e,t,r,function(){AK(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,SK),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function ed(e,t,n,i){return d.lerp(e,t,n,i)}function lbe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof an)return;let a=s.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=P.lerp(a,c,p.time);let g=u/Math.tan(s.frustum.fov*.5);i(s,g)}let h=r.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}var X_t=new d,K_t=new d,Z_t=new d,CK=new d,$_t=new d,Q_t=new d,J_t=new Hr,egt=new pn,tgt=new d,ngt={position:void 0,direction:void 0,up:void 0,frustum:void 0};function igt(e,t){t*=.5;let n=e._scene,i=n.camera,o=d.clone(i.position,X_t),r=d.clone(i.direction,K_t),s=d.clone(i.up,Z_t),a=d.negate(d.UNIT_Z,$_t),c=d.clone(d.UNIT_Y,Q_t),u=CK;if(t>0)d.clone(d.ZERO,CK),u.z=5*n.ellipsoid.maximumRadius;else{d.clone(o,CK);let b=egt;N.multiplyByPoint(so.TRANSFORM_2D,o,b.origin),N.multiplyByPointAsVector(so.TRANSFORM_2D,r,b.direction);let T=n.globe;if(l(T)){let C=T.pickWorldCoordinates(b,n,!0,tgt);l(C)&&(N.multiplyByPoint(so.TRANSFORM_2D_INVERSE,C,u),u.z+=d.distance(o,u))}}let f=J_t;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let h=ngt;h.position=u,h.direction=a,h.up=c,h.frustum=f;let p=mbe(h);gP(e,p);function g(b){ed(o,u,b.time,i.position),ed(r,a,b.time,i.direction),ed(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,T){b.position.z=T}let x=n.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){lbe(e,t,h,m,p)}});e._currentTweens.push(x)}var tbe=new fe,ogt={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Hr},rgt={position:new d,direction:new d,up:new d,frustum:void 0},sgt=new d,agt=new pn,cgt=new N,lgt=new d;function ugt(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=ogt;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,tbe),i.mapProjection.project(tbe,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);let h=agt;d.clone(r.position2D,h.origin);let p=d.clone(o.directionWC,h.direction),g=n.scaleToGeodeticSurface(o.positionWC,lgt),m=Rt.eastNorthUpToFixedFrame(g,n,cgt);N.inverseTransformation(m,m),N.multiplyByPointAsVector(m,p,p),N.multiplyByPointAsVector(so.TRANSFORM_2D,p,p);let x=i.globe;if(l(x)){let b=x.pickWorldCoordinates(h,i,!0,sgt);if(l(b)){let T=d.distance(r.position2D,b);b.x+=T,d.clone(b,r.position2D)}}}function s(h,p){h.position.x=p}N.multiplyByPoint(so.TRANSFORM_2D,r.position,r.position2D),N.multiplyByPointAsVector(so.TRANSFORM_2D,r.direction,r.direction2D),N.multiplyByPointAsVector(so.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=rgt;N.multiplyByPoint(so.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;let u=mbe(c);gP(e,u);function f(){lbe(e,t,r,s,u)}fbe(e,t,r,f)}function ube(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=P.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=P.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let h=o.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function fgt(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(n.position,SK),a=d.clone(n.direction,abe),c=d.clone(n.up,cbe);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=d.clone(r.position,obe),h=d.clone(r.direction,rbe),p=d.clone(r.up,sbe);f.z=s.z;function g(x){ed(f,s,x.time,r.position),ed(h,a,x.time,r.direction),ed(p,c,x.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:g,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():ube(e,0,n,u)}function fbe(e,t,n,i){let o=e._scene,r=o.camera,s=d.clone(r.position,obe),a=d.clone(r.direction,rbe),c=d.clone(r.up,sbe),u=d.clone(n.position2D,SK),f=d.clone(n.direction2D,abe),h=d.clone(n.up2D,cbe);function p(m){ed(s,u,m.time,r.position),ed(a,f,m.time,r.direction),ed(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let g=o.tweens.add({duration:t,easingFunction:jr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){dbe(e,o,1,0,t,i)}});e._currentTweens.push(g)}function dbe(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:jr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function hbe(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),H4(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function mbe(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),H4(t);let i=n.camera;d.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function dgt(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),H4(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var G4=Bb;var hgt={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},ki=Object.freeze(hgt);function Ys(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function mgt(e,t){U.clone(e.distance.startPosition,t.distance.startPosition),U.clone(e.distance.endPosition,t.distance.endPosition),U.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),U.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function pbe(e,t,n){let i=Ys(ki.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new U;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new U,endPosition:new U},u.angleAndHeight={startPosition:new U,endPosition:new U},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,U.lerp(f.position1,f.position2,.5,s[i])},yn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},yn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(mgt(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(U.clone(f.distance.endPosition,u.distance.endPosition),U.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x,p=u.prevAngle,g=Math.PI*2;for(;h>=p+Math.PI;)h-=g;for(;h<p-Math.PI;)h+=g;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},yn.PINCH_MOVE,t)}function _be(e,t){let n=Ys(ki.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new U,endPosition:new U,valid:!1}),s.startPosition=new U,U.clone(U.ZERO,s.startPosition),s.endPosition=new U,e._eventHandler.setInputAction(function(c){let u=7.5*P.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,U.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},yn.WHEEL,t)}function mS(e,t,n){let i=Ys(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new U;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new U,endPosition:new U,valid:!1});let c,u;n===ki.LEFT_DRAG?(c=yn.LEFT_DOWN,u=yn.LEFT_UP):n===ki.RIGHT_DRAG?(c=yn.RIGHT_DOWN,u=yn.RIGHT_UP):n===ki.MIDDLE_DRAG&&(c=yn.MIDDLE_DOWN,u=yn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,U.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){vK(Ys(n,void 0),e);for(let f of Object.values(ia)){let h=Ys(n,f);vK(h,e)}},u,t)}function vK(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function gbe(e,t){U.clone(e.startPosition,t.startPosition),U.clone(e.endPosition,t.endPosition)}function pgt(e,t,n){let i=n._isDown,o=!1,r=Ys(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,vK(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new U,endPosition:new U,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function ybe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in ki)if(ki.hasOwnProperty(s)){let a=ki[s];if(l(a)){let c=Ys(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new U,endPosition:new U,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new U,endPosition:new U})}}e._eventHandler.setInputAction(function(s){for(let a in ki)if(ki.hasOwnProperty(a)){let c=ki[a];if(l(c)){let u=Ys(c,t);pgt(c,t,e),r[u]&&(n[u]?(gbe(i[u],o[u]),o[u].valid=!0,gbe(s,i[u]),n[u]=!1):U.clone(s.endPosition,i[u].endPosition))}}U.clone(s.endPosition,e._currentMousePosition)},yn.MOUSE_MOVE,t)}function td(e){this._eventHandler=new gf(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new U,_be(this,void 0),pbe(this,void 0,e),mS(this,void 0,ki.LEFT_DRAG),mS(this,void 0,ki.RIGHT_DRAG),mS(this,void 0,ki.MIDDLE_DRAG),ybe(this,void 0);for(let t in ia)if(ia.hasOwnProperty(t)){let n=ia[t];l(n)&&(_be(this,n),pbe(this,n,e),mS(this,n,ki.LEFT_DRAG),mS(this,n,ki.RIGHT_DRAG),mS(this,n,ki.MIDDLE_DRAG),ybe(this,n))}}Object.defineProperties(td.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[Ys(ki.WHEEL)]||!this._update[Ys(ki.WHEEL,ia.SHIFT)]||!this._update[Ys(ki.WHEEL,ia.CTRL)]||!this._update[Ys(ki.WHEEL,ia.ALT)];return this._buttonsDown>0||e}}});td.prototype.isMoving=function(e,t){let n=Ys(e,t);return!this._update[n]};td.prototype.getMovement=function(e,t){let n=Ys(e,t);return this._movement[n]};td.prototype.getLastMovement=function(e,t){let n=Ys(e,t),i=this._lastMovement[n];if(i.valid)return i};td.prototype.isButtonDown=function(e,t){let n=Ys(e,t);return this._isDown[n]};td.prototype.getStartMousePosition=function(e,t){if(e===ki.WHEEL)return this._currentMousePosition;let n=Ys(e,t);return this._eventStartPosition[n]};td.prototype.getButtonPressTime=function(e,t){let n=Ys(e,t);return this._pressTime[n]};td.prototype.getButtonReleaseTime=function(e,t){let n=Ys(e,t);return this._releaseTime[n]};td.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};td.prototype.isDestroyed=function(){return!1};td.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var W4=td;function j4(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=Ge(n),this._stopObject=Ge(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(j4.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});j4.prototype.cancelTween=function(){this._tweens.remove(this)};function mh(){this._tweens=[]}Object.defineProperties(mh.prototype,{length:{get:function(){return this._tweens.length}}});mh.prototype.add=function(e){if(e=y(e,y.EMPTY_OBJECT),e.duration===0)return l(e.complete)&&e.complete(),new j4(this);let t=e.duration/qn.SECONDS_PER_MILLISECOND,n=y(e.delay,0),i=n/qn.SECONDS_PER_MILLISECOND,o=y(e.easingFunction,jr.LINEAR_NONE),r=e.startObject,s=new Fie(r);s.to(Ge(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(y(e.complete,null)),s.repeat(y(e._repeat,0));let a=new j4(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};mh.prototype.addProperty=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};mh.prototype.addAlpha=function(e){e=y(e,y.EMPTY_OBJECT);let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:y(e.startValue,0)},stopObject:{alpha:y(e.stopValue,1)},duration:y(e.duration,3),delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};mh.prototype.addOffsetIncrement=function(e){e=y(e,y.EMPTY_OBJECT);let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};mh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};mh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};mh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};mh.prototype.get=function(e){return this._tweens[e]};mh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/qn.SECONDS_PER_MILLISECOND:xi();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var pS=mh;function xP(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=ki.LEFT_DRAG,this.zoomEventTypes=[ki.RIGHT_DRAG,ki.WHEEL,ki.PINCH],this.rotateEventTypes=ki.LEFT_DRAG,this.tiltEventTypes=[ki.MIDDLE_DRAG,ki.PINCH,{eventType:ki.LEFT_DRAG,modifier:ia.CTRL},{eventType:ki.RIGHT_DRAG,modifier:ia.CTRL}],this.lookEventTypes={eventType:ki.LEFT_DRAG,modifier:ia.SHIFT};let t=y(e.ellipsoid,ee.default);this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this.maximumTiltAngle=void 0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new W4(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new pS,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new U(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new U(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new U,this._strafeEndMousePosition=new U,this._zoomMouseStart=new U(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._panLastMousePosition=new U,this._panLastWorldPosition=new d,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new fe(Math.PI,P.PI_OVER_TWO)),this._rotateFactor=void 0,this._rotateRateRangeAdjustment=void 0,this._maximumRotateRate=1.77,this._minimumRotateRate=1/5e3,this._minimumZoomRate=20,this._maximumZoomRate=5906376272e3,this._minimumUndergroundPickDistance=2e3,this._maximumUndergroundPickDistance=1e4}function _gt(e,t){if(e<0)return 0;let n=(1-t)*25;return Math.exp(-n*e)}function ggt(e){return U.equalsEpsilon(e.startPosition,e.endPosition,P.EPSILON14)}var ygt=.4;function xgt(e,t,n,i,o,r,s){let a=r[s];l(a)||(a=r[s]={startPosition:new U,endPosition:new U,motion:new U,inertiaEnabled:!0});let c=e.getButtonPressTime(t,n),u=e.getButtonReleaseTime(t,n),f=c&&u&&(u.getTime()-c.getTime())/1e3,p=u&&(new Date().getTime()-u.getTime())/1e3;if(c&&u&&f<ygt){let g=_gt(p,i),m=e.getLastMovement(t,n);if(!l(m)||ggt(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=U.clone(m.startPosition,a.startPosition),a.endPosition=U.multiplyByScalar(a.motion,g,a.endPosition),a.endPosition=U.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||U.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let x=e.getStartMousePosition(t,n);o(r,x,a)}}}function bgt(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var xbe=[];function il(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(xbe[0]=n,n=xbe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,p=s.isMoving(f,h)&&s.getMovement(f,h),g=s.getStartMousePosition(f,h);e.enableInputs&&t&&(p?(i(e,g,p),bgt(e,r)):o<1&&xgt(s,f,h,o,i,e,r))}}var q4=new pn,Tgt=new d,Cgt=new U,Agt=new d,Egt=new U,Sgt=new d,vgt=new d,wgt=new d,Dgt=new d,Rbe=new d,Igt=new d,Pgt=new d,Rgt=new d,Ogt=new d,Mgt=new d,Lgt=new d,Ngt=new d,Fgt=new d,Bgt=new d,kgt=new d,kb=new d,bbe=new d,Tbe=new d,wK={orientation:new Ga};function NK(e,t,n,i,o,r){let s=1;l(r)&&(s=P.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u,p=i*h;p=P.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let g=a/e._scene.canvas.clientHeight;g=Math.min(g,e.maximumMovementRatio);let m=p*g;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let x=e._scene,b=x.camera,T=x.mode,C=wK.orientation;C.heading=b.heading,C.pitch=b.pitch,C.roll=b.roll;let A=y(n.inertiaEnabled,U.equals(t,e._zoomMouseStart)),E=e._zoomingOnVector,v=e._rotatingZoom,D;if(A||(e._zoomMouseStart=U.clone(t,e._zoomMouseStart),l(e._globe)&&T===ne.SCENE2D?(D=b.getPickRay(t,q4).origin,D=d.fromElements(D.y,D.z,D.x)):l(e._globe)&&(D=v_(e,t,Tgt)),l(D)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,E=e._zoomingOnVector=!1,v=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let O=T===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(v=!0),!A||v){if(T===ne.SCENE2D){let R=e._zoomWorldPosition,M=b.position;if(!d.equals(R,M)&&b.positionCartographic.height<e._maxCoord.x*2){let F=b.position.x,_=d.subtract(R,M,Agt);d.normalize(_,_);let S=d.distance(R,M)*m/(b.getMagnitude()*.5);b.move(_,S*.5),(b.position.x<0&&F>0||b.position.x>0&&F<0)&&(D=b.getPickRay(t,q4).origin,D=d.fromElements(D.y,D.z,D.x),e._zoomWorldPosition=d.clone(D,e._zoomWorldPosition))}}else if(T===ne.SCENE3D){let R=d.normalize(b.position,Rbe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,R))<.6)O=!0;else{let M=x.canvas,F=Egt;F.x=M.clientWidth/2,F.y=M.clientHeight/2;let _=v_(e,F,Sgt);if(!l(_))O=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,R)>=-.5)O=!0;else{let S=Pgt;d.clone(b.position,S);let w=e._zoomWorldPosition,I=Igt;if(I=d.normalize(w,I),d.dot(I,R)<0)return;let L=kgt,B=Mgt;d.clone(b.direction,B),d.add(S,d.multiplyByScalar(B,1e3,kb),L);let H=Lgt,V=Ngt;d.subtract(w,S,H),d.normalize(H,V);let G=d.dot(R,V);if(G>=0){e._zoomMouseStart.x=-1;return}let k=Math.acos(-G),W=d.magnitude(S),q=d.magnitude(w),J=W-m,j=d.magnitude(H),K=Math.asin(P.clamp(j/q*Math.sin(k),-1,1)),Q=Math.asin(P.clamp(J/q*Math.sin(k),-1,1)),de=K-Q+k,xe=Rgt;d.normalize(S,xe);let ce=Ogt;ce=d.cross(V,xe,ce),ce=d.normalize(ce,ce),d.normalize(d.cross(xe,ce,kb),B),d.multiplyByScalar(d.normalize(L,kb),d.magnitude(L)-m,L),d.normalize(S,S),d.multiplyByScalar(S,J,S);let ge=Fgt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,bbe),d.multiplyByScalar(B,Math.sin(de),Tbe),kb),J,ge),d.add(S,ge,S),d.normalize(L,xe),d.normalize(d.cross(xe,ce,kb),B);let Te=Bgt;d.multiplyByScalar(d.add(d.multiplyByScalar(xe,Math.cos(de)-1,bbe),d.multiplyByScalar(B,Math.sin(de),Tbe),kb),d.magnitude(L),Te),d.add(L,Te,L),d.clone(S,b.position),d.normalize(d.subtract(L,S,kb),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(wK);return}else{let S=d.normalize(_,vgt),w=d.normalize(e._zoomWorldPosition,wgt),I=d.dot(w,S);if(I>0&&I<1){let L=P.acosClamped(I),B=d.cross(w,S,Dgt),H=Math.abs(L)>P.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,V=m/H;b.rotate(B,L*V)}}}}e._rotatingZoom=!O}if(!A&&O||E){let R,M=Hi.worldToWindowCoordinates(x,e._zoomWorldPosition,Cgt);T!==ne.COLUMBUS_VIEW&&U.equals(t,e._zoomMouseStart)&&l(M)?R=b.getPickRay(M,q4):R=b.getPickRay(t,q4);let F=R.direction;(T===ne.COLUMBUS_VIEW||T===ne.SCENE2D)&&d.fromElements(F.y,F.z,F.x,F),b.move(F,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(wK)}var Vgt=new pn,Ugt=new pn,zgt=new d;function Hgt(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,Vgt).origin,s=o.getPickRay(n.endPosition,Ugt).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);let a=d.subtract(r,s,zgt),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function Cbe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;NK(e,t,n,e.zoomFactor,o.getMagnitude())}var Ggt=new U,Wgt=new U;function Abe(e,t,n){if(l(n.angleAndHeight)){jgt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=Ggt;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=U.normalize(c,c);let u=Wgt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=U.normalize(u,u);let f=P.acosClamped(c.x);c.y<0&&(f=P.TWO_PI-f);let h=P.acosClamped(u.x);u.y<0&&(h=P.TWO_PI-h);let p=h-f;o.twistRight(p)}function jgt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function qgt(e){let t=e._scene.mapMode2D===Lu.ROTATE;N.equals(N.IDENTITY,e._scene.camera.transform)?(il(e,e.enableTranslate,e.translateEventTypes,Hgt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),il(e,e.enableZoom,e.zoomEventTypes,Cbe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&il(e,e.enableRotate,e.tiltEventTypes,Abe,e.inertiaSpin,"_lastInertiaTiltMovement")):(il(e,e.enableZoom,e.zoomEventTypes,Cbe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&il(e,e.enableRotate,e.translateEventTypes,Abe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var Obe=new pn,Ygt=new d,Xgt=new d;function v_(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,Ygt)),!l(o))return d.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,Obe),u=o.pickWorldCoordinates(c,i,a,Xgt),f=l(s)?d.distance(s,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(s,n):d.clone(u,n)}var Kgt=new fe;function J4(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,Kgt);l(c)&&(r=c.height)}else r=i.position.z;let s=y(e._scene.globeHeight,0);return Math.abs(s-r)}var Zgt=new d;function Mbe(e,t){let n=t.origin,i=t.direction,o=J4(e),r=d.normalize(n,Zgt),s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function Lbe(e,t,n,i){let o=d.distance(t.origin,n),r=J4(e),s=P.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),pn.getPoint(t,o,i)}function Nbe(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=J4(e))):o=J4(e),pn.getPoint(t,o,i)}var $gt=new U;function Fbe(e,t){let n=t.endPosition,i=U.subtract(t.endPosition,t.startPosition,$gt),o=e._strafeEndMousePosition;U.add(o,i,o),t.endPosition=o,FK(e,t,e._strafeStartPosition),t.endPosition=n}var Ebe=new pn,Qgt=new pn,DK=new d,Jgt=new d,eyt=new d,tyt=new d,nyt=new sn(d.UNIT_X,0),iyt=new U,oyt=new U;function ryt(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){ku(e,t,n);return}if(e._strafing){Fbe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=U.clone(n.startPosition,iyt),a=U.clone(n.endPosition,oyt),c=o.getPickRay(s,Ebe),u=d.clone(d.ZERO,tyt),f=d.UNIT_X,h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=v_(e,s,DK),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let A=h;r&&(A=Nbe(e,c,h,DK)),U.clone(t,e._strafeMousePosition),U.clone(t,e._strafeEndMousePosition),d.clone(A,e._strafeStartPosition),e._strafing=!0,FK(e,n,e._strafeStartPosition);return}let p=sn.fromPointNormal(u,f,nyt);c=o.getPickRay(s,Ebe);let g=Qn.rayPlane(c,p,DK),m=o.getPickRay(a,Qgt),x=Qn.rayPlane(m,p,Jgt);if(!l(g)||!l(x)){e._looking=!0,ku(e,t,n),U.clone(t,e._translateMousePosition);return}let b=d.subtract(g,x,eyt),T=b.x;b.x=b.y,b.y=b.z,b.z=T;let C=d.magnitude(b);C>P.EPSILON6&&(d.normalize(b,b),o.move(b,C))}var Bbe=new U,K4=new pn,Z4=new d,syt=new d,kbe=new N,ayt=new N,cyt=new d,lyt=new sn(d.UNIT_X,0),IK=new d,OK=new fe,Vbe=new N,uyt=new Oe,fyt=new $,$4=new d;function dyt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){ku(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,hyt(e,t,n)):myt(e,t,n)}function hyt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=Bbe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,K4),c=d.UNIT_X,u=a.origin,f=a.direction,h,p=d.dot(c,f);if(Math.abs(p)>P.EPSILON6&&(h=-d.dot(c,u)/p),!l(h)||h<=0){e._looking=!0,ku(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}let g=d.multiplyByScalar(f,h,Z4);d.add(u,g,g);let m=i.mapProjection,x=m.ellipsoid;d.fromElements(g.y,g.z,g.x,g);let b=m.unproject(g,OK);x.cartographicToCartesian(b,g);let T=Rt.eastNorthUpToFixedFrame(g,x,kbe),C=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let E=N.clone(o.transform,Vbe);o._setTransform(T),Bu(e,t,n,d.UNIT_Z),o._setTransform(E),e._globe=C,e._ellipsoid=A;let v=A.maximumRadius;e._rotateFactor=1/v,e._rotateRateRangeAdjustment=v}function myt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=d.UNIT_X;if(U.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,Z4);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=v_(e,t,Z4)),!l(s)){a=o.getPickRay(t,K4);let _=a.origin,S=a.direction,w,I=d.dot(c,S);if(Math.abs(I)>P.EPSILON6&&(w=-d.dot(c,_)/I),!l(w)||w<=0){e._looking=!0,ku(e,t,n),U.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(S,w,Z4),d.add(_,s,s)}r&&(l(a)||(a=o.getPickRay(t,K4)),Lbe(e,a,s,s)),U.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}let u=i.canvas,f=Bbe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,K4);let h=d.clone(d.ZERO,cyt);h.x=s.x;let p=sn.fromPointNormal(h,c,lyt),g=Qn.rayPlane(a,p,syt),m=o._projection,x=m.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,OK);x.cartographicToCartesian(b,s);let T=Rt.eastNorthUpToFixedFrame(s,x,kbe),C;l(g)?(d.fromElements(g.y,g.z,g.x,g),b=m.unproject(g,OK),x.cartographicToCartesian(b,g),C=Rt.eastNorthUpToFixedFrame(g,x,ayt)):C=T;let A=e._globe,E=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=N.clone(o.transform,Vbe);o._setTransform(T);let O=d.cross(d.UNIT_Z,d.normalize(o.position,IK),IK),R=d.dot(o.right,O);if(Bu(e,t,n,v,!1,!0),o._setTransform(C),R<0){let _=n.startPosition.y-n.endPosition.y;(r&&_<0||!r&&_>0)&&(v=void 0);let S=o.constrainedAxis;o.constrainedAxis=void 0,Bu(e,t,n,v,!0,!1),o.constrainedAxis=S}else Bu(e,t,n,v,!0,!1);if(l(o.constrainedAxis)){let _=d.cross(o.direction,o.constrainedAxis,$4);d.equalsEpsilon(_,d.ZERO,P.EPSILON6)||(d.dot(_,o.right)<0&&d.negate(_,_),d.cross(_,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(D),e._globe=A,e._ellipsoid=E;let M=E.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let F=d.clone(o.positionWC,IK);if(e.enableCollisionDetection&&VK(e,!0),!d.equals(o.positionWC,F)){o._setTransform(C),o.worldToCameraCoordinatesPoint(F,F);let _=d.magnitudeSquared(F);d.magnitudeSquared(o.position)>_&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(_),o.position));let S=d.angleBetween(F,o.position),w=d.cross(F,o.position,F);d.normalize(w,w);let I=Oe.fromAxisAngle(w,S,uyt),L=$.fromQuaternion(I,fyt);$.multiplyByVector(L,o.direction,o.direction),$.multiplyByVector(L,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(D)}}var Ube=new U,zbe=new pn,Hbe=new d;function pyt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=Ube,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,zbe),u=c.origin,f=c.direction,h=o.position.z,p;h<e._minimumPickingTerrainHeight&&(p=v_(e,a,Hbe));let g;if(l(p)&&(g=d.distance(u,p)),s){let m=Mbe(e,c,h);l(g)?g=Math.min(g,m):g=m}if(!l(g)){let m=d.UNIT_X;g=-d.dot(m,u)/d.dot(m,f)}NK(e,t,n,e.zoomFactor,g)}function _yt(e){let n=e._scene.camera;if(!N.equals(N.IDENTITY,n.transform))il(e,e.enableRotate,e.rotateEventTypes,Bu,e.inertiaSpin,"_lastInertiaSpinMovement"),il(e,e.enableZoom,e.zoomEventTypes,Wbe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),il(e,e.enableTilt,e.tiltEventTypes,dyt,e.inertiaSpin,"_lastInertiaTiltMovement"),il(e,e.enableTranslate,e.translateEventTypes,ryt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),il(e,e.enableZoom,e.zoomEventTypes,pyt,e.inertiaZoom,"_lastInertiaZoomMovement"),il(e,e.enableLook,e.lookEventTypes,ku),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var gyt=new pn,yyt=new sn(d.UNIT_X,0),xyt=new d,byt=new d;function FK(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,gyt),s=d.clone(o.direction,byt);i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);let a=sn.fromPointNormal(n,s,yyt),c=Qn.rayPlane(r,a,xyt);l(c)&&(s=d.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}var Sbe=new d,Gbe=new fe,MK=new d,LK=new ee,Tyt=new d,Cyt=new d,Ayt=new d;function Eyt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!N.equals(o.transform,N.IDENTITY)){Bu(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Tyt);if(U.equals(t,e._rotateMousePosition)){if(e._looking)ku(e,t,n,u);else if(e._rotating)Bu(e,t,n);else if(e._strafing)Fbe(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=MK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,LK),RK(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,Gbe).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){let p=v_(e,n.startPosition,Ayt);if(l(p)){let g=!1,m=o.getPickRay(n.startPosition,Obe);if(r)g=!0,Nbe(e,m,p,p);else{let x=s.geodeticSurfaceNormal(p,Cyt);Math.abs(d.dot(m.direction,x))<.05?g=!0:g=d.magnitude(o.position)<d.magnitude(p)}g?(U.clone(t,e._strafeEndMousePosition),d.clone(p,e._strafeStartPosition),e._strafing=!0,FK(e,n,e._strafeStartPosition)):(a=d.magnitude(p),c=MK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,LK),RK(e,t,n,s),d.clone(p,e._rotateStartPosition))}else e._looking=!0,ku(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,Sbe))?(RK(e,t,n,e._ellipsoid),d.clone(Sbe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Bu(e,t,n)):(e._looking=!0,ku(e,t,n,u));U.clone(t,e._rotateMousePosition)}function Bu(e,t,n,i,o,r){o=y(o,!1),r=y(r,!1);let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=d.magnitude(a.position),h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,g=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),g=Math.min(g,e.maximumMovementRatio);let m=h*p*Math.PI*2,x=h*g*Math.PI;if(l(i)&&l(e.maximumTiltAngle)){let b=e.maximumTiltAngle,T=d.dot(a.direction,i),C=Math.PI-Math.acos(T)+x;C>b&&(x-=C-b)}o||a.rotateRight(m),r||a.rotateUp(x),a.constrainedAxis=u}var PK=oe.clone(oe.UNIT_W),vbe=oe.clone(oe.UNIT_W),Y4=new d,_S=new d,X4=new d,wbe=new d,Syt=new U,vyt=new U,wyt=new U,Dyt=new U,Iyt=new pn;function RK(e,t,n,i){let o=e._scene,r=o.camera,s=U.clone(n.startPosition,Syt),a=U.clone(n.endPosition,vyt),c=i.cartesianToCartographic(r.positionWC,Gbe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=d.clone(e._panLastWorldPosition,PK),!l(e._globe)&&!U.equalsEpsilon(s,e._panLastMousePosition)&&(u=v_(e,s,PK)),!l(e._globe)&&l(u))){let h=d.subtract(u,r.positionWC,_S),p=d.multiplyByScalar(r.directionWC,d.dot(r.directionWC,h),_S),g=d.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,g,o.pixelRatio,Dyt),x=U.subtract(a,s,wyt),b=d.multiplyByScalar(r.rightWC,x.x*m.x,_S),T=d.normalize(r.positionWC,Rbe),C=r.getPickRay(a,Iyt).direction,A=d.subtract(C,d.projectVector(C,r.rightWC,X4),X4),E=d.angleBetween(A,r.directionWC),v=1;l(r.frustum.fov)&&(v=Math.max(Math.tan(E),.1));let D=Math.abs(d.dot(r.directionWC,T)),O=-x.y*m.y*2/Math.sqrt(v)*(1-D),R=d.multiplyByScalar(C,O,X4);D=Math.abs(d.dot(r.upWC,T));let M=d.multiplyByScalar(r.upWC,-x.y*(1-D)*m.y,wbe);f=d.add(u,b,vbe),f=d.add(f,R,f),f=d.add(f,M,f),d.clone(f,e._panLastWorldPosition),U.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,PK),f=r.pickEllipsoid(a,i,vbe)),!l(u)||!l(f)){e._rotating=!0,Bu(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let h=r.constrainedAxis,p=d.mostOrthogonalAxis(h,Y4);d.cross(p,h,p),d.normalize(p,p);let g=d.cross(h,p,_S),m=d.magnitude(u),x=d.dot(h,u),b=Math.acos(x/m),T=d.multiplyByScalar(h,x,X4);d.subtract(u,T,T),d.normalize(T,T);let C=d.magnitude(f),A=d.dot(h,f),E=Math.acos(A/C),v=d.multiplyByScalar(h,A,wbe);d.subtract(f,v,v),d.normalize(v,v);let D=Math.acos(d.dot(T,p));d.dot(T,g)<0&&(D=P.TWO_PI-D);let O=Math.acos(d.dot(v,p));d.dot(v,g)<0&&(O=P.TWO_PI-O);let R=D-O,M;d.equalsEpsilon(h,r.position,P.EPSILON2)?M=r.right:M=d.cross(h,r.position,Y4);let F=d.cross(h,M,Y4),_=d.dot(F,d.subtract(u,h,_S)),S=d.dot(F,d.subtract(f,h,_S)),w;_>0&&S>0?w=E-b:_>0&&S<=0?d.dot(r.position,h)>0?w=-b-E:w=b+E:w=b-E,r.rotateRight(R),r.rotateUp(w)}else{d.normalize(u,u),d.normalize(f,f);let h=d.dot(u,f),p=d.cross(u,f,Y4);if(h<1&&!d.equalsEpsilon(p,d.ZERO,P.EPSILON14)){let g=Math.acos(h);r.rotate(p,g)}}}var Pyt=new d,Ryt=new fe,Dbe=0;function Wbe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=Ube,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,zbe),h,p=o.cartesianToCartographic(s.position,Ryt).height,g=Math.abs(Dbe)<e.minimumPickingTerrainDistanceWithInertia;(i?g:p<e._minimumPickingTerrainHeight)&&(h=v_(e,u,Hbe));let x;if(l(h)&&(x=d.distance(f.origin,h),Dbe=x),c){let T=Mbe(e,f,p);l(x)?x=Math.min(x,T):x=T}l(x)||(x=p);let b=d.normalize(s.position,Pyt);NK(e,t,n,e.zoomFactor,x,d.dot(b,s.direction))}var jbe=new U,Q4=new pn,yP=new d,Oyt=new d,qbe=new N,Myt=new N,Ybe=new N,Lyt=new Oe,Nyt=new $,BK=new fe,kK=new d;function Fyt(e,t,n){let o=e._scene.camera;if(!N.equals(o.transform,N.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),U.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,kK);ku(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,BK);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,kyt(e,t,n)):Vyt(e,t,n)}var Byt=new fe;function kyt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,Byt).height;if(a-s-1<P.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=jbe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,Q4),h,p=Qn.rayEllipsoid(f,i);if(l(p))h=pn.getPoint(f,p.start,yP);else if(a>e._minimumTrackBallHeight){let C=Qn.grazingAltitudeLocation(f,i);if(!l(C))return;let A=i.cartesianToCartographic(C,BK);A.height=0,h=i.cartographicToCartesian(A,yP)}else{e._looking=!0;let C=e._ellipsoid.geodeticSurfaceNormal(r.position,kK);ku(e,t,n,C),U.clone(t,e._tiltCenterMousePosition);return}let g=Rt.eastNorthUpToFixedFrame(h,i,qbe),m=e._globe,x=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=N.clone(r.transform,Ybe);r._setTransform(g),Bu(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=x;let T=x.maximumRadius;e._rotateFactor=1/T,e._rotateRateRangeAdjustment=T}function Vyt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(U.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,yP);else{if(a=v_(e,t,yP),!l(a)){if(c=r.getPickRay(t,Q4),u=Qn.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,BK).height<=e._minimumTrackBallHeight){e._looking=!0;let S=e._ellipsoid.geodeticSurfaceNormal(r.position,kK);ku(e,t,n,S),U.clone(t,e._tiltCenterMousePosition)}return}a=pn.getPoint(c,u.start,yP)}s&&(l(c)||(c=r.getPickRay(t,Q4)),Lbe(e,c,a,a)),U.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}let f=o.canvas,h=jbe;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,Q4);let p=d.magnitude(a),g=d.fromElements(p,p,p,MK),m=ee.fromCartesian3(g,LK);if(u=Qn.rayEllipsoid(c,m),!l(u))return;let x=d.magnitude(c.origin)>p?u.start:u.stop,b=pn.getPoint(c,x,Oyt),T=Rt.eastNorthUpToFixedFrame(a,i,qbe),C=Rt.eastNorthUpToFixedFrame(b,m,Myt),A=e._globe,E=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let v=d.UNIT_Z,D=N.clone(r.transform,Ybe);r._setTransform(C);let O=d.cross(b,r.positionWC,$4);if(d.dot(r.rightWC,O)<0){let _=n.startPosition.y-n.endPosition.y;(s&&_<0||!s&&_>0)&&(v=void 0);let S=r.constrainedAxis;r.constrainedAxis=void 0,Bu(e,t,n,v,!0,!1),r.constrainedAxis=S}else Bu(e,t,n,v,!0,!1);if(r._setTransform(T),Bu(e,t,n,v,!1,!0),l(r.constrainedAxis)){let _=d.cross(r.direction,r.constrainedAxis,$4);d.equalsEpsilon(_,d.ZERO,P.EPSILON6)||(d.dot(_,r.right)<0&&d.negate(_,_),d.cross(_,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(D),e._globe=A,e._ellipsoid=E;let M=E.maximumRadius;e._rotateFactor=1/M,e._rotateRateRangeAdjustment=M;let F=d.clone(r.positionWC,$4);if(e.enableCollisionDetection&&VK(e,!0),!d.equals(r.positionWC,F)){r._setTransform(C),r.worldToCameraCoordinatesPoint(F,F);let _=d.magnitudeSquared(F);d.magnitudeSquared(r.position)>_&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(_),r.position));let S=d.angleBetween(F,r.position),w=d.cross(F,r.position,F);d.normalize(w,w);let I=Oe.fromAxisAngle(w,S,Lyt),L=$.fromQuaternion(I,Nyt);$.multiplyByVector(L,r.direction,r.direction),$.multiplyByVector(L,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(D)}}var Uyt=new U,zyt=new U,Ibe=new pn,Pbe=new pn,Hyt=new d,Gyt=new d;function ku(e,t,n,i){let r=e._scene.camera,s=Uyt;s.x=n.startPosition.x,s.y=0;let a=zyt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,Ibe),u=r.getPickRay(a,Pbe),f=0,h,p;r.frustum instanceof an?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction);let g=d.dot(h,p);g<1&&(f=Math.acos(g)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,Ibe),u=r.getPickRay(a,Pbe),f=0,r.frustum instanceof an?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction),g=d.dot(h,p),g<1&&(f=Math.acos(g)),f=n.startPosition.y>n.endPosition.y?-f:f,i=y(i,m),l(i)){let x=r.direction,b=d.negate(i,Hyt),T=d.equalsEpsilon(x,i,P.EPSILON2),C=d.equalsEpsilon(x,b,P.EPSILON2);if(!T&&!C){g=d.dot(x,i);let A=P.acosClamped(g);f>0&&f>A&&(f=A-P.EPSILON4),g=d.dot(x,b),A=P.acosClamped(g),f<0&&-f>A&&(f=-A+P.EPSILON4);let E=d.cross(i,x,Gyt);r.look(E,f)}else(T&&f<0||C&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function Wyt(e){il(e,e.enableRotate,e.rotateEventTypes,Eyt,e.inertiaSpin,"_lastInertiaSpinMovement"),il(e,e.enableZoom,e.zoomEventTypes,Wbe,e.inertiaZoom,"_lastInertiaZoomMovement"),il(e,e.enableTilt,e.tiltEventTypes,Fyt,e.inertiaSpin,"_lastInertiaTiltMovement"),il(e,e.enableLook,e.lookEventTypes,ku)}var jyt=new N,qyt=new fe;function VK(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=y(n.ellipsoid,ee.WGS84),s=n.mapProjection,a,c;N.equals(o.transform,N.IDENTITY)||(a=N.clone(o.transform,jyt),c=d.magnitude(o.position),o._setTransform(N.IDENTITY));let u=qyt;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let h=e._scene.globeHeight;if(l(h)){let p=h+e.minimumZoomDistance,g=h-e._lastGlobeHeight,m=g/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=h:e._lastGlobeHeight+=g*.1}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}xP.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var Yyt=new d,Xyt=new d;xP.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;N.equals(t.transform,N.IDENTITY)?(this._globe=n,this._ellipsoid=y(e.ellipsoid,ee.default)):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Dr.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Dr.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Dr.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=d.clone(t.positionWC,Yyt),c=d.clone(t.directionWC,Xyt);if(i===ne.SCENE2D?qgt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,_yt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,Wyt(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC);VK(this,u)}this._aggregator.reset()};xP.prototype.isDestroyed=function(){return!1};xP.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var eH=xP;var tH=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;

uniform vec2 center;
uniform float radius;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color0 = texture(colorTexture, v_textureCoordinates);
    vec4 color1 = texture(colorTexture2, v_textureCoordinates);

    float x = length(gl_FragCoord.xy - center) / radius;
    float t = smoothstep(0.5, 0.8, x);
    out_FragColor = mix(color0 + color1, color1, t);
}
`;var nH=`uniform sampler2D colorTexture;

uniform float avgLuminance;
uniform float threshold;
uniform float offset;

in vec2 v_textureCoordinates;

float key(float avg)
{
    float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
    return max(0.0, guess) + 0.1;
}

// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf

void main()
{
    vec4 color = texture(colorTexture, v_textureCoordinates);
    vec3 xyz = czm_RGBToXYZ(color.rgb);
    float luminance = xyz.r;

    float scaledLum = key(avgLuminance) * luminance / avgLuminance;
    float brightLum = max(scaledLum - threshold, 0.0);
    float brightness = brightLum / (offset + brightLum);

    xyz.r = brightness;
    out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function w_(){this._sceneFramebuffer=new lS;let e=.125,t=new Array(6);t[0]=new ho({fragmentShader:Nu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Qf.LINEAR});let n=t[1]=new ho({fragmentShader:nH,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new U,t[2]=new ho({fragmentShader:Ob,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new ho({fragmentShader:Ob,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new ho({fragmentShader:Nu,sampleMode:Qf.LINEAR}),this._uCenter=new U,this._uRadius=void 0,t[5]=new ho({fragmentShader:tH,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Fu({stages:t});let o=new hS(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}w_.prototype.get=function(e){return this._stages.get(e)};w_.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var Kyt=new oe,Xbe=new U,Zyt=new U,Kbe=new N;function $yt(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=N.computeViewportTransformation(n,0,1,Kbe),u=N.multiplyByPoint(r,o,Kyt),f=Rt.pointToGLWindowCoordinates(s,c,o,Xbe);u.x+=P.SOLAR_RADIUS;let h=Rt.pointToGLWindowCoordinates(a,c,u,u),p=U.magnitude(U.subtract(h,f,h))*30*2,g=Zyt;g.x=p,g.y=p,e._uCenter=U.clone(f,e._uCenter),e._uRadius=Math.max(g.x,g.y)*.15;let m=t.drawingBufferWidth,x=t.drawingBufferHeight,b=e._stages,T=b.get(0),C=T.outputTexture.width,A=T.outputTexture.height,E=new qe;E.width=C,E.height=A,c=N.computeViewportTransformation(E,0,1,Kbe),f=Rt.pointToGLWindowCoordinates(s,c,o,Xbe),g.x*=C/m,g.y*=A/x;let v=T.scissorRectangle;v.x=Math.max(f.x-g.x*.5,0),v.y=Math.max(f.y-g.y*.5,0),v.width=Math.min(g.x,m),v.height=Math.min(g.y,x);for(let D=1;D<4;++D)qe.clone(v,b.get(D).scissorRectangle)}w_.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};w_.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),$yt(this,t,n),o};w_.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};w_.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Nu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};w_.prototype.isDestroyed=function(){return!1};w_.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var iH=w_;function Zbe(){this._cachedShowFrustumsShaders={}}function Qyt(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function Jyt(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ue.replaceMain(f,"czm_Debug_main");let h=/out_FragData_(\d+)/g,p;for(;(p=h.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main() 
{ 
    czm_Debug_main(); 
`;let c;if(s>0)for(c=0;c<s;++c)a+=`    out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=`    out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=`    out_FragColor.rgb *= debugShowCommandsColor;
`,a+=`    out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=Qyt(i);return Qt.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var bP=new z;function e0t(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=z.fromRandom()),t._debugColor):z.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(bP.red=t.debugOverlappingFrustums&1?1:0,bP.green=t.debugOverlappingFrustums&2?1:0,bP.blue=t.debugOverlappingFrustums&4?1:0,bP.alpha=1,bP):z.WHITE}),n}var t0t=new Qe;Zbe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=Jyt(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=Qe.shallowClone(t,t0t);r.shaderProgram=o,r.uniformMap=e0t(e,t),r.execute(e.context,n)};var oH=Zbe;function Vb(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new wn}Vb.fromKeyframeNode=function(e,t,n,i){let o=new Vb(e,t,n),{spatialNode:r,content:s}=i;return o._metadata=n0t(e,s,n),o._orientedBoundingBox=o0t(e,r,n,o._orientedBoundingBox),o};function n0t(e,t,n){if(!l(t)||!l(t.metadata))return;let{names:i,types:o}=e.provider,{metadata:r}=t,s={};for(let a=0;a<i.length;a++){let c=i[a],u=st.getComponentCount(o[a]),f=r[a].slice(n*u,(n+1)*u);s[c]=f}return s}var $be=new d,i0t=new d;function o0t(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=d.fromElements(u,c,s,$be),h=d.divideComponents(d.subtract(f,e._paddingBefore,$be),e.dimensions,i0t);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,h,i)}Object.defineProperties(Vb.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});Vb.prototype.hasProperty=function(e){return l(this._metadata[e])};Vb.prototype.getNames=function(){return Object.keys(this._metadata)};Vb.prototype.getProperty=function(e){return this._metadata[e]};var rH=Vb;var sH=`struct Ray {
    vec3 pos;
    vec3 dir;
    vec3 rawDir;
};

#if defined(JITTER)
/**
 * Generate a pseudo-random value for a given 2D screen coordinate.
 * Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
 */
float hash(vec2 p)
{
    vec3 p3 = fract(vec3(p.xyx) * 50.0);
    p3 += dot(p3, p3.yzx + 19.19);
    return fract((p3.x + p3.y) * p3.z);
}
#endif

float minComponent(in vec3 v) {
    return min(min(v.x, v.y), v.z);
}

float maxComponent(in vec3 v) {
    return max(max(v.x, v.y), v.z);
}

struct PointJacobianT {
    vec3 point;
    mat3 jacobianT;
};
`;var aH=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is 
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture

#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
    #define ALPHA_ACCUM_MAX 0.1
#else
    #define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif

uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;

#if defined(PICKING)
    uniform vec4 u_pickColor;
#endif

vec3 getSampleSize(in int level) {
    vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
    vec3 sampleSizeUv = 1.0 / sampleCount;
    return scaleShapeUvToShapeSpace(sampleSizeUv);
}

#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)

/**
 * Given a coordinate within a tile, and sample spacings along a ray through
 * the coordinate, find the distance to the points where the ray entered and
 * exited the voxel cell, along with the surface normals at those points.
 * The surface normals are returned in shape space coordinates.
 */
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
    vec3 voxelCoord = tileUv * vec3(u_dimensions);
    vec3 directions = sign(sampleSizeAlongRay);
    vec3 positiveDirections = max(directions, 0.0);
    vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
    vec3 exitCoord = entryCoord + directions;

    vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
    float lastEntry = maxComponent(distanceFromEntry);
    bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
    float firstExit = minComponent(distanceToExit);
    bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
    vec3 exitNormal = vec3(isFirstExit) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    return RayShapeIntersection(entry, exit);
}

vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
    // The Jacobian is computed in a space where the shape spans [-1, 1].
    // But the ray is marched in a space where the shape fills [0, 1].
    // So we need to scale the Jacobian by 2.
    vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
    vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;

    RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);

    // Transform normal from shape space to Cartesian space
    vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
    // Compare with the shape intersection, to choose the appropriate normal
    vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
    vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);

    float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
    float shift = fixedStep * SHIFT_FRACTION;
    float dt = voxelIntersection.exit.w + shift;
    if ((currentT + dt) > shapeIntersection.exit.w) {
        // Stop at end of shape
        dt = shapeIntersection.exit.w - currentT + shift;
    }
    float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);

    return vec4(entry.xyz, stepSize);
}

vec2 packIntToVec2(int value) {
    float shifted = float(value) / 255.0;
    float lowBits = fract(shifted);
    float highBits = floor(shifted) / 255.0;
    return vec2(highBits, lowBits);
}

vec2 packFloatToVec2(float value) {
    float lowBits = fract(value);
    float highBits = floor(value) / 255.0;
    return vec2(highBits, lowBits);
}

int getSampleIndex(in SampleData sampleData) {
    // tileUv = 1.0 is a valid coordinate but sampleIndex = u_inputDimensions is not.
    // (tileUv = 1.0 corresponds to the far edge of the last sample, at index = u_inputDimensions - 1).
    // Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
    vec3 maxCoordinate = vec3(u_inputDimensions) - vec3(0.5);
    vec3 inputCoordinate = clamp(sampleData.inputCoordinate, vec3(0.0), maxCoordinate);
    ivec3 sampleIndex = ivec3(floor(inputCoordinate));
    // Convert to a 1D index for lookup in a 1D data array
    return sampleIndex.x + u_inputDimensions.x * (sampleIndex.y + u_inputDimensions.y * sampleIndex.z);
}

void main()
{
    vec4 fragCoord = gl_FragCoord;
    vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
    vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
    vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
    vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
    vec3 viewPosUv = u_cameraPositionUv;
    #if defined(SHAPE_ELLIPSOID)
        // viewDirUv has been scaled to a space where the ellipsoid is a sphere.
        // Undo this scaling to get the raw direction.
        vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
    #else
        Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
    #endif

    Intersections ix;
    RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);

    // Exit early if the scene was completely missed.
    if (shapeIntersection.entry.w == NO_HIT) {
        discard;
    }

    float currentT = shapeIntersection.entry.w;
    float endT = shapeIntersection.exit.w;
    vec3 positionUv = viewPosUv + currentT * viewDirUv;
    PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);

    // Traverse the tree from the start position
    TraversalData traversalData;
    SampleData sampleDatas[SAMPLE_COUNT];
    traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
    vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);

    #if defined(JITTER)
        float noise = hash(screenCoord); // [0,1]
        currentT += noise * step.w;
        positionUv += noise * step.w * viewDirUv;
    #endif

    FragmentInput fragmentInput;
    #if defined(STATISTICS)
        setStatistics(fragmentInput.metadata.statistics);
    #endif

    vec4 colorAccum = vec4(0.0);

    for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
        // Read properties from the megatexture based on the traversal state
        Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);

        // Prepare the custom shader inputs
        copyPropertiesToMetadata(properties, fragmentInput.metadata);
        fragmentInput.voxel.positionUv = positionUv;
        fragmentInput.voxel.positionShapeUv = pointJacobian.point;
        fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
        fragmentInput.voxel.viewDirUv = viewDirUv;
        fragmentInput.voxel.viewDirWorld = viewDirWorld;
        fragmentInput.voxel.surfaceNormal = step.xyz;
        fragmentInput.voxel.travelDistance = step.w;
        fragmentInput.voxel.stepCount = stepCount;
        fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
        fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0]);

        // Run the custom shader
        czm_modelMaterial materialOutput;
        fragmentMain(fragmentInput, materialOutput);

        // Sanitize the custom shader output
        vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
        color.rgb = max(color.rgb, vec3(0.0));
        color.a = clamp(color.a, 0.0, 1.0);

        // Pre-multiplied alpha blend
        colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);

        // Stop traversing if the alpha has been fully saturated
        if (colorAccum.a > ALPHA_ACCUM_MAX) {
            colorAccum.a = ALPHA_ACCUM_MAX;
            break;
        }

        if (step.w == 0.0) {
            // Shape is infinitely thin. The ray may have hit the edge of a
            // foreground voxel. Step ahead slightly to check for more voxels
            step.w == 0.00001;
        }

        // Keep raymarching
        currentT += step.w;
        positionUv = viewPosUv + currentT * viewDirUv;

        // Check if there's more intersections.
        if (currentT > endT) {
            #if (INTERSECTION_COUNT == 1)
                break;
            #else
                shapeIntersection = nextIntersection(ix);
                if (shapeIntersection.entry.w == NO_HIT) {
                    break;
                } else {
                    // Found another intersection. Resume raymarching there
                    currentT = shapeIntersection.entry.w;
                    endT = shapeIntersection.exit.w;
                    positionUv = viewPosUv + currentT * viewDirUv;
                }
            #endif
        }

        // Traverse the tree from the current ray position.
        // This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
        pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
        traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
        step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
    }

    // Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
    colorAccum.a /= ALPHA_ACCUM_MAX;

    #if defined(PICKING)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        out_FragColor = u_pickColor;
    #elif defined(PICKING_VOXEL)
        // If alpha is 0.0 there is nothing to pick
        if (colorAccum.a == 0.0) {
            discard;
        }
        vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
        vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0]));
        out_FragColor = vec4(megatextureId, sampleIndex);
    #else
        out_FragColor = colorAccum;
    #endif
}
`;var cH=`in vec2 position;

uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;

void main() {
    vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
    vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
    vec2 translation = 0.5 * (aabbMax + aabbMin);
    vec2 scale = 0.5 * (aabbMax - aabbMin);
    gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var lH=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/

#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)

struct RayShapeIntersection {
    vec4 entry;
    vec4 exit;
};

vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
    if (intersect0.w == NO_HIT) {
        return intersect1;
    } else if (intersect1.w == NO_HIT) {
        return intersect0;
    }
    return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}

vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
    return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}

RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
    bool missed = (intersect0.entry.w == NO_HIT) ||
        (intersect1.entry.w == NO_HIT) ||
        (intersect0.exit.w < intersect1.entry.w) ||
        (intersect0.entry.w > intersect1.exit.w);
    if (missed) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
    vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);

    return RayShapeIntersection(entry, exit);
}

struct Intersections {
    // Don't access these member variables directly - call the functions instead.

    // Store an array of ray-surface intersections. Each intersection is composed of:
    //  .xyz for the surface normal at the intersection point
    //  .w for the T value
    // The scale of the normal encodes the shape intersection type:
    //  length(intersection.xyz) = 1: positive shape entry
    //  length(intersection.xyz) = 2: positive shape exit
    //  length(intersection.xyz) = 3: negative shape entry
    //  length(intersection.xyz) = 4: negative shape exit
    // INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
    // so we need twice as many to track ray-*surface* intersections
    vec4 intersections[INTERSECTION_COUNT * 2];

    #if (INTERSECTION_COUNT > 1)
        // Maintain state for future nextIntersection calls
        int index;
        int surroundCount;
        bool surroundIsPositive;
    #endif
};

RayShapeIntersection getFirstIntersection(in Intersections ix) 
{
    return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}

vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
    float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
    return vec4(intersection.xyz * scale, intersection.w);
}

// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)

#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
    // Sort the intersections from min T to max T with bubble sort.
    // Note: If this sorting function changes, some of the intersection test may
    // need to be updated. Search for "bubble sort" to find those areas.
    const int sortPasses = INTERSECTION_COUNT * 2 - 1;
    for (int n = sortPasses; n > 0; --n) {
        for (int i = 0; i < sortPasses; ++i) {
            // The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
            // loop with non-constant condition, so it has to break early instead
            if (i >= n) { break; }

            vec4 intersect0 = ix.intersections[i + 0];
            vec4 intersect1 = ix.intersections[i + 1];

            bool inOrder = intersect0.w <= intersect1.w;

            ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
            ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
        }
    }

    // Prepare initial state for nextIntersection
    ix.index = 0;
    ix.surroundCount = 0;
    ix.surroundIsPositive = false;
}
#endif

#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
    vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
    RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);

    const int passCount = INTERSECTION_COUNT * 2;

    if (ix.index == passCount) {
        return shapeIntersection;
    }

    for (int i = 0; i < passCount; ++i) {
        // The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
        // loop with non-constant condition, so it has to continue instead.
        if (i < ix.index) {
            continue;
        }

        ix.index = i + 1;

        surfaceIntersection = ix.intersections[i];
        int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
        bool currShapeIsPositive = intersectionType < 2;
        bool enter = intMod(intersectionType, 2) == 0;

        ix.surroundCount += enter ? +1 : -1;
        ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;

        // entering positive or exiting negative
        if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
            shapeIntersection.entry = surfaceIntersection;
        }

        // exiting positive or entering negative after being inside positive
        bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
        bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
        if (exitPositive || enterNegativeFromPositive) {
            shapeIntersection.exit = surfaceIntersection;

            // entry and exit have been found, so the loop can stop
            if (exitPositive) {
                // After exiting positive shape there is nothing left to intersect, so jump to the end index.
                ix.index = passCount;
            }
            break;
        }
    }

    return shapeIntersection;
}
#endif

// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var uH=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT

/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/

uniform mat4 u_transformPositionViewToUv;

void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
    float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
    if (logDepthOrDepth != 0.0) {
        // Calculate how far the ray must travel before it hits the depth buffer.
        vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
        eyeCoordinateDepth /= eyeCoordinateDepth.w;
        vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
        float t = dot(depthPositionUv - ray.pos, ray.dir);
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
    } else {
        // There's no depth at this location.
        setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
    }
}
`;var fH=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection

/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/

uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;

// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
    vec3 n = plane.xyz; // normal
    float w = plane.w; // -dot(pointOnPlane, normal)

    float a = dot(ray.pos, n);
    float b = dot(ray.dir, n);
    float t = -(w + a) / b;

    return vec4(n, t);
}

void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
    vec4 backSide = vec4(-ray.dir, -INF_HIT);
    vec4 farSide = vec4(ray.dir, +INF_HIT);
    RayShapeIntersection clippingVolume;

    #if (CLIPPING_PLANES_COUNT == 1)
        // Union and intersection are the same when there's one clipping plane, and the code
        // is more simplified.
        vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
        vec4 intersection = intersectPlane(ray, planeUv);
        bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
        clippingVolume.entry = reflects ? backSide : intersection;
        clippingVolume.exit = reflects ? intersection : farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #elif defined(CLIPPING_PLANES_UNION)
        vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
        vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
            } else {
                lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
            }
        }
        clippingVolume.entry = backSide;
        clippingVolume.exit = lastReflection;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
        clippingVolume.entry = firstTransmission;
        clippingVolume.exit = farSide;
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
    #else // intersection
        vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
        vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
        for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
            vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
            vec4 intersection = intersectPlane(ray, planeUv);
            if (dot(ray.dir, planeUv.xyz) > 0.0) {
                lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
            } else {
                firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
            }
        }
        if (lastTransmission.w < firstReflection.w) {
            clippingVolume.entry = lastTransmission;
            clippingVolume.exit = firstReflection;
        } else {
            clippingVolume.entry = vec4(-ray.dir, NO_HIT);
            clippingVolume.exit = vec4(ray.dir, NO_HIT);
        }
        setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
    #endif
}
`;var TP=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection

vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;

    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;
    float approachRate = dot(direction, planeNormal);
    float distance = -dot(position, planeNormal);

    float t = (approachRate == 0.0)
        ? NO_HIT
        : distance / approachRate;

    return vec4(planeNormal, 0.0, t);
}

RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
    vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
    if (!hitFront) {
        return RayShapeIntersection(intersection, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersection);
    }
}

void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
    intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
    intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}

bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
    float normalSign = positiveNormal ? 1.0 : -1.0;
    vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
    vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
    return dot(hit, planeDirection) > 0.0;
}

void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
    vec4 intersection = intersectLongitude(ray, angle, true);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (hitPositiveHalfPlane(ray, intersection, true)) {
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
        intersections[1].entry = intersection;
        intersections[1].exit = farSide;
    } else {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        intersections[0].entry = -1.0 * farSide;
        intersections[0].exit = farSide;
        intersections[1].entry = miss;
        intersections[1].exit = miss;
    }
}

RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
    // Note: works for maxAngle > minAngle + pi, where the "regular wedge"
    // is actually a negative volume.
    // Compute intersections with the two planes.
    // Normals will point toward the "outside" (negative space)
    vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
    vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);

    // Choose intersection with smallest T as the "first", the other as "last"
    // Note: first or last could be in the "shadow" wedge, beyond the tip
    bool inOrder = intersect1.w <= intersect2.w;
    vec4 first = inOrder ? intersect1 : intersect2;
    vec4 last = inOrder ? intersect2 : intersect1;

    bool firstIsAhead = first.w >= 0.0;
    bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
    bool exitFromInside = firstIsAhead == startedInsideFirst;
    bool lastIsAhead = last.w > 0.0;
    bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
    bool enterFromOutside = lastIsAhead == startedOutsideLast;

    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
    vec4 miss = vec4(normalize(ray.dir), NO_HIT);

    if (exitFromInside && enterFromOutside) {
        // Ray crosses both faces of negative wedge, exiting then entering the positive shape
        return RayShapeIntersection(first, last);
    } else if (!exitFromInside && enterFromOutside) {
        // Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
        return RayShapeIntersection(-1.0 * farSide, first);
    } else if (exitFromInside && !enterFromOutside) {
        // First intersection was in the shadow wedge, so last is actually the exit
        return RayShapeIntersection(last, farSide);
    } else { // !exitFromInside && !enterFromOutside
        // Both intersections were in the shadow wedge
        return RayShapeIntersection(miss, miss);
    }
}
`;var dH=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections

/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/

uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;

RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
    // Consider the box as the intersection of the space between 3 pairs of parallel planes
    // Compute the distance along the ray to each plane
    vec3 t0 = (minBound - ray.pos) / ray.dir;
    vec3 t1 = (maxBound - ray.pos) / ray.dir;

    // Identify candidate entries/exits based on distance from ray.pos
    vec3 entries = min(t0, t1);
    vec3 exits = max(t0, t1);

    vec3 directions = sign(ray.dir);

    // The actual intersection points are the furthest entry and the closest exit
    float lastEntry = maxComponent(entries);
    bvec3 isLastEntry = equal(entries, vec3(lastEntry));
    vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
    vec4 entry = vec4(entryNormal, lastEntry);

    float firstExit = minComponent(exits);
    bvec3 isFirstExit = equal(exits, vec3(firstExit));
    vec3 exitNormal = vec3(isLastEntry) * directions;
    vec4 exit = vec4(exitNormal, firstExit);

    if (entry.w > exit.w) {
        entry.w = NO_HIT;
        exit.w = NO_HIT;
    }

    return RayShapeIntersection(entry, exit);
}

void intersectShape(in Ray ray, inout Intersections ix)
{
    RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
    setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var hH=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO

#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/

// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
    uniform vec2 u_cylinderRenderAngleMinMax;
#endif

/**
 * Find the intersection of a ray with the volume defined by two planes of constant z
 */
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
    float zPosition = ray.pos.z;
    float zDirection = ray.dir.z;

    float tmin = (minMaxHeight.x - zPosition) / zDirection;
    float tmax = (minMaxHeight.y - zPosition) / zDirection;

    // Normals point outside the volume
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
    vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);

    bool topEntry = zDirection < 0.0;
    vec4 entry = topEntry ? intersectMax : intersectMin;
    vec4 exit = topEntry ? intersectMin : intersectMax;

    return RayShapeIntersection(entry, exit);
}

/**
 * Find the intersection of a ray with a right cylindrical surface of a given radius
 * about the z-axis.
 */
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
    vec2 position = ray.pos.xy;
    vec2 direction = ray.dir.xy;

    float a = dot(direction, direction);
    float b = dot(position, direction);
    float c = dot(position, position) - radius * radius;
    float determinant = b * b - a * c;

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(ray.dir), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);
    float t1 = (-b - determinant) / a;
    float t2 = (-b + determinant) / a;
    float signFlip = convex ? 1.0 : -1.0;
    vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
    vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);

    return RayShapeIntersection(intersect1, intersect2);
}

/**
 * Find the intersection of a ray with a right cylindrical solid of given
 * radius and height bounds. NOTE: The shape is assumed to be convex.
 */
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
    RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
    RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
    return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}

void intersectShape(Ray ray, inout Intersections ix)
{
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);

    setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);

    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
        // When the cylinder is perfectly thin it's necessary to sandwich the
        // inner cylinder intersection inside the outer cylinder intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the cylinder to be invisible because it will think the ray
        // is still inside the inner (negative) cylinder after exiting the
        // outer (positive) cylinder.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
        RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
    #endif

    #if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
    #endif
}
`;var mH=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge

/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/

#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;

RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
    float t = -ray.pos.z / ray.dir.z;

    bool startsOutside = sign(ray.pos.z) == sign(z);
    bool entry = (t >= 0.0) != startsOutside;

    vec4 intersect = vec4(0.0, 0.0, z, t);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (entry) {
        return RayShapeIntersection(intersect, farSide);
    } else {
        return RayShapeIntersection(-1.0 * farSide, intersect);
    }
}

RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
    // Scale the ray by the ellipsoid axes to make it a unit sphere
    // Note: approximating ellipsoid + height as an ellipsoid
    vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
    vec3 position = ray.pos * radiiCorrection;
    vec3 direction = ray.dir * radiiCorrection;

    float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
    float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
    float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
    float determinant = b * b - a * c; // ~ b * b when zoomed in

    if (determinant < 0.0) {
        vec4 miss = vec4(normalize(direction), NO_HIT);
        return RayShapeIntersection(miss, miss);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t1 = (-b - signB * determinant) / a;
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);

    float directionScale = convex ? 1.0 : -1.0;
    vec3 d1 = directionScale * normalize(position + tmin * direction);
    vec3 d2 = directionScale * normalize(position + tmax * direction);

    return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}

/**
 * Given a circular cone around the z-axis, with apex at the origin,
 * find the parametric distance(s) along a ray where that ray intersects
 * the cone.
 * The cone opening angle is described by the squared cosine of
 * its half-angle (the angle between the Z-axis and the surface)
 */
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
    vec3 o = ray.pos;
    vec3 d = ray.dir;
    float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;

    float aSin = d.z * d.z * sinSqrHalfAngle;
    float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
    float a = aSin + aCos;

    float bSin = d.z * o.z * sinSqrHalfAngle;
    float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
    float b = bSin + bCos;

    float cSin = o.z * o.z * sinSqrHalfAngle;
    float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
    float c = cSin + cCos;
    // determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
    // Avoid subtractive cancellation by expanding to eliminate these terms
    float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;

    if (determinant < 0.0) {
        return vec2(NO_HIT);
    } else if (a == 0.0) {
        // Ray is parallel to cone surface
        return (b == 0.0)
            ? vec2(NO_HIT) // Ray is on cone surface
            : vec2(-0.5 * c / b, NO_HIT);
    }

    determinant = sqrt(determinant);

    // Compute larger root using standard formula
    float signB = b < 0.0 ? -1.0 : 1.0;
    float t1 = (-b - signB * determinant) / a;
    // The other root may suffer from subtractive cancellation in the standard formula.
    // Compute it from the first root instead.
    float t2 = c / (a * t1);
    float tmin = min(t1, t2);
    float tmax = max(t1, t2);
    return vec2(tmin, tmax);
}

/**
 * Given a point on a conical surface, find the surface normal at that point.
 */
vec3 getConeNormal(in vec3 p, in bool convex) {
    // Start with radial component pointing toward z-axis
    vec2 radial = -abs(p.z) * normalize(p.xy);
    // Z component points toward opening of cone
    float zSign = (p.z < 0.0) ? -1.0 : 1.0;
    float z = length(p.xy) * zSign;
    // Flip normal if shape is convex
    float flip = (convex) ? -1.0 : 1.0;
    return normalize(vec3(radial, z) * flip);
}

/**
 * Compute the shift between the ellipsoid origin and the apex of a cone of latitude
 */
float getLatitudeConeShift(in float sinLatitude) {
    // Find prime vertical radius of curvature: 
    // the distance along the ellipsoid normal to the intersection with the z-axis
    float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
    float primeVerticalRadius = inversesqrt(1.0 - x2);

    // Compute a shift from the origin to the intersection of the cone with the z-axis
    return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}

void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    // Initialize output with no intersections
    intersections[0].entry = -1.0 * farSide;
    intersections[0].exit = farSide;
    intersections[1].entry = miss;
    intersections[1].exit = miss;

    if (intersect.x == NO_HIT) {
        return;
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        // no valid intersections
    } else if (p0InShadowCone) {
        intersections[0].exit = intersect1;
    } else if (p1InShadowCone) {
        intersections[0].entry = intersect0;
    } else {
        intersections[0].exit = intersect0;
        intersections[1].entry = intersect1;
        intersections[1].exit = farSide;
    }
}

RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
    // Undo the scaling from ellipsoid to sphere
    ray.pos = ray.pos * u_ellipsoidRadiiUv;
    ray.dir = ray.dir * u_ellipsoidRadiiUv;
    // Shift the ray to account for the latitude cone not being centered at the Earth center
    ray.pos.z += getLatitudeConeShift(cosHalfAngle);

    float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
    vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);

    vec4 miss = vec4(normalize(ray.dir), NO_HIT);
    vec4 farSide = vec4(normalize(ray.dir), INF_HIT);

    if (intersect.x == NO_HIT) {
        return RayShapeIntersection(miss, miss);
    }

    // Find the points of intersection
    float tmin = intersect.x;
    float tmax = intersect.y;
    vec3 p0 = ray.pos + tmin * ray.dir;
    vec3 p1 = ray.pos + tmax * ray.dir;

    vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
    vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);

    bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
    bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);

    if (p0InShadowCone && p1InShadowCone) {
        return RayShapeIntersection(miss, miss);
    } else if (p0InShadowCone) {
        return RayShapeIntersection(intersect1, farSide);
    } else if (p1InShadowCone) {
        return RayShapeIntersection(-1.0 * farSide, intersect0);
    } else {
        return RayShapeIntersection(intersect0, intersect1);
    }
}

void intersectShape(in Ray ray, inout Intersections ix) {
    // Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
    // Direction is scaled as well to be in sync with position.
    ray.pos = ray.pos * 2.0 - 1.0;
    ray.dir *= 2.0;

    // Outer ellipsoid
    RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
    setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);

    // Exit early if the outer ellipsoid was missed.
    if (outerIntersect.entry.w == NO_HIT) {
        return;
    }

    // Inner ellipsoid
    RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);

    if (innerIntersect.entry.w == NO_HIT) {
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
    } else {
        // When the ellipsoid is large and thin it's possible for floating point math
        // to cause the ray to intersect the inner ellipsoid before the outer ellipsoid. 
        // To prevent this from happening, clamp innerIntersect to outerIntersect and
        // sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.

        // Without this special case,
        // [outerMin, outerMax, innerMin, innerMax] will bubble sort to
        // [outerMin, innerMin, outerMax, innerMax] which will cause the back
        // side of the ellipsoid to be invisible because it will think the ray
        // is still inside the inner (negative) ellipsoid after exiting the
        // outer (positive) ellipsoid.

        // With this special case,
        // [outerMin, innerMin, innerMax, outerMax] will bubble sort to
        // [outerMin, innerMin, innerMax, outerMax] which will work correctly.

        // Note: If initializeIntersections() changes its sorting function
        // from bubble sort to something else, this code may need to change.
        innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
        innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
        setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true);  // positive, enter
        setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
        setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
        setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false);  // positive, exit
    }

    // Bottom cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
        RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
        RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
        RayShapeIntersection bottomConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
    #endif

    // Top cone
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
        RayShapeIntersection topConeIntersections[2];
        intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
        RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
        RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
    #endif

    // Wedge
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
        RayShapeIntersection wedgeIntersects[2];
        intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
        RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
    #elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
        RayShapeIntersection wedgeIntersects[2];
        intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
        setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
    #endif
}
`;var gS=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.

/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/

RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
    // Do a ray-shape intersection to find the exact starting and ending points.
    intersectShape(ray, ix);

    // Exit early if the positive shape was completely missed or behind the ray.
    RayShapeIntersection intersection = getFirstIntersection(ix);
    if (intersection.entry.w == NO_HIT) {
        // Positive shape was completely missed - so exit early.
        return intersection;
    }

    // Clipping planes
    #if defined(CLIPPING_PLANES)
        intersectClippingPlanes(ray, ix);
    #endif

    // Depth
    #if defined(DEPTH_TEST)
        intersectDepth(screenCoord, ray, ix);
    #endif

    // Find the first intersection that's in front of the ray
    #if (INTERSECTION_COUNT > 1)
        initializeIntersections(ix);
        for (int i = 0; i < INTERSECTION_COUNT; ++i) {
            intersection = nextIntersection(ix);
            if (intersection.exit.w > 0.0) {
                // Set start to 0.0 when ray is inside the shape.
                intersection.entry.w = max(intersection.entry.w, 0.0);
                break;
            }
        }
    #else
        // Set start to 0.0 when ray is inside the shape.
        intersection.entry.w = max(intersection.entry.w, 0.0);
    #endif

    return intersection;
}
`;var pH=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/

#if defined(BOX_HAS_SHAPE_BOUNDS)
    uniform vec3 u_boxUvToShapeUvScale;
    uniform vec3 u_boxUvToShapeUvTranslate;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // For BOX, UV space = shape space, so we can use positionUv as-is,
    // and the Jacobian is the identity matrix, except that a step of 1
    // only spans half the shape space [-1, 1], so the identity is scaled.
    return PointJacobianT(positionUv, mat3(0.5));
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
    return positionShape;
#endif
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
    return shapeUv / u_boxUvToShapeUvScale;
#else
    return shapeUv;
#endif
}`;var _H=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/

#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
    uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
    uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
    uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
    uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
    uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;

    float radius = length(position.xy); // [0, 1]
    vec3 radial = normalize(vec3(position.xy, 0.0));

    // Shape space height is defined within [0, 1]
    float height = positionUv.z; // [0, 1]
    vec3 z = vec3(0.0, 0.0, 1.0);

    float angle = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    vec3 point = vec3(radius, angle, height);
    mat3 jacobianT = mat3(radial, z, east / length(position.xy));
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    float radius = positionShape.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
    #endif

    float angle = (positionShape.y + czm_pi) / czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
            // Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
            angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
        #endif

        // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
        #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
            angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
        #elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
            angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
        #endif

        angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
    #endif

    float height = positionShape.z;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
    #endif

    return vec3(radius, angle, height);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    float radius = shapeUv.x;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
        radius /= u_cylinderUvToShapeUvRadius.x;
    #endif

    float angle = shapeUv.y * czm_twoPi;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
        angle /= u_cylinderUvToShapeUvAngle.x;
    #endif

    float height = shapeUv.z;
    #if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
        height /= u_cylinderUvToShapeUvHeight.x;
    #endif

    return vec3(radius, angle, height);
}
`;var gH=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/

uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
    uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
    uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;

// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
    vec2 p = abs(pos);
    vec2 inverseRadii = 1.0 / radii;

    // We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
    // but store the cos and sin of t in a vec2 for efficiency.
    // Initial guess: t = pi/4
    vec2 tTrigs = vec2(0.7071067811865476);
    // Initial guess of point on ellipsoid
    vec2 v = radii * tTrigs;
    // Center of curvature of the ellipse at v
    vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;

    const int iterations = 3;
    for (int i = 0; i < iterations; ++i) {
        // Find the (approximate) intersection of p - evolute with the ellipsoid.
        vec2 q = normalize(p - evolute) * length(v - evolute);
        // Update the estimate of t.
        tTrigs = (q + evolute) * inverseRadii;
        tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
        v = radii * tTrigs;
        evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
    }

    return vec3(v * sign(pos), length(v - evolute));
}

PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
    // Convert from UV space [0, 1] to local space [-1, 1]
    vec3 position = positionUv * 2.0 - 1.0;
    // Undo the scaling from ellipsoid to sphere
    position = position * u_ellipsoidRadiiUv;

    float longitude = atan(position.y, position.x);
    vec3 east = normalize(vec3(-position.y, position.x, 0.0));

    // Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
    // (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
    float distanceFromZAxis = length(position.xy);
    vec2 posEllipse = vec2(distanceFromZAxis, position.z);
    vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
    vec2 surfacePoint = surfacePointAndRadius.xy;

    vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
    float latitude = atan(normal2d.y, normal2d.x);
    vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));

    float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
    float height = heightSign * length(posEllipse - surfacePoint);
    vec3 up = normalize(cross(east, north));

    vec3 point = vec3(longitude, latitude, height);
    mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
    return PointJacobianT(point, jacobianT);
}

vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
    // Longitude: shift & scale to [0, 1]
    float longitude = (positionShape.x + czm_pi) / czm_twoPi;

    // Correct the angle when max < min
    // Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
        longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
    #endif

    // Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
        longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
    #endif
    #if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
        longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
    #endif

    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
    #endif

    // Latitude: shift and scale to [0, 1]
    float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
    #endif

    // Height: scale to the range [0, 1]
    float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}

PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
    PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
    pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
    return pointJacobian;
}

vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
    // Convert from [0, 1] to radians [-pi, pi]
    float longitude = shapeUv.x * czm_twoPi;
    #if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
        longitude /= u_ellipsoidUvToShapeUvLongitude.x;
    #endif

    // Convert from [0, 1] to radians [-pi/2, pi/2]
    float latitude = shapeUv.y * czm_pi;
    #if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
        latitude /= u_ellipsoidUvToShapeUvLatitude.x;
    #endif
    
    float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;

    return vec3(longitude, latitude, height);
}
`;var yH=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2

#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops

uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif
uniform ivec3 u_dimensions; // does not include padding, and is in the z-up orientation
uniform ivec3 u_inputDimensions; // includes padding, and is in the orientation of the input data
#if defined(PADDING)
    uniform ivec3 u_paddingBefore;
#endif

struct OctreeNodeData {
    int data;
    int flag;
};

struct TraversalData {
    ivec4 octreeCoords;
    int parentOctreeIndex;
};

struct SampleData {
    int megatextureIndex;
    ivec4 tileCoords;
    vec3 tileUv;
    vec3 inputCoordinate;
    #if (SAMPLE_COUNT > 1)
        float weight;
    #endif
};

// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
    return a - (b * (a / b));
}
int normU8_toInt(in float value) {
    return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
    return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
    return float(normU8x2_toInt(value)) / 65535.0;
}

OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
    vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);

    OctreeNodeData data;
    data.data = normU8x2_toInt(texData.xy);
    data.flag = normU8x2_toInt(texData.zw);
    return data;
}

OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
    int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
    int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
    int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    return getOctreeNodeData(octreeUv);
}

int getOctreeParentIndex(in int octreeIndex) {
    int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
    int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
    vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
    vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
    int parentOctreeIndex = normU8x2_toInt(parentData.xy);
    return parentOctreeIndex;
}

/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
	// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
    float dimAtLevel = exp2(float(octreeCoords.w));
    return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}

vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
    return clamp(tileUv, vec3(0.0), vec3(1.0));
}

void addSampleCoordinates(in vec3 shapePosition, inout SampleData sampleData) {
    vec3 tileUv = getClampedTileUv(shapePosition, sampleData.tileCoords);

    vec3 inputCoordinate = tileUv * vec3(u_dimensions);
#if defined(PADDING)
    inputCoordinate += vec3(u_paddingBefore);
#endif
#if defined(GLTF_METADATA_ORDER)
#if defined(SHAPE_BOX)
    float inputY = inputCoordinate.y;
    inputCoordinate.y = float(u_inputDimensions.y) - inputCoordinate.z;
    inputCoordinate.z = inputY;
#elif defined(SHAPE_CYLINDER)
    float angle = inputCoordinate.y;
    float height = inputCoordinate.z;
    #if (!defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE))
    // Account for the different 0-angle convention in glTF vs 3DTiles
    if (sampleData.tileCoords.w == 0) {
        float angleCount = float(u_inputDimensions.z);
        angle = mod(angle + angleCount / 2.0, angleCount);
    }
    #endif
    inputCoordinate.y = height;
    inputCoordinate.z = angle;
#endif
#endif

    sampleData.tileUv = tileUv;
    sampleData.inputCoordinate = inputCoordinate;
}

void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
    sampleData.megatextureIndex = data.data;
    sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
}

#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
    int leafIndex = data.data;
    int leafNodeTexelCount = 2;
    // Adding 0.5 moves to the center of the texel
    float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
    float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;

    // Get an interpolation weight and a flag to determine whether to read the parent texture
    vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
    vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
    float lerp = normU8x2_toFloat(leafData0.xy);
    sampleDatas[0].weight = 1.0 - lerp;
    sampleDatas[1].weight = lerp;
    // TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
    sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;
    sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
        ? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
        : octreeCoords;

    // Get megatexture indices for both samples
    vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
    vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
    sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
    sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif

OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
    float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
    vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
    vec3 end = start + vec3(sizeAtLevel);
    OctreeNodeData childData;

    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        // Find out which octree child contains the position
        // 0 if before center, 1 if after
        vec3 center = 0.5 * (start + end);
        vec3 childCoord = step(center, shapePosition);

        // Get octree coords for the next level down
        ivec4 octreeCoords = traversalData.octreeCoords;
        traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);

        childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));

        if (childData.flag != OCTREE_FLAG_INTERNAL) {
            // leaf tile - stop traversing
            break;
        }

        // interior tile - keep going deeper
        start = mix(start, center, childCoord);
        end = mix(center, end, childCoord);
        traversalData.parentOctreeIndex = childData.data;
    }

    return childData;
}

/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
    traversalData.octreeCoords = ivec4(0);
    traversalData.parentOctreeIndex = 0;

    OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
    if (nodeData.flag != OCTREE_FLAG_LEAF) {
        nodeData = traverseOctreeDownwards(shapePosition, traversalData);
    }

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        addSampleCoordinates(shapePosition, sampleDatas[0]);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        addSampleCoordinates(shapePosition, sampleDatas[0]);
        addSampleCoordinates(shapePosition, sampleDatas[1]);
    #endif
}

bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
    return clamp(v, minVal, maxVal) == v;
}

bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
    vec3 tileUv = getTileUv(shapePosition, octreeCoords);
	bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
	// Assume (!) the position is always inside the root tile.
	return inside || octreeCoords.w == 0;
}

void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
    if (insideTile(shapePosition, traversalData.octreeCoords)) {
        for (int i = 0; i < SAMPLE_COUNT; i++) {
            addSampleCoordinates(shapePosition, sampleDatas[i]);
        }
        return;
    }

    // Go up tree until we find a parent tile containing shapePosition
    for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
        traversalData.octreeCoords.xyz /= 2;
        traversalData.octreeCoords.w -= 1;

        if (insideTile(shapePosition, traversalData.octreeCoords)) {
            break;
        }

        traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
    }

    // Go down tree
    OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);

    #if (SAMPLE_COUNT == 1)
        getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
        addSampleCoordinates(shapePosition, sampleDatas[0]);
    #else
        getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
        addSampleCoordinates(shapePosition, sampleDatas[0]);
        addSampleCoordinates(shapePosition, sampleDatas[1]);
    #endif
}
`;var xH=`// See Octree.glsl for the definitions of SampleData and intMod

/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/

uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;

// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
    return a <= b ? a : b;
}
int intMax(int a, int b) {
    return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
    return intMin(intMax(v, minVal), maxVal);
}

vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
    int indexX = intMod(index, dimensions.x);
    int indexY = index / dimensions.x;
    return vec2(indexX, indexY) * uvScale;
}

/*
    How is 3D data stored in a 2D megatexture?

    In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
    The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
    the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
    Note that there could be empty space in the megatexture because it's a power of two.

      0   1   2   3
    +---+---+---+---+
    |   |   |   |   | 3
    +---+---+---+---+
    |   |   |   |   | 2
    +-------+-------+
    |010|110|011|111| 1
    |--- ---|--- ---|
    |000|100|001|101| 0
    +-------+-------+

    When doing linear interpolation the megatexture needs to be sampled twice: once for
    the Z slice above the voxel coordinate and once for the slice below. The two slices
    are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
    halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
    of the 3D voxel grid with voxel coordinates on the left side.

    2 +---+
      |001|
    1 +-z-+
      |000|
    0 +---+

    When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/

Properties getPropertiesFromMegatexture(in SampleData sampleData) {
    int tileIndex = sampleData.megatextureIndex;

    vec3 voxelCoord = sampleData.inputCoordinate;
    #if defined(NEAREST_SAMPLING)
        // Round to the center of the nearest voxel
        voxelCoord = floor(voxelCoord) + vec3(0.5);
    #endif

    // Tile location
    vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);

    // Slice location
    float slice = voxelCoord.z - 0.5;
    int sliceIndex = int(floor(slice));
    int sliceIndex0 = intClamp(sliceIndex, 0, u_inputDimensions.z - 1);
    vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);

    // Voxel location
    vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(u_inputDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;

    // Final location in the megatexture
    vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;

    #if defined(NEAREST_SAMPLING)
        return getPropertiesFromMegatextureAtUv(uv0);
    #else
        float sliceLerp = fract(slice);
        int sliceIndex1 = intMin(sliceIndex + 1, u_inputDimensions.z - 1);
        vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
        vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
        Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
        Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
        return mixProperties(properties0, properties1, sliceLerp);
    #endif
}

// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
    #if (SAMPLE_COUNT == 1)
        return getPropertiesFromMegatexture(sampleDatas[0]);
    #else
        // When more than one sample is taken the accumulator needs to start at 0
        Properties properties = clearProperties();
        for (int i = 0; i < SAMPLE_COUNT; ++i) {
            float weight = sampleDatas[i].weight;

            // Avoid reading the megatexture when the weight is 0 as it can be costly.
            if (weight > 0.0) {
                Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
                tempProperties = scaleProperties(tempProperties, weight);
                properties = sumProperties(properties, tempProperties);
            }
        }
        return properties;
    #endif
}
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T="getClippingPlane",C=i0(o,t),A=0,E=C.indexOf(")")+1,v=C.indexOf("{",E)+1,D=C.indexOf("}",v),O=C.slice(A,E),R=C.slice(v,D);i.addFunction(T,O,_e.FRAGMENT),i.addFunctionLines(T,[R])}let s=i.clone();s.addDefine("PICKING",void 0,_e.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,_e.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),h=Ve.fromCache({cull:{enabled:!0,face:Ti.BACK},depthTest:{enabled:!1},depthMask:!1,blending:ln.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),g=e._depthTest,m=new Qe({vertexArray:p,primitiveType:Me.TRIANGLES,renderState:h,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:we.VOXELS,executeInClosestFrustum:!0,owner:this,cull:g,occlude:g}),x=Qe.shallowClone(m,new Qe);x.shaderProgram=u,x.pickOnly=!0;let b=Qe.shallowClone(m,new Qe);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let T=e._drawCommand;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPick)){let T=e._drawCommandPick;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let T=e._drawCommandPickVoxel;T.shaderProgram=T.shaderProgram&&T.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=x,e._drawCommandPickVoxel=b}var AH=f0t;var d0t={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},CP=Object.freeze(d0t);function yS(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}yS.prototype.getTexture=function(e){return this._textures[e]};function h0t(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}yS.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):h0t(this,e,t)};function m0t(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?EH(o,r,n):p0t(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function EH(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?eTe(e,n):new Ot({context:n,source:t,sampler:o});return Jbe(o)&&r.generateMipmap(),r}function p0t(e,t,n){let{typedArray:i,sampler:o}=e,r=Jbe(o),s=o.wrapS===An.REPEAT||o.wrapS===An.MIRRORED_REPEAT||o.wrapT===An.REPEAT||o.wrapT===An.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(P.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===Ke.UNSIGNED_BYTE){let h=YN(i,a,c),p=xx(h);return EH({sampler:o},p,n)}}else{let h=xx(t);return EH(e,h,n)}else return EH(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be 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The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. The texture may be rendered incorrectly."),eTe(e,n)}function Jbe(e){return[Kt.NEAREST_MIPMAP_NEAREST,Kt.NEAREST_MIPMAP_LINEAR,Kt.LINEAR_MIPMAP_NEAREST,Kt.LINEAR_MIPMAP_LINEAR].includes(e.minificationFilter)}function eTe(e,t){let{pixelFormat:n,pixelDatatype:i,width:o,height:r,typedArray:s,sampler:a}=e;return new Ot({context:t,pixelFormat:n,pixelDatatype:i,source:{arrayBufferView:s,width:o,height:r},sampler:a,flipY:!1})}yS.prototype.update=function(e){if(e.frameNumber===this._lastUpdatedFrame)return;this._lastUpdatedFrame=e.frameNumber;let t=e.context;this._defaultTexture=t.defaultTexture;let n=this._loadedImages;for(let i=0;i<n.length;i++){let o=n[i];m0t(this,o,t)}n.length=0};yS.prototype.isDestroyed=function(){return!1};yS.prototype.destroy=function(){let e=this._textures;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];n!==this._defaultTexture&&n.destroy()}return ue(this)};var SH=yS;function AP(e){e=y(e,y.EMPTY_OBJECT),this.mode=y(e.mode,hy.MODIFY_MATERIAL),this.lightingModel=e.lightingModel,this.uniforms=y(e.uniforms,y.EMPTY_OBJECT),this.varyings=y(e.varyings,y.EMPTY_OBJECT),this.vertexShaderText=e.vertexShaderText,this.fragmentShaderText=e.fragmentShaderText,this.translucencyMode=y(e.translucencyMode,qx.INHERIT),this._textureManager=new SH,this._defaultTexture=void 0,this.uniformMap=_0t(this),this.usedVariablesVertex={attributeSet:{},featureIdSet:{},metadataSet:{}},this.usedVariablesFragment={attributeSet:{},featureIdSet:{},metadataSet:{},materialSet:{}},x0t(this),b0t(this)}function _0t(e){let t=e.uniforms,n={};for(let i in t)if(t.hasOwnProperty(i)){let o=t[i];o.type===CP.SAMPLER_2D?(e._textureManager.loadTexture2D(i,o.value),n[i]=g0t(e,i)):n[i]=y0t(e,i)}return n}function g0t(e,t){return function(){return y(e._textureManager.getTexture(t),e._defaultTexture)}}function y0t(e,t){return function(){return e.uniforms[t].value}}function Ub(e,t,n){let i;for(;(i=t.exec(e))!==null;){let o=i[1];n[o]=!0}}function x0t(e){let t=/[vf]sInput\.attributes\.(\w+)/g,n=/[vf]sInput\.featureIds\.(\w+)/g,i=/[vf]sInput\.metadata.(\w+)/g,o,r=e.vertexShaderText;l(r)&&(o=e.usedVariablesVertex.attributeSet,Ub(r,t,o),o=e.usedVariablesVertex.featureIdSet,Ub(r,n,o),o=e.usedVariablesVertex.metadataSet,Ub(r,i,o));let s=e.fragmentShaderText;if(l(s)){o=e.usedVariablesFragment.attributeSet,Ub(s,t,o),o=e.usedVariablesFragment.featureIdSet,Ub(s,n,o),o=e.usedVariablesFragment.metadataSet,Ub(s,i,o);let a=/material\.(\w+)/g,c=e.usedVariablesFragment.materialSet;Ub(s,a,c)}}function tTe(e){let t=/^.*MC$/,n=/^.*WC$/,i=/^.*EC$/;return t.test(e)?`${e} (model coordinates)`:n.test(e)?`${e} (Cartesian world coordinates)`:i.test(e)?`${e} (eye coordinates)`:e}function _c(e,t,n,i){if(e.hasOwnProperty(t)){let o=`${tTe(t)} is not available in the ${i} shader. Did you mean ${tTe(n)} instead?`;throw new he(o)}}function b0t(e){let t=e.usedVariablesVertex.attributeSet;_c(t,"position","positionMC","vertex"),_c(t,"normal","normalMC","vertex"),_c(t,"tangent","tangentMC","vertex"),_c(t,"bitangent","bitangentMC","vertex"),_c(t,"positionWC","positionMC","vertex"),_c(t,"positionEC","positionMC","vertex"),_c(t,"normalEC","normalMC","vertex"),_c(t,"tangentEC","tangentMC","vertex"),_c(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;_c(n,"position","positionEC","fragment"),_c(n,"normal","normalEC","fragment"),_c(n,"tangent","tangentEC","fragment"),_c(n,"bitangent","bitangentEC","fragment"),_c(n,"normalMC","normalEC","fragment"),_c(n,"tangentMC","tangentEC","fragment"),_c(n,"bitangentMC","bitangentEC","fragment")}AP.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===CP.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};AP.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};AP.prototype.isDestroyed=function(){return!1};AP.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),ue(this)};var xS=AP;function D_(e){let{loader:t,metadata:n}=e;this._loader=t,this._metadata=n,this._resourcesLoaded=!1,this._ready=!1}Object.defineProperties(D_.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}}});D_.fromMetadataArray=function(e){return new D_({metadata:e})};D_.fromGltf=async function(e){let t=new fm({gltfResource:e,releaseGltfJson:!1,loadAttributesAsTypedArray:!0});try{await t.load()}catch(n){throw t.destroy(),n}return new D_({loader:t})};D_.prototype.update=function(e,t){let n=this._loader;if(!this._ready){if(t.afterRender.push(()=>!0),!l(n)){this._ready=!0;return}if(this._resourcesLoaded){let{structuralMetadata:i,scene:o}=n.components,{attributes:r}=o.nodes[0].primitives[0];this._metadata=T0t(r,i,e),this._ready=!0;return}this._resourcesLoaded=n.process(t)}};function T0t(e,t,n){let{className:i,names:o,types:r,componentTypes:s}=n.provider,a=t.propertyAttributes.find(f=>f.class.id===i),{properties:c}=a,u=new Array(o.length);for(let f=0;f<e.length;f++){let h=c[o[f]].attribute,p=e.find(b=>b.name===h);if(!l(p))continue;let g=Nt.toComponentDatatype(s[f]),m=st.getComponentCount(r[f]),x=p.count*m;u[f]=X.createArrayBufferView(g,p.typedArray.buffer,p.typedArray.byteOffset+p.byteOffset,x)}return u}D_.prototype.isDestroyed=function(){return!1};D_.prototype.destroy=function(){return this._loader=this._loader&&this._loader.destroy(),ue(this)};var bS=D_;function jl(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new N,this.shapeTransform=new N,this._minBounds=d.clone(jl.DefaultMinBounds,new d),this._maxBounds=d.clone(jl.DefaultMaxBounds,new d),this.shaderUniforms={renderMinBounds:new d,renderMaxBounds:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var C0t=new d,UK=new d,A0t=new $,E0t=new d,S0t=new d,v0t=new d,w0t=new d,nTe=N.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new N);jl.prototype.update=function(e,t,n,i,o){i=y(i,jl.DefaultMinBounds),o=y(o,jl.DefaultMaxBounds);let r=jl.DefaultMinBounds,s=jl.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,E0t),o=d.clamp(o,r,s,S0t);let a=d.clamp(t,i,o,v0t),c=d.clamp(n,i,o,w0t),u=N.getScale(e,UK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=HK(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:h}=this;for(let m in h)h.hasOwnProperty(m)&&(h[m]=void 0);let p=!d.equals(t,r)||!d.equals(n,s),g=0;if(h.BOX_INTERSECTION_INDEX=g,g+=1,f.renderMinBounds=N.multiplyByPoint(nTe,a,f.renderMinBounds),f.renderMaxBounds=N.multiplyByPoint(nTe,c,f.renderMaxBounds),p){h.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,x=n;f.boxUvToShapeUvScale=d.fromElements(2/(m.x===x.x?1:x.x-m.x),2/(m.y===x.y?1:x.y-m.y),2/(m.z===x.z?1:x.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=g,!0};var vH=new d,zK=new d;jl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(P.lerp(r.x,s.x,a*t),P.lerp(r.y,s.y,a*n),P.lerp(r.z,s.z,a*i),vH),u=d.fromElements(P.lerp(r.x,s.x,a*(t+1)),P.lerp(r.y,s.y,a*(n+1)),P.lerp(r.z,s.z,a*(i+1)),zK);return HK(c,u,this.shapeTransform,o)};var iTe=new d;jl.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,iTe),s=d.multiplyByScalar(r,o,iTe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,vH),o,vH),c=d.add(a,s,zK),u=this._minBounds,f=this._maxBounds,h=d.fromElements(P.lerp(u.x,f.x,a.x),P.lerp(u.y,f.y,a.y),P.lerp(u.z,f.z,a.z),vH),p=d.fromElements(P.lerp(u.x,f.x,c.x),P.lerp(u.y,f.y,c.y),P.lerp(u.z,f.z,c.z),zK);return HK(h,p,this.shapeTransform,i)};jl.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));jl.DefaultMaxBounds=Object.freeze(new d(1,1,1));function HK(e,t,n,i){let o=jl.DefaultMinBounds,r=jl.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=N.getTranslation(n,i.center),i.halfAxes=N.getMatrix3(n,i.halfAxes);else{let a=N.getScale(n,UK),c=d.midpoint(e,t,C0t);i.center=N.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),UK);let u=N.getRotation(n,A0t);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var I_=jl;function Qr(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new N,this.shapeTransform=new N,this._minimumRadius=Qr.DefaultMinBounds.x,this._maximumRadius=Qr.DefaultMaxBounds.x,this._minimumAngle=Qr.DefaultMinBounds.y,this._maximumAngle=Qr.DefaultMaxBounds.y,this._minimumHeight=Qr.DefaultMinBounds.z,this._maximumHeight=Qr.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderRadiusMinMax:new U,cylinderRenderAngleMinMax:new U,cylinderRenderHeightMinMax:new U,cylinderUvToShapeUvRadius:new U,cylinderUvToShapeUvAngle:new U,cylinderUvToShapeUvHeight:new U,cylinderShapeUvAngleMinMax:new U,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var aTe=new d;Qr.prototype.update=function(e,t,n,i,o){i=y(i,Qr.DefaultMinBounds),o=y(o,Qr.DefaultMaxBounds);let r=Qr.DefaultMinBounds.x,s=Qr.DefaultMaxBounds.x,a=Qr.DefaultMinBounds.y,c=Qr.DefaultMaxBounds.y,u=Qr.DefaultMinBounds.z,f=Qr.DefaultMaxBounds.z,h=c-a,p=.5*h,g=P.EPSILON10,m=P.EPSILON3,x=P.EPSILON10,b=P.clamp(t.x,r,s),T=P.clamp(n.x,r,s),C=P.clamp(i.x,r,s),A=P.clamp(o.x,r,s),E=Math.max(b,C),v=Math.min(T,A),D=P.negativePiToPi(t.y),O=P.negativePiToPi(n.y),R=P.negativePiToPi(i.y),M=P.negativePiToPi(o.y),F=Math.max(D,R),_=Math.min(O,M),S=P.clamp(t.z,u,f),w=P.clamp(n.z,u,f),I=P.clamp(i.z,u,f),L=P.clamp(o.z,u,f),B=Math.max(S,I),H=Math.min(w,L),V=N.getScale(e,aTe);if(v===0||E>v||B>H||P.equalsEpsilon(V.x,0,void 0,g)||P.equalsEpsilon(V.y,0,void 0,g)||P.equalsEpsilon(V.z,0,void 0,g))return!1;this._minimumRadius=b,this._maximumRadius=T,this._minimumAngle=D,this._maximumAngle=O,this._minimumHeight=S,this._maximumHeight=w,this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=WK(E,v,F,_,B,H,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let W=b===r&&T===s,q=O<D,J=O-D+q*h,j=J>p+x&&J<h-x,K=J<p-x,Q=J>=p-x&&J<=p+x,de=j||K||Q,xe=P.equalsEpsilon(D,a,void 0,m),ce=P.equalsEpsilon(O,c,void 0,m),ge=S===u&&w===f,Te=E===r,De=_<F,Ae=_-F+De*h,Be=Ae>=p-x&&Ae<h-x,ze=Ae>x&&Ae<p-x,Ze=Ae<=x,Et=Be||ze||Ze,{shaderUniforms:Ct,shaderDefines:ke}=this;for(let lt in ke)ke.hasOwnProperty(lt)&&(ke[lt]=void 0);let jt=0;if(ke.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=jt,jt+=1,Te||(ke.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,ke.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=jt,jt+=1),Ct.cylinderRenderRadiusMinMax=U.fromElements(E,v,Ct.cylinderRenderRadiusMinMax),E===v&&(ke.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!W){ke.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let lt=T-b,ut=0,In=1;lt!==0&&(ut=1/lt,In=-b/lt),Ct.cylinderUvToShapeUvRadius=U.fromElements(ut,In,Ct.cylinderUvToShapeUvRadius)}if(!ge){ke.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let lt=w-S,ut=0,In=1;lt!==0&&(ut=2/lt,In=-(S+1)/lt),Ct.cylinderUvToShapeUvHeight=U.fromElements(ut,In,Ct.cylinderUvToShapeUvHeight)}if(Ct.cylinderRenderHeightMinMax=U.fromElements(B,H,Ct.cylinderRenderHeightMinMax),q&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Et&&(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,ke.CYLINDER_INTERSECTION_INDEX_ANGLE=jt,Be?(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,jt+=1):ze?(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,jt+=2):Ze&&(ke.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,jt+=2),Ct.cylinderRenderAngleMinMax=U.fromElements(F,_,Ct.cylinderRenderAngleMinMax)),de){ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,xe&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),ce&&(ke.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let lt=(D-a)/h,ut=(O-a)/h,In=1-J/h;if(Ct.cylinderShapeUvAngleMinMax=U.fromElements(lt,ut,Ct.cylinderShapeUvAngleMinMax),Ct.cylinderShapeUvAngleRangeZeroMid=(ut+.5*In)%1,J<=x)Ct.cylinderUvToShapeUvAngle=U.fromElements(0,1,Ct.cylinderUvToShapeUvAngle);else{let nn=h/J,pe=-(D-a)/J;Ct.cylinderUvToShapeUvAngle=U.fromElements(nn,pe,Ct.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=jt,!0};Qr.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumAngle,c=this._maximumAngle,u=this._minimumHeight,f=this._maximumHeight,h=1/Math.pow(2,e),p=P.lerp(r,s,t*h),g=P.lerp(r,s,(t+1)*h),m=P.lerp(a,c,n*h),x=P.lerp(a,c,(n+1)*h),b=P.lerp(u,f,i*h),T=P.lerp(u,f,(i+1)*h);return WK(p,g,m,x,b,T,this.shapeTransform,o)};var oTe=new d,rTe=new d,D0t=new d;Qr.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,oTe),s=d.multiplyByScalar(r,o,oTe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,rTe),o,rTe),c=d.add(a,s,D0t),u=this._minimumRadius,f=this._maximumRadius,h=this._minimumHeight,p=this._maximumHeight,g=this._minimumAngle,m=this._maximumAngle,x=P.lerp(u,f,a.x),b=P.lerp(u,f,c.x),T=P.lerp(h,p,a.y),C=P.lerp(h,p,c.y),A=P.lerp(g,m,a.z),E=P.lerp(g,m,c.z);return WK(x,b,A,E,T,C,this.shapeTransform,i)};Qr.DefaultMinBounds=Object.freeze(new d(0,-P.PI,-1));Qr.DefaultMaxBounds=Object.freeze(new d(1,+P.PI,1));var I0t=5,P0t=new Array(I0t),R0t=new d,O0t=new $,M0t=new N,L0t=new N,N0t=new N,GK=new N,F0t=new d,B0t=new d,k0t=new d,cTe=new Array(8);for(let e=0;e<8;e++)cTe[e]=new d;function sTe(e,t,n){return Math.abs(oe.dot(e,t))<n}function V0t(e){let t=N.getColumn(e,0,F0t),n=N.getColumn(e,1,B0t),i=N.getColumn(e,2,k0t),o=P.EPSILON4;return sTe(t,n,o)&&sTe(n,i,o)}function U0t(e,t){let n=cTe;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)N.multiplyByPoint(e,n[i],n[i]);return wn.fromPoints(n,t)}function WK(e,t,n,i,o,r,s,a){let c=Qr.DefaultMinBounds,u=Qr.DefaultMaxBounds,f=c.x,h=u.x,p=c.y,g=u.y,m=c.z,x=u.z;if(e===f&&t===h&&o===m&&r===x&&n===p&&i===g)return a.center=N.getTranslation(s,a.center),a.halfAxes=N.getMatrix3(s,a.halfAxes),a;i<n&&(i+=P.TWO_PI);let T=i-n,C=n+T*.5,A=P0t,E=0;A[E++]=n,A[E++]=i,A[E++]=C,T>P.PI&&(A[E++]=C-P.PI_OVER_TWO,A[E++]=C+P.PI_OVER_TWO);let v=1,D=1,O=-1,R=-1;for(let J=0;J<E;++J){let j=A[J]-C,K=Math.cos(j),Q=Math.sin(j),de=K*e,xe=Q*e,ce=K*t,ge=Q*t;v=Math.min(v,de),D=Math.min(D,xe),v=Math.min(v,ce),D=Math.min(D,ge),O=Math.max(O,de),R=Math.max(R,xe),O=Math.max(O,ce),R=Math.max(R,ge)}let M=O-v,F=R-D,_=r-o,S=(v+O)*.5,w=(D+R)*.5,I=(o+r)*.5,L=d.fromElements(S,w,I,R0t),B=$.fromRotationZ(C,O0t),H=d.fromElements(M,F,_,aTe),V=N.fromScale(H,N0t),G=N.fromRotation(B,L0t),k=N.fromTranslation(L,M0t),W=N.multiplyTransformation(G,N.multiplyTransformation(k,V,GK),GK),q=N.multiplyTransformation(s,W,GK);return V0t(q)?wn.fromTransformation(q,a):U0t(q,a)}var P_=Qr;function R_(){this.orientedBoundingBox=new wn,this.boundingSphere=new ae,this.boundTransform=new N,this.shapeTransform=new N,this._rectangle=new se,this._minimumHeight=R_.DefaultMinBounds.z,this._maximumHeight=R_.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new d,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new d,eccentricitySquared:0,evoluteScale:new U,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new U,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new U,ellipsoidUvToShapeUvLatitude:new U,ellipsoidRenderLatitudeSinMinMax:new U,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new U},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var z0t=new d,H0t=new d,G0t=new d,W0t=new d,j0t=new d,q0t=new d,Y0t=new d,X0t=new d,K0t=new $,lTe=new d,uTe=new d,Z0t=new se;R_.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=R_;i=y(i,r),o=y(o,s);let a=P.EPSILON10,c=P.EPSILON3,u=P.EPSILON10,f=P.EPSILON10,h=P.EPSILON3,p=N.getScale(e,X0t),g=d.clone(r,z0t);g.z=-d.minimumComponent(p);let m=d.clamp(t,g,s,H0t),x=d.clamp(n,g,s,G0t),b=d.clamp(i,g,s,W0t),T=d.clamp(o,g,s,j0t),C=d.maximumByComponent(m,b,q0t),A=d.minimumByComponent(x,T,Y0t),E=d.add(p,d.fromElements(x.z,x.z,x.z,lTe),lTe),v=d.maximumComponent(E),D=d.add(p,d.fromElements(A.z,A.z,A.z,uTe),uTe);if(C.y>A.y||C.y===s.y||A.y===r.y||C.z>A.z||P.equalsEpsilon(D,d.ZERO,void 0,a))return!1;this._rectangle=se.fromRadians(m.x,m.y,x.x,x.y),this._translation=N.getTranslation(e,this._translation),this._rotation=N.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=x.z;let O=se.fromRadians(C.x,C.y,A.x,A.y,Z0t);this.orientedBoundingBox=jK(O,C.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=N.fromRotationTranslation($.setScale(this._rotation,E,K0t),this._translation,this.shapeTransform),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ae.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let R=s.x-r.x,M=.5*R,F=A.x<C.x,_=A.x-C.x+F*R,S=_<=u,w=_>=M-u&&_<R-u,I=_>u&&_<M-u,L=S||w||I,B=x.x<m.x,H=x.x-m.x+B*R,V=H>M+u&&H<R-u,G=H>=M-u&&H<=M+u,k=H<M-u,W=V||G||k,q=A.y<-h,J=A.y>=-h&&A.y<=+h,j=A.y>+h&&A.y<s.y-f,K=q||J||j,Q=C.y>r.y+f&&C.y<-h,de=C.y>=-h&&C.y<=+h,xe=C.y>+h,ce=Q||de||xe,ge=K||ce,Te=x.y-m.y,De=x.y<-h,Ae=x.y>=-h&&x.y<=+h,Be=x.y>+h&&x.y<s.y-f,ze=De||Ae||Be,Ze=m.y>r.y+f&&m.y<-h,Et=m.y>=-h&&m.y<=+h,Ct=m.y>+h,jt=ze||(Ze||Et||Ct),{shaderUniforms:lt,shaderDefines:ut}=this;for(let ht in ut)ut.hasOwnProperty(ht)&&(ut[ht]=void 0);lt.ellipsoidRadiiUv=d.divideByScalar(E,v,lt.ellipsoidRadiiUv);let{x:In,z:nn}=lt.ellipsoidRadiiUv,pe=nn/In;lt.eccentricitySquared=1-pe*pe,lt.evoluteScale=U.fromElements((In*In-nn*nn)/In,(nn*nn-In*In)/nn,lt.evoluteScale),lt.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(lt.ellipsoidRadiiUv,lt.ellipsoidRadiiUv,lt.ellipsoidInverseRadiiSquaredUv),lt.ellipsoidInverseRadiiSquaredUv);let Ce=0;ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=Ce,Ce+=1,ut.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=Ce,Ce+=1,lt.clipMinMaxHeight=U.fromElements((C.z-x.z)/v,(A.z-x.z)/v,lt.clipMinMaxHeight);let hn=(x.z-m.z)/v;if(lt.ellipsoidInverseHeightDifferenceUv=1/hn,m.z===x.z&&(lt.ellipsoidInverseHeightDifferenceUv=0),L&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=Ce,w?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,Ce+=1):I?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,Ce+=2):S&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,Ce+=2),lt.ellipsoidRenderLongitudeMinMax=U.fromElements(C.x,A.x,lt.ellipsoidRenderLongitudeMinMax)),W)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,x.x<m.x&&(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),H<=u)lt.ellipsoidUvToShapeUvLongitude=U.fromElements(0,1,lt.ellipsoidUvToShapeUvLongitude);else{let to=R/H,Eo=-(m.x-r.x)/H;lt.ellipsoidUvToShapeUvLongitude=U.fromElements(to,Eo,lt.ellipsoidUvToShapeUvLongitude)}if(L){let ht=P.equalsEpsilon(C.x,r.x,void 0,c),to=P.equalsEpsilon(A.x,s.x,void 0,c);ht&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),to&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let Eo=(m.x-r.x)/R,Xs=(x.x-r.x)/R,Cr=(A.x-r.x)/R,ms=1-_/R,Le=(Cr+.5*ms)%1;lt.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(Eo,Xs,Le,lt.ellipsoidShapeUvLongitudeMinMaxMid)}if(ge&&(ce&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=Ce,Q?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,Ce+=1):de?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,Ce+=1):xe&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,Ce+=2)),K&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,ut.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=Ce,q?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,Ce+=2):J?(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,Ce+=1):j&&(ut.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,Ce+=1)),lt.ellipsoidRenderLatitudeSinMinMax=U.fromElements(Math.sin(C.y),Math.sin(A.y),lt.ellipsoidRenderLatitudeSinMinMax)),jt)if(ut.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,Te<f)lt.ellipsoidUvToShapeUvLatitude=U.fromElements(0,1,lt.ellipsoidUvToShapeUvLatitude);else{let to=(s.y-r.y)/Te,Eo=(r.y-m.y)/Te;lt.ellipsoidUvToShapeUvLatitude=U.fromElements(to,Eo,lt.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=Ce,!0};var hTe=new se;R_.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,p=se.subsection(this._rectangle,s,c,a,u,hTe),g=P.lerp(this._minimumHeight,this._maximumHeight,f),m=P.lerp(this._minimumHeight,this._maximumHeight,h);return jK(p,g,m,this._ellipsoid,this._translation,this._rotation,o)};var fTe=new d,dTe=new d,$0t=new d;R_.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,fTe),s=d.multiplyByScalar(r,o,fTe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,dTe),o,dTe),c=d.add(a,s,$0t),u=se.subsection(this._rectangle,a.x,a.y,c.x,c.y,hTe),f=P.lerp(this._minimumHeight,this._maximumHeight,a.z),h=P.lerp(this._minimumHeight,this._maximumHeight,c.z);return jK(u,f,h,this._ellipsoid,this._translation,this._rotation,i)};function jK(e,t,n,i,o,r,s){return s=wn.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}R_.DefaultMinBounds=Object.freeze(new d(-P.PI,-P.PI_OVER_TWO,-ee.WGS84.minimumRadius));R_.DefaultMaxBounds=Object.freeze(new d(P.PI,P.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var TS=R_;var Vu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Vu.getMinBounds=function(e){switch(e){case Vu.BOX:return I_.DefaultMinBounds;case Vu.ELLIPSOID:return TS.DefaultMinBounds;case Vu.CYLINDER:return P_.DefaultMinBounds}};Vu.getMaxBounds=function(e){switch(e){case Vu.BOX:return I_.DefaultMaxBounds;case Vu.ELLIPSOID:return TS.DefaultMaxBounds;case Vu.CYLINDER:return P_.DefaultMaxBounds}};Vu.getShapeConstructor=function(e){switch(e){case Vu.BOX:return I_;case Vu.ELLIPSOID:return TS;case Vu.CYLINDER:return P_}};var Vi=Object.freeze(Vu);var qK=Object.freeze({UNLOADED:0,RECEIVING:1,PROCESSING:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function EP(e,t){this.spatialNode=e,this.keyframe=t,this.state=qK.UNLOADED,this.content=void 0,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}EP.prototype.unload=function(){this.content=this.content&&this.content.destroy(),this.spatialNode=void 0,this.state=qK.UNLOADED,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1};EP.priorityComparator=function(e,t){return e.priority-t.priority};EP.searchComparator=function(e,t){return e.keyframe-t.keyframe};EP.LoadState=qK;var go=EP;function _0(e,t,n,i,o){if(o=Math.min(y(o,128*1024*1024),536870912),i===Nt.UNSIGNED_SHORT&&(i=Nt.FLOAT32),i===Nt.FLOAT32&&!e.floatingPointTexture)throw new re("Floating point texture not supported");let s=Q0t(i),a=J0t(n,e.webgl2),c=Nt.getSizeInBytes(i),u=ext(o,n,c),f=Math.ceil(Math.sqrt(t.x)),h=Math.ceil(t.z/f),p=f*t.x,g=h*t.y,m=Math.floor(u/p),x=Math.floor(u/g);if(m===0||x===0)throw new re("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.textureMemoryByteLength=c*n*u**2,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=m*x,this.regionCountPerMegatexture=new U(m,x),this.voxelCountPerRegion=new U(p,g),this.sliceCountPerRegion=new U(f,h),this.voxelSizeUv=new U(1/u,1/u),this.sliceSizeUv=new U(t.x/u,t.y/u),this.regionSizeUv=new U(p/u,g/u),this.texture=new Ot({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:u,height:u,sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:mi.LINEAR})});let b=Nt.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(b,p*g*n),this.nodes=new Array(this.maximumTileCount);for(let T=0;T<this.maximumTileCount;T++)this.nodes[T]=new txt(T);for(let T=0;T<this.maximumTileCount;T++){let C=this.nodes[T];C.previousNode=T>0?this.nodes[T-1]:void 0,C.nextNode=T<this.maximumTileCount-1?this.nodes[T+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function Q0t(e){if(e===Nt.FLOAT32||e===Nt.FLOAT64)return Ke.FLOAT;if(e===Nt.UINT8)return Ke.UNSIGNED_BYTE}function J0t(e,t){if(e===1)return t?tt.RED:tt.LUMINANCE;if(e===2)return t?tt.RG:tt.LUMINANCE_ALPHA;if(e===3)return tt.RGB;if(e===4)return tt.RGBA}function ext(e,t,n){let i=Math.floor(e/(t*n));return Math.min(Bt.maximumTextureSize,P.previousPowerOfTwo(Math.floor(Math.sqrt(i))))}function txt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}_0.prototype.add=function(e){if(this.isFull())throw new he("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};_0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new he("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};_0.prototype.isFull=function(){return this.emptyList===void 0};_0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===Nt.UNSIGNED_SHORT&&(i=Nt.FLOAT32);let o=Nt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=P.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),g=Math.floor(f/u);if(p*g>=e)break;f*=2}return f*f*n*o};_0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,{tileVoxelDataTemp:i,voxelCountPerTile:o,sliceCountPerRegion:r,voxelCountPerRegion:s,channelCount:a,regionCountPerMegatexture:c}=this;for(let g=0;g<o.z;g++){let m=g%r.x*o.x,x=Math.floor(g/r.x)*o.y;for(let b=0;b<o.y;b++){let T=nxt(o,b,g),C=(x+b)*s.x+m;for(let A=0;A<o.x;A++){let E=T+A,v=C+A;for(let D=0;D<a;D++)i[v*a+D]=n[E*a+D]}}}let u=e%c.x*s.x,f=Math.floor(e/c.x)*s.y,p={source:{arrayBufferView:i,width:s.x,height:s.y},xOffset:u,yOffset:f};this.texture.copyFrom(p)};function nxt(e,t,n){let i=e.y*e.x,o=n,r=t;return o*i+r*e.x}_0.prototype.isDestroyed=function(){return!1};_0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var SP=_0;function nd(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=d.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new wn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var ixt=new d;nd.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,ixt),n=2*d.maximumComponent(t);this.approximateVoxelSize=n/d.minimumComponent(this.dimensions)};nd.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,h=t+1,p=[[h,r,s,a],[h,u,s,a],[h,r,c,a],[h,u,c,a],[h,r,s,f],[h,u,s,f],[h,r,c,f],[h,u,c,f]];this.children=p.map(([g,m,x,b])=>new nd(g,m,x,b,this,e,this.dimensions))};nd.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};nd.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,P.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var mTe={keyframe:0};function vP(e,t){return mTe.keyframe=e,Oo(t,mTe,go.searchComparator)}nd.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:h}=t;if(h.length>=1){let p=oxt(i,h),g=h[p],m=o===i||i<g.keyframe?p:Math.min(p+1,h.length-1),x=h[m],b=i-g.keyframe,T=pTe(n-t.level,b);T<a&&(a=T,r=g);let C=x.keyframe-o,A=pTe(n-t.level,C);if(A<c&&(c=A,s=x),b===0&&C===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:P.clamp((e-u)/(f-u),0,1)};function oxt(e,t){let n=vP(e,t);return n<0?P.clamp(~n-1,0,t.length-1):n}function pTe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}nd.prototype.isVisited=function(e){return this.visitedFrameNumber===e};nd.prototype.createKeyframeNode=function(e){let t=vP(e,this.keyframeNodes);if(t<0){t=~t;let n=new go(this,e);this.keyframeNodes.splice(t,0,n)}};nd.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=vP(n,this.keyframeNodes);if(i<0)throw new he("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=vP(n,this.renderableKeyframeNodes);if(o<0)throw new he("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.unload()};nd.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.megatextureIndex!==-1||e.content.metadata.length!==t.length)throw new he("Keyframe node cannot be added to megatexture");let{metadata:n}=e.content;for(let r=0;r<t.length;r++){let s=t[r];e.megatextureIndex=s.add(n[r])}let i=this.renderableKeyframeNodes,o=vP(e.keyframe,i);if(o>=0)throw new he("Keyframe already renderable");o=~o,i.splice(o,0,e)};nd.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var wH=nd;function g0(e,t,n,i){let{provider:o,dimensions:r,paddingBefore:s,paddingAfter:a}=e,{types:c,componentTypes:u,metadataOrder:f}=o,h=d.add(r,s,new d);if(d.add(h,a,h),f===Xm.GLTF){let A=h.y;h.y=h.z,h.z=A}!l(i)&&l(o.maximumTileCount)&&(i=gxt(o.maximumTileCount,h,c,u)),this._primitive=e,this.textureMemoryByteLength=0,this.megatextures=new Array(c.length);for(let A=0;A<c.length;A++){let E=c[A],v=st.getComponentCount(E),D=u[A];this.megatextures[A]=new SP(t,h,v,D,i),this.textureMemoryByteLength+=this.megatextures[A].textureMemoryByteLength}let p=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._calculateStatistics=y(this._primitive._calculateStatistics,!1),this._frameNumber=0;let g=e._shape;this.rootNode=new wH(0,0,0,0,void 0,g,r),this._priorityQueue=new aC({maximumLength:p,comparator:go.priorityComparator}),this._highPriorityKeyframeNodes=new Array(p),this._highPriorityKeyframeNodeCount=0,this._keyframeNodesInMegatexture=new Array(p),this._keyframeCount=n,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(n),this._initialTilesLoaded=!1;let m=this._binaryTreeKeyframeWeighting;m[0]=0,m[n-1]=0,YK(m,1,n-2,0);let x=9,b=2048,T=Math.floor(b/x),C=Math.ceil(p/T);this.internalNodeTexture=new Ot({context:t,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:b,height:C,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST})}),this.internalNodeTilesPerRow=T,this.internalNodeTexelSizeUv=new U(1/b,1/C),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new U}g0.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function YK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,YK(e,t,o-1,i+1),YK(e,o+1,n,i+1)}g0.simultaneousRequestCountMaximum=50;g0.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;let p=h>=2;if(p&&!l(this.leafNodeTexture)){let A=Math.floor(512),E=Math.ceil(s/A);this.leafNodeTexture=new Ot({context:r,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:E,sampler:new Zt({minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST})}),this.leafNodeTexelSizeUv=U.fromElements(1/1024,1/E,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=A}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=P.clamp(t,0,a-1),n&&_Te(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let g=xi();axt(this,e),cxt(this,e);let m=xi();hxt(this,h,c);let x=xi(),b=o.loadProgress.numberOfListeners>0||o.allTilesLoaded.numberOfListeners>0||o.initialTilesLoaded.numberOfListeners>0;if(this._debugPrint||this._calculateStatistics||b){let T=m-g,C=x-m,A=x-g;dxt(this,e,T,C,A)}};g0.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};g0.prototype.isDestroyed=function(){return!1};g0.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.textureMemoryByteLength=0,this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function _Te(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];_Te(e,i)}}function rxt(e,t){if(e._simultaneousRequestCount>=g0.simultaneousRequestCountMaximum)return;let i=e._primitive.provider,{keyframe:o,spatialNode:r}=t;if(l(i.availableLevels)&&r.level>=i.availableLevels)return;function s(f){e._simultaneousRequestCount--,t.content=f,t.state=l(f)?go.LoadState.PROCESSING:go.LoadState.UNAVAILABLE}function a(f){e._simultaneousRequestCount--,t.state=go.LoadState.FAILED,e._primitive.tileFailed.raiseEvent()}let c={tileLevel:r.level,tileX:r.x,tileY:r.y,tileZ:r.z,keyframe:o},u=i.requestData(c);l(u)&&(e._simultaneousRequestCount++,t.state=go.LoadState.RECEIVING,u.then(s).catch(a))}function sxt(e){return e/(1+e)}function axt(e,t){let n=e._frameNumber,i=e._priorityQueue;i.reset(),gTe(e.rootNode,ys.MASK_INDETERMINATE,e,t);let o=e._highPriorityKeyframeNodes,r=0,s;for(;i.length>0;)s=i.removeMaximum(),s.highPriorityFrameNumber=n,o[r]=s,r++;e._highPriorityKeyframeNodeCount=r}function cxt(e,t){let n=e.megatextures[0],i=n.occupiedCount,o=e._keyframeNodesInMegatexture;o.length=i,o.sort(lxt);let r=e._highPriorityKeyframeNodes,s=e._highPriorityKeyframeNodeCount,a=0,c=0;for(let u=0;u<s;u++){let f=r[u];if(!(f.state===go.LoadState.LOADED||f.spatialNode===void 0)&&(f.state===go.LoadState.UNLOADED&&rxt(e,f),f.state===go.LoadState.PROCESSING)){let{content:h}=f;if(h.update(e._primitive,t),!h.ready)continue;if(!uxt(h.metadata,e)){f.content=void 0,f.state=go.LoadState.FAILED,e._primitive.tileFailed.raiseEvent();continue}let p=0;if(n.isFull()){p=i-1-a,a++;let g=o[p];e._primitive.tileUnload.raiseEvent(),g.spatialNode.destroyKeyframeNode(g,e.megatextures)}else p=i+c,c++;f.spatialNode.addKeyframeNodeToMegatextures(f,e.megatextures),f.state=go.LoadState.LOADED,o[p]=f,e._primitive.tileLoad.raiseEvent()}}}function lxt(e,t){return e.highPriorityFrameNumber===t.highPriorityFrameNumber?t.priority-e.priority:t.highPriorityFrameNumber-e.highPriorityFrameNumber}function uxt(e,t){let n=t._primitive.provider.types.length;if(!Array.isArray(e)||e.length!==n)return!1;let{megatextures:i}=t;for(let o=0;o<n;o++){let{voxelCountPerTile:r,channelCount:s}=i[o],{x:a,y:c,z:u}=r,f=a*c*u,h=e[o],p=f*s;if(h.length!==p)return!1}return!0}function gTe(e,t,n,i){let{camera:o,context:r,pixelRatio:s,frameNumber:a}=i,{positionWC:c,frustum:u}=o,h=r.drawingBufferHeight/s/u.sseDenominator;if(e.computeScreenSpaceError(c,h),t=e.visibility(i,t),t===ys.MASK_OUTSIDE)return;e.visitedFrameNumber=a;let p=n._primitive,g=p._shape,m=p.screenSpaceError,x=n._priorityQueue,b=n._keyframeCount,T=P.clamp(Math.floor(n._keyframeLocation),0,b-2),C=T+1;if(b===1)e.createKeyframeNode(0);else if(e.keyframeNodes.length!==b)for(let O=0;O<b;O++)e.createKeyframeNode(O);let{screenSpaceError:A,keyframeNodes:E}=e,v=sxt(A),D=!1;for(let O=0;O<E.length;O++){let R=E[O];R.priority=10*v+fxt(T,R.keyframe,C,n),R.state!==go.LoadState.UNAVAILABLE&&R.state!==go.LoadState.FAILED&&R.priority!==-Number.MAX_VALUE&&x.insert(R),R.state===go.LoadState.LOADED&&(D=!0)}if(A<m||!D){e.children=void 0;return}l(e.children)||e.constructChildNodes(g);for(let O=0;O<8;O++){let R=e.children[O];gTe(R,t,n,i)}}function fxt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return P.lerp(a,s,.15+.85*s)}function dxt(e,t,n,i,o){let r=e._keyframeCount,s=e.rootNode,a=Object.keys(go.LoadState).length,c=new Array(a),u=new Array(a),f=0;for(let D=0;D<a;D++){let O=new Array(r).fill(0);c[D]=O,u[D]=0}function h(D){let O=D.keyframeNodes;for(let R=0;R<O.length;R++){let M=O[R],F=M.keyframe,_=M.state;c[_][F]+=1,u[_]+=1,f++}if(l(D.children))for(let R=0;R<8;R++){let M=D.children[R];h(M)}}h(s),e._primitive.statistics.numberOfTilesWithContentReady=u[go.LoadState.LOADED],e._primitive.statistics.visited=f;let p=u[go.LoadState.RECEIVING],g=u[go.LoadState.PROCESSING],m=p!==e._primitive.statistics.numberOfPendingRequests||g!==e._primitive.statistics.numberOfTilesProcessing;if(m&&t.afterRender.push(function(){return e._primitive.loadProgress.raiseEvent(p,g),!0}),e._primitive.statistics.numberOfPendingRequests=p,e._primitive.statistics.numberOfTilesProcessing=g,m&&(p===0&&g===0)&&(t.afterRender.push(function(){return e._primitive.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e._primitive.initialTilesLoaded.raiseEvent(),!0}))),!e._debugPrint)return;let b=`KEYFRAMES: ${c[go.LoadState.LOADED]}`,T=`UNLOADED: ${u[go.LoadState.UNLOADED]} | RECEIVING: ${u[go.LoadState.RECEIVING]} | PROCESSING: ${u[go.LoadState.PROCESSING]} | LOADED: ${u[go.LoadState.LOADED]} | FAILED: ${u[go.LoadState.FAILED]} | UNAVAILABLE: ${u[go.LoadState.UNAVAILABLE]} | TOTAL: ${f}`,C=Math.round(n*100)/100,A=Math.round(i*100)/100,E=Math.round(o*100)/100,v=`LOAD: ${C} | OCT: ${A} | ALL: ${E}`;console.log(`${b} || ${T} || ${v}`)}var DH={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function hxt(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function h(g,m,x,b,T){let C=!1;if(l(g.children))for(let A=0;A<8;A++){let E=g.children[A];E.computeSurroundingRenderableKeyframeNodes(o),E.isRenderable(r)&&(C=!0)}if(C){u[T]=DH.INTERNAL<<16|m,u[x]=b,a++,b=m,T=b*9+1;for(let A=0;A<8;A++){let E=g.children[A];m=a,x=m*9+0,h(E,m,x,b,T+A)}}else{if(e._primitive.tileVisible.raiseEvent(),s){let A=c*5,E=g.renderableKeyframeNodePrevious,v=g.level-E.spatialNode.level,D=E.spatialNode.parent,O=l(D)?D.renderableKeyframeNodePrevious:E,R=mxt(g,i,n),M=v,F=1,_=E.megatextureIndex,S=O.megatextureIndex;f[A+0]=R,f[A+1]=M,f[A+2]=F,f[A+3]=_,f[A+4]=S,u[T]=DH.LEAF<<16|c}else{let A=g.renderableKeyframeNodePrevious,v=g.level-A.spatialNode.level===0?DH.LEAF:DH.PACKED_LEAF_FROM_PARENT;u[T]=v<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&h(p,0,0,0,0),pxt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&_xt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function mxt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return P.clamp(s,0,1)}function pxt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){let p=e[h],g=h*o;for(let m=0;m<o;m++)c[g+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function _xt(e,t,n,i){let o=tt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let g=e[p*r+0],m=e[p*r+1],x=e[p*r+2],b=e[p*r+3],T=e[p*r+4],C=P.clamp(Math.floor(65536*g),0,65535);u[p*8+0]=C>>>0&255,u[p*8+1]=C>>>8&255,u[p*8+2]=m&255,u[p*8+3]=x&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=T>>>0&255,u[p*8+7]=T>>>8&255}let h={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(h)}function gxt(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=st.getComponentCount(a);o+=SP.getApproximateTextureMemoryByteLength(e,t,u,c)}return o}var IH=g0;function Km(e){e=y(e,y.EMPTY_OBJECT),this._ready=!1,this._provider=y(e.provider,Km.DefaultProvider),this._traversal=void 0,this._statistics=new Cm,this._calculateStatistics=y(e.calculateStatistics,!1),this._shape=void 0,this._shapeVisible=!1,this._dimensions=new d,this._inputDimensions=new d,this._paddingBefore=new d,this._paddingAfter=new d,this._minBounds=new d,this._minBoundsOld=new d,this._maxBounds=new d,this._maxBoundsOld=new d,this._exaggeratedMinBounds=new d,this._exaggeratedMinBoundsOld=new d,this._exaggeratedMaxBounds=new d,this._exaggeratedMaxBoundsOld=new d,this._minClippingBounds=new d,this._minClippingBoundsOld=new d,this._maxClippingBounds=new d,this._maxClippingBoundsOld=new d,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._exaggeratedModelMatrix=N.clone(this._modelMatrix),this._compoundModelMatrix=new N,this._compoundModelMatrixOld=new N,this._customShader=y(e.customShader,Km.DefaultCustomShader),this._customShaderCompilationEvent=new me,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new N,this._transformPositionUvToWorld=new N,this._transformDirectionWorldToLocal=new $,this._transformNormalLocalToWorld=new $,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new xm,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new U,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new U,megatextureTextures:[],megatextureSliceDimensions:new U,megatextureTileDimensions:new U,megatextureVoxelSizeUv:new U,megatextureSliceSizeUv:new U,megatextureTileSizeUv:new U,dimensions:new d,inputDimensions:new d,paddingBefore:new d,paddingAfter:new d,transformPositionViewToUv:new N,transformPositionUvToView:new N,transformDirectionViewToLocal:new $,transformNormalLocalToWorld:new $,cameraPositionUv:new d,ndcSpaceAxisAlignedBoundingBox:new oe,clippingPlanesTexture:void 0,clippingPlanesMatrix:new N,stepSize:0,pickColor:new z},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}this.tileLoad=new me,this.tileVisible=new me,this.tileFailed=new me,this.tileUnload=new me,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me;let i=this._provider;yxt(this,i)}function yxt(e,t){let{shape:n,minBounds:i=Vi.getMinBounds(n),maxBounds:o=Vi.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Vi.getMinBounds(n),e.maxClippingBounds=Vi.getMaxBounds(n),e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e._exaggeratedModelMatrix=N.clone(e._modelMatrix,e._exaggeratedModelMatrix),xTe(e,t);let r=Vi.getShapeConstructor(n);e._shape=new r,e._shapeVisible=bTe(e,e._shape,t)}Object.defineProperties(Km.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this._shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._dimensions}},inputDimensions:{get:function(){return this._inputDimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=P.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=d.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=d.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=d.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=d.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Cs.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=Km.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}},statistics:{get:function(){return this._statistics}}});var xxt=new oe,bxt=new oe,Txt=new d,Cxt=new d,Axt=new $,Ext=new $,Sxt=new N,vxt=new N,wxt=new N,Dxt=N.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new N),Ixt=N.fromRotationTranslation($.fromUniformScale(2,new $),new d(-1,-1,-1),new N);Km.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){Nxt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}Mxt(this,e);let i=xTe(this,t),o=this._shape;if(i&&(this._shapeVisible=bTe(this,o,t),Bxt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=kxt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&qxt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),Vxt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=U.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(AH(this,n),this._shaderDirty=!1);let h=n.uniformState.viewProjection,p=o.orientedBoundingBox,g=Hxt(p,h,bxt);if(g.x===1||g.y===1||g.z===-1||g.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(g,f.ndcSpaceAxisAlignedBoundingBox);let x=n.uniformState.inverseView;f.transformPositionViewToUv=N.multiplyTransformation(this._transformPositionWorldToUv,x,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=N.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let T=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,T,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let C=e.camera.positionWC;f.cameraPositionUv=N.multiplyByPoint(this._transformPositionWorldToUv,C,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var Pxt=new d,XK=new d,Rxt=new fe,Oxt=new d;function Mxt(e,t){if(e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Vi.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else if(e.shape===Vi.BOX){let n=d.fromElements(1,1,t.verticalExaggeration,Pxt);e._exaggeratedModelMatrix=N.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=N.multiplyByTranslation(e._exaggeratedModelMatrix,Lxt(e,t),e._exaggeratedModelMatrix)}}function Lxt(e,t){let{shapeTransform:n=N.IDENTITY,globalTransform:i=N.IDENTITY}=e._provider,o=N.getTranslation(n,XK),r=N.multiplyByPoint(e._modelMatrix,o,XK),s=N.multiplyByPoint(i,r,XK),c=ee.WGS84.cartesianToCartographic(s,Rxt),u=0;l(c)&&(u=c.height);let f=Dr.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return d.fromElements(0,0,(f-u)/t.verticalExaggeration,Oxt)}function Nxt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=z.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=Ge(o,!0);let s=e._uniformMap;for(let c in r)if(r.hasOwnProperty(c)){let u=`u_${c}`;s[u]=function(){return r[c]}}if(e._dimensions=d.clone(t.dimensions,e._dimensions),i.dimensions=d.clone(e._dimensions,i.dimensions),e._paddingBefore=d.clone(y(t.paddingBefore,d.ZERO),e._paddingBefore),i.paddingBefore=d.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=d.clone(y(t.paddingAfter,d.ZERO),e._paddingAfter),i.paddingAfter=d.clone(e._paddingAfter,i.paddingAfter),e._inputDimensions=d.add(e._dimensions,e._paddingBefore,e._inputDimensions),e._inputDimensions=d.add(e._inputDimensions,e._paddingAfter,e._inputDimensions),t.metadataOrder===Xm.GLTF){let c=e._inputDimensions.y;e._inputDimensions.y=e._inputDimensions.z,e._inputDimensions.z=c}i.inputDimensions=d.clone(e._inputDimensions,i.inputDimensions);let a=y(t.keyframeCount,1);e._traversal=new IH(e,n,a),e.statistics.texturesByteLength=e._traversal.textureMemoryByteLength,Fxt(e._traversal,i)}function xTe(e,t){let n=y(t.shapeTransform,N.IDENTITY),i=y(t.globalTransform,N.IDENTITY);return N.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),N.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),zb(e,"_compoundModelMatrix","_compoundModelMatrixOld")+zb(e,"_minBounds","_minBoundsOld")+zb(e,"_maxBounds","_maxBoundsOld")+zb(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+zb(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+zb(e,"_minClippingBounds","_minClippingBoundsOld")+zb(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function zb(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function bTe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=N.inverse(o,Sxt),s=N.getRotation(o,Axt),a=N.getScale(o,Txt),c=d.maximumComponent(a),u=d.divideByScalar(a,c,Cxt),f=$.multiplyByScale(s,u,Ext);return e._transformPositionWorldToUv=N.multiplyTransformation(Dxt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=N.multiplyTransformation(o,Ixt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=N.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function Fxt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=U.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=U.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=U.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=U.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=U.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=U.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function Bxt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=Ge(n,!0)),i}function kxt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function Vxt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=N.transpose(N.multiplyTransformation(N.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}Km.prototype.isDestroyed=function(){return!1};Km.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this.statistics.texturesByteLength=0,this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var yTe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),Uxt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),zxt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function Hxt(e,t,n){let i=N.fromRotationTranslation(e.halfAxes,e.center,vxt),o=N.multiply(t,i,wxt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=zxt,h=yTe.length;for(u=0;u<h;u++)N.multiplyByVector(o,yTe[u],f[u]);for(u=0;u<h;u++){let p=f[u];if(p.z>=-p.w){let g=p.x/p.w,m=p.y/p.w;r=Math.min(r,g),s=Math.max(s,g),a=Math.min(a,m),c=Math.max(c,m)}else for(let g=0;g<3;g++){let m=Uxt[u*3+g],x=f[m];if(x.z>=-x.w){let b=p.z+p.w,T=x.z+x.w,C=b/(b-T),A=oe.lerp(p,x,C,xxt),E=A.x/A.w,v=A.y/A.w;r=Math.min(r,E),s=Math.max(s,E),a=Math.min(a,v),c=Math.max(c,v)}}}return r=P.clamp(r,-1,1),a=P.clamp(a,-1,1),s=P.clamp(s,-1,1),c=P.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var KK=3e7,Gxt=new d(KK,0,0),Wxt=new d(0,KK,0),jxt=new d(0,0,KK);function qxt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,h){i.add({positions:[c,u],width:h,material:Ki.fromType("Color",{color:f})})}function r(c,u,f){let h=c.computeCorners();o(h[0],h[1],u,f),o(h[2],h[3],u,f),o(h[4],h[5],u,f),o(h[6],h[7],u,f),o(h[0],h[2],u,f),o(h[4],h[6],u,f),o(h[1],h[3],u,f),o(h[5],h[7],u,f),o(h[0],h[4],u,f),o(h[2],h[6],u,f),o(h[1],h[5],u,f),o(h[3],h[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,h=Math.max(1,5/Math.pow(2,u)),g=[z.RED,z.LIME,z.BLUE][u%3];if(r(c.orientedBoundingBox,g,h),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,z.WHITE,5),s(n.rootNode);let a=10;o(d.ZERO,Gxt,z.RED,a),o(d.ZERO,Wxt,z.LIME,a),o(d.ZERO,jxt,z.BLUE,a),i.update(t)}Km.DefaultCustomShader=new xS({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
    material.diffuse = vec3(1.0);
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}`});function TTe(){this.ready=!0,this.shape=Vi.BOX,this.dimensions=new d(1,1,1),this.names=["data"],this.types=[st.SCALAR],this.componentTypes=[Nt.FLOAT32],this.maximumTileCount=1}TTe.prototype.requestData=function(e){if((l(e)?y(e.tileLevel,0):0)>=1)return;let n=new bS({metadata:[new Float32Array(1)]});return Promise.resolve(n)};Km.DefaultProvider=new TTe;var Hb=Km;function Yxt(e,t,n,i){if(!l(e)||l(t)&&e.id!==t)return;let r=(e.classes||{})[n];if(!l(r))return;let a=(r.properties||{})[i];if(l(a))return a}var PH=Yxt;function Xxt(e,t,n,i,o){this.schemaId=e,this.className=t,this.propertyName=n,this.classProperty=i,this.metadataProperty=o}var RH=Xxt;function Kxt(e,t,n){if(!l(e))return;let i=e.propertyTextures;for(let o of i)if(o.class.id===t){let a=o.properties[n];if(l(a))return a}}var OH=Kxt;var LH=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function ei(e){e=y(e,y.EMPTY_OBJECT);let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=Ge(e.contextOptions),r=l(n),s=new QM(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=Wn(),this._jobScheduler=new Jz,this._frameState=new Zz(s,new zz(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=y(e.scene3DOnly,!1),this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new Q1(s),this._ellipsoid=y(e.ellipsoid,ee.default),this._globe=void 0,this._globeTranslucencyState=new $z,this._primitives=new Fl,this._groundPrimitives=new Fl,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=ei.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new pS,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=y(e.orderIndependentTranslucency,!0),this._executeOITFunction=void 0,this._depthPlane=new qz(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ti({color:new z,stencil:0,owner:this}),this._depthClearCommand=new ti({depth:1,owner:this}),this._stencilClearCommand=new ti({stencil:0}),this._classificationStencilClearCommand=new ti({stencil:0,renderState:Ve.fromCache({stencilMask:Vt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new G4(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new oH,this._msaaSamples=y(e.msaaSamples,4),this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=z.clone(z.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Pi(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new SA,this.fog=new Kz,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(so.DEFAULT_VIEW_RECTANGLE=se.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new so(this),this.shadowMap=new h0({context:s,lightCamera:this._shadowMapCamera,enabled:y(e.shadows,!1)}),this.invertClassification=!1,this.invertClassificationColor=z.clone(z.WHITE),this._actualInvertClassificationColor=z.clone(this._invertClassificationColor),this._invertClassification=new lP,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new z4,this._brdfLutGenerator=new Pz,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new eH(this),this._cameraUnderground=!1,this._mapMode2D=y(e.mapMode2D,Lu.INFINITE_SCROLL),this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=y(e.requestRenderMode,!1),this._renderRequested=!0,this.maximumRenderTimeChange=y(e.maximumRenderTimeChange,0),this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Cc.requestCompletedEvent.addEventListener(LH(this)),this._removeTaskProcessorListenerCallback=yi.taskCompletedEvent.addEventListener(LH(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new qe(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new so(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new so(this),this.preloadFlightCullingVolume=void 0,this._picking=new b4(this),this._defaultView=new fS(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Y_,vTe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}ei.defaultLogDepthBuffer=!0;function Zxt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(LH(e))),n.push(t.terrainProviderChanged.addEventListener(LH(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(ei.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Bt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Bt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return om.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,Zxt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new so(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new Xz(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Bt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});ei.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function $xt(e,t){let n=e.pickedMetadataInfo,i=t.pickedMetadataInfo;return n?.schemaId!==i?.schemaId||n?.className!==i?.className||n?.propertyName!==i?.propertyName}function CTe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,{lightShadowMaps:s,lightShadowsEnabled:a}=i.shadowState,c=t.derivedCommands;l(t.pickId)&&(c.picking=T_.createPickDerivedCommand(e,t,o,c.picking)),i.pickingMetadata&&t.pickMetadataAllowed&&(t.pickedMetadataInfo=i.pickedMetadataInfo,l(t.pickedMetadataInfo)&&(c.pickingMetadata=T_.createPickMetadataDerivedCommand(e,t,o,c.pickingMetadata))),t.pickOnly||(c.depth=T_.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=T_.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=h0.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===we.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}ei.prototype.updateDerivedCommands=function(e){let{derivedCommands:t}=e;if(!l(t))return;let n=this._frameState,{shadowState:i,useLogDepth:o}=this._frameState,r=this._context,s=!1,a=i.lastDirtyTime;e.lastDirtyTime!==a&&(e.lastDirtyTime=a,e.dirty=!0,s=!0);let c=this._hdr,u=l(t.logDepth),f=l(t.hdr),h=l(t.originalCommand),p=o&&!u,g=c&&!f,m=(!o||!c)&&!h,x=n.pickingMetadata&&$xt(e,n);if(e.dirty=e.dirty||p||g||m||x,!e.dirty)return;e.dirty=!1;let{shadowsEnabled:b,shadowMaps:T}=i;b&&e.castShadows&&(t.shadows=h0.createCastDerivedCommand(T,e,s,r,t.shadows)),(u||p)&&(t.logDepth=T_.createLogDepthCommand(e,r,t.logDepth),CTe(this,t.logDepth.command,s)),(h||m)&&CTe(this,e,s)};var Qxt=new dh({pass:Bo.RENDER}),ZK=new dh({pass:Bo.PRELOAD}),$K=new dh({pass:Bo.PRELOAD_FLIGHT}),Jxt=new dh({pass:Bo.REQUEST_RENDER_MODE_DEFER_CHECK}),ATe=new ae,QK;function ebt(e){if(!(e._mode!==ne.SCENE3D||!e.globe?.show||e._cameraUnderground||e._globeTranslucencyState.translucent))return ATe.radius=e.ellipsoid.minimumRadius+e.frameState.minimumTerrainHeight,QK=gN.fromBoundingSphere(ATe,e.camera.positionWC,QK),QK}ei.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function vTe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}ei.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=ebt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof an||this.camera.frustum instanceof Hr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=z.clone(this.invertClassificationColor,this._actualInvertClassificationColor),lP.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};ei.prototype.isVisible=function(e,t,n){if(!l(t))return!1;let{boundingVolume:i}=t;return!l(i)||!t.cull?!0:e.computeVisibility(i)===Wt.OUTSIDE?!1:!l(n)||!t.occlude||!i.isOccluded(n)};var MH=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);MH=N.inverseTransformation(MH,MH);function tbt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a=d.clone(s.center);if(o.mode!==ne.SCENE3D){a=N.multiplyByPoint(MH,a,a);let m=o.mapProjection,x=m.unproject(a);a=m.ellipsoid.cartographicToCartesian(x)}let c,u,{radius:f}=s;l(f)?(c=na.createGeometry(new na({radii:new d(f,f,f),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=N.fromTranslation(a)):(c=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:cn.FLAT_VERTEX_FORMAT})),u=N.fromRotationTranslation(s.halfAxes,a,new N)),t._debugVolume=new Pn({geometryInstances:new wt({geometry:Nn.toWireframe(c),modelMatrix:u,attributes:{color:new Gt(1,0,0,1)}}),appearance:new cn({flat:!0,translucent:!1}),asynchronous:!1});let h=o.commandList,p=o.commandList=[];t._debugVolume.update(o),e=p[0],o.useLogDepth&&(e=T_.createLogDepthCommand(e,r).command);let g;l(i)&&(g=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(g)&&(n.framebuffer=g),o.commandList=h}function Zm(e,t,n,i){let o=t._frameState,r=t._context;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ti){e.execute(r,n);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&tbt(e,t,n,i),o.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=o.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth){if(o.pickingMetadata&&l(e.derivedCommands.pickingMetadata)){e=e.derivedCommands.pickingMetadata.pickMetadataCommand,e.execute(r,n);return}if(!o.pickingMetadata&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(r,n);return}}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(r,n);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,n);return}o.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(r,n):e.execute(r,n)}function ETe(e,t,n){let{derivedCommands:i}=e;if(!l(i))return;let o=t._frameState,r=t._context;o.useLogDepth&&l(i.logDepth)&&(e=i.logDepth.command);let{picking:s,pickingMetadata:a,depth:c}=e.derivedCommands;l(a)&&(e=i.pickingMetadata.pickMetadataCommand,e.execute(r,n)),l(s)?(e=s.pickCommand,e.execute(r,n)):l(c)&&(e=c.depthOnlyCommand,e.execute(r,n))}function wTe(e,t,n){return t.boundingVolume.distanceSquaredTo(n)-e.boundingVolume.distanceSquaredTo(n)}function nbt(e,t,n){return e.boundingVolume.distanceSquaredTo(n)-t.boundingVolume.distanceSquaredTo(n)+P.EPSILON12}function ibt(e,t,n,i,o){Ng(i,wTe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function obt(e,t,n,i,o){Ng(i,nbt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function rbt(e,t,n){e.context.uniformState.updatePass(we.VOXELS);let i=n.commands[we.VOXELS];i.length=n.indices[we.VOXELS],Ng(i,wTe,e.camera.positionWC);for(let o=0;o<i.length;++o)Zm(i[o],e,t)}var sbt=new wi,abt=new Cl,cbt=new an,lbt=new Hr;function ubt(e){let{frustum:t}=e;return l(t.fov)?t.clone(sbt):l(t.infiniteProjectionMatrix)?t.clone(abt):l(t.width)?t.clone(cbt):t.clone(lbt)}function fbt(e){if(e._environmentState.useOIT){if(!l(e._executeOITFunction)){let{view:t,context:n}=e;e._executeOITFunction=function(i,o,r,s,a){t.globeDepth.prepareColorTextures(n),t.oit.executeCommands(i,o,r,s,a)}}return e._executeOITFunction}return e.frameState.passes.render?ibt:obt}function dbt(e,t,n){let{frameState:i,context:o}=e,{pick:r,pickVoxel:s}=i.passes,a=r||s,c;!a&&e._environmentState.useInvertClassification&&i.invertClassificationColor.alpha<1&&(c=e._invertClassification);let u=fbt(e);o.uniformState.updatePass(we.TRANSLUCENT);let f=n.commands[we.TRANSLUCENT];f.length=n.indices[we.TRANSLUCENT],u(e,Zm,t,f,c)}function hbt(e,t,n){let{translucentTileClassification:i,globeDepth:o}=e._view;if(!(n.indices[we.CESIUM_3D_TILE_CLASSIFICATION]>0)||!i.isSupported())return;let s=n.commands[we.TRANSLUCENT];i.executeTranslucentCommands(e,Zm,t,s,o.depthStencilTexture),i.executeClassificationCommands(e,Zm,t,n)}function eZ(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s=ubt(n);s.near=n.frustum.near,s.far=n.frustum.far;let a=o.passes,c=a.pick||a.pickVoxel;c||mbt(e,t);let{clearGlobeDepth:u,renderTranslucentDepthForPick:f,useDepthPlane:h,useGlobeDepthFramebuffer:p,useInvertClassification:g,usePostProcessSelected:m}=e._environmentState,{globeDepth:x,globeTranslucencyFramebuffer:b,sceneFramebuffer:T,frustumCommandsList:C}=e._view,A=C.length,E=e._globeTranslucencyState,v=e._depthClearCommand,D=e._stencilClearCommand,O=e._classificationStencilClearCommand,R=e._depthPlane,M=n.position.z;function F(S,w){r.updatePass(w);let I=S.commands[w],L=S.indices[w];for(let B=0;B<L;++B)Zm(I[B],e,t);return L}function _(S,w){r.updatePass(w);let I=S.commands[w],L=S.indices[w];for(let B=0;B<L;++B)ETe(I[B],e,t)}for(let S=0;S<A;++S){let w=A-S-1,I=C[w];e.mode===ne.SCENE2D?(n.position.z=M-I.near+1,s.far=Math.max(1,I.far-I.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s)),v.execute(i,t),i.stencilBuffer&&D.execute(i,t),E.translucent?(r.updatePass(we.GLOBE),E.executeGlobeCommands(I,Zm,b,e,t)):F(I,we.GLOBE),p&&x.executeCopyDepth(i,t),f||(E.translucent?(r.updatePass(we.TERRAIN_CLASSIFICATION),E.executeGlobeClassificationCommands(I,Zm,b,e,t)):F(I,we.TERRAIN_CLASSIFICATION)),u&&(v.execute(i,t),h&&R.execute(i,t));let L;if(!g||c||f)L=F(I,we.CESIUM_3D_TILE),L>0&&(p&&(x.prepareColorTextures(i,u),x.executeUpdateDepth(i,t,x.depthStencilTexture)),f||(L=F(I,we.CESIUM_3D_TILE_CLASSIFICATION)));else{e._invertClassification.clear(i,t);let H=t.framebuffer;t.framebuffer=e._invertClassification._fbo.framebuffer,L=F(I,we.CESIUM_3D_TILE),p&&(e._invertClassification.prepareTextures(i),x.executeUpdateDepth(i,t,e._invertClassification._fbo.getDepthStencilTexture())),L=F(I,we.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),t.framebuffer=H,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),L>0&&i.stencilBuffer&&O.execute(i,t),L=F(I,we.CESIUM_3D_TILE_CLASSIFICATION)}if(L>0&&i.stencilBuffer&&D.execute(i,t),rbt(e,t,I),F(I,we.OPAQUE),w!==0&&e.mode!==ne.SCENE2D&&(s.near=I.near,r.updateFrustum(s)),dbt(e,t,I),hbt(e,t,I),i.depthTexture&&e.useDepthPicking&&(p||f)){let H=e._picking.getPickDepth(e,w);H.update(i,x.depthStencilTexture),H.executeCopyDepth(i,t)}if(c||!m)continue;let B=t.framebuffer;t.framebuffer=T.getIdFramebuffer(),s.near=w!==0?I.near*e.opaqueFrustumNearOffset:I.near,s.far=I.far,r.updateFrustum(s),E.translucent?(r.updatePass(we.GLOBE),E.executeGlobeCommands(I,ETe,b,e,t)):_(I,we.GLOBE),u&&(v.framebuffer=t.framebuffer,v.execute(i,t),v.framebuffer=void 0),u&&h&&R.execute(i,t),_(I,we.CESIUM_3D_TILE),_(I,we.OPAQUE),_(I,we.TRANSLUCENT),t.framebuffer=B}}function mbt(e,t){let{context:n,environmentState:i,view:o}=e;if(n.uniformState.updatePass(we.ENVIRONMENT),l(i.skyBoxCommand)&&Zm(i.skyBoxCommand,e,t),i.isSkyAtmosphereVisible&&Zm(i.skyAtmosphereCommand,e,t),i.isSunVisible&&(i.sunDrawCommand.execute(n,t),e.sunBloom&&!i.useWebVR)){let r;i.useGlobeDepthFramebuffer?r=o.globeDepth.framebuffer:i.usePostProcess?r=o.sceneFramebuffer.framebuffer:r=i.originalFramebuffer,e._sunPostProcess.execute(n),e._sunPostProcess.copy(n,r),t.framebuffer=r}i.isMoonVisible&&i.moonCommand.execute(n,t)}function DTe(e){e.context.uniformState.updatePass(we.COMPUTE);let t=e._environmentState.sunComputeCommand;l(t)&&t.execute(e._computeEngine);let n=e._computeCommandList;for(let i=0;i<n.length;++i)n[i].execute(e._computeEngine)}function pbt(e,t){e.context.uniformState.updatePass(we.OVERLAY);let n=e.context,i=e._overlayCommandList;for(let o=0;o<i.length;++o)i[o].execute(n,t)}function _bt(e,t,n){let{shadowMapCullingVolume:i,isPointLight:o,passes:r}=n,s=r.length,a=[we.GLOBE,we.CESIUM_3D_TILE,we.OPAQUE,we.TRANSLUCENT];for(let c=0;c<t.length;++c){let u=t[c];if(e.updateDerivedCommands(u),!(!u.castShadows||a.indexOf(u.pass)<0||!e.isVisible(i,u)))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){let p=r[h].cullingVolume;if(e.isVisible(p,u))r[h].commandList.push(u),f=!0;else if(f)break}}}}function ITe(e){let{shadowState:t,commandList:n}=e.frameState,{shadowsEnabled:i,shadowMaps:o}=t;if(!i)return;let{context:r}=e,{uniformState:s}=r;for(let a=0;a<o.length;++a){let c=o[a];if(c.outOfView)continue;let{passes:u}=c;for(let f=0;f<u.length;++f)u[f].commandList.length=0;_bt(e,n,c);for(let f=0;f<u.length;++f){let h=c.passes[f],{camera:p,commandList:g}=h;s.updateCamera(p),c.updatePass(r,f);for(let m=0;m<g.length;++m){let x=g[m];s.updatePass(x.pass);let b=x.derivedCommands.shadows.castCommands[a];Zm(b,e,h.passState)}}}}var gbt=new d;ei.prototype.updateAndExecuteCommands=function(e,t){Pbt(this,e,t),this._environmentState.useWebVR?ybt(this,e,t):this._frameState.mode!==ne.SCENE2D||this._mapMode2D===Lu.ROTATE?y0(!0,this,e):wbt(this,e)};function ybt(e,t){let n=e._view,i=n.camera,r=e._environmentState.renderTranslucentDepthForPick;PTe(e),n.createPotentiallyVisibleSet(e),DTe(e),r||ITe(e);let s=t.viewport;s.x=0,s.y=0,s.width=s.width*.5;let a=so.clone(i,e._cameraVR);a.frustum=i.frustum;let c=i.frustum.near,u=c*y(e.focalLength,5),f=y(e.eyeSeparation,u/30),h=d.multiplyByScalar(a.right,f*.5,gbt);i.frustum.aspectRatio=s.width/s.height;let p=.5*f*c/u;d.add(a.position,h,i.position),i.frustum.xOffset=p,eZ(e,t),s.x=s.width,d.subtract(a.position,h,i.position),i.frustum.xOffset=-p,eZ(e,t),so.clone(a,i)}var xbt=new fe(Math.PI,P.PI_OVER_TWO),bbt=new d,Tbt=new d,Cbt=new N,Abt=new N,Ebt=new d,Sbt=new d,vbt=new qe;function wbt(e,t){let{frameState:n,camera:i}=e,{uniformState:o}=e.context,r=t.viewport,s=qe.clone(r,vbt);t.viewport=s;let a=xbt,c=bbt;e.mapProjection.project(a,c);let f=d.clone(i.position,Tbt),h=N.clone(i.transform,Abt),p=i.frustum.clone();i._setTransform(N.IDENTITY);let g=N.computeViewportTransformation(s,0,1,Cbt),m=i.frustum.projectionMatrix,x=i.positionWC.y,b=d.fromElements(P.sign(x)*c.x-x,0,-i.positionWC.x,Ebt),T=Rt.pointToGLWindowCoordinates(m,g,b,Sbt);T.x=Math.floor(T.x);let C=s.x,A=s.width;if(x===0||T.x<=C||T.x>=C+A)y0(!0,e,t);else if(Math.abs(C+A*.5-T.x)<1)s.width=T.x-s.x,i.position.x*=P.sign(i.position.x),i.frustum.right=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!0,e,t),s.x=T.x,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!1,e,t);else if(T.x>C+A*.5){s.width=T.x-C;let E=i.frustum.right;i.frustum.right=c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!0,e,t),s.x=T.x,s.width=C+A-T.x,i.position.x=-i.position.x,i.frustum.left=-i.frustum.right,i.frustum.right=E-i.frustum.right*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!1,e,t)}else{s.x=T.x,s.width=C+A-T.x;let E=i.frustum.left;i.frustum.left=-c.x-x,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!0,e,t),s.x=C,s.width=T.x-C,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=E-i.frustum.left*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),y0(!1,e,t)}i._setTransform(h),d.clone(f,i.position),i.frustum=p.clone(),t.viewport=r}function y0(e,t,n){let i=t._view,{renderTranslucentDepthForPick:o}=t._environmentState;e||(t.frameState.commandList.length=0),PTe(t),i.createPotentiallyVisibleSet(t),e&&(DTe(t),o||ITe(t)),eZ(t,n)}var STe=new ys;ei.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof an||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(ny.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let T=r.dynamicLighting;s.setDynamicLighting(T),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let h=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,g=STe.planes;for(let b=0;b<5;++b)g[b]=p.planes[b];p=STe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(p,n.sunDrawCommand,h),n.isMoonVisible=this.isVisible(p,n.moonCommand,h);let m=this.specularEnvironmentMaps,x=this._specularEnvironmentCubeMap;l(m)&&x?.url!==m?(x=x&&x.destroy(),this._specularEnvironmentCubeMap=new om(m)):!l(m)&&l(x)&&(x.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function Dbt(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new b_({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function Ibt(e){let t=e._frameState,{passes:n,shadowState:i,shadowMaps:o}=t,r=o.length,s=r>0&&!n.pick&&!n.pickVoxel&&e.mode===ne.SCENE3D;if(s!==i.shadowsEnabled&&(++i.lastDirtyTime,i.shadowsEnabled=s),i.lightShadowsEnabled=!1,!!s){for(let a=0;a<r;++a)if(o[a]!==i.shadowMaps[a]){++i.lastDirtyTime;break}i.shadowMaps.length=0,i.lightShadowMaps.length=0;for(let a=0;a<r;++a){let c=o[a];c.update(t),i.shadowMaps.push(c),c.fromLightSource&&(i.lightShadowMaps.push(c),i.lightShadowsEnabled=!0),c.dirty&&(++i.lastDirtyTime,c.dirty=!1)}}}function PTe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),Dbt(e),Ibt(e),e._globe&&e._globe.render(t)}function Pbt(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=o.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new iH:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;z.clone(n,f.color),f.execute(i,t);let h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,g=r.useOIT=!c&&l(p)&&p.isSupported();g&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,x=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,x&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),x=r.usePostProcess=m.ready,r.usePostProcessSelected=x&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:x&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let T;if(o.invertClassificationColor.alpha===1&&h&&(T=s.globeDepth.framebuffer),l(T)||i.depthTexture){if(e._invertClassification.previousFramebuffer=T,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),o.invertClassificationColor.alpha<1&&g){let C=e._invertClassification.unclassifiedCommand,A=C.derivedCommands;A.oit=p.createDerivedCommands(C,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}ei.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,{globeDepth:o,translucentTileClassification:r}=i;l(o)&&o.prepareColorTextures(t);let{useOIT:s,useGlobeDepthFramebuffer:a,usePostProcess:c,originalFramebuffer:u}=n,f=a?o.colorFramebufferManager:void 0,h=i.sceneFramebuffer._colorFramebuffer,p=i.sceneFramebuffer.idFramebuffer;if(s&&(e.framebuffer=c?h.framebuffer:u,i.oit.execute(t,e)),r.hasTranslucentDepth&&r.isSupported()&&r.execute(this,e),c){i.sceneFramebuffer.prepareColorTextures(t);let g=h;a&&!s&&(g=f);let m=this.postProcessStages,x=g.getColorTexture(0),b=p.getColorTexture(0),T=y(f,h).getDepthStencilTexture();m.execute(t,x,T,b),m.copy(t,u)}!s&&!c&&a&&(e.framebuffer=u,o.executeCopyColor(t,e))};function Rbt(e){let t=e._frameState.afterRender;for(let n=0;n<t.length;++n)t[n]()&&e.requestRender();t.length=0}function Obt(e){if(e.mode===ne.MORPHING)return;let t=e.camera.positionCartographic;return e.getHeight(t)}function RTe(e,t,n){let i=Number.NEGATIVE_INFINITY;if(e instanceof Fl){let o=e.length;for(let r=0;r<o;++r){let s=e.get(r),a=RTe(s,t,n);l(a)&&a>i&&(i=a)}}else if(e.isCesium3DTileset&&e.show&&e.enableCollision){let o=e.getHeight(t,n);if(l(o)&&o>i)return o}return i}ei.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===Ye.CLAMP_TO_TERRAIN||t===Ye.RELATIVE_TO_TERRAIN,i=t===Ye.CLAMP_TO_3D_TILE||t===Ye.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=RTe(this.primitives,e,this);l(s)&&s>o&&(o=s)}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var JK=new fe;ei.prototype.updateHeight=function(e,t,n){let i=()=>{fe.clone(e,JK);let g=this.getHeight(e,n);l(g)&&(JK.height=g,t(JK))},o=n===Ye.CLAMP_TO_TERRAIN||n===Ye.RELATIVE_TO_TERRAIN,r=n===Ye.CLAMP_TO_3D_TILE||n===Ye.RELATIVE_TO_3D_TILE,s;!r&&l(this.globe)&&(s=this.globe._surface.updateHeight(e,i));let a={},c=this._ellipsoid,u=g=>{if(o||g.isDestroyed()||!g.isCesium3DTileset)return;let m=g.updateHeight(e,i,c);a[g.id]=m};if(!o){let g=this.primitives.length;for(let m=0;m<g;++m){let x=this.primitives.get(m);u(x)}}let f=this.primitives.primitiveAdded.addEventListener(u),h=this.primitives.primitiveRemoved.addEventListener(g=>{g.isDestroyed()||!g.isCesium3DTileset||(l(a[g.id])&&a[g.id](),delete a[g.id])});return()=>{s=s&&s(),Object.values(a).forEach(g=>g()),a={},f(),h()}};function Mbt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}ei.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=Obt(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=Mbt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function Lbt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new f0({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function Nbt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function Fbt(e){e.primitives.postPassesUpdate(e._frameState),Cc.update()}var Bbt=new z;function kbt(e){let t=e._frameState,n=e.context,{uniformState:i}=n,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=Qxt;let r=y(e.backgroundColor,z.BLACK);e._hdr&&(r=z.clone(r,Bbt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Y_?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=qe.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,pbt(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function Gb(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function Vbt(e){return e._picking.updateMostDetailedRayPicks(e)}ei.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=P.incrementWrap(t.frameNumber,15e6,1);vTe(this,o,e),t.newFrame=!0}Gb(this,Nbt),this.primitives.show&&(Gb(this,Vbt),Gb(this,Ubt),Gb(this,zbt),i||Gb(this,Hbt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),Gb(this,kbt)),Lbt(this,i),Gb(this,Fbt),Rbt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};ei.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};ei.prototype.requestRender=function(){this._renderRequested=!0};ei.prototype.clampLineWidth=function(e){return Math.max(Bt.minimumAliasedLineWidth,Math.min(e,Bt.maximumAliasedLineWidth))};ei.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};ei.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Hb))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return rH.fromKeyframeNode(o,s,c,a)};ei.prototype.pickMetadata=function(e,t,n,i){let o=this.pick(e);if(!l(o))return;let r=o.detail?.model?.structuralMetadata;if(!l(r))return;let s=r.schema,a=PH(s,t,n,i);if(!l(a))return;let c=OH(r,n,i);if(!l(c))return;let u=new RH(t,n,i,a,c);return this._picking.pickMetadata(this,e,u)};ei.prototype.pickMetadataSchema=function(e){let t=this.pick(e);return l(t)?t.detail?.model?.structuralMetadata?.schema:void 0};ei.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};ei.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};ei.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function Ubt(e){let t=e._frameState;ZK.camera=t.camera,ZK.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,ZK)}function zbt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;$K.camera=e.preloadFlightCamera,$K.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,$K)}function Hbt(e){e.primitives.updateForPass(e._frameState,Jxt)}ei.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};ei.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};ei.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};ei.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};ei.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};ei.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};ei.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};ei.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};ei.prototype.cartesianToCanvasCoordinates=function(e,t){return Hi.worldToWindowCoordinates(this,e,t)};ei.prototype.completeMorph=function(){this._transitioner.completeMorph()};ei.prototype.morphTo2D=function(e){e=y(e,2),this._transitioner.morphTo2D(e,this._ellipsoid)};ei.prototype.morphToColumbusView=function(e){e=y(e,2),this._transitioner.morphToColumbusView(e,this._ellipsoid)};ei.prototype.morphTo3D=function(e){e=y(e,2),this._transitioner.morphTo3D(e,this._ellipsoid)};function Gbt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}ei.prototype.setTerrain=function(e){return Gbt(this,e),e};ei.prototype.isDestroyed=function(){return!1};ei.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var NH=ei;var wP=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
    float startDistance = nearFarScalar.x;
    float startValue = nearFarScalar.y;
    float endDistance = nearFarScalar.z;
    float endValue = nearFarScalar.w;
    float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
    return mix(startValue, endValue, t);
}

void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
    float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;

    // Adjustment to the atmosphere radius applied based on the camera height.
    float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
    float distanceAdjustMax = czm_ellipsoidRadii.x;
    float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
    float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);

    // Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
    // for the position on the ellipsoid.
    float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
    float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;

    // Setup the primary ray: from the camera position to the vertex position.
    vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
    vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
    czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);

    underTranslucentGlobe = 0.0;

    // Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
    #if defined(GLOBE_TRANSLUCENT)

        // Check for intersection with the inner radius of the atmopshere.
        czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
        if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {

            // Compute position on globe.
            vec3 direction = normalize(positionWC);
            czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
            czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
            vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);

            // Control the color using the camera angle.
            float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));

            // Control the opacity using the distance from Earth.
            opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
            vec3 horizonColor = vec3(0.1, 0.2, 0.3);
            vec3 nearColor = vec3(0.0);

            rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);

            // Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
            underTranslucentGlobe = 1.0;
            return;
        }
    #endif

    computeScattering(
        primaryRay,
        length(cameraToPositionWC),
        lightDirection,
        atmosphereInnerRadius,
        rayleighColor,
        mieColor,
        opacity
    );

    // Alter the opacity based on how close the viewer is to the ground.
    // (0.0 = At edge of atmosphere, 1.0 = On ground)
    float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
    float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
    opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);

    // Alter alpha based on time of day (0.0 = night , 1.0 = day)
    float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
    opacity *= pow(nightAlpha, 0.5);
}
`;var FH=`in vec3 v_outerPositionWC;

uniform vec3 u_hsbShift;

#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif

void main (void)
{
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);

    vec3 mieColor;
    vec3 rayleighColor;
    float opacity;
    float translucent;

    #ifdef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            v_outerPositionWC,
            lightDirection,
            rayleighColor,
            mieColor,
            opacity,
            translucent
        );
    #else
        mieColor = v_mieColor;
        rayleighColor = v_rayleighColor;
        opacity = v_opacity;
        translucent = v_translucent;
    #endif

    vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);

    #ifndef HDR
        color.rgb = czm_pbrNeutralTonemapping(color.rgb);
        color.rgb = czm_inverseGamma(color.rgb);
    #endif

    #ifdef COLOR_CORRECT
        const bool ignoreBlackPixels = true;
        color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
    #endif

    // For the parts of the sky atmosphere that are not behind a translucent globe,
    // we mix in the default opacity so that the sky atmosphere still appears at distance.
    // This is needed because the opacity in the sky atmosphere is initially adjusted based
    // on the camera height.
    if (translucent == 0.0) {
        color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
    }

    out_FragColor = color;
}
`;var BH=`in vec4 position;

out vec3 v_outerPositionWC;

#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif

void main(void)
{
    vec4 positionWC = czm_model * position;
    float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
    vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);

    #ifndef PER_FRAGMENT_ATMOSPHERE
        computeAtmosphereScattering(
            positionWC.xyz,
            lightDirection,
            v_rayleighColor,
            v_mieColor,
            v_opacity,
            v_translucent
        );
    #endif

    v_outerPositionWC = positionWC.xyz;
    gl_Position = czm_modelViewProjection * position;
}
`;function CS(e){e=y(e,ee.WGS84),this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=N.fromScale(n),this._modelMatrix=new N,this._command=new Qe({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;let i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(CS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});CS.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var tZ=new N;CS.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=N.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,tZ),o=N.multiplyTransformation(i,No.Y_UP_TO_Z_UP,tZ),r=N.multiply(this._scaleMatrix,o,tZ);N.clone(r,this._modelMatrix);let s=e.context,a=Wbt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=na.createGeometry(new na({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Ie.POSITION_ONLY}));f.vertexArray=ni.fromGeometry({context:s,geometry:p,attributeLocations:Nn.createAttributeLocations(p),bufferUsage:Fe.STATIC_DRAW}),f.renderState=Ve.fromCache({cull:{enabled:!0,face:Ti.FRONT},blending:ln.ALPHA_BLEND,depthMask:!1})}let h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let g=new Ue({defines:p,sources:[um,wP,BH]}),m=new Ue({defines:p,sources:[um,wP,FH]});this._spSkyAtmosphere=Qt.fromCache({context:s,vertexShaderSource:g,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function Wbt(e){return!(P.equalsEpsilon(e.hueShift,0,P.EPSILON7)&&P.equalsEpsilon(e.saturationShift,0,P.EPSILON7)&&P.equalsEpsilon(e.brightnessShift,0,P.EPSILON7))}CS.prototype.isDestroyed=function(){return!1};CS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var kH=CS;var VH=`uniform samplerCube u_cubeMap;

in vec3 v_texCoord;

void main()
{
    vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
    out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var UH=`in vec3 position;
out vec3 v_texCoord;

void main()
{
    vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
    gl_Position = czm_projection * vec4(p, 1.0);
    v_texCoord = position.xyz;
}
`;function ES(e){this.sources=e.sources,this._sources=void 0,this.show=y(e.show,!0),this._command=new Qe({modelMatrix:N.clone(N.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0,this._hasError=!1,this._error=void 0}ES.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._hasError){let a=this._error;throw this._hasError=!1,this._error=void 0,a}if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?nL(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}).catch(c=>{this._hasError=!0,this._error=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new wr({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=qa.createGeometry(qa.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),c=this._attributeLocations=Nn.createAttributeLocations(a);s.vertexArray=ni.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:Fe.STATIC_DRAW}),s.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ue({defines:[t?"HDR":""],sources:[VH]});s.shaderProgram=Qt.fromCache({context:r,vertexShaderSource:UH,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};ES.prototype.isDestroyed=function(){return!1};ES.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function AS(e){return en(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}ES.createEarthSkyBox=function(){return new ES({sources:{positiveX:AS("px"),negativeX:AS("mx"),positiveY:AS("py"),negativeY:AS("my"),positiveZ:AS("pz"),negativeZ:AS("mz")}})};var zH=ES;var HH=`uniform sampler2D u_texture;

in vec2 v_textureCoordinates;

void main()
{
    vec4 color = texture(u_texture, v_textureCoordinates);
    out_FragColor = czm_gammaCorrect(color);
}
`;var GH=`uniform float u_radiusTS;

in vec2 v_textureCoordinates;

vec2 rotate(vec2 p, vec2 direction)
{
    return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}

vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
    vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
    float radius = length(rotatedPosition) * lengthScalar;
    float burst = 1.0 - smoothstep(0.0, 0.55, radius);
    return vec4(burst);
}

void main()
{
    float lengthScalar = 2.0 / sqrt(2.0);
    vec2 position = v_textureCoordinates - vec2(0.5);
    float radius = length(position) * lengthScalar;
    float surface = step(radius, u_radiusTS);
    vec4 color = vec4(vec2(1.0), surface + 0.2, surface);

    float glow = 1.0 - smoothstep(0.0, 0.55, radius);
    color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;

    vec4 burst = vec4(0.0);

    // The following loop has been manually unrolled for speed, to
    // avoid sin() and cos().
    //
    //for (float i = 0.4; i < 3.2; i += 1.047) {
    //    vec2 direction = vec2(sin(i), cos(i));
    //    burst += 0.4 * addBurst(position, direction, lengthScalar);
    //
    //    direction = vec2(sin(i - 0.08), cos(i - 0.08));
    //    burst += 0.3 * addBurst(position, direction, lengthScalar);
    //}

    burst += 0.4 * addBurst(position, vec2(0.38942,  0.92106), lengthScalar);  // angle == 0.4
    burst += 0.4 * addBurst(position, vec2(0.99235,  0.12348), lengthScalar);  // angle == 0.4 + 1.047
    burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar);  // angle == 0.4 + 1.047 * 2.0

    burst += 0.3 * addBurst(position, vec2(0.31457,  0.94924), lengthScalar);  // angle == 0.4 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.97931,  0.20239), lengthScalar);  // angle == 0.4 + 1.047 - 0.08
    burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar);  // angle == 0.4 + 1.047 * 2.0 - 0.08

    // End of manual loop unrolling.

    color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;

    out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var WH=`in vec2 direction;

uniform float u_size;

out vec2 v_textureCoordinates;

void main() 
{
    vec4 position;
    if (czm_morphTime == 1.0)
    {
        position = vec4(czm_sunPositionWC, 1.0);
    }
    else
    {
        position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
    }
    
    vec4 positionEC = czm_view * position;
    vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
    
    vec2 halfSize = vec2(u_size * 0.5);
    halfSize *= ((direction * 2.0) - 1.0);
    
    gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
    
    v_textureCoordinates = direction;
}
`;function IP(){this.show=!0,this._drawCommand=new Qe({primitiveType:Me.TRIANGLES,boundingVolume:new ae,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ae,this._boundingVolume2D=new ae,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(IP.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var jbt=new U,qbt=new U,Ybt=new oe,DP=new oe;IP.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let E=Math.max(r,s);E=Math.pow(2,Math.ceil(Math.log(E)/Math.log(2))-2),E=Math.max(1,E);let v=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Ot({context:o,width:E,height:E,pixelFormat:tt.RGBA,pixelDatatype:v}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let D=this,O={u_radiusTS:function(){return D._radiusTS}};this._commands.computeCommand=new ul({fragmentShaderSource:GH,outputTexture:this._texture,uniformMap:O,persists:!1,owner:this,postExecute:function(){D._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let E={direction:0},v=new Uint8Array(4*2);v[0]=0,v[1]=0,v[2]=255,v[3]=0,v[4]=255,v[5]=255,v[6]=0,v[7]=255;let D=yt.createVertexBuffer({context:o,typedArray:v,usage:Fe.STATIC_DRAW}),O=[{index:E.direction,vertexBuffer:D,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],R=yt.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT});a.vertexArray=new ni({context:o,attributes:O,indexBuffer:R}),a.shaderProgram=Qt.fromCache({context:o,vertexShaderSource:WH,fragmentShaderSource:HH,attributeLocations:E}),a.renderState=Ve.fromCache({blending:ln.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=P.SOLAR_RADIUS+P.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===ne.SCENE3D?ae.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ae.clone(h,a.boundingVolume);let p=Hi.computeActualEllipsoidPosition(e,c,DP),g=d.magnitude(d.subtract(p,e.camera.position,DP)),m=o.uniformState.projection,x=Ybt;x.x=0,x.y=0,x.z=-g,x.w=1;let b=N.multiplyByVector(m,x,DP),T=Hi.clipToGLWindowCoordinates(t.viewport,b,jbt);x.x=P.SOLAR_RADIUS;let C=N.multiplyByVector(m,x,DP),A=Hi.clipToGLWindowCoordinates(t.viewport,C,qbt);return this._size=U.magnitude(U.subtract(A,T,DP)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};IP.prototype.isDestroyed=function(){return!1};IP.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var jH=IP;var LTe=Ur(o1(),1);function Xbt(e,t,n){return`    float clipDistance = clip(gl_FragCoord, ${e}, ${t}); 
    vec4 clippingPlanesEdgeColor = vec4(1.0); 
    clippingPlanesEdgeColor.rgb = ${n}.rgb; 
    float clippingPlanesEdgeWidth = ${n}.a; 
    if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) 
    { 
        out_FragColor = clippingPlanesEdgeColor;
    } 
`}var qH=Xbt;var Kbt={modifyFragmentShader:function(t){return t=Ue.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection; 
void main() 
{ 
#ifndef SHADOW_MAP
    if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard; 
    if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard; 
#endif
    czm_splitter_main(); 
} 
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},PP=Kbt;var Wb={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function RP(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=z.clone(z.DARKGRAY),this._highlightColor=z.clone(z.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=Wb.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=y(e.opaquePass,we.OPAQUE),this._cull=y(e.cull,!0),this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=N.clone(N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.time=0,this.shadows=bn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=y(e.splitDirection,Xr.NONE),this._splittingEnabled=!1,this._error=void 0,Zbt(this,e)}Object.defineProperties(RP.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return z.clone(this._highlightColor)},set:function(e){this._highlightColor=z.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ae.clone(e,this._boundingSphere)}}});function Zbt(e,t){let n=kA.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=Gg.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=Wb.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=z.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var $bt=new d,Qbt=new d,Jbt=new d,OTe,YH;function eTt(e){if(!l(YH)){OTe=new LTe.default(0),YH=new Array(e);for(let t=0;t<e;++t)YH[t]=OTe.random()}return YH}function tTt(e){let n=e.length/3,i=Math.min(n,20),o=eTt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,$bt),c=d.fromElements(s,s,s,Qbt);for(let f=0;f<i;++f){let h=Math.floor(o[f]*n),p=d.unpack(e,h*3,Jbt);d.minimumByComponent(a,p,a),d.maximumByComponent(c,p,c)}let u=ae.fromCornerPoints(a,c);return u.radius+=P.EPSILON2,u}function MTe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(xt("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var nTt=new oe,iTt=new oe,oTt=new z,NTe=0,XH=1,sZ=2,FTe=3,rTt=4,nZ=new N,sTt=new N;function aTt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,p=e._isQuantizedDraco,g=e._isOctEncoded16P,m=e._isOctEncodedDraco,x=e._quantizedRange,b=e._octEncodedRange,T=e._isRGB565,C=e._isTranslucent,A=e._hasColors,E=e._hasNormals,v=e._hasBatchIds,D,O,R=[],M={};if(e._styleableShaderAttributes=M,f){let V=rTt;for(let G in u)if(u.hasOwnProperty(G)){let k=u[G],W=MTe(k.typedArray,G);D=k.componentCount,O=X.fromTypedArray(W);let q=yt.createVertexBuffer({context:n,typedArray:W,usage:Fe.STATIC_DRAW});e._geometryByteLength+=q.sizeInBytes;let J={index:V,vertexBuffer:q,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0};R.push(J),M[G]={location:V,componentCount:D},++V}}let F=yt.createVertexBuffer({context:n,typedArray:r.typedArray,usage:Fe.STATIC_DRAW});e._geometryByteLength+=F.sizeInBytes;let _;A&&(_=yt.createVertexBuffer({context:n,typedArray:s.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=_.sizeInBytes);let S;E&&(S=yt.createVertexBuffer({context:n,typedArray:a.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=S.sizeInBytes);let w;v&&(c.typedArray=MTe(c.typedArray,"batchIds"),w=yt.createVertexBuffer({context:n,typedArray:c.typedArray,usage:Fe.STATIC_DRAW}),e._geometryByteLength+=w.sizeInBytes);let I=[];if(h?O=X.UNSIGNED_SHORT:p?O=x<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:O=X.FLOAT,I.push({index:NTe,vertexBuffer:F,componentsPerAttribute:3,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||p?e._boundingSphere=ae.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=tTt(r.typedArray)),A)if(T)I.push({index:XH,vertexBuffer:_,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let V=C?4:3;I.push({index:XH,vertexBuffer:_,componentsPerAttribute:V,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}E&&(g?(D=2,O=X.UNSIGNED_BYTE):m?(D=2,O=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(D=3,O=X.FLOAT),I.push({index:sZ,vertexBuffer:S,componentsPerAttribute:D,componentDatatype:O,normalize:!1,offsetInBytes:0,strideInBytes:0})),v&&I.push({index:FTe,vertexBuffer:w,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(I=I.concat(R));let L=new ni({context:n,attributes:I}),B={depthTest:{enabled:!0}},H={depthTest:{enabled:!0},depthMask:!1,blending:ln.ALPHA_BLEND};e._opaquePass===we.CESIUM_3D_TILE&&(B.stencilTest=Vt.setCesium3DTileBit(),B.stencilMask=Vt.CESIUM_3D_TILE_MASK,H.stencilTest=Vt.setCesium3DTileBit(),H.stencilMask=Vt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=Ve.fromCache(B),e._translucentRenderState=Ve.fromCache(H),e._drawCommand=new Qe({boundingVolume:new ae,cull:e._cull,modelMatrix:new N,primitiveType:Me.POINTS,vertexArray:L,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:C?e._translucentRenderState:e._opaqueRenderState,pass:C?we.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function cTt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=nTt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof an?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return z.TRANSPARENT;let c=z.clone(a.edgeColor,oTt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return N.IDENTITY;let c=y(e.clippingPlanesOriginMatrix,e._modelMatrix);N.multiply(n.uniformState.view3D,c,nZ);let u=N.multiply(nZ,a.modelMatrix,nZ);return N.inverseTranspose(u,sTt)}};PP.addUniforms(e,s),(i||o||r)&&(s=bt(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=iTt;if(l(e._quantizedVolumeScale)){let c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function iZ(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function oZ(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function rZ(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var lTt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function uTt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,p=e._isRGB565,g=e._isTranslucent,m=e._hasColors,x=e._hasNormals,b=e._hasBatchIds,T=e._backFaceCulling,C=e._normalShading,A=e._drawCommand.vertexArray,E=e.clippingPlanes,v=e._attenuation,D,O,R,M=g,F=Ge(lTt),_={},S=e._styleableShaderAttributes;for(o in S)S.hasOwnProperty(o)&&(r=S[o],F[o]=`czm_3dtiles_property_${r.location}`,_[r.location]=r);if(a){let ce={translucent:!1},ge="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";D=n.getColorShaderFunction(`getColorFromStyle${ge}`,F,ce),O=n.getShowShaderFunction(`getShowFromStyle${ge}`,F,ce),R=n.getPointSizeShaderFunction(`getPointSizeFromStyle${ge}`,F,ce),l(D)&&ce.translucent&&(M=!0)}e._styleTranslucent=M;let w=l(D),I=l(O),L=l(R),B=e.isClipped,H=[],V=[];w&&(iZ(D,H),oZ(D,V)),I&&(iZ(O,H),oZ(O,V)),L&&(iZ(R,H),oZ(R,V));let G=V.indexOf("COLOR")>=0,k=V.indexOf("NORMAL")>=0;if(k&&!x)throw new re("Style references the NORMAL semantic but the point cloud does not have normals");for(o in S)if(S.hasOwnProperty(o)){r=S[o];let ce=H.indexOf(r.location)>=0,ge=rZ(A,r.location);ge.enabled=ce}let W=m&&(!w||G);if(m){let ce=rZ(A,XH);ce.enabled=W}let q=x&&(C||T||k);if(x){let ce=rZ(A,sZ);ce.enabled=q}let J={a_position:NTe};W&&(J.a_color=XH),q&&(J.a_normal=sZ),b&&(J.a_batchId=FTe);let j="",K=H.length;for(i=0;i<K;++i){let ce=H[i];r=_[ce];let ge=r.componentCount,Te=`czm_3dtiles_property_${ce}`,De;ge===1?De="float":De=`vec${ge}`,j+=`in ${De} ${Te}; 
`,J[Te]=r.location}cTt(e,t);let Q=`in vec3 a_position; 
out vec4 v_color; 
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; 
uniform vec4 u_constantColor; 
uniform vec4 u_highlightColor; 
`;Q+=`float u_pointSize; 
float tiles3d_tileset_time; 
`,v&&(Q+=`float u_geometricError; 
float u_depthMultiplier; 
`),Q+=j,W&&(g?Q+=`in vec4 a_color; 
`:p?Q+=`in float a_color; 
const float SHIFT_RIGHT_11 = 1.0 / 2048.0; 
const float SHIFT_RIGHT_5 = 1.0 / 32.0; 
const float SHIFT_LEFT_11 = 2048.0; 
const float SHIFT_LEFT_5 = 32.0; 
const float NORMALIZE_6 = 1.0 / 64.0; 
const float NORMALIZE_5 = 1.0 / 32.0; 
`:Q+=`in vec3 a_color; 
`),q&&(f||h?Q+=`in vec2 a_normal; 
`:Q+=`in vec3 a_normal; 
`),b&&(Q+=`in float a_batchId; 
`),(c||u||h)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; 
`),w&&(Q+=D),I&&(Q+=O),L&&(Q+=R),Q+=`void main() 
{ 
    u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; 
    tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; 
`,v&&(Q+=`    u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; 
    u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; 
`),W?g?Q+=`    vec4 color = a_color; 
`:p?Q+=`    float compressed = a_color; 
    float r = floor(compressed * SHIFT_RIGHT_11); 
    compressed -= r * SHIFT_LEFT_11; 
    float g = floor(compressed * SHIFT_RIGHT_5); 
    compressed -= g * SHIFT_LEFT_5; 
    float b = compressed; 
    vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); 
    vec4 color = vec4(rgb, 1.0); 
`:Q+=`    vec4 color = vec4(a_color, 1.0); 
`:Q+=`    vec4 color = u_constantColor; 
`,c||u?Q+=`    vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; 
`:Q+=`    vec3 position = a_position; 
`,Q+=`    vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); 
`,q?(f?Q+=`    vec3 normal = czm_octDecode(a_normal); 
`:h?Q+=`    vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; 
`:Q+=`    vec3 normal = a_normal; 
`,Q+=`    vec3 normalEC = czm_normal * normal; 
`):Q+=`    vec3 normal = vec3(1.0); 
`,w&&(Q+=`    color = getColorFromStyle(position, position_absolute, color, normal); 
`),I&&(Q+=`    float show = float(getShowFromStyle(position, position_absolute, color, normal)); 
`),L?Q+=`    gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; 
`:v?Q+=`    vec4 positionEC = czm_modelView * vec4(position, 1.0); 
    float depth = -positionEC.z; 
    gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); 
`:Q+=`    gl_PointSize = u_pointSize; 
`,Q+=`    color = color * u_highlightColor; 
`,q&&C&&(Q+=`    float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); 
    diffuseStrength = max(diffuseStrength, 0.4); 
    color.xyz *= diffuseStrength * czm_lightColor; 
`),Q+=`    v_color = color; 
    gl_Position = czm_modelViewProjection * vec4(position, 1.0); 
`,q&&T&&(Q+=`    float visible = step(-normalEC.z, 0.0); 
    gl_Position *= visible; 
    gl_PointSize *= visible; 
`),I&&(Q+=`    gl_Position.w *= float(show); 
    gl_PointSize *= float(show); 
`),Q+=`} 
`;let de=`in vec4 v_color; 
`;B&&(de+=`uniform highp sampler2D u_clippingPlanes; 
uniform mat4 u_clippingPlanesMatrix; 
uniform vec4 u_clippingPlanesEdgeStyle; 
`,de+=`
`,de+=i0(E,s),de+=`
`),de+=`void main() 
{ 
    out_FragColor = czm_gammaCorrect(v_color); 
`,B&&(de+=qH("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),de+=`} 
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0,h=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(h){let b=r.POSITION.data.quantization,T=b.range;e._quantizedVolumeScale=d.fromElements(T,T,T),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let g=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let T=r[b];l(g)||(g={}),g[b]={typedArray:T.array,componentCount:T.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let x=y(c,a);l(x)&&(n.colors={typedArray:x}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=g}).catch(function(r){e._decodingState=Wb.FAILED,e._error=r}))}return!0}var dTt=new oe,hTt=new d;RP.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(fTt(this,t))return;let i=!1,o=!N.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(aTt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){N.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(N.clone(this._modelMatrix,u),l(this._rtcCenter)&&N.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&N.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let h=e.mapProjection,p=N.getColumn(u,3,dTt);oe.equals(p,oe.UNIT_W)||Rt.basisTo2D(h,u,u)}let f=this._drawCommand.boundingVolume;if(ae.clone(this._boundingSphere,f),this._cull){let h=f.center;N.multiplyByPoint(u,h,h);let p=N.getScale(u,hTt);f.radius*=d.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==Xr.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&uTt(this,e,this._style),this._drawCommand.castShadows=bn.castShadows(this.shadows),this._drawCommand.receiveShadows=bn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?we.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};RP.prototype.isDestroyed=function(){return!1};RP.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var KH=RP;function qb(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this.shadows=y(e.shadows,bn.ENABLED),this.maximumMemoryUsage=y(e.maximumMemoryUsage,256),this.shading=new Hp(e.shading),this.style=e.style,this.frameFailed=new me,this.frameChanged=new me,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new ay,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(qb.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Cs.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function mTt(e){return`uniform vec4 czm_pickColor;
${e}`}function pTt(e){return function(t){return bt(t,{czm_pickColor:function(){return e._pickId.color}})}}function _Tt(){return"czm_pickColor"}qb.prototype.makeStyleDirty=function(){this._styleDirty=!0};qb.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var gTt=new Z;function cZ(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function jb(e,t){return e._intervals.indexOf(t.start)}function yTt(e,t){let n=e._intervals,i=e._clock,o=cZ(e);if(o===0)return;let r=e._getAverageLoadTime(),s=Z.addSeconds(i.currentTime,r*o,gTt),a=n.indexOf(s),c=jb(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function xTt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function bTt(e,t,n){let i=cZ(e),o=jb(e,t),r=jb(e,n);return i>=0?o>=r:o<=r}function kTe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function TTt(e,t,n){let i=jb(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?N.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:xi(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Se.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new KH({arrayBuffer:u,cull:!0,fragmentShaderLoaded:mTt,uniformMapLoaded:pTt(e),pickIdLoaded:_Tt})}).catch(kTe(e,c))}return r}function CTt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function ATt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(VTe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(xi()-t.timestamp)/1e3;CTt(e,a)}}t.touchedFrameNumber=i.frameNumber}var ETt=new N;function STt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?P.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function vTt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var wTt=new Hp;function VTe(e,t,n,i){let o=y(e.shading,wTt),r=t.pointCloud,s=y(t.transform,N.IDENTITY);r.modelMatrix=N.multiplyTransformation(e.modelMatrix,s,ETt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=STt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=vTt(e);try{r.update(i)}catch(a){kTe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function aZ(e,t,n,i){let o=TTt(e,t,i);ATt(e,o,n,i)}function DTt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function UTe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function ITt(e,t){let n=jb(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function BTe(e,t,n,i,o){return l(n)?n.ready?!0:(aZ(e,t,i,o),n.ready):!1}function PTt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=jb(e,n),h=jb(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],BTe(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],BTe(e,s,a,i,o))return s;return t}function RTt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var SS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};qb.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&RTt(this,o,s),SS.timeSinceLoad=t,SS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,h=this._previousInterval,p=this._nextInterval,g=xTt(this);if(!l(g))return;let m=!1,x=cZ(this),b=x===0;x!==this._clockMultiplier&&(m=!0,this._clockMultiplier=x),(!l(h)||b)&&(h=g),(!l(p)||m||bTt(this,g,p))&&(p=yTt(this,g)),h=PTt(this,h,g,SS,e);let T=ITt(this,h);l(T)||(aZ(this,h,SS,e),T=this._lastRenderedFrame),l(T)&&VTe(this,T,SS,e),l(p)&&aZ(this,p,SS,e);let C=this;l(T)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(T)&&T!==this._lastRenderedFrame&&C.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return C.frameChanged.raiseEvent(C),!0}),this._previousInterval=h,this._nextInterval=p,this._lastRenderedFrame=T;let A=this._totalMemoryUsageInBytes,E=this.maximumMemoryUsage*1024*1024;A>E&&UTe(this,DTt(e));let D=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&D>0&&c.update(e,f,a,this.boundingSphere)};qb.prototype.isDestroyed=function(){return!1};qb.prototype.destroy=function(){return UTe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var OP=qb;function GTe(e,t){if(l(t)){let n=t.clock;l(n)&&n.getValue(e)}}function OTt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering.  Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function WTe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function jTe(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=WTe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function qTe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function Ao(e,t){e=On(e),t=y(t,y.EMPTY_OBJECT);let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=zt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=zt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}y(t.blurActiveElementOnCanvasFocus,!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?On(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?On(t.creditViewport):n,f=y(t.showRenderLoopErrors,!0),h=y(t.useBrowserRecommendedResolution,!0);this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=h,this._forceResize=!1,this._entityView=void 0,this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._trackedEntityChanged=new me,this._allowDataSourcesToSuspendAnimation=!0,this._clock=l(t.clock)?t.clock:new Hh,l(t.shouldAnimate)&&(this._clock.shouldAnimate=t.shouldAnimate),jTe(this);try{let p=y(t.ellipsoid,ee.default),g=new NH({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,ellipsoid:p,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:y(t.scene3DOnly,!1),shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=g,g.camera.constrainedAxis=d.UNIT_Z,WTe(this),qTe(this);let m=t.globe;l(m)||(m=new Az(p)),m!==!1&&(g.globe=m,g.globe.shadows=y(t.terrainShadows,bn.RECEIVE_ONLY));let x=t.skyBox;!l(x)&&ee.WGS84.equals(p)&&(x=zH.createEarthSkyBox()),x!==!1&&(g.skyBox=x,g.sun=new jH,ee.WGS84.equals(p)&&(g.moon=new Dz));let b=t.skyAtmosphere;!l(b)&&ee.WGS84.equals(p)&&(b=new kH(p),b.show=t.globe!==!1&&m.show),b!==!1&&(g.skyAtmosphere=b);let T=t.baseLayer;t.globe!==!1&&T!==!1&&(l(T)||(T=hc.fromWorldImagery()),g.imageryLayers.add(T)),l(t.terrainProvider)&&t.globe!==!1&&(g.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&g.setTerrain(t.terrain),this._screenSpaceEventHandler=new gf(i),l(t.sceneMode)&&(t.sceneMode===ne.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===ne.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=y(t.useDefaultRenderLoop,!0),this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let C=this;this._onRenderError=function(R,M){C._useDefaultRenderLoop=!1,C._renderLoopRunning=!1,C._showRenderLoopErrors&&C.showErrorPanel("An error occurred while rendering.  Rendering has stopped.",void 0,M)},g.renderError.addEventListener(this._onRenderError);let A=t.dataSources,E=!1;l(A)||(A=new Uk,E=!0);let v=new cV({scene:g,dataSourceCollection:A}),D=new hr;this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=t.automaticallyTrackDataSourceClocks??!0,this._dataSourceCollection=A,this._destroyDataSourceCollection=E,this._dataSourceDisplay=v,this._eventHelper=D,this._canAnimateUpdateCallback=this._updateCanAnimate,D.add(this._clock.onTick,Ao.prototype._onTick,this),D.add(g.morphStart,Ao.prototype._clearTrackedObject,this),D.add(A.dataSourceAdded,Ao.prototype._onDataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._onDataSourceRemoved,this),D.add(g.postRender,Ao.prototype._postRender,this);let O=A.length;for(let R=0;R<O;R++)this._dataSourceAdded(A,A.get(R));this._dataSourceAdded(void 0,v.defaultDataSource),D.add(A.dataSourceAdded,Ao.prototype._dataSourceAdded,this),D.add(A.dataSourceRemoved,Ao.prototype._dataSourceRemoved,this)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL.  Consider trying a different web browser or updating your video drivers.  Detailed error information is below:',p),p}}Object.defineProperties(Ao.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},camera:{get:function(){return this._scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&OTt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,lZ(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(N.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,GTe(this.clock,e))}}});Ao.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let g=document.createElement("div");if(g.className="cesium-widget-errorPanel-message",a.appendChild(g),f){let m=mp(n);u||(typeof n=="string"&&(n=new Error(n)),t=mp({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e}
${t}
${m}`);let x=document.createElement("div");x.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),x.appendChild(b),x.onclick=function(T){x.removeChild(b),x.appendChild(document.createTextNode(m)),x.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",x.onclick=void 0},a.appendChild(x)}g.innerHTML=`<p>${t}</p>`}let h=document.createElement("div");h.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(h);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},h.appendChild(p),i.appendChild(o)};Ao.prototype.isDestroyed=function(){return!1};Ao.prototype.destroy=function(){let e=this.dataSources,t=e.length;for(let n=0;n<t;n++)this._dataSourceRemoved(e,e.get(n));this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),this._eventHelper.removeAll(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};Ao.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,jTe(this),qTe(this),this._scene.requestRender())};Ao.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};Ao.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Ao.prototype._onEntityCollectionChanged,this)};Ao.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Ao.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0)};Ao.prototype._updateCanAnimate=function(e){this._clock.canAnimate=e};Ao.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&this._canAnimateUpdateCallback(n);let i=this._entityView;if(l(i)&&l(i.boundingSphere)){let o=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(o,!1,i.boundingSphere)===ct.DONE&&i.update(t,i.boundingSphere)}};Ao.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0)}};Ao.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Ao.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&GTe(this.clock,e)};Ao.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,Ao.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};Ao.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};Ao.prototype.zoomTo=function(e,t){return YTe(this,e,{offset:t},!1)};Ao.prototype.flyTo=function(e,t){return YTe(this,e,t,!0)};function YTe(e,t,n,i){lZ(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof hc){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return jE(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof Es||r instanceof OP||r instanceof Hb){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=r.values??r,l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function MP(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function lZ(e){let t=e._zoomPromise;l(t)&&(MP(e),e._completeZoom(!1))}Ao.prototype._postRender=function(){MTt(this),LTt(this)};var zTe=new ae;function MTt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=e._zoomOptions??{},r;function s(f){l(o.offset)||(o.offset=new Ed(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(N.IDENTITY),e._completeZoom(!0)),MP(e)}if(t instanceof OP){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(h){s(h.boundingSphere),f()});return}if(t instanceof Es||t instanceof Hb){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),MP(e);return}let a=t,c=[];for(let f=0,h=a.length;f<h;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,zTe);if(p===ct.PENDING)return;p!==ct.FAILED&&c.push(ae.clone(zTe))}if(c.length===0){lZ(e);return}e.trackedEntity=void 0;let u=ae.fromBoundingSpheres(c);e._zoomIsFlight?(MP(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(N.IDENTITY),MP(e),e._completeZoom(!0))}var HTe=new ae;function LTt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=Y.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,HTe);if(r===ct.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==ct.FAILED?HTe:void 0;e._entityView=new fV(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var ZH=Ao;var $H=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec2 voxelToUV(vec3 voxelIndex) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;

    float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
    vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
                                            inverseNoiseTextureRows / textureSliceWidth);
    vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
    float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
    float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);

    float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
    float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
    return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}

// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
    vec2 uv0 = voxelToUV(voxelIndex);
    vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
    vec4 sample0 = texture(u_noiseTexture, uv0);
    vec4 sample1 = texture(u_noiseTexture, uv1);
    return mix(sample0, sample1, x);
}

vec4 sampleNoiseTexture(vec3 position) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
    vec3 lerpValue = fract(recenteredPos);
    vec3 voxelIndex = floor(recenteredPos);

    vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
    vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
    vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
    vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);

    vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
    vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
    return mix(yLerp0, yLerp1, lerpValue.z);
}

// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
                     out vec3 point, out vec3 normal) {
    float A = dot(dir, dir);
    float B = dot(origin, dir);
    float C = dot(origin, origin) - 0.25;
    float discriminant = (B * B) - (A * C);
    if(discriminant < 0.0) {
        return false;
    }
    float root = sqrt(discriminant);
    float t = (-B - root) / A;
    if(t < 0.0) {
        t = (-B + root) / A;
    }
    point = origin + t * dir;

    if(slice >= 0.0) {
        point.z = (slice / 2.0) - 0.5;
        if(length(point) > 0.5) {
            return false;
        }
    }

    normal = normalize(point);
    point -= czm_epsilon2 * normal;
    return true;
}

// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
                        out vec3 point, out vec3 normal) {
    if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
        return false;
    }

    vec3 o = (origin - center) / scale;
    vec3 d = dir / scale;
    vec3 p, n;
    bool intersected = intersectSphere(o, d, slice, p, n);
    if(intersected) {
        point = (p * scale) + center;
        normal = n;
    }
    return intersected;
}

// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
    return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}

vec2 phaseShift3D(vec3 p, vec2 freq) {
    return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}

// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0    = 0.6;  // contrast of the texture pattern
const float k     = 0.1;  // computed to produce a maximum value of 1
const float C0    = 0.8;  // coefficient
const float FX0   = 0.6;  // frequency X
const float FY0   = 0.6;  // frequency Y
const int octaves = 5;

float T(vec3 point) {
    vec2 sum = vec2(0.0);
    float Ci = C0;
    vec2 FXY = vec2(FX0, FY0);
    vec2 PXY = vec2(0.0);
    for(int i = 1; i <= octaves; i++) {
        PXY = phaseShift3D(point, FXY);
        Ci *= 0.707;
        FXY *= 2.0;
        vec2 sinTerm = sin(FXY * point.xy + PXY);
        sum += Ci * sinTerm + vec2(T0);
    }
    return k * sum.x * sum.y;
}

const float a = 0.5;  // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4;  // fraction of texture shading
const float s = 0.25; // fraction of specular reflection

float I(float Id, float Is, float It) {
    return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}

const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));

vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
               float brightness) {
    vec3 cloudPoint, cloudNormal;
    if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
                            cloudPoint, cloudNormal)) {
        return vec4(0.0);
    }

    float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0);  // diffuse reflection
    float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0);   // specular reflection
    float It = T(cloudPoint);                                 // texture function
    float intensity = I(Id, Is, It);
    vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));

    vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
    float W = noise.x;
    float W2 = noise.y;
    float W3 = noise.z;

    // The dot product between the cloud's normal and the ray's direction is greatest
    // in the center of the ellipsoid's surface. It decreases towards the edge.
    // Thus, it is used to blur the areas leading to the edges of the ellipsoid,
    // so that no harsh lines appear.

    // The first (and biggest) layer of worley noise is then subtracted from this.
    // The final result is scaled up so that the base cloud is not too translucent.
    float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
    float TR = pow(ndDot, 3.0) - W; // translucency
    TR *= 1.3;

    // Subtracting the second and third layers of worley noise is more complicated.
    // If these layers of noise were simply subtracted from the current translucency,
    // the shape derived from the first layer of noise would be completely deleted.
    // The erosion of this noise should thus be constricted to the edges of the cloud.
    // However, because the edges of the ellipsoid were already blurred away, mapping
    // the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
    // The value of (0.5 - ndDot) provides the best compromise.
    float minusDot = 0.5 - ndDot;

    // Even with the previous calculation, subtracting the second layer of wnoise
    // erode too much of the cloud. The addition of it, however, will detailed
    // volume to the cloud. As long as the noise is only added and not subtracted,
    // the results are aesthetically pleasing.

    // The minusDot product is mapped in a way that it is larger at the edges of
    // the ellipsoid, so a subtraction and min operation are used instead of
    // an addition and max one.
    TR -= min(minusDot * W2, 0.0);

    // The third level of worley noise is subtracted from the result, with some
    // modifications. First, a scalar is added to minusDot so that the noise
    // starts affecting the shape farther away from the center of the ellipsoid's
    // surface. Then, it is scaled down so its impact is not too intense.
    TR -= 0.8 * (minusDot + 0.25) * W3;

    // The texture function's shading does not correlate with the shape of the cloud
    // produced by the layers of noise, so an extra shading scalar is calculated.
    // The darkest areas of the cloud are assigned to be where the noise erodes
    // the cloud the most. This is then interpolated based on the translucency
    // and the diffuse shading term of that point in the cloud.
    float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);

    // To avoid values that are too dark, this scalar is increased by a small amount
    // and clamped so it never goes to zero.
    shading = clamp(shading + 0.2, 0.3, 1.0);

    // Finally, the contrast of the cloud's color is increased.
    vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
    return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}

void main() {
#ifdef DEBUG_BILLBOARDS
    out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
    // To avoid calculations with high values,
    // we raycast from an arbitrarily smaller space.
    vec2 coordinate = v_maximumSize.xy * v_offset;

    vec3 ellipsoidScale = 0.82 * v_maximumSize;
    vec3 ellipsoidCenter = vec3(0.0);

    float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
    vec3 eye = vec3(0, 0, -10.0 - zOffset);
    vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
    vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
    vec3 point, normal;
    if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
                          point, normal)) {
        out_FragColor = v_brightness * v_color;
    }
#else
#ifndef DEBUG_BILLBOARDS
    vec4 cloud = drawCloud(rayOrigin, rayDir,
                           ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
    if(cloud.w < 0.01) {
        discard;
    }
    out_FragColor = cloud;
#endif
#endif
}
`;var QH=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;

out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;

void main() {
    // Unpack attributes.
    vec3 positionHigh = positionHighAndScaleX.xyz;
    vec3 positionLow = positionLowAndScaleY.xyz;
    vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);

    float show = packedAttribute0.x;
    float brightness = packedAttribute0.y;
    vec2 coordinates = packedAttribute0.wz;
    vec3 maximumSize = packedAttribute1.xyz;
    float slice = packedAttribute1.w;

#ifdef INSTANCED
    vec2 dir = direction;
#else
    vec2 dir = coordinates;
#endif

    vec2 offset = dir - vec2(0.5, 0.5);
    vec2 scaledOffset = scale * offset;
    vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
    vec4 positionEC = czm_modelViewRelativeToEye * p;
    positionEC.xy += scaledOffset;
    
    positionEC.xyz *= show;
    gl_Position = czm_projection * positionEC;

    v_offset = offset;
    v_maximumSize = maximumSize;
    v_color = color;
    v_slice = slice;
    v_brightness = brightness;
}
`;var JH=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;

float wrap(float value, float rangeLength) {
    if(value < 0.0) {
        float absValue = abs(value);
        float modValue = mod(absValue, rangeLength);
        return mod(rangeLength - modValue, rangeLength);
    }
    return mod(value, rangeLength);
}

vec3 wrapVec(vec3 value, float rangeLength) {
    return vec3(wrap(value.x, rangeLength),
                wrap(value.y, rangeLength),
                wrap(value.z, rangeLength));
}

vec3 random3(vec3 p) {
    float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
    float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
    return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}

// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    vec3 cell = centerCell + offset;
    cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
    cell += floor(u_noiseOffset / u_noiseDetail);
    vec3 p = offset + random3(cell);
    return p;
}

float worleyNoise(vec3 p, float freq) {
    vec3 centerCell = floor(p * freq);
    vec3 pointInCell = fract(p * freq);
    float shortestDistance = 1000.0;

    for(float z = -1.0; z <= 1.0; z++) {
        for(float y = -1.0; y <= 1.0; y++) {
            for(float x = -1.0; x <= 1.0; x++) {
                vec3 offset = vec3(x, y, z);
                vec3 point = getWorleyCellPoint(centerCell, offset, freq);

                float distance = length(pointInCell - point);
                if(distance < shortestDistance) {
                    shortestDistance = distance;
                }
            }
        }
    }

    return shortestDistance;
}

const float MAX_FBM_ITERATIONS = 10.0;

float worleyFBMNoise(vec3 p, float octaves, float scale) {
    float noise = 0.0;
    float freq = 1.0;
    float persistence = 0.625;
    for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
        if(i >= octaves) {
            break;
        }

        noise += worleyNoise(p * scale, freq * scale) * persistence;
        persistence *= 0.5;
        freq *= 2.0;
    }
    return noise;
}

void main() {
    float textureSliceWidth = u_noiseTextureDimensions.x;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    float x = mod(v_position.x, textureSliceWidth);
    float y = mod(v_position.y, textureSliceWidth);
    float sliceRow = floor(v_position.y / textureSliceWidth);
    float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;

    vec3 position = vec3(x, y, z);
    position /= u_noiseDetail;
    float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
    float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
    float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
    out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var e8=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;

out vec2 v_position;

void main()
{
    gl_Position = vec4(position, 0.1, 1.0);

    float textureSliceWidth = u_noiseTextureDimensions.x;
    float noiseTextureRows = u_noiseTextureDimensions.y;
    float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
    vec2 transformedPos = (position * 0.5) + vec2(0.5);
    transformedPos *= textureSliceWidth;
    transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
    transformedPos.y *= noiseTextureRows;
    v_position = transformedPos;
}
`;var t8=`
in vec2 v_textureCoordinates;

void main()
{
    czm_materialInput materialInput;
    
    materialInput.s = v_textureCoordinates.s;
    materialInput.st = v_textureCoordinates;
    materialInput.str = vec3(v_textureCoordinates, 0.0);
    materialInput.normalEC = vec3(0.0, 0.0, -1.0);
    
    czm_material material = czm_getMaterial(materialInput);

    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;var NTt=new d(1,1,1);function uZ(e){e=y(e,NTt),this._dimensions=d.clone(e)}Object.defineProperties(uZ.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){d.clone(e,this._dimensions)}}});var FTt=new d;uZ.prototype.emit=function(e){let t=this._dimensions,n=d.multiplyByScalar(t,.5,FTt),i=P.randomBetween(-n.x,n.x),o=P.randomBetween(-n.y,n.y),r=P.randomBetween(-n.z,n.z);e.position=d.fromElements(i,o,r,e.position),e.velocity=d.normalize(e.position,e.velocity)};var XTe=uZ;function $m(){this.featurePropertiesDirty=!1}Object.defineProperties($m.prototype,{featuresLength:{get:function(){he.throwInstantiationError()}},pointsLength:{get:function(){he.throwInstantiationError()}},trianglesLength:{get:function(){he.throwInstantiationError()}},geometryByteLength:{get:function(){he.throwInstantiationError()}},texturesByteLength:{get:function(){he.throwInstantiationError()}},batchTableByteLength:{get:function(){he.throwInstantiationError()}},innerContents:{get:function(){he.throwInstantiationError()}},ready:{get:function(){he.throwInstantiationError()}},tileset:{get:function(){he.throwInstantiationError()}},tile:{get:function(){he.throwInstantiationError()}},url:{get:function(){he.throwInstantiationError()}},batchTable:{get:function(){he.throwInstantiationError()}},metadata:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}},group:{get:function(){he.throwInstantiationError()},set:function(e){he.throwInstantiationError()}}});$m.prototype.hasProperty=function(e,t){he.throwInstantiationError()};$m.prototype.getFeature=function(e){he.throwInstantiationError()};$m.prototype.applyDebugSettings=function(e,t){he.throwInstantiationError()};$m.prototype.applyStyle=function(e){he.throwInstantiationError()};$m.prototype.update=function(e,t){he.throwInstantiationError()};$m.prototype.pick=function(e,t,n){he.throwInstantiationError()};$m.prototype.isDestroyed=function(){he.throwInstantiationError()};$m.prototype.destroy=function(){he.throwInstantiationError()};var KTe=$m;function vS(e,t){this._conditionsExpression=Ge(e,!0),this._conditions=e.conditions,this._runtimeConditions=void 0,kTt(this,t)}Object.defineProperties(vS.prototype,{conditionsExpression:{get:function(){return this._conditionsExpression}}});function BTt(e,t){this.condition=e,this.expression=t}function kTt(e,t){let n=[],i=e._conditions;if(!l(i))return;let o=i.length;for(let r=0;r<o;++r){let s=i[r],a=String(s[0]),c=String(s[1]);n.push(new BTt(new Dd(a,t),new Dd(c,t)))}e._runtimeConditions=n}vS.prototype.evaluate=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluate(e,t)}};vS.prototype.evaluateColor=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluateColor(e,t)}};vS.prototype.getShaderFunction=function(e,t,n,i){let o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=`    ${a===0?"if":"else if"} (${u})
    {
        return ${f};
    }
`}return r=`${i} ${e}
{
${r}    return ${i}(1.0);
}
`,r};vS.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var n8=vS;function x0(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,VTt(this,e)}function VTt(e,t){t=y(Ge(t,!0),e._style),e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=y(t.meta,y.EMPTY_OBJECT);for(let r in o)o.hasOwnProperty(r)&&(n[r]=new Dd(o[r],i))}e._meta=n,e._ready=!0}function Jo(e,t){let n=y(e._style,y.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new Dd(String(t));if(typeof t=="string")return new Dd(t,n);if(l(t.conditions))return new n8(t,n)}else return;return t}function er(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return Ge(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(x0.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=Jo(this,e),this._style.show=er(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=Jo(this,e),this._style.color=er(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=Jo(this,e),this._style.pointSize=er(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=Jo(this,e),this._style.pointOutlineColor=er(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=Jo(this,e),this._style.pointOutlineWidth=er(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=Jo(this,e),this._style.labelColor=er(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=Jo(this,e),this._style.labelOutlineColor=er(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=Jo(this,e),this._style.labelOutlineWidth=er(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=Jo(this,e),this._style.font=er(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=Jo(this,e),this._style.labelStyle=er(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=Jo(this,e),this._style.labelText=er(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=Jo(this,e),this._style.backgroundColor=er(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=Jo(this,e),this._style.backgroundPadding=er(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=Jo(this,e),this._style.backgroundEnabled=er(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=Jo(this,e),this._style.scaleByDistance=er(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=Jo(this,e),this._style.translucencyByDistance=er(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=Jo(this,e),this._style.distanceDisplayCondition=er(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=Jo(this,e),this._style.heightOffset=er(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=Jo(this,e),this._style.anchorLineEnabled=er(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=Jo(this,e),this._style.anchorLineColor=er(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=Jo(this,e),this._style.image=er(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=Jo(this,e),this._style.disableDepthTestDistance=er(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=Jo(this,e),this._style.horizontalOrigin=er(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=Jo(this,e),this._style.verticalOrigin=er(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=Jo(this,e),this._style.labelHorizontalOrigin=er(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=Jo(this,e),this._style.labelVerticalOrigin=er(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});x0.fromUrl=function(e){return Se.createIfNeeded(e).fetchJson(e).then(function(n){return new x0(n)})};x0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};x0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};x0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};x0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var wS=x0;function LP(e){e=y(e,y.EMPTY_OBJECT),this._maximumSubtreeCount=y(e.maximumSubtreeCount,0),this._subtreeRequestCounter=0,this._queue=new aC({comparator:LP.comparator})}LP.prototype.addSubtree=function(e){let t=new UTt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};LP.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};LP.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function UTt(e,t){this.subtree=e,this.stamp=t}var i8=LP;function NP(e){e=y(e,y.EMPTY_OBJECT);let{className:t,names:n,types:i,componentTypes:o,shape:r,dimensions:s,paddingBefore:a=d.ZERO.clone(),paddingAfter:c=d.ZERO.clone(),globalTransform:u=N.IDENTITY.clone(),shapeTransform:f=N.IDENTITY.clone(),minBounds:h,maxBounds:p,minimumValues:g,maximumValues:m,maximumTileCount:x}=e;this._shapeTransform=f,this._globalTransform=u,this._shape=r,this._minBounds=h,this._maxBounds=p,this._dimensions=s,this._paddingBefore=a,this._paddingAfter=c,this._className=t,this._names=n,this._types=i,this._componentTypes=o,this._metadataOrder=Xm.GLTF,this._minimumValues=g,this._maximumValues=m,this._maximumTileCount=x,this._availableLevels=void 0,this._implicitTileset=void 0,this._subtreeCache=new i8}Object.defineProperties(NP.prototype,{globalTransform:{get:function(){return this._globalTransform}},shapeTransform:{get:function(){return this._shapeTransform}},shape:{get:function(){return this._shape}},minBounds:{get:function(){return this._minBounds}},maxBounds:{get:function(){return this._maxBounds}},dimensions:{get:function(){return this._dimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},className:{get:function(){return this._className}},names:{get:function(){return this._names}},types:{get:function(){return this._types}},componentTypes:{get:function(){return this._componentTypes}},metadataOrder:{get:function(){return this._metadataOrder}},minimumValues:{get:function(){return this._minimumValues}},maximumValues:{get:function(){return this._maximumValues}},maximumTileCount:{get:function(){return this._maximumTileCount}},availableLevels:{get:function(){return this._availableLevels}}});NP.fromUrl=async function(e){let t=Se.createIfNeeded(e),n=await t.fetchJson();HTt(n);let i=YTt(n,t);await i.load();let{root:o}=n,r=si(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,s=new JA({metadataJson:r,schema:i.schema}),a=o.content.extensions["3DTILES_content_voxels"],c=a.class,u=XTt(s,c);Object.assign(u,GTt(o)),u.dimensions=d.unpack(a.dimensions),u.maximumTileCount=zTt(s),l(a.padding)&&(u.paddingBefore=d.unpack(a.padding.before),u.paddingAfter=d.unpack(a.padding.after));let f=new NP(u),h=new tE(t,o,i.schema);return f._implicitTileset=h,f._availableLevels=h.availableLevels,Di.unload(i),f};function zTt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(TA.TILESET_TILE_COUNT)}function HTt(e){let t=e.root;if(!l(t.content))throw new re("Root must have content");if(!si(t.content,"3DTILES_content_voxels"))throw new re("Root tile content must have 3DTILES_content_voxels extension");if(!si(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new re("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!si(e,"3DTILES_metadata"))throw new re("Tileset must have a metadata schema")}function GTt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=N.unpack(e.transform):n=N.clone(N.IDENTITY),l(t.box))return jTt(t.box,n);if(l(t.region))return WTt(t.region);if(si(t,"3DTILES_bounding_volume_cylinder"))return qTt(t.extensions["3DTILES_bounding_volume_cylinder"].cylinder,n);throw new re("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function WTt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=N.fromScale(ee.WGS84.radii),c=new d(t,n,r),u=new d(i,o,s);return{shape:Vi.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:N.clone(N.IDENTITY)}}function jTt(e,t){let n=wn.unpack(e),i=N.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.BOX,minBounds:d.clone(I_.DefaultMinBounds),maxBounds:d.clone(I_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function qTt(e,t){let n=wn.unpack(e),i=N.fromRotationTranslation(n.halfAxes,n.center);return{shape:Vi.CYLINDER,minBounds:d.clone(P_.DefaultMinBounds),maxBounds:d.clone(P_.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function YTt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?Di.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Di.getSchemaLoader({schema:i})}function XTt(e,t){let{schema:n,statistics:i}=e,o=i?.classes[t],r=n.classes[t].properties,s=Object.entries(r).map(([g,m])=>{let{type:x,componentType:b}=m,T=o?.properties[g].min,C=o?.properties[g].max,A=st.getComponentCount(x),E=ZTe(T,A),v=ZTe(C,A);return{id:g,type:x,componentType:b,minValue:E,maxValue:v}}),a=s.map(g=>g.id),c=s.map(g=>g.type),u=s.map(g=>g.componentType),f=s.map(g=>g.minValue),h=s.map(g=>g.maxValue),p=f.some(l);return{className:t,names:a,types:c,componentTypes:u,minimumValues:p?f:void 0,maximumValues:p?h:void 0}}function ZTe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function KTt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=Ty(a);return o=await bA.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}NP.prototype.requestData=async function(e){e=y(e,y.EMPTY_OBJECT);let{tileLevel:t=0,tileX:n=0,tileY:i=0,tileZ:o=0,keyframe:r=0}=e;if(r!==0)return Promise.reject("3D Tiles currently doesn't support time-dynamic data.");let s=this._implicitTileset,a=new nE({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),c=a.isSubtreeRoot()&&a.level>0,u=c?a.getParentSubtreeCoordinates():a.getSubtreeCoordinates(),h=await KTt(this,u);if(!(c?h.childSubtreeIsAvailableAtCoordinates:h.tileIsAvailableAtCoordinates).call(h,a))return Promise.reject(`Tile is not available at level ${t}, x ${n}, y ${i}, z ${o}.`);let{contentUriTemplates:m,baseResource:x}=s,b=m[0].getDerivedResource({templateValues:a.getTemplateValues()}),T=x.getDerivedResource({url:b.url});return bS.fromGltf(T)};var $Te=NP;function fZ(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(fZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});fZ.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=d.fromElements(i,o,r,e.position),e.velocity=d.clone(d.UNIT_Z,e.velocity)};var o8=fZ;var dZ={CUMULUS:0};dZ.validate=function(e){return e===dZ.CUMULUS};var FP=Object.freeze(dZ);function ph(e,t){if(e=y(e,y.EMPTY_OBJECT),this._show=y(e.show,!0),this._position=d.clone(y(e.position,d.ZERO)),!l(e.scale)&&l(e.maximumSize))this._maximumSize=d.clone(e.maximumSize),this._scale=new U(this._maximumSize.x,this._maximumSize.y);else{this._scale=U.clone(y(e.scale,new U(20,12)));let n=new d(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=d.clone(y(e.maximumSize,n))}this._slice=y(e.slice,-1),this._color=z.clone(y(e.color,z.WHITE)),this._brightness=y(e.brightness,1),this._cloudCollection=t,this._index=-1}var ZTt=ph.SHOW_INDEX=0,$Tt=ph.POSITION_INDEX=1,QTt=ph.SCALE_INDEX=2,JTt=ph.MAXIMUM_SIZE_INDEX=3,eCt=ph.SLICE_INDEX=4,tCt=ph.BRIGHTNESS_INDEX=5,nCt=ph.COLOR_INDEX=6;ph.NUMBER_OF_PROPERTIES=7;function Yb(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(ph.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Yb(this,ZTt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),Yb(this,$Tt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;U.equals(t,e)||(U.clone(e,t),Yb(this,QTt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;d.equals(t,e)||(d.clone(e,t),Yb(this,JTt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;z.equals(t,e)||(z.clone(e,t),Yb(this,nCt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,Yb(this,eCt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,Yb(this,tCt))}}});ph.prototype._destroy=function(){this._cloudCollection=void 0};var id=ph;var Uu,r8=new d,iCt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},oCt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},rCt=id.SHOW_INDEX,sCt=id.POSITION_INDEX,aCt=id.SCALE_INDEX,cCt=id.MAXIMUM_SIZE_INDEX,lCt=id.SLICE_INDEX,uCt=id.BRIGHTNESS_INDEX,fCt=id.NUMBER_OF_PROPERTIES,dCt=id.COLOR_INDEX;function _h(e){e=y(e,y.EMPTY_OBJECT),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(fCt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=y(e.noiseDetail,16),this.noiseOffset=d.clone(y(e.noiseOffset,d.ZERO)),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:QTe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=y(e.show,!0),this._colorCommands=[],this.debugBillboards=y(e.debugBillboards,!1),this._compiledDebugBillboards=!1,this.debugEllipsoids=y(e.debugEllipsoids,!1),this._compiledDebugEllipsoids=!1}function QTe(e){return function(){return r8.x=e._textureSliceWidth,r8.y=e._noiseTextureRows,r8.z=1/e._noiseTextureRows,r8}}Object.defineProperties(_h.prototype,{length:{get:function(){return mZ(this),this._clouds.length}}});function JTe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}_h.prototype.add=function(e){e=y(e,y.EMPTY_OBJECT);let t=y(e.cloudType,FP.CUMULUS),n;return t===FP.CUMULUS&&(n=new id(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};_h.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};_h.prototype.removeAll=function(){JTe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function mZ(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}_h.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};_h.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};_h.prototype.get=function(e){return mZ(this),this._clouds[e]};var hCt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),mCt=new Uint16Array([0,1,2,0,2,3]);function pCt(e){let t=yt.createVertexBuffer({context:e,typedArray:hCt,usage:Fe.STATIC_DRAW}),n=yt.createIndexBuffer({context:e,typedArray:mCt,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new ni({context:e,attributes:i,indexBuffer:n})}var pZ;function _Ct(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=yt.createIndexBuffer({context:e,typedArray:o,usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function gCt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=yt.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:Fe.STATIC_DRAW,indexDatatype:Ne.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferInstanced=t),t}function yCt(e){let t=e.cache.cloudCollection_vertexBufferInstanced;return l(t)||(t=yt.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:Fe.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.cloudCollection_vertexBufferInstanced=t),t}function xCt(e,t,n){let i=[{index:Uu.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Uu.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Uu.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Uu.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:Fe.STATIC_DRAW},{index:Uu.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:Fe.STATIC_DRAW}];n&&i.push({index:Uu.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:yCt(e)});let o=n?t:4*t;return new X_(e,i,o,n)}var hZ=new Hn;function eCe(e,t,n,i){let o,r=n[Uu.positionHighAndScaleX],s=n[Uu.positionLowAndScaleY],a=i.position;Hn.fromCartesian(a,hZ);let c=i.scale,u=hZ.high,f=hZ.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function tCe(e,t,n,i){let o,r=n[Uu.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function nCe(e,t,n,i){let o,r=n[Uu.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function iCe(e,t,n,i){let o,r=n[Uu.color],s=i.color,a=z.floatToByte(s.red),c=z.floatToByte(s.green),u=z.floatToByte(s.blue),f=z.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function bCt(e,t,n,i){eCe(e,t,n,i),tCe(e,t,n,i),nCe(e,t,n,i),iCe(e,t,n,i)}function TCt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=pCt(a),o._spNoise=Qt.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Ot({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:tt.RGBA,sampler:new Zt({wrapS:An.REPEAT,wrapT:An.REPEAT,minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST})});let f=new ul({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:QTe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(h){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function CCt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=xCt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];bCt(e,t,s,c)}n._vaf.commit(pZ(i))}}var ACt=[];function ECt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=ACt;u.length=0,(c[sCt]||c[aCt])&&u.push(eCe),(c[rCt]||c[uCt])&&u.push(tCe),(c[cCt]||c[lCt])&&u.push(nCe),c[dCt]&&u.push(iCe);let f=u.length,h=i._vaf.writers,p,g,m;if(a/r>.1){for(p=0;p<a;++p)for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,h,g);i._vaf.commit(pZ(n))}else{for(p=0;p<a;++p){for(g=s[p],g._dirty=!1,m=0;m<f;++m)u[m](e,t,h,g);i._instanced?i._vaf.subCommit(g._index,1):i._vaf.subCommit(g._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function SCt(e,t,n,i){let o=t.context,r=e,s=new Ue({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ue({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=Qt.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:Uu}),r._rs=Ve.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:ln.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function vCt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new Qe),f.pass=we.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}_h.prototype.update=function(e){if(mZ(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&TCt(this,e,e8,JH),this._instanced=e.context.instancedArrays,Uu=this._instanced?oCt:iCt,pZ=this._instanced?gCt:_Ct;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?CCt(this,e):r>0&&ECt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&SCt(this,e,QH,$H),vCt(this,e))};_h.prototype.isDestroyed=function(){return!1};_h.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),JTe(this._clouds),ue(this)};var oCe=_h;var wCt=P.toRadians(30);function _Z(e){this._angle=y(e,wCt)}Object.defineProperties(_Z.prototype,{angle:{get:function(){return this._angle},set:function(e){this._angle=e}}});_Z.prototype.emit=function(e){let t=Math.tan(this._angle),n=P.randomBetween(0,P.TWO_PI),i=P.randomBetween(0,t),o=i*Math.cos(n),r=i*Math.sin(n),s=1;e.velocity=d.fromElements(o,r,s,e.velocity),d.normalize(e.velocity,e.velocity),e.position=d.clone(d.ZERO,e.position)};var rCe=_Z;function BP(e){e=y(e,y.EMPTY_OBJECT);let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=y(e.glslDatatype,"vec3"),o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=y(e.translucent,!1),this._vertexShaderSource=y(e.vertexShaderSource,s),this._fragmentShaderSource=y(e.fragmentShaderSource,a),this._renderState=io.getDefaultRenderState(!1,!1,e.renderState),this._closed=y(e.closed,!1),this._attributeName=t,this._glslDatatype=i}Object.defineProperties(BP.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});BP.prototype.getFragmentShaderSource=io.prototype.getFragmentShaderSource;BP.prototype.isTranslucent=io.prototype.isTranslucent;BP.prototype.getRenderState=io.prototype.getRenderState;var sCe=BP;function s8(e){e=y(e,y.EMPTY_OBJECT),this.length=y(e.length,1e7),this._length=void 0,this.width=y(e.width,2),this._width=void 0,this.show=y(e.show,!0),this.modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._modelMatrix=new N,this.id=e.id,this._id=void 0,this._primitive=void 0}s8.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!N.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=N.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new wt({geometry:new Cg({positions:[d.ZERO,d.UNIT_X],width:this.width,vertexFormat:rs.VERTEX_FORMAT,colors:[z.RED,z.RED],arcType:Jt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),n=new wt({geometry:new Cg({positions:[d.ZERO,d.UNIT_Y],width:this.width,vertexFormat:rs.VERTEX_FORMAT,colors:[z.GREEN,z.GREEN],arcType:Jt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),i=new wt({geometry:new Cg({positions:[d.ZERO,d.UNIT_Z],width:this.width,vertexFormat:rs.VERTEX_FORMAT,colors:[z.BLUE,z.BLUE],arcType:Jt.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this});this._primitive=new Pn({geometryInstances:[t,n,i],appearance:new rs,asynchronous:!1})}this._primitive.update(e)}};s8.prototype.isDestroyed=function(){return!1};s8.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var a8=s8;function DCt(e){this.direction=d.clone(e.direction),this.color=z.clone(y(e.color,z.WHITE)),this.intensity=y(e.intensity,1)}var aCe=DCt;var c8=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;

void main()
{
    czm_materialInput materialInput;

    vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
    normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif

    materialInput.s = v_st.s;
    materialInput.st = v_st;
    materialInput.str = vec3(v_st, 0.0);

    // Convert tangent space material normal to eye space
    materialInput.normalEC = normalEC;
    materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);

    // Convert view vector to world space
    vec3 positionToEyeEC = -v_positionEC;
    materialInput.positionToEyeEC = positionToEyeEC;

    czm_material material = czm_getMaterial(materialInput);

#ifdef FLAT
    out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
    out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var l8=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;

out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;

void main()
{
    vec4 p = czm_computePosition();

    v_positionMC = position3DHigh + position3DLow;           // position in model coordinates
    v_positionEC = (czm_modelViewRelativeToEye * p).xyz;     // position in eye coordinates
    v_st = st;

    gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
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n=xi();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/qn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/qn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/qn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function PCt(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var u8=ql;var lCe=Ur(I9(),1);function gZ(){this._image=new Image}gZ.prototype.isReady=function(){return!0};gZ.prototype.shouldDiscardImage=function(e){return e===this._image};function Kb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Xi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new se(-P.PI,-P.PI,P.PI,P.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new At(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new gZ),this._errorEvent=new me}Object.defineProperties(Kb.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});Kb.fromMetadata=function(e,t){if(!e.imageryPresent)throw new re(`The server ${e.url} doesn't have imagery`);let n=new Kb(t);return n._metadata=e,n};Kb.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};Kb.prototype.requestImage=function(e,t,n,i){let 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t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function MCt(e){let t=lCe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new re("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var uCe=Kb;var LCt=new z(1,1,1,.4),NCt=new z(0,1,0,.05),FCt=new z(0,.5,0,.2);function Zb(e){e=y(e,y.EMPTY_OBJECT),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Xi({ellipsoid:e.ellipsoid}),this._cells=y(e.cells,8),this._color=y(e.color,LCt),this._glowColor=y(e.glowColor,NCt),this._glowWidth=y(e.glowWidth,6),this._backgroundColor=y(e.backgroundColor,FCt),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._canvasSize=y(e.canvasSize,256),this._canvas=this._createGridCanvas()}Object.defineProperties(Zb.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});Zb.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};Zb.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};Zb.prototype.getTileCredits=function(e,t,n){};Zb.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};Zb.prototype.pickFeatures=function(e,t,n,i,o){};var fCe=Zb;function gh(){}gh._maxDecodingConcurrency=Math.max(zt.hardwareConcurrency-1,1);gh._decodeTaskProcessor=new yi("decodeI3S",gh._maxDecodingConcurrency);gh._promise=void 0;async function BCt(){if(await gh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return gh._decodeTaskProcessor;throw new re("I3S decoder could not be initialized.")}gh.decode=async function(e,t,n,i,o){return l(gh._promise)||(gh._promise=BCt()),gh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let h=$.fromRotationX(-P.PI_OVER_TWO),p=new $;$.multiply(h,a,p);let g=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(g),x={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:g,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(x)})};var f8=gh;function yZ(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(yZ.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});yZ.prototype.load=async function(){return this._data=await Qm.loadJson(this._resource),this._data};var d8=yZ;function O_(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(O_.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function h8(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function kCt(e){return e==="String"?1:h8(e)}async function VCt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}O_.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=VCt(this).catch(function(e){console.error(e)}),this._loadPromise)};O_.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};O_.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};O_.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};O_.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=h8(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=h8(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};O_.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=kCt(i.valueType)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};O_.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new re(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=h8(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new re(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new re(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new re(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var m8=O_;function kP(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(kP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});kP.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var UCt=new d,zCt=new d,HCt=new d,GCt=new d,WCt=new d;function xZ(e,t,n,i){let o=d.subtract(i,n,UCt),r=d.cross(o,d.subtract(e,n,zCt),GCt),s=d.cross(o,d.subtract(t,n,HCt),WCt);return d.dot(r,s)>=0}var jCt=new d,qCt=new d,YCt=new d,XCt=new d,KCt=new d,ZCt=new d,$Ct=new d,QCt=new d,JCt=new d,eAt=new d;kP.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new d(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,h;l(f)?h=f.length:h=u.length/3;for(let p=0;p<h;p++){let g,m,x;l(f)?(g=f[p],m=f[p+1],x=f[p+2]):(g=p*3,m=p*3+1,x=p*3+2);let b=d.fromElements(u[g*3],u[g*3+1],u[g*3+2],jCt),T=d.fromElements(u[m*3],u[m*3+1],u[m*3+2],qCt),C=new d(u[x*3],u[x*3+1],u[x*3+2],YCt);if(!xZ(i,b,T,C)||!xZ(i,T,b,C)||!xZ(i,C,b,T))continue;let A=d.subtract(T,b,XCt),E=d.subtract(C,b,KCt),v=d.cross(A,E,ZCt);if(d.magnitude(v)===0)continue;let D=d.normalize(v,$Ct),O=d.subtract(i,b,QCt),R=Math.abs(d.dot(O,D));if(R<o){o=R,r=p;let M=d.magnitudeSquared(d.subtract(i,b,O)),F=d.magnitudeSquared(d.subtract(i,T,JCt)),_=d.magnitudeSquared(d.subtract(i,C,eAt));M<F&&M<_?(a=g,c=b,s=M):F<_?(a=m,c=T,s=F):(a=x,c=C,s=_)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:d.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function dCe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(UC(e[i])):t.push(e[i]);return t}kP.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,h="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let E="0";if(l(this._layer._data.textureSetDefinitions))for(let v=0;v<this._layer._data.textureSetDefinitions.length;v++){let D=this._layer._data.textureSetDefinitions[v];for(let O=0;O<D.formats.length;O++){let R=D.formats[O];if(R.format==="jpg"){E=R.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(h=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${E}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=dCe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=dCe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,h=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],g=[],m=[];u&&(p=[{sampler:0,source:0}],g=[{uri:h}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let x=[],b=n.length;for(let C=0;C<b;C++){let A=n[C].primitives,E=A.length;for(let v=0;v<E;v++){let D=A[v];if(l(D.material)){for(;D.material>=x.length;){let R=Ge(c,!0);x.push(R)}let O=x[D.material];l(D.extra)&&D.extra.isTransparent?l(O.alphaMode)||(O.alphaMode="BLEND"):O.alphaMode==="BLEND"&&(O.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:x,textures:p,images:g,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var VP=kP;function gc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(gc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});gc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new Wd(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Qm.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&l(e._parent.resource)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function hCe(e,t){let n=new m8(e,t);return e._fields[t.name]=n,n.load()}gc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(hCe(this,i))}return Promise.all(t)};gc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return hCe(this,o)}return Promise.resolve()};gc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};gc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};gc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new gc(e,y(i.href,i),!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};gc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new VP(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new VP(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};gc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new d8(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};gc.prototype._clearGeometryData=function(){this._geometryData=[]};gc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let T=0;T<this._dataProvider._geoidDataList.length;T++){let C=this._dataProvider._geoidDataList[T],A=C.projection.project(n);if(A.x>C.nativeExtent.west&&A.x<C.nativeExtent.east&&A.y>C.nativeExtent.south&&A.y<C.nativeExtent.north){n.height+=oAt(A.x,A.y,C);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let T=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/T}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let T=this._data.lodThreshold;s=r/T}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let T=0;T<this._data.lodSelection.length;T++)this._data.lodSelection[T].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[T].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Ga(0,0,0),u=Rt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Oe(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),h=$.inverse(f,new $),p=new N(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),g=N.inverse(p,new N),m=N.clone(p);l(this._parent._globalTransform)&&N.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=g,this._inverseRotationMatrix=h;let x=[];for(let T=0;T<this._children.length;T++)x.push(this._children[T]._create3DTileDefinition());return{children:x,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};gc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};gc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await f8.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function tAt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function nAt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function mCe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await tAt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!nAt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}gc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=mCe(this,t);e.push(n)}return Promise.all(e)};Wd.prototype._hookedRequestContent=Wd.prototype.requestContent;Wd.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new Se({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{mCe(e._i3sNode,n)})),e._isLoading=!1,t})}};function iAt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function p8(e,t,n,i){let o=e+t*n;return i[o]}function oAt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=p8(s,a,n.width,n.buffer),h=p8(c,a,n.width,n.buffer),p=p8(s,u,n.width,n.buffer),g=p8(c,u,n.width,n.buffer),m=iAt(o,r,f,h,p,g);return m=m*n.scale+n.offset,m}Object.defineProperties(Wd.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var UP=gc;function _8(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(_8.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function bZ(e,t){let n=[];for(let i=0;i<e.length;i++){let o=z.byteToFloat(e[i]);i<3?n.push(UC(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function DS(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=bZ(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=bZ(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=bZ(a.color,a.transparency)))}break}}return n}function rAt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=DS(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let h=0;h<u.length;h++){let p=u[h];h===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=DS(o.symbol,t)}return n}}function sAt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=y(o.classMaxValue,o.classMinValue),a=y(r.classMaxValue,r.classMinValue);return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(DS(r.symbol,t)))}return i.symbols.push(void 0),i}}_8.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=DS(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=DS(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=rAt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=DS(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=sAt(i,n))}};function pCe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?pCe(s,t,n,i):s}}function aAt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function cAt(e,t,n){let i=t[n],o=aAt(e.ranges,i);return e.symbols[o]}_8.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>pCe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>cAt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var g8=_8;function Yl(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Se({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(Yl.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});Yl.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new re(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new g8(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};Yl.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};Yl.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n)){for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}if(l(n[0]))return{bufferIndex:0,definition:n,geometryBufferInfo:n[0]}}};Yl.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new UP(this,t,!0)}else this._rootNode=new UP(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};Yl.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};Yl._fetchJson=function(e){return e.fetchJson()};Yl.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=Yl._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};Yl.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=se.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=se.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};Yl.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?Ge(e):{},e.outlineColor=z.fromCartesian4(oe.fromArray(o))),this._tileset=await Es.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};Yl.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};Yl.prototype.filterByAttributes=function(e){this._filters=l(e)?Ge(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var IS=Yl;function y8(e,t){this._dataProvider=e,this._resource=new Se({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(y8.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});y8.prototype.load=async function(){return this._data=await Qm.loadJson(this._resource),this._data};y8.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var x8=y8;function zP(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=y(n.visibility,!0),this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(zP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});zP._fromData=async function(e,t,n,i){let o=new zP(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=zP._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new Se({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Qm.loadJson(o._resource),c=new IS(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var b8=zP;var yCe=Ur(_Ce(),1);function ds(e){e=y(e,y.EMPTY_OBJECT),this._name=e.name,this._show=y(e.show,!0),this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=y(e.showFeatures,!1),this._adjustMaterialAlphaMode=y(e.adjustMaterialAlphaMode,!1),this._applySymbology=y(e.applySymbology,!1),this._calculateNormals=y(e.calculateNormals,!1),this._cesium3dTilesetOptions=y(e.cesium3dTilesetOptions,y.EMPTY_OBJECT),this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(ds.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});ds.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};ds.prototype.isDestroyed=function(){return!1};ds.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};ds.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};ds.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};ds.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function lAt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function gCe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=lAt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=b8._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new x8(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=se.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new IS(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}ds.fromUrl=async function(e,t){t=y(t,y.EMPTY_OBJECT);let n=Se.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await ds.loadJson(n),o=new ds(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=gCe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await gCe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};ds._fetchJson=function(e){return e.fetchJson()};ds.loadJson=async function(e){let t=await ds._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new re(t.error)}return t};ds.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new re(`Failed to load binary: ${e.url}`);return t};ds.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var uAt=new U;function fAt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let h=c.x;h<=u.x;h++)for(let p=c.y;p<=u.y;p++){let g=U.fromElements(h,p,uAt),m=g.toString();if(!o.hasOwnProperty(m)){let x={x:g.x,y:g.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=x,i.push(x)}}let f=[];for(let h=0;h<i.length;++h){let p=i[h],g=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(g)}return Promise.all(f).then(function(h){let p=[];for(let g=0;g<h.length;g++){let m={tilingScheme:n,x:i[g].x,y:i[g].y,level:i[g].level},x=h[g],b="Geographic";n._projection instanceof Mi&&(b="WebMercator");let T={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:x._height,width:x._width,scale:x._structure.heightScale,offset:x._structure.heightOffset};if(x._encoding===gd.LERC){let C=yCe.default.decode(x._buffer);T.buffer=C.pixels[0]}else T.buffer=x._buffer;p.push(T)}return p})}async function dAt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await fAt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}ds.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=dAt(this),this._geoidDataPromise)};ds.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?se.union(e,n,e):e=se.clone(n)}this._extent=e};ds.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};ds.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};ds.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Qm=ds;var HP={};HP.createTilesetFromIModelId=async function(e,t){let{exports:n}=await Ls.getExports(e);if(n.length>0&&n.every(a=>a.status===Ls.ExportStatus.Invalid))throw new re(`All exports for this iModel are Invalid: ${e}`);let i=n.find(a=>a.status===Ls.ExportStatus.Complete);if(!l(i))return;let o=new URL(i._links.mesh.href);o.pathname=`${o.pathname}/tileset.json`;let r=o.toString(),s=new Se({url:r});return Es.fromUrl(s,t)};HP.createTilesetForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await Ls.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![Ls.RealityDataType.Cesium3DTiles,Ls.RealityDataType.PNTS,Ls.RealityDataType.RealityMesh3DTiles,Ls.RealityDataType.Terrain3DTiles].includes(n))throw new re(`Reality data type is not a mesh type: ${n}`);let r=await Ls.getRealityDataURL(e,t,i);return Es.fromUrl(r,{maximumScreenSpaceError:4})};HP.createDataSourceForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await Ls.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![Ls.RealityDataType.KML,Ls.RealityDataType.GeoJSON].includes(n))throw new re(`Reality data type is not a data source type: ${n}`);let r=await Ls.getRealityDataURL(e,t,i);return n===Ls.RealityDataType.GeoJSON?hb.load(r):WE.load(r)};HP.loadGeospatialFeatures=async function(e,t,n){let i=n??1e4,o=`${Ls.apiEndpoint}geospatial-features/itwins/${e}/ogc/collections/${t}/items`,r=new Se({url:o,headers:{Authorization:`Bearer ${Ls.defaultAccessToken}`,Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{limit:i,client:"CesiumJS"}});return hb.load(r)};var xCe=HP;function bCe(){}Object.defineProperties(bCe.prototype,{color:{get:he.throwInstantiationError},intensity:{get:he.throwInstantiationError}});var TCe=bCe;var hAt=/\/$/,CCe=new At('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function PS(e){e=y(e,y.EMPTY_OBJECT);let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Se.createIfNeeded(y(e.url,"https://api.mapbox.com/styles/v1/"));this._styleId=t,this._accessToken=n;let o=y(e.tilesize,512);this._tilesize=o;let r=y(e.username,"mapbox");this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();hAt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new At(c))):c=CCe,this._resource=i,this._imageryProvider=new dc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(PS.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});PS.prototype.getTileCredits=function(e,t,n){};PS.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};PS.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};PS._defaultCredit=CCe;var ACe=PS;function TZ(e){}TZ.prototype.isReady=function(){return!0};TZ.prototype.shouldDiscardImage=function(e){return!1};var ECe=TZ;var mAt=new At("MapQuest, Open Street Map and contributors, CC-BY-SA");function C8(e){e=y(e,y.EMPTY_OBJECT);let t=Se.createIfNeeded(y(e.url,"https://tile.openstreetmap.org/"));t.appendForwardSlash(),t.url+=`{z}/{x}/{y}${e.retinaTiles?"@2x":""}.${y(e.fileExtension,"png")}`;let n=new os({ellipsoid:e.ellipsoid}),i=256,o=256,r=y(e.minimumLevel,0),s=e.maximumLevel,a=y(e.rectangle,n.rectangle),c=n.positionToTileXY(se.southwest(a),r),u=n.positionToTileXY(se.northeast(a),r),f=(Math.abs(u.x-c.x)+1)*(Math.abs(u.y-c.y)+1),h=y(e.credit,mAt);typeof h=="string"&&(h=new At(h)),dc.call(this,{url:t,credit:h,tilingScheme:n,tileWidth:i,tileHeight:o,minimumLevel:r,maximumLevel:s,rectangle:a})}l(Object.create)&&(C8.prototype=Object.create(dc.prototype),C8.prototype.constructor=C8);var b0=C8;var pAt=new U(1,1);function CZ(e){e=y(e,y.EMPTY_OBJECT),this.mass=y(e.mass,1),this.position=d.clone(y(e.position,d.ZERO)),this.velocity=d.clone(y(e.velocity,d.ZERO)),this.life=y(e.life,Number.MAX_VALUE),this.image=e.image,this.startColor=z.clone(y(e.startColor,z.WHITE)),this.endColor=z.clone(y(e.endColor,z.WHITE)),this.startScale=y(e.startScale,1),this.endScale=y(e.endScale,1),this.imageSize=U.clone(y(e.imageSize,pAt)),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(CZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var SCe=new d;CZ.prototype.update=function(e,t){return d.multiplyByScalar(this.velocity,e,SCe),d.add(this.position,SCe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var GP=CZ;function vCe(e){e=y(e,y.EMPTY_OBJECT),this.time=y(e.time,0),this.minimum=y(e.minimum,0),this.maximum=y(e.maximum,50),this._complete=!1}Object.defineProperties(vCe.prototype,{complete:{get:function(){return this._complete}}});var wCe=vCe;function DCe(e){}DCe.prototype.emit=function(e){he.throwInstantiationError()};var ICe=DCe;var PCe=new U(1,1);function WP(e){e=y(e,y.EMPTY_OBJECT),this.show=y(e.show,!0),this.updateCallback=e.updateCallback,this.loop=y(e.loop,!0),this.image=y(e.image,void 0);let t=e.emitter;l(t)||(t=new o8(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=N.clone(y(e.modelMatrix,N.IDENTITY)),this._emitterModelMatrix=N.clone(y(e.emitterModelMatrix,N.IDENTITY)),this._matrixDirty=!0,this._combinedMatrix=new N,this._startColor=z.clone(y(e.color,y(e.startColor,z.WHITE))),this._endColor=z.clone(y(e.color,y(e.endColor,z.WHITE))),this._startScale=y(e.scale,y(e.startScale,1)),this._endScale=y(e.scale,y(e.endScale,1)),this._emissionRate=y(e.emissionRate,5),this._minimumSpeed=y(e.speed,y(e.minimumSpeed,1)),this._maximumSpeed=y(e.speed,y(e.maximumSpeed,1)),this._minimumParticleLife=y(e.particleLife,y(e.minimumParticleLife,5)),this._maximumParticleLife=y(e.particleLife,y(e.maximumParticleLife,5)),this._minimumMass=y(e.mass,y(e.minimumMass,1)),this._maximumMass=y(e.mass,y(e.maximumMass,1)),this._minimumImageSize=U.clone(y(e.imageSize,y(e.minimumImageSize,PCe))),this._maximumImageSize=U.clone(y(e.imageSize,y(e.maximumImageSize,PCe))),this._sizeInMeters=y(e.sizeInMeters,!1),this._lifetime=y(e.lifetime,Number.MAX_VALUE),this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new me,this._isComplete=!1,this._updateParticlePool=!0,this._particleEstimate=0}Object.defineProperties(WP.prototype,{emitter:{get:function(){return this._emitter},set:function(e){this._emitter=e}},bursts:{get:function(){return this._bursts},set:function(e){this._bursts=e,this._updateParticlePool=!0}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!N.equals(this._modelMatrix,e),N.clone(e,this._modelMatrix)}},emitterModelMatrix:{get:function(){return this._emitterModelMatrix},set:function(e){this._matrixDirty=this._matrixDirty||!N.equals(this._emitterModelMatrix,e),N.clone(e,this._emitterModelMatrix)}},startColor:{get:function(){return this._startColor},set:function(e){z.clone(e,this._startColor)}},endColor:{get:function(){return this._endColor},set:function(e){z.clone(e,this._endColor)}},startScale:{get:function(){return this._startScale},set:function(e){this._startScale=e}},endScale:{get:function(){return this._endScale},set:function(e){this._endScale=e}},emissionRate:{get:function(){return this._emissionRate},set:function(e){this._emissionRate=e,this._updateParticlePool=!0}},minimumSpeed:{get:function(){return this._minimumSpeed},set:function(e){this._minimumSpeed=e}},maximumSpeed:{get:function(){return this._maximumSpeed},set:function(e){this._maximumSpeed=e}},minimumParticleLife:{get:function(){return this._minimumParticleLife},set:function(e){this._minimumParticleLife=e}},maximumParticleLife:{get:function(){return this._maximumParticleLife},set:function(e){this._maximumParticleLife=e,this._updateParticlePool=!0}},minimumMass:{get:function(){return this._minimumMass},set:function(e){this._minimumMass=e}},maximumMass:{get:function(){return this._maximumMass},set:function(e){this._maximumMass=e}},minimumImageSize:{get:function(){return this._minimumImageSize},set:function(e){this._minimumImageSize=e}},maximumImageSize:{get:function(){return this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function _At(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let h=o.length;for(let p=0;p<h;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let h=0;h<f;++h){let p=new GP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function gAt(e){let t=e._particlePool.pop();return l(t)||(t=new GP),t}function yAt(e,t){e._particlePool.push(t)}function xAt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function bAt(e){l(e._billboard)&&(e._billboard.show=!1)}function RCe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=P.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=P.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=P.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=P.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new z(i,o,r,s),n.scale=P.lerp(t.startScale,t.endScale,t.normalizedAge)}function TAt(e,t){t.startColor=z.clone(e._startColor,t.startColor),t.endColor=z.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=P.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=P.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=P.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=P.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=P.randomBetween(e._minimumSpeed,e._maximumSpeed);d.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function CAt(e,t){if(e._isComplete)return 0;t=P.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=P.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var A8=new d;WP.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new Mf),this._updateParticlePool&&(_At(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=Z.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?RCe(this,s):(bAt(s),yAt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=CAt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=N.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=gAt(this),this._emitter.emit(s),d.add(s.position,s.velocity,A8),N.multiplyByPoint(u,A8,A8),s.position=N.multiplyByPoint(u,s.position,s.position),d.subtract(A8,s.position,s.velocity),d.normalize(s.velocity,s.velocity),TAt(this,s),RCe(this,s)}if(this._billboardCollection.update(e),this._previousTime=Z.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=P.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&xAt(this)};WP.prototype.isDestroyed=function(){return!1};WP.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),ue(this)};var OCe=WP;function zu(){he.throwInstantiationError()}zu.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(zu.prototype,{quadtree:{get:he.throwInstantiationError,set:he.throwInstantiationError},tilingScheme:{get:he.throwInstantiationError},errorEvent:{get:he.throwInstantiationError}});zu.prototype.update=he.throwInstantiationError;zu.prototype.beginUpdate=he.throwInstantiationError;zu.prototype.endUpdate=he.throwInstantiationError;zu.prototype.getLevelMaximumGeometricError=he.throwInstantiationError;zu.prototype.loadTile=he.throwInstantiationError;zu.prototype.computeTileVisibility=he.throwInstantiationError;zu.prototype.showTileThisFrame=he.throwInstantiationError;zu.prototype.computeDistanceToTile=he.throwInstantiationError;zu.prototype.isDestroyed=he.throwInstantiationError;zu.prototype.destroy=he.throwInstantiationError;var MCe=zu;function AZ(e){e=y(e,1),this._radius=y(e,1)}Object.defineProperties(AZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});AZ.prototype.emit=function(e){let t=P.randomBetween(0,P.TWO_PI),n=P.randomBetween(0,P.PI),i=P.randomBetween(0,this._radius),o=i*Math.cos(t)*Math.sin(n),r=i*Math.sin(t)*Math.sin(n),s=i*Math.cos(n);e.position=d.fromElements(o,r,s,e.position),e.velocity=d.normalize(e.position,e.velocity)};var LCe=AZ;function jP(){}jP.prototype.evaluate=function(e,t){he.throwInstantiationError()};jP.prototype.evaluateColor=function(e,t){he.throwInstantiationError()};jP.prototype.getShaderFunction=function(e,t,n,i){he.throwInstantiationError()};jP.prototype.getVariables=function(){he.throwInstantiationError()};var NCe=jP;function RS(e){this._ready=!1,this._provider=void 0,this._errorEvent=new me,this._readyEvent=new me,EAt(this,e)}Object.defineProperties(RS.prototype,{errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}}});RS.fromWorldTerrain=function(e){return new RS(BC(e))};RS.fromWorldBathymetry=function(e){return new RS(WN(e))};function AAt(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function EAt(e,t){let n;try{n=await Promise.resolve(t),e._provider=n,e._ready=!0,e._readyEvent.raiseEvent(n)}catch(i){AAt(e._errorEvent,i)}}var E8=RS;function OS(){}OS.prototype.boundingVolume=void 0;OS.prototype.boundingSphere=void 0;OS.prototype.distanceToCamera=function(e){he.throwInstantiationError()};OS.prototype.intersectPlane=function(e){he.throwInstantiationError()};OS.prototype.createDebugVolume=function(e){he.throwInstantiationError()};var FCe=OS;function qP(e){e=y(e,y.EMPTY_OBJECT),this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Xi({ellipsoid:e.ellipsoid}),this._color=y(e.color,z.YELLOW),this._errorEvent=new me,this._tileWidth=y(e.tileWidth,256),this._tileHeight=y(e.tileHeight,256),this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0}Object.defineProperties(qP.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});qP.prototype.getTileCredits=function(e,t,n){};qP.prototype.requestImage=function(e,t,n,i){let o=document.createElement("canvas");o.width=256,o.height=256;let r=o.getContext("2d"),s=this._color.toCssColorString();return r.strokeStyle=s,r.lineWidth=2,r.strokeRect(1,1,255,255),r.font="bold 25px Arial",r.textAlign="center",r.fillStyle=s,r.fillText(`L: ${n}`,124,86),r.fillText(`X: ${e}`,124,136),r.fillText(`Y: ${t}`,124,186),Promise.resolve(o)};qP.prototype.pickFeatures=function(e,t,n,i,o){};var S8=qP;function EZ(e){he.throwInstantiationError()}EZ.prototype.isReady=he.throwInstantiationError;EZ.prototype.shouldDiscardImage=he.throwInstantiationError;var BCe=EZ;var SAt={START:0,LOADING:1,READY:2,UPSAMPLED_ONLY:3},kCe=Object.freeze(SAt);function v8(e,t){this.show=!0,l(e)||(e=new qe),this.rectangle=qe.clone(e),l(t)||(t=Ki.fromType(Ki.ColorType,{color:new z(1,1,1,1)})),this.material=t,this._material=void 0,this._overlayCommand=void 0,this._rs=void 0}v8.prototype.update=function(e){if(!this.show)return;let t=this._rs;if((!l(t)||!qe.equals(t.viewport,this.rectangle))&&(this._rs=Ve.fromCache({blending:ln.ALPHA_BLEND,viewport:this.rectangle})),e.passes.render){let i=e.context;if(this._material!==this.material||!l(this._overlayCommand)){this._material=this.material,l(this._overlayCommand)&&this._overlayCommand.shaderProgram.destroy();let o=new Ue({sources:[this._material.shaderSource,t8]});this._overlayCommand=i.createViewportQuadCommand(o,{renderState:this._rs,uniformMap:this._material._uniforms,owner:this}),this._overlayCommand.pass=we.OVERLAY}this._material.update(i),this._overlayCommand.renderState=this._rs,this._overlayCommand.uniformMap=this._material._uniforms,e.commandList.push(this._overlayCommand)}};v8.prototype.isDestroyed=function(){return!1};v8.prototype.destroy=function(){return l(this._overlayCommand)&&(this._overlayCommand.shaderProgram=this._overlayCommand.shaderProgram&&this._overlayCommand.shaderProgram.destroy()),ue(this)};var VCe=v8;function 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f=Ot.create({context:i,pixelFormat:c,pixelDatatype:a,source:{arrayBufferView:s,width:r,height:1},sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.NEAREST,magnificationFilter:mi.NEAREST})}),h=new Uint8Array(r*4);for(let g=0;g<r;g++)o[g].color.toBytes(YP),h[g*4+0]=YP[0],h[g*4+1]=YP[1],h[g*4+2]=YP[2],h[g*4+3]=YP[3];let p=Ot.create({context:i,pixelFormat:tt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:h,width:r,height:1},sampler:new Zt({wrapS:An.CLAMP_TO_EDGE,wrapT:An.CLAMP_TO_EDGE,minificationFilter:Kt.LINEAR,magnificationFilter:mi.LINEAR})});return Ki.fromType("ElevationBand",{heights:f,colors:p})}Xl._useFloatTexture=function(e){return e.floatingPointTexture};Xl._maximumHeight=5906376425472;Xl._minimumHeight=-5906376425472;Xl._emptyColor=new z(0,0,0,0);var jCe=Xl;async function 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The map includes 15m TerraColor imagery at small and mid-scales (~1:591M down to ~1:288k) for the world. The map features Maxar imagery at 0.3m resolution for select metropolitan areas around the world, 0.5m resolution across the United States and parts of Western Europe, and 1m resolution imagery across the rest of the world. In addition to commercial sources, the World Imagery map features high-resolution aerial photography contributed by the GIS User Community. This imagery ranges from 0.3m to 0.03m resolution (down to ~1:280 nin select communities). For more information on this map, including the terms of use, visit us online at 
https://www.arcgis.com/home/item.html?id=10df2279f9684e4a9f6a7f08febac2a9`,category:"Other",creationFunction:function(){return o0.fromBasemapType(Um.SATELLITE,{enablePickFeatures:!1})}})),e.push(new hs({name:"ArcGIS World Hillshade",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png"),tooltip:`ArcGIS World Hillshade map portrays elevation as an artistic hillshade. This map is designed to be used as a backdrop for topographical, soil, hydro, landcover or other outdoor recreational maps. The map was compiled from a variety of sources from several data providers. The basemap has global coverage down to a scale of ~1:72k. In select areas of the United States and Europe, coverage is available down to ~1:9k. For more information on this map, including the terms of use, visit us online at 
https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return o0.fromBasemapType(Um.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new hs({name:"Esri World Ocean",iconUrl:en("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data.  The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at 
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r()},set:function(k){r(k),l(n._tileset)&&(n._tileset.colorBlendMode=k,n._scene.requestRender())}}),this.colorBlendMode=cu.HIGHLIGHT;let s=be.observable(),a=be.observable();be.defineProperty(this,"picking",{get:function(){return a()},set:function(k){a(k),k?n._eventHandler.setInputAction(function(W){let q=e.pick(W.endPosition);if(q instanceof oa?(n.feature=q,n.tile=q.content.tile):l(q)&&l(q.content)?(n.feature=void 0,n.tile=q.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(q)&&l(q.content)){let J;e.pickPositionSupported&&(J=e.pickPosition(W.endPosition),l(J)&&(n._tileset.debugPickPosition=J)),n._tileset.debugPickedTile=q.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},yn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(yn.MOUSE_MOVE))}}),this.picking=!0;let c=be.observable();be.defineProperty(this,"colorize",{get:function(){return c()},set:function(k){c(k),l(n._tileset)&&(n._tileset.debugColorizeTiles=k,n._scene.requestRender())}}),this.colorize=!1;let u=be.observable();be.defineProperty(this,"wireframe",{get:function(){return u()},set:function(k){u(k),l(n._tileset)&&(n._tileset.debugWireframe=k,n._scene.requestRender())}}),this.wireframe=!1;let f=be.observable();be.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(k){f(k),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=k,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let h=be.observable();be.defineProperty(this,"showContentBoundingVolumes",{get:function(){return h()},set:function(k){h(k),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=k,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=be.observable();be.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(k){p(k),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=k,n._scene.requestRender())}}),this.showRequestVolumes=!1;let g=be.observable();be.defineProperty(this,"freezeFrame",{get:function(){return g()},set:function(k){g(k),l(n._tileset)&&(n._tileset.debugFreezeFrame=k,n._scene.debugShowFrustumPlanes=k,n._scene.requestRender())}}),this.freezeFrame=!1,be.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(k){s(k),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=k,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=be.observable();be.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(k){m(k),l(n._tileset)&&(n._tileset.debugShowGeometricError=k,n._scene.requestRender())}}),this.showGeometricError=!1;let x=be.observable();be.defineProperty(this,"showRenderingStatistics",{get:function(){return x()},set:function(k){x(k),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=k,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=be.observable();be.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(k){b(k),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=k,n._scene.requestRender())}}),this.showMemoryUsage=!1;let T=be.observable();be.defineProperty(this,"showUrl",{get:function(){return T()},set:function(k){T(k),l(n._tileset)&&(n._tileset.debugShowUrl=k,n._scene.requestRender())}}),this.showUrl=!1;let C=be.observable();be.defineProperty(this,"maximumScreenSpaceError",{get:function(){return C()},set:function(k){k=Number(k),isNaN(k)||(C(k),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=k))}}),this.maximumScreenSpaceError=16;let A=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(k){k=Number(k),isNaN(k)||(A(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=k))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,be.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(k){let W=Math.pow(k,6);A(W),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=W)}});let E=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return E()},set:function(k){k=Number(k),isNaN(k)||(E(k),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=k))}}),this.dynamicScreenSpaceErrorFactor=24;let v=tEt(this),D=be.observable();be.defineProperty(this,"pickActive",{get:function(){return D()},set:function(k){D(k),k?n._eventHandler.setInputAction(v,yn.LEFT_CLICK):n._eventHandler.removeInputAction(yn.LEFT_CLICK)}});let O=be.observable();be.defineProperty(this,"pointCloudShading",{get:function(){return O()},set:function(k){O(k),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=k)}}),this.pointCloudShading=!1;let R=be.observable();be.defineProperty(this,"geometricErrorScale",{get:function(){return R()},set:function(k){k=Number(k),isNaN(k)||(R(k),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=k))}}),this.geometricErrorScale=1;let M=be.observable();be.defineProperty(this,"maximumAttenuation",{get:function(){return M()},set:function(k){k=Number(k),isNaN(k)||(M(k),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=k===0?void 0:k))}}),this.maximumAttenuation=0;let F=be.observable();be.defineProperty(this,"baseResolution",{get:function(){return F()},set:function(k){k=Number(k),isNaN(k)||(F(k),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=k===0?void 0:k))}}),this.baseResolution=0;let _=be.observable();be.defineProperty(this,"eyeDomeLighting",{get:function(){return _()},set:function(k){_(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=k)}}),this.eyeDomeLighting=!1;let S=be.observable();be.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return S()},set:function(k){k=Number(k),isNaN(k)||(S(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=k))}}),this.eyeDomeLightingStrength=1;let w=be.observable();be.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return w()},set:function(k){k=Number(k),isNaN(k)||(w(k),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=k))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let I=be.observable();be.defineProperty(this,"skipLevelOfDetail",{get:function(){return I()},set:function(k){I(k),l(n._tileset)&&(n._tileset.skipLevelOfDetail=k)}}),this.skipLevelOfDetail=!0;let L=be.observable();be.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return L()},set:function(k){k=Number(k),isNaN(k)||(L(k),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=k))}}),this.skipScreenSpaceErrorFactor=16;let B=be.observable();be.defineProperty(this,"baseScreenSpaceError",{get:function(){return B()},set:function(k){k=Number(k),isNaN(k)||(B(k),l(n._tileset)&&(n._tileset.baseScreenSpaceError=k))}}),this.baseScreenSpaceError=1024;let H=be.observable();be.defineProperty(this,"skipLevels",{get:function(){return H()},set:function(k){k=Number(k),isNaN(k)||(H(k),l(n._tileset)&&(n._tileset.skipLevels=k))}}),this.skipLevels=1;let V=be.observable();be.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return V()},set:function(k){V(k),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=k)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let G=be.observable();be.defineProperty(this,"loadSiblings",{get:function(){return G()},set:function(k){G(k),l(n._tileset)&&(n._tileset.loadSiblings=k)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||fAe(this,!0)}Object.defineProperties(xa.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return iEt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=QP(e,!1),this._pickStatisticsText=QP(e,!0),this._resourceCacheStatisticsText=dAe(),fAe(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,oEt):z.WHITE:t.color=F8,this._scene.requestRender()),l(e)&&(z.clone(e.color,F8),e.color=uAe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!DZ(t.content)&&(t.color=F8,this._scene.requestRender()),l(e)&&!DZ(e.content)&&(z.clone(e.color,F8),e.color=uAe,this._scene.requestRender()),this._tile=e}}});function DZ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!DZ(t[i]))return!1;return!0}return!1}xa.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};xa.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};xa.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};xa.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};xa.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};xa.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};xa.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};xa.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};xa.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};xa.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};xa.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new wS(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};xa.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=`  ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};xa.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null,"  ")))}this.showStatistics&&(this._statisticsText=QP(e,!1),this._pickStatisticsText=QP(e,!0),this._resourceCacheStatisticsText=dAe())};xa.prototype.isDestroyed=function(){return!1};xa.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){be.getObservable(e,t).dispose()}),ue(this)};xa.getStatistics=QP;var B8=xa;function k8(e,t){e=On(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new B8(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=yc.createSection,c=yc.createCheckbox,u=yc.createRangeInput,f=yc.createButton,h=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),g=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),x=a(s,"Tile Debug Labels","tileDebugLabelsVisible","toggleTileDebugLabels"),b=a(s,"Style","styleVisible","toggleStyle"),T=a(s,"Optimization","optimizationVisible","toggleOptimization"),C=document.createElement("div");C.className="field-group";let A=document.createElement("label");A.className="field-label",A.appendChild(document.createTextNode("Properties: "));let E=document.createElement("div");E.setAttribute("data-bind","text: properties"),C.appendChild(A),C.appendChild(E),h.appendChild(C),h.appendChild(f("Pick Tileset","togglePickTileset","pickActive")),h.appendChild(f("Trim Tiles Cache","trimTilesCache")),h.appendChild(c("Enable Picking","picking")),p.appendChild(c("Colorize","colorize"));let v=p.appendChild(c("Wireframe","wireframe","_tileset === undefined || hasEnabledWireframe")),D=document.createElement("p");D.setAttribute("data-bind","visible: _tileset !== undefined && !hasEnabledWireframe"),D.setAttribute("class","cesium-3DTilesInspector-disabledElementsInfo"),D.innerText="Set enableDebugWireframe to true in the tileset constructor to enable this option.",v.appendChild(D),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let O=document.createElement("div");O.setAttribute("data-bind","visible: pointCloudShading"),O.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),O.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),O.appendChild(u("Base Resolution","baseResolution",0,1,.01)),O.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(O);let R=document.createElement("div");R.setAttribute("data-bind","visible: eyeDomeLighting"),R.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),R.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),O.appendChild(R),g.appendChild(c("Freeze Frame","freezeFrame")),g.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let M=document.createElement("div");M.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),g.appendChild(M);let F=document.createElement("div");F.setAttribute("data-bind","visible: dynamicScreenSpaceError"),F.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),F.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),g.appendChild(F),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let _=document.createElement("div");_.className="cesium-3dTilesInspector-statistics",_.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(_),m.appendChild(c("Pick Statistics","showPickStatistics"));let S=document.createElement("div");S.className="cesium-3dTilesInspector-statistics",S.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(S),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let w=document.createElement("div");w.className="cesium-3dTilesInspector-statistics",w.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(w);let I=document.createElement("div");b.appendChild(I),I.appendChild(document.createTextNode("Color Blend Mode: "));let L=document.createElement("select");L.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),I.appendChild(L);let B=document.createElement("textarea");B.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),I.className="cesium-cesiumInspector-styleEditor",I.appendChild(B);let H=f("Compile (Ctrl+Enter)","compileStyle");I.appendChild(H);let V=document.createElement("div");V.className="cesium-cesiumInspector-error",V.setAttribute("data-bind","text: editorError"),I.appendChild(V),x.appendChild(c("Show Picked Only","showOnlyPickedTileDebugLabel")),x.appendChild(c("Geometric Error","showGeometricError")),x.appendChild(c("Rendering Statistics","showRenderingStatistics")),x.appendChild(c("Memory Usage (MB)","showMemoryUsage")),x.appendChild(c("Url","showUrl")),T.appendChild(c("Skip Tile LODs","skipLevelOfDetail"));let G=document.createElement("div");G.appendChild(u("Skip SSE Factor","skipScreenSpaceErrorFactor",1,50,1)),T.appendChild(G);let k=document.createElement("div");k.appendChild(u("SSE before skipping LOD","baseScreenSpaceError",0,4096,1)),T.appendChild(k);let W=document.createElement("div");W.appendChild(u("Min. levels to skip","skipLevels",0,10,1)),T.appendChild(W),T.appendChild(c("Load only tiles that meet the max SSE.","immediatelyLoadDesiredLevelOfDetail")),T.appendChild(c("Load siblings of visible tiles","loadSiblings")),be.applyBindings(o,n)}Object.defineProperties(k8.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});k8.prototype.isDestroyed=function(){return!1};k8.prototype.destroy=function(){return be.cleanNode(this._element),this._container.removeChild(this._element),this.viewModel.destroy(),ue(this)};var V8=k8;function rEt(e){let t;if(l(e)){t="Command Statistics";let n=e.commandsInFrustums;for(let i in n)if(n.hasOwnProperty(i)){let o=parseInt(i,10),r;if(o===7)r="1, 2 and 3";else{let s=[];for(let a=2;a>=0;a--){let c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function IZ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var sEt=new pn,aEt=new d;function JP(e,t){let n=this,i=e.canvas,o=new gf(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",be.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=Sn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=Sn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=Sn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=Sn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=be.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=be.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=be.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new f0({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=Sn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=be.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=Sn(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new a8({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=be.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=Sn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=be.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=be.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=be.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=Sn(function(){let u=n.depthFrustum+1;return n.depthFrustum=IZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=Sn(function(){let u=n.depthFrustum-1;return n.depthFrustum=IZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=be.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=Sn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new S8({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=be.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=be.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=Sn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 0,n._scene.requestRender(),!0}),this._doFilterTile=Sn(function(){return n.filterTile?(n.suspendUpdates=!0,r._surface._tilesToRender=[],l(n._tile)&&n._tile.renderable&&r._surface._tilesToRender.push(n._tile)):n.suspendUpdates=!1,!0}),this._filterTileSubscription=be.getObservable(this,"filterTile").subscribe(function(){n.doFilterTile(),n._scene.requestRender()});function a(u){let f=n._scene.pick({x:u.position.x,y:u.position.y});l(f)&&(n.primitive=l(f.collection)?f.collection:f.primitive),n._scene.requestRender(),n.pickPrimitiveActive=!1}this._pickPrimitive=Sn(function(){n.pickPrimitiveActive=!n.pickPrimitiveActive}),this._pickPrimitiveActiveSubscription=be.getObservable(this,"pickPrimitiveActive").subscribe(function(u){u?o.setInputAction(a,yn.LEFT_CLICK):o.removeInputAction(yn.LEFT_CLICK)});function c(u){let f,h=r.ellipsoid,p=n._scene.camera.getPickRay(u.position,sEt),g=r.pick(p,n._scene,aEt);if(l(g)){let m=h.cartesianToCartographic(g),x=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<x.length;++b){let T=x[b];if(l(T))for(let C=0;!f&&C<T.length;++C){let A=T[C];se.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=Sn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=be.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,yn.LEFT_CLICK):o.removeInputAction(yn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(JP.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southwestChild})}},selectSE:{get:function(){let e=this;return Sn(function(){e.tile=e.tile.southeastChild})}},primitive:{get:function(){return this._primitive},set:function(e){let t=this._primitive;e!==t&&(this.hasPickedPrimitive=!0,l(t)&&(t.debugShowBoundingVolume=!1),this._scene.debugCommandFilter=void 0,l(this._modelMatrixPrimitive)&&(this._scene.primitives.remove(this._modelMatrixPrimitive),this._modelMatrixPrimitive=void 0),this._primitive=e,e.show=!1,setTimeout(function(){e.show=!0},50),this.showPrimitiveBoundingSphere(),this.showPrimitiveReferenceFrame(),this.doFilterPrimitive())}},tile:{get:function(){return this._tile},set:function(e){if(l(e)){this.hasPickedTile=!0;let t=this._tile;if(e!==t){this.tileText=`L: ${e.level} X: ${e.x} Y: ${e.y}`,this.tileText+=`<br>SW corner: ${e.rectangle.west}, ${e.rectangle.south}`,this.tileText+=`<br>NE corner: ${e.rectangle.east}, ${e.rectangle.north}`;let n=e.data;l(n)&&l(n.tileBoundingRegion)?this.tileText+=`<br>Min: ${n.tileBoundingRegion.minimumHeight} Max: ${n.tileBoundingRegion.maximumHeight}`:this.tileText+="<br>(Tile is not loaded)"}this._tile=e,this.showTileBoundingSphere(),this.doFilterTile()}else this.hasPickedTile=!1,this._tile=void 0}}});JP.prototype._update=function(){this.frustums&&(this.frustumStatisticText=rEt(this._scene.debugFrustumStatistics));let e=this._scene.numberOfFrustums;this._numberOfFrustums=e,this.depthFrustum=IZ(1,e,this.depthFrustum),this.depthFrustumText=`${this.depthFrustum} of ${e}`,this.performance&&this._performanceDisplay.update(),this.primitiveReferenceFrame&&(this._modelMatrixPrimitive.modelMatrix=this._primitive.modelMatrix),this.shaderCacheText=`Cached shaders: ${this._scene.context.shaderCache.numberOfShaders}`};JP.prototype.isDestroyed=function(){return!1};JP.prototype.destroy=function(){return 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toggleDropDown"),o.appendChild(r),o.className="cesium-cesiumInspector",o.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : dropDownVisible, "cesium-cesiumInspector-hidden" : !dropDownVisible }'),e.appendChild(this._element);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",o.appendChild(s);let a=yc.createSection,c=yc.createCheckbox,u=a(s,"General","generalVisible","toggleGeneral"),f=c("Show Frustums","frustums"),h=document.createElement("div");h.className="cesium-cesiumInspector-frustumStatistics",h.setAttribute("data-bind","visible: frustums, html: frustumStatisticText"),f.appendChild(h),u.appendChild(f),u.appendChild(c("Show Frustum Planes","frustumPlanes")),u.appendChild(c("Performance Display","performance")),n.className="cesium-cesiumInspector-performanceDisplay",u.appendChild(n);let p=document.createElement("div");p.className="cesium-cesiumInspector-shaderCache",p.setAttribute("data-bind","html: shaderCacheText"),u.appendChild(p);let g=document.createElement("div");u.appendChild(g);let m=document.createElement("span");m.setAttribute("data-bind",'html: "&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frustum:"'),g.appendChild(m);let x=document.createElement("span");x.setAttribute("data-bind","text: depthFrustumText"),g.appendChild(x);let b=document.createElement("input");b.type="button",b.value="-",b.className="cesium-cesiumInspector-pickButton",b.setAttribute("data-bind","click: decrementDepthFrustum"),g.appendChild(b);let T=document.createElement("input");T.type="button",T.value="+",T.className="cesium-cesiumInspector-pickButton",T.setAttribute("data-bind","click: incrementDepthFrustum"),g.appendChild(T);let C=a(s,"Primitives","primitivesVisible","togglePrimitives"),A=document.createElement("div");A.className="cesium-cesiumInspector-pickSection",C.appendChild(A);let E=document.createElement("input");E.type="button",E.value="Pick a primitive",E.className="cesium-cesiumInspector-pickButton",E.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickPrimitiveActive}, click: pickPrimitive');let v=document.createElement("div");v.className="cesium-cesiumInspector-center",v.appendChild(E),A.appendChild(v),A.appendChild(c("Show bounding sphere","primitiveBoundingSphere","hasPickedPrimitive")),A.appendChild(c("Show reference frame","primitiveReferenceFrame","hasPickedPrimitive")),this._primitiveOnly=c("Show only selected","filterPrimitive","hasPickedPrimitive"),A.appendChild(this._primitiveOnly);let D=a(s,"Terrain","terrainVisible","toggleTerrain"),O=document.createElement("div");O.className="cesium-cesiumInspector-pickSection",D.appendChild(O);let R=document.createElement("input");R.type="button",R.value="Pick a tile",R.className="cesium-cesiumInspector-pickButton",R.setAttribute("data-bind",'css: {"cesium-cesiumInspector-pickButtonHighlight" : pickTileActive}, click: pickTile'),v=document.createElement("div"),v.appendChild(R),v.className="cesium-cesiumInspector-center",O.appendChild(v);let M=document.createElement("div");O.appendChild(M);let F=document.createElement("input");F.type="button",F.value="Parent",F.className="cesium-cesiumInspector-pickButton",F.setAttribute("data-bind","click: selectParent");let _=document.createElement("input");_.type="button",_.value="NW",_.className="cesium-cesiumInspector-pickButton",_.setAttribute("data-bind","click: selectNW");let S=document.createElement("input");S.type="button",S.value="NE",S.className="cesium-cesiumInspector-pickButton",S.setAttribute("data-bind","click: selectNE");let w=document.createElement("input");w.type="button",w.value="SW",w.className="cesium-cesiumInspector-pickButton",w.setAttribute("data-bind","click: selectSW");let I=document.createElement("input");I.type="button",I.value="SE",I.className="cesium-cesiumInspector-pickButton",I.setAttribute("data-bind","click: selectSE");let L=document.createElement("div");L.className="cesium-cesiumInspector-tileText",M.className="cesium-cesiumInspector-frustumStatistics",M.appendChild(L),M.setAttribute("data-bind","visible: hasPickedTile"),L.setAttribute("data-bind","html: tileText");let B=document.createElement("div");B.className="cesium-cesiumInspector-relativeText",B.textContent="Select relative:",M.appendChild(B);let H=document.createElement("table"),V=document.createElement("tr"),G=document.createElement("tr"),k=document.createElement("td");k.appendChild(F);let W=document.createElement("td");W.appendChild(_);let q=document.createElement("td");q.appendChild(S),V.appendChild(k),V.appendChild(W),V.appendChild(q);let J=document.createElement("td"),j=document.createElement("td");j.appendChild(w);let K=document.createElement("td");K.appendChild(I),G.appendChild(J),G.appendChild(j),G.appendChild(K),H.appendChild(V),H.appendChild(G),M.appendChild(H),O.appendChild(c("Show bounding 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}"),a.setAttribute("d",o),s.appendChild(a),n.appendChild(r);let c=new TG(t,this._element,this._container);this._viewModel=c,be.applyBindings(this._viewModel,this._element)}Object.defineProperties(CG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});CG.prototype.isDestroyed=function(){return!1};CG.prototype.destroy=function(){let e=this._container;return be.cleanNode(this._element),e.removeChild(this._element),ue(this)};var AG=CG;function EG(e){this._scene=e,this._orthographic=e.camera.frustum instanceof an,this._flightInProgress=!1,this.dropDownVisible=!1,this.tooltipPerspective="Perspective Projection",this.tooltipOrthographic="Orthographic Projection",this.selectedTooltip=void 0,this.sceneMode=e.mode,be.track(this,["_orthographic","_flightInProgress","sceneMode","dropDownVisible","tooltipPerspective","tooltipOrthographic"]);let t=this;be.defineProperty(this,"selectedTooltip",function(){return t._orthographic?t.tooltipOrthographic:t.tooltipPerspective}),this._toggleDropDown=Sn(function(){t.sceneMode===ne.SCENE2D||t._flightInProgress||(t.dropDownVisible=!t.dropDownVisible)}),this._eventHelper=new hr,this._eventHelper.add(e.morphComplete,function(n,i,o,r){t.sceneMode=o,t._orthographic=o===ne.SCENE2D||t._scene.camera.frustum instanceof an}),this._eventHelper.add(e.preRender,function(){t._flightInProgress=l(e.camera._currentFlight)}),this._switchToPerspective=Sn(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToPerspectiveFrustum(),t._orthographic=!1,t.dropDownVisible=!1)}),this._switchToOrthographic=Sn(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToOrthographicFrustum(),t._orthographic=!0,t.dropDownVisible=!1)}),this._sceneMode=ne}Object.defineProperties(EG.prototype,{scene:{get:function(){return this._scene}},toggleDropDown:{get:function(){return this._toggleDropDown}},switchToPerspective:{get:function(){return this._switchToPerspective}},switchToOrthographic:{get:function(){return this._switchToOrthographic}},isOrthographicProjection:{get:function(){return this._orthographic}}});EG.prototype.isDestroyed=function(){return!1};EG.prototype.destroy=function(){this._eventHelper.removeAll(),ue(this)};var SG=EG;var kEt="M 28.15625,10.4375 9.125,13.21875 13.75,43.25 41.75,55.09375 50.8125,37 54.5,11.9375 z m 0.125,3 19.976451,0.394265 L 43.03125,16.875 22.6875,14.28125 z M 50.971746,15.705477 47.90625,36.03125 42.53125,46 44.84375,19.3125 z M 12.625,16.03125 l 29.15625,3.6875 -2.65625,31 L 16.4375,41.125 z",VEt="m 31.560594,6.5254438 -20.75,12.4687502 0.1875,24.5625 22.28125,11.8125 19.5,-12 0.65625,-0.375 0,-0.75 0.0312,-23.21875 z m 0.0625,3.125 16.65625,9.5000002 -16.125,10.28125 -17.34375,-9.71875 z m 18.96875,11.1875002 0.15625,20.65625 -17.46875,10.59375 0.15625,-20.28125 z m -37.0625,1.25 17.21875,9.625 -0.15625,19.21875 -16.9375,-9 z";function vG(e,t){e=On(e);let n=new SG(t);n._perspectivePath=kEt,n._orthographicPath=VEt;let i=document.createElement("span");i.className="cesium-projectionPicker-wrapper cesium-toolbar-button",e.appendChild(i);let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-toolbar-button",o.setAttribute("data-bind",'css: { "cesium-projectionPicker-buttonPerspective": !_orthographic,       "cesium-projectionPicker-buttonOrthographic": _orthographic,       "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress,        "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic),       "cesium-projectionPicker-none" : !_orthographic,       "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);let s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic),       "cesium-projectionPicker-none" : _orthographic,       "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 }'),i.appendChild(s),be.applyBindings(n,i),this._viewModel=n,this._container=e,this._wrapper=i,this._closeDropDown=function(a){i.contains(a.target)||(n.dropDownVisible=!1)},zt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(vG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});vG.prototype.isDestroyed=function(){return!1};vG.prototype.destroy=function(){return this._viewModel.destroy(),zt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),be.cleanNode(this._wrapper),this._container.removeChild(this._wrapper),ue(this)};var wG=vG;function eT(e,t,n){this._color=e,this._height=t,this._base=y(n,0)}eT.prototype.getHeight=function(){return this._height};eT.prototype.getBase=function(){return this._base};eT.prototype.getStartTime=function(){return this._start};eT.prototype.getStopTime=function(){return this._stop};eT.prototype.setRange=function(e,t){this._start=e,this._stop=t};eT.prototype.render=function(e){let t="";if(this._start&&this._stop&&this._color){let n=Z.secondsDifference(this._start,e.epochJulian),i=Math.round(e.timeBarWidth*e.getAlpha(n)),o=Z.secondsDifference(this._stop,e.epochJulian),r=Math.round(e.timeBarWidth*e.getAlpha(o))-i;i<0&&(r+=i,i=0),i+r>e.timeBarWidth&&(r=e.timeBarWidth-i),r>0&&(t=`<span class="cesium-timeline-highlight" style="left: ${i.toString()}px; width: ${r.toString()}px; bottom: ${this._base.toString()}px; height: ${this._height}px; background-color: ${this._color};"></span>`)}return t};var DG=eT;function PAe(e,t,n,i){this.interval=e,this.height=t,this.color=n||new z(.5,.5,.5,1),this.backgroundColor=i||new z(0,0,0,0)}PAe.prototype.render=function(e,t){let n=this.interval.start,i=this.interval.stop,o=t.startJulian,r=Z.addSeconds(t.startJulian,t.duration,new Z);if(Z.lessThan(n,o)&&Z.greaterThan(i,r))e.fillStyle=this.color.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height);else if(Z.lessThanOrEquals(n,r)&&Z.greaterThanOrEquals(i,o)){let s,a,c;for(s=0;s<t.timeBarWidth;++s){let u=Z.addSeconds(t.startJulian,s/t.timeBarWidth*t.duration,new Z);!l(a)&&Z.greaterThanOrEquals(u,n)?a=s:!l(c)&&Z.greaterThanOrEquals(u,i)&&(c=s)}e.fillStyle=this.backgroundColor.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height),l(a)&&(l(c)||(c=t.timeBarWidth),e.fillStyle=this.color.toCssColorString(),e.fillRect(a,t.y,Math.max(c-a,1),this.height))}};var IG=PAe;var kZ=1e12,sd={none:0,scrub:1,slide:2,zoom:3,touchOnly:4},ol={none:0,scrub:1,slideZoom:2,singleTap:3,ignore:4},A0=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800,1296e3,2592e3,5184e3,7776e3,15552e3,31536e3,63072e3,126144e3,15768e4,31536e4,63072e4,126144e4,15768e5,31536e5,63072e5,126144e5,15768e6,31536e6],UEt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"];function rl(e,t){e=On(e);let n=e.ownerDocument;this.container=e;let i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=sd.none,this._touchMode=ol.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=zEt(this),this._onMouseUp=HEt(this),this._onMouseMove=GEt(this),this._onMouseWheel=WEt(this),this._onTouchStart=jEt(this),this._onTouchMove=YEt(this),this._onTouchEnd=qEt(this);let o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}rl.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};rl.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};rl.prototype.isDestroyed=function(){return!1};rl.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};rl.prototype.addHighlightRange=function(e,t,n){let i=new DG(e,t,n);return this._highlightRanges.push(i),this.resize(),i};rl.prototype.addTrack=function(e,t,n,i){let o=new IG(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};rl.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=Z.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Wr.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=Z.secondsDifference(o,i),s=Z.secondsDifference(i,this._startJulian),a=Z.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=Z.addSeconds(this._endJulian,s,new Z),this._startJulian=i,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=Z.addSeconds(this._startJulian,a,new Z),this._endJulian=o,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};rl.prototype.zoomFrom=function(e){let t=Z.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(Z.addSeconds(this._startJulian,t-t*e,new Z),Z.addSeconds(this._endJulian,n*e-n,new Z))};function VZ(e){return e<10?`0${e.toString()}`:e.toString()}rl.prototype.makeLabel=function(e){let t=Z.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${UEt[t.month-1]} ${t.day} ${t.year} ${VZ(t.hour)}:${VZ(t.minute)}:${VZ(t.second)}${i}`};rl.prototype.smallestTicInPixels=7;rl.prototype._makeTics=function(){let e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let g=this._startJulian,m=Math.min(h/p*1e-5,.4),x,b=Z.toGregorianDate(g);h>31536e4?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?x=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?x=Z.fromDate(new Date(Date.UTC(b.year,0))):x=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let T=Z.secondsDifference(this._startJulian,Z.addSeconds(x,m,new Z)),C=T+h;this._epochJulian=x;function A(k){return Math.floor(T/k)*k}function E(k,W){return Math.ceil(k/W+.5)*W}function v(k){return(k-T)/h}function D(k,W){return k-W*Math.round(k/W)}this._rulerEle.innerHTML=this.makeLabel(Z.addSeconds(this._endJulian,-a,new Z));let O=this._rulerEle.offsetWidth+20;O<30&&(O=180);let R=f;f-=u;let M={startTime:T,startJulian:g,epochJulian:x,duration:h,timeBarWidth:p,getAlpha:v};this._highlightRanges.forEach(function(k){s+=k.render(M)});let F=0,_=0,S=0,w=O/p;w>1&&(w=1),w*=this._timeBarSecondsSpan;let I=-1,L=-1,B=A0.length,H;for(H=0;H<B;++H){let k=A0[H];if(++I,F=k,k>w&&k>f)break;L<0&&p*(k/this._timeBarSecondsSpan)>=this.smallestTicInPixels&&(L=I)}if(I>0){for(;I>0;)if(--I,Math.abs(D(F,A0[I]))<1e-5){A0[I]>=f&&(_=A0[I]);break}if(L>=0)for(;L<I;){if(Math.abs(D(_,A0[L]))<1e-5&&A0[L]>=f){S=A0[L];break}++L}}f=R,f>u&&S<1e-5&&Math.abs(f-F)>u&&(S=f,f<=F+u&&(_=0));let V=-999999,G;if(p*(S/this._timeBarSecondsSpan)>=3)for(o=A(S);o<=C;o=E(o,S))s+=`<span class="cesium-timeline-ticTiny" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(_/this._timeBarSecondsSpan)>=3)for(o=A(_);o<=C;o=E(o,_))s+=`<span class="cesium-timeline-ticSub" style="left: ${Math.round(p*v(o)).toString()}px;"></span>`;if(p*(F/this._timeBarSecondsSpan)>=2){this._mainTicSpan=F,C+=F,o=A(F);let k=Z.computeTaiMinusUtc(x);for(;o<=C;){let W=Z.addSeconds(g,o-T,new Z);if(F>2.1){let K=Z.computeTaiMinusUtc(W);Math.abs(K-k)>.1&&(o+=K-k,W=Z.addSeconds(g,o-T,new Z))}let q=Math.round(p*v(o)),J=this.makeLabel(W);this._rulerEle.innerHTML=J,G=this._rulerEle.offsetWidth,G<10&&(G=O);let j=q-(G/2-1);j>V?(V=j+G+5,s+=`<span class="cesium-timeline-ticMain" style="left: ${q.toString()}px;"></span><span class="cesium-timeline-ticLabel" style="left: ${j.toString()}px;">${J}</span>`):s+=`<span class="cesium-timeline-ticSub" style="left: ${q.toString()}px;"></span>`,o=E(o,F)}}else this._mainTicSpan=-1;s+=`<span class="cesium-timeline-icon16" style="left:${i}px;bottom:0;background-position: 0 0;"></span>`,e.innerHTML=s,this._scrubElement=e.lastChild,this._context.clearRect(0,0,this._trackListEle.width,this._trackListEle.height),M.y=0,this._trackList.forEach(function(k){k.render(r._context,M),M.y+=k.height})};rl.prototype.updateFromClock=function(){this._scrubJulian=this._clock.currentTime;let e=this._scrubElement;if(l(this._scrubElement)){let t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan);this._lastXPos!==n&&(this._lastXPos=n,e.style.left=`${n-8}px`,this._needleEle.style.left=`${n}px`)}l(this._timelineDragLocation)&&(this._setTimeBarTime(this._timelineDragLocation,this._timelineDragLocation*this._timeBarSecondsSpan/this._topDiv.clientWidth),this.zoomTo(Z.addSeconds(this._startJulian,this._timelineDrag,new Z),Z.addSeconds(this._endJulian,this._timelineDrag,new Z)))};rl.prototype._setTimeBarTime=function(e,t){if(e=Math.round(e),this._scrubJulian=Z.addSeconds(this._startJulian,t,new Z),this._scrubElement){let i=e-8;this._scrubElement.style.left=`${i.toString()}px`,this._needleEle.style.left=`${e.toString()}px`}let n=document.createEvent("Event");n.initEvent("settime",!0,!0),n.clientX=e,n.timeSeconds=t,n.timeJulian=this._scrubJulian,n.clock=this._clock,this._topDiv.dispatchEvent(n)};function zEt(e){return function(t){e._mouseMode!==sd.touchOnly&&(t.button===0?(e._mouseMode=sd.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition="-16px 0"),e._onMouseMove(t)):(e._mouseX=t.clientX,t.button===2?e._mouseMode=sd.zoom:e._mouseMode=sd.slide)),t.preventDefault()}}function HEt(e){return function(t){e._mouseMode=sd.none,e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0"),e._timelineDrag=0,e._timelineDragLocation=void 0}}function GEt(e){return function(t){let n;if(e._mouseMode===sd.scrub){t.preventDefault();let i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===sd.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===sd.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function WEt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;kZ=Math.max(Math.min(Math.abs(n),kZ),1),n/=kZ,e.zoomFrom(Math.pow(1.05,-n))}}function jEt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=sd.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=ol.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=ol.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=ol.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=ol.ignore}}function qEt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===ol.singleTap?(e._touchMode=ol.scrub,e._onTouchMove(t)):e._touchMode===ol.scrub&&e._onTouchMove(t),e._mouseMode=sd.touchOnly,n!==1?e._touchMode=n>0?ol.ignore:ol.none:e._touchMode===ol.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function YEt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===ol.singleTap&&(e._touchMode=ol.slideZoom),e._mouseMode=sd.touchOnly,e._touchMode===ol.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===ol.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}rl.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var PG=rl;var NAe=Ur(LAe(),1);function ZEt(e){let t=!1,n=window.screen;return l(n)&&(l(n.lockOrientation)?t=n.lockOrientation(e):l(n.mozLockOrientation)?t=n.mozLockOrientation(e):l(n.msLockOrientation)?t=n.msLockOrientation(e):l(n.orientation&&n.orientation.lock)&&(t=n.orientation.lock(e))),t}function FAe(){let e=window.screen;l(e)&&(l(e.unlockOrientation)?e.unlockOrientation():l(e.mozUnlockOrientation)?e.mozUnlockOrientation():l(e.msUnlockOrientation)?e.msUnlockOrientation():l(e.orientation&&e.orientation.unlock)&&e.orientation.unlock())}function $Et(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(FAe(),e._locked=!1),e._noSleep.disable(),Sr.exitFullscreen(),n(!1)):(Sr.fullscreen||Sr.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=ZEt("landscape")),t.useWebVR=!0,n(!0)))}function RG(e,t){let n=this,i=be.observable(Sr.enabled),o=be.observable(!1);this.isVRMode=void 0,be.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,be.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&Sr.enabled)}}),this.tooltip=void 0,be.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=be.observable(!1);this._isOrthographic=void 0,be.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new hr,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof an)}),this._locked=!1,this._noSleep=new 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t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function eSt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function tSt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function kAe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=y(n.id,n.primitive.id);if(i instanceof or)return i;if(n instanceof oa)return new or({name:tSt(n),description:eSt(n),feature:n})}if(l(e.scene.globe))return oSt(e,t.position)}var nSt=new Z;function GZ(e,t){if(l(t)){let n=t.clock;if(l(n)&&l(e)){let i=n.startTime,o=n.stopTime;Z.equals(i,o)&&(o=Z.addSeconds(i,P.EPSILON2,nSt)),e.updateFromClock(),e.zoomTo(i,o)}}}var iSt=new d;function oSt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new or({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=VAe();return}let a=s[0],c=new or({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,iSt);c.position=new wl(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=VAe())}),r}function VAe(){return new or({id:"None",description:"No features found."})}function rSt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,h=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(h)&&(h.container.style.visibility=p),e._container){let g=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${g}px`,e.forceResize()}}function qi(e,t){e=On(e),t=y(t,y.EMPTY_OBJECT);let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=y(t.scene3DOnly,!1),c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new Hh,u=new P8(c),f=!0);let h=new ZH(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 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hr;g.add(c.onTick,qi.prototype._onTick,this);let m;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let W=document.createElement("div");W.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(W),m=new AG(W,p)}let x;if(!l(t.infoBox)||t.infoBox!==!1){let W=document.createElement("div");W.className="cesium-viewer-infoBoxContainer",o.appendChild(W),x=new lG(W);let q=x.viewModel;g.add(q.cameraClicked,qi.prototype._onInfoBoxCameraClicked,this),g.add(q.closeClicked,qi.prototype._onInfoBoxClockClicked,this)}let b=document.createElement("div");b.className="cesium-viewer-toolbar",o.appendChild(b);let T;if(!l(t.geocoder)||t.geocoder!==!1){let W=document.createElement("div");W.className="cesium-viewer-geocoderContainer",b.appendChild(W);let q;typeof t.geocoder=="string"?q=[new pC({scene:p,geocodeProviderType:t.geocoder})]:l(t.geocoder)&&typeof t.geocoder!="boolean"&&(q=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),T=new tG({container:W,geocoderServices:q,scene:p}),g.add(T.viewModel.search.beforeExecute,qi.prototype._clearObjects,this)}let C;(!l(t.homeButton)||t.homeButton!==!1)&&(C=new oG(b,p),l(T)&&g.add(C.viewModel.command.afterExecute,function(){let W=T.viewModel;W.searchText="",W.isSearchInProgress&&W.search()}),g.add(C.viewModel.command.beforeExecute,qi.prototype._clearTrackedObject,this));let A;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(A=new xG(b,p));let E;t.projectionPicker&&(E=new wG(b,p));let v,D;if(n){let W=y(t.imageryProviderViewModels,L8()),q=y(t.terrainProviderViewModels,N8());v=new M8(b,{globe:p.globe,imageryProviderViewModels:W,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:q,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),D=b.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(v.viewModel.selectedImagery=void 0),p.imageryLayers.removeAll(),p.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(v.viewModel.selectedTerrain=void 0),p.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(p.globe.depthTestAgainstTerrain=!0),p.setTerrain(t.terrain));let O;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let W=!0;try{if(l(window.localStorage)){let q=window.localStorage.getItem("cesium-hasSeenNavHelp");l(q)&&q?W=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}O=new dG({container:b,instructionsInitiallyVisible:y(t.navigationInstructionsInitiallyVisible,W)})}let R;if(!l(t.animation)||t.animation!==!1){let W=document.createElement("div");W.className="cesium-viewer-animationContainer",o.appendChild(W),R=new Y8(W,new X8(u))}let M;if(!l(t.timeline)||t.timeline!==!1){let W=document.createElement("div");W.className="cesium-viewer-timelineContainer",o.appendChild(W),M=new PG(W,c),M.addEventListener("settime",UAe,!1),M.zoomTo(c.startTime,c.stopTime)}let F,_,S;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(S=document.createElement("div"),S.className="cesium-viewer-fullscreenContainer",o.appendChild(S),F=new Q8(S,t.fullscreenElement),_=La(F.viewModel,"isFullscreenEnabled",function(W){S.style.display=W?"block":"none",l(M)&&(M.container.style.right=`${S.clientWidth}px`,M.resize())}));let w,I,L;if(t.vrButton){let W=document.createElement("div");W.className="cesium-viewer-vrContainer",o.appendChild(W),w=new LG(W,p,t.fullScreenElement),I=La(w.viewModel,"isVREnabled",function(q){W.style.display=q?"block":"none",l(F)&&(W.style.right=`${S.clientWidth}px`),l(M)&&(M.container.style.right=`${W.clientWidth}px`,M.resize())}),L=La(w.viewModel,"isVRMode",function(q){rSt(i,q)})}this._baseLayerPickerDropDown=D,this._fullscreenSubscription=_,this._vrSubscription=I,this._vrModeSubscription=L,this._dataSourceChangedListeners={},this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=m,this._infoBox=x,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=b,this._homeButton=C,this._sceneModePicker=A,this._projectionPicker=E,this._baseLayerPicker=v,this._navigationHelpButton=O,this._animation=R,this._timeline=M,this._fullscreenButton=F,this._vrButton=w,this._geocoder=T,this._eventHelper=g,this._lastWidth=0,this._lastHeight=0,this._enableInfoOrSelection=l(x)||l(m),this._selectedEntity=void 0,this._selectedEntityChanged=new me;let B=this._cesiumWidget.dataSources,H=this._cesiumWidget.dataSourceDisplay;g.add(B.dataSourceAdded,qi.prototype._onDataSourceAdded,this),g.add(B.dataSourceRemoved,qi.prototype._onDataSourceRemoved,this),g.add(p.postUpdate,qi.prototype.resize,this);let V=B.length;for(let W=0;W<V;W++)this._dataSourceAdded(B,B.get(W));this._dataSourceAdded(void 0,H.defaultDataSource),g.add(B.dataSourceAdded,qi.prototype._dataSourceAdded,this),g.add(B.dataSourceRemoved,qi.prototype._dataSourceRemoved,this);function G(W){let q=kAe(i,W);l(q)?Y.getValueOrUndefined(q.position,i.clock.currentTime)?i.trackedEntity=q:i.zoomTo(q):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function k(W){i.selectedEntity=kAe(i,W)}h.screenSpaceEventHandler.setInputAction(k,yn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(G,yn.LEFT_DOUBLE_CLICK),h._canAnimateUpdateCallback=this._updateCanAnimate(this)}Object.defineProperties(qi.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._cesiumWidget.dataSourceDisplay}},entities:{get:function(){return this._cesiumWidget.entities}},dataSources:{get:function(){return this._cesiumWidget.dataSources}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._cesiumWidget.allowDataSourcesToSuspendAnimation},set:function(e){this._cesiumWidget.allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._cesiumWidget.trackedEntity},set:function(e){this._cesiumWidget.trackedEntity=e}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._cesiumWidget.trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._cesiumWidget.clockTrackedDataSource},set:function(e){this._cesiumWidget.clockTrackedDataSource!==e&&(this._cesiumWidget.clockTrackedDataSource=e,GZ(this._timeline,e))}}});qi.prototype.extend=function(e,t){e(this,t)};qi.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,h=5,p=3,g=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,x=this._vrButton,b=c.container,T=b.style;p=b.clientHeight+3,T.left=`${f}px`;let C=0;l(m)&&(C+=m.container.clientWidth),l(x)&&(C+=x.container.clientWidth),T.right=`${C}px`,c.resize()}!r&&l(this._fullscreenButton)&&(g=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${g}px`,this._lastWidth=n,this._lastHeight=i};qi.prototype.forceResize=function(){this._lastWidth=0,this.resize()};qi.prototype.render=function(){this._cesiumWidget.render()};qi.prototype.isDestroyed=function(){return!1};qi.prototype.destroy=function(){return l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(yn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(yn.LEFT_DOUBLE_CLICK)),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",UAe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._cesiumWidget=this._cesiumWidget.destroy(),ue(this)};qi.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(qi.prototype._onEntityCollectionChanged,this)};qi.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(qi.prototype._onEntityCollectionChanged,this),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};qi.prototype._updateCanAnimate=function(e){return function(t){e._clockViewModel.canAnimate=t}};qi.prototype._onTick=function(e){let t=e.currentTime,n,i=!1,o=this.selectedEntity,r=l(o)&&this._enableInfoOrSelection;r&&o.isShowing&&o.isAvailable(t)&&(this._cesiumWidget.dataSourceDisplay.getBoundingSphere(o,!0,BAe)!==ct.FAILED?n=BAe.center:l(o.position)&&(n=o.position.getValue(t,n)),i=l(n));let s=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(s)&&(s.position=d.clone(n,s.position),s.showSelection=r&&i,s.update());let a=l(this._infoBox)?this._infoBox.viewModel:void 0;l(a)&&(a.showInfo=r,a.enableCamera=i,a.isCameraTracking=this.trackedEntity===this.selectedEntity,r?(a.titleText=y(o.name,o.id),a.description=Y.getValueOrDefault(o.description,t,"")):(a.titleText="",a.description=""))};qi.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.selectedEntity===r&&(this.selectedEntity=void 0)}};qi.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};qi.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};qi.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};qi.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 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XAe=_St;globalThis.CESIUM_VERSION="1.127";var Tuo="1.127";export{zp as AlphaMode,MB as AlphaPipelineStage,F2 as AnchorPointDirect,B2 as AnchorPointIndirect,Y8 as Animation,X8 as AnimationViewModel,io as Appearance,ui as ApproximateTerrainHeights,vte as ArcGISTiledElevationTerrainProvider,Um as ArcGisBaseMapType,o0 as ArcGisMapServerImageryProvider,Xf as ArcGisMapService,Jt as ArcType,Oc as ArticulationStageType,vt as AssociativeArray,SA as Atmosphere,dB as AtmospherePipelineStage,Ln as AttributeCompression,tn as AttributeType,U4 as AutoExposure,L_ as AutomaticUniforms,No as Axis,G0 as AxisAlignedBoundingBox,K2 as B3dmLoader,X2 as B3dmParser,M8 as BaseLayerPicker,R8 as BaseLayerPickerViewModel,jC as BatchTable,hA as BatchTableHierarchy,Pl as BatchTexture,LB as BatchTexturePipelineStage,lo as Billboard,Mf as BillboardCollection,Uc as BillboardGraphics,cs as BillboardLoadState,gy as BillboardTexture,$N as BillboardVisualizer,Dte as BingMapsGeocoderService,zU as BingMapsImageryProvider,VI as BingMapsStyle,nc as BlendEquation,wo as BlendFunction,Io as BlendOption,ln as BlendingState,qe as BoundingRectangle,ae as BoundingSphere,ct as BoundingSphereState,CA as BoundingVolumeSemantics,XTe as BoxEmitter,qa as BoxGeometry,kF as BoxGeometryUpdater,$C as BoxGraphics,kh as BoxOutlineGeometry,Pz as BrdfLutGenerator,yt as Buffer,pA as BufferLoader,Fe as BufferUsage,kB as CPUStylingPipelineStage,VF as CallbackPositionProperty,im as CallbackProperty,so as Camera,W4 as CameraEventAggregator,ki as CameraEventType,Rz as CameraFlightPath,U as Cartesian2,d as Cartesian3,oe as Cartesian4,fe as Cartographic,Ote as CartographicGeocoderService,Vte as CatmullRomSpline,dA as Cesium3DContentGroup,Wd as Cesium3DTile,Gg as Cesium3DTileBatchTable,cu as Cesium3DTileColorBlendMode,KTe as Cesium3DTileContent,jA as Cesium3DTileContentFactory,Xo as Cesium3DTileContentState,Us as Cesium3DTileContentType,oa as Cesium3DTileFeature,dm as Cesium3DTileFeatureTable,Gd as Cesium3DTileOptimizationHint,hk as Cesium3DTileOptimizations,Bo as Cesium3DTilePass,dh as Cesium3DTilePassState,yy as Cesium3DTilePointFeature,jo as Cesium3DTileRefine,wS as Cesium3DTileStyle,gk as Cesium3DTileStyleEngine,V8 as Cesium3DTilesInspector,B8 as Cesium3DTilesInspectorViewModel,$Te as Cesium3DTilesVoxelProvider,Es as Cesium3DTileset,xk as Cesium3DTilesetBaseTraversal,mk as Cesium3DTilesetCache,oA as Cesium3DTilesetGraphics,_k as Cesium3DTilesetHeatmap,JA as Cesium3DTilesetMetadata,yk as Cesium3DTilesetMostDetailedTraversal,Tk as Cesium3DTilesetSkipTraversal,Cm as Cesium3DTilesetStatistics,fa as Cesium3DTilesetTraversal,Ak as Cesium3DTilesetVisualizer,H8 as CesiumInspector,U8 as CesiumInspectorViewModel,GT as CesiumTerrainProvider,ZH as CesiumWidget,xo as Check,zD as CheckerboardMaterialProperty,o8 as CircleEmitter,mne as CircleGeometry,yne as CircleOutlineGeometry,I3 as ClassificationModelDrawCommand,NB as ClassificationPipelineStage,hw as ClassificationPrimitive,Un as ClassificationType,ti as ClearCommand,EA as ClippingPlane,Cs as ClippingPlaneCollection,tD as ClippingPolygon,lm as ClippingPolygonCollection,Hh as Clock,Wr as ClockRange,_o as ClockStep,P8 as ClockViewModel,oCe as CloudCollection,FP as CloudType,z as Color,jc as ColorBlendMode,Gt as ColorGeometryInstanceAttribute,Ut as ColorMaterialProperty,sAe as Command,X as ComponentDatatype,UF as Composite3DTileContent,she as CompositeEntityCollection,GD as CompositeMaterialProperty,Da as CompositePositionProperty,Xc as CompositeProperty,J1 as CompressedTextureBuffer,ul as ComputeCommand,Q1 as ComputeEngine,n8 as ConditionsExpression,rCe as ConeEmitter,wl as ConstantPositionProperty,Xn as ConstantProperty,wL as ConstantSpline,ok as ContentMetadata,QM as Context,Bt as ContextLimits,ML as CoplanarPolygonGeometry,og as CoplanarPolygonGeometryLibrary,bd as CoplanarPolygonOutlineGeometry,Li as CornerType,k2 as CorrelationGroup,nC as CorridorGeometry,Ui as CorridorGeometryLibrary,vk as CorridorGeometryUpdater,JC as CorridorGraphics,HL as CorridorOutlineGeometry,At as Credit,zz as CreditDisplay,wr as CubeMap,hR as CubeMapFace,ET as CubicRealPolynomial,Ti as CullFace,ys as CullingVolume,id as CumulusCloud,Pk as CustomDataSource,wie as CustomHeightmapTerrainProvider,xS as CustomShader,hy as CustomShaderMode,jB as CustomShaderPipelineStage,qx as CustomShaderTranslucencyMode,GL as CylinderGeometry,oC as CylinderGeometryLibrary,Rk as CylinderGeometryUpdater,eA as CylinderGraphics,WL as CylinderOutlineGeometry,kk as CzmlDataSource,Zr as DataSource,Am as DataSourceClock,Uk as DataSourceCollection,cV as DataSourceDisplay,sCe as DebugAppearance,b_ as DebugCameraPrimitive,oH as DebugInspector,a8 as DebugModelMatrixPrimitive,Rie as DefaultProxy,zc as DepthFunction,qz as DepthPlane,qB as DequantizationPipelineStage,T_ as DerivedCommand,he as DeveloperError,Xz as DeviceOrientationCameraController,aCe as DirectionalLight,zI as DiscardEmptyTileImagePolicy,VU as DiscardMissingTileImagePolicy,Mt as DistanceDisplayCondition,Vn as DistanceDisplayConditionGeometryInstanceAttribute,aC as DoubleEndedPriorityQueue,qL as DoublyLinkedList,Xg as DracoLoader,Qe as DrawCommand,ny as DynamicAtmosphereLightingType,iy as DynamicEnvironmentMapManager,pE as DynamicGeometryBatch,oi as DynamicGeometryUpdater,F1 as EarthOrientationParameters,w0 as EarthOrientationParametersSample,jr as EasingFunction,xl as EllipseGeometry,tu as EllipseGeometryLibrary,Gk as EllipseGeometryUpdater,tA as EllipseGraphics,af as EllipseOutlineGeometry,ee as Ellipsoid,cg as EllipsoidGeodesic,na as EllipsoidGeometry,Wk as EllipsoidGeometryUpdater,nA as EllipsoidGraphics,uf as EllipsoidOutlineGeometry,Sz as EllipsoidPrimitive,Ka as EllipsoidRhumbLine,cCe as EllipsoidSurfaceAppearance,ns as EllipsoidTangentPlane,Sp as EllipsoidTerrainProvider,Z_ as EllipsoidalOccluder,OD as Empty3DTileContent,Hn as EncodedCartesian3,or as Entity,Uf as EntityCluster,da as EntityCollection,fV as EntityView,me as Event,hr as EventHelper,Dd as Expression,pt as ExpressionNodeType,ff as ExtrapolationType,zt as FeatureDetection,jx as FeatureIdPipelineStage,Kz as Fog,Pe as ForEach,u8 as FrameRateMonitor,Zz as FrameState,zr as Framebuffer,pi as FramebufferManager,i4 as FrustumCommands,dC as FrustumGeometry,ZL as FrustumOutlineGeometry,Sr as Fullscreen,Q8 as FullscreenButton,Z8 as FullscreenButtonViewModel,hb as GeoJsonDataSource,$2 as GeoJsonLoader,rx as GeocodeType,tG as Geocoder,Vv as GeocoderService,J8 as GeocoderViewModel,Pi as GeographicProjection,Xi as GeographicTilingScheme,at as Geometry,YF as Geometry3DTileContent,ve as GeometryAttribute,dn as GeometryAttributes,Kie as GeometryFactory,wt as GeometryInstance,Fc as GeometryInstanceAttribute,rn as GeometryOffsetAttribute,Nn as GeometryPipeline,KB as GeometryPipelineStage,ud as GeometryType,ri as GeometryUpdater,CE as GeometryUpdaterSet,Qk as GeometryVisualizer,QE as GetFeatureInfoFormat,Az as Globe,o4 as GlobeDepth,kU as GlobeSurfaceShaderSet,lh as GlobeSurfaceTile,dz as GlobeSurfaceTileProvider,hz as GlobeTranslucency,r4 as GlobeTranslucencyFramebuffer,$z as GlobeTranslucencyState,Vw as GltfBufferViewLoader,Uw as GltfDracoLoader,U2 as GltfGpmLoader,aD as GltfGpmLocal,zw as GltfImageLoader,Hw as GltfIndexBufferLoader,Ww as GltfJsonLoader,fm as GltfLoader,fu as GltfLoaderUtil,W2 as GltfMeshPrimitiveGpmLoader,O2 as GltfStructuralMetadataLoader,Xw as GltfTextureLoader,Kw as GltfVertexBufferLoader,uCe as GoogleEarthEnterpriseImageryProvider,YU as GoogleEarthEnterpriseMapsProvider,mg as GoogleEarthEnterpriseMetadata,Uv as GoogleEarthEnterpriseTerrainData,ooe as GoogleEarthEnterpriseTerrainProvider,QL as GoogleEarthEnterpriseTileInformation,soe as GoogleGeocoderService,hC as GoogleMaps,EV as GpxDataSource,F_ as GregorianDate,fCe as GridImageryProvider,KD as GridMaterialProperty,Gn as GroundGeometryUpdater,mC as GroundPolylineGeometry,Qh as GroundPolylinePrimitive,vl as GroundPrimitive,LD as GroupMetadata,Ed as HeadingPitchRange,Ga as HeadingPitchRoll,R1 as Heap,Ye as HeightReference,gd as HeightmapEncoding,Xa as HeightmapTerrainData,pv as HeightmapTessellator,aN as HermitePolynomialApproximation,X0 as HermiteSpline,Hv as HilbertOrder,oG as HomeButton,nG as HomeButtonViewModel,bi as HorizontalOrigin,DAe as I3SBuildingSceneLayerExplorer,sG as I3SBuildingSceneLayerExplorerViewModel,Qm as I3SDataProvider,f8 as I3SDecoder,d8 as I3SFeature,m8 as I3SField,VP as I3SGeometry,IS as I3SLayer,UP as I3SNode,x8 as I3SStatistics,b8 as I3SSublayer,g8 as I3SSymbology,nB as I3dmLoader,J2 as I3dmParser,xCe as ITwinData,Ls as ITwinPlatform,lN as Iau2000Orientation,V1 as Iau2006XysData,yT as Iau2006XysSample,uN as IauOrientationAxes,cN as IauOrientationParameters,fA as ImageBasedLighting,mB as ImageBasedLightingPipelineStage,wx as ImageMaterialProperty,qI as Imagery,hc as ImageryLayer,pz as ImageryLayerCollection,Vm as ImageryLayerFeatureInfo,Gl as ImageryProvider,ai as ImageryState,eD as Implicit3DTileContent,Fw as ImplicitAvailabilityBitstream,Bw as ImplicitMetadataView,ss as ImplicitSubdivisionScheme,bA as ImplicitSubtree,i8 as ImplicitSubtreeCache,KF as ImplicitSubtreeMetadata,nE as ImplicitTileCoordinates,tE as ImplicitTileset,Ne as IndexDatatype,lG as InfoBox,aG as InfoBoxViewModel,yc as InspectorShared,as as InstanceAttributeSemantic,IB as InstancingPipelineStage,Koe as InterpolationAlgorithm,Yh as InterpolationType,Wt as Intersect,Qn as IntersectionTests,ng as Intersections2D,ja as Interval,lP as InvertClassification,Vh as Ion,yg as IonGeocodeProviderType,pC as IonGeocoderService,r0 as IonImageryProvider,sf as IonResource,s0 as IonWorldImageryStyle,He as Iso8601,Jz as JobScheduler,oc as JobType,oy as JsonMetadataTable,Z as JulianDate,eR as KTX2Transcoder,ia as KeyboardEventModifier,go as KeyframeNode,SV as KmlCamera,WE as KmlDataSource,CU as KmlLookAt,EU as KmlTour,vU as KmlTourFlyTo,wU as KmlTourWait,Qx as Label,Qp as LabelCollection,em as LabelGraphics,Yo as LabelStyle,Jk as LabelVisualizer,dN as LagrangePolynomialApproximation,Yi as LeapSecond,TCe as Light,Xp as LightingModel,$B as LightingPipelineStage,gC as LinearApproximation,Y0 as LinearSpline,El as ManagedArray,Lu as MapMode2D,Joe as MapProjection,XU as MapboxImageryProvider,ACe as MapboxStyleImageryProvider,Ki as Material,ao as MaterialAppearance,JB as MaterialPipelineStage,ir as MaterialProperty,P as Math,Ri as Matrix2,$ as Matrix3,N as Matrix4,SP as Megatexture,G2 as MeshPrimitiveGpmLocal,cm as MetadataClass,kp as MetadataClassProperty,Nt as MetadataComponentType,Bn as MetadataEntity,y2 as MetadataEnum,_2 as MetadataEnumValue,t4 as MetadataPicking,Df as MetadataPickingPipelineStage,Nd as MetadataPipelineStage,wf as MetadataSchema,$w as MetadataSchemaLoader,TA as MetadataSemantic,Pd as MetadataTable,$F as MetadataTableProperty,st as MetadataType,fp as MipmapHint,pm as Model,If as Model3DTileContent,g3 as ModelAlphaOptions,oB as ModelAnimation,iB as ModelAnimationChannel,sB as ModelAnimationCollection,hu as ModelAnimationLoop,hm as ModelAnimationState,gB as ModelArticulation,pB as ModelArticulationStage,bB as ModelClippingPlanesPipelineStage,AB as ModelClippingPolygonsPipelineStage,Wx as ModelColorPipelineStage,Tn as ModelComponents,R3 as ModelDrawCommand,L3 as ModelDrawCommands,aB as ModelFeature,cB as ModelFeatureTable,kg as ModelGraphics,w3 as ModelLightingOptions,PB as ModelMatrixUpdateStage,EB as ModelNode,y3 as ModelRenderResources,OB as ModelRuntimeNode,p3 as ModelRuntimePrimitive,F3 as ModelSceneGraph,C3 as ModelSilhouettePipelineStage,_3 as ModelSkin,S3 as ModelSplitterPipelineStage,B3 as ModelStatistics,yr as ModelType,Xt as ModelUtility,tV as ModelVisualizer,Dz as Moon,t3 as MorphTargetsPipelineStage,ere as MorphWeightSpline,ax as MortonOrder,ak as Multiple3DTileContent,JM as MultisampleFramebuffer,dG as NavigationHelpButton,uG as NavigationHelpButtonViewModel,kt as NearFarScalar,ECe as NeverTileDiscardPolicy,v3 as NodeRenderResources,RB as NodeStatisticsPipelineStage,iA as NodeTransformationProperty,a4 as OIT,gN as Occluder,Ji as OffsetGeometryInstanceAttribute,rre as OpenCageGeocoderService,b0 as OpenStreetMapImageryProvider,Hk as OrderedGroundPrimitiveCollection,wn as OrientedBoundingBox,an as OrthographicFrustum,Hr as OrthographicOffCenterFrustum,sre as Packable,are as PackableForInterpolation,GP as Particle,wCe as ParticleBurst,ICe as ParticleEmitter,OCe as ParticleSystem,we as Pass,Ec as PassState,Vg as PathGraphics,nV as PathVisualizer,fN as PeliasGeocoderService,cn as PerInstanceColorAppearance,f0 as PerformanceDisplay,pG as PerformanceWatchdog,hG as PerformanceWatchdogViewModel,wi as PerspectiveFrustum,Cl as PerspectiveOffCenterFrustum,n4 as PickDepth,c4 as PickDepthFramebuffer,l4 as PickFramebuffer,RH as PickedMetadataInfo,b4 as Picking,n3 as PickingPipelineStage,xg as PinBuilder,Ke as PixelDatatype,tt as PixelFormat,sn as Plane,TN as PlaneGeometry,jk as PlaneGeometryUpdater,BF as PlaneGraphics,AN as PlaneOutlineGeometry,V3 as PntsLoader,kA as PntsParser,KH as PointCloud,ay as PointCloudEyeDomeLighting,Hp as PointCloudShading,o3 as PointCloudStylingPipelineStage,rA as PointGraphics,Hs as PointPrimitive,jD as PointPrimitiveCollection,iV as PointVisualizer,Tg as PolygonGeometry,kn as PolygonGeometryLibrary,qk as PolygonGeometryUpdater,tm as PolygonGraphics,Za as PolygonHierarchy,vN as PolygonOutlineGeometry,ii as PolygonPipeline,Bd as Polyline,ZD as PolylineArrowMaterialProperty,xm as PolylineCollection,rs as PolylineColorAppearance,$D as PolylineDashMaterialProperty,Cg as PolylineGeometry,rV as PolylineGeometryUpdater,QD as PolylineGlowMaterialProperty,Hc as PolylineGraphics,Ea as PolylineMaterialAppearance,ab as PolylineOutlineMaterialProperty,Ni as PolylinePipeline,aV as PolylineVisualizer,wN as PolylineVolumeGeometry,Gh as PolylineVolumeGeometryLibrary,Yk as PolylineVolumeGeometryUpdater,sA as PolylineVolumeGraphics,DN as PolylineVolumeOutlineGeometry,Jh as PositionProperty,Iy as PositionPropertyArray,ho as PostProcessStage,z4 as PostProcessStageCollection,Fu as PostProcessStageComposite,Jf as PostProcessStageLibrary,Qf as PostProcessStageSampleMode,hS as PostProcessStageTextureCache,H2 as PpeMetadata,JCe as PpeSource,z2 as PpeTexture,Pn as Primitive,Fl as PrimitiveCollection,IA as PrimitiveLoadPlan,DA as PrimitiveOutlineGenerator,a3 as PrimitiveOutlinePipelineStage,qC as PrimitivePipeline,D3 as PrimitiveRenderResources,Or as PrimitiveState,c3 as PrimitiveStatisticsPipelineStage,Me as PrimitiveType,wG as ProjectionPicker,SG as ProjectionPickerViewModel,Y as Property,JD as PropertyArray,vA as PropertyAttribute,I2 as PropertyAttributeProperty,Il as PropertyBag,Ol as PropertyTable,ry as PropertyTexture,D2 as PropertyTextureProperty,hs as ProviderViewModel,Ire as Proxy,dl as QuadraticRealPolynomial,_z as QuadtreeOccluders,Cz as QuadtreePrimitive,yz as QuadtreeTile,_a as QuadtreeTileLoadState,MCe as QuadtreeTileProvider,HT as QuantizedMeshTerrainData,nR as QuarticRealPolynomial,Oe as Quaternion,IN as QuaternionSpline,Q0 as Queue,pn as Ray,se as Rectangle,SC as RectangleCollisionChecker,DC as RectangleGeometry,Ns as RectangleGeometryLibrary,Xk as RectangleGeometryUpdater,nm as RectangleGraphics,RC as RectangleOutlineGeometry,zi as ReferenceFrame,Ry as ReferenceProperty,Ve as RenderState,nf as Renderbuffer,pl as RenderbufferFormat,tr as Request,op as RequestErrorEvent,Cc as RequestScheduler,$n as RequestState,_s as RequestType,Se as Resource,Di as ResourceCache,du as ResourceCacheKey,T2 as ResourceCacheStatistics,Zi as ResourceLoader,_t as ResourceLoaderState,Yd as Rotation,re as RuntimeError,wg as S2Cell,la as SDFSettings,Ia as SampledPositionProperty,Hf as SampledProperty,Zt as Sampler,h_ as ScaledPositionProperty,NH as Scene,lS as SceneFramebuffer,ne as SceneMode,l3 as SceneMode2DPipelineStage,xG as SceneModePicker,gG as SceneModePickerViewModel,Hi as SceneTransforms,G4 as SceneTransitioner,eH as ScreenSpaceCameraController,gf as ScreenSpaceEventHandler,yn as ScreenSpaceEventType,Yx as SelectedFeatureIdPipelineStage,AG as SelectionIndicator,TG as SelectionIndicatorViewModel,nI as SensorVolumePortionToDisplay,MT as ShaderBuilder,qM as ShaderCache,_e as ShaderDestination,tL as ShaderFunction,Qt as ShaderProgram,Ue as ShaderSource,eL as ShaderStruct,h0 as ShadowMap,E_ as ShadowMapShader,bn as ShadowMode,bf as ShadowVolumeAppearance,xn as ShowGeometryInstanceAttribute,U0 as Simon1994PlanetaryPositions,gse as SimplePolylineGeometry,KU as SingleTileImageryProvider,f3 as SkinningPipelineStage,kH as SkyAtmosphere,zH as SkyBox,wH as SpatialNode,V2 as Spdcf,om as SpecularEnvironmentCubeMap,LCe as SphereEmitter,yse as SphereGeometry,Pg as SphereOutlineGeometry,kN as Spherical,no as Spline,Xr as SplitDirection,PP as Splitter,Qd as StaticGeometryColorBatch,eh as StaticGeometryPerMaterialBatch,cI as StaticGroundGeometryColorBatch,$k as StaticGroundGeometryPerMaterialBatch,sV as StaticGroundPolylinePerMaterialBatch,lI as StaticOutlineGeometryBatch,Vt as StencilConstants,zn as StencilFunction,ft as StencilOperation,VN as SteppedSpline,Vc as Stereographic,zx as StorageType,eI as StripeMaterialProperty,Em as StripeOrientation,aa as StructuralMetadata,mm as StyleCommandsNeeded,NCe as StyleExpression,jH as Sun,Y_ as SunLight,iH as SunPostProcess,N2 as SupportedImageFormats,I8 as SvgPathBindingHandler,yi as TaskProcessor,E8 as Terrain,Nh as TerrainData,Pc as TerrainEncoding,KI as TerrainFillMesh,yd as TerrainMesh,lA as TerrainOffsetProperty,is as TerrainProvider,ea as TerrainQuantization,fo as TerrainState,Ot as Texture,LT as TextureAtlas,XM as TextureCache,mi as TextureMagnificationFilter,SH as TextureManager,Kt as TextureMinificationFilter,av as TexturePacker,$Ce as TextureUniform,An as TextureWrap,Fh as TileAvailability,kf as TileBoundingRegion,uk as TileBoundingS2Cell,Ay as TileBoundingSphere,FCe as TileBoundingVolume,S8 as TileCoordinatesImageryProvider,BCe as TileDiscardPolicy,_n as TileEdge,YI as TileImagery,Ab as TileMapServiceImageryProvider,rk as TileMetadata,gu as TileOrientedBoundingBox,vo as TileProviderError,bz as TileReplacementQueue,Yn as TileSelectionResult,kCe as TileState,z3 as Tileset3DTileContent,dk as TilesetMetadata,lB as TilesetPipelineStage,xse as TilingScheme,qn as TimeConstants,JE as TimeDynamicImagery,OP as TimeDynamicPointCloud,En as TimeInterval,Yr as TimeIntervalCollection,My as TimeIntervalCollectionPositionProperty,Ly as TimeIntervalCollectionProperty,jn as TimeStandard,PG as Timeline,DG as TimelineHighlightRange,IG as TimelineTrack,rR as Tipsify,Qb as ToggleButtonViewModel,p0 as Tonemapper,Og as TrackingReferenceFrame,Rt as Transforms,px as TranslationRotationScale,d4 as TranslucentTileClassification,yv as TridiagonalSystemSolver,GS as TrustedServers,pS as TweenCollection,$M as UniformState,CP as UniformType,dc as UrlTemplateImageryProvider,Tuo as VERSION,LG as VRButton,OG as VRButtonViewModel,Ese as VRTheWorldTerrainProvider,QCe as VaryingType,Lp as Vector3DTileBatch,nk as Vector3DTileClampedPolylines,ik as Vector3DTileContent,qg as Vector3DTileGeometry,$3 as Vector3DTilePoints,Q3 as Vector3DTilePolygons,WA as Vector3DTilePolylines,mA as Vector3DTilePrimitive,Mk as VelocityOrientationProperty,Ny as VelocityVectorProperty,ni as VertexArray,X_ as VertexArrayFacade,dt as VertexAttributeSemantic,Ie as VertexFormat,Dr as VerticalExaggeration,h3 as VerticalExaggerationPipelineStage,Fn as VerticalOrigin,Sse as VideoSynchronizer,fS as View,zAe as Viewer,VCe as ViewportQuad,mr as Visibility,xye as Visualizer,I_ as VoxelBoxShape,rH as VoxelCell,bS as VoxelContent,P_ as VoxelCylinderShape,TS as VoxelEllipsoidShape,BG as VoxelInspector,NG as VoxelInspectorViewModel,Xm as VoxelMetadataOrder,Hb as VoxelPrimitive,UCe as VoxelProvider,bH as VoxelRenderResources,zCe as VoxelShape,Vi as VoxelShapeType,IH as VoxelTraversal,vse as VulkanConstants,HN as WallGeometry,FC as WallGeometryLibrary,Kk as WallGeometryUpdater,Ug as WallGraphics,GN as WallOutlineGeometry,te as WebGLConstants,$U as WebMapServiceImageryProvider,QU as WebMapTileServiceImageryProvider,Mi as WebMercatorProjection,os as WebMercatorTilingScheme,gs as WindingOrder,sw as WireframeIndexGenerator,m3 as WireframePipelineStage,T4 as _shadersAcesTonemappingStage,tH as _shadersAdditiveBlend,uP as _shadersAdjustTranslucentFS,QN as _shadersAllMaterialAppearanceFS,JN as _shadersAllMaterialAppearanceVS,C4 as _shadersAmbientOcclusionGenerate,A4 as _shadersAmbientOcclusionModulate,oF as _shadersAspectRampMaterial,um as _shadersAtmosphereCommon,uB as _shadersAtmosphereStageFS,fB as _shadersAtmosphereStageVS,eF as _shadersBasicMaterialAppearanceFS,tF as _shadersBasicMaterialAppearanceVS,H3 as _shadersBillboardCollectionFS,G3 as _shadersBillboardCollectionVS,E4 as _shadersBlackAndWhite,S4 as _shadersBloomComposite,Iz as _shadersBrdfLutGeneratorFS,nH as _shadersBrightPass,v4 as _shadersBrightness,rF as _shadersBumpMapMaterial,BB as _shadersCPUStylingStageFS,FB as _shadersCPUStylingStageVS,sF as _shadersCheckerboardMaterial,$H as _shadersCloudCollectionFS,QH as _shadersCloudCollectionVS,JH as _shadersCloudNoiseFS,e8 as _shadersCloudNoiseVS,f4 as _shadersCompareAndPackTranslucentDepth,s4 as _shadersCompositeOITFS,uS as _shadersCompositeTranslucentClassification,E2 as _shadersComputeIrradianceFS,S2 as _shadersComputeRadianceMapFS,w4 as _shadersContrastBias,v2 as _shadersConvolveSpecularMapFS,w2 as _shadersConvolveSpecularMapVS,UB as _shadersCustomShaderStageFS,VB as _shadersCustomShaderStageVS,IT as _shadersCzmBuiltins,D4 as _shadersDepthOfField,Gz as _shadersDepthPlaneFS,Wz as _shadersDepthPlaneVS,I4 as _shadersDepthView,ZCe as _shadersDepthViewPacked,aF as _shadersDotMaterial,P4 as _shadersEdgeDetection,cF as _shadersElevationBandMaterial,lF as _shadersElevationContourMaterial,uF as _shadersElevationRampMaterial,JI as _shadersEllipsoidFS,c8 as _shadersEllipsoidSurfaceAppearanceFS,l8 as _shadersEllipsoidSurfaceAppearanceVS,eP as _shadersEllipsoidVS,M4 as _shadersFXAA,V4 as _shadersFXAA3_11,fF as _shadersFadeMaterial,zB as _shadersFeatureIdStageFS,HB as _shadersFeatureIdStageVS,R4 as _shadersFilmicTonemapping,Ob as _shadersGaussianBlur1D,YB as _shadersGeometryStageFS,XB as _shadersGeometryStageVS,FU as _shadersGlobeFS,BU as _shadersGlobeVS,dF as _shadersGridMaterial,kI as _shadersGroundAtmosphere,lO as _shadersHSBToRGB,uO as _shadersHSLToRGB,hB as _shadersImageBasedLightingStageFS,SB as _shadersInstancingStageCommon,vB as _shadersInstancingStageVS,dH as _shadersIntersectBox,fH as _shadersIntersectClippingPlanes,hH as _shadersIntersectCylinder,uH as _shadersIntersectDepth,mH as _shadersIntersectEllipsoid,TP as _shadersIntersectLongitude,gS as _shadersIntersection,lH as _shadersIntersectionUtils,wB as _shadersLegacyInstancingStageVS,L4 as _shadersLensFlare,ZB as _shadersLightingStageFS,QB as _shadersMaterialStageFS,xH as _shadersMegatexture,GB as _shadersMetadataStageFS,WB as _shadersMetadataStageVS,xB as _shadersModelClippingPlanesStageFS,CB as _shadersModelClippingPolygonsStageFS,TB as _shadersModelClippingPolygonsStageVS,yB as _shadersModelColorStageFS,M3 as _shadersModelFS,x3 as _shadersModelSilhouetteStageFS,b3 as _shadersModelSilhouetteStageVS,A3 as _shadersModelSplitterStageFS,O3 as _shadersModelVS,N4 as _shadersModifiedReinhardTonemapping,e3 as _shadersMorphTargetsStageVS,F4 as _shadersNightVision,hF as _shadersNormalMapMaterial,yH as _shadersOctree,Nu as _shadersPassThrough,Ib as _shadersPassThroughDepth,O4 as _shadersPbrNeutralTonemapping,AF as _shadersPerInstanceColorAppearanceFS,EF as _shadersPerInstanceColorAppearanceVS,GC as _shadersPerInstanceFlatColorAppearanceFS,SF as _shadersPerInstanceFlatColorAppearanceVS,Y2 as _shadersPointCloudEyeDomeLighting,i3 as _shadersPointCloudStylingStageVS,rb as _shadersPointPrimitiveCollectionFS,Dk as _shadersPointPrimitiveCollectionVS,A2 as _shadersPolygonSignedDistanceFS,mF as _shadersPolylineArrowMaterial,NF as _shadersPolylineColorAppearanceVS,Tf as _shadersPolylineCommon,pF as _shadersPolylineDashMaterial,KC as _shadersPolylineFS,_F as _shadersPolylineGlowMaterial,FF as _shadersPolylineMaterialAppearanceVS,gF as _shadersPolylineOutlineMaterial,RF as _shadersPolylineShadowVolumeFS,OF as _shadersPolylineShadowVolumeMorphFS,MF as _shadersPolylineShadowVolumeMorphVS,LF as _shadersPolylineShadowVolumeVS,X3 as _shadersPolylineVS,s3 as _shadersPrimitiveOutlineStageFS,r3 as _shadersPrimitiveOutlineStageVS,fO as _shadersRGBToHSB,dO as _shadersRGBToHSL,hO as _shadersRGBToXYZ,B4 as _shadersReinhardTonemapping,JU as _shadersReprojectWebMercatorFS,ez as _shadersReprojectWebMercatorVS,yF as _shadersRimLightingMaterial,mD as _shadersSelectedFeatureIdStageCommon,dw as _shadersShadowVolumeAppearanceFS,vF as _shadersShadowVolumeAppearanceVS,Cx as _shadersShadowVolumeFS,k4 as _shadersSilhouette,u3 as _shadersSkinningStageVS,wP as _shadersSkyAtmosphereCommon,FH as _shadersSkyAtmosphereFS,BH as _shadersSkyAtmosphereVS,VH as _shadersSkyBoxFS,UH as _shadersSkyBoxVS,xF as _shadersSlopeRampMaterial,bF as _shadersStripeMaterial,HH as _shadersSunFS,GH as _shadersSunTextureFS,WH as _shadersSunVS,nF as _shadersTexturedMaterialAppearanceFS,iF as _shadersTexturedMaterialAppearanceVS,tk as _shadersVector3DTileClampedPolylinesFS,ek as _shadersVector3DTileClampedPolylinesVS,J3 as _shadersVector3DTilePolylinesVS,Lw as _shadersVectorTileVS,d3 as _shadersVerticalExaggerationStageVS,t8 as _shadersViewportQuadFS,TT as _shadersViewportQuadVS,aH as _shadersVoxelFS,sH as _shadersVoxelUtils,cH as _shadersVoxelVS,CF as _shadersWater,TF as _shadersWaterMaskMaterial,mO as _shadersXYZToRGB,pO as _shadersacesTonemapping,_O as _shadersalphaWeight,gO as _shadersantialias,yO as _shadersapplyHSBShift,xO as _shadersapproximateSphericalCoordinates,bO as _shadersapproximateTanh,TO as _shadersbackFacing,CO as _shadersbranchFreeTernary,AO as _shaderscascadeColor,EO as _shaderscascadeDistance,SO as _shaderscascadeMatrix,vO as _shaderscascadeWeights,wO as _shadersclipPolygons,DO as _shaderscolumbusViewMorph,IO as _shaderscomputeAtmosphereColor,PO as _shaderscomputeGroundAtmosphereScattering,RO as _shaderscomputePosition,OO as _shaderscomputeScattering,pH as _shadersconvertUvToBox,_H as _shadersconvertUvToCylinder,gH as _shadersconvertUvToEllipsoid,MO as _shaderscosineAndSine,LO as _shadersdecompressTextureCoordinates,gR as _shadersdegreesPerRadian,NO as _shadersdepthClamp,yR as _shadersdepthRange,tO as _shadersdepthRangeStruct,FO as _shaderseastNorthUpToEyeCoordinates,BO as _shadersellipsoidContainsPoint,kO as _shadersellipsoidTextureCoordinates,xR as _shadersepsilon1,bR as _shadersepsilon2,TR as _shadersepsilon3,CR as _shadersepsilon4,AR as _shadersepsilon5,ER as _shadersepsilon6,SR as _shadersepsilon7,VO as _shadersequalsEpsilon,UO as _shaderseyeOffset,zO as _shaderseyeToWindowCoordinates,HO as _shadersfastApproximateAtan,GO as _shadersfog,WO as _shadersgammaCorrect,jO as _shadersgeodeticSurfaceNormal,qO as _shadersgetDefaultMaterial,YO as _shadersgetDynamicAtmosphereLightDirection,XO as _shadersgetLambertDiffuse,KO as _shadersgetSpecular,ZO as _shadersgetWaterNoise,$O as _shadershue,vR as _shadersinfinity,QO as _shadersinverseGamma,JO as _shadersisEmpty,eM as _shadersisFull,tM as _shaderslatitudeToWebMercatorFraction,nM as _shaderslineDistance,iM as _shaderslinearToSrgb,oM as _shadersluminance,nO as _shadersmaterial,iO as _shadersmaterialInput,rM as _shadersmaximumComponent,sM as _shadersmetersPerPixel,oO as _shadersmodelMaterial,aM as _shadersmodelToWindowCoordinates,rO as _shadersmodelVertexOutput,cM as _shadersmultiplyWithColorBalance,lM as _shadersnearFarScalar,uM as _shadersoctDecode,wR as _shadersoneOverPi,DR as _shadersoneOverTwoPi,fM as _shaderspackDepth,IR as _shaderspassCesium3DTile,PR as _shaderspassCesium3DTileClassification,RR as _shaderspassCesium3DTileClassificationIgnoreShow,OR as _shaderspassClassification,MR as _shaderspassCompute,LR as _shaderspassEnvironment,NR as _shaderspassGlobe,FR as _shaderspassOpaque,BR as _shaderspassOverlay,kR as _shaderspassTerrainClassification,VR as _shaderspassTranslucent,UR as _shaderspassVoxels,dM as _shaderspbrLighting,hM as _shaderspbrNeutralTonemapping,mM as _shadersphong,zR as _shaderspi,HR as _shaderspiOverFour,GR as _shaderspiOverSix,WR as _shaderspiOverThree,jR as _shaderspiOverTwo,pM as _shadersplaneDistance,_M as _shaderspointAlongRay,qR as _shadersradiansPerDegree,sO as _shadersray,gM as _shadersrayEllipsoidIntersectionInterval,aO as _shadersraySegment,yM as _shadersraySphereIntersectionInterval,xM as _shadersreadDepth,bM as _shadersreadNonPerspective,TM as _shadersreverseLogDepth,CM as _shadersround,AM as _shaderssaturation,YR as _shaderssceneMode2D,XR as _shaderssceneMode3D,KR as _shaderssceneModeColumbusView,ZR as _shaderssceneModeMorphing,EM as _shadersshadowDepthCompare,cO as _shadersshadowParameters,SM as _shadersshadowVisibility,vM as _shaderssignNotZero,$R as _shaderssolarRadius,wM as _shaderssphericalHarmonics,DM as _shaderssrgbToLinear,IM as _shaderstangentToEyeSpaceMatrix,PM as _shaderstextureCube,QR as _shadersthreePiOver2,RM as _shaderstransformPlane,OM as _shaderstranslateRelativeToEye,MM as _shaderstranslucentPhong,LM as _shaderstranspose,JR as _shaderstwoPi,NM as _shadersunpackClippingExtents,FM as _shadersunpackDepth,BM as _shadersunpackFloat,kM as _shadersunpackUint,VM as _shadersvalueTransform,UM as _shadersvertexLogDepth,eO as _shaderswebMercatorMaxLatitude,zM as _shaderswindowToEyeCoordinates,HM as _shaderswriteDepthClamp,GM as _shaderswriteLogDepth,WM as _shaderswriteNonPerspective,c2 as addBuffer,QF as addDefaults,r2 as addExtensionsRequired,Rd as addExtensionsUsed,Bx as addPipelineExtras,ks as addToArray,w1 as appendForwardSlash,bo as arrayRemoveDuplicates,AT as barycentricCoordinates,Oo as binarySearch,en as buildModuleUrl,AH as buildVoxelDrawCommands,Ge as clone,bt as combine,jE as computeFlyToLocationForRectangle,UA as createBillboardPointCallback,Sn as createCommand,L8 as createDefaultImageryProviderViewModels,N8 as createDefaultTerrainProviderViewModels,jCe as createElevationBandMaterial,YCe as createGooglePhotorealistic3DTileset,Wn as createGuid,Lo as createMaterialPropertyDescriptor,XCe as createOsmBuildingsAsync,le as createPropertyDescriptor,Dl as createRawPropertyDescriptor,KCe as createTangentSpaceDebugPrimitive,eAe as createTaskProcessorWorker,X1 as createUniform,K1 as createUniformArray,WN as createWorldBathymetryAsync,a0 as createWorldImageryAsync,BC as createWorldTerrainAsync,jN as decodeGoogleEarthEnterpriseData,qN as decodeVectorPolylinePositions,y as defaultValue,Zl as defer,l as defined,jM as demodernizeShader,tc as deprecationWarning,ue as destroyObject,Iye as exportKml,gA as findAccessorMinMax,qA as findContentMetadata,YA as findGroupMetadata,sk as findTileMetadata,Gw as forEachTextureInMaterial,mp as formatError,sQ as freezeRenderState,ip as getAbsoluteUri,uu as getAccessorByteStride,D1 as getBaseUri,Ef as getBinaryAccessor,qH as getClipAndStyleCode,i0 as getClippingFunction,$g as getComponentReader,On as getElement,fT as getExtensionFromUri,Lg as getFilenameFromUri,YN as getImageFromTypedArray,Th as getImagePixels,nr as getJsonFromTypedArray,$h as getMagic,PH as getMetadataClassProperty,OH as getMetadataProperty,eu as getStringFromTypedArray,xi as getTimestamp,si as hasExtension,zg as heightReferenceOnEntityPropertyChanged,Bc as isBitSet,dT as isBlobUri,D0 as isCrossOriginUrl,k_ as isDataUri,bh as isLeapYear,be as knockout,MS as knockout_3_5_1,D8 as knockout_es5,hT as loadAndExecuteScript,nL as loadCubeMap,kC as loadImageFromTypedArray,$l as loadKTX2,Ng as mergeSort,o2 as moveTechniqueRenderStates,s2 as moveTechniquesToExtension,vf as numberOfComponentsForType,mT as objectToQuery,xt as oneTimeWarning,cy as parseBatchTable,R2 as parseFeatureMetadataLegacy,t2 as parseGlb,P1 as parseResponseHeaders,P2 as parseStructuralMetadata,yD as pickModel,Nse as pointInsideTriangle,Ty as preprocess3DTileContent,CH as processVoxelProperties,Zu as queryToObject,l2 as readAccessorPacked,yA as removeExtension,e2 as removeExtensionsRequired,_A as removeExtensionsUsed,i2 as removePipelineExtras,a2 as removeUnusedElements,xx as resizeImageToNextPowerOfTwo,XN as sampleTerrain,VC as sampleTerrainMostDetailed,aT as scaleToGeodeticSurface,UC as srgbToLinear,KN as subdivideArray,La as subscribeAndEvaluate,f2 as updateAccessorComponentTypes,h2 as updateVersion,_r as usesExtension,HAe as viewerCesium3DTilesInspectorMixin,GAe as viewerCesiumInspectorMixin,jAe as viewerDragDropMixin,qAe as viewerPerformanceWatchdogMixin,XAe as viewerVoxelInspectorMixin,Vse as webGLConstantToGlslType,ZN as wrapFunction,xC as writeTextToCanvas};
